Mana Aid
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Mana Aid is a recurring skill in the Megami Tensei franchise.
Profile
Gameplay
Effect
Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
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In Battle | Outside | ||||||||||||||
Shin Megami Tensei III: Nocturne | Passive | — | — | — | — | — | Self | — | — | — | — | — | 6 | ✔ | ✘ |
Shin Megami Tensei IV | Passive | — | — | ??? | — | — | — | — | — | — | — | — | 12 | — | — |
Shin Megami Tensei IV: Apocalypse | Passive | — | — | ??? | — | — | — | — | — | — | — | — | 15 | — | — |
Shin Megami Tensei V | Passive | — | — | — | — | — | — | — | — | — | — | — | 22 | — | — |
Shin Megami Tensei V: Vengeance | Passive | — | — | 15% max HP restored after battle | — | — | — | — | — | — | — | — | — | — | — |
Devil Survivor | Passive | Passive | — | Restore 10% of maximum MP when skirmish ends | — | — | Self | — | — | — | — | — | — | ✔ | ✘ |
Devil Survivor: Overclocked | Passive | Passive | — | Restore 10% of maximum MP when skirmish ends | — | — | Self | — | — | — | — | — | — | ✔ | ✘ |
Devil Survivor 2 | Passive | Passive | — | Restores 10% of max MP after skirmishes | — | — | Self | — | — | — | — | — | — | ✔ | ✘ |
Devil Survivor 2: Record Breaker | Passive | Passive | — | Restore 10% of maximum MP when skirmish ends | — | — | Self | — | — | — | — | — | — | ✔ | ✘ |
Descriptions
Game | Description |
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In-game description |
Learnsets
Party Members
Name | Learned |
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Demons
Name | Learned |
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Trivia
Nomenclature
Language | Name | Meaning |
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