Skills in Shin Megami Tensei V: Vengeance
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| Shin Megami Tensei V · Shin Megami Tensei V: Vengeance |
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This is a list of skills in Shin Megami Tensei V: Vengeance.
Physical
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic | Physical | 5 MP | Weak | Single enemy | 1 | 145 | 0% | 98% | 1 | Weak Physical attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 15 MP | Medium | Single enemy | 1 | 180 | 0% | 98% | 8 | Medium Physical attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 30 MP | Heavy | Single enemy | 1 | 250 | 0% | 98% | 20 | Heavy Physical attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 75 MP | Severe | Single enemy | 1 | 290 | 0% | 98% | 25 | Severe Physical attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 12 MP | Weak | Single enemy | 2-3 | 65 | 0% | 98% | 2 | 2~3 weak Physical attacks to 1 foe. | Inflicts damage. | |
| Magic | Physical | 24 MP | Medium | Single enemy | 2-3 | 90 | 0% | 98% | 13 | 2~3 medium Physical attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 36 MP | Heavy | Single enemy | 2-3 | 125 | 0% | 98% | 25 | 2~3 heavy Physical attacks to 1 foe. | Inflicts damage. | |
| Magic | Physical | 12 MP | Weak | Random enemies | 2-4 | 85 | 0% | 98% | 2 | 2~4 weak Physical attacks to random foes. | Inflicts damage. | |
| Magic | Physical | 24 MP | Medium | Random enemies | 2-4 | 120 | 0% | 98% | 13 | 2~4 medium Physical attacks to random foes. | Inflicts damage. | |
| Magic | Physical | 36 MP | Heavy | Random enemies | 2-4 | 165 | 0% | 98% | 25 | 2~4 heavy Physical attacks to random foes. | Inflicts damage. | |
| Magic | Physical | 15 MP | Weak | All enemies | 1 | 100 | 0% | 98% | 7 | Weak Physical attack to all foes. | Inflicts damage. | |
| Magic | Physical | 35 MP | Medium | All enemies | 1 | 150 | 0% | 98% | 17 | Medium Physical attack to all foes. | Inflicts damage. | |
| Magic | Physical | 60 MP | Heavy | All enemies | 1 | 190 | 0% | 98% | 23 | Heavy Physical attack to all foes. | Inflicts damage. | |
| Magic | Physical | 10 MP | Weak | Single enemy | 1 | 140 | 30% | 98% | 5 | Weak Physical attack to 1 foe. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 10 MP | Weak | Single enemy | 1 | 140 | 30% | 98% | 0 | Weak Physical attack to 1 foe. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 1 | 180 | 30% | 98% | 14 | Medium Physical attack to 1 foe. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 45 MP | Heavy | Single enemy | 1 | 220 | 30% | 98% | 22 | Heavy Physical attack to 1 foe. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 15 MP | Weak | Single enemy | 1-4 | 65 | 20% | 98% | 6 | 1~4 weak Physical attacks to 1 foe. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 1-4 | 80 | 20% | 98% | 15 | 1~4 medium Physical attacks to 1 foe. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 25 MP | Weak | All enemies | 1 | 90 | 20% | 98% | 8 | Weak Physical attack to all foes. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 60 MP | Medium | All enemies | 1 | 150 | 20% | 98% | 22 | Medium Physical attack to all foes. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 5 MP | Weak | Single enemy | 1 | 130 | 0% | 98% | 3 | Weak Physical attack to 1 foe. Greater effect if a Critical hit. | Inflicts damage, 200 power if Critical. | |
| Magic | Physical | 15 MP | Medium | Single enemy | 1 | 160 | 0% | 98% | 10 | Medium Physical attack to 1 foe. Greater effect if Critical. | Inflicts damage, 240 power if Critical. | |
| Magic | Physical | 25 MP | Heavy | Single enemy | 1 | 190 | 0% | 98% | 19 | Heavy Physical attack to 1 foe. Greater effect if Critical. | Inflicts damage, 300 power if Critical. | |
| Magic | Physical | 50 MP | Severe | Single enemy | 1 | 275 | 0% | 98% | 29 | Severe Physical attack to 1 foe. Greater effect if Critical | Inflicts damage, 350 power if Critical. | |
| Magic | Physical | 55 MP | Weak | Single enemy | 5 | 80 | 0% | 50% | 29 | 5 weak Physical attacks to 1 foe. Low accuracy. | Inflicts damage. | |
| Magic | Physical | 35 MP | Medium | Random enemies | 2-5 | 180 | 0% | 50% | 19 | 2~5 medium Physical attacks to random foes. Low accuracy. | Inflicts damage. | |
| Magic | Physical | 20 MP | Medium | All enemies | 1 | 170 | 0% | 50% | 10 | Medium Physical attack to all foes. Low accuracy. | Inflicts damage. | |
| Magic | Physical | 50 MP | Heavy | All enemies | 1 | 260 | 0% | 50% | 25 | Heavy Physical attack to all foes. Low accuracy. | Inflicts damage. | |
| Magic | Physical | 10 MP | Weak | Single enemy | 1 | 160 | 200% | 50% | 6 | Weak Physical attack to 1 foe. Low accuracy, but always lands Critical hits. | Inflicts damage. | |
| Magic | Physical | 25 MP | Heavy | Single enemy | 1 | 240 | 200% | 50% | 19 | Heavy Physical attack to 1 foe. Low accuracy, but always lands Critical hits. | Inflicts damage. | |
| Magic | Physical | 50 MP | Heavy | Single enemy | 1 | 300 | 200% | 50% | 25 | Severe Physical attack to 1 foe. Low accuracy, but always lands Critical hits. | Inflicts damage. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 1 | 80 | 200% | 98% | 14 | Weak Physical attack to 1 foe. Always lands Critical hits. | Inflicts damage. | |
| Magic | Physical | 50 MP | Weak | All enemies | 1 | 60 | 200% | 98% | 22 | Weak Physical attack to all foes. Ignores resistance, Pierces, and always lands Critical hits. | Inflicts piercing damage. | |
| Magic | Physical | 15 MP | Medium | Single enemy | 1 | 150 | 0% | 98% | 12 | Medium Physical attack to 1 foe. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Physical | 45 MP | Heavy | Single enemy | 1 | 235 | 0% | 98% | 23 | Heavy Physical attack to 1 foe. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Physical | 15 MP | — | Single enemy | 1 | 110 | 0% | 98% | 8 | Weak to heavy Physical attack to 1 foe. The more remaining HP user has, the stronger the attack. | Inflicts damage, scales with current HP%. | |
| Magic | Physical | 40 MP | — | Single enemy | 1 | 155 | 0% | 98% | 22 | Medium to severe Physical attack to 1 foe. The more remaining HP the user has, the stronger the attack. | Inflicts damage, scales with current HP%. | |
| Magic | Physical | 15 MP | Medium | Single enemy | 1 | 130 | 0% | 98% | 10 | Weak Physical attack to 1 foe. Lowers Attack by 1 rank for 3 turns. | Inflicts damage, -1 Attack for 3 turns. | |
| Magic | Physical | 15 MP | Medium | Single enemy | 1 | 130 | 0% | 98% | 10 | Weak Physical attack to 1 foe. Lowers Defense by 1 rank for 3 turns. | Inflicts damage, -1 Defense for 3 turns. | |
| Magic | Physical | 15 MP | Medium | Single enemy | 1 | 130 | 0% | 98% | 10 | Weak Physical attack to 1 foe. Lowers Accuracy/Evasion by 1 rank for 3 turns. | Inflicts damage, -1 Accuracy/Evasion for 3 turns. | |
| Magic | Physical | 10 MP | Weak | Single enemy | 1 | 110 | 0% | 98% | 2 | Weak Physical attack to 1 foe. Chance of inflicting Poison. | Inflicts damage, 60% Poison. | |
| Magic | Physical | 20 MP | Weak | Random enemies | 2-4 | 100 | 0% | 98% | 14 | 2~4 weak Physical attacks to random foes. Chance of inflicting Poison. | Inflicts damage, 35% Poison. | |
| Magic | Physical | 10 MP | Weak | Single enemy | 1 | 110 | 0% | 98% | 2 | Weak Physical attack to 1 foe. Chance of inflicting Sleep. | Inflicts damage, 55% Sleep. | |
| Magic | Physical | 10 MP | Weak | Single enemy | 1 | 110 | 0% | 98% | 8 | Weak Physical attack to 1 foe. Chance of inflicting Confusion. | Inflics damage, 45% Confusion. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 2 | 90 | 0% | 98% | 14 | 2 medium Physical attacks to 1 foe. Chance of inflicting Seal. | Inflicts damage, 30% Seal. | |
| Magic | Physical | 35 MP | Medium | Random enemy | 2-4 | 120 | 0% | 98% | 20 | 2~4 medium Physical attacks to random foes. Chance of inflicting Mirage. | Inflicts damage, 35% Mirage. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 1 | 165 | 0% | 98% | 15 | Medium Physical attack to 1 foe. Chance of inflicting Poison/Confusion/Charm. | Inflicts damage, 25% Poison/Confusion/Charm. | |
| Magic | Physical | 15 MP | Weak | Single enemy | 1 | 160 | 0% | 98% | 8 | Weak Physical attack to 1 foe. Greater effect if the target is afflicted with Poison. | Inflicts damage, 320 power against Poisoned targets. | |
| Magic | Physical | 20 MP | Weak | Single enemy | 1 | 140 | 0% | 98% | 11 | Weak Physical attack to 1 foe. Greater effect if the target is afflicted with Sleep. | Inflicts damage, 450 power against Sleeping targets. | |
| Magic | Physical | 25 MP | Weak | Single enemy | 3 | 75 | 0% | 98% | 16 | 3 weak Physical attacks to 1 foe. Greater effect if the target is afflicted with Confusion. | Inflicts damage, 120 power against Confused targets. | |
| Magic | Physical | 20 MP | Weak | Single enemy | 2 | 90 | 0% | 98% | 14 | 2 weak Physical attacks to 1 foe. Greater effect if the target is afflicted with Charm. | Inflicts damage, 170 power against Charmed targets. | |
| Magic | Physical | 20 MP | Medium | Single enemy | 1 | 150 | 0% | 98% | 16 | Medium Physical HP drain attack to 1 foe. | Drains HP, 30% effectiveness. | |
| Magic | Physical | 5 MP | Weak | Single enemy | 4 | 55 | 0% | 50% | 2 | (Unique) 4 weak Physical attacks to 1 foe. Low Accuracy. | Inflicts damage. | |
| Magic | Physical | 70 MP | Medium | All enemies | 1 | 170 | 0% | 108% | 27 | (Unique) Medium Physical attack to all foes. Lowers Defense by 1 rank for 3 turns. | Inflicts damage, -1 Defense for 3 turns. | |
| Magic | Physical | 60 MP | Weak | Random enemies | 8 | 30 | 200% | 98% | 17 | (Unique) 8 weak Physical attacks to random foes. Always lands Critical Hits. | Inflicts damage. | |
| Magic | Physical | 50 MP | Severe | Single enemy | 1 | 270 | 0% | 108% | 24 | (Unique) Severe Physical attack to 1 foe. Greater effect if Critical. | Inflicts damage, 340 power if Critical. | |
| Magic | Physical | 50 MP | Severe | Single enemy | 1 | 300 | 0% | 118% | 25 | (Unique) Severe Physical attack to 1 foe. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Physical | 65 MP | Medium | All enemies | 1 | 180 | 0% | 108% | 25 | (Unique) Medium Physical attack to all foes. Lowers Attack/Defense by 1 rank for 3 turns. | Inflicts damage, -1 Attack and Defense for 3 turns. | |
| Magic | Physical | 50 MP | Heavy | All enemies | 1 | 150 | 30% | 98% | 24 | (Unique) Heavy Physical attack to all foes. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Physical | 20 MP | Heavy | Single enemy | 1 | 260 | 0% | 98% | 14 | (Unique) Heavy Physical attack to 1 foe. Greater effect if Critical. | Inflicts damage, 400 power if Critical. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 3 | 80 | +30% | 98% | 23 | 3 medium Physical attacks to 1 foe. High Critical Rate. | Inflicts damage. | |
| Magic | Physical | 20 MP | Weak | Random enemies | 3-6 | 85 | 0% | 108% | 6 | (Unique) 3~6 hits of weak Physical attacks to random foes. | Inflicts damage. | |
| Magic | Physical | 30 MP | Heavy | All enemies | 1 | 150 | 0% | 98% | 13 | Heavy Physical attack to all foes. | Inflicts damage. | |
| Magic | Physical | 35 MP | Heavy | Random enemies | 1-3 | 250 | 0% | 108% | 20 | 1~3 heavy Piercing Physical attacks to random foes. Chance of inflicting Confusion. | Inflicts piercing damage, 50% Confusion. | |
| Magic | Physical | 50 MP | Heavy | All enemies | 1 | 170 | 0% | 108% | 20 | Heavy Physical Damage to all foes. Deals extra damage when the target is inflicted with a status ailment. | Inflicts damage, +70 power against ailed targets. | |
| Magic | Physical | 20 MP | Medium | Single enemy | 1 | 200 | 0% | 108% | 15 | (Unique) Medium Physical attack to 1 foe. Chance of inflicting Confusion. | Inflicts damage, 70% Confusion. | |
| Magic | Physical | 45 MP | Weak | Single enemy | 1 | 160 | 0% | 98% | 15 | (Unique) Weak Physical attack to 1 foe. Lowers Defense by 2 ranks for 3 turns. | Inflicts damage, -2 Defense for 3 turns. | |
| Magic | Physical | 40 MP | Weak | Random enemies | 15 | 20 | 0% | 108% | 15 | (Unique) 15 weak Physical attacks to random foes. | Inflicts damage. | |
| Magic | Physical | 35 MP | Heavy | Single enemy | 1 | 200 | 0% | 98% | 20 | (Unique) Heavy Physical HP drain attack to 1 foe. Greater effect if the target has an ailment. | Drains HP, 250% effectiveness, 450 power against ailed targets. | |
| Magic | Physical | 65 MP | Severe | Single enemy | 1 | 340 | 0% | 98% | 26 | (Unique) Severe Physical attack to 1 foe. Chance of instakill. | Inflicts damage, 60% instakill. | |
| Magic | Physical | 10 MP | Weak | Single enemy | 8 | 20 | 0% | 98% | 0 | (Nahobino) 8 weak Physical attacks to 1 foe. | Inflicts damage. | |
| Magic | Physical | 35 MP | Weak | Random enemies | 8 | 30 | 0% | 98% | 0 | (Nahobino) 8 weak Physical attacks to random foes. Greater effect if Critical. | Inflicts damage, 40 power if Critical. | |
| Magic | Physical | 170 MP | Severe | All enemies | 1 | 270 | 0% | 108% | 31 | (Unique) Severe Physical attack to all foes. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Physical | 250 MP | Severe | All enemies | 1 | 450 | 0% | 108% | 0 | (Unique) Severe Physical attack to all foes. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Physical | 170 MP | Severe | All enemies | 1 | 220 | 0% | 108% | 0 | Severe Physical attack to all foes. | Inflicts damage. | |
| Magic | Physical | 90 MP | Severe | All enemies | 1 | 260 | 0% | 108% | 0 | (Nahobino) Severe Physical attack to all foes. Chance of inflicting Seal. | Inflicts damage, 40% Seal. | |
| Magic | Physical | 90 MP | Severe | All enemies | 1 | 160 | 0% | 108% | 0 | Severe Physical attack to all foes. Chance of inflicting Seal. | Inflicts damage, 40% Seal. | |
| Magic | Physical | 50 MP | Medium | Single enemy | 1 | 200 | 200% | 108% | 0 | (Nahobino) Medium Physical attack to 1 foe. Always lands Critical hits. | Inflicts damage. | |
| Magic | Physical | 50 MP | Severe | Single enemy | 1 | 350 | 0% | 118% | 0 | Severe Physical attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 90 MP | Severe | All enemies | 1 | 160 | 0% | 108% | 0 | Severe Physical attack to all foes. Chance of inflicting Mirage. | Inflicts damage, 50% Mirage. | |
| Magic | Physical | 30 MP | Weak | Single enemy | 5 | 40 | 0% | 98% | 29 | (Unique) 5 weak Physical attacks to 1 foe. Greater effect if target is afflicted with Mirage. | Inflicts damage, 95 power against Mirage. |
Elemental
Fire Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic | Magical | 10 MP | Weak | Single enemy | 1 | 130 | 0% | 98% | 1 | Weak Fire attack to 1 Foe. | Inflicts damage. | |
| Magic | Magical | 20 MP | Weak | Single enemy | 1 | 160 | 0% | 98% | 8 | Medium Fire attack to 1 Foe. | Inflicts damage. | |
| Magic | Magical | 35 MP | Heavy | Single enemy | 1 | 215 | 0% | 98% | 18 | Heavy Fire attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 50 MP | Severe | Single enemy | 1 | 265 | 0% | 98% | 24 | Severe Fire attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 65 MP | Severe | Single enemy | 1 | 230 | 0% | 98% | 28 | Heavy Fire attack to 1 foe. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 15 MP | Weak | All enemies | 1 | 95 | 0% | 98% | 6 | Weak Fire attack to all foes. | Inflicts damage. | |
| Magic | Magical | 30 MP | Medium | All enemies | 1 | 120 | 0% | 98% | 14 | Medium Fire attack to all foes. | Inflicts damage. | |
| Magic | Magical | 50 MP | Heavy | All enemies | 1 | 155 | 0% | 98% | 21 | Heavy Fire attack to all foes. | Inflicts damage. | |
| Magic | Magical | 75 MP | Severe | All enemies | 1 | 185 | 0% | 98% | 26 | Severe Fire attack to all foes. | Inflicts damage. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 1 | 200 | 0% | 98% | 15 | Medium Strength-based Fire attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 25 MP | Weak | Random enemies | 2-5 | 100 | 0% | 98% | 9 | 2~5 weak Fire attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 60 MP | Medium | Random enemies | 2-5 | 150 | 0% | 98% | 27 | 2~5 medium Fire attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 15 MP | Medium | Single enemy | 1 | 160 | 0% | 98% | 6 | (Unique) Medium Fire attack to 1 foe. Chance of inflicting Mirage. | Inflicts damage, 75% Mirage. | |
| Magic | Magical | 20 MP | Medium | Single enemy | 1 | 160 | 0% | 98% | 12 | (Unique) Medium Fire attack to 1 foe. Lowers Attack by 1 rank for 3 turns. | Inflicts damage, -1 Attack for 3 turns. | |
| Magic | Magical | 30 MP | Medium | All enemies | 1 | 150 | 0% | 98% | 9 | (Unique) Medium Fire attack to all foes. | Inflicts damage. | |
| Magic | Magical | 70 MP | Heavy | All enemies | 1 | 160 | 0% | 98% | 24 | (Unique) Heavy Fire attack to all foes. Removes stat buff effects. | Inflicts damage, removes stat buffs. | |
| Magic | Magical | 130 MP | Severe | All enemies | 1 | 235 | 0% | 98% | 25 | (Unique) Severe Fire attack to all foes. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 40 MP | Severe | Single enemy | 1 | 300 | 0% | 108% | 25 | (Unique) Severe Fire attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 40 MP | Heavy | All enemies | 1 | 150 | 0% | 108% | 13 | (Unique) Heavy Fire attack to all foes. | Inflicts damage. | |
| Magic | Magical | 50 MP | Severe | All enemies | 1 | 220 | 0% | 108% | 0 | Severe Fire attack to all foes. Ignores affinity resistance and pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 140 MP | Severe | All enemies | 1 | 215 | 0% | 108% | 28 | (Unique) Severe Fire attack with Pierce effect to all foes. Lowers Attack by 1 rank for 3 turns. | Inflicts piercing damage, -1 Attack for 3 turns. | |
| Magic | Magical | 150 MP | Severe | Single enemy | 1 | 1000 | 0% | 178% | 0 | Severe Fire attack to 1 foe. Ignores affinity and pierces through. | Sacrifices Brimstone Star, inflicts damage. | |
| Magic | Magical | 90 MP | Severe | All enemies | 1 | 220 | 0% | 108% | 0 | Severe Fire attack to all foes. | Inflicts damage. | |
| Magic | Magical | 75 MP | Medium | All enemies | 3-8 | 110 | 0% | 108% | 0 | 3~8 medium Fire attacks to random foes. Ignores affinity resistance and pierces through. | Inflicts piercing damage. |
Ice Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic | Magical | 10 MP | Weak | Single enemy | 1 | 130 | 0% | 98% | 1 | Weak Ice attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 20 MP | Medium | Single enemy | 1 | 160 | 0% | 98% | 8 | Medium Ice attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 35 MP | Heavy | Single enemy | 1 | 215 | 0% | 98% | 18 | Heavy Ice attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 50 MP | Severe | Single enemy | 1 | 265 | 0% | 98% | 24 | Severe Ice attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 15 MP | Weak | All enemies | 1 | 95 | 0% | 98% | 6 | Weak Ice attack to all foes. | Inflicts damage. | |
| Magic | Magical | 30 MP | Medium | All enemies | 1 | 120 | 0% | 98% | 14 | Medium Ice attack to all foes. | Inflicts damage. | |
| Magic | Magical | 50 MP | Heavy | All enemies | 1 | 155 | 0% | 98% | 21 | Heavy Ice attack to all foes. | Inflicts damage. | |
| Magic | Magical | 75 MP | Severe | All enemies | 1 | 185 | 0% | 98% | 26 | Severe Ice attack to all foes. | Inflicts damage. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 1 | 200 | 0% | 98% | 15 | Medium Strength-based Ice attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 25 MP | Weak | Random enemies | 2-5 | 100 | 0% | 98% | 9 | 2~5 weak Ice attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 60 MP | Medium | Random enemies | 2-5 | 150 | 0% | 98% | 27 | 2~5 medium Ice attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 65 MP | Heavy | Single enemy | 1 | 230 | 0% | 98% | 28 | Heavy Ice attack to 1 foe. Ignores affinity resistance and pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 18 MP | Weak | Random enemies | 3-6 | 60 | 0% | 98% | 5 | (Unique) 3~6 weak Ice attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 25 MP | Medium | All enemies | 1 | 130 | 0% | 98% | 13 | (Unique) Medium Ice attack to all foes. | Inflicts damage. | |
| Magic | Magical | 20 MP | Medium | Single enemy | 1 | 160 | 0% | 98% | 8 | (Unique) Medium Ice attack to 1 foe. Lowers Defense by 1 rank for 3 turns. | Inflicts damage, -1 Defense for 3 turns. | |
| Magic | Magical | 35 MP | Medium | All enemies | 1 | 110 | 0% | 98% | 13 | (Unique) Medium Ice attack to all foes. Lowers Defense by 1 rank for 3 turns. | Inflicts damage, -1 Defense for 3 turns. | |
| Magic | Magical | 20 MP | Weak | Random enemies | 3-6 | 100 | 0% | 98% | 15 | (Unique) 3~6 weak Ice attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 40 MP | Severe | Single enemy | 1 | 160 | 0% | 98% | 25 | (Unique) Severe Ice attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 15 MP | Weak | Single enemy | 1 | 145 | 0% | 98% | 5 | (Unique) Weak Ice attack to 1 foe. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Physical | 70 MP | Weak | Random enemies | 10 | 28 | 0% | 98% | 17 | (Unique) 10 Weak Strength-based Ice attacks to random foes. Greater effect if Critical. | Inflicts damage, 35 power if Critical. | |
| Magic | Magical | 45 MP | Weak | Random enemies | 3-7 | 110 | 0% | 98% | 0 | (Nahobino) 3~7 weak Ice attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 100 MP | Severe | All enemies | 1 | 200 | 0% | 98% | 0 | (Nahobino) Severe Ice attack to all foes. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 150 MP | Severe | Single enemy | 1 | 1000 | 0% | 178% | 0 | Severe Ice attack to 1 foe. Ignores affinity and pierces through. | Sacrifices Cocytus Star, inflicts damage. | |
| Magic | Magical | 90 MP | Severe | All enemies | 1 | 220 | 0% | 108% | 0 | Severe Ice attack to all foes. | Inflicts damage. |
Electric Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic | Magical | 10 MP | Weak | Single enemy | 1 | 130 | 0% | 98% | 1 | Weak Electric attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 20 MP | Medium | Single enemy | 1 | 160 | 0% | 98% | 8 | Medium Electric attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 35 MP | Heavy | Single enemy | 1 | 215 | 0% | 98% | 18 | Heavy Electric attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 50 MP | Severe | Single enemy | 1 | 265 | 0% | 98% | 24 | Severe Electric attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 15 MP | Weak | All enemies | 1 | 95 | 0% | 98% | 6 | Weak Electric attack to all foes. | Inflicts damage. | |
| Magic | Magical | 30 MP | Medium | All enemies | 1 | 120 | 0% | 98% | 14 | Medium Electric attack to all foes. | Inflicts damage. | |
| Magic | Magical | 50 MP | Heavy | All enemies | 1 | 155 | 0% | 98% | 21 | Heavy Electric attack to all foes. | Inflicts damage. | |
| Magic | Magical | 75 MP | Severe | All enemies | 1 | 185 | 0% | 98% | 26 | Severe Electric attack to all foes. | Inflicts damage. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 1 | 200 | 0% | 98% | 15 | Medium Strength-based Electric attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 25 MP | Weak | Random enemies | 2-5 | 100 | 0% | 98% | 9 | 2~5 weak Electric attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 60 MP | Medium | Random enemies | 2-5 | 150 | 0% | 98% | 27 | 2~5 medium Electric attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 65 MP | Heavy | Single enemy | 1 | 230 | 0% | 98% | 28 | Heavy Electric attack to 1 foe. Ignores affinity resistance and pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 55 MP | Severe | Single enemy | 1 | 330 | 0% | 98% | 18 | (Unique) Severe Electric attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 50 MP | Severe | Single enemy | 1 | 300 | 0% | 118% | 25 | (Unique) Severe Strength-based Electric attack to 1 foe. Ignores affinity resistance and pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 40 MP | Severe | Single enemy | 1 | 300 | 0% | 108% | 25 | (Unique) Severe Electric attack to 1 foe. | Inflicts damage. | |
| Magic | Physical | 50 MP | Heavy | Single enemy | 1 | 200 | 0% | 98% | 0 | Heavy Strength-based Electric attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 25 MP | Heavy | All enemies | 1 | 165 | 0% | 108% | 18 | Heavy Electric attack to all foes. Ignores affinity and Pierces through. Chance of inflicting Seal. | Inflicts piercing damage, 40% Seal. | |
| Magic | Magical | 120 MP | Severe | All enemies | 1 | 31 | 0% | 110% | 0 | Severe Electric attack to all foes. Ignores affinity resistance and pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 90 MP | Severe | All enemies | 1 | 220 | 0% | 108% | 0 | Severe Electric attack to all foes. | Inflicts damage. |
Force Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic | Magical | 10 MP | Weak | Single enemy | 1 | 130 | 0% | 98% | 1 | Weak Force attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 20 MP | Medium | Single enemy | 1 | 160 | 0% | 98% | 8 | Medium Force attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 35 MP | Heavy | Single enemy | 1 | 215 | 0% | 98% | 18 | Heavy Force attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 50 MP | Severe | Single enemy | 1 | 265 | 0% | 98% | 24 | Severe Force attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 15 MP | Weak | All enemies | 1 | 95 | 0% | 98% | 6 | Weak Force attack to all foes. | Inflicts damage. | |
| Magic | Magical | 30 MP | Medium | All enemies | 1 | 120 | 0% | 98% | 14 | Medium Force attack to all foes. | Inflicts damage. | |
| Magic | Magical | 50 MP | Heavy | All enemies | 1 | 155 | 0% | 98% | 21 | Heavy Force attack to all foes. | Inflicts damage. | |
| Magic | Magical | 75 MP | Severe | All enemies | 1 | 185 | 0% | 98% | 26 | Severe Force attack to all foes. | Inflicts damage. | |
| Magic | Physical | 25 MP | Medium | Single enemy | 1 | 200 | 0% | 98% | 15 | Medium Strength-based Force attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 25 MP | Weak | Random enemies | 2-5 | 90 | 0% | 98% | 9 | Weak 2~5 Force attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 60 MP | Medium | Random enemies | 2-5 | 150 | 0% | 98% | 27 | Medium 2~5 Force attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 65 MP | Heavy | Single enemy | 1 | 230 | 0% | 98% | 28 | Heavy Force attack to 1 foe. Ignores affinity resistance and pierces through. | Inflicts piercing damage. | |
| Magic | Magical | 40 MP | Severe | Single enemy | 1 | 300 | 0% | 108% | 25 | (Unique) Severe Force attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 50 MP | Heavy | All enemies | 1 | 140 | 0% | 98% | 24 | (Unique) Heavy Force attack to all foes. Lowers Attack/Defense by 1 rank for 3 turns. | Inflicts damage, -1 Attack and Defense for 3 turns. | |
| Magic | Magical | 40 MP | Medium | All enemies | 1 | 120 | 0% | 98% | 13 | (Unique) Medium Force attack to all foes. Removes stat buff effects. | Inflicts damage, removes stat buffs. | |
| Magic | Magical | 40 MP | Heavy | All enemies | 1 | 155 | 0% | 98% | 21 | (Unique) Heavy Force attack to all foes. Chance of inflicting Mirage. | Inflicts damage, 30% Mirage. | |
| Magic | Physical | 25 MP | Medium | Random enemy | 1 | 90 | 0% | 98% | 13 | (Unique) 1 medium Strength-based Force attack to a random foe. Always lands Critical hits. | Inflicts damage. | |
| Magic | Physical | 60 MP | Medium | Single enemy | 1 | 150 | 200% | 255% | 20 | (Unique) Medium Strength-based Force attack with Pierce effect to 1 foe. Always lands Critical hits. | Inflicts piercing damage. | |
| Magic | Physical | 40 MP | Weak | Single enemy | 3 | 70 | 0% | 98% | 0 | (Nahobino) Multiple weak Strength-based Force attacks to 1 foe. Number of hits depends on user's and target's Agility. | Inflicts piercing damage, up to +6 hits on enemies with lower Ag. | |
| Magic | Magical | 35 MP | Medium | All enemies | 1 | 145 | 0% | 108% | 0 | Medium Force attack to all foes. | Inflicts damage. | |
| Magic | Magical | 90 MP | Severe | All enemies | 1 | 220 | 0% | 108% | 0 | Severe Force attack to all foes. | Inflicts damage. |
Light Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic | Magical | 15 MP | Weak | Single enemy | 1 | 140 | 0% | 98% | 4 | Weak Light attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 25 MP | Heavy | Single enemy | 1 | 175 | 0% | 98% | 12 | Heavy Light attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 55 MP | Severe | Single enemy | 1 | 265 | 0% | 98% | 24 | Severe Light attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 25 MP | Weak | All enemies | 1 | 105 | 0% | 98% | 8 | Weak Light attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 30% instakill against weakness. | |
| Magic | Magical | 40 MP | Heavy | All enemies | 1 | 135 | 0% | 98% | 17 | Heavy Light attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 30% instakill against weakness. | |
| Magic | Magical | 80 MP | Severe | All enemies | 1 | 185 | 0% | 98% | 26 | Severe Light attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 30% instakill against weakness. | |
| Magic | Physical | 30 MP | Medium | Single enemy | 1 | 200 | 0% | 98% | 17 | Medium Strength-based Light attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 60 MP | Severe | All enemies | 1 | 220 | 0% | 98% | 23 | (Unique) Severe Light attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 60 MP | Weak | Single enemy | 1 | 100 | 0% | 108% | 20 | (Unique) Weak Light attack to 1 foe. Chance of instakill. | Inflicts damage, 150% instakill. | |
| Magic | Physical | 45 MP | Medium | Single enemy | 4 | 150 | 0% | 98% | 0 | (Nahobino) 4 medium Strength-based Light attacks to 1 foe. (Only usable after evading an attack the previous turn) | Inflicts damage, unusable unless an attack was evaded. | |
| Magic | Magical | 60 MP | Medium | Random enemies | 2-5 | 150 | 0% | 98% | 24 | (Unique) 2~5 medium Light attacks to random foes. Ignores affinity resistance and Pierces through. | Inflicts piercing damage. |
Dark Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic | Magical | 15 MP | Weak | Single enemy | 1 | 140 | 0% | 98% | 4 | Weak Dark attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 25 MP | Heavy | Single enemy | 1 | 175 | 0% | 98% | 12 | Heavy Dark attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 55 MP | Severe | Single enemy | 1 | 265 | 0% | 98% | 24 | Severe Dark attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 25 MP | Weak | All enemies | 1 | 105 | 0% | 98% | 8 | Weak Dark attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 30% instakill against weakness. | |
| Magic | Magical | 40 MP | Heavy | All enemies | 1 | 135 | 0% | 98% | 17 | Heavy Dark attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 30% instakill against weakness. | |
| Magic | Magical | 80 MP | Severe | All enemies | 1 | 185 | 0% | 98% | 26 | Severe Dark attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 30% instakill against weakness. | |
| Magic | Physical | 30 MP | Medium | Single enemy | 1 | 200 | 0% | 98% | 17 | Medium Strength-based Dark attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 40% instakill against weakness. | |
| Magic | Magical | 30 MP | Medium | All enemies | 1 | 120 | 0% | 98% | 0 | (Unique) Medium Dark attack to all foes. Chance of inflicting Poison. | Inflicts damage, 50% Poison. | |
| Magic | Magical | 120 MP | Severe | All enemies | 1 | 320 | 0% | 98% | 28 | (Unique) Severe Dark attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 60% instakill against weakness. | |
| Magic | Magical | 35 MP | Medium | Random enemies | 2-6 | 120 | 0% | 98% | 15 | (Unique) 2-6 medium Dark attacks to random foes. Chance of instakill when striking weakness. | Inflicts damage, 50% instakill against weakness. | |
| Magic | Magical | 70 MP | Severe | All enemies | 1 | 250 | 0% | 108% | 24 | (Unique) Severe Dark attack to all foes. Chance of instakill when striking weakness. | Inflicts damage, 50% instakill against weakness. | |
| Magic | Magical | 40 MP | Severe | Single enemy | 1 | 330 | 0% | 98% | 25 | (Unique) Severe Dark attack to 1 foe. Chance of instakill when striking weakness. | Inflicts damage, 100% instakill against weakness. | |
| Magic | Magical | 35 MP | Heavy | Single enemy | 1 | 240 | 0% | 98% | 0 | (Nahobino) Heavy Dark attack to 1 foe. Chance of inflicting Poison. | Inflicts damage, 100% Poison. | |
| Magic | Magical | 55 MP | Medium | Single enemy | 1 | 200 | 0% | 98% | 20 | (Unique) Medium Dark attack with Pierce effect to 1 foe. High chance of instakill when striking weakness. | Inflicts piercing damage, 100% instakill against weakness. | |
| Magic | Magical | 20 MP | Weak | Single enemy | 1 | 150 | 0% | 98% | 17 | (Unique) Weak Dark attack to 1 foe. Chance of instakill. | Inflicts damage, 60% instakill. |
Almighty Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic | Magical | 40 MP | Medium | All enemies | 1 | 125 | 0% | 98% | 12 | Medium Almighty attack to all foes. | Inflicts damage. | |
| Magic | Magical | 70 MP | Heavy | All enemies | 1 | 160 | 0% | 98% | 20 | Heavy Almighty attack to all foes. | Inflicts damage. | |
| Magic | Magical | 120 MP | Severe | All enemies | 1 | 190 | 0% | 98% | 26 | Severe Almighty attack to all foes. | Inflicts damage. | |
| Magic | Magical | 60 MP | Severe | Single enemy | 1 | 230 | 20% | 98% | 29 | Severe Strength-based Almighty attack to 1 foe. High chance of landing Critical hits. | Inflicts damage. | |
| Magic | Magical | 10 MP | Weak | Single enemy | 1 | 120 | 0% | 98% | 1 | Weak Almighty HP drain attack to 1 foe. | Drains HP. | |
| Magic | Magical | 5 MP | Weak | Single enemy | 1 | 100 | 0% | 98% | 15 | Weak Almighty MP drain attack to 1 foe | Drains MP. | |
| Magic | Magical | 15 MP | Weak | Single enemy | 1 | 80 | 0% | 98% | 24 | Weak Almighty HP/MP drain attack to 1 foe | Drains HP and MP. | |
| Magic | Magical | 15 MP | Weak | Single enemy | 1 | 120 | 0% | 98% | 9 | (Unique) Weak Almighty HP drain attack to 1 foe. Lowers Attack by 1 rank for 3 turns. | Drains HP, 100% effectiveness, -1 Attack for 3 turns. | |
| Magic | Magical | 45 MP | Medium | All enemies | 1 | 140 | 0% | 98% | 17 | (Unique) Medium Almighty attack to all foes. Lowers Accuracy/Evasion by 1 rank for 3 turns. | Inflicts damage, -1 Accuracy/Evasion for 3 turns. | |
| Magic | Magical | 90 MP | Weak | Random enemies | 2-5 | 165 | 0% | 108% | 25 | (Unique) 2~5 weak Almighty attacks to random foes. Chance of inflicting Seal or Confusion. | Inflicts damage, 40% Seal/Confusion. | |
| Magic | Magical | 80 MP | Medium | Random enemies | 3-7 | 110 | 0% | 108% | 26 | (Unique) 3~7 medium Almighty attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 5 MP | Weak | Single enemy | 1 | 120 | 0% | 98% | 12 | Weak Almighty HP/MP drain attack to 1 foe. | Drains HP and MP. | |
| Magic | Magical | 50 MP | Severe | All enemies | 1 | 230 | 0% | 50% | 20 | Severe Almighty attack to all foes. Chance of inflicting Seal foes. | Inflicts damage, 100% Seal. | |
| Magic | Magical | 110 MP | Severe | All enemies | 1 | 180 | 0% | 98% | 25 | (Unique) Severe Almighty attack to all foes. Chance of inflicting Confusion. | Inflicts damage, 45% Confusion. | |
| Magic | Magical | 90 MP | Heavy | All enemies | 1 | 160 | 0% | 108% | 24 | (Unique) Heavy Almighty attack to all foes. Chance of inflicting Charm. | Inflicts damage, 45% Charm. | |
| Magic | Magical | 170 MP | Severe | All enemies | 1 | 230 | 0% | 108% | 30 | (Unique) Severe Almighty attack to all foes. Lowers target's Defense to the minimum for 3 turns. | Inflicts damage, -4 defense for 3 turns. | |
| Magic | Magical | 20 MP | Medium | Single enemy | 1 | 230 | 0% | 98% | 0 | (Nahobino) Medium Strength-based Almighty attack to 1 foe. | Inflicts damage. | |
| Magic | Magical | 35 MP | Heavy | All enemies | 1 | 170 | 0% | 98% | 0 | (Nahobino) Heavy Almighty attack to all foes. | Inflicts damage. | |
| Magic | Physical | 50 MP | Medium | Single enemy | 1 | 275 | 0% | 98% | 0 | (Nahobino) Severe Strength-based Almighty attack to 1 foe. Greater effect if Critical | Inflicts damage, 330 power if Crit. | |
| Magic | Magical | 80 MP | Medium | All enemies | 1 | 150 | 0% | 108% | 27 | (Unique) Medium Almighty attack to all foes. Chance of inflicting Seal. | Inflicts damage, 40% Seal. | |
| Magic | Magical | 150 MP | Heavy | All enemies | 1 | 210 | 0% | 98% | 20 | (Unique) Heavy Almighty attack to all foes. Removes buffs and lowers all stats by 1 rank for 3 turns. | Inflicts damage, removes stat buffs, -1 to all stats for 3 turns. | |
| Magic | Magical | 140 MP | Severe | All enemies | 1 | 180 | 0% | 98% | 29 | (Unique) Severe Almighty attack to all foes. Greater effect if the target has an ailment. Chance of inflicting Poison or Mirage. | Inflicts damage, 270 power against ailed foes, 50% Poison/Mirage. | |
| Magic | Magical | 8 MP | Medium | Single enemy | 1 | 100 | 0% | 98% | 14 | (Unique) Medium Almighty HP/MP drain attack to 1 foe. Greater effect if target is afflicted with Charm. | Drains HP and MP, 100% effectiveness, 350 power against Charmed foes. | |
| Magic | Physical | 150 MP | Severe | All enemies | 1 | 230 | 0% | 98% | 30 | (Unique) Severe Strength-based Almighty attack to all foes. Greater effect if Critical. | Inflicts damage, 280 power when crit. | |
| Magic | Physical | 150 MP | Severe | All enemies | 1 | 92 | 0% | 98% | 0 | (Unique) Severe Strength-based Almighty attack to all foes. Greater effect if Critical. | Inflicts damage, 112 power when crit. | |
| Magic | Magical | 200 MP | Severe | All enemies | 1 | 200 | 0% | 98% | 30 | (Unique) Severe Almighty attack to all foes. Removes target’s Charge and barrier effects. | Inflicts damage, removes charge and barrier effects. | |
| Magic | Magical | 60 MP | Minimal | Random enemies | 12 | 25 | 0% | 98% | 20 | (Unique) 12 minimal Almighty attacks to random foes. | Inflicts damage. | |
| Magic | Magical | 60 MP | Medium to Severe | Single enemy | 1 | 10 | 0% | 98% | 0 | Medium to severe almighty damage to one foe. Damage increases based on the number of foes. | Inflicts damage, +110 power per enemy. | |
| Magic | Magical | 36 MP | Medium to Severe | Single enemy | 1 | 10 | 0% | 98% | 0 | Medium to severe almighty damage to one foe. Damage increases based on the number of foes. | Inflicts damage, +110 power per enemy. Gains more damage from Potential. | |
| Magic | Magical | 65 MP | Medium to severe | Single enemy | 1 | 150 | 0% | 98% | 0 | (Nahobino) Medium to severe Almighty attack to 1 foe. Damage increases based on the number of debuffs on the target. | Inflicts damage, +80 power per stat debuff on target. |
Ailment Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | Target | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|
| Magic | Status | 10 MP | Single enemy | 255% | 2 | Chance of inflicting Sleep to 1 foe. | 80% Sleep. | |
| Magic | Status | 25 MP | All enemies | 255% | 14 | Chance of inflicting Sleep to all foes. | 55% Sleep. | |
| Magic | Status | 10 MP | Single enemy | 255% | 2 | Chance of inflicting Mirage to 1 foe. | 75% Mirage. | |
| Magic | Status | 25 MP | All enemies | 255% | 14 | Chance of inflicting Mirage to all foes. | 50% Mirage. | |
| Magic | Status | 10 MP | Single enemy | 255% | 2 | Chance of inflicting Poison to 1 foe. | 85% Poison. | |
| Magic | Status | 15 MP | Single enemy | 255% | 9 | Chance of inflicting Poison to 1 foe and lowers Defense by 1 rank for 3 turns. | 85% Poison, -1 Defense for 3 turns. | |
| Magic | Status | 25 MP | All enemies | 255% | 14 | Chance of inflicting Poison to all foes. | 60% Poison. | |
| Magic | Status | 10 MP | Single enemy | 255% | 4 | Chance of inflicting Confusion to 1 foe. | 70% Confusion. | |
| Magic | Status | 25 MP | All enemies | 255% | 15 | Chance of inflicting Confusion to all foes. | 45% Confusion. | |
| Magic | Status | 10 MP | Single enemy | 255% | 4 | Chance of inflicting Charm to 1 foe. | 70% Charm. | |
| Magic | Status | 25 MP | All enemies | 255% | 15 | Chance of inflicting Charm to all foes. | 45% Charm. | |
| Magic | Status | 10 MP | Single enemy | 255% | 6 | Chance of inflicting Seal to 1 foe. | 65% Seal. | |
| Magic | Status | 25 MP | All enemies | 255% | 15 | Chance of inflicting Seal to all foes. | 40% Seal. | |
| Magic | Status | 35 MP | All enemies | 255% | 21 | Chance of inflicting Sleep and Mirage to all foes. | 40% Sleep/Mirage. | |
| Magic | Status | 25 MP | All enemies | 255% | 6 | (Unique) Chance of inflicting Seal to all foes. Lowers Attack by 1 rank for 3 turns. | 40% Seal, -1 Attack for 3 turns. | |
| Magic | Status | 35 MP | All enemies | 255% | 12 | (Unique) Chance of inflicting Confusion/Charm/Sleep to all foes. | 50% Confusion/Charm/Sleep. | |
| Magic | Status | 30 MP | All enemies | 255% | 20 | (Unique) High chance of inflicting Charm to all foes. Removes stat buffs. | 80% Charm, removes stat buffs. | |
| Magic | Status | 100 MP | Single enemy | 255% | 24 | (Unique) Chance of instakill to one foe. | 150% instakill. | |
| Magic | Status | 180 MP | All enemies | 255% | 24 | (Unique) Chance of inflicting Charm to all foes and lowers Attack/Defense by 2 ranks for 3 turns. | 40% Charm, -2 Attack and Defense for 3 turns. | |
| Magic | Status | 50 MP | All enemies | 255% | 24 | (Unique) Chance of inflicting Mirage to all foes and lowers Defense/Accuracy/Evasion by 1 rank for 3 turns. | 80% Mirage, -1 Defense and Accuracy/Evasion for 3 turns. | |
| Magic | Status | 35 MP | All enemies | 255% | 24 | (Unique) Chance of inflicting Charm to all foes. Very high chance of instakill when target is afflicted with Charm. | 70% Charm, 200% instakill to foes with Charm. | |
| Magic | Status | 50 MP | All enemies | 255% | 28 | (Unique) High chance of inflicting Poison to all foes. Lowers Accuracy/Evasion by 2 ranks for 3 turns. | 90% Poison, -2 Accuracy/Evasion for 3 turns. | |
| Magic | Status | 150 MP | All enemies | 255% | 0 | (Nahobino) Chance of instakill to all foes. Foe's Press Turn Icons will be halved next turn. | 30% instakill, halves Press Turns. | |
| Magic | Status | 150 MP | All enemies | 255% | 0 | (Unique) Chance of instakill to all foes. Foe's Press Turn Icons will be halved next turn. | 30% instakill, halves Press Turns. | |
| Magic | Status | 45 MP | All enemies | 255% | 0 | Chance of inflicting Confusion to all foes. | 80% Confusion. | |
| Magic | Status | 40 MP | All enemies | 255% | 0 | Chance of inflicting Charm to all foes. | 65% Charm. |
Status
Healing Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | B. PowerBase Power | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Magic | Healing | 8 MP | Slight | Single ally | 35 | 1 | Slight HP recovery to 1 ally. | Heals 15% + power HP. | |
| Magic | Healing | 15 MP | Moderate | Single ally | 80 | 12 | Moderate HP recovery to 1 ally. | Heals 25% + power HP. | |
| Magic | Healing | 35 MP | Full | Single ally | — | 19 | Full HP recovery to 1 ally. | Heals 100% HP. | |
| Magic | Healing | 30 MP | Slight | All allies | 30 | 8 | Slight HP recovery to all allies. | Heals 13% + power HP. | |
| Magic | Healing | 60 MP | Moderate | All allies | 65 | 18 | Moderate HP recovery to all allies. | Heals 22% + power HP. | |
| Magic | Healing | 150 MP | Full | All allies | — | 26 | Full HP recovery to all allies. | Heals 100% HP. | |
| Magic | Healing | 30 MP | Moderate | Single ally | 60 | 15 | Moderate HP recovery and cures ailments for 1 ally. | Heals 21% + power HP, cures ailments. | |
| Magic | Healing | 30 MP | Moderate | Single ally | 500 | 15 | Moderate HP recovery and cures ailments for 1 ally. | Heals 8% + power HP, cures ailments. | |
| Magic | Healing | 8 MP | — | Single ally | — | 1 | Cures status ailments for 1 ally. | Cures ailments. | |
| Magic | Healing | 30 MP | — | All allies | — | 14 | Cures status ailments for all allies. | Cures ailments. | |
| Magic | Healing | 20 MP | — | Single ally | — | 6 | Revive one ally with half HP. | Revives with 50% HP. | |
| Magic | Healing | 60 MP | — | Single ally | — | 16 | Revive one ally with full HP. | Revives with 100% HP. | |
| Magic | Healing | 15 MP | Slight | All allies | 20 | 4 | (Unique) Slight HP recovery to all allies. | Heals 10% + power HP. | |
| Magic | Healing | 30 MP | Slight | Single ally | 50 | 8 | (Unique) Slight HP recovery to 1 ally and raises Defense by 2 ranks for 3 turns. | Heals 15% + power HP, +2 Defense for 3 turns. | |
| Magic | Healing | 20 MP | — | All allies | — | 14 | (Unique) Removes status ailments and debuffs for all allies. | Cures ailments and removes debuffs. | |
| Magic | Healing | 12 MP | Moderate | Single ally | 100 | 14 | (Unique) Moderate HP recovery and cures ailments for 1 ally. | Heals 30% + power HP, cures ailments. | |
| Magic | Healing | 12 MP | Moderate | Single ally | 10 | 14 | (Unique) Moderate HP recovery and cures ailments for 1 ally. | Heals 16% + power HP, cures ailments. | |
| Magic | Healing | 180 MP | Slight | All allies | 50 | 19 | (Unique) Slight HP and MP recovery to all allies and raises all stats by 1 rank for 3 turns. | Heals 10% + power HP and 2% + 10 MP, +1 to all stats for 3 turns. | |
| Magic | Healing | 180 MP | Slight | All allies | 500 | 19 | (Unique) Slight HP and MP recovery to all allies and raises all stats by 1 rank for 3 turns. | Heals power HP and 150 MP, +1 to all stats for 3 turns. | |
| Magic | Healing | 180 MP | Slight | All allies | 60 | 20 | (Unique) Slight HP recovery to all allies and raises all stats by 1 rank for 3 turns. | Heals 10% + power HP, +1 to all stats for 3 turns. | |
| Magic | Healing | 200 MP | Slight | All allies | 50 | 20 | (Unique) Slight HP recovery to all allies. Removes debuffs and raises all stats 1 rank for 3 turns. | Heals 8% + power HP, removes debuffs, +1 to all stats for 3 turns. | |
| Magic | Healing | 150 MP | Full | All allies | — | 24 | (Unique) Full HP recovery to all allies and heals above MAX HP. | Heals 125% HP, overheals. | |
| Magic | Healing | 140 MP | Moderate | All allies | 60 | 25 | (Unique) Moderate HP recovery to all allies and cures status ailments/debuffs for all allies. | Heals 18% + power HP, cures ailments, removes debuffs. | |
| Magic | Healing | 20 MP | Slight | All allies | 15 | 0 | (Nahobino) Slight HP recovery to all allies. | Heals 20% + power HP. | |
| Magic | Healing | 60 MP | — | Single ally | — | 0 | (Nahobino) Summons 1 ally at full HP. Effective on incapacitated members as well. | Summons a demon, revives them with 100% HP if dead. | |
| Magic | Healing | 10 MP | Slight | Self | 15 | 0 | (Nahobino) Slight MP recovery to self. Does not consume a Press Turn Icon. | Heals 1% + power MP, does not consume Press Turns. |
Support Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | Target | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|
| Magic | Status | 8 MP | Single ally | 5 | Raises Attack of 1 ally by 1 rank for 3 turns. | +1 Attack for 3 turns. | |
| Magic | Status | 30 MP | All allies | 14 | Raises Attack of all allies by 1 rank for for[sic] 3 turns. | +1 Attack for 3 turns. | |
| Magic | Status | 8 MP | Single ally | 5 | Raises Defense of 1 ally by 1 rank for 3 turns. | +1 Defense for 3 turns. | |
| Magic | Status | 30 MP | All allies | 14 | Raises Defense of all allies by 1 rank for 3 turns. | +1 Defense for 3 turns. | |
| Magic | Status | 8 MP | Single ally | 5 | Raises Accuracy/Evasion of 1 ally by 1 rank for 3 turns. | +1 Accuracy/Evasion for 3 turns. | |
| Magic | Status | 30 MP | All allies | 14 | Raises Accuracy/Evasion of all allies by 1 rank for 3 turns. | +1 Accuracy/Evasion for 3 turns. | |
| Magic | Status | 150 MP | All allies | 23 | Raises all stats of all allies by 1 rank for 3 turns. | +1 to all stats for 3 turns. | |
| Magic | Status | 8 MP | Single enemy | 5 | Lowers Attack of 1 foe by 1 rank for 3 turns. | -1 Attack for 3 turns. | |
| Magic | Status | 30 MP | All enemies | 14 | Lowers Attack of all foes by 1 rank for 3 turns. | -1 Attack for 3 turns. | |
| Magic | Status | 8 MP | Single enemy | 5 | Lowers Defense of 1 foe by 1 rank for 3 turns. | -1 Defense for 3 turns. | |
| Magic | Status | 30 MP | All enemies | 14 | Lower Defense of all foes by 1 rank for 3 turns. | -1 Defense for 3 turns. | |
| Magic | Status | 8 MP | Single enemy | 5 | Lowers Accuracy/Evasion of 1 foe by 1 rank for 3 turns. | -1 Accuracy/Evasion for 3 turns. | |
| Magic | Status | 30 MP | All enemies | 14 | Lowers Accuracy/Evasion of all foes by 1 rank for 3 turns. | -1 Accuracy/Evasion for 3 turns. | |
| Magic | Status | 150 MP | All enemies | 23 | Lowers all stats of all foes by 1 rank for 3 turns. | -1 to all stats for 3 turns. | |
| Magic | Status | 40 MP | All enemies | 16 | Removes stat buff effects on all foes. | Removes Attack, Defense and Accuracy/Evasion buffs. | |
| Magic | Status | 40 MP | All allies | 16 | Removes stat debuff effects on all allies. | Removes Attack, Defense and Accuracy/Evasion debuffs. | |
| Magic | Status | 10 MP | Self | 6 | Greatly increases the damage of the next Strength-based attack for self. | Next Strength-based attack gains Damage ×1.8. | |
| Magic | Status | 10 MP | Self | 7 | Greatly increases the damage of the next Magic-based attack for self. | Next Magic-based attack gains Damage ×1.8. | |
| Magic | Status | 40 MP | Single ally | 15 | Greatly increases damage of the next Strength-based attack for 1 ally. | Next Strength-based attack gains Damage ×1.5. | |
| Magic | Status | 40 MP | Single ally | 15 | Greatly increases damage of the next Magic-based attack for 1 ally. | Next Magic-based attack gains Damage ×1.5. | |
| Magic | Status | 25 MP | Self | 11 | Next Strength-based attack from self will be 100% accurate and guaranteed Critical. | Next Strength-based attack will be Critical and not miss. | |
| Magic | Status | 50 MP | Self | 22 | Increases the damage of the next attack for self and adds Pierce effect. | Next attack gains Damage ×1.3 and Pierce. | |
| Magic | Status | 20 MP | Self | 14 | Greatly increases the effect of the next healing skill cast by self and allows it to heal above MAX HP. | Next Healing skill heals double HP and overheals up to 125% HP. | |
| Magic | Status | 10 MP | Self | 7 | Raises chances of being targeted by foes for 3 turns. | Raises chances of being targeted for 3 turns. | |
| Magic | Status | 30 MP | Self | 16 | Draws enemy hostility, but increases your Defense by 1 rank for 3 turns. | Taunts and +1 Defense for 3 turns. | |
| Magic | Status | 50 MP | Single ally | 16 | Reflects a Physical attack once for 1 ally for 1 turn. | Adds Repel Phys for 1 turn. | |
| Magic | Status | 50 MP | Single ally | 16 | Reflects a Magic attack once for 1 ally for 1 turn. | Adds Repel Magic for 1 turn. | |
| Magic | Status | 35 MP | Party | 11 | Prevents enemies from fleeing in the field and increases chance of consecutive encounters until the next new moon. | Until New Moon, enemies on the field don't flee and more consecutive encounters. | |
| Magic | Status | 70 MP | All allies | 18 | Nullifies a Physical attack against all allies once for 1 turn. | Adds Phys Nullify for 1 turn. | |
| Magic | Status | 40 MP | All allies | 12 | Nullifies a Fire attack against all allies once for 1 turn. | Adds Fire Nullify for 1 turn. | |
| Magic | Status | 40 MP | All allies | 12 | Nullifies an Ice attack against all allies once for 1 turn. | Adds Ice Nullify for 1 turn. | |
| Magic | Status | 40 MP | All allies | 12 | Nullifies an Electric attack against all allies once for 1 turn. | Adds Elec Nullify for 1 turn. | |
| Magic | Status | 40 MP | All allies | 12 | Nullifies a Force attack against all allies once for 1 turn. | Adds Force Nullify for 1 turn. | |
| Magic | Status | 40 MP | All allies | 12 | Nullifies a Light attack against all allies once for 1 turn. | Adds Light Nullify for 1 turn. | |
| Magic | Status | 40 MP | All allies | 12 | Nullifies a Dark attack against all allies once for 1 turn. | Adds Dark Nullify for 1 turn. | |
| Magic | Status | 50 MP | All allies | 9 | (Unique) Raises Defense/Accuracy/Evasion of all allies by 1 rank for 3 turns. | +1 Defense and Accuracy/Evasion for 3 turns. | |
| Magic | Status | 5 MP | Self | 14 | (Unique) Draws enemy hostility, but raises user's Accuracy/Evasion by 2 ranks for 3 turns. | Taunts and +2 Accuracy/Evasion for 3 turns. | |
| Magic | Status | 8 MP | Single ally | 6 | (Unique) Raises Accuracy/Evasion of 1 ally by 2 ranks for 3 turns. | +2 Accuracy/Evasion for 3 turns. | |
| Magic | Status | 15 MP | All allies | 0 | (Nahobino) Decreases damage to all allies until the next turn. | Incoming damage ×0.7 for 1 turn. | |
| Magic | Status | 20 MP | Single ally | 17 | (Unique) Draws enemy hostility to 1 ally, but raises Attack to the max for 3 turns. | Taunts and +4 Attack for 3 turns. | |
| Magic | Status | 40 MP | All allies | 20 | (Unique) Nullifies 1 Physical attack for all allies for 1 turn and removes debuffs. | Adds Phys Nullify for 1 turn, removes debuffs. | |
| Magic | Status | 50 MP | Single ally | 0 | (Nahobino) Raises all stats of 1 ally by 2 ranks for 3 turns. | +2 to all stats for 3 turns. | |
| Magic | Status | 25 MP | Self | 0 | (Nahobino) Greatly fills The Magatsuhi Gauge. (Once per turn) | Fills Magatsuhi Gauge by 20% once per turn. | |
| Magic | Status | 100 MP | Self | 0 | (Nahobino) Guarantees evasion from 1 attack for self for 1 turn. | Dodges next attack for 1 turn. |
Passive Skills
| Name | Rank | Description | Effect |
|---|---|---|---|
| 7 | Increases MAX HP. | Max HP +15%. | |
| 15 | Greatly increases MAX HP. | Max HP +30%. | |
| 8 | Increases MAX MP. | Max MP +15%. | |
| 16 | Greatly increases MAX MP. | Max MP +30%. | |
| 9 | Recover a little HP after a battle. | 25% max HP restored after battle. | |
| 16 | Recover HP after a battle. | 50% max HP restored after battle. | |
| 12 | Recover a little MP after a battle. | 7% max MP restored after battle. | |
| 22 | Recover MP after a battle. | 15% max MP restored after battle. | |
| 12 | Decreases chance of getting instakilled or afflicted with ailments. | Incoming Ailment rate ×0.7. | |
| 21 | Grealy decreases chance of getting instakilled or afflicted with ailments. | Incoming Ailment rate ×0.4. | |
| 7 | Slight MP recovery when inflicting status ailments. | 10 MP recovered when inflicting ailments. | |
| 16 | MP recovery when inflicting status ailments. | 20 MP recovered when inflicting ailments. | |
| 10 | Slight MP recovery when user strikes a foe's weakness or lands a Critical hit. | Weakness or Crit attacks restore 10 MP. | |
| 20 | MP recovery when user strikes a foe's weakness or lands a Critical hit. | Weakness or Crit attacks restore 20 MP. | |
| 15 | Being Evaded/Nulled/Drained/Repelled doesn't consume additional Press Turn Icons. | Prevents blocked or dodged attack turn penalty. | |
| 7 | Raises Accuracy. | Accuracy ×1.15. | |
| 19 | Greatly raises Accuracy. | Accuracy ×1.3. | |
| 8 | Increases Critical Rate. | Crit rate ×1.8. | |
| 21 | Greatly increases Critical Rate. | Crit rate ×2.5. | |
| 21 | Increases Critical damage, but normal damage decreases. | Damage ×0.9, Crit damage ×1.45. | |
| 12 | User's buff and debuff skills last 1 extra turn. | +1 turn for stat buffs and debuffs. | |
| 31 | User's buff and debuff skills last 2 extra turns. | +2 turns for stat buffs and debuffs. | |
| 14 | Increases effects of Poison. | Poison damage ×2. | |
| 23 | Greatly increases effects of Poison. | Poison damage ×3. | |
| 20 | Increases Physical attack damage. | Phys damage dealt ×1.2. | |
| 29 | Greatly increases Physical attack damage. | Phys damage dealt ×1.35. | |
| 14 | Increases Fire attack damage. | Fire damage dealt ×1.2. | |
| 26 | Greatly increases Fire attack damage. | Fire damage dealt ×1.35. | |
| 14 | Increases Ice attack damage. | Ice damage dealt ×1.2. | |
| 26 | Greatly increases Ice attack damage. | Ice damage dealt ×1.35. | |
| 14 | Increases Electric attack damage. | Elec damage dealt ×1.2. | |
| 26 | Greatly increases Electric attack damage. | Elec damage dealt ×1.35. | |
| 14 | Increases Force attack damage. | Force damage dealt ×1.2. | |
| 26 | Greatly increases Force attack damage. | Force damage dealt ×1.35. | |
| 14 | Increases Light attack damage. | Light damage dealt ×1.2. | |
| 26 | Greatly increases Light attack damage. | Light damage dealt ×1.35. | |
| 14 | Increases Dark attack damage. | Dark damage dealt ×1.2. | |
| 26 | Greatly increases Dark attack damage. | Dark damage dealt ×1.35. | |
| 24 | Increases Almighty attack damage. | Almighty damage dealt ×1.2. | |
| 31 | Greatly increases Almighty attack damage. | Almighty damage dealt ×1.35. | |
| 14 | Increases Healing magic effects. | Healing recovery ×1.2. | |
| 26 | Greatly increases Healing magic effects. | Healing recovery ×1.35. | |
| 21 | Strengthens resistance to Physical skills. | Grants Phys resistance. | |
| 13 | Strengthens resistance to Fire skills. | Grants Fire resistance. | |
| 13 | Strengthens resistance to Ice skills. | Grants Ice resistance. | |
| 13 | Strengthens resistance to Elec skills. | Grants Elec resistance. | |
| 13 | Strengthens resistance to Force skills. | Grants Force resistance. | |
| 13 | Strengthens resistance to Light skills. | Grants Light resistance. | |
| 13 | Strengthens resistance to Dark skills. | Grants Dark resistance. | |
| 27 | Nullifies Physical skills. | Grants Phys nullification. | |
| 23 | Nullifies Fire skills. | Grants Fire nullification. | |
| 23 | Nullifies Ice skills. | Grants Ice nullification. | |
| 23 | Nullifies Elec skills. | Grants Elec nullification. | |
| 23 | Nullifies Force skills. | Grants Force nullification. | |
| 23 | Nullifies Light skills. | Grants Light nullification. | |
| 23 | Nullifies Dark skills. | Grants Dark nullification. | |
| 31 | Reflects Physical skills. | Grants Phys reflection. | |
| 30 | Reflects Fire skills. | Grants Fire reflection. | |
| 30 | Reflects Ice skills. | Grants Ice reflection. | |
| 30 | Reflects Elec skills. | Grants Elec reflection. | |
| 30 | Reflects Force skills. | Grants Force reflection. | |
| 30 | Reflects Light skills. | Grants Light reflection. | |
| 30 | Reflects Dark skills. | Grants Dark reflection. | |
| 31 | Absorbs damage from Physical skills. | Grants Phys drain. | |
| 30 | Absorbs damage from Fire skills. | Grants Fire drain. | |
| 30 | Absorbs damage from Ice skills. | Grants Ice drain. | |
| 30 | Absorbs damage from Elec skills. | Grants Elec drain. | |
| 30 | Absorbs damage from Force skills. | Grants Force drain. | |
| 30 | Absorbs damage from Light skills. | Grants Light drain. | |
| 30 | Absorbs damage from Dark skills. | Grants Dark drain. | |
| 13 | Endures lethal attack with 1 HP once in battle. | Endures with 1 HP once per battle. | |
| 22 | Endures lethal attack and fully heals HP once in battle. | Endures with full HP once per battle. | |
| 8 | (Demon) EXP earned increases when the demon's Lv is lower than the Nahobino's. | EXP ×2 if Nahobino is higher-leveled. | |
| 0 | (Nahobino) Increases MAX HP and MP by 30. | +30 MAX HP and MP. | |
| 0 | (Nahobino) After evading an attack, adds 1 Press Turn Icon at the start of user's next turn. | Adds 1 Half Turn on dodge. |
Counter Passives
| Name | D. TypeDamage Type | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Physical | Weak | Single enemy | 1 | 100 | 0% | 98% | 8 | Chance to counter Strength-based attacks with a weak Physical attack. | 50% chance to counter. | |
| Physical | Medium | Single enemy | 1 | 150 | 0% | 98% | 18 | Chance to counter Strength-based attacks with a medium Physical attack. | 50% chance to counter. | |
| Magical | Weak | Single enemy | 1 | 100 | 0% | 98% | 0 | (Unique) Chance to counter Strength-based attacks with a weak Dark attack. Lowers target's Attack 1 rank for 3 turns. | 65% chance to counter with Dark damage and -1 Attack for 3 turns. | |
| Physical | Severe | Single enemy | 1 | 300 | 0% | 98% | 0 | (Nahobino) Slightly raises evasion. After evading, severe Physical counterattack that ignores resistance and Pierces through. | Incoming attack accuracy ×0.95, counters with Phys piercing damage on dodge. | |
| Magical | Weak | All enemies | 1 | 90 | 0% | 98% | 0 | Counter with a weak Electric attack when a Thunder Bit is defeated. | Elec counter when a Thunder Bit dies. |
Special Skills
| Name | S. TypeSkill Type | Cost | Target | Rank | Description | Effect |
|---|---|---|---|---|---|---|
| Magic | 6 MP | Self | 9 | Guarantees escape from escapable battles. | Escapes battle when possible. | |
| Magic | 30 MP | Self | 0 | Greatly increases the damage of the next Rising Storm Dragon performed by 1 ally. | Increases power of next Rising Storm Dragon based on Thunder Bit count. | |
| Magic | 250 MP | Self | 0 | Adds 2 Press Turn Icons to your next turn. | Adds two Press Turn icons next turn. | |
| Magic | 30 MP | Self | 0 | Creates a replica. | Creates a false replica of the user. | |
| Magic | 30 MP | Self | 0 | Creates a replica. | Creates a true replica of the user. | |
| Magic | 0 MP | — | 0 | Summon up to 2 Dominions. | Summons up to two Dominions. | |
| Magic | 0 MP | — | 0 | Summons up to 2 Powers. | Summons up to two Powers. | |
| Magic | 0 MP | — | 0 | Summon up to 2 Legions. | Summons up to two Legions. | |
| Magic | 0 MP | — | 0 | Summon up to 2 Loas. | Summons up to two Loas. |
Innate Skills
| Name | S. TypeSkill Type | Target | Description | Effect |
|---|---|---|---|---|
| Innate | All allies | Slight MP recovery for all allies in the active party when the Magatsuhi Gauge becomes full in battle. | Restores 5% MP when Magatsuhi Gauge becomes full. | |
| Innate | Self | While in the active party, the time before relics can be collected again will be shortened. | Relic refresh rate ×1.33. | |
| Innate | Single enemy | While in the active party, if a demon's mood sours mid-negotiation, they may forgive you. | 50% chance of soothing an enraged demon once during Negotiation. | |
| Innate | Single enemy | While in the active party, may step forward during demon negotiation and ensure lesser demands. | 50% chance of lowering demands once during Negotiation. | |
| Innate | Single ally | When switching to a Deity demon, all buffs and support effects on self will be granted to the switched ally. | Transfers effects when switching to a Deity. | |
| Innate | Single ally | When switching to a Fury demon, all buffs and support effects on self will be granted to the switched ally. | Transfers effects when switching to a Fury. | |
| Innate | Single ally | When switching to a Genma demon, all buffs and support effects on self will be granted to the switched ally. | Transfers effects when switching to a Genma. | |
| Innate | Single ally | When switching to a demon with Four Horsemen, all buffs and support effects on self will be granted to the switched ally. | Transfers effects when switching to a demon with this skill. | |
| Innate | Single ally | When switching out, all buffs and debuffs on self will be granted to the switched ally. | Transfers effects when switching to a demon. | |
| Innate | Single ally | When switching out, greatly increases damage of the next Strength-based attack for the switched ally. | Grants Phys Charge when switching to a demon. | |
| Innate | Single ally | When switching out, greatly increases damage of the next Magic-based attack for the switched ally. | Grants Magic Charge when switching to a demon. | |
| Innate | Single ally | When switching out, the switched ally's next Strength-based attack will be 100% accurate and guaranteed Critical. | Grants Critical Charge when switching to a demon. | |
| Innate | Single ally | When switching out, increases the damage of the next attack for the switched ally and adds Pierce effect. | Grants Pierce Charge when switching to a demon. | |
| Innate | Self | When returning to the stock on your own turn, a Press Turn Icon will not be consumed. | Returning to stock does not consume a Press Turn. | |
| Innate | All allies | When summoned from the stock, raises all stats of all allies by 1 rank for 3 turns. (Once per battle) | +1 to all stats for 3 turns when summoned once per battle. | |
| Innate | All allies | When summoned from the stock, removes stat debuffs from all allies. | Removed debuffs when summoned. | |
| Innate | All | When summoned from the stock, removes stat buffs and debuffs from all allies and foes besides self. | Removes stat buffs and debuffs when summoned, except from self. | |
| Innate | All allies | When summoned from the stock, reverses stat buffs and debuffs for all allies besides self. | Inverts buffs and debuffs when summoned, except on self. | |
| Innate | All | When summoned from the stock, lowers Defense for all allies and foes besides self by 1 rank for 3 turns. | -1 Defense for 3 turns when summoned, except to self. | |
| Innate | All | When summoned from the stock, lowers Attack for all allies and foes besides self by 1 rank for 3 turns. | -1 Attack for 3 turns when summoned, except to self. | |
| Innate | All | When summoned from the stock, lowers Accuracy/Evasion for all allies and foes besides self by 1 rank for 3 turns. | -1 Accuracy/Evasion for 3 turns when summoned, except to self. | |
| Innate | Self | Increases damage when striking a foe's weakness if the Magatsuhi Gauge is not full. | Weakness damage ×1.1 when Magatsuhi Gauge is not full. | |
| Innate | Self | Raises Accuracy and Critical Rate when a Drake, Dragon, or Snake demon is in the active party. | Accuracy ×1.2 and Crit rate ×2 while there is a Drake, Dragon or Snake ally. | |
| Innate | Self | Debuff skills will lower stats by 2 ranks when no Herald, Megami, Femme, or Lady demons are in the active party. | Doubles outgoing stat decreases while there are no Herald, Megami, Femme or Lady allies. | |
| Innate | Self | Magic attacks may become Critical hits when a Tyrant or Snake demon is present on either side of the battle. | Magic can Crit while there is a Tyrant or Snake demon. | |
| Innate | Self | Increases damage when striking a foe's weakness when a Fallen demon is present on either side of the battle. | Weakness damage ×1.15 while there is a Fallen demon. | |
| Innate | All allies | While in the active party, Magic attacks used by Lady, Megami, and Femme demon allies may become Critical hits. | Magic from Lady, Megami and Femme allies may Crit. | |
| Innate | All allies | While in the active party, Critical hits will deal more damage for user and Avatar, Holy, Beast, and Wilder demon allies. | Crit damage ×1.25 for self and Avatar, Holy, Beast and Wilder allies. | |
| Innate | All allies | While in the active party, increases damage when a Drake, Dragon, or Snake demon ally strikes a weakness. | Weakness damage ×1.15 for Drake, Dragon and Snake allies. | |
| Innate | All allies | While in the active party, increases damage when a Fury, Divine, or Herald demon ally strikes a weakness. | Weakness damage ×1.15 for Fury, Divine and Herald allies. | |
| Innate | Single ally | While in the active party, ally Lucifer's affinity resistance becomes weak to Fire. | Lucifer gains Fire weakness. | |
| Innate | Single ally | While in the active party, ally Lucifer's affinity resistance becomes weak to Ice. | Lucifer gains Ice weakness. | |
| Innate | Single ally | While in the active party, ally Lucifer's affinity resistance becomes weak to Fire/Ice/Electric/Force. | Lucifer gains Fire, Ice, Elec and Force weaknesses. | |
| Innate | Self | Increases damage when another demon in the active party besides user has Paw-to-Paw Combat. | Damage ×1.2 if there is another ally with this skill. | |
| Innate | All allies | Skill potentials improve among demons with Auspicious Beast based on how many of them are in the active party. | Raises Skill Potentials of allies with this skill to match the highest. | |
| Innate | Self | Charge effects and Critical hit damage increase based on how many demons with Four Oni are in the active party. | Charge multiplier and Crit damage +12% per ally with this skill. | |
| Innate | Self | Raises all user's stats by 2 ranks for 3 turns when a demon with Four Heavenly Kings is summoned from the stock. | +2 to all stats for 3 turns when another ally with this skill is summoned. | |
| Innate | Self | The Magatsuhi Gauge increases on user's action based on the number of demons with Angelic Order in the active party. | +1% Magatsuhi per ally with this skill when taking an action. | |
| Innate | Self | When an ally with Kept Waiting is in the active party, user's stat debuffs will lower stats by 2 ranks. | Doubles outgoing stat decreases when there is an ally with Kept Waiting. | |
| Innate | Self | When an ally with Best Friend is in the active party, slight HP and MP recovery on user's action. | Restore 25% HP and 15% MP when user acts when there is an ally with Best Friend. | |
| Innate | All allies | When user and a Kunitsu demon are in the active party, reduces MP costs for all allies' healing and support skills in battle. | Healing and Support MP cost ×0.8 when there is an ally Kunitsu. | |
| Innate | Self | When an ally with Surrogate Guard Hound is in the active party, user's attacks with positive skill potential will not miss. | Attacks with positive Potential always hit when there is an ally with Surrogate Guard Hound. | |
| Innate | All allies | When user, Clotho, and Atropos are in the active party, the time all allies' stat buffs and debuffs are in effect won't decrease. | Stat changes do not fade when Clotho and Atropos are in the party. | |
| Innate | All allies | When user, Clotho, and Lachesis are in the active party, all allies' attacks that strike weaknesses have a chance to instakill. | Weaknesses gain 40% instakill when Clotho and Lachesis are in the party. | |
| Innate | All allies | When user, Lachesis, and Atropos are in the active party, MP costs for all allies are reduced in battle. | MP costs ×0.7 when Lachesis and Atropos are in the party. | |
| Innate | Single ally | When user is in the active party, ally Lahmu cannot be targeted by attacks. | Lahmu cannot be targeted. | |
| Innate | Party | When user is in the active party, incapacitated allies in the stock will be revived at the end of battle with 1 HP. | Revives dead allies with 1 HP at the end of battle. | |
| Innate | All allies | While in the active party, all allies' Fire attacks may become Critical hits. | Fire attacks may Crit. | |
| Innate | All allies | While in the active party, all allies' Ice attacks may become Critical hits. | Ice attacks may Crit. | |
| Innate | All allies | While in the active party, all allies' Electric attacks may become Critical hits. | Elec attacks may Crit. | |
| Innate | All allies | While in the active party, all allies' Force attacks may become Critical hits. | Force attacks may Crit. | |
| Innate | All allies | While in the active party, all allies' Light attacks may become Critical hits. | Light attacks may Crit. | |
| Innate | All allies | While in the active party, all allies' Dark attacks may become Critical hits. | Dark attacks may Crit. | |
| Innate | All allies | While in the active party, all allies' Almighty attacks may become Critical hits. | Almighty attacks may Crit. | |
| Innate | All allies | While in the active party, all allies' attacks, including Magic, may become Critical hits against foes that have ailments. | All attacks may Crit against ailed enemies. | |
| Innate | All allies | While in the active party, all allies' attacks, including Magic, with positive skill potential may become Critical hits. | All attacks with positive Potential may Crit. | |
| Innate | All allies | While in the active party, increases damage for all allies when striking weaknesses of foes that have ailments. | Weakness damage ×1.2 against ailed enemies. | |
| Innate | All allies | While in the active party, all allies do increased damage when striking weaknesses, but their chance of being inflicted with ailments increases. | Weakness damage ×1.15, incoming Ailment rate ×1.4. | |
| Innate | All allies | While in the active party, increases Critical damage of Physical attacks for all allies. | Phys Crit damage ×1.1. | |
| Innate | All allies | While in the active party, increases damage when striking a Fire weakness for all allies. | Fire weakness damage ×1.1. | |
| Innate | All allies | While in the active party, increases damage when striking an Ice weakness for all allies. | Ice weakness damage ×1.1. | |
| Innate | All allies | While in the active party, increases damage when striking an Electric weakness for all allies. | Elec weakness damage ×1.1. | |
| Innate | All allies | While in the active party, increases damage when striking a Force weakness for all allies. | Force weakness damage ×1.1. | |
| Innate | All allies | While in the active party, increases damage when striking a Light weakness for all allies. | Light weakness damage ×1.1. | |
| Innate | All allies | While in the active party, increases damage when striking a Dark weakness for all allies. | Dark weakness damage ×1.1. | |
| Innate | All allies | While in the active party, reduces MP costs of healing skills for all allies in battle. | Healing MP cost ×0.9. | |
| Innate | All allies | While in the active party, reduces MP costs of support skills for all allies in battle. | Support MP cost ×0.9. | |
| Innate | All allies | While in the active party, all allies with a lower Physical skill potential than user will have it raised to the same rank as user's. | Raises Phys Potentials to match the user's. | |
| Innate | All allies | While in the active party, all allies with a lower Fire skill potential than user will have it raised to the same rank as user's. | Raises Fire Potentials to match the user's. | |
| Innate | All allies | While in the active party, all allies with a lower Ice skill potential than user will have it raised to the same rank as user's. | Raises Ice Potentials to match the user's. | |
| Innate | All allies | While in the active party, all allies with a lower Electric skill potential than user will have it raised to the same rank as user's. | Raises Elec Potentials to match the user's. | |
| Innate | All allies | While in the active party, all allies with a lower Force skill potential than user will have it raised to the same rank as user's. | Raises Force Potentials to match the user's. | |
| Innate | All allies | While in the active party, all allies with a lower Light skill potential than user will have it raised to the same rank as user's. | Raises Light Potentials to match the user's. | |
| Innate | All allies | While in the active party, all allies with a lower Dark skill potential than user will have it raised to the same rank as user's. | Raises Dark Potentials to match the user's. | |
| Innate | Self | Adds flashing Press Turn Icons to next turn based on how many times user's weakness was struck/user took a Critical hit. | +1 flashing Press Turn when receiving weakness or Crit. | |
| Innate | All allies | While in the active party, reduces MP costs of skills for allies with an active Charge effect. | MP costs ×0.85 to allies with a Charge effect. | |
| Innate | All allies | While in the active party, allies that attack with a Charge effect may retain the Charge effect. | 10% chance of retaining a Charge effect. | |
| Innate | All | While in the active party, ailment efficacy and instakill chances will go up for all, and ailment recovery chances will go down. | Ailment and instakill rates ×2, Ailment recovery rate ×0.8. | |
| Innate | All allies | While in the active party, increases the chance of natural recovery from ailments for all allies. | Ailment recovery rate ×1.3. | |
| Innate | All allies | While in the active party, chance of slight MP recovery to all allies at the end of a turn where an ally was summoned. | 50% chance of recovering 10% MP at the end of the turn if an ally was summoned. | |
| Innate | All allies | While in the active party, if an ally's Attack is raised by 2 ranks, their attacks, including Magic, may become Critical hits. | Attacks may Crit for allies with +2 Attack. | |
| Innate | All allies | While in the active party, if an ally's Defense is raised by 2 ranks, attacks that don't strike their weakness will be weakened. | Non-weakness damage ×0.85 for allies with +2 Defense. | |
| Innate | All allies | While in the active party, if an ally's Accuracy/Evasion is raised by 2 ranks, their Critical Rate will be increased. | Crit rate ×1.5 for allies with +2 Accuracy/Evasion. | |
| Innate | All allies | While in the active party, reduces damage against and raises Evasion for allies who draw enemy hostility. | Attacks targeting allies with Taunt gain Damage ×0.85 and Accuracy ×0.9. | |
| Innate | All allies | While in the active party, allies who draw enemy hostility may survive a fatal blow with 1 HP. | Allies with Taunt gain 20% chance of surviving Death with 1 HP. | |
| Innate | All allies | While in the active party, allies summoned in battle will gain the same support effects as user. | Summoned allies gain user's effects. | |
| Innate | All allies | While in the active party, allies in battle will recover from ailments when returning to the stock. | Cures Ailments of allies returning to the stock. | |
| Innate | All allies | While in the active party, increases damage for allies that have ailments. | Damage ×1.2 to ailed allies. | |
| Innate | All allies | While in the active party, allies afflicted with Charm will be more likely to perform the correct action. | Chance of ignoring Charm ×1.7. | |
| Innate | All allies | While in the active party, allies afflicted with Confusion will be more likely to perform the correct action. | Chance of ignoring Panic ×1.7. | |
| Innate | Single ally | While in the active party, when the Nahobino's HP reaches 0, an ally in the stock may be sacrificed to restore his full HP. | Nahobino gains 20% chance of surviving Death by sacrificing ally in stock. | |
| Innate | Self | While in the active party, when your HP reaches 0, an ally in the stock may be sacrificed to restore your full HP. | 35% chance of surviving Death by sacrificing ally in stock. | |
| Innate | All allies | While in the active party, slight HP recovery to all allies when an ally becomes incapacitated. | Restores 35% HP when an ally dies. | |
| Innate | All enemies | While in the active party, lowers all foes' stats to the minimum when an ally becomes incapacitated. (Once per battle) | -4 to all stats for 3 turns when an ally dies, once per battle. | |
| Innate | All allies | While in the active party, all allies will gain the same buffs as any ally that becomes incapacitated. | Transfer buffs from an ally when they die. | |
| Innate | All allies | While in the active party, slight HP recovery to all allies when user becomes incapacitated. | Restore 35% HP when user dies. | |
| Innate | All allies | While in the active party, slight MP recovery to all allies when user becomes incapacitated. | Restore 15% MP when user dies. | |
| Innate | All allies | While in the active party, raises all allies' stats to the max when user becomes incapacitated. (Once per battle) | +4 to all stats for 3 turns when user dies, once per battle. | |
| Innate | All allies | While in the active party, increases the likelihood of all allies' innate skills triggering. | Innate skill chance ×1.3. | |
| Innate | All allies | While in the active party, allies with Omagatoki effects will deal more damage for each hit done by allies. | Allies with Omagatoki effects gain Damage +1% per hit from party. | |
| Innate | All allies | While in the active party, allies with Omagatoki effects will have multi-hit attacks' Accuracy and max possible hits increased. | Multi-hit skills from allies with Omagatoki effects gain Accuracy ×1.5 and max hits +2. | |
| Innate | All allies | While in the active party, slight MP recovery when allies with Omagatoki effects take action. | Restore 5% MP per action to allies with Omagatoki effects. | |
| Innate | All allies | While an Omagatoki effect is active, user's attacks with positive skill potential that strike a weakness will be Critical hits. | Attacks with positive potential from allies with Omagatoki effects gain Crit on weakness. | |
| Innate | All allies | While an Omagatoki effect is active, user's attacks with positive skill potential will deal increased damage and may instakill. | Attacks with positive Potential from allies with Omagatoki effects gain Damage ×1.1 and 20% instakill. | |
| Innate | Self | While an Omagatoki effect is active, user's attacks with positive skill potential may inflict Sleep or instakill. | Attacks with positive Potential gain 35% Sleep and 20% instakill while under Omagatoki effects. | |
| Innate | Self | While an Omagatoki effect is active, if user inflicts an ailment on their action, it will not consume a Press Turn Icon. | Successful Ailment infliction does not consume Press Turns while under Omagatoki effects. | |
| Innate | All allies | Slight MP recovery to all allies when user uses a Magatsuhi Skill. | Recover 8% MP when user uses a Magatsuhi skill. | |
| Innate | Self | Increases damage dealt when Repelling an attack based on the number of weaknesses user has. | Each user weakness grants repelled damage +50%. | |
| Innate | Self | Increases user's Critical Rate based on the number of weaknesses user and allies in the active party have. | Each weakness in party grants Crit rate +30%. | |
| Innate | Self | Increases user's Critical hit damage based on the number of weaknesses user and allies in the active party have. | Each weakness in party grants Crit damage +5%. | |
| Innate | Self | Increases damage based on the number of clones in the active party. | Each clone in party grants Damage +20%. | |
| Innate | Self | Raises user's Electric attacks' Accuracy and Critical Rate based on the number of able allies in the stock. | Elec attacks gain Accuracy +1% and Crit rate +5% per living ally in stock. | |
| Innate | Self | Increases damage based on the number of incapacitated allies in the stock. | Damage +5% per dead ally in stock. | |
| Innate | Self | Greatly raises attack Accuracy. | Accuracy ×2. | |
| Innate | Self | Increases the damage of user's Physical attacks based on the Physical skill potentials of allies in the active party. | Total party Phys potential grants Phys damage +1% per point. | |
| Innate | Self | Increases the damage of user's Fire attacks based on the Fire skill potentials of allies in the active party. | Total party Fire potential grants Fire damage +1% per point. | |
| Innate | Self | Increases the damage of user's Ice attacks based on the Ice skill potentials of allies in the active party. | Total party Ice potential grants Ice damage +1% per point. | |
| Innate | Self | Increases the damage of user's Electric attacks based on the Electric skill potentials of allies in the active party. | Total party Elec potential grants Elec damage +1% per point. | |
| Innate | Self | Increases the damage of user's Force attacks based on the Force skill potentials of allies in the active party. | Total party Force potential grants Force damage +1% per point. | |
| Innate | Self | Increases the damage of user's Light attacks based on the Light skill potentials of allies in the active party. | Total party Light potential grants Light damage +1% per point. | |
| Innate | Self | Increases the damage of user's Dark attacks based on the Dark skill potentials of allies in the active party. | Total party Dark potential grants Dark damage +1% per point. | |
| Innate | Self | When user's action consumes more than 1 Press Turn Icon, adds 1 Press Turn Icon to the next turn. | +1 Press Turn next turn when user's action consumes more than 1 Press Turn. | |
| Innate | Single ally | Greatly raises Accuracy for the ally that acts after user, and lowers the chance of missing the enemy if they are afflicted with Mirage. | Accuracy ×1.35 and chance of ignoring Mirage ×1.36 to next ally. | |
| Innate | Single ally | Increases damage for the ally that acts after user when striking a weakness. | Weakness damage ×1.2 to next ally. | |
| Innate | Self | Raises Accuracy and Critical Rate when attacking the same single target as the ally that acted before user. | Accuracy ×1.25 and Crit rate ×1.6 when targeting the same enemy as the previous ally. | |
| Innate | Self | Foes' innate skills will not trigger when user attacks, and counterattacks triggered by innate skills will not trigger afterwards. | Innate skills and counters from targeted enemies will not trigger. | |
| Innate | Self | Increases Critical Rate and damage of Critical hits based on the number of active effects on user. | Crit rate +40% and Crit damage +10% per effect and Ailment on user. | |
| Innate | Self | Chance of instakill when striking a weakness or landing a Critical hit. | Weakness and Crit attacks gain 40% instakill. | |
| Innate | Self | Returns the target back to the stock after landing a Critical hit. | Crits return enemy to stock. | |
| Innate | Self | Increases damage when attacking a target that has an ailment. | Damage ×1.3 against ailed enemies. | |
| Innate | Self | When user attacks a target that is afflicted with Sleep, Sleep will not be removed. | Attacks do not remove Sleep. | |
| Innate | Self | When casting a stat buff on an ally, ailments may be cured. | 50% chance of curing Ailments when buffing an ally. | |
| Innate | Self | When using a healing skill on an ally, the target may have a random stat raised by 1 rank for 3 turns. | 50% chance of a random buff when healing an ally. | |
| Innate | Self | When restoring an ally's HP, ailments may be cured. | 50% chance of curing Ailments when healing an ally. | |
| Innate | Self | Raises Accuracy and Critical Rate of user's Physical attacks. | Crit rate ×2 and Phys accuracy ×1.2. | |
| Innate | Self | Greatly increases damage if user and allies have already taken a combined 8 actions during the turn. | Damage ×1.5 if party has taken 8 actions. | |
| Innate | Self | Increases the damage of user's Physical attacks based on the number of hits dealt by allies during the turn. | Phys damage +1% per hit from party. | |
| Innate | Self | Increases the damage of user's Fire attacks based on the number of hits dealt by allies during the turn. | Fire damage +1% per hit from party. | |
| Innate | Self | Increases the damage of user's Ice attacks based on the number of hits dealt by allies during the turn. | Ice damage +1% per hit from party. | |
| Innate | Self | Increases the damage of user's Electric attacks based on the number of hits dealt by allies during the turn. | Elec damage +1% per hit from party. | |
| Innate | Self | Increases the damage of user's Force attacks based on the number of hits dealt by allies during the turn. | Force damage +1% per hit from party. | |
| Innate | Self | Increases the damage of user's Light attacks based on the number of hits dealt by allies during the turn. | Light damage +1% per hit from party. | |
| Innate | Self | Increases the damage of user's Dark attacks based on the number of hits dealt by allies during the turn. | Dark damage +1% per hit from party. | |
| Innate | Self | Increases the damage of user's Almighty attacks based on the number of hits dealt by allies during the turn. | Almighty damage +1% per hit from party. | |
| Innate | Single ally | When user receives a stat buff from an ally, slight MP recovery to that ally. | Restores 5% MP of ally who buffs user. | |
| Innate | All allies | When user receives a stat debuff, slight HP recovery and cures ailments for all allies. (Once per turn.) | Recovers 25% HP and cures Ailments when user is debuffed once per turn. | |
| Innate | All allies | When user receives a stat debuff, slight MP recovery to all allies. (Once per turn) | Restores 5% MP when user is debuffed once per turn. | |
| Innate | Self | When user receives a stat debuff, adds 1 Press Turn Icon at the start of user's next turn. | +1 Press Turn next turn when user is debuffed. | |
| Innate | Self | When user Resists or Nulls an attack 2 times or more, adds 1 Press Turn Icon at the start of user's next turn. | +1 Press Turn every second time user resists or nullifies damage, once per turn. | |
| Innate | Self | When user guards or has Defense raised by 2 ranks, Pierce effects will be nullified. | Nulls Pierce while guarding with +2 Defense. | |
| Innate | Self | Chance to nullify Physical attacks, but removes the ability to evade attacks that strike weaknesses. | 15% chance of nullifying Phys, cannot dodge weaknesses. | |
| Innate | Self | Increases Critical Rate when Accuracy/Evasion is raised. | Crit rate ×2 while Accuracy/Evasion is increased. | |
| Innate | Self | Attacks, including Magic, may become Critical hits against foes with lower Agility than user. | Attacks may Crit against enemies with lower Ag. | |
| Innate | Self | At the start of user's turn, slight HP recovery if either Depraved Arm or Depraved Wing are present. | Recover 3% HP each turn if Depraved Arm or Depraved Wing are alive. | |
| Innate | Single ally | At the start of user's turn, removes stat debuffs from ally Abdiel. | Removes debuffs from Abdiel each turn. | |
| Innate | Self | At the start of user's turn, raises all stats by a number of ranks based on the number of active Thunder Bits for 3 turns. | Each Thunder Bit grants +1 to all stats for 3 turns each turn. | |
| Innate | Single ally | At the start of user's turn, cures ally Nuwa's ailments. | Cures Nuwa's Ailments each turn. | |
| Innate | Self | If user does not receive damage on a turn, adds 1 Press Turn Icon at the start of the next turn. | +1 Press Turn next turn if user does not take damage. | |
| Innate | Self | Randomizes weakness at the start of battle. | Gain one random weakness. | |
| Innate | All allies | While in the active party, reduces damage taken for Qadištu demon allies. | Incoming damage ×0.85 to Qadištu allies. | |
| Innate | All allies | While in the active party, attacks, including Magic, may become Critical hits for Qadištu demon allies. | Attacks from Qadištu allies may crit. | |
| Innate | All allies | While in the active party, raises Accuracy/Evasion for Qadištu demon allies. | Accuracy ×1.25 and incoming attack accuracy ×0.92 to Qadištu allies. | |
| Innate | All allies | While in the active party, increases Critical Rate for Qadištu demon allies. | Crit rate ×2 to Qadištu allies. | |
| Innate | All allies | Increases healing skill effects based on how low user's HP is. | Healing scales with user's lost HP. | |
| Innate | Self | When user's HP reaches 0, drains HP from Tiamat and revives with full HP. | Revives self by draining Tiamat's HP. | |
| Innate | Self | At the start of user's turn, weaknesses struck on the previous turn will have their affinity resistances changed to Drain. | Gains Drain to weaknesses struck on previous turn. | |
| Innate | Self | When all stats are raised, greatly increases the amount of HP or MP restored by user's healing skills. | Healing skills gain HP and MP recovery ×2 while all stats are increased. | |
| Innate | All allies | While in the active party, grants a Pierce effect against foes that have ailments for user and Qadištu demon allies. | Attacks from self and Qadištu allies gain Pierce against ailed enemies. | |
| Innate | All allies | While in the active party, increases Critical Rate and grants a Pierce effect to the standard attack for all allies. | Crit rate ×1.3 and basic attacks Pierce. | |
| Innate | Party | While in the active party, very slightly decreases the amount of Magatsuhi consumed when an ally uses a Magatsuhi Skill. | Recovers 8% to 15% Magatsuhi when casting Magatsuhi skill. |
Counter Innates
| Name | S. TypeSkill Type | D. TypeDamage Type | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Innate | Physical | Medium | Single enemy | 1 | 160 | 0% | 98% | When user Resists or Nulls an attack, chance to counter with a medium Physical attack with a chance of instakill. | 50% chance of Phys counter with 30% instakill when resisting or nullifying damage. | |
| Innate | Magical | Medium | Single enemy | 1 | 160 | 0% | 98% | When user Resists or Nulls an attack, chance to counter with a medium Fire attack with a chance of instakill. | 50% chance of Fire counter with 30% instakill when resisting or nullifying damage. | |
| Innate | Magical | Medium | Single enemy | 1 | 160 | 0% | 98% | When user Resists or Nulls an attack, chance to counter with a medium Ice attack with a chance of instakill. | 50% chance of Ice counter with 30% instakill when resisting or nullifying damage. | |
| Innate | Magical | Medium | Single enemy | 1 | 160 | 0% | 98% | When user Resists or Nulls an attack, chance to counter with a medium Electric attack with a chance of instakill. | 50% chance of Elec counter with 30% instakill when resisting or nullifying damage. | |
| Innate | Magical | Medium | Single enemy | 1 | 160 | 0% | 98% | When user Resists or Nulls an attack, chance to counter with a medium Force attack with a chance of instakill. | 50% chance of Force counter with 30% instakill when resisting or nullifying damage. | |
| Innate | Magical | Medium | Single enemy | 1 | 160 | 0% | 98% | When user Resists or Nulls an attack, chance to counter with a medium Light attack with a chance of instakill. | 50% chance of Light counter with 30% instakill when resisting or nullifying damage. | |
| Innate | Magical | Medium | Single enemy | 1 | 160 | 0% | 98% | When user Resists or Nulls an attack, chance to counter with a medium Dark attack with a chance of instakill. | 50% chance of Dark counter with 30% instakill when resisting or nullifying damage. | |
| Innate | Physical | Severe | Single enemy | 1 | 230 | 0% | 98% | When user guards an attack, chance to counter with a severe Physical attack. | 50% chance of Phys counter with 35% instakill when guarding damage. | |
| Innate | Magical | — | Single enemy | 1 | — | 0% | 98% | When user takes damage from an attack with a Pierce effect, deal equivalent Almighty damage to the attacker. | Equivalent Almighty counter when receiving Piercing damage. | |
| Innate | Magical | Severe | Single enemy | 1 | 230 | 0% | 98% | When targeted by a skill that inflicts an ailment, counter with a severe Almighty attack. | Almighty counter when targeted by an Ailment. | |
| Innate | Magical | Heavy | Single enemy | 1 | 250 | 0% | 98% | When user received an attack with a Pierce effect, counter with a heavy Light attack with a Pierce effect. May inflict Mirage. | Light counter with 200% Mirage when receiving Piercing damage. |
Magatsuhi Skills
Offensive Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Magatsuhi | Physical | Heavy | All enemies | 1 | 700 | 0% | 255% | Heavy Physical attack to all foes. Chance of inflicting Sleep. | Inflicts damage, 200% Sleep. | |
| Magatsuhi | Physical | Heavy | All enemies | 1 | 700 | 0% | 255% | Heavy Physical attack to all foes. Chance of inflicting Sleep. | Inflicts damage, 200% Sleep. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 440 | 0% | 255% | Severe level-based Physical attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. | Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 500 | 0% | 255% | Severe level-based Fire attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. | Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 440 | 0% | 255% | Severe level-based Ice attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. | Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 420 | 0% | 255% | Severe level-based Electric attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. | Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 400 | 0% | 255% | Severe level-based Force attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. | Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 480 | 0% | 255% | Severe level-based Light attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. | Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 460 | 0% | 255% | Severe level-based Dark attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns. | Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 400 | 0% | 255% | Severe level-based Almighty attack to all foes. | Inflicts level-based damage. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 400 | 0% | 255% | Severe level-based Almighty attack to all foes. | Inflicts level-based damage. | |
| Magatsuhi | Level | Severe | Single enemy | 1 | 650 | 0% | 255% | Severe level-based Almighty attack to 1 foe. | Inflicts level-based damage. | |
| Magatsuhi | Level | Severe | Single enemy | 1 | 650 | 0% | 255% | Severe level-based Almighty attack to 1 foe. | Inflicts level-based damage. | |
| Magatsuhi | Level | Heavy | Single enemy | 1 | 200 | 0% | 255% | Heavy level-based Almighty HP/MP drain attack to 1 foe. | Drains HP and MP, level-based. | |
| Magatsuhi | Level | Heavy | Single enemy | 1 | 200 | 0% | 255% | Heavy level-based Almighty HP/MP drain attack to 1 foe. | Drains HP and MP, level-based. | |
| Magatsuhi | Level | Heavy | Random enemies | 3-6 | 200 | 0% | 255% | 3~6 heavy level-based Almighty attacks to random foes. Removes 1 Press Turn Icon from foe's next turn. | Inflicts damage, -1 Press Turn to enemy party's next turn. | |
| Magatsuhi | Level | Severe | Single enemy | 1 | 500 | 0% | 255% | Severe level-based Almighty attack to 1 foe with a chance of instakill. Removes 1 Press Turn Icon from foe's next turn. | Inflicts damage, -1 Press Turn to enemy party's next turn. | |
| Magatsuhi | Level | Severe | All enemies | 1 | 300 | 0% | 255% | Severe level-based Almighty attack to all foes and removes buffs. Removes 1 Press Turn Icon from foe's next turn. | Inflicts damage, removes stat buffs, -1 Press Turn to enemy party's next turn. | |
| Magatsuhi | Level | Heavy | All enemies | 2 | 250 | 0% | 255% | 2 heavy level-based Almighty attacks to all foes. High chance of inflicting Charm. Large HP recovery to all allies. | Inflicts level-based damage, heals 40% + 200 HP to all allies, 100% Charm. |
Ailment Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Target | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|
| Magatsuhi | Status | All enemies | 255% | High chance of inflicting an ailment to all foes and lowers all stats by 1 rank for 3 turns. | 200% Seal/Sleep/Charm/Panic/Mirage/Poison, -1 to all stats for 3 turns. | |
| Magatsuhi | Status | All enemies | 255% | High chance of inflicting an ailment to all foes and lowers all stats by 1 rank for 3 turns. | 200% Seal/Sleep/Charm/Panic/Mirage/Poison, -1 to all stats for 3 turns. |
Healing Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | P. LevelPower Level | Target | B. PowerBase Power | Description | Effect |
|---|---|---|---|---|---|---|---|
| Magatsuhi | Healing | Full | Party | — | Full HP recovery, and recovery from ailments and incapacitation for all allies (stock included). | Heals and revives with 100% HP, cures ailments, including Stock. | |
| Magatsuhi | Healing | Full | Party | — | Full HP recovery, and recovery from ailments and incapacitation for all allies (stock included). | Heals and revives with 100% HP, cures ailments, including Stock. | |
| Magatsuhi | Healing | Moderate | All allies | 10 | Moderate MP recovery to all allies. | Heals 30% + power MP. | |
| Magatsuhi | Healing | Full | Self | — | Full HP and MP recovery to self. | Heals 100% HP and MP. | |
| Magatsuhi | Healing | Full | Self | — | Full HP and MP recovery to self. | Heals 100% HP and MP. | |
| Magatsuhi | Healing | Moderate | All allies | 120 | Moderate HP recovery to all allies. Removes ailments and debuffs and adds 1 Press Turn Icon to next turn. | Heals 50% + power HP, cures ailments, removes debuffs, +1 Press Turn next turn. | |
| Magatsuhi | Healing | Large | Single ally | 100 | Large MP recovery to 1 ally. Adds 1 Press Turn Icon to next turn. | Heals 60% + power MP, +1 Press Turn next turn. | |
| Magatsuhi | Healing | Large | All allies | — | Large recovery to self above MAX HP. Adds 1 Press Turn Icon to next turn. | Heals 175% HP, overheals, +1 Press Turn next turn. | |
| Magatsuhi | Healing | — | All allies | — | Greatly recovers all allies above MAX HP. | Heals 175% HP, overheals. | |
| Magatsuhi | Healing | — | Single ally | — | Recovers 1 ally above MAX HP. Raises all stats to the max and draws enemy hostility for 3 turns. | Heals 225% HP, overheals, +4 to all stats and Taunt for 3 turns. | |
| Magatsuhi | Healing | Moderate | All allies | 150 | Moderate HP and MP recovery to all allies and raises all stats to the maximum for 3 turns. | Heals 25% + power HP and 20% + 30 MP, +4 to all stats for 3 turns. |
Support Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Target | Description | Effect |
|---|---|---|---|---|---|
| Magatsuhi | Status | All allies | All attacks, including Magic attacks, will become Critical hits for all allies for 1 turn. | Guaranteed Critical hits on all attacks. | |
| Magatsuhi | Status | All enemies | Lowers all stats to the minimum for all foes for 3 turns. | -4 to all stats for 3 turns. | |
| Magatsuhi | Status | All allies | Raises all stats of all allies to the max for 3 turns. | +4 to all stats for 3 turns. | |
| Magatsuhi | Status | All allies | Next Strength-based attack from all allies will be 100% accurate and guaranteed Critical. | Next Strength-based attack will be Critical and not miss. | |
| Magatsuhi | Status | All allies | Increases the damage of the next attack for all allies and adds Pierce effect. | Next attack gains Damage ×1.3 and Pierce. | |
| Magatsuhi | Status | All allies | Greatly decreases damage to all allies until the next turn. | Reduces damage by 90% for 1 turn. | |
| Magatsuhi | Status | Self | Greatly increases the damage of the next attack of self and adds Pierce effect. | Next attack gains Damage ×3.4 and Pierce. | |
| Magatsuhi | Status | Self | Greatly increases the damage of the next attack of self and adds Pierce effect. | Next attack gains Damage ×3.4 and Pierce. | |
| Magatsuhi | Status | All enemies | Removes all stat buff effects on all foes, and returns ailment resistances to their original states. | Removes stat buffs, charges and barriers, resets ailment resistances. | |
| Magatsuhi | Status | All allies | All attacks from all allies will ignore affinity resistances and Pierce through for 1 turn. | Attacks Pierce for 1 turn. | |
| Magatsuhi | Status | All allies | Greatly raises Accuracy and ailment efficacy of all allies for 1 turn. | Accuracy and Ailment chance ×2.5 for 1 turn. | |
| Magatsuhi | Status | All allies | Greatly raises Accuracy and ailment efficacy of all allies for 1 turn. | Accuracy and Ailment chance ×2.5 for 1 turn. | |
| Magatsuhi | Status | All allies | The lower the HP of all allies, the more damage and HP recovered through skills for 1 turn. | Scales damage and healing with missing HP for 1 turn. | |
| Magatsuhi | Status | All allies | The lower the HP of all allies, the more damage and HP recovered through skills for 1 turn. | Scales damage and healing with missing HP for 1 turn. | |
| Magatsuhi | Status | All allies | All skills of all allies will cost 1 MP for 1 turn. | All skills cost 1 MP for 1 turn. | |
| Magatsuhi | Status | All allies | Makes buffs and debuffs twice as effective for all allies for 1 turn. | Doubles the effectiveness of buffs and debuffs for 1 turn. | |
| Magatsuhi | Status | All allies | All multi-hit moves of all allies will deal the max amount of hits for 1 turn. | Multi-hit moves always hit the max amount of times for 1 turn. | |
| Magatsuhi | Status | All allies | All multi-hit moves of all allies will deal the max amount of hits for 1 turn. | Multi-hit moves always hit the max amount of times for 1 turn. | |
| Magatsuhi | Status | All allies | Forgives up to 2 failures in a demon negotiation for 1 turn. | Forgives 2 failures in negotiation for 1 turn. | |
| Magatsuhi | Status | All allies | All skills of all allies will cost twice the MP but deal double the damage for 1 turn. | All skills gain Damage ×2 and MP cost ×2 for 1 turn. | |
| Magatsuhi | Status | All allies | All skills of all allies will cost twice the MP but deal double the damage for 1 turn. | All skills gain Damage ×2 and MP cost ×2 for 1 turn. | |
| Magatsuhi | Status | All allies | EXP and Macca earned greatly increased if the battle ends on this turn. | EXP ×2 and Macca ×4 if the battle ends on this turn. | |
| Magatsuhi | Status | All allies | EXP and Macca earned greatly increased if the battle ends on this turn. | EXP ×2 and Macca ×4 if the battle ends on this turn. | |
| Magatsuhi | Status | All allies | Increases all potentials to the max for all allies for 1 turn. | Maximizes all Skill Potentials for 1 turn. | |
| Magatsuhi | Status | All allies | Increases all potentials to the max for all allies for 1 turn. | Maximizes all Skill Potentials for 1 turn. | |
| Magatsuhi | Status | All allies | All charge effects will remain for all allies until the next turn. | Charge effects are not consumed for 1 turn. | |
| Magatsuhi | Status | All allies | Increases damage when striking a target's weakness for all allies for 1 turn. | Weakness damage ×2.1 for 1 turn. | |
| Magatsuhi | Status | All allies | Greatly increases the damage of the next Strength-based attack and raises Attack to the max for 3 turns for all allies. | +4 Attack for 3 turns and next Strength-based attack gains Damage ×1.8. | |
| Magatsuhi | Status | All allies | Greatly increases the damage of the next Magic-based attack and raises Attack to the max for 3 turns for all allies. | +4 Attack for 3 turns and next Magic-based attack gains Damage ×1.8. | |
| Magatsuhi | Status | All allies | Reflects a Physical attack once for all allies for 1 turn. | Adds Repel Phys for 1 turn. | |
| Magatsuhi | Status | All allies | Reflects a Magic attack once for all allies for 1 turn. | Adds Repel Magic for 1 turn. | |
| Magatsuhi | Status | All allies | Guarantees defeated enemies will drop items for 1 turn. | 100% item drop rate from defeated enemies for 1 turn. | |
| Magatsuhi | Status | All allies | Adds 1 Press Turn Icon for every defeated foe for all allies for 1 turn. | Gain half a Press Turn Icon when an enemy dies for 1 turn. | |
| Magatsuhi | Status | All allies | Press Turn Icon consumption is reduced by half for all allies for 1 turn. | Halves Press Turn consumption for 1 turn. | |
| Magatsuhi | Status | All allies | Changing party members or passing a turn will not consume a Press Turn Icon for all allies for 1 turn. | No Press Turns consumed for Passing or changing party members for 1 turn. | |
| Magatsuhi | Status | Self | Causes the next attack of self to be performed 4 times consecutively. | Repeats next attack 3 times. | |
| Magatsuhi | — | Party | Restores Press Turn Icons to the state they were in at the start of the turn. | Resets Press Turns to their initial state. |