Skills in Shin Megami Tensei V
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This is a list of skills in Shin Megami Tensei V.
Physical
Name | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Skill Rank | Description | Effect |
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Weak Physical attack to 1 foe. | |||||||||
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Medium Physical attack to 1 foe. | |||||||||
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Heavy Physical attack to 1 foe. | |||||||||
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Severe Physical attack to 1 foe. | |||||||||
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2~3 Physical attacks to 1 foe. | |||||||||
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2~3 medium Physical attacks to 1 foe. | |||||||||
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2-3 heavy Physical attacks to 1 foe. | |||||||||
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2~4 weak Physical attacks to random foes. | |||||||||
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2~4 medium Physical attacks to random foes. | |||||||||
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2~4 heavy Physical attacks to random foes. | |||||||||
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Weak Physical attack to all foes. | |||||||||
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Medium Physical attack to all foes. | |||||||||
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Heavy Physical attack to all foes. | |||||||||
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Weak Physical attack to 1 foe. high chance of Critical. | |||||||||
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Medium Physical attack to 1 foe. High chance of Critical. | |||||||||
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Heavy Physical attack to 1 foe. High chance of Critical. | |||||||||
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1~4 weak Physical attacks to 1 foe. High Critical rate. | |||||||||
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1~4 medium Physical attacks to 1 foe. High Critical rate. | |||||||||
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Weak Physical attacks to all foes. High chance of Critical. | |||||||||
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Medium Physical attacks to all foes. High chance of Critical. | |||||||||
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Weak Physical attack to 1 foe. Greater effect if a Critical hit. | +70 power on critical hit. | ||||||||
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Medium Physical attacks to 1 foe. Greater effect when landing a Critical. | +80 power on critical hit. | ||||||||
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Heavy Physical attack to 1 foe. Greater effect if a Critical hit. | +110 power on critical hit. | ||||||||
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Severe Physical attack to 1 foe. Greater effect when landing a Critical. Extra damage on critical hit | +75 power on critical hit. | ||||||||
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5 weak Physical attacks to 1 foe. Low accuracy. | |||||||||
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2~5 medium Physical attacks to random foes. Low accuracy. | |||||||||
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Medium Physical attack to all foes. Low accuracy. | |||||||||
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Heavy Physical attack to all foes. Low accuracy. | |||||||||
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Light Physical attack to 1 foe. Low accuracy, but hits are always Critical. | |||||||||
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Heavy Physical attack to 1 foe. Low accuracy, but hits are always Critical. | |||||||||
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Severe Physical attack to 1 foe. Low accuracy, but hits are always Critical. | |||||||||
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Weak Physical attack to 1 foe. Always lands Critical Hits. | |||||||||
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Weak Physical attack to all foes. Ignores resistance, pierces, and always Critical. | |||||||||
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Medium Physical attack to 1 foe. Ignores affinity resistace and pierces through. | |||||||||
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Heavy Physical attack to 1 foe. Ignores affinity resistance and pierces through. | |||||||||
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Weak to heavy Physical attack to 1 foe. The more remaining HP you have, the stronger the attack. | |||||||||
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Medium to severe Physical attack to 1 foe. The more remaining HP you have, the stronger the attack. | |||||||||
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Weak Physical attack to 1 foe. Lowers target's Attack by 1 rank for 3 turns. | |||||||||
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Weak Physical attack to 1 foe. Lowers target's Defense by 1 rank for 3 turns. | |||||||||
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Weak Physical attack to 1 foe. Lowers target’s Accuracy and Evasion by 1 rank for 3 turns. | |||||||||
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Weak Physical attack to 1 foe. Chance of inflicting Poison. | 60% chance to inflict Poison. | ||||||||
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2~4 weak Physical attacks to random foes. Chance of inflicting Poison. | 35% chance to inflict Poison | ||||||||
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Weak Physical attack to 1 foe. Chance of inflicting Sleep. | 55% chance to inflict Sleep. | ||||||||
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Weak Physical attack to 1 foe. Chance of inflicting Confusion. | 45% chance to inflict Confusion. | ||||||||
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2 medium physical attacks to 1 foe. Chance of inflicting Seal. | 30% chance to inflict Seal. | ||||||||
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2~4 medium Physical attacks to random foes. Chance of inflicting Mirage. | 35% chance to inflict Mirage. | ||||||||
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Medium Physical attack to 1 foe. Chance of inflicting Poison/Confusion/Charm. | 25% chance to inflict Poison/Confusion/Charm. | ||||||||
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Weak Physical attacks to 1 foe. Greater effect if target is Poisoned. | +160 power on poisoned target. | ||||||||
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Weak Physical attack to 1 foe. Greater effect when target is asleep. | +310 power on sleeping target. | ||||||||
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Weak 3 Physical attacks to 1 foe. Greater effect when target is Confused. | +45 power on confused target. | ||||||||
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2 weak Physical attacks to 1 foe. Greater effect if target is charmed. | +80 power on charmed target. | ||||||||
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Medium Physical HP-draining attack to 1 foe | |||||||||
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Physical attack that strikes 4 times against a single enemy. Low hit rate. | Unique to Daemon; cannot be inherited in Fusion. | ||||||||
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Medium Physical attack to all foes. Lowers target's Defense by 1 rank for 3 turns. | Unique to Zaou-Gongen; cannot be inherited in Fusion. | ||||||||
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Weak 8 Physical attacks to random foes. Always lands Critical hits. | Unique to Yoshitsune; cannot be inherited in Fusion. | ||||||||
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Severe Physical attack to 1 foe. Greater effect if a Critical hit. | Unique to Fionn mac Cumhaill; cannot be inherited in Fusion. | ||||||||
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Severe Physical attack to 1 foe. Ignores affinity resistance and pierces through. | Unique to Odin; cannot be inherited in Fusion. | ||||||||
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Medium Physical attack to all foes. Lowers target's Attack/Defense by 1 rank for 3 turns. | Unique to Zeus; cannot be inherited in Fusion. | ||||||||
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Heavy Physical attack to all foes. High chance of Critical. | Unique to Khonsu; cannot be inherited in Fusion. | ||||||||
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Heavy Physical attack to 1 foe. Greater effect when landing a Critical. | Unique to Hayataro; cannot be inherited in Fusion. | ||||||||
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3 medium Physical attacks to 1 foe. High Critical Rate. | Unique to Nuwa; cannot be inherited in Fusion. | ||||||||
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3~6 weak Physical attacks to random foes. | DLC only. Unique to Matador; cannot be inherited in Fusion. | ||||||||
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Heavy Physical attack to all foes. | DLC only. Unique to Hell Biker; cannot be inherited in Fusion. | ||||||||
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1~3 heavy Piercing Physical attacks to random foes. Chance of inflicting Confusion. | DLC only. Unique to Red Rider; cannot be inherited in Fusion. | ||||||||
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Heavy Physical Damage to all foes. Deals extra damage when the target is inflicted with a status ailment. | DLC only. Unique to Pale Rider; cannot be inherited in Fusion. | ||||||||
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Medium Physical attack to 1 foe. Chance of inflicting Confusion. | DLC only. Unique to Artemis; cannot be inherited in Fusion. | ||||||||
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Weak Physical attack to 1 foe. Lowers Defense by 2 ranks for 3 turns. | DLC only. Unique to Artemis; cannot be inherited in Fusion. | ||||||||
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15 weak Physical attacks to random foes. | DLC only. Unique to Artemis; cannot be inherited in Fusion. |
Elemental
Fire Skills
Name | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Skill Rank | Description | Effect |
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Light Fire attribute attack on a single enemy. | |||||||||
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Medium Fire attack to 1 foe. | |||||||||
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Heavy Fire attack to 1 foe. | |||||||||
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Severe Fire attack to 1 foe. | |||||||||
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Weak Fire attack to all foes. | |||||||||
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Medium Fire attack to all foes. | |||||||||
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Heavy Fire attack to all foes. | |||||||||
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Severe Fire attack to all foes. | |||||||||
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Medium Fire Strength-based attack to 1 foe. | |||||||||
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Weak 2~5 Fire attacks to random foes. | |||||||||
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Medium 2~5 Fire attacks to random foes. | |||||||||
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Heavy Fire attack to 1 foe. Ignores affinity resistance and pierces through. | |||||||||
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Medium Fire attack to 1 foe. Chance of inflicting Mirage. | Unique to Aitvaras; cannot be inherited in Fusion. | ||||||||
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Medium Fire attack to all foes. | Unique to Cironnup; cannot be inherited in Fusion. 75% chance to inflict Mirage. | ||||||||
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Heavy Fire attack to all foes. Negates target's status buff effects. | Unique to Adramelech; cannot be inherited in Fusion. | ||||||||
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Severe Fire attack to all foes. Ignores affinity resistance and pierces through. | Unique to Amon; cannot be inherited in Fusion. | ||||||||
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Severe Fire attack to 1 foe. | Unique to Inanna; cannot be inherited in Fusion. | ||||||||
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Heavy Fire attack to all foes. | DLC only. Unique to Hell Biker; cannot be inherited in Fusion. | ||||||||
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Severe Fire attack to 1 foe. | Boss-only skill exclusive to Inanna. | ||||||||
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Severe Fire damage to all foes. Piercing effect that ignores affinity resistances. | Boss-only skill exclusive to Khonsu Ra. | ||||||||
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Severe Fire/Ice attack to 1 foe. Ignores affinity and pierces through. | Boss-only skill exclusive to Lucifer. Uses a Coctyus Star or Brimstone Star to attack; element dependant on Star used. | ||||||||
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Severe Fire attack to all foes. | Boss-only skill exclusive to Lucifer. | ||||||||
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3~8 medium Fire attacks to random foes. Ignores affinity resistance and pierces through. | Boss-only skill exclusive to Lucifer. |
Ice Skills
Name | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Skill Rank | Description | Effect |
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Weak Ice attack to 1 foe. | |||||||||
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Medium Ice attack to 1 foe. | |||||||||
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Heavy Ice attack to 1 foe. | |||||||||
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Severe Ice attack to 1 foe. | |||||||||
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Weak Ice attack to all foes. | |||||||||
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Medium Ice attack to all foes. | |||||||||
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Heavy Ice attack to all foes | |||||||||
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Severe Ice attack to all foes. | |||||||||
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Medium Ice Strength-based attack to 1 foe. | |||||||||
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Weak 2~5 Ice attacks to random foes. | |||||||||
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Medium 2~5 Ice attacks to random foes. | |||||||||
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Heavy Ice attack to 1 foe. Ignores affinity resistance and pierces through. | |||||||||
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3~6 weak Ice attacks to random foes. | Unique to Mermaid; cannot be inherited in Fusion. | ||||||||
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Medium Ice attack to all foes. | Unique to Anahita; cannot be inherited in Fusion. | ||||||||
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Medium Ice attack to 1 foe. Lowers target's Defense by 1 rank for 3 turns. | Unique to Jack Frost; cannot be inherited in Fusion. | ||||||||
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Medium Ice attack to all foe. Lowers target's Defense by 1 rank for 3 turns. | Unique to King Frost; cannot be inherited in Fusion. | ||||||||
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3~6 weak Ice attacks to random foes. | Unique to Sukuna-Hikona; cannot be inherited in Fusion. | ||||||||
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Severe Ice attack to 1 foe. | Unique to Inanna; cannot be inherited in Fusion. | ||||||||
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Severe Ice attack to all foes. Ignores affinity resistance and pierces through. | Boss-only skill exclusive to Tsukuyomi. | ||||||||
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Severe Fire/Ice attack to 1 foe. Ignores affinity and pierces through. | Boss-only skill exclusive to Lucifer. Uses a Coctyus Star or Brimstone Star to attack; element dependant on Star used. | ||||||||
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Severe Ice attack to all foes. | Boss-only skill exclusive to Lucifer. |
Electric Skills
Name | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Skill Rank | Description | Effect |
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Weak Electric attack to 1 foe. | |||||||||
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Medium Electric attack to 1 foe. | |||||||||
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Heavy Electric attack to 1 foe. | |||||||||
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Severe Electric attack to 1 foe. | |||||||||
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Weak Electric attack to all foes. | |||||||||
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Medium Electric attack to all foes. | |||||||||
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Heavy Electric attack to all foes. | |||||||||
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Severe Electric attack to all foes. | |||||||||
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Medium Electric Strength-based attack to 1 foe. | |||||||||
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Weak 2~5 Electric attacks to random foes. | |||||||||
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Medium 2~5 Electric attacks to random foes. | |||||||||
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Heavy Electric attack to 1 foe. Ignores affinity resistance and pierces through. | |||||||||
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Severe Electric attack to 1 foe. | Unique to Loup-garou; cannot be inherited in Fusion. | ||||||||
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Severe Strength-based Electric attack to 1 foe. Ignores affinity resistance and pierces through. | Unique to Zeus; cannot be inherited in Fusion. | ||||||||
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Severe Electric attack to 1 foe. | Unique to Inanna; cannot be inherited in Fusion. | ||||||||
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Heavy Electric Strength-based attack to 1 foe. | Boss-only skill exclusive to Shohei Yakumo. | ||||||||
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Heavy Electric attack to all foes. Ignores affinity and pierces through. Chance of inflicting Seal. | Boss-only skill exclusive to Ishtar. | ||||||||
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Severe Electric attack to all foes. Ignores affinity resistance and pierces through. | Boss-only skill exclusive to Nahobino Nuwa. | |||||||
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Severe Electric attack to all foes. | Boss-only skill exclusive to Lucifer. |
Force Skills
Name | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Skill Rank | Description | Effect |
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Weak Force attack to 1 foe. | |||||||||
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Medium Force attack to 1 foe. | |||||||||
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Heavy Force attack to 1 foe. | |||||||||
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Severe Force attack to 1 foe. | |||||||||
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Weak Force attack to all foes. | |||||||||
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Medium Force attack to all foes. | |||||||||
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Heavy Force attack to all foes. | |||||||||
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Severe Force attack to all foes. | |||||||||
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Medium Force Strength-based attack to 1 foe. | |||||||||
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Weak 2~5 Force attacks to random foes. | |||||||||
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Medium 2~5 Force attacks to random foes. | |||||||||
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Heavy Force attack to 1 foe. Ignores affinity resistance and pierces through. | |||||||||
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Severe Force attack to 1 foe. | Unique to Inanna; cannot be inherited in Fusion. | ||||||||
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Heavy Force attack to all foes. Lowers target's Attack/Defense by 1 rank for 3 turns. | Unique to Snake Nuwa; cannot be inherited in Fusion. | ||||||||
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Medium Force attack to all foes. Negates target's status buff effects. | DLC only. Unique to Hell Biker; cannot be inherited in Fusion. | ||||||||
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Medium Force attack to all foes. | Boss-only skill exclusive to Thunderbird. | ||||||||
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Severe Force attack to all foes. | Boss-only skill exclusive to Lucifer. |
Light Skills
Name | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Skill Rank | Description | Effect |
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Weak Light attack to 1 foe. Chance of instakill when striking weakness. | 40% chance of instakill. | ||||||||
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Heavy Light attack to 1 foe. Chance of instakill when striking weakness. | 40% chance of instakill. | ||||||||
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Severe Light attack to 1 foe. Chance of instakill when striking weakness. | 40% chance of instakill. | ||||||||
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Weak Light attack to all foes. Chance of instakill when striking weaknesses. | 30% chance of instakill. | ||||||||
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Heavy Light attack to all foes. Chance of instakill when striking weakness. | 30% chance of instakill. | ||||||||
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Severe Light attack to all foes. Chance of instakill when striking weakness. | 30% chance of instakill. | ||||||||
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Medium Light Strength-based attack to 1 foe. Chance of instakill when striking weakness. | 40% chance of instakill. | ||||||||
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Severe Light attack to all foes. Chance of instakill when striking weakness. | Unique to Abdiel; cannot be inherited in Fusion. 40% chance of instakill. | ||||||||
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Light Light attack to 1 foe. Chance of instakill. | DLC only. Unique to White Rider; cannot be inherited in Fusion. 150% chance of instakill. |
Dark Skills
Name | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Skill Rank | Description | Effect |
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Weak Dark attack to 1 foe. Chance of instakill when striking weakness. | 40% chance of instakill. | ||||||||
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Heavy Dark attack to 1 foe. Chance of instakill when striking weakness. | 40% chance of instakill. | ||||||||
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Severe Dark attack to 1 foe. Chance of instakill when striking weakness. | 40% chance of instakill. | ||||||||
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Weak Dark attack to all foes. Chance of instakill when striking weakness. | 30% chance of instakill. | ||||||||
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Heavy Dark attack to all foes. Chance of instakill when striking weakness. | 30% chance of instakill. | ||||||||
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Severe Dark attack to all foes. Chance of instakill when striking weakness. | 30% chance of instakill. | ||||||||
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Medium Dark Strength-based attack to 1 foe. Chance of instakill when striking weakness. | 40% chance of instakill. | ||||||||
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Medium Dark attack to all foes. Chance of inflicting Poison. | Unique to Hydra; cannot be inherited in Fusion. 50% chance to inflict Poison. | ||||||||
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Severe Dark attack to all foes. Chance of instakill when striking weakness. | Unique to Beelzebub; cannot be inherited in Fusion. 60% chance of instakill. | ||||||||
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2-5 medium Dark attacks to random foes. Chance of instakill when striking weakness. | Unique to Alice; cannot be inherited in Fusion. 50% chance of instakill. | ||||||||
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Severe Dark attack to all foes. Chance of instakill when striking weakness. | Unique to Fallen Abdiel; cannot be inherited in Fusion. 50% chance of instakill. | ||||||||
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Severe Dark attack to 1 foe. Chance of instakill when striking weakness. | DLC only. Unique to Mephisto; cannot be inherited in Fusion. 150% chance of instakill. |
Almighty Skills
Name | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Skill Rank | Description | Effect |
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Medium Almighty attack to all foes. | |||||||||
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Heavy Almighty attack to all foes. | |||||||||
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Severe Almighty attack to all foes. | |||||||||
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Severe Strength-based Almighty attack to 1 foe. High chance of Critical. | |||||||||
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Weak Almighty HP drain attack to 1 foe. | |||||||||
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Weak Almighty MP drain attack to 1 foe. | |||||||||
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Weak Almighty HP/MP drain attack to 1 foe. | |||||||||
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Weak Almighty HP drain attack to 1 foe. Lowers target's Attack by 1 rank for 3 turns. | Unique to Manananggal; cannot be inherited in Fusion. | ||||||||
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Medium Almighty attack to all foes. Lowers target's Accuracy/Evasion by 1 rank for 3 turns. | Unique to Lahmu; cannot be inherited in Fusion. | ||||||||
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2-5 weak Almighty attacks to random foes. Chance of inflicting Seal. | Unique to Zeus; cannot be inherited in Fusion. 40% chance to inflict Seal. | ||||||||
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Medium 3-7 Almighty attacks to random foes. | Unique to Metatron; cannot be inherited in Fusion. | ||||||||
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Weak Almighty HP/MP drain attack to 1 foe. | DLC only. Unique to Daisoujou; cannot be inherited in Fusion. | ||||||||
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Severe Almighty attack to all foes. Chance of inflicting Seal foes. | DLC only. Unique to Black Rider; cannot be inherited in Fusion. 100% chance to inflict Seal. | ||||||||
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Severe Almighty attack to all foes. Chance of inflicting Confusion. | DLC only. Unique to Mother Harlot; cannot be inherited in Fusion. 45% chance to inflict confusion. | ||||||||
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Heavy Almighty attack to all foes. Chance of inflicting Charm. | DLC only. Unique to Mother Harlot; cannot be inherited in Fusion. 45% chance to inflict Charm. |
Ailment Skills
Name | Cost | Target | Accuracy | Skill Rank | Description | Effect |
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Chance of inflicting Sleep to 1 foe. | |||||
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Chance of inflicting Sleep to all foes. | |||||
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Chance of inflicting Mirage to 1 foe. | |||||
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Chance of inflicting Mirage to all foes | |||||
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inflicts Poison to a single enemy based on a probability. | |||||
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Chance of inflicting Poison to all foes. | |||||
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Chance of inflicting Confusion to 1 foe. | |||||
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Chance of inflicting Confusion to all foes. | |||||
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Chance of inflicting Charm to 1 foe. | |||||
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Chance of inflicting Charm to all foes. | |||||
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Chance of inflicting Seal to 1 foe. | |||||
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Chance of inflicting Seal to all foes. | |||||
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Chance of inflicting Poison to 1 foe and lowers Defense by 1 rank for 3 turns. | |||||
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Chance of inflicting Sleep and Mirage to all foes. | |||||
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Chance of inflicting Confusion/Charm/Sleep to all foes. | DLC only. Unique to Daisoujou; cannot be inherited in Fusion. | ||||
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Has a chance to insta-kill a single foe. | DLC only. Unique to Trumpeter; cannot be inherited in Fusion. | ||||
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Chance of inflicting Charm to all foes. Lowers Attack/Defense by 2 ranks for 3 turns. | DLC only. Unique to Cleopatra; cannot be inherited in Fusion. | ||||
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Chance of inflicting Mirage to all foes and lowers Defense and Accuracy/Evasion by 1 rank for 3 turns. | DLC only. Unique to Mephisto; cannot be inherited in Fusion. |
Status
Healing Skills
Name | Cost | Target | Skill Rank | Description | Effect |
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Restores a small amount of HP for a single ally. | ||||
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Moderate HP recovery to 1 ally. | ||||
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Full HP recovery to 1 ally. | ||||
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Slight HP recovery to all allies. | ||||
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Moderate HP recovery to all allies. | ||||
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Full HP recovery to all allies. | ||||
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Moderate HP recovery and cures status ailments for 1 ally. | ||||
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Cure status ailments on 1 ally. | ||||
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Cure status ailments on all allies. | ||||
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Revive one ally with half HP. | ||||
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Revive one ally with full HP. | ||||
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Slight HP recovery to all allies. | Unique to Angel; cannot be inherited in Fusion. | |||
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Moderate HP recovery to all allies and raises all stats by 1 rank for 3 turns. | Unique to Idun; cannot be inherited in Fusion. | |||
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Moderate HP recovery and cures status ailment/debuffs for all allies. | Unique to Danu; cannot be inherited in Fusion. | |||
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Full HP recovery to all allies and heals above MAX HP. | Unique to Demeter; cannot be inherited in Fusion. | |||
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Moderate HP recovery and cures all status ailments for 1 ally. | Unique to Hayataro; cannot be inherited in Fusion. |
Support Skills
Name | Cost | Target | Skill Rank | Description | Effect |
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Raises Attack of 1 ally by 1 rank for 3 turns. | ||||
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Raises Attack of all allies by 1 rank for 3 turns. | ||||
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Raises Defense of all allies by 1 rank for 3 turns. | ||||
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Raises Defense of all allies by 1 rank for 3 turns. | ||||
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Raises Accuracy/Evasion of 1 ally by 1 rank for 3 turns. | ||||
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Raises Accuracy/Evasion of all allies by 1 rank for 3 turns. | ||||
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Raises all stats of all allies by 1 rank for 3 turns. | ||||
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Lowers Attack of 1 foe by 1 rank for 3 turns. | ||||
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Lowers attack of all foes by 1 rank for 3 turns. | ||||
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Lowers Defense of 1 foe by 1 rank for 3 turns | ||||
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Lowers Defense of all foes by 1 rank for 3 turns | ||||
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Lowers Accuracy/Evasion of 1 foe by 1 rank for 3 turns | ||||
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Lowers Accuracy/Evasion of all foes by 1 rank for 3 turns. | ||||
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Lowers all stats of all foes by 1 rank for 3 turns. | ||||
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Negates status buff effects on all foes. | ||||
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Negates status debuff effects on all allies. | ||||
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Greatly increases the damage of the next Strength-based attack from self. | ||||
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Greatly increases the damage of the next Magic-based attack from self. | ||||
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Greatly incrases damage of the next Strength-based attack on 1 ally. | ||||
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Greatly increases damage of the next Magic-based attack on 1 ally. | ||||
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Next Strength-based attack of self will be 100% accurate and guaranteed Critical. | ||||
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Increases the damage of the next attack and adds Pierce effect for self. | ||||
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Greatly increases the effect of the next HP healing skill of self and allows it to heal above MAX HP. | ||||
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Raises chances of being targeted by foes for 3 turns. | ||||
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Draws enemy hostility, but increases your Defense by 1 rank for 3 turns. | ||||
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Reflects a Phys attack once for 1 ally for 1 turn. | ||||
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Reflects a Magic attack once for 1 ally for 1 turn. | ||||
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Prevents any enemy encounters until next New Moon. | ||||
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Nullifies a Physical attack against all allies once for 1 turn. | ||||
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Nullifies a Fire attack against all allies once for 1 turn. | ||||
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Nullifies an Ice attack against all allies once for 1 turn. | ||||
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Nullifies an Electric attack against all allies once for 1 turn. | ||||
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Nullifies a Force attack against all allies once for 1 turn. | ||||
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Nullifies a Light attack against all allies once for 1 turn. | ||||
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Nullifies a Dark attack against all allies once for 1 turn. | ||||
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Raises Defense/Accuracy/Evasion of all allies by 1 rank for 3 turns. | Unique to Cironnup; cannot be inherited in Fusion. | |||
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Draws enemy hostility, but increases your Accuracy/Evasion 2 tiers for 3 turns. | Unique to Hayataro; cannot be inherited in Fusion. | |||
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Raises Accuracy/Evasion of 1 ally by 2 ranks for 3 turns. | DLC only. Unique to Matador; cannot be inherited in Fusion. |
Passive Skills
Name | Skill Rank | Description | Effect |
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Increases MAX HP. | ||
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Greatly increases MAX HP. | ||
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Increases MAX MP. | ||
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Greatly increases MAX MP. | ||
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Recover a little HP after a battle. | ||
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Recover HP after a battle. | ||
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Recover a little MP after a battle. | ||
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Recover MP after a battle. | ||
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Decreases chance of instakill and being afflicted with ailments. | ||
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Greatly decreases chance of instakill and being afflicted with ailments. | ||
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Low MP recovery when inflicting status ailments. | ||
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MP recovery when inflicting status ailments. | ||
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Low MP recovery when you strike a foe's weakness or land a Critical. | ||
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MP recovery when you strike a foe's weakness or land a Critical. | ||
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Chance to counter Strength-based attacks with a weak Phys attack. | ||
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Chance to counter Strength-based attacks with a medium Phys attack. Does not stack with Counter. | ||
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Being Evaded/Nulled/Drained/Repelled doesn't consume Press Turn Icons. | ||
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Increases Accuracy. | ||
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Greatly increases Accuracy. | ||
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Increases Critical Rate | ||
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Greatly increases Critical Rate. | ||
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Increases Critical damage, but normal damages decreases. | ||
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Your -kaja/-nda skills last 1 extra turn. | ||
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Your -kaja/-nda skills last 2 extra turns. | ||
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Increases effects of Poison. | ||
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Greatly increases the effects of Poison. | ||
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Increases Physical attack damage. | ||
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Greatly increases Physical attack damage. | ||
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Increases Fire attack damage. | ||
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Greatly increases Fire attack damage. | ||
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Increases Ice attack damage. | ||
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Greatly increases Ice attack damage. | ||
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Increases Electric attack damage. | ||
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Greatly increases Electric attack damage. | ||
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Increases Force attack damage. | ||
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Greatly increases Force attack damage. | ||
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Increases Light attack damage. | ||
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Greatly increases Light attack damage. | ||
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Increases Dark attack damage. | ||
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Greatly increases Dark attack damage. | ||
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Increases Almighty attack damage. | ||
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Greatly increases Almighty attack damage. | ||
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Increases Healing magic effects. | ||
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Greatly increases Healing magic effects. | ||
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Strengthens resistance to Physical skills. | ||
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Strengthens resistance to Fire skills | ||
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Strengthens resistance to Ice skills. | ||
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Strengthens resistance to Electric skills. | ||
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Strengthens resistance to Force skills. | ||
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Strengthens resistance to Light skills. | ||
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Strengthens resistance to Dark skills. | ||
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Nullifies Physical skills. | ||
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Nullifies Fire skills. | ||
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Nullifies Ice skills. | ||
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Nullifies Electric skills. | ||
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Nullifies Force skills. | ||
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Nullifies Light skills. | ||
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Nullifies Dark skills. | ||
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Reflects Physical skills. | ||
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Reflects Fire skills. | ||
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Reflects Ice skills. | ||
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Reflects Electric skills. | ||
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Reflects Force skills. | ||
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Reflects Light skills. | ||
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Reflects Dark skills. | ||
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Absorbs damage from Physical skills. | ||
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Absorbs damage from Fire skills. | ||
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Absorbs damage from Ice skills. | ||
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Absorbs damage from Electric skills. | ||
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Absorbs damage from Force skills. | ||
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Absorbs damage from Light skills. | ||
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Absorbs damage from Dark skills. | ||
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Endures lethal attack with 1 HP once in battle. | ||
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Endures lethal attack and fully heals HP once in battle. | ||
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EXP earned increases when the demon's Lv is lower than the Nahobino. | ||
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Chance to counter Strength-based attacks with a weak Dark attack. Lowers target's Attack 1 rank for 3 turns. | Unique to Amanozako; cannot be inherited in Fusion. | |
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Counterattacks with weak Electric attack when a Thunder Bit is defeated. | Boss-only skill exclusive to Nahobino Nuwa. Counterattacks with a weak Elec attack when a Thunder Bit is defeated. |
Special Skills
Name | Cost | Target | Skill Rank | Description | Effect |
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Guarantees escape from escapable battles. | ||||
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Greatly increases the damage of the next Rising Storm Dragon performed by 1 ally. | Boss-only skill exclusive to Nahobino Nuwa. Greatly increases damage of next Rising Storm Dragon. | |||
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Boss-only skill exclusive to Lucifer. Adds two Press Turn icons. | ||||
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Creates a replica. | Boss-only skill exclusive to Tsukuyomi. Creates a replica of the user. | |||
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Creates a replica. | Boss-only skill exclusive to Tsukuyomi. Creates a replica of the user. | |||
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Summon up to 2 Dominions. | Boss-only skill exclusive to White Rider. Summons up to two Dominions into battle. | |||
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Summons up to 2 Powers. | Boss-only skill exclusive to Red Rider. Summons up to two Powers into battle. | |||
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Summon up to 2 Legions. | Boss-only skill exclusive to Black Rider. Summons up to two Legions into battle. | |||
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Summon up to 2 Loas. | Boss-only skill exclusive to Pale Rider. Summons up to two Loas into battle. |
Magatsuhi Skills
Offensive Skills
Name | Talisman | Target | Hits | Base Power | Description | Effect |
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Severe Almighty attack based on level to all foes. | |||||
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Heavy Physical attack to all foes. Chance of inflicting Sleep. | |||||
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Heavy level-based Almighty HP/MP drain attack to 1 foe. | |||||
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Severe Almighty attack based on level to 1 foe. |
Ailment Skills
Name | Talisman | Target | Description | Effect |
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Chance of inflicting an ailment (stronger ailments prioritized) to all foes and lowers all stats by 1 rank for 3 turns. |
Healing Skills
Name | Talisman | Target | Description | Effect |
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Moderate MP recovery to all allies. | |||
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Full HP/MP recovery to self. | |||
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Full HP recovery, ailment, and/or death recovery for all allies (stock included). |
Support Skills
Name | Talisman | Target | Description | Effect |
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All attacks, including magical attacks, will become Critical hits for all allies for 1 turn. | Usable by all Races. | ||
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All attacks, including magical attacks, will become Critical hits for all allies for 1 turn. | |||
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The lower the HP of allies, the more damage and HP recovered through skills for 1 turn. | |||
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Next Strength-based attack from all allies will be 100% accurate and guaranteed Critical. | |||
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All charge effects will remain for all allies until the next turn. | |||
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All multi-hit moves of all allies will deal the max amount of hits for 1 turn. | |||
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Raises all stats of all allies to the max for 3 turns. | |||
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Buffs and debuffs are twice as effective for all allies for 1 turn. | |||
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All skills of all allies will cost 1 MP for 1 turn. | |||
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EXP and Macca earned greatly increased if the battle ends on this turn. | |||
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Greatly decreases damage to all allies until the next turn. | |||
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Lowers all stats to the minimum for all foes for 3 turns. | |||
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Forgives up to 2 failures in a demon conversation for 1 turn. | |||
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All attacks from all allies will pierce for 1 turn. | |||
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Negates all buff effects on all foes. | |||
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All skills of all allies will cost twice the MP but deal double the damage for 1 turn. | |||
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Greatly increases the damage of the next attack of self and adds Pierce effect. | |||
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All potentials are maxed out for all allies for 1 turn. |
References
- General
- https://hyperwiki.jp/smt5/skill/
- https://hyperwiki.jp/smt5/skill-personal/
- 真・女神転生V 公式パーフェクトガイド (Shin Megami Tensei V Official Perfect Guide)