Critical Aura
| Critical Aura | |
| 会心の覇気 | |
| Attribute(s) | Support |
| Effect(s) | Forces Critical Hit |
Critical Aura is a skill in Shin Megami Tensei V.
Profile
Critical Aura is a Support skill that grants the user the Critical Charge effect. Critical Charge causes the user's next Strength-based attack to be perfectly accurate and always Critical.
Gameplay
Effect
| Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| In Battle | Outside | ||||||||||||||
| Shin Megami Tensei V | Support | — | — | — | 25 MP | — | Self | — | — | — | — | — | 11 | — | — |
| Shin Megami Tensei V: Vengeance | Support | Magic | Status | Next Strength-based attack will be Critical and not miss. | 25 MP | — | Self | — | — | — | — | — | 11 | ✔ | ✘ |
Mechanics
Shin Megami Tensei V
Critical Charge bypasses both Critical Hit and accuracy calculations. There are no effects that would force an attack with Critical Charge to miss, but Critical Charge will not force a Critical Hit if the defender resists the attack.
As a Charge effect, if another Charge effect is applied before Critical Charge is consumed, the new effect will overwrite Critical Charge.
Shin Megami Tensei V: Vengeance
Critical Charge functions as in the original game, but there are two additional exceptions to its effects:
Critical Charge applies to attacks of the Physical attribute or Strength-based, unless the attack is repelled or a Counter. Critical Charge is removed if the attack is repelled, but not if the attack is Level-based. This discrepancy allows a Physical Level-based attack to benefit from Critical Charge without consuming it, which only applies to Feline Fury.
If the defender is under the effects of Luminescent Mirage, its Absolute Evasion effect will take priority over Critical Charge's accuracy effect.
Descriptions
| Game | Description |
|---|---|
| Shin Megami Tensei V | Next Strength-based attack of self will be 100% accurate and guaranteed Critical. |
| Shin Megami Tensei V: Vengeance | Next Strength-based attack from self will be 100% accurate and guaranteed Critical. |
Learnsets
Demons
Shin Megami Tensei V
| Name | Race | Learned |
|---|---|---|
| Hecatoncheires | Jaki | Innate |
| Asura | Fury | Innate |
| Xuanwu | Dragon | 26 |
| Matador | Fiend | 26 |
| Jatayu | Avian | 34 |
| Flauros | Fallen | 52 |
| Loup-garou | Beast | 55 |
| Odin | Deity | 78 |
Shin Megami Tensei V: Vengeance
| Name | Race | Learned |
|---|---|---|
| Hecatoncheires | Jaki | Innate |
| Gogmagog | Jirae | Innate |
| Nahobeeho | Fairy | Innate |
| Asura | Fury | Innate |
| Xuanwu | Dragon | 26 |
| Matador | Fiend | 26 |
| Turbo Granny | Foul | 28 |
| Jatayu | Avian | 34 |
| Flauros | Fallen | 52 |
| Loup-garou | Beast | 55 |
| Odin | Deity | 78 |
Nomenclature
| This nomenclature section is a stub. You can help Megami Tensei Wiki by expanding it. | |
| Reason: Missing names. |
| Language | Name | Meaning |
|---|---|---|
| Critical Aura | ||
| 会心の覇気 Kaishin no Haki | Critical Drive | |