Skills in Shin Megami Tensei V: Vengeance

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This game, Shin Megami Tensei V, has multiple releases with their own individual listings and galleries.
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Shin Megami Tensei V · Shin Megami Tensei V: Vengeance
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This is a list of skills in Shin Megami Tensei V: Vengeance.

Physical

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Lunge Magic Physical 5 MP Weak Single enemy 1 145 0% 98% 1 Weak Physical attack to 1 foe. Inflicts damage.
Berserker God Magic Physical 15 MP Medium Single enemy 1 180 0% 98% 8 Medium Physical attack to 1 foe. Inflicts damage.
Mortal Jihad Magic Physical 30 MP Heavy Single enemy 1 250 0% 98% 20 Heavy Physical attack to 1 foe. Inflicts damage.
Catastrophe Magic Physical 75 MP Severe Single enemy 1 290 0% 98% 25 Severe Physical attack to 1 foe. Inflicts damage.
Bouncing Claw Magic Physical 12 MP Weak Single enemy 2-3 65 0% 98% 2 2~3 weak Physical attacks to 1 foe. Inflicts damage.
Damascus Claw Magic Physical 24 MP Medium Single enemy 2-3 90 0% 98% 13 2~3 medium Physical attack to 1 foe. Inflicts damage.
Nihil Claw Magic Physical 36 MP Heavy Single enemy 2-3 125 0% 98% 25 2~3 heavy Physical attacks to 1 foe. Inflicts damage.
Scratch Dance Magic Physical 12 MP Weak Random enemies 2-4 85 0% 98% 2 2~4 weak Physical attacks to random foes. Inflicts damage.
Axel Claw Magic Physical 24 MP Medium Random enemies 2-4 120 0% 98% 13 2~4 medium Physical attacks to random foes. Inflicts damage.
Madness Nails Magic Physical 36 MP Heavy Random enemies 2-4 165 0% 98% 25 2~4 heavy Physical attacks to random foes. Inflicts damage.
Heat Wave Magic Physical 15 MP Weak All enemies 1 100 0% 98% 7 Weak Physical attack to all foes. Inflicts damage.
Deathbound Magic Physical 35 MP Medium All enemies 1 150 0% 98% 17 Medium Physical attack to all foes. Inflicts damage.
Hades Blast Magic Physical 60 MP Heavy All enemies 1 190 0% 98% 23 Heavy Physical attack to all foes. Inflicts damage.
Gram Slice Magic Physical 10 MP Weak Single enemy 1 140 30% 98% 5 Weak Physical attack to 1 foe. High chance of landing Critical hits. Inflicts damage.
Gram Slice Magic Physical 10 MP Weak Single enemy 1 140 30% 98% 0 Weak Physical attack to 1 foe. High chance of landing Critical hits. Inflicts damage.
Fatal Sword Magic Physical 25 MP Medium Single enemy 1 180 30% 98% 14 Medium Physical attack to 1 foe. High chance of landing Critical hits. Inflicts damage.
Brave Blade Magic Physical 45 MP Heavy Single enemy 1 220 30% 98% 22 Heavy Physical attack to 1 foe. High chance of landing Critical hits. Inflicts damage.
Needle Spray Magic Physical 15 MP Weak Single enemy 1-4 65 20% 98% 6 1~4 weak Physical attacks to 1 foe. High chance of landing Critical hits. Inflicts damage.
Steel Needle Magic Physical 25 MP Medium Single enemy 1-4 80 20% 98% 15 1~4 medium Physical attacks to 1 foe. High chance of landing Critical hits. Inflicts damage.
Critical Wave Magic Physical 25 MP Weak All enemies 1 90 20% 98% 8 Weak Physical attack to all foes. High chance of landing Critical hits. Inflicts damage.
Titanomachia Magic Physical 60 MP Medium All enemies 1 150 20% 98% 22 Medium Physical attack to all foes. High chance of landing Critical hits. Inflicts damage.
Bestial Bite Magic Physical 5 MP Weak Single enemy 1 130 0% 98% 3 Weak Physical attack to 1 foe. Greater effect if a Critical hit. Inflicts damage, 200 power if Critical.
Heavy Blow Magic Physical 15 MP Medium Single enemy 1 160 0% 98% 10 Medium Physical attack to 1 foe. Greater effect if Critical. Inflicts damage, 240 power if Critical.
Severing Bite Magic Physical 25 MP Heavy Single enemy 1 190 0% 98% 19 Heavy Physical attack to 1 foe. Greater effect if Critical. Inflicts damage, 300 power if Critical.
Akashic Arts Magic Physical 50 MP Severe Single enemy 1 275 0% 98% 29 Severe Physical attack to 1 foe. Greater effect if Critical Inflicts damage, 350 power if Critical.
Myriad Slashes Magic Physical 55 MP Weak Single enemy 5 80 0% 50% 29 5 weak Physical attacks to 1 foe. Low accuracy. Inflicts damage.
Rampage Magic Physical 35 MP Medium Random enemies 2-5 180 0% 50% 19 2~5 medium Physical attacks to random foes. Low accuracy. Inflicts damage.
Crusher Onslaught Magic Physical 20 MP Medium All enemies 1 170 0% 50% 10 Medium Physical attack to all foes. Low accuracy. Inflicts damage.
Megaton Press Magic Physical 50 MP Heavy All enemies 1 260 0% 50% 25 Heavy Physical attack to all foes. Low accuracy. Inflicts damage.
Critical Slash Magic Physical 10 MP Weak Single enemy 1 160 200% 50% 6 Weak Physical attack to 1 foe. Low accuracy, but always lands Critical hits. Inflicts damage.
Mighty Cleave Magic Physical 25 MP Heavy Single enemy 1 240 200% 50% 19 Heavy Physical attack to 1 foe. Low accuracy, but always lands Critical hits. Inflicts damage.
Figment Slash Magic Physical 50 MP Heavy Single enemy 1 300 200% 50% 25 Severe Physical attack to 1 foe. Low accuracy, but always lands Critical hits. Inflicts damage.
Acrobat Kick Magic Physical 25 MP Medium Single enemy 1 80 200% 98% 14 Weak Physical attack to 1 foe. Always lands Critical hits. Inflicts damage.
Yabusame Shot Magic Physical 50 MP Weak All enemies 1 60 200% 98% 22 Weak Physical attack to all foes. Ignores resistance, Pierces, and always lands Critical hits. Inflicts piercing damage.
Puncture Punch Magic Physical 15 MP Medium Single enemy 1 150 0% 98% 12 Medium Physical attack to 1 foe. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Hell Thrust Magic Physical 45 MP Heavy Single enemy 1 235 0% 98% 23 Heavy Physical attack to 1 foe. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Beatdown Magic Physical 15 MP — Single enemy 1 110 0% 98% 8 Weak to heavy Physical attack to 1 foe. The more remaining HP user has, the stronger the attack. Inflicts damage, scales with current HP%.
Power Punch Magic Physical 40 MP — Single enemy 1 155 0% 98% 22 Medium to severe Physical attack to 1 foe. The more remaining HP the user has, the stronger the attack. Inflicts damage, scales with current HP%.
Fang Breaker Magic Physical 15 MP Medium Single enemy 1 130 0% 98% 10 Weak Physical attack to 1 foe. Lowers Attack by 1 rank for 3 turns. Inflicts damage, -1 Attack for 3 turns.
Pierce Armor Magic Physical 15 MP Medium Single enemy 1 130 0% 98% 10 Weak Physical attack to 1 foe. Lowers Defense by 1 rank for 3 turns. Inflicts damage, -1 Defense for 3 turns.
Blinding Strike Magic Physical 15 MP Medium Single enemy 1 130 0% 98% 10 Weak Physical attack to 1 foe. Lowers Accuracy/Evasion by 1 rank for 3 turns. Inflicts damage, -1 Accuracy/Evasion for 3 turns.
Toxic Sting Magic Physical 10 MP Weak Single enemy 1 110 0% 98% 2 Weak Physical attack to 1 foe. Chance of inflicting Poison. Inflicts damage, 60% Poison.
Blight Magic Physical 20 MP Weak Random enemies 2-4 100 0% 98% 14 2~4 weak Physical attacks to random foes. Chance of inflicting Poison. Inflicts damage, 35% Poison.
Dream Needle Magic Physical 10 MP Weak Single enemy 1 110 0% 98% 2 Weak Physical attack to 1 foe. Chance of inflicting Sleep. Inflicts damage, 55% Sleep.
Madness Needle Magic Physical 10 MP Weak Single enemy 1 110 0% 98% 8 Weak Physical attack to 1 foe. Chance of inflicting Confusion. Inflics damage, 45% Confusion.
Dark Sword Magic Physical 25 MP Medium Single enemy 2 90 0% 98% 14 2 medium Physical attacks to 1 foe. Chance of inflicting Seal. Inflicts damage, 30% Seal.
Mist Rush Magic Physical 35 MP Medium Random enemy 2-4 120 0% 98% 20 2~4 medium Physical attacks to random foes. Chance of inflicting Mirage. Inflicts damage, 35% Mirage.
Frenzied Chomp Magic Physical 25 MP Medium Single enemy 1 165 0% 98% 15 Medium Physical attack to 1 foe. Chance of inflicting Poison/Confusion/Charm. Inflicts damage, 25% Poison/Confusion/Charm.
Venom Chaser Magic Physical 15 MP Weak Single enemy 1 160 0% 98% 8 Weak Physical attack to 1 foe. Greater effect if the target is afflicted with Poison. Inflicts damage, 320 power against Poisoned targets.
Dream Fist Magic Physical 20 MP Weak Single enemy 1 140 0% 98% 11 Weak Physical attack to 1 foe. Greater effect if the target is afflicted with Sleep. Inflicts damage, 450 power against Sleeping targets.
Purple Smoke Magic Physical 25 MP Weak Single enemy 3 75 0% 98% 16 3 weak Physical attacks to 1 foe. Greater effect if the target is afflicted with Confusion. Inflicts damage, 120 power against Confused targets.
Hysterical Slap Magic Physical 20 MP Weak Single enemy 2 90 0% 98% 14 2 weak Physical attacks to 1 foe. Greater effect if the target is afflicted with Charm. Inflicts damage, 170 power against Charmed targets.
Eat Whole Magic Physical 20 MP Medium Single enemy 1 150 0% 98% 16 Medium Physical HP drain attack to 1 foe. Drains HP, 30% effectiveness.
Hellish SlashDaemon-exclusive Magic Physical 5 MP Weak Single enemy 4 55 0% 50% 2 (Unique) 4 weak Physical attacks to 1 foe. Low Accuracy. Inflicts damage.
Pandemonic CrushZaou-Gongen-exclusive Magic Physical 70 MP Medium All enemies 1 170 0% 108% 27 (Unique) Medium Physical attack to all foes. Lowers Defense by 1 rank for 3 turns. Inflicts damage, -1 Defense for 3 turns.
Hassou TobiYoshitsune-exclusive Magic Physical 60 MP Weak Random enemies 8 30 200% 98% 17 (Unique) 8 weak Physical attacks to random foes. Always lands Critical Hits. Inflicts damage.
Mac an LuinFionn mac Cumhaill-exclusive Magic Physical 50 MP Severe Single enemy 1 270 0% 108% 24 (Unique) Severe Physical attack to 1 foe. Greater effect if Critical. Inflicts damage, 340 power if Critical.
GungnirOdin-exclusive Magic Physical 50 MP Severe Single enemy 1 300 0% 118% 25 (Unique) Severe Physical attack to 1 foe. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Panta SpaneZeus-exclusive Magic Physical 65 MP Medium All enemies 1 180 0% 108% 25 (Unique) Medium Physical attack to all foes. Lowers Attack/Defense by 1 rank for 3 turns. Inflicts damage, -1 Attack and Defense for 3 turns.
KarnakKhonsu-exclusive Magic Physical 50 MP Heavy All enemies 1 150 30% 98% 24 (Unique) Heavy Physical attack to all foes. High chance of landing Critical hits. Inflicts damage.
Carnage FangHayataro-exclusive Magic Physical 20 MP Heavy Single enemy 1 260 0% 98% 14 (Unique) Heavy Physical attack to 1 foe. Greater effect if Critical. Inflicts damage, 400 power if Critical.
Dancing StrikeHuman Nuwa-exclusive Magic Physical 25 MP Medium Single enemy 3 80 +30% 98% 23 3 medium Physical attacks to 1 foe. High Critical Rate. Inflicts damage.
AndaluciaMatador-exclusive Magic Physical 20 MP Weak Random enemies 3-6 85 0% 108% 6 (Unique) 3~6 hits of weak Physical attacks to random foes. Inflicts damage.
Hell SpinHell Biker-exclusive Magic Physical 30 MP Heavy All enemies 1 150 0% 98% 13 Heavy Physical attack to all foes. Inflicts damage.
TerrorbladeRed Rider-exclusive Magic Physical 35 MP Heavy Random enemies 1-3 250 0% 108% 20 1~3 heavy Piercing Physical attacks to random foes. Chance of inflicting Confusion. Inflicts piercing damage, 50% Confusion.
PestilencePale Rider-exclusive Magic Physical 50 MP Heavy All enemies 1 170 0% 108% 20 Heavy Physical Damage to all foes. Deals extra damage when the target is inflicted with a status ailment. Inflicts damage, +70 power against ailed targets.
HeadcrushArtemis-exclusive Magic Physical 20 MP Medium Single enemy 1 200 0% 108% 15 (Unique) Medium Physical attack to 1 foe. Chance of inflicting Confusion. Inflicts damage, 70% Confusion.
SomersaultArtemis-exclusive Magic Physical 45 MP Weak Single enemy 1 160 0% 98% 15 (Unique) Weak Physical attack to 1 foe. Lowers Defense by 2 ranks for 3 turns. Inflicts damage, -2 Defense for 3 turns.
Astral SaintstrikeArtemis-exclusive Magic Physical 40 MP Weak Random enemies 15 20 0% 108% 15 (Unique) 15 weak Physical attacks to random foes. Inflicts damage.
Voracious SalvationEisheth-exclusive Magic Physical 35 MP Heavy Single enemy 1 200 0% 98% 20 (Unique) Heavy Physical HP drain attack to 1 foe. Greater effect if the target has an ailment. Drains HP, 250% effectiveness, 450 power against ailed targets.
Lost HitDagda-exclusive Magic Physical 65 MP Severe Single enemy 1 340 0% 98% 26 (Unique) Severe Physical attack to 1 foe. Chance of instakill. Inflicts damage, 60% instakill.
AramasaNahobino-exclusive Magic Physical 10 MP Weak Single enemy 8 20 0% 98% 0 (Nahobino) 8 weak Physical attacks to 1 foe. Inflicts damage.
Wrath TempestNahobino-exclusive Magic Physical 35 MP Weak Random enemies 8 30 0% 98% 0 (Nahobino) 8 weak Physical attacks to random foes. Greater effect if Critical. Inflicts damage, 40 power if Critical.
Gaea RageAlly Demi-fiend-exclusive Magic Physical 170 MP Severe All enemies 1 270 0% 108% 31 (Unique) Severe Physical attack to all foes. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Gaea RageEnemy Demi-fiend-exclusive Magic Physical 250 MP Severe All enemies 1 450 0% 108% 0 (Unique) Severe Physical attack to all foes. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Gaea RageEnemy Lucifer-exclusive Magic Physical 170 MP Severe All enemies 1 220 0% 108% 0 Severe Physical attack to all foes. Inflicts damage.
Javelin RainNahobino-exclusive Magic Physical 90 MP Severe All enemies 1 260 0% 108% 0 (Nahobino) Severe Physical attack to all foes. Chance of inflicting Seal. Inflicts damage, 40% Seal.
Javelin RainEnemy Lucifer-exclusive Magic Physical 90 MP Severe All enemies 1 160 0% 108% 0 Severe Physical attack to all foes. Chance of inflicting Seal. Inflicts damage, 40% Seal.
Deadly FuryNahobino-exclusive Magic Physical 50 MP Medium Single enemy 1 200 200% 108% 0 (Nahobino) Medium Physical attack to 1 foe. Always lands Critical hits. Inflicts damage.
Deadly FuryEnemy Lucifer-exclusive Magic Physical 50 MP Severe Single enemy 1 350 0% 118% 0 Severe Physical attack to 1 foe. Inflicts damage.
Xeros BeatEnemy Lucifer-exclusive Magic Physical 90 MP Severe All enemies 1 160 0% 108% 0 Severe Physical attack to all foes. Chance of inflicting Mirage. Inflicts damage, 50% Mirage.
Formless ArrowsMarici-exclusive Magic Physical 30 MP Weak Single enemy 5 40 0% 98% 29 (Unique) 5 weak Physical attacks to 1 foe. Greater effect if target is afflicted with Mirage. Inflicts damage, 95 power against Mirage.

Elemental

Fire Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Agi Magic Magical 10 MP Weak Single enemy 1 130 0% 98% 1 Weak Fire attack to 1 Foe. Inflicts damage.
Agilao Magic Magical 20 MP Weak Single enemy 1 160 0% 98% 8 Medium Fire attack to 1 Foe. Inflicts damage.
Agidyne Magic Magical 35 MP Heavy Single enemy 1 215 0% 98% 18 Heavy Fire attack to 1 foe. Inflicts damage.
Agibarion Magic Magical 50 MP Severe Single enemy 1 265 0% 98% 24 Severe Fire attack to 1 foe. Inflicts damage.
Trisagion Magic Magical 65 MP Severe Single enemy 1 230 0% 98% 28 Heavy Fire attack to 1 foe. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Maragi Magic Magical 15 MP Weak All enemies 1 95 0% 98% 6 Weak Fire attack to all foes. Inflicts damage.
Maragion Magic Magical 30 MP Medium All enemies 1 120 0% 98% 14 Medium Fire attack to all foes. Inflicts damage.
Maragidyne Magic Magical 50 MP Heavy All enemies 1 155 0% 98% 21 Heavy Fire attack to all foes. Inflicts damage.
Maragidyne Magic Magical 75 MP Severe All enemies 1 185 0% 98% 26 Severe Fire attack to all foes. Inflicts damage.
Fire Dracostrike Magic Physical 25 MP Medium Single enemy 1 200 0% 98% 15 Medium Strength-based Fire attack to 1 foe. Inflicts damage.
Fire Breath Magic Magical 25 MP Weak Random enemies 2-5 100 0% 98% 9 2~5 weak Fire attacks to random foes. Inflicts damage.
Ragnarok Magic Magical 60 MP Medium Random enemies 2-5 150 0% 98% 27 2~5 medium Fire attacks to random foes. Inflicts damage.
Mirage ShotAitvaras-exclusive Magic Magical 15 MP Medium Single enemy 1 160 0% 98% 6 (Unique) Medium Fire attack to 1 foe. Chance of inflicting Mirage. Inflicts damage, 75% Mirage.
Jack AgilaoJack-o'-Lantern-exclusive Magic Magical 20 MP Medium Single enemy 1 160 0% 98% 12 (Unique) Medium Fire attack to 1 foe. Lowers Attack by 1 rank for 3 turns. Inflicts damage, -1 Attack for 3 turns.
Ghastfire RainCironnup-exclusive Magic Magical 30 MP Medium All enemies 1 150 0% 98% 9 (Unique) Medium Fire attack to all foes. Inflicts damage.
Hellish BrandAdramelech-exclusive Magic Magical 70 MP Heavy All enemies 1 160 0% 98% 24 (Unique) Heavy Fire attack to all foes. Removes stat buff effects. Inflicts damage, removes stat buffs.
Megido FlameAmon-exclusive Magic Magical 130 MP Severe All enemies 1 235 0% 98% 25 (Unique) Severe Fire attack to all foes. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Raging HellfireInanna-exclusive Magic Magical 40 MP Severe Single enemy 1 300 0% 108% 25 (Unique) Severe Fire attack to 1 foe. Inflicts damage.
Hell BurnerHell Biker-exclusive Magic Physical 40 MP Heavy All enemies 1 150 0% 108% 13 (Unique) Heavy Fire attack to all foes. Inflicts damage.
PurgatoriumNahobino Abdiel-exclusive Magic Magical 50 MP Severe All enemies 1 220 0% 108% 0 Severe Fire attack to all foes. Ignores affinity resistance and pierces through. Inflicts piercing damage.
Heliopolis DawnKhonsu Ra-exclusive Magic Magical 140 MP Severe All enemies 1 215 0% 108% 28 (Unique) Severe Fire attack with Pierce effect to all foes. Lowers Attack by 1 rank for 3 turns. Inflicts piercing damage, -1 Attack for 3 turns.
Falling StarEnemy Lucifer-exclusive Magic Magical 150 MP Severe Single enemy 1 1000 0% 178% 0 Severe Fire attack to 1 foe. Ignores affinity and pierces through. Sacrifices Brimstone Star, inflicts damage.
Inferno of GodEnemy Lucifer-exclusive Magic Magical 90 MP Severe All enemies 1 220 0% 108% 0 Severe Fire attack to all foes. Inflicts damage.
Magma AxisEnemy Lucifer-exclusive Magic Magical 75 MP Medium All enemies 3-8 110 0% 108% 0 3~8 medium Fire attacks to random foes. Ignores affinity resistance and pierces through. Inflicts piercing damage.

Ice Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Bufu Magic Magical 10 MP Weak Single enemy 1 130 0% 98% 1 Weak Ice attack to 1 foe. Inflicts damage.
Bufula Magic Magical 20 MP Medium Single enemy 1 160 0% 98% 8 Medium Ice attack to 1 foe. Inflicts damage.
Bufudyne Magic Magical 35 MP Heavy Single enemy 1 215 0% 98% 18 Heavy Ice attack to 1 foe. Inflicts damage.
Bufubarion Magic Magical 50 MP Severe Single enemy 1 265 0% 98% 24 Severe Ice attack to 1 foe. Inflicts damage.
Mabufu Magic Magical 15 MP Weak All enemies 1 95 0% 98% 6 Weak Ice attack to all foes. Inflicts damage.
Mabufula Magic Magical 30 MP Medium All enemies 1 120 0% 98% 14 Medium Ice attack to all foes. Inflicts damage.
Mabufudyne Magic Magical 50 MP Heavy All enemies 1 155 0% 98% 21 Heavy Ice attack to all foes. Inflicts damage.
Mabufubarion Magic Magical 75 MP Severe All enemies 1 185 0% 98% 26 Severe Ice attack to all foes. Inflicts damage.
Ice Dracostrike Magic Physical 25 MP Medium Single enemy 1 200 0% 98% 15 Medium Strength-based Ice attack to 1 foe. Inflicts damage.
Ice Breath Magic Magical 25 MP Weak Random enemies 2-5 100 0% 98% 9 2~5 weak Ice attacks to random foes. Inflicts damage.
Glacial Blast Magic Magical 60 MP Medium Random enemies 2-5 150 0% 98% 27 2~5 medium Ice attacks to random foes. Inflicts damage.
Ice Age Magic Magical 65 MP Heavy Single enemy 1 230 0% 98% 28 Heavy Ice attack to 1 foe. Ignores affinity resistance and pierces through. Inflicts piercing damage.
Stormcaller SongMermaid-exclusive Magic Magical 18 MP Weak Random enemies 3-6 60 0% 98% 5 (Unique) 3~6 weak Ice attacks to random foes. Inflicts damage.
Hellish SpurtAnahita-exclusive Magic Magical 25 MP Medium All enemies 1 130 0% 98% 13 (Unique) Medium Ice attack to all foes. Inflicts damage.
Jack BufulaJack Frost-exclusive Magic Magical 20 MP Medium Single enemy 1 160 0% 98% 8 (Unique) Medium Ice attack to 1 foe. Lowers Defense by 1 rank for 3 turns. Inflicts damage, -1 Defense for 3 turns.
King BufulaKing Frost-exclusive Magic Magical 35 MP Medium All enemies 1 110 0% 98% 13 (Unique) Medium Ice attack to all foes. Lowers Defense by 1 rank for 3 turns. Inflicts damage, -1 Defense for 3 turns.
Eternal BlizzardSukuna-Hikona-exclusive Magic Magical 20 MP Weak Random enemies 3-6 100 0% 98% 15 (Unique) 3~6 weak Ice attacks to random foes. Inflicts damage.
Raging BlizzardInanna-exclusive Magic Magical 40 MP Severe Single enemy 1 160 0% 98% 25 (Unique) Severe Ice attack to 1 foe. Inflicts damage.
Glacial Dragon SpiralNyami Nyami-exclusive Magic Magical 15 MP Weak Single enemy 1 145 0% 98% 5 (Unique) Weak Ice attack to 1 foe. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Jack TempestNahobeeho-exclusive Magic Physical 70 MP Weak Random enemies 10 28 0% 98% 17 (Unique) 10 Weak Strength-based Ice attacks to random foes. Greater effect if Critical. Inflicts damage, 35 power if Critical.
Thalassic CalamityNahobino-exclusive Magic Magical 45 MP Weak Random enemies 3-7 110 0% 98% 0 (Nahobino) 3~7 weak Ice attacks to random foes. Inflicts damage.
Moonlight FrostNahobino-exclusive Magic Magical 100 MP Severe All enemies 1 200 0% 98% 0 (Nahobino) Severe Ice attack to all foes. Ignores affinity resistance and Pierces through. Inflicts piercing damage.
Falling StarEnemy Lucifer-exclusive Magic Magical 150 MP Severe Single enemy 1 1000 0% 178% 0 Severe Ice attack to 1 foe. Ignores affinity and pierces through. Sacrifices Cocytus Star, inflicts damage.
Hailstorm of GodEnemy Lucifer-exclusive Magic Magical 90 MP Severe All enemies 1 220 0% 108% 0 Severe Ice attack to all foes. Inflicts damage.

Electric Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Zio Magic Magical 10 MP Weak Single enemy 1 130 0% 98% 1 Weak Electric attack to 1 foe. Inflicts damage.
Zionga Magic Magical 20 MP Medium Single enemy 1 160 0% 98% 8 Medium Electric attack to 1 foe. Inflicts damage.
Ziodyne Magic Magical 35 MP Heavy Single enemy 1 215 0% 98% 18 Heavy Electric attack to 1 foe. Inflicts damage.
Ziobarion Magic Magical 50 MP Severe Single enemy 1 265 0% 98% 24 Severe Electric attack to 1 foe. Inflicts damage.
Mazio Magic Magical 15 MP Weak All enemies 1 95 0% 98% 6 Weak Electric attack to all foes. Inflicts damage.
Mazionga Magic Magical 30 MP Medium All enemies 1 120 0% 98% 14 Medium Electric attack to all foes. Inflicts damage.
Maziodyne Magic Magical 50 MP Heavy All enemies 1 155 0% 98% 21 Heavy Electric attack to all foes. Inflicts damage.
Maziobarion Magic Magical 75 MP Severe All enemies 1 185 0% 98% 26 Severe Electric attack to all foes. Inflicts damage.
Storm Dracostrike Magic Physical 25 MP Medium Single enemy 1 200 0% 98% 15 Medium Strength-based Electric attack to 1 foe. Inflicts damage.
Shockbound Magic Magical 25 MP Weak Random enemies 2-5 100 0% 98% 9 2~5 weak Electric attacks to random foes. Inflicts damage.
Thunder Reign Magic Magical 60 MP Medium Random enemies 2-5 150 0% 98% 27 2~5 medium Electric attacks to random foes. Inflicts damage.
Narukami Magic Magical 65 MP Heavy Single enemy 1 230 0% 98% 28 Heavy Electric attack to 1 foe. Ignores affinity resistance and pierces through. Inflicts piercing damage.
Souffle D'éclairLoup-garou-exclusive Magic Magical 55 MP Severe Single enemy 1 330 0% 98% 18 (Unique) Severe Electric attack to 1 foe. Inflicts damage.
KeraunosZeus-exclusive Magic Physical 50 MP Severe Single enemy 1 300 0% 118% 25 (Unique) Severe Strength-based Electric attack to 1 foe. Ignores affinity resistance and pierces through. Inflicts piercing damage.
Raging LightningInanna-exclusive Magic Magical 40 MP Severe Single enemy 1 300 0% 108% 25 (Unique) Severe Electric attack to 1 foe. Inflicts damage.
Galvanic SlashShohei Yakumo-exclusive Magic Physical 50 MP Heavy Single enemy 1 200 0% 98% 0 Heavy Strength-based Electric attack to 1 foe. Inflicts damage.
Dreadful GleamEnemy Ishtar-exclusive Magic Magical 25 MP Heavy All enemies 1 165 0% 108% 18 Heavy Electric attack to all foes. Ignores affinity and Pierces through. Chance of inflicting Seal. Inflicts piercing damage, 40% Seal.
Rising Storm DragonNahobino Nuwa-exclusive Magic Magical 120 MP Severe All enemies 1 31 0% 110% 0 Severe Electric attack to all foes. Ignores affinity resistance and pierces through. Inflicts piercing damage.
Lightning of GodEnemy Lucifer-exclusive Magic Magical 90 MP Severe All enemies 1 220 0% 108% 0 Severe Electric attack to all foes. Inflicts damage.

Force Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Zan Magic Magical 10 MP Weak Single enemy 1 130 0% 98% 1 Weak Force attack to 1 foe. Inflicts damage.
Zanma Magic Magical 20 MP Medium Single enemy 1 160 0% 98% 8 Medium Force attack to 1 foe. Inflicts damage.
Zandyne Magic Magical 35 MP Heavy Single enemy 1 215 0% 98% 18 Heavy Force attack to 1 foe. Inflicts damage.
Zanbarion Magic Magical 50 MP Severe Single enemy 1 265 0% 98% 24 Severe Force attack to 1 foe. Inflicts damage.
Mazan Magic Magical 15 MP Weak All enemies 1 95 0% 98% 6 Weak Force attack to all foes. Inflicts damage.
Mazanma Magic Magical 30 MP Medium All enemies 1 120 0% 98% 14 Medium Force attack to all foes. Inflicts damage.
Mazandyne Magic Magical 50 MP Heavy All enemies 1 155 0% 98% 21 Heavy Force attack to all foes. Inflicts damage.
Mazanbarion Magic Magical 75 MP Severe All enemies 1 185 0% 98% 26 Severe Force attack to all foes. Inflicts damage.
Wind Dracostrike Magic Physical 25 MP Medium Single enemy 1 200 0% 98% 15 Medium Strength-based Force attack to 1 foe. Inflicts damage.
Wind Breath Magic Magical 25 MP Weak Random enemies 2-5 90 0% 98% 9 Weak 2~5 Force attacks to random foes. Inflicts damage.
Floral Gust Magic Magical 60 MP Medium Random enemies 2-5 150 0% 98% 27 Medium 2~5 Force attacks to random foes. Inflicts damage.
Killing Wind Magic Magical 65 MP Heavy Single enemy 1 230 0% 98% 28 Heavy Force attack to 1 foe. Ignores affinity resistance and pierces through. Inflicts piercing damage.
Raging TempestInanna-exclusive Magic Magical 40 MP Severe Single enemy 1 300 0% 108% 25 (Unique) Severe Force attack to 1 foe. Inflicts damage.
Sacrifice of ClaySnake Nuwa-exclusive Magic Magical 50 MP Heavy All enemies 1 140 0% 98% 24 (Unique) Heavy Force attack to all foes. Lowers Attack/Defense by 1 rank for 3 turns. Inflicts damage, -1 Attack and Defense for 3 turns.
Hell ExhaustHell Biker-exclusive Magic Magical 40 MP Medium All enemies 1 120 0% 98% 13 (Unique) Medium Force attack to all foes. Removes stat buff effects. Inflicts damage, removes stat buffs.
Mirage AssailmentGlasya-Labolas-exclusive Magic Magical 40 MP Heavy All enemies 1 155 0% 98% 21 (Unique) Heavy Force attack to all foes. Chance of inflicting Mirage. Inflicts damage, 30% Mirage.
Gale ChargeMothman-exclusive Magic Physical 25 MP Medium Random enemy 1 90 0% 98% 13 (Unique) 1 medium Strength-based Force attack to a random foe. Always lands Critical hits. Inflicts damage.
Gae BolgCu Chulainn-exclusive Magic Physical 60 MP Medium Single enemy 1 150 200% 255% 20 (Unique) Medium Strength-based Force attack with Pierce effect to 1 foe. Always lands Critical hits. Inflicts piercing damage.
Lunar HurricaneNahobino-exclusive Magic Physical 40 MP Weak Single enemy 3 70 0% 98% 0 (Nahobino) Multiple weak Strength-based Force attacks to 1 foe. Number of hits depends on user's and target's Agility. Inflicts piercing damage, up to +6 hits on enemies with lower Ag.
Sonic BoomBoss Thunderbird-exclusive Magic Magical 35 MP Medium All enemies 1 145 0% 108% 0 Medium Force attack to all foes. Inflicts damage.
Tornado of GodEnemy Lucifer-exclusive Magic Magical 90 MP Severe All enemies 1 220 0% 108% 0 Severe Force attack to all foes. Inflicts damage.

Light Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Hama Magic Magical 15 MP Weak Single enemy 1 140 0% 98% 4 Weak Light attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
Hamaon Magic Magical 25 MP Heavy Single enemy 1 175 0% 98% 12 Heavy Light attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
Hamabarion Magic Magical 55 MP Severe Single enemy 1 265 0% 98% 24 Severe Light attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
Mahama Magic Magical 25 MP Weak All enemies 1 105 0% 98% 8 Weak Light attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 30% instakill against weakness.
Mahamaon Magic Magical 40 MP Heavy All enemies 1 135 0% 98% 17 Heavy Light attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 30% instakill against weakness.
Mahamabarion Magic Magical 80 MP Severe All enemies 1 185 0% 98% 26 Severe Light attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 30% instakill against weakness.
White Dracostrike Magic Physical 30 MP Medium Single enemy 1 200 0% 98% 17 Medium Strength-based Light attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
Light's DescentHerald Abdiel-exclusive Magic Magical 60 MP Severe All enemies 1 220 0% 98% 23 (Unique) Severe Light attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
God's BowWhite Rider-exclusive Magic Magical 60 MP Weak Single enemy 1 100 0% 108% 20 (Unique) Weak Light attack to 1 foe. Chance of instakill. Inflicts damage, 150% instakill.
Paraselene BlurNahobino-exclusive Magic Physical 45 MP Medium Single enemy 4 150 0% 98% 0 (Nahobino) 4 medium Strength-based Light attacks to 1 foe. (Only usable after evading an attack the previous turn) Inflicts damage, unusable unless an attack was evaded.
Judgment LightCherub-exclusive Magic Magical 60 MP Medium Random enemies 2-5 150 0% 98% 24 (Unique) 2~5 medium Light attacks to random foes. Ignores affinity resistance and Pierces through. Inflicts piercing damage.

Dark Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Mudo Magic Magical 15 MP Weak Single enemy 1 140 0% 98% 4 Weak Dark attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
Mudoon Magic Magical 25 MP Heavy Single enemy 1 175 0% 98% 12 Heavy Dark attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
Mudobarion Magic Magical 55 MP Severe Single enemy 1 265 0% 98% 24 Severe Dark attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
Mamudo Magic Magical 25 MP Weak All enemies 1 105 0% 98% 8 Weak Dark attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 30% instakill against weakness.
Mamudoon Magic Magical 40 MP Heavy All enemies 1 135 0% 98% 17 Heavy Dark attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 30% instakill against weakness.
Mamudobarion Magic Magical 80 MP Severe All enemies 1 185 0% 98% 26 Severe Dark attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 30% instakill against weakness.
Black Dracostrike Magic Physical 30 MP Medium Single enemy 1 200 0% 98% 17 Medium Strength-based Dark attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 40% instakill against weakness.
Toxic BreathHydra-exclusive Magic Magical 30 MP Medium All enemies 1 120 0% 98% 0 (Unique) Medium Dark attack to all foes. Chance of inflicting Poison. Inflicts damage, 50% Poison.
Death FliesBeelzebub-exclusive Magic Magical 120 MP Severe All enemies 1 320 0% 98% 28 (Unique) Severe Dark attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 60% instakill against weakness.
Die For Me!Alice-exclusive Magic Magical 35 MP Medium Random enemies 2-6 120 0% 98% 15 (Unique) 2-6 medium Dark attacks to random foes. Chance of instakill when striking weakness. Inflicts damage, 50% instakill against weakness.
Fallen DestroyerFallen Abdiel-exclusive Magic Magical 70 MP Severe All enemies 1 250 0% 108% 24 (Unique) Severe Dark attack to all foes. Chance of instakill when striking weakness. Inflicts damage, 50% instakill against weakness.
WalpurgisnachtMephisto-exclusive Magic Magical 40 MP Severe Single enemy 1 330 0% 98% 25 (Unique) Severe Dark attack to 1 foe. Chance of instakill when striking weakness. Inflicts damage, 100% instakill against weakness.
Profaned LandNahobino-exclusive Magic Magical 35 MP Heavy Single enemy 1 240 0% 98% 0 (Nahobino) Heavy Dark attack to 1 foe. Chance of inflicting Poison. Inflicts damage, 100% Poison.
Hell GazeDecarabia-exclusive Magic Magical 55 MP Medium Single enemy 1 200 0% 98% 20 (Unique) Medium Dark attack with Pierce effect to 1 foe. High chance of instakill when striking weakness. Inflicts piercing damage, 100% instakill against weakness.
What Comes After FourAnansi-exclusive Magic Magical 20 MP Weak Single enemy 1 150 0% 98% 17 (Unique) Weak Dark attack to 1 foe. Chance of instakill. Inflicts damage, 60% instakill.

Almighty Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Megido Magic Magical 40 MP Medium All enemies 1 125 0% 98% 12 Medium Almighty attack to all foes. Inflicts damage.
Megidola Magic Magical 70 MP Heavy All enemies 1 160 0% 98% 20 Heavy Almighty attack to all foes. Inflicts damage.
Megidolaon Magic Magical 120 MP Severe All enemies 1 190 0% 98% 26 Severe Almighty attack to all foes. Inflicts damage.
Freikugel Magic Magical 60 MP Severe Single enemy 1 230 20% 98% 29 Severe Strength-based Almighty attack to 1 foe. High chance of landing Critical hits. Inflicts damage.
Life Drain Magic Magical 10 MP Weak Single enemy 1 120 0% 98% 1 Weak Almighty HP drain attack to 1 foe. Drains HP.
Spirit Drain Magic Magical 5 MP Weak Single enemy 1 100 0% 98% 15 Weak Almighty MP drain attack to 1 foe Drains MP.
Energy Drain Magic Magical 15 MP Weak Single enemy 1 80 0% 98% 24 Weak Almighty HP/MP drain attack to 1 foe Drains HP and MP.
Sanguine DrainManananggal-exclusive Magic Magical 15 MP Weak Single enemy 1 120 0% 98% 9 (Unique) Weak Almighty HP drain attack to 1 foe. Lowers Attack by 1 rank for 3 turns. Drains HP, 100% effectiveness, -1 Attack for 3 turns.
Silt of RuinLahmu-exclusive Magic Magical 45 MP Medium All enemies 1 140 0% 98% 17 (Unique) Medium Almighty attack to all foes. Lowers Accuracy/Evasion by 1 rank for 3 turns. Inflicts damage, -1 Accuracy/Evasion for 3 turns.
Madness GlintZeus-exclusive Magic Magical 90 MP Weak Random enemies 2-5 165 0% 108% 25 (Unique) 2~5 weak Almighty attacks to random foes. Chance of inflicting Seal or Confusion. Inflicts damage, 40% Seal/Confusion.
Fire of SinaiMetatron-exclusive Magic Magical 80 MP Medium Random enemies 3-7 110 0% 108% 26 (Unique) 3~7 medium Almighty attacks to random foes. Inflicts damage.
MeditationDaisoujou-exclusive Magic Magical 5 MP Weak Single enemy 1 120 0% 98% 12 Weak Almighty HP/MP drain attack to 1 foe. Drains HP and MP.
Soul DivideBlack Rider-exclusive Magic Magical 50 MP Severe All enemies 1 230 0% 50% 20 Severe Almighty attack to all foes. Chance of inflicting Seal foes. Inflicts damage, 100% Seal.
Babylon GobletMother Harlot-exclusive Magic Magical 110 MP Severe All enemies 1 180 0% 98% 25 (Unique) Severe Almighty attack to all foes. Chance of inflicting Confusion. Inflicts damage, 45% Confusion.
Death LustMother Harlot-exclusive Magic Magical 90 MP Heavy All enemies 1 160 0% 108% 24 (Unique) Heavy Almighty attack to all foes. Chance of inflicting Charm. Inflicts damage, 45% Charm.
TandavaShiva-exclusive Magic Magical 170 MP Severe All enemies 1 230 0% 108% 30 (Unique) Severe Almighty attack to all foes. Lowers target's Defense to the minimum for 3 turns. Inflicts damage, -4 defense for 3 turns.
SakanagiNahobino-exclusive Magic Magical 20 MP Medium Single enemy 1 230 0% 98% 0 (Nahobino) Medium Strength-based Almighty attack to 1 foe. Inflicts damage.
Divine ArrowfallNahobino-exclusive Magic Magical 35 MP Heavy All enemies 1 170 0% 98% 0 (Nahobino) Heavy Almighty attack to all foes. Inflicts damage.
MurakumoNahobino-exclusive Magic Physical 50 MP Medium Single enemy 1 275 0% 98% 0 (Nahobino) Severe Strength-based Almighty attack to 1 foe. Greater effect if Critical Inflicts damage, 330 power if Crit.
Violent RageZaou-Gongen-exclusive Magic Magical 80 MP Medium All enemies 1 150 0% 108% 27 (Unique) Medium Almighty attack to all foes. Chance of inflicting Seal. Inflicts damage, 40% Seal.
Primordial ChaosYoko-exclusive Magic Magical 150 MP Heavy All enemies 1 210 0% 98% 20 (Unique) Heavy Almighty attack to all foes. Removes buffs and lowers all stats by 1 rank for 3 turns. Inflicts damage, removes stat buffs, -1 to all stats for 3 turns.
Great LamentMastema-exclusive Magic Magical 140 MP Severe All enemies 1 180 0% 98% 29 (Unique) Severe Almighty attack to all foes. Greater effect if the target has an ailment. Chance of inflicting Poison or Mirage. Inflicts damage, 270 power against ailed foes, 50% Poison/Mirage.
Maiden's MorselMuu Shuwuu-exclusive Magic Magical 8 MP Medium Single enemy 1 100 0% 98% 14 (Unique) Medium Almighty HP/MP drain attack to 1 foe. Greater effect if target is afflicted with Charm. Drains HP and MP, 100% effectiveness, 350 power against Charmed foes.
Recalcitrant ExecutionMasakado-exclusive Magic Physical 150 MP Severe All enemies 1 230 0% 98% 30 (Unique) Severe Strength-based Almighty attack to all foes. Greater effect if Critical. Inflicts damage, 280 power when crit.
Recalcitrant ExecutionEnemy Masakado-exclusive Magic Physical 150 MP Severe All enemies 1 92 0% 98% 0 (Unique) Severe Strength-based Almighty attack to all foes. Greater effect if Critical. Inflicts damage, 112 power when crit.
Root of EvilLucifer-exclusive Magic Magical 200 MP Severe All enemies 1 200 0% 98% 30 (Unique) Severe Almighty attack to all foes. Removes target’s Charge and barrier effects. Inflicts damage, removes charge and barrier effects.
Queen's DecreeAgrat-exclusive Magic Magical 60 MP Minimal Random enemies 12 25 0% 98% 20 (Unique) 12 minimal Almighty attacks to random foes. Inflicts damage.
Megido ArkSatan-exclusive Magic Magical 60 MP Medium to Severe Single enemy 1 10 0% 98% 0 Medium to severe almighty damage to one foe. Damage increases based on the number of foes. Inflicts damage, +110 power per enemy.
Megido ArkBoss Satan-exclusive Magic Magical 36 MP Medium to Severe Single enemy 1 10 0% 98% 0 Medium to severe almighty damage to one foe. Damage increases based on the number of foes. Inflicts damage, +110 power per enemy. Gains more damage from Potential.
Heavenly IkuyumiNahobino-exclusive Magic Magical 65 MP Medium to severe Single enemy 1 150 0% 98% 0 (Nahobino) Medium to severe Almighty attack to 1 foe. Damage increases based on the number of debuffs on the target. Inflicts damage, +80 power per stat debuff on target.

Ailment Skills

Name S. TypeSkill Type D. TypeDamage Type Cost Target Accuracy Rank Description Effect
Dormina Magic Status 10 MP Single enemy 255% 2 Chance of inflicting Sleep to 1 foe. 80% Sleep.
Lullaby Magic Status 25 MP All enemies 255% 14 Chance of inflicting Sleep to all foes. 55% Sleep.
Dustoma Magic Status 10 MP Single enemy 255% 2 Chance of inflicting Mirage to 1 foe. 75% Mirage.
Fogna Magic Status 25 MP All enemies 255% 14 Chance of inflicting Mirage to all foes. 50% Mirage.
Poisma Magic Status 10 MP Single enemy 255% 2 Chance of inflicting Poison to 1 foe. 85% Poison.
Toxic Spray Magic Status 15 MP Single enemy 255% 9 Chance of inflicting Poison to 1 foe and lowers Defense by 1 rank for 3 turns. 85% Poison, -1 Defense for 3 turns.
Toxic Cloud Magic Status 25 MP All enemies 255% 14 Chance of inflicting Poison to all foes. 60% Poison.
Pulinpa Magic Status 10 MP Single enemy 255% 4 Chance of inflicting Confusion to 1 foe. 70% Confusion.
Tentarafoo Magic Status 25 MP All enemies 255% 15 Chance of inflicting Confusion to all foes. 45% Confusion.
Marin Karin Magic Status 10 MP Single enemy 255% 4 Chance of inflicting Charm to 1 foe. 70% Charm.
Sexy Dance Magic Status 25 MP All enemies 255% 15 Chance of inflicting Charm to all foes. 45% Charm.
Makajama Magic Status 10 MP Single enemy 255% 6 Chance of inflicting Seal to 1 foe. 65% Seal.
Makajamaon Magic Status 25 MP All enemies 255% 15 Chance of inflicting Seal to all foes. 40% Seal.
Slumber Vortex Magic Status 35 MP All enemies 255% 21 Chance of inflicting Sleep and Mirage to all foes. 40% Sleep/Mirage.
Entangling TendrilsPeallaidh-exclusive Magic Status 25 MP All enemies 255% 6 (Unique) Chance of inflicting Seal to all foes. Lowers Attack by 1 rank for 3 turns. 40% Seal, -1 Attack for 3 turns.
PreachDaisoujou-exclusive Magic Status 35 MP All enemies 255% 12 (Unique) Chance of inflicting Confusion/Charm/Sleep to all foes. 50% Confusion/Charm/Sleep.
Capitulate to PleasureNaamah-exclusive Magic Status 30 MP All enemies 255% 20 (Unique) High chance of inflicting Charm to all foes. Removes stat buffs. 80% Charm, removes stat buffs.
Evil MelodyTrumpeter-exclusive Magic Status 100 MP Single enemy 255% 24 (Unique) Chance of instakill to one foe. 150% instakill.
FrolicCleopatra-exclusive Magic Status 180 MP All enemies 255% 24 (Unique) Chance of inflicting Charm to all foes and lowers Attack/Defense by 2 ranks for 3 turns. 40% Charm, -2 Attack and Defense for 3 turns.
Stagnant AirMephisto-exclusive Magic Status 50 MP All enemies 255% 24 (Unique) Chance of inflicting Mirage to all foes and lowers Defense/Accuracy/Evasion by 1 rank for 3 turns. 80% Mirage, -1 Defense and Accuracy/Evasion for 3 turns.
Dance of MaraMara-exclusive Magic Status 35 MP All enemies 255% 24 (Unique) Chance of inflicting Charm to all foes. Very high chance of instakill when target is afflicted with Charm. 70% Charm, 200% instakill to foes with Charm.
Deicidal PoisonSamael-exclusive Magic Status 50 MP All enemies 255% 28 (Unique) High chance of inflicting Poison to all foes. Lowers Accuracy/Evasion by 2 ranks for 3 turns. 90% Poison, -2 Accuracy/Evasion for 3 turns.
Chaotic WillNahobino-exclusive Magic Status 150 MP All enemies 255% 0 (Nahobino) Chance of instakill to all foes. Foe's Press Turn Icons will be halved next turn. 30% instakill, halves Press Turns.
Chaotic WillDemi-fiend-exclusive Magic Status 150 MP All enemies 255% 0 (Unique) Chance of instakill to all foes. Foe's Press Turn Icons will be halved next turn. 30% instakill, halves Press Turns.
Wild DanceEnemy Lucifer-exclusive Magic Status 45 MP All enemies 255% 0 Chance of inflicting Confusion to all foes. 80% Confusion.
Evil GleamEnemy Lucifer-exclusive Magic Status 40 MP All enemies 255% 0 Chance of inflicting Charm to all foes. 65% Charm.

Status

Healing Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target B. PowerBase Power Rank Description Effect
Dia Magic Healing 8 MP Slight Single ally 35 1 Slight HP recovery to 1 ally. Heals 15% + power HP.
Diarama Magic Healing 15 MP Moderate Single ally 80 12 Moderate HP recovery to 1 ally. Heals 25% + power HP.
Diarahan Magic Healing 35 MP Full Single ally — 19 Full HP recovery to 1 ally. Heals 100% HP.
Media Magic Healing 30 MP Slight All allies 30 8 Slight HP recovery to all allies. Heals 13% + power HP.
Mediarama Magic Healing 60 MP Moderate All allies 65 18 Moderate HP recovery to all allies. Heals 22% + power HP.
Mediarahan Magic Healing 150 MP Full All allies — 26 Full HP recovery to all allies. Heals 100% HP.
Diamrita Magic Healing 30 MP Moderate Single ally 60 15 Moderate HP recovery and cures ailments for 1 ally. Heals 21% + power HP, cures ailments.
DiamritaEnemy Agrat-exclusive Magic Healing 30 MP Moderate Single ally 500 15 Moderate HP recovery and cures ailments for 1 ally. Heals 8% + power HP, cures ailments.
Patra Magic Healing 8 MP — Single ally — 1 Cures status ailments for 1 ally. Cures ailments.
Me Patra Magic Healing 30 MP — All allies — 14 Cures status ailments for all allies. Cures ailments.
Recarm Magic Healing 20 MP — Single ally — 6 Revive one ally with half HP. Revives with 50% HP.
Samarecarm Magic Healing 60 MP — Single ally — 16 Revive one ally with full HP. Revives with 100% HP.
Humble BlessingAngel-exclusive Magic Healing 15 MP Slight All allies 20 4 (Unique) Slight HP recovery to all allies. Heals 10% + power HP.
Harvest DanceKaya-no-Hime-exclusive Magic Healing 30 MP Slight Single ally 50 8 (Unique) Slight HP recovery to 1 ally and raises Defense by 2 ranks for 3 turns. Heals 15% + power HP, +2 Defense for 3 turns.
Good CheerAmabie-exclusive Magic Healing 20 MP — All allies — 14 (Unique) Removes status ailments and debuffs for all allies. Cures ailments and removes debuffs.
Sun's RadianceHayataro-exclusive Magic Healing 12 MP Moderate Single ally 100 14 (Unique) Moderate HP recovery and cures ailments for 1 ally. Heals 30% + power HP, cures ailments.
Sun's RadianceEnemy Hayataro-exclusive Magic Healing 12 MP Moderate Single ally 10 14 (Unique) Moderate HP recovery and cures ailments for 1 ally. Heals 16% + power HP, cures ailments.
Sakuya SakuraKonohana Sakuya-exclusive Magic Healing 180 MP Slight All allies 50 19 (Unique) Slight HP and MP recovery to all allies and raises all stats by 1 rank for 3 turns. Heals 10% + power HP and 2% + 10 MP, +1 to all stats for 3 turns.
Sakuya SakuraEnemy Konohana Sakuya-exclusive Magic Healing 180 MP Slight All allies 500 19 (Unique) Slight HP and MP recovery to all allies and raises all stats by 1 rank for 3 turns. Heals power HP and 150 MP, +1 to all stats for 3 turns.
Golden AppleIdun-exclusive Magic Healing 180 MP Slight All allies 60 20 (Unique) Slight HP recovery to all allies and raises all stats by 1 rank for 3 turns. Heals 10% + power HP, +1 to all stats for 3 turns.
Light of OrderPanagia Tao-exclusive Magic Healing 200 MP Slight All allies 50 20 (Unique) Slight HP recovery to all allies. Removes debuffs and raises all stats 1 rank for 3 turns. Heals 8% + power HP, removes debuffs, +1 to all stats for 3 turns.
Eleusinian HarvestDemeter-exclusive Magic Healing 150 MP Full All allies — 24 (Unique) Full HP recovery to all allies and heals above MAX HP. Heals 125% HP, overheals.
Matriarch's LoveDanu-exclusive Magic Healing 140 MP Moderate All allies 60 25 (Unique) Moderate HP recovery to all allies and cures status ailments/debuffs for all allies. Heals 18% + power HP, cures ailments, removes debuffs.
Miracle WaterNahobino-exclusive Magic Healing 20 MP Slight All allies 15 0 (Nahobino) Slight HP recovery to all allies. Heals 20% + power HP.
Revival ChantNahobino-exclusive Magic Healing 60 MP — Single ally — 0 (Nahobino) Summons 1 ally at full HP. Effective on incapacitated members as well. Summons a demon, revives them with 100% HP if dead.
Lunation FluxNahobino-exclusive Magic Healing 10 MP Slight Self 15 0 (Nahobino) Slight MP recovery to self. Does not consume a Press Turn Icon. Heals 1% + power MP, does not consume Press Turns.

Support Skills

Name S. TypeSkill Type D. TypeDamage Type Cost Target Rank Description Effect
Tarukaja Magic Status 8 MP Single ally 5 Raises Attack of 1 ally by 1 rank for 3 turns. +1 Attack for 3 turns.
Matarukaja Magic Status 30 MP All allies 14 Raises Attack of all allies by 1 rank for for[sic] 3 turns. +1 Attack for 3 turns.
Rakukaja Magic Status 8 MP Single ally 5 Raises Defense of 1 ally by 1 rank for 3 turns. +1 Defense for 3 turns.
Marakukaja Magic Status 30 MP All allies 14 Raises Defense of all allies by 1 rank for 3 turns. +1 Defense for 3 turns.
Sukukaja Magic Status 8 MP Single ally 5 Raises Accuracy/Evasion of 1 ally by 1 rank for 3 turns. +1 Accuracy/Evasion for 3 turns.
Masukukaja Magic Status 30 MP All allies 14 Raises Accuracy/Evasion of all allies by 1 rank for 3 turns. +1 Accuracy/Evasion for 3 turns.
Luster Candy Magic Status 150 MP All allies 23 Raises all stats of all allies by 1 rank for 3 turns. +1 to all stats for 3 turns.
Tarunda Magic Status 8 MP Single enemy 5 Lowers Attack of 1 foe by 1 rank for 3 turns. -1 Attack for 3 turns.
Matarunda Magic Status 30 MP All enemies 14 Lowers Attack of all foes by 1 rank for 3 turns. -1 Attack for 3 turns.
Rakunda Magic Status 8 MP Single enemy 5 Lowers Defense of 1 foe by 1 rank for 3 turns. -1 Defense for 3 turns.
Marakunda Magic Status 30 MP All enemies 14 Lower Defense of all foes by 1 rank for 3 turns. -1 Defense for 3 turns.
Sukunda Magic Status 8 MP Single enemy 5 Lowers Accuracy/Evasion of 1 foe by 1 rank for 3 turns. -1 Accuracy/Evasion for 3 turns.
Masukunda Magic Status 30 MP All enemies 14 Lowers Accuracy/Evasion of all foes by 1 rank for 3 turns. -1 Accuracy/Evasion for 3 turns.
Debilitate Magic Status 150 MP All enemies 23 Lowers all stats of all foes by 1 rank for 3 turns. -1 to all stats for 3 turns.
Dekaja Magic Status 40 MP All enemies 16 Removes stat buff effects on all foes. Removes Attack, Defense and Accuracy/Evasion buffs.
Dekunda Magic Status 40 MP All allies 16 Removes stat debuff effects on all allies. Removes Attack, Defense and Accuracy/Evasion debuffs.
Charge Magic Status 10 MP Self 6 Greatly increases the damage of the next Strength-based attack for self. Next Strength-based attack gains Damage ×1.8.
Concentrate Magic Status 10 MP Self 7 Greatly increases the damage of the next Magic-based attack for self. Next Magic-based attack gains Damage ×1.8.
Donum Gladi Magic Status 40 MP Single ally 15 Greatly increases damage of the next Strength-based attack for 1 ally. Next Strength-based attack gains Damage ×1.5.
Donum Magici Magic Status 40 MP Single ally 15 Greatly increases damage of the next Magic-based attack for 1 ally. Next Magic-based attack gains Damage ×1.5.
Critical Aura Magic Status 25 MP Self 11 Next Strength-based attack from self will be 100% accurate and guaranteed Critical. Next Strength-based attack will be Critical and not miss.
Impaler's Animus Magic Status 50 MP Self 22 Increases the damage of the next attack for self and adds Pierce effect. Next attack gains Damage ×1.3 and Pierce.
Bowl of Hygieia Magic Status 20 MP Self 14 Greatly increases the effect of the next healing skill cast by self and allows it to heal above MAX HP. Next Healing skill heals double HP and overheals up to 125% HP.
Taunt Magic Status 10 MP Self 7 Raises chances of being targeted by foes for 3 turns. Raises chances of being targeted for 3 turns.
Fierce Roar Magic Status 30 MP Self 16 Draws enemy hostility, but increases your Defense by 1 rank for 3 turns. Taunts and +1 Defense for 3 turns.
Tetrakarn Magic Status 50 MP Single ally 16 Reflects a Physical attack once for 1 ally for 1 turn. Adds Repel Phys for 1 turn.
Makarakarn Magic Status 50 MP Single ally 16 Reflects a Magic attack once for 1 ally for 1 turn. Adds Repel Magic for 1 turn.
Riberama Magic Status 35 MP Party 11 Prevents enemies from fleeing in the field and increases chance of consecutive encounters until the next new moon. Until New Moon, enemies on the field don't flee and more consecutive encounters.
Phys Block Magic Status 70 MP All allies 18 Nullifies a Physical attack against all allies once for 1 turn. Adds Phys Nullify for 1 turn.
Fire Block Magic Status 40 MP All allies 12 Nullifies a Fire attack against all allies once for 1 turn. Adds Fire Nullify for 1 turn.
Ice Block Magic Status 40 MP All allies 12 Nullifies an Ice attack against all allies once for 1 turn. Adds Ice Nullify for 1 turn.
Elec Block Magic Status 40 MP All allies 12 Nullifies an Electric attack against all allies once for 1 turn. Adds Elec Nullify for 1 turn.
Force Block Magic Status 40 MP All allies 12 Nullifies a Force attack against all allies once for 1 turn. Adds Force Nullify for 1 turn.
Light Block Magic Status 40 MP All allies 12 Nullifies a Light attack against all allies once for 1 turn. Adds Light Nullify for 1 turn.
Dark Block Magic Status 40 MP All allies 12 Nullifies a Dark attack against all allies once for 1 turn. Adds Dark Nullify for 1 turn.
Cautious CheerCironnup-exclusive Magic Status 50 MP All allies 9 (Unique) Raises Defense/Accuracy/Evasion of all allies by 1 rank for 3 turns. +1 Defense and Accuracy/Evasion for 3 turns.
Witness MeHayataro-exclusive Magic Status 5 MP Self 14 (Unique) Draws enemy hostility, but raises user's Accuracy/Evasion by 2 ranks for 3 turns. Taunts and +2 Accuracy/Evasion for 3 turns.
Red CapoteMatador-exclusive Magic Status 8 MP Single ally 6 (Unique) Raises Accuracy/Evasion of 1 ally by 2 ranks for 3 turns. +2 Accuracy/Evasion for 3 turns.
Kannabi VeilNahobino-exclusive Magic Status 15 MP All allies 0 (Nahobino) Decreases damage to all allies until the next turn. Incoming damage ×0.7 for 1 turn.
King of TalesOnyankopon-exclusive Magic Status 20 MP Single ally 17 (Unique) Draws enemy hostility to 1 ally, but raises Attack to the max for 3 turns. Taunts and +4 Attack for 3 turns.
Mother EarthLilith-exclusive Magic Status 40 MP All allies 20 (Unique) Nullifies 1 Physical attack for all allies for 1 turn and removes debuffs. Adds Phys Nullify for 1 turn, removes debuffs.
Inflaming DivinityNahobino-exclusive Magic Status 50 MP Single ally 0 (Nahobino) Raises all stats of 1 ally by 2 ranks for 3 turns. +2 to all stats for 3 turns.
Evergreen DanceNahobino-exclusive Magic Status 25 MP Self 0 (Nahobino) Greatly fills The Magatsuhi Gauge. (Once per turn) Fills Magatsuhi Gauge by 20% once per turn.
Luminescent MirageNahobino-exclusive Magic Status 100 MP Self 0 (Nahobino) Guarantees evasion from 1 attack for self for 1 turn. Dodges next attack for 1 turn.

Passive Skills

Name Rank Description Effect
Life Spring 7 Increases MAX HP. Max HP +15%.
Great Life Spring 15 Greatly increases MAX HP. Max HP +30%.
Mana Spring 8 Increases MAX MP. Max MP +15%.
Great Mana Spring 16 Greatly increases MAX MP. Max MP +30%.
Light Life Aid 9 Recover a little HP after a battle. 25% max HP restored after battle.
Life Aid 16 Recover HP after a battle. 50% max HP restored after battle.
Light Mana Aid 12 Recover a little MP after a battle. 7% max MP restored after battle.
Mana Aid 22 Recover MP after a battle. 15% max MP restored after battle.
Hellish Mask 12 Decreases chance of getting instakilled or afflicted with ailments. Incoming Ailment rate ×0.7.
Abyssal Mask 21 Grealy decreases chance of getting instakilled or afflicted with ailments. Incoming Ailment rate ×0.4.
Curse Siphon 7 Slight MP recovery when inflicting status ailments. 10 MP recovered when inflicting ailments.
Great Curse Siphon 16 MP recovery when inflicting status ailments. 20 MP recovered when inflicting ailments.
Restore 10 Slight MP recovery when user strikes a foe's weakness or lands a Critical hit. Weakness or Crit attacks restore 10 MP.
High Restore 20 MP recovery when user strikes a foe's weakness or lands a Critical hit. Weakness or Crit attacks restore 20 MP.
Safeguard 15 Being Evaded/Nulled/Drained/Repelled doesn't consume additional Press Turn Icons. Prevents blocked or dodged attack turn penalty.
Beast Eye 7 Raises Accuracy. Accuracy ×1.15.
Dragon Eye 19 Greatly raises Accuracy. Accuracy ×1.3.
Bloody Glee 8 Increases Critical Rate. Crit rate ×1.8.
Murderous Glee 21 Greatly increases Critical Rate. Crit rate ×2.5.
Critical Zealot 21 Increases Critical damage, but normal damage decreases. Damage ×0.9, Crit damage ×1.45.
Boon Boost 12 User's buff and debuff skills last 1 extra turn. +1 turn for stat buffs and debuffs.
Boon Boost EX 31 User's buff and debuff skills last 2 extra turns. +2 turns for stat buffs and debuffs.
Poison Adept 14 Increases effects of Poison. Poison damage ×2.
Poison Master 23 Greatly increases effects of Poison. Poison damage ×3.
Phys Pleroma 20 Increases Physical attack damage. Phys damage dealt ×1.2.
High Phys Pleroma 29 Greatly increases Physical attack damage. Phys damage dealt ×1.35.
Fire Pleroma 14 Increases Fire attack damage. Fire damage dealt ×1.2.
High Fire Pleroma 26 Greatly increases Fire attack damage. Fire damage dealt ×1.35.
Ice Pleroma 14 Increases Ice attack damage. Ice damage dealt ×1.2.
High Ice Pleroma 26 Greatly increases Ice attack damage. Ice damage dealt ×1.35.
Elec Pleroma 14 Increases Electric attack damage. Elec damage dealt ×1.2.
High Elec Pleroma 26 Greatly increases Electric attack damage. Elec damage dealt ×1.35.
Force Pleroma 14 Increases Force attack damage. Force damage dealt ×1.2.
High Force Pleroma 26 Greatly increases Force attack damage. Force damage dealt ×1.35.
Light Pleroma 14 Increases Light attack damage. Light damage dealt ×1.2.
High Light Pleroma 26 Greatly increases Light attack damage. Light damage dealt ×1.35.
Dark Pleroma 14 Increases Dark attack damage. Dark damage dealt ×1.2.
High Dark Pleroma 26 Greatly increases Dark attack damage. Dark damage dealt ×1.35.
Almighty Pleroma 24 Increases Almighty attack damage. Almighty damage dealt ×1.2.
High Almighty Pleroma 31 Greatly increases Almighty attack damage. Almighty damage dealt ×1.35.
Heal Pleroma 14 Increases Healing magic effects. Healing recovery ×1.2.
High Heal Pleroma 26 Greatly increases Healing magic effects. Healing recovery ×1.35.
Resist Phys 21 Strengthens resistance to Physical skills. Grants Phys resistance.
Resist Fire 13 Strengthens resistance to Fire skills. Grants Fire resistance.
Resist Ice 13 Strengthens resistance to Ice skills. Grants Ice resistance.
Resist Elec 13 Strengthens resistance to Elec skills. Grants Elec resistance.
Resist Force 13 Strengthens resistance to Force skills. Grants Force resistance.
Resist Light 13 Strengthens resistance to Light skills. Grants Light resistance.
Resist Dark 13 Strengthens resistance to Dark skills. Grants Dark resistance.
Null Phys 27 Nullifies Physical skills. Grants Phys nullification.
Null Fire 23 Nullifies Fire skills. Grants Fire nullification.
Null Ice 23 Nullifies Ice skills. Grants Ice nullification.
Null Elec 23 Nullifies Elec skills. Grants Elec nullification.
Null Force 23 Nullifies Force skills. Grants Force nullification.
Null Light 23 Nullifies Light skills. Grants Light nullification.
Null Dark 23 Nullifies Dark skills. Grants Dark nullification.
Repel Phys 31 Reflects Physical skills. Grants Phys reflection.
Repel Fire 30 Reflects Fire skills. Grants Fire reflection.
Repel Ice 30 Reflects Ice skills. Grants Ice reflection.
Repel Elec 30 Reflects Elec skills. Grants Elec reflection.
Repel Force 30 Reflects Force skills. Grants Force reflection.
Repel Light 30 Reflects Light skills. Grants Light reflection.
Repel Dark 30 Reflects Dark skills. Grants Dark reflection.
Drain Phys 31 Absorbs damage from Physical skills. Grants Phys drain.
Drain Fire 30 Absorbs damage from Fire skills. Grants Fire drain.
Drain Ice 30 Absorbs damage from Ice skills. Grants Ice drain.
Drain Elec 30 Absorbs damage from Elec skills. Grants Elec drain.
Drain Force 30 Absorbs damage from Force skills. Grants Force drain.
Drain Light 30 Absorbs damage from Light skills. Grants Light drain.
Drain Dark 30 Absorbs damage from Dark skills. Grants Dark drain.
Endure 13 Endures lethal attack with 1 HP once in battle. Endures with 1 HP once per battle.
Enduring Soul 22 Endures lethal attack and fully heals HP once in battle. Endures with full HP once per battle.
Insipiring LeaderDemon-exclusive 8 (Demon) EXP earned increases when the demon's Lv is lower than the Nahobino's. EXP ×2 if Nahobino is higher-leveled.
Rooted SoulNahobino-exclusive 0 (Nahobino) Increases MAX HP and MP by 30. +30 MAX HP and MP.
IntercalationNahobino-exclusive 0 (Nahobino) After evading an attack, adds 1 Press Turn Icon at the start of user's next turn. Adds 1 Half Turn on dodge.

Counter Passives

Name D. TypeDamage Type P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Description Effect
Counter Physical Weak Single enemy 1 100 0% 98% 8 Chance to counter Strength-based attacks with a weak Physical attack. 50% chance to counter.
Retaliate Physical Medium Single enemy 1 150 0% 98% 18 Chance to counter Strength-based attacks with a medium Physical attack. 50% chance to counter.
Heavenly CounterAmanozako-exclusive Magical Weak Single enemy 1 100 0% 98% 0 (Unique) Chance to counter Strength-based attacks with a weak Dark attack. Lowers target's Attack 1 rank for 3 turns. 65% chance to counter with Dark damage and -1 Attack for 3 turns.
Elusive EclipseNahobino-exclusive Physical Severe Single enemy 1 300 0% 98% 0 (Nahobino) Slightly raises evasion. After evading, severe Physical counterattack that ignores resistance and Pierces through. Incoming attack accuracy ×0.95, counters with Phys piercing damage on dodge.
Lightning PulseNahobino Nuwa-exclusive Magical Weak All enemies 1 90 0% 98% 0 Counter with a weak Electric attack when a Thunder Bit is defeated. Elec counter when a Thunder Bit dies.

Special Skills

Name S. TypeSkill Type Cost Target Rank Description Effect
Trafuri Magic 6 MP Self 9 Guarantees escape from escapable battles. Escapes battle when possible.
ElectrifyNahobino Nuwa-exclusive Magic 30 MP Self 0 Greatly increases the damage of the next Rising Storm Dragon performed by 1 ally. Increases power of next Rising Storm Dragon based on Thunder Bit count.
Contempt of GodEnemy Lucifer-exclusive Magic 250 MP Self 0 Adds 2 Press Turn Icons to your next turn. Adds two Press Turn icons next turn.
False ReplicationTsukuyomi-exclusive Magic 30 MP Self 0 Creates a replica. Creates a false replica of the user.
True ReplicationTsukuyomi-exclusive Magic 30 MP Self 0 Creates a replica. Creates a true replica of the user.
Call AngelsEnemy White Rider-exclusive Magic 0 MP — 0 Summon up to 2 Dominions. Summons up to two Dominions.
Call SoldiersEnemy Red Rider-exclusive Magic 0 MP — 0 Summons up to 2 Powers. Summons up to two Powers.
Call SoulsEnemy Black Rider-exclusive Magic 0 MP — 0 Summon up to 2 Legions. Summons up to two Legions.
Call EvilEnemy Pale Rider-exclusive Magic 0 MP — 0 Summon up to 2 Loas. Summons up to two Loas.

Innate Skills

Name S. TypeSkill Type Target Description Effect
Magatsuhi Spring Innate All allies Slight MP recovery for all allies in the active party when the Magatsuhi Gauge becomes full in battle. Restores 5% MP when Magatsuhi Gauge becomes full.
Forager Innate Self While in the active party, the time before relics can be collected again will be shortened. Relic refresh rate ×1.33.
Demonic Mediation Innate Single enemy While in the active party, if a demon's mood sours mid-negotiation, they may forgive you. 50% chance of soothing an enraged demon once during Negotiation.
Allure Innate Single enemy While in the active party, may step forward during demon negotiation and ensure lesser demands. 50% chance of lowering demands once during Negotiation.
Mother of Ploys Innate Single ally When switching to a Deity demon, all buffs and support effects on self will be granted to the switched ally. Transfers effects when switching to a Deity.
Monstrous Offering Innate Single ally When switching to a Fury demon, all buffs and support effects on self will be granted to the switched ally. Transfers effects when switching to a Fury.
Skyward Withdrawal Innate Single ally When switching to a Genma demon, all buffs and support effects on self will be granted to the switched ally. Transfers effects when switching to a Genma.
Four Horsemen Innate Single ally When switching to a demon with Four Horsemen, all buffs and support effects on self will be granted to the switched ally. Transfers effects when switching to a demon with this skill.
Curious Dance Innate Single ally When switching out, all buffs and debuffs on self will be granted to the switched ally. Transfers effects when switching to a demon.
Runes of Wisdom Innate Single ally When switching out, greatly increases damage of the next Strength-based attack for the switched ally. Grants Phys Charge when switching to a demon.
Eye of Ra Innate Single ally When switching out, greatly increases damage of the next Magic-based attack for the switched ally. Grants Magic Charge when switching to a demon.
Brewing Storm Innate Single ally When switching out, the switched ally's next Strength-based attack will be 100% accurate and guaranteed Critical. Grants Critical Charge when switching to a demon.
Eye of Horus Innate Single ally When switching out, increases the damage of the next attack for the switched ally and adds Pierce effect. Grants Pierce Charge when switching to a demon.
Planck of Norn Innate Self When returning to the stock on your own turn, a Press Turn Icon will not be consumed. Returning to stock does not consume a Press Turn.
Rallying Aid Innate All allies When summoned from the stock, raises all stats of all allies by 1 rank for 3 turns. (Once per battle) +1 to all stats for 3 turns when summoned once per battle.
Fairy King's Melody Innate All allies When summoned from the stock, removes stat debuffs from all allies. Removed debuffs when summoned.
Trumpets of Judgment Innate All When summoned from the stock, removes stat buffs and debuffs from all allies and foes besides self. Removes stat buffs and debuffs when summoned, except from self.
Heavenly Reversal Innate All allies When summoned from the stock, reverses stat buffs and debuffs for all allies besides self. Inverts buffs and debuffs when summoned, except on self.
Wanton Rebel Innate All When summoned from the stock, lowers Defense for all allies and foes besides self by 1 rank for 3 turns. -1 Defense for 3 turns when summoned, except to self.
Power Menace Innate All When summoned from the stock, lowers Attack for all allies and foes besides self by 1 rank for 3 turns. -1 Attack for 3 turns when summoned, except to self.
Myopic Pressure Innate All When summoned from the stock, lowers Accuracy/Evasion for all allies and foes besides self by 1 rank for 3 turns. -1 Accuracy/Evasion for 3 turns when summoned, except to self.
Nine-Day Restoration Innate Self Increases damage when striking a foe's weakness if the Magatsuhi Gauge is not full. Weakness damage ×1.1 when Magatsuhi Gauge is not full.
Dragon's Blood Innate Self Raises Accuracy and Critical Rate when a Drake, Dragon, or Snake demon is in the active party. Accuracy ×1.2 and Crit rate ×2 while there is a Drake, Dragon or Snake ally.
Biondetta Innate Self Debuff skills will lower stats by 2 ranks when no Herald, Megami, Femme, or Lady demons are in the active party. Doubles outgoing stat decreases while there are no Herald, Megami, Femme or Lady allies.
Usurper's Ambition Innate Self Magic attacks may become Critical hits when a Tyrant or Snake demon is present on either side of the battle. Magic can Crit while there is a Tyrant or Snake demon.
Purging Blade Innate Self Increases damage when striking a foe's weakness when a Fallen demon is present on either side of the battle. Weakness damage ×1.15 while there is a Fallen demon.
Thesmophoria Innate All allies While in the active party, Magic attacks used by Lady, Megami, and Femme demon allies may become Critical hits. Magic from Lady, Megami and Femme allies may Crit.
Surrogate Guard Hound Innate All allies While in the active party, Critical hits will deal more damage for user and Avatar, Holy, Beast, and Wilder demon allies. Crit damage ×1.25 for self and Avatar, Holy, Beast and Wilder allies.
Naga-Loka Innate All allies While in the active party, increases damage when a Drake, Dragon, or Snake demon ally strikes a weakness. Weakness damage ×1.15 for Drake, Dragon and Snake allies.
Flame of 12,000 Angels Innate All allies While in the active party, increases damage when a Fury, Divine, or Herald demon ally strikes a weakness. Weakness damage ×1.15 for Fury, Divine and Herald allies.
Fire Star Innate Single ally While in the active party, ally Lucifer's affinity resistance becomes weak to Fire. Lucifer gains Fire weakness.
Ice Star Innate Single ally While in the active party, ally Lucifer's affinity resistance becomes weak to Ice. Lucifer gains Ice weakness.
Elemental Star Innate Single ally While in the active party, ally Lucifer's affinity resistance becomes weak to Fire/Ice/Electric/Force. Lucifer gains Fire, Ice, Elec and Force weaknesses.
Paw-to-Paw Combat Innate Self Increases damage when another demon in the active party besides user has Paw-to-Paw Combat. Damage ×1.2 if there is another ally with this skill.
Auspicious Beast Innate All allies Skill potentials improve among demons with Auspicious Beast based on how many of them are in the active party. Raises Skill Potentials of allies with this skill to match the highest.
Four Oni Innate Self Charge effects and Critical hit damage increase based on how many demons with Four Oni are in the active party. Charge multiplier and Crit damage +12% per ally with this skill.
Four Heavenly Kings Innate Self Raises all user's stats by 2 ranks for 3 turns when a demon with Four Heavenly Kings is summoned from the stock. +2 to all stats for 3 turns when another ally with this skill is summoned.
Angelic Order Innate Self The Magatsuhi Gauge increases on user's action based on the number of demons with Angelic Order in the active party. +1% Magatsuhi per ally with this skill when taking an action.
Best Friend Innate Self When an ally with Kept Waiting is in the active party, user's stat debuffs will lower stats by 2 ranks. Doubles outgoing stat decreases when there is an ally with Kept Waiting.
Kept Waiting Innate Self When an ally with Best Friend is in the active party, slight HP and MP recovery on user's action. Restore 25% HP and 15% MP when user acts when there is an ally with Best Friend.
Okuninushi's Teachings Innate All allies When user and a Kunitsu demon are in the active party, reduces MP costs for all allies' healing and support skills in battle. Healing and Support MP cost ×0.8 when there is an ally Kunitsu.
Warrior Trainer Innate Self When an ally with Surrogate Guard Hound is in the active party, user's attacks with positive skill potential will not miss. Attacks with positive Potential always hit when there is an ally with Surrogate Guard Hound.
Moirae Measurer Innate All allies When user, Clotho, and Atropos are in the active party, the time all allies' stat buffs and debuffs are in effect won't decrease. Stat changes do not fade when Clotho and Atropos are in the party.
Moirae Cutter Innate All allies When user, Clotho, and Lachesis are in the active party, all allies' attacks that strike weaknesses have a chance to instakill. Weaknesses gain 40% instakill when Clotho and Lachesis are in the party.
Moirae Spinner Innate All allies When user, Lachesis, and Atropos are in the active party, MP costs for all allies are reduced in battle. MP costs ×0.7 when Lachesis and Atropos are in the party.
Ironclad Defense Innate Single ally When user is in the active party, ally Lahmu cannot be targeted by attacks. Lahmu cannot be targeted.
Alms of Uprising Innate Party When user is in the active party, incapacitated allies in the stock will be revived at the end of battle with 1 HP. Revives dead allies with 1 HP at the end of battle.
King of Conflagration Innate All allies While in the active party, all allies' Fire attacks may become Critical hits. Fire attacks may Crit.
Vina Raga Innate All allies While in the active party, all allies' Ice attacks may become Critical hits. Ice attacks may Crit.
Fair Weather Prayer Innate All allies While in the active party, all allies' Electric attacks may become Critical hits. Elec attacks may Crit.
Breath of Abundance Innate All allies While in the active party, all allies' Force attacks may become Critical hits. Force attacks may Crit.
Scales of Dominion Innate All allies While in the active party, all allies' Light attacks may become Critical hits. Light attacks may Crit.
Dark Star Innate All allies While in the active party, all allies' Dark attacks may become Critical hits. Dark attacks may Crit.
Glorious Invocation Innate All allies While in the active party, all allies' Almighty attacks may become Critical hits. Almighty attacks may Crit.
Pernicious Venom Innate All allies While in the active party, all allies' attacks, including Magic, may become Critical hits against foes that have ailments. All attacks may Crit against ailed enemies.
Divine Decree Innate All allies While in the active party, all allies' attacks, including Magic, with positive skill potential may become Critical hits. All attacks with positive Potential may Crit.
Compounded Calamity Innate All allies While in the active party, increases damage for all allies when striking weaknesses of foes that have ailments. Weakness damage ×1.2 against ailed enemies.
Burden of Talent Innate All allies While in the active party, all allies do increased damage when striking weaknesses, but their chance of being inflicted with ailments increases. Weakness damage ×1.15, incoming Ailment rate ×1.4.
Critical Melody Innate All allies While in the active party, increases Critical damage of Physical attacks for all allies. Phys Crit damage ×1.1.
Fiery Melody Innate All allies While in the active party, increases damage when striking a Fire weakness for all allies. Fire weakness damage ×1.1.
Frigid Melody Innate All allies While in the active party, increases damage when striking an Ice weakness for all allies. Ice weakness damage ×1.1.
Thunderous Melody Innate All allies While in the active party, increases damage when striking an Electric weakness for all allies. Elec weakness damage ×1.1.
Gusting Melody Innate All allies While in the active party, increases damage when striking a Force weakness for all allies. Force weakness damage ×1.1.
Blessed Melody Innate All allies While in the active party, increases damage when striking a Light weakness for all allies. Light weakness damage ×1.1.
Twilit Melody Innate All allies While in the active party, increases damage when striking a Dark weakness for all allies. Dark weakness damage ×1.1.
Restorative Melody Innate All allies While in the active party, reduces MP costs of healing skills for all allies in battle. Healing MP cost ×0.9.
Divine Benevolence Innate All allies While in the active party, reduces MP costs of support skills for all allies in battle. Support MP cost ×0.9.
Phys Enhancer Innate All allies While in the active party, all allies with a lower Physical skill potential than user will have it raised to the same rank as user's. Raises Phys Potentials to match the user's.
Fire Enhancer Innate All allies While in the active party, all allies with a lower Fire skill potential than user will have it raised to the same rank as user's. Raises Fire Potentials to match the user's.
Ice Enhancer Innate All allies While in the active party, all allies with a lower Ice skill potential than user will have it raised to the same rank as user's. Raises Ice Potentials to match the user's.
Elec Enhancer Innate All allies While in the active party, all allies with a lower Electric skill potential than user will have it raised to the same rank as user's. Raises Elec Potentials to match the user's.
Force Enhancer Innate All allies While in the active party, all allies with a lower Force skill potential than user will have it raised to the same rank as user's. Raises Force Potentials to match the user's.
Light Enhancer Innate All allies While in the active party, all allies with a lower Light skill potential than user will have it raised to the same rank as user's. Raises Light Potentials to match the user's.
Dark Enhancer Innate All allies While in the active party, all allies with a lower Dark skill potential than user will have it raised to the same rank as user's. Raises Dark Potentials to match the user's.
Crime and Punishment Innate Self Adds flashing Press Turn Icons to next turn based on how many times user's weakness was struck/user took a Critical hit. +1 flashing Press Turn when receiving weakness or Crit.
Tripura Samhara Innate All allies While in the active party, reduces MP costs of skills for allies with an active Charge effect. MP costs ×0.85 to allies with a Charge effect.
Megalomania Innate All allies While in the active party, allies that attack with a Charge effect may retain the Charge effect. 10% chance of retaining a Charge effect.
Taboo Innate All While in the active party, ailment efficacy and instakill chances will go up for all, and ailment recovery chances will go down. Ailment and instakill rates ×2, Ailment recovery rate ×0.8.
Ward Off Evil Innate All allies While in the active party, increases the chance of natural recovery from ailments for all allies. Ailment recovery rate ×1.3.
Seven-Headed Beast Innate All allies While in the active party, chance of slight MP recovery to all allies at the end of a turn where an ally was summoned. 50% chance of recovering 10% MP at the end of the turn if an ally was summoned.
Chanchala Innate All allies While in the active party, if an ally's Attack is raised by 2 ranks, their attacks, including Magic, may become Critical hits. Attacks may Crit for allies with +2 Attack.
Bountiful Earth Innate All allies While in the active party, if an ally's Defense is raised by 2 ranks, attacks that don't strike their weakness will be weakened. Non-weakness damage ×0.85 for allies with +2 Defense.
Divined Fortune Innate All allies While in the active party, if an ally's Accuracy/Evasion is raised by 2 ranks, their Critical Rate will be increased. Crit rate ×1.5 for allies with +2 Accuracy/Evasion.
One-Foot Hop Innate All allies While in the active party, reduces damage against and raises Evasion for allies who draw enemy hostility. Attacks targeting allies with Taunt gain Damage ×0.85 and Accuracy ×0.9.
Spirited Synergy Innate All allies While in the active party, allies who draw enemy hostility may survive a fatal blow with 1 HP. Allies with Taunt gain 20% chance of surviving Death with 1 HP.
Affable Hospitality Innate All allies While in the active party, allies summoned in battle will gain the same support effects as user. Summoned allies gain user's effects.
Saint's Prayer Innate All allies While in the active party, allies in battle will recover from ailments when returning to the stock. Cures Ailments of allies returning to the stock.
Ailed Resurgence Innate All allies While in the active party, increases damage for allies that have ailments. Damage ×1.2 to ailed allies.
Willpower Innate All allies While in the active party, allies afflicted with Charm will be more likely to perform the correct action. Chance of ignoring Charm ×1.7.
Frontline Adaptability Innate All allies While in the active party, allies afflicted with Confusion will be more likely to perform the correct action. Chance of ignoring Panic ×1.7.
Summer Dream Innate Single ally While in the active party, when the Nahobino's HP reaches 0, an ally in the stock may be sacrificed to restore his full HP. Nahobino gains 20% chance of surviving Death by sacrificing ally in stock.
Sacrificial Proxy Innate Self While in the active party, when your HP reaches 0, an ally in the stock may be sacrificed to restore your full HP. 35% chance of surviving Death by sacrificing ally in stock.
Price of Prosperity Innate All allies While in the active party, slight HP recovery to all allies when an ally becomes incapacitated. Restores 35% HP when an ally dies.
Righteous Cross Innate All enemies While in the active party, lowers all foes' stats to the minimum when an ally becomes incapacitated. (Once per battle) -4 to all stats for 3 turns when an ally dies, once per battle.
Divine Dismantlement Innate All allies While in the active party, all allies will gain the same buffs as any ally that becomes incapacitated. Transfer buffs from an ally when they die.
Pine Tree's Rebirth Innate All allies While in the active party, slight HP recovery to all allies when user becomes incapacitated. Restore 35% HP when user dies.
Heart of Devotion Innate All allies While in the active party, slight MP recovery to all allies when user becomes incapacitated. Restore 15% MP when user dies.
Figment of Darkness Innate All allies While in the active party, raises all allies' stats to the max when user becomes incapacitated. (Once per battle) +4 to all stats for 3 turns when user dies, once per battle.
Trickery Innate All allies While in the active party, increases the likelihood of all allies' innate skills triggering. Innate skill chance ×1.3.
Shining Dragon Scales Innate All allies While in the active party, allies with Omagatoki effects will deal more damage for each hit done by allies. Allies with Omagatoki effects gain Damage +1% per hit from party.
Pandemonic Feast Innate All allies While in the active party, allies with Omagatoki effects will have multi-hit attacks' Accuracy and max possible hits increased. Multi-hit skills from allies with Omagatoki effects gain Accuracy ×1.5 and max hits +2.
Servant of God Innate All allies While in the active party, slight MP recovery when allies with Omagatoki effects take action. Restore 5% MP per action to allies with Omagatoki effects.
Fickle Personality Innate All allies While an Omagatoki effect is active, user's attacks with positive skill potential that strike a weakness will be Critical hits. Attacks with positive potential from allies with Omagatoki effects gain Crit on weakness.
Fear of Death Innate All allies While an Omagatoki effect is active, user's attacks with positive skill potential will deal increased damage and may instakill. Attacks with positive Potential from allies with Omagatoki effects gain Damage ×1.1 and 20% instakill.
Magic Harp Innate Self While an Omagatoki effect is active, user's attacks with positive skill potential may inflict Sleep or instakill. Attacks with positive Potential gain 35% Sleep and 20% instakill while under Omagatoki effects.
Virus Carrier Innate Self While an Omagatoki effect is active, if user inflicts an ailment on their action, it will not consume a Press Turn Icon. Successful Ailment infliction does not consume Press Turns while under Omagatoki effects.
Wisdom Unleashed Innate All allies Slight MP recovery to all allies when user uses a Magatsuhi Skill. Recover 8% MP when user uses a Magatsuhi skill.
Elephantine Ricochet Innate Self Increases damage dealt when Repelling an attack based on the number of weaknesses user has. Each user weakness grants repelled damage +50%.
Hand You're Dealt Innate Self Increases user's Critical Rate based on the number of weaknesses user and allies in the active party have. Each weakness in party grants Crit rate +30%.
Vengeful Might Innate Self Increases user's Critical hit damage based on the number of weaknesses user and allies in the active party have. Each weakness in party grants Crit damage +5%.
Synergistic Replication Innate Self Increases damage based on the number of clones in the active party. Each clone in party grants Damage +20%.
Herkeios Innate Self Raises user's Electric attacks' Accuracy and Critical Rate based on the number of able allies in the stock. Elec attacks gain Accuracy +1% and Crit rate +5% per living ally in stock.
Avenger Innate Self Increases damage based on the number of incapacitated allies in the stock. Damage +5% per dead ally in stock.
True Aim Innate Self Greatly raises attack Accuracy. Accuracy ×2.
Phys Gestalt Innate Self Increases the damage of user's Physical attacks based on the Physical skill potentials of allies in the active party. Total party Phys potential grants Phys damage +1% per point.
Fire Gestalt Innate Self Increases the damage of user's Fire attacks based on the Fire skill potentials of allies in the active party. Total party Fire potential grants Fire damage +1% per point.
Ice Gestalt Innate Self Increases the damage of user's Ice attacks based on the Ice skill potentials of allies in the active party. Total party Ice potential grants Ice damage +1% per point.
Elec Gestalt Innate Self Increases the damage of user's Electric attacks based on the Electric skill potentials of allies in the active party. Total party Elec potential grants Elec damage +1% per point.
Force Gestalt Innate Self Increases the damage of user's Force attacks based on the Force skill potentials of allies in the active party. Total party Force potential grants Force damage +1% per point.
Light Gestalt Innate Self Increases the damage of user's Light attacks based on the Light skill potentials of allies in the active party. Total party Light potential grants Light damage +1% per point.
Dark Gestalt Innate Self Increases the damage of user's Dark attacks based on the Dark skill potentials of allies in the active party. Total party Dark potential grants Dark damage +1% per point.
Yumi Nagashi Innate Self When user's action consumes more than 1 Press Turn Icon, adds 1 Press Turn Icon to the next turn. +1 Press Turn next turn when user's action consumes more than 1 Press Turn.
Helmsman Innate Single ally Greatly raises Accuracy for the ally that acts after user, and lowers the chance of missing the enemy if they are afflicted with Mirage. Accuracy ×1.35 and chance of ignoring Mirage ×1.36 to next ally.
Faithful Companion Innate Single ally Increases damage for the ally that acts after user when striking a weakness. Weakness damage ×1.2 to next ally.
Focused Assault Innate Self Raises Accuracy and Critical Rate when attacking the same single target as the ally that acted before user. Accuracy ×1.25 and Crit rate ×1.6 when targeting the same enemy as the previous ally.
Ruler of Chaos Innate Self Foes' innate skills will not trigger when user attacks, and counterattacks triggered by innate skills will not trigger afterwards. Innate skills and counters from targeted enemies will not trigger.
Scarlet Blade Innate Self Increases Critical Rate and damage of Critical hits based on the number of active effects on user. Crit rate +40% and Crit damage +10% per effect and Ailment on user.
Crippling Blow Innate Self Chance of instakill when striking a weakness or landing a Critical hit. Weakness and Crit attacks gain 40% instakill.
King's Ascendancy Innate Self Returns the target back to the stock after landing a Critical hit. Crits return enemy to stock.
Beginner's Luck Innate Self Increases damage when attacking a target that has an ailment. Damage ×1.3 against ailed enemies.
Unending Nightmare Innate Self When user attacks a target that is afflicted with Sleep, Sleep will not be removed. Attacks do not remove Sleep.
Nation Builder Innate Self When casting a stat buff on an ally, ailments may be cured. 50% chance of curing Ailments when buffing an ally.
Nation Founder Innate Self When using a healing skill on an ally, the target may have a random stat raised by 1 rank for 3 turns. 50% chance of a random buff when healing an ally.
Healing Hand Innate Self When restoring an ally's HP, ailments may be cured. 50% chance of curing Ailments when healing an ally.
Pinpoint Vitals Innate Self Raises Accuracy and Critical Rate of user's Physical attacks. Crit rate ×2 and Phys accuracy ×1.2.
Capricious Goddess Innate Self Greatly increases damage if user and allies have already taken a combined 8 actions during the turn. Damage ×1.5 if party has taken 8 actions.
Sankosho Innate Self Increases the damage of user's Physical attacks based on the number of hits dealt by allies during the turn. Phys damage +1% per hit from party.
Incendiary Stoning Innate Self Increases the damage of user's Fire attacks based on the number of hits dealt by allies during the turn. Fire damage +1% per hit from party.
Roaring Mist Innate Self Increases the damage of user's Ice attacks based on the number of hits dealt by allies during the turn. Ice damage +1% per hit from party.
Carpet Bolting Innate Self Increases the damage of user's Electric attacks based on the number of hits dealt by allies during the turn. Elec damage +1% per hit from party.
Catastrophic Gales Innate Self Increases the damage of user's Force attacks based on the number of hits dealt by allies during the turn. Force damage +1% per hit from party.
Lighted Wheel Innate Self Increases the damage of user's Light attacks based on the number of hits dealt by allies during the turn. Light damage +1% per hit from party.
Boon of Sloth Innate Self Increases the damage of user's Dark attacks based on the number of hits dealt by allies during the turn. Dark damage +1% per hit from party.
Ceaseless Crucifixion Innate Self Increases the damage of user's Almighty attacks based on the number of hits dealt by allies during the turn. Almighty damage +1% per hit from party.
Grace Unto Service Innate Single ally When user receives a stat buff from an ally, slight MP recovery to that ally. Restores 5% MP of ally who buffs user.
Blessings Abound Innate All allies When user receives a stat debuff, slight HP recovery and cures ailments for all allies. (Once per turn.) Recovers 25% HP and cures Ailments when user is debuffed once per turn.
Give Me Your Soul! Innate All allies When user receives a stat debuff, slight MP recovery to all allies. (Once per turn) Restores 5% MP when user is debuffed once per turn.
Hammer of Judgment Innate Self When user receives a stat debuff, adds 1 Press Turn Icon at the start of user's next turn. +1 Press Turn next turn when user is debuffed.
Firmament Restoration Innate Self When user Resists or Nulls an attack 2 times or more, adds 1 Press Turn Icon at the start of user's next turn. +1 Press Turn every second time user resists or nullifies damage, once per turn.
Impenetrable Purity Innate Self When user guards or has Defense raised by 2 ranks, Pierce effects will be nullified. Nulls Pierce while guarding with +2 Defense.
Tablet of Destinies Innate Self Chance to nullify Physical attacks, but removes the ability to evade attacks that strike weaknesses. 15% chance of nullifying Phys, cannot dodge weaknesses.
Lightning Speed Innate Self Increases Critical Rate when Accuracy/Evasion is raised. Crit rate ×2 while Accuracy/Evasion is increased.
Speed Star Innate Self Attacks, including Magic, may become Critical hits against foes with lower Agility than user. Attacks may Crit against enemies with lower Ag.
God's Aid Innate Self At the start of user's turn, slight HP recovery if either Depraved Arm or Depraved Wing are present. Recover 3% HP each turn if Depraved Arm or Depraved Wing are alive.
Unwavering Faith Innate Single ally At the start of user's turn, removes stat debuffs from ally Abdiel. Removes debuffs from Abdiel each turn.
Bit Conversion Innate Self At the start of user's turn, raises all stats by a number of ranks based on the number of active Thunder Bits for 3 turns. Each Thunder Bit grants +1 to all stats for 3 turns each turn.
Cleansing Jolt Innate Single ally At the start of user's turn, cures ally Nuwa's ailments. Cures Nuwa's Ailments each turn.
Star Fragment Innate Self If user does not receive damage on a turn, adds 1 Press Turn Icon at the start of the next turn. +1 Press Turn next turn if user does not take damage.
Mitama Soul Innate Self Randomizes weakness at the start of battle. Gain one random weakness.
Qadištu Mandate Innate All allies While in the active party, reduces damage taken for Qadištu demon allies. Incoming damage ×0.85 to Qadištu allies.
Qadištu Artifice Innate All allies While in the active party, attacks, including Magic, may become Critical hits for Qadištu demon allies. Attacks from Qadištu allies may crit.
Qadištu Deception Innate All allies While in the active party, raises Accuracy/Evasion for Qadištu demon allies. Accuracy ×1.25 and incoming attack accuracy ×0.92 to Qadištu allies.
Qadištu Savagery Innate All allies While in the active party, increases Critical Rate for Qadištu demon allies. Crit rate ×2 to Qadištu allies.
Mother Goddess's Love Innate All allies Increases healing skill effects based on how low user's HP is. Healing scales with user's lost HP.
Musmahhu Innate Self When user's HP reaches 0, drains HP from Tiamat and revives with full HP. Revives self by draining Tiamat's HP.
World Ingurgitation Innate Self At the start of user's turn, weaknesses struck on the previous turn will have their affinity resistances changed to Drain. Gains Drain to weaknesses struck on previous turn.
Oath of Plenteousness Innate Self When all stats are raised, greatly increases the amount of HP or MP restored by user's healing skills. Healing skills gain HP and MP recovery ×2 while all stats are increased.
Qadištu Cohort Innate All allies While in the active party, grants a Pierce effect against foes that have ailments for user and Qadištu demon allies. Attacks from self and Qadištu allies gain Pierce against ailed enemies.
Dawn of Demise Innate All allies While in the active party, increases Critical Rate and grants a Pierce effect to the standard attack for all allies. Crit rate ×1.3 and basic attacks Pierce.
Magatsuhi Thriftiness Innate Party While in the active party, very slightly decreases the amount of Magatsuhi consumed when an ally uses a Magatsuhi Skill. Recovers 8% to 15% Magatsuhi when casting Magatsuhi skill.

Counter Innates

Name S. TypeSkill Type D. TypeDamage Type P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Universe Ring Innate Physical Medium Single enemy 1 160 0% 98% When user Resists or Nulls an attack, chance to counter with a medium Physical attack with a chance of instakill. 50% chance of Phys counter with 30% instakill when resisting or nullifying damage.
Burning Aspiration Innate Magical Medium Single enemy 1 160 0% 98% When user Resists or Nulls an attack, chance to counter with a medium Fire attack with a chance of instakill. 50% chance of Fire counter with 30% instakill when resisting or nullifying damage.
Wrath of Oyamatsumi Innate Magical Medium Single enemy 1 160 0% 98% When user Resists or Nulls an attack, chance to counter with a medium Ice attack with a chance of instakill. 50% chance of Ice counter with 30% instakill when resisting or nullifying damage.
Guardian Beast Innate Magical Medium Single enemy 1 160 0% 98% When user Resists or Nulls an attack, chance to counter with a medium Electric attack with a chance of instakill. 50% chance of Elec counter with 30% instakill when resisting or nullifying damage.
Tempest Innate Magical Medium Single enemy 1 160 0% 98% When user Resists or Nulls an attack, chance to counter with a medium Force attack with a chance of instakill. 50% chance of Force counter with 30% instakill when resisting or nullifying damage.
Righteous Sentence Innate Magical Medium Single enemy 1 160 0% 98% When user Resists or Nulls an attack, chance to counter with a medium Light attack with a chance of instakill. 50% chance of Light counter with 30% instakill when resisting or nullifying damage.
Death's Door Innate Magical Medium Single enemy 1 160 0% 98% When user Resists or Nulls an attack, chance to counter with a medium Dark attack with a chance of instakill. 50% chance of Dark counter with 30% instakill when resisting or nullifying damage.
Honey Trap Innate Physical Severe Single enemy 1 230 0% 98% When user guards an attack, chance to counter with a severe Physical attack. 50% chance of Phys counter with 35% instakill when guarding damage.
Vinyl Bomb Innate Magical — Single enemy 1 — 0% 98% When user takes damage from an attack with a Pierce effect, deal equivalent Almighty damage to the attacker. Equivalent Almighty counter when receiving Piercing damage.
Adversary Innate Magical Severe Single enemy 1 230 0% 98% When targeted by a skill that inflicts an ailment, counter with a severe Almighty attack. Almighty counter when targeted by an Ailment.
Might of Dawn Innate Magical Heavy Single enemy 1 250 0% 98% When user received an attack with a Pierce effect, counter with a heavy Light attack with a Pierce effect. May inflict Mirage. Light counter with 200% Mirage when receiving Piercing damage.

Magatsuhi Skills

Offensive Skills

Name S. TypeSkill Type D. TypeDamage Type P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Twilight WaveRequires Haunt Talisman Magatsuhi Physical Heavy All enemies 1 700 0% 255% Heavy Physical attack to all foes. Chance of inflicting Sleep. Inflicts damage, 200% Sleep.
Twilight WaveRequires Wilder Talisman Magatsuhi Physical Heavy All enemies 1 700 0% 255% Heavy Physical attack to all foes. Chance of inflicting Sleep. Inflicts damage, 200% Sleep.
Feline FuryRequires Grimalkin Periapt Magatsuhi Level Severe All enemies 1 440 0% 255% Severe level-based Physical attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.
Immolating BreathRequires Children of Echidna Periapt Magatsuhi Level Severe All enemies 1 500 0% 255% Severe level-based Fire attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.
Frost StormRequires Mischievous Mascot Periapt Magatsuhi Level Severe All enemies 1 440 0% 255% Severe level-based Ice attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.
Calamitous ThunderRequires Asgardian Kin Periapt Magatsuhi Level Severe All enemies 1 420 0% 255% Severe level-based Electric attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.
Raging WhirlwindRequires Shadow Warrior Periapt Magatsuhi Level Severe All enemies 1 400 0% 255% Severe level-based Force attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.
Holy WrathRequires Exalted Seraphim Periapt Magatsuhi Level Severe All enemies 1 480 0% 255% Severe level-based Light attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.
Diabolical DelugeRequires Macabre Family Periapt Magatsuhi Level Severe All enemies 1 460 0% 255% Severe level-based Dark attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.
Big BangRequires Drake Talisman Magatsuhi Level Severe All enemies 1 400 0% 255% Severe level-based Almighty attack to all foes. Inflicts level-based damage.
Big BangRequires Chaos Talisman Magatsuhi Level Severe All enemies 1 400 0% 255% Severe level-based Almighty attack to all foes. Inflicts level-based damage.
Freikugel EXRequires Wargod Talisman Magatsuhi Level Severe Single enemy 1 650 0% 255% Severe level-based Almighty attack to 1 foe. Inflicts level-based damage.
Freikugel EXRequires Fiend Talisman Magatsuhi Level Severe Single enemy 1 650 0% 255% Severe level-based Almighty attack to 1 foe. Inflicts level-based damage.
Soul DrainRequires Night Talisman Magatsuhi Level Heavy Single enemy 1 200 0% 255% Heavy level-based Almighty HP/MP drain attack to 1 foe. Drains HP and MP, level-based.
Soul DrainRequires Qadištu Talisman Magatsuhi Level Heavy Single enemy 1 200 0% 255% Heavy level-based Almighty HP/MP drain attack to 1 foe. Drains HP and MP, level-based.
Tides of ChaosRequires Virtuous Chaos Periapt Magatsuhi Level Heavy Random enemies 3-6 200 0% 255% 3~6 heavy level-based Almighty attacks to random foes. Removes 1 Press Turn Icon from foe's next turn. Inflicts damage, -1 Press Turn to enemy party's next turn.
Torrent of ChaosRequires Trecherous Chaos Periapt Magatsuhi Level Severe Single enemy 1 500 0% 255% Severe level-based Almighty attack to 1 foe with a chance of instakill. Removes 1 Press Turn Icon from foe's next turn. Inflicts damage, -1 Press Turn to enemy party's next turn.
Fountain of ChaosRequires Unwrit Chaos Periapt Magatsuhi Level Severe All enemies 1 300 0% 255% Severe level-based Almighty attack to all foes and removes buffs. Removes 1 Press Turn Icon from foe's next turn. Inflicts damage, removes stat buffs, -1 Press Turn to enemy party's next turn.
Qadištu EntropyRequires Qadištu Periapt Magatsuhi Level Heavy All enemies 2 250 0% 255% 2 heavy level-based Almighty attacks to all foes. High chance of inflicting Charm. Large HP recovery to all allies. Inflicts level-based damage, heals 40% + 200 HP to all allies, 100% Charm.

Ailment Skills

Name S. TypeSkill Type D. TypeDamage Type Target Accuracy Description Effect
Accursed PoisonRequires Raptor Talisman Magatsuhi Status All enemies 255% High chance of inflicting an ailment to all foes and lowers all stats by 1 rank for 3 turns. 200% Seal/Sleep/Charm/Panic/Mirage/Poison, -1 to all stats for 3 turns.
Accursed PoisonRequires Avian Talisman Magatsuhi Status All enemies 255% High chance of inflicting an ailment to all foes and lowers all stats by 1 rank for 3 turns. 200% Seal/Sleep/Charm/Panic/Mirage/Poison, -1 to all stats for 3 turns.

Healing Skills

Name S. TypeSkill Type D. TypeDamage Type P. LevelPower Level Target B. PowerBase Power Description Effect
Eternal PrayerRequires Megami Talisman Magatsuhi Healing Full Party — Full HP recovery, and recovery from ailments and incapacitation for all allies (stock included). Heals and revives with 100% HP, cures ailments, including Stock.
Eternal PrayerRequires Panagia Talisman Magatsuhi Healing Full Party — Full HP recovery, and recovery from ailments and incapacitation for all allies (stock included). Heals and revives with 100% HP, cures ailments, including Stock.
Sea of StarsRequires Divine Talisman Magatsuhi Healing Moderate All allies 10 Moderate MP recovery to all allies. Heals 30% + power MP.
Waters of YouthRequires Lady Talisman Magatsuhi Healing Full Self — Full HP and MP recovery to self. Heals 100% HP and MP.
Waters of YouthRequires Enigma Talisman Magatsuhi Healing Full Self — Full HP and MP recovery to self. Heals 100% HP and MP.
Waves of OrderRequires Virtuous Order Periapt Magatsuhi Healing Moderate All allies 120 Moderate HP recovery to all allies. Removes ailments and debuffs and adds 1 Press Turn Icon to next turn. Heals 50% + power HP, cures ailments, removes debuffs, +1 Press Turn next turn.
Rains of OrderRequires Treacherous Order Periapt Magatsuhi Healing Large Single ally 100 Large MP recovery to 1 ally. Adds 1 Press Turn Icon to next turn. Heals 60% + power MP, +1 Press Turn next turn.
Wellspring of OrderRequires Unwrit Order Periapt Magatsuhi Healing Large All allies — Large recovery to self above MAX HP. Adds 1 Press Turn Icon to next turn. Heals 175% HP, overheals, +1 Press Turn next turn.
Harvest FestivalRequires Siblings of Olympus Periapt Magatsuhi Healing — All allies — Greatly recovers all allies above MAX HP. Heals 175% HP, overheals.
Fairies' GameRequires Pixie Periapt Magatsuhi Healing — Single ally — Recovers 1 ally above MAX HP. Raises all stats to the max and draws enemy hostility for 3 turns. Heals 225% HP, overheals, +4 to all stats and Taunt for 3 turns.
Blossoming SakuraRequires Mountain Gods Periapt Magatsuhi Healing Moderate All allies 150 Moderate HP and MP recovery to all allies and raises all stats to the maximum for 3 turns. Heals 25% + power HP and 20% + 30 MP, +4 to all stats for 3 turns.

Support Skills

Name S. TypeSkill Type D. TypeDamage Type Target Description Effect
Omagatoki: Critical Magatsuhi Status All allies All attacks, including Magic attacks, will become Critical hits for all allies for 1 turn. Guaranteed Critical hits on all attacks.
Rasetsu FeastRequires Jaki Talisman Magatsuhi Status All enemies Lowers all stats to the minimum for all foes for 3 turns. -4 to all stats for 3 turns.
Fairy BanquetRequires Fairy Talisman Magatsuhi Status All allies Raises all stats of all allies to the max for 3 turns. +4 to all stats for 3 turns.
Expand: Critical AuraRequires Brute Talisman Magatsuhi Status All allies Next Strength-based attack from all allies will be 100% accurate and guaranteed Critical. Next Strength-based attack will be Critical and not miss.
Expand: Piercing AuraRequires Fury Talisman Magatsuhi Status All allies Increases the damage of the next attack for all allies and adds Pierce effect. Next attack gains Damage ×1.3 and Pierce.
Shield of GodRequires Herald Talisman Magatsuhi Status All allies Greatly decreases damage to all allies until the next turn. Reduces damage by 90% for 1 turn.
Impaler's GloryRequires Vile Talisman Magatsuhi Status Self Greatly increases the damage of the next attack of self and adds Pierce effect. Next attack gains Damage ×3.4 and Pierce.
Impaler's GloryRequires Primal Talisman Magatsuhi Status Self Greatly increases the damage of the next attack of self and adds Pierce effect. Next attack gains Damage ×3.4 and Pierce.
DekajaonRequires Kunitsu Talisman Magatsuhi Status All enemies Removes all stat buff effects on all foes, and returns ailment resistances to their original states. Removes stat buffs, charges and barriers, resets ailment resistances.
Omagatoki: PierceRequires Kishin Talisman Magatsuhi Status All allies All attacks from all allies will ignore affinity resistances and Pierce through for 1 turn. Attacks Pierce for 1 turn.
Omagatoki: HitRequires Avatar Talisman Magatsuhi Status All allies Greatly raises Accuracy and ailment efficacy of all allies for 1 turn. Accuracy and Ailment chance ×2.5 for 1 turn.
Omagatoki: HitRequires Holy Talisman Magatsuhi Status All allies Greatly raises Accuracy and ailment efficacy of all allies for 1 turn. Accuracy and Ailment chance ×2.5 for 1 turn.
Omagatoki: AdversityRequires Beast Talisman Magatsuhi Status All allies The lower the HP of all allies, the more damage and HP recovered through skills for 1 turn. Scales damage and healing with missing HP for 1 turn.
Omagatoki: AdversityRequires UMA Talisman Magatsuhi Status All allies The lower the HP of all allies, the more damage and HP recovered through skills for 1 turn. Scales damage and healing with missing HP for 1 turn.
Omagatoki: FreeRequires Femme Talisman Magatsuhi Status All allies All skills of all allies will cost 1 MP for 1 turn. All skills cost 1 MP for 1 turn.
Omagatoki: DoublerRequires Fallen Talisman Magatsuhi Status All allies Makes buffs and debuffs twice as effective for all allies for 1 turn. Doubles the effectiveness of buffs and debuffs for 1 turn.
Omagatoki: DanceRequires Dragon Talisman Magatsuhi Status All allies All multi-hit moves of all allies will deal the max amount of hits for 1 turn. Multi-hit moves always hit the max amount of times for 1 turn.
Omagatoki: DanceRequires Snake Talisman Magatsuhi Status All allies All multi-hit moves of all allies will deal the max amount of hits for 1 turn. Multi-hit moves always hit the max amount of times for 1 turn.
Omagatoki: SincerityRequires Jirae Talisman Magatsuhi Status All allies Forgives up to 2 failures in a demon negotiation for 1 turn. Forgives 2 failures in negotiation for 1 turn.
Omagatoki: SavageRequires Tyrant Talisman Magatsuhi Status All allies All skills of all allies will cost twice the MP but deal double the damage for 1 turn. All skills gain Damage ×2 and MP cost ×2 for 1 turn.
Omagatoki: SavageRequires Devil Talisman Magatsuhi Status All allies All skills of all allies will cost twice the MP but deal double the damage for 1 turn. All skills gain Damage ×2 and MP cost ×2 for 1 turn.
Omagatoki: LuckRequires Genma Talisman Magatsuhi Status All allies EXP and Macca earned greatly increased if the battle ends on this turn. EXP ×2 and Macca ×4 if the battle ends on this turn.
Omagatoki: LuckRequires Element Talisman Magatsuhi Status All allies EXP and Macca earned greatly increased if the battle ends on this turn. EXP ×2 and Macca ×4 if the battle ends on this turn.
Omagatoki: PotentialRequires Yoma Talisman Magatsuhi Status All allies Increases all potentials to the max for all allies for 1 turn. Maximizes all Skill Potentials for 1 turn.
Omagatoki: PotentialRequires Foul Talisman Magatsuhi Status All allies Increases all potentials to the max for all allies for 1 turn. Maximizes all Skill Potentials for 1 turn.
Omagatoki: ChargeRequires Deity Talisman Magatsuhi Status All allies All charge effects will remain for all allies until the next turn. Charge effects are not consumed for 1 turn.
Omagatoki: ExploitRequires Cardinal Deity Periapt Magatsuhi Status All allies Increases damage when striking a target's weakness for all allies for 1 turn. Weakness damage ×2.1 for 1 turn.
Oni FormationRequires Elemental Oni Periapt Magatsuhi Status All allies Greatly increases the damage of the next Strength-based attack and raises Attack to the max for 3 turns for all allies. +4 Attack for 3 turns and next Strength-based attack gains Damage ×1.8.
Four Heavenly EdictsRequires Heavenly Kings Periapt Magatsuhi Status All allies Greatly increases the damage of the next Magic-based attack and raises Attack to the max for 3 turns for all allies. +4 Attack for 3 turns and next Magic-based attack gains Damage ×1.8.
Bouncy BodyRequires Amorphous Periapt Magatsuhi Status All allies Reflects a Physical attack once for all allies for 1 turn. Adds Repel Phys for 1 turn.
Guardian AngelsRequires Servants of Heaven Periapt Magatsuhi Status All allies Reflects a Magic attack once for all allies for 1 turn. Adds Repel Magic for 1 turn.
Omagatoki: BountyRequires Twinned Thrones Periapt Magatsuhi Status All allies Guarantees defeated enemies will drop items for 1 turn. 100% item drop rate from defeated enemies for 1 turn.
Omagatoki: MomentumRequires Virtuous Neutral Periapt Magatsuhi Status All allies Adds 1 Press Turn Icon for every defeated foe for all allies for 1 turn. Gain half a Press Turn Icon when an enemy dies for 1 turn.
Omagatoki: ConserveRequires Trecherous Neutral Periapt Magatsuhi Status All allies Press Turn Icon consumption is reduced by half for all allies for 1 turn. Halves Press Turn consumption for 1 turn.
Omagatoki: StrategizeRequires Unwrit Neutral Periapt Magatsuhi Status All allies Changing party members or passing a turn will not consume a Press Turn Icon for all allies for 1 turn. No Press Turns consumed for Passing or changing party members for 1 turn.
Omnipotent SuccessionRequires Tsukuyomi Talisman Magatsuhi Status Self Causes the next attack of self to be performed 4 times consecutively. Repeats next attack 3 times.
Dana's WisdomRequires Seeds of Dana Periapt Magatsuhi — Party Restores Press Turn Icons to the state they were in at the start of the turn. Resets Press Turns to their initial state.