Module:Data/Skill/smt5v
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Documentation for this module may be created at Module:Data/Skill/smt5v/doc
local skill = {
['lunge'] = {
attribute = 'physical',
skilltype = 'Magic',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 5,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 145,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 1,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe.',
name = 'Lunge'
},
['bouncing claw'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 12,
costtype = 'MP',
target = 'Single enemy',
hit = '2-3',
power = 65,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 2,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~3 weak Physical attacks to 1 foe.',
name = 'Bouncing Claw'
},
['dream needle'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 55% Sleep.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 110,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 2,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Chance of inflicting Sleep.',
name = 'Dream Needle'
},
['toxic sting'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 60% Poison.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 110,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 2,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Chance of inflicting Poison.',
name = 'Toxic Sting'
},
['bestial bite'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 200 power if Critical.',
cost = 5,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 130,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 3,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Greater effect if a Critical hit.',
name = 'Bestial Bite'
},
['gram slice'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 140,
powerlvl = 'Weak',
crit = '30%',
acc = '98%',
rank = 5,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. High chance of landing Critical hits.',
name = 'Gram Slice'
},
['gram slice (atsuta)'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 140,
powerlvl = 'Weak',
crit = '30%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. High chance of landing Critical hits.',
name = 'Gram Slice',
effect_note = 'Yuzuru Atsuta'
},
['needle spray'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = '1-4',
power = 65,
powerlvl = 'Weak',
crit = '20%',
acc = '98%',
rank = 6,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '1~4 weak Physical attacks to 1 foe. High chance of landing Critical hits.',
name = 'Needle Spray'
},
['critical slash'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Weak',
crit = '200%',
acc = '50%',
rank = 6,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Low accuracy, but always lands Critical hits.',
name = 'Critical Slash'
},
['berserker god'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 180,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 8,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical attack to 1 foe.',
name = 'Berserker God'
},
['beatdown'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, scales with current HP%.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 110,
powerlvl = '—',
crit = '0%',
acc = '98%',
rank = 8,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak to heavy Physical attack to 1 foe. The more remaining HP user has, the stronger the attack.',
name = 'Beatdown'
},
['venom chaser'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 320 power against Poisoned targets.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 8,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Greater effect if the target is afflicted with Poison.',
name = 'Venom Chaser'
},
['madness needle'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflics damage, 45% Confusion.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 110,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 8,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Chance of inflicting Confusion.',
name = 'Madness Needle'
},
['heavy blow'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 240 power if Critical.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 10,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical attack to 1 foe. Greater effect if Critical.',
name = 'Heavy Blow'
},
['fang breaker'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, -1 Attack for 3 turns.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 130,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 10,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Lowers Attack by 1 rank for 3 turns.',
name = 'Fang Breaker'
},
['pierce armor'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, -1 Defense for 3 turns.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 130,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 10,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Lowers Defense by 1 rank for 3 turns.',
name = 'Pierce Armor'
},
['blinding strike'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, -1 Accuracy/Evasion for 3 turns.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 130,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 10,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Lowers Accuracy/Evasion by 1 rank for 3 turns.',
name = 'Blinding Strike'
},
['dream fist'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 450 power against Sleeping targets.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 140,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 11,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Greater effect if the target is afflicted with Sleep.',
name = 'Dream Fist'
},
['puncture punch'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 12,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical attack to 1 foe. Ignores affinity resistance and Pierces through.',
name = 'Puncture Punch'
},
['damascus claw'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 24,
costtype = 'MP',
target = 'Single enemy',
hit = '2-3',
power = 90,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 13,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~3 medium Physical attack to 1 foe.',
name = 'Damascus Claw'
},
['hysterical slap'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 170 power against Charmed targets.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 2,
power = 90,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2 weak Physical attacks to 1 foe. Greater effect if the target is afflicted with Charm.',
name = 'Hysterical Slap'
},
['fatal sword'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 180,
powerlvl = 'Medium',
crit = '30%',
acc = '98%',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical attack to 1 foe. High chance of landing Critical hits.',
name = 'Fatal Sword'
},
['dark sword'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 30% Seal.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 2,
power = 90,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2 medium Physical attacks to 1 foe. Chance of inflicting Seal.',
name = 'Dark Sword'
},
['acrobat kick'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 80,
powerlvl = 'Medium',
crit = '200%',
acc = '98%',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to 1 foe. Always lands Critical hits.',
name = 'Acrobat Kick'
},
['frenzied chomp'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 25% Poison/Confusion/Charm.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 165,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 15,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical attack to 1 foe. Chance of inflicting Poison/Confusion/Charm.',
name = 'Frenzied Chomp'
},
['steel needle'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = '1-4',
power = 80,
powerlvl = 'Medium',
crit = '20%',
acc = '98%',
rank = 15,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '1~4 medium Physical attacks to 1 foe. High chance of landing Critical hits.',
name = 'Steel Needle'
},
['purple smoke'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 120 power against Confused targets.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 3,
power = 75,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 16,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '3 weak Physical attacks to 1 foe. Greater effect if the target is afflicted with Confusion.',
name = 'Purple Smoke'
},
['eat whole'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Drains HP, 30% effectiveness.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 16,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical HP drain attack to 1 foe.',
name = 'Eat Whole'
},
['severing bite'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 300 power if Critical.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 190,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 19,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to 1 foe. Greater effect if Critical.',
name = 'Severing Bite'
},
['mighty cleave'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 240,
powerlvl = 'Heavy',
crit = '200%',
acc = '50%',
rank = 19,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to 1 foe. Low accuracy, but always lands Critical hits.',
name = 'Mighty Cleave'
},
['mortal jihad'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 30,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 250,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 20,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to 1 foe.',
name = 'Mortal Jihad'
},
['brave blade'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 45,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 220,
powerlvl = 'Heavy',
crit = '30%',
acc = '98%',
rank = 22,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to 1 foe. High chance of landing Critical hits.',
name = 'Brave Blade'
},
['power punch'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, scales with current HP%.',
cost = 40,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 155,
powerlvl = '—',
crit = '0%',
acc = '98%',
rank = 22,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium to severe Physical attack to 1 foe. The more remaining HP the user has, the stronger the attack.',
name = 'Power Punch'
},
['hell thrust'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 45,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 235,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 23,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to 1 foe. Ignores affinity resistance and Pierces through.',
name = 'Hell Thrust'
},
['catastrophe'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 75,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 290,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 25,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Physical attack to 1 foe.',
name = 'Catastrophe'
},
['figment slash'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 300,
powerlvl = 'Heavy',
crit = '200%',
acc = '50%',
rank = 25,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Physical attack to 1 foe. Low accuracy, but always lands Critical hits.',
name = 'Figment Slash'
},
['nihil claw'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 36,
costtype = 'MP',
target = 'Single enemy',
hit = '2-3',
power = 125,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 25,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~3 heavy Physical attacks to 1 foe.',
name = 'Nihil Claw'
},
['akashic arts'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 350 power if Critical.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 275,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 29,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Physical attack to 1 foe. Greater effect if Critical',
name = 'Akashic Arts'
},
['myriad slashes'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 55,
costtype = 'MP',
target = 'Single enemy',
hit = 5,
power = 80,
powerlvl = 'Weak',
crit = '0%',
acc = '50%',
rank = 29,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '5 weak Physical attacks to 1 foe. Low accuracy.',
name = 'Myriad Slashes'
},
['scratch dance'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 12,
costtype = 'MP',
target = 'Random enemies',
hit = '2-4',
power = 85,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 2,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~4 weak Physical attacks to random foes.',
name = 'Scratch Dance'
},
['axel claw'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 24,
costtype = 'MP',
target = 'Random enemies',
hit = '2-4',
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 13,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~4 medium Physical attacks to random foes.',
name = 'Axel Claw'
},
['blight'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 35% Poison.',
cost = 20,
costtype = 'MP',
target = 'Random enemies',
hit = '2-4',
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~4 weak Physical attacks to random foes. Chance of inflicting Poison.',
name = 'Blight'
},
['rampage'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 35,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 180,
powerlvl = 'Medium',
crit = '0%',
acc = '50%',
rank = 19,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~5 medium Physical attacks to random foes. Low accuracy.',
name = 'Rampage'
},
['mist rush'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 35% Mirage.',
cost = 35,
costtype = 'MP',
target = 'Random enemy',
hit = '2-4',
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 20,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~4 medium Physical attacks to random foes. Chance of inflicting Mirage.',
name = 'Mist Rush'
},
['madness nails'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 36,
costtype = 'MP',
target = 'Random enemies',
hit = '2-4',
power = 165,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 25,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '2~4 heavy Physical attacks to random foes.',
name = 'Madness Nails'
},
['heat wave'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 15,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 7,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to all foes.',
name = 'Heat Wave'
},
['critical wave'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 90,
powerlvl = 'Weak',
crit = '20%',
acc = '98%',
rank = 8,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to all foes. High chance of landing Critical hits.',
name = 'Critical Wave'
},
['crusher onslaught'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 170,
powerlvl = 'Medium',
crit = '0%',
acc = '50%',
rank = 10,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical attack to all foes. Low accuracy.',
name = 'Crusher Onslaught'
},
['deathbound'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 35,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 17,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical attack to all foes.',
name = 'Deathbound'
},
['titanomachia'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 150,
powerlvl = 'Medium',
crit = '20%',
acc = '98%',
rank = 22,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Physical attack to all foes. High chance of landing Critical hits.',
name = 'Titanomachia'
},
['yabusame shot'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 60,
powerlvl = 'Weak',
crit = '200%',
acc = '98%',
rank = 22,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Physical attack to all foes. Ignores resistance, Pierces, and always lands Critical hits.',
name = 'Yabusame Shot'
},
['hades blast'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 190,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 23,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to all foes.',
name = 'Hades Blast'
},
['megaton press'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 260,
powerlvl = 'Heavy',
crit = '0%',
acc = '50%',
rank = 25,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to all foes. Low accuracy.',
name = 'Megaton Press'
},
['hellish slash'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 5,
costtype = 'MP',
target = 'Single enemy',
hit = 4,
power = 55,
powerlvl = 'Weak',
crit = '0%',
acc = '50%',
rank = 2,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 4 weak Physical attacks to 1 foe. Low Accuracy.',
name = 'Hellish Slash',
name_note = '[[Daemon]]-exclusive'
},
['carnage fang'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 400 power if Critical.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 260,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Physical attack to 1 foe. Greater effect if Critical.',
name = 'Carnage Fang',
name_note = '[[Hayataro]]-exclusive'
},
['headcrush'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 70% Confusion.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '0%',
acc = '108%',
rank = 15,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Physical attack to 1 foe. Chance of inflicting Confusion.',
name = 'Headcrush',
name_note = '[[Artemis]]-exclusive'
},
['somersault'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, -2 Defense for 3 turns.',
cost = 45,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 15,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Weak Physical attack to 1 foe. Lowers Defense by 2 ranks for 3 turns.',
name = 'Somersault',
name_note = '[[Artemis]]-exclusive'
},
['voracious salvation'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Drains HP, 250% effectiveness, 450 power against ailed targets.',
cost = 35,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 20,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Physical HP drain attack to 1 foe. Greater effect if the target has an ailment.',
name = 'Voracious Salvation',
name_note = '[[Eisheth]]-exclusive'
},
['mac an luin'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 340 power if Critical.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 270,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
rank = 24,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Physical attack to 1 foe. Greater effect if Critical.',
name = 'Mac an Luin',
name_note = '[[Fionn mac Cumhaill]]-exclusive'
},
['gungnir'] = {
attribute = 'physical',
skilltype = 'Magic',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 300,
powerlvl = 'Severe',
crit = '0%',
acc = '118%',
rank = 25,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Physical attack to 1 foe. Ignores affinity resistance and Pierces through.',
name = 'Gungnir',
name_note = '[[Odin]]-exclusive'
},
['andalucia'] = {
attribute = 'physical',
skilltype = 'Magic',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'Random enemies',
hit = '3-6',
power = 85,
powerlvl = 'Weak',
crit = '0%',
acc = '108%',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 3~6 hits of weak Physical attacks to random foes.',
name = 'Andalucia',
name_note = '[[Matador]]-exclusive'
},
['lost hit'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 60% instakill.',
cost = 65,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 340,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 26,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Physical attack to 1 foe. Chance of instakill.',
name = 'Lost Hit',
name_note = '[[Dagda]]-exclusive'
},
['aramasa'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 8,
power = 20,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) 8 weak Physical attacks to 1 foe.',
name = 'Aramasa',
name_note = '[[Nahobino]]-exclusive'
},
['astral saintstrike'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 40,
costtype = 'MP',
target = 'Random enemies',
hit = 15,
power = 20,
powerlvl = 'Weak',
crit = '0%',
acc = '108%',
rank = 15,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 15 weak Physical attacks to random foes.',
name = 'Astral Saintstrike',
name_note = '[[Artemis]]-exclusive'
},
['hassou tobi'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'Random enemies',
hit = 8,
power = 30,
powerlvl = 'Weak',
crit = '200%',
acc = '98%',
rank = 17,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 8 weak Physical attacks to random foes. Always lands Critical Hits.',
name = 'Hassou Tobi',
name_note = '[[Yoshitsune]]-exclusive'
},
['wrath tempest'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 40 power if Critical.',
cost = 35,
costtype = 'MP',
target = 'Random enemies',
hit = 8,
power = 30,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) 8 weak Physical attacks to random foes. Greater effect if Critical.',
name = 'Wrath Tempest',
name_note = '[[Nahobino]]-exclusive'
},
['hell spin'] = {
attribute = 'physical',
skilltype = 'Magic',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 150,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 13,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to all foes.',
name = 'Hell Spin',
name_note = '[[Hell Biker]]-exclusive'
},
['terrorblade'] = {
attribute = 'physical',
skilltype = 'Magic',
damagetype = 'Physical',
effect = 'Inflicts piercing damage, 50% Confusion.',
cost = 35,
costtype = 'MP',
target = 'Random enemies',
hit = '1-3',
power = 250,
powerlvl = 'Heavy',
crit = '0%',
acc = '108%',
rank = 20,
inbattle = 'y',
outbattle = 'n',
description = '1~3 heavy Piercing Physical attacks to random foes. Chance of inflicting Confusion.',
name = 'Terrorblade',
name_note = '[[Red Rider]]-exclusive'
},
['pestilence'] = {
attribute = 'physical',
skilltype = 'Magic',
damagetype = 'Physical',
effect = 'Inflicts damage, +70 power against ailed targets.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 170,
powerlvl = 'Heavy',
crit = '0%',
acc = '108%',
rank = 20,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical Damage to all foes. Deals extra damage when the target is inflicted with a status ailment.',
name = 'Pestilence',
name_note = '[[Pale Rider]]-exclusive'
},
['karnak'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 150,
powerlvl = 'Heavy',
crit = '30%',
acc = '98%',
rank = 24,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Physical attack to all foes. High chance of landing Critical hits.',
name = 'Karnak',
name_note = '[[Khonsu]]-exclusive'
},
['panta spane'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, -1 Attack and Defense for 3 turns.',
cost = 65,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 180,
powerlvl = 'Medium',
crit = '0%',
acc = '108%',
rank = 25,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Physical attack to all foes. Lowers Attack/Defense by 1 rank for 3 turns.',
name = 'Panta Spane',
name_note = '[[Zeus]]-exclusive'
},
['pandemonic crush'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, -1 Defense for 3 turns.',
cost = 70,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 170,
powerlvl = 'Medium',
crit = '0%',
acc = '108%',
rank = 27,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Physical attack to all foes. Lowers Defense by 1 rank for 3 turns.',
name = 'Pandemonic Crush',
name_note = '[[Zaou-Gongen]]-exclusive'
},
['gaea rage'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 170,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 270,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Severe Physical attack to all foes. Ignores affinity resistance and Pierces through.',
name = 'Gaea Rage',
name_note = '[[Nahobino]]-exclusive',
effect_note = '[[Nahobino]] version'
},
['gaea rage (ally)'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 170,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 270,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
rank = 31,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Physical attack to all foes. Ignores affinity resistance and Pierces through.',
name = 'Gaea Rage',
name_note = 'Ally [[Demi-fiend]]-exclusive',
effect_note = 'Ally [[Demi-fiend]] version'
},
['gaea rage (boss)'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 250,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 450,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Physical attack to all foes. Ignores affinity resistance and Pierces through.',
name = 'Gaea Rage',
name_note = 'Enemy [[Demi-fiend]]-exclusive',
effect_note = 'Enemy [[Demi-fiend]] version'
},
['gaea rage lucifer'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 170,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 220,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Physical attack to all foes.',
name = 'Gaea Rage',
name_note = 'Enemy [[Lucifer]]-exclusive',
effect_note = '[[Lucifer]] version'
},
['javelin rain'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 40% Seal.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 260,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Severe Physical attack to all foes. Chance of inflicting Seal.',
name = 'Javelin Rain',
name_note = '[[Nahobino]]-exclusive',
effect_note = '[[Nahobino]] version'
},
['javelin rain demi-fiend'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 40% Seal.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 260,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Physical attack to all foes. Chance of inflicting Seal.',
name = 'Javelin Rain',
name_note = '[[Demi-fiend]]-exclusive',
effect_note = '[[Demi-fiend]] version'
},
['javelin rain lucifer'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 40% Seal.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 160,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Physical attack to all foes. Chance of inflicting Seal.',
name = 'Javelin Rain',
name_note = 'Enemy [[Lucifer]]-exclusive',
effect_note = '[[Lucifer]] version'
},
['deadly fury'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '200%',
acc = '108%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Medium Physical attack to 1 foe. Always lands Critical hits.',
name = 'Deadly Fury',
name_note = '[[Nahobino]]-exclusive',
effect_note = '[[Nahobino]] version'
},
['deadly fury demi-fiend'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '200%',
acc = '108%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Physical attack to 1 foe. Always lands Critical hits.',
name = 'Deadly Fury',
name_note = '[[Demi-fiend]]-exclusive',
effect_note = '[[Demi-fiend]] version'
},
['deadly fury lucifer'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 350,
powerlvl = 'Severe',
crit = '0%',
acc = '118%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Physical attack to 1 foe.',
name = 'Deadly Fury',
name_note = 'Enemy [[Lucifer]]-exclusive',
effect_note = '[[Lucifer]] version'
},
['seething mansemat'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 180 power on Critical.',
cost = 100,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 120,
powerlvl = 'Weak',
crit = '200%',
acc = '98%',
rank = 30,
inbattle = 'y',
outbattle = 'n',
skilltype = 'Magic',
description = 'Weak Physical attack to all foes. Always lands Critical hits, and greater effect when Critical.',
name = 'Seething Mansemat',
name_note = 'Enemy [[Mastema]]-exclusive',
},
['formless arrows'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 95 power against Mirage.',
cost = 30,
costtype = 'MP',
target = 'Single enemy',
hit = 5,
power = 40,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 29,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 5 weak Physical attacks to 1 foe. Greater effect if target is afflicted with Mirage.',
name = 'Formless Arrows',
name_note = '[[Marici]]-exclusive'
},
['xeros beat'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 50% Mirage.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 160,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Physical attack to all foes. Chance of inflicting Mirage.',
name = 'Xeros Beat',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['agi'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 130,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 1,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Fire attack to 1 Foe.',
name = 'Agi'
},
['agilao'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Fire attack to 1 Foe.',
name = 'Agilao'
},
['agidyne'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 35,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 215,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 18,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Fire attack to 1 foe.',
name = 'Agidyne'
},
['agibarion'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 265,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Fire attack to 1 foe.',
name = 'Agibarion'
},
['trisagion'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 65,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 28,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Fire attack to 1 foe. Ignores affinity resistance and Pierces through.',
name = 'Trisagion'
},
['maragi'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 15,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 95,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Fire attack to all foes.',
name = 'Maragi'
},
['maragion'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Fire attack to all foes.',
name = 'Maragion'
},
['maragidyne'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 155,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 21,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Fire attack to all foes.',
name = 'Maragidyne'
},
['maragibarion'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 75,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 185,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 26,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Fire attack to all foes.',
name = 'Maragidyne'
},
['fire dracostrike'] = {
attribute = 'fire',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Strength-based Fire attack to 1 foe.',
name = 'Fire Dracostrike'
},
['fire breath'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 9,
inbattle = 'y',
outbattle = 'n',
description = '2~5 weak Fire attacks to random foes.',
name = 'Fire Breath'
},
['magma axis'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 75,
costtype = 'MP',
target = 'All enemies',
hit = '3-8',
power = 110,
powerlvl = 'Medium',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
description = '3~8 medium Fire attacks to random foes. Ignores affinity resistance and pierces through.',
name = 'Magma Axis',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['ragnarok'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 27,
inbattle = 'y',
outbattle = 'n',
description = '2~5 medium Fire attacks to random foes.',
name = 'Ragnarok'
},
['immolating breath'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.',
target = 'All enemies',
hit = 1,
power = 500,
powerlvl = 'Severe',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Fire attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns.',
name = 'Immolating Breath'
},
['jack agilao'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage, -1 Attack for 3 turns.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Fire attack to 1 foe. Lowers Attack by 1 rank for 3 turns.',
name = 'Jack Agilao',
name_note = '[[Jack-o\'-Lantern]]-exclusive'
},
['mirage shot'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage, 75% Mirage.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Fire attack to 1 foe. Chance of inflicting Mirage.',
name = 'Mirage Shot',
name_note = '[[Aitvaras]]-exclusive'
},
['hellish brand'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage, removes stat buffs.',
cost = 70,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 160,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Fire attack to all foes. Removes stat buff effects.',
name = 'Hellish Brand',
name_note = '[[Adramelech]]-exclusive'
},
['raging hellfire'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 40,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 300,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 25,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Fire attack to 1 foe.',
name = 'Raging Hellfire',
name_note = '[[Inanna]]-exclusive'
},
['ghastfire rain'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 9,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Fire attack to all foes.',
name = 'Ghastfire Rain',
name_note = '[[Cironnup]]-exclusive'
},
['megido flame'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 130,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 235,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 25,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Fire attack to all foes. Ignores affinity resistance and Pierces through.',
name = 'Megido Flame',
name_note = '[[Amon]]-exclusive'
},
['hell burner'] = {
attribute = 'fire',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 40,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 150,
powerlvl = 'Heavy',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 13,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Fire attack to all foes.',
name = 'Hell Burner',
name_note = '[[Hell Biker]]-exclusive'
},
['inferno of god'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 220,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
description = 'Severe Fire attack to all foes.',
name = 'Inferno of God',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['heliopolis dawn'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts piercing damage, -1 Attack for 3 turns.',
cost = 140,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 215,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 28,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Fire attack with Pierce effect to all foes. Lowers Attack by 1 rank for 3 turns.',
name = 'Heliopolis Dawn',
name_note = '[[Khonsu Ra]]-exclusive'
},
['heliopolis dawn boss'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts piercing damage, Damage ×0.05 to targets with [[Shroud]].',
cost = 180,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 1000,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 28,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Fire attack to all foes. Ignore affinity resistances and Pierces through.',
name = 'Heliopolis Dawn',
name_note = 'Boss [[Khonsu Ra]]-exclusive',
effect_note = 'Boss version'
},
['bufu'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 130,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 1,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Ice attack to 1 foe.',
name = 'Bufu'
},
['bufula'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Ice attack to 1 foe.',
name = 'Bufula'
},
['bufudyne'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 35,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 215,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 18,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Ice attack to 1 foe.',
name = 'Bufudyne'
},
['bufubarion'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 265,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Ice attack to 1 foe.',
name = 'Bufubarion'
},
['mabufu'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 15,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 95,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Ice attack to all foes.',
name = 'Mabufu'
},
['mabufula'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Ice attack to all foes.',
name = 'Mabufula'
},
['mabufudyne'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 155,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 21,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Ice attack to all foes.',
name = 'Mabufudyne'
},
['mabufubarion'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 75,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 185,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 26,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Ice attack to all foes.',
name = 'Mabufubarion'
},
['ice breath'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 9,
inbattle = 'y',
outbattle = 'n',
description = '2~5 weak Ice attacks to random foes.',
name = 'Ice Breath'
},
['ice dracostrike'] = {
attribute = 'ice',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Strength-based Ice attack to 1 foe.',
name = 'Ice Dracostrike'
},
['stormcaller song'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 18,
costtype = 'MP',
target = 'Random enemies',
hit = '3-6',
power = 60,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 5,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 3~6 weak Ice attacks to random foes.',
name = 'Stormcaller Song',
name_note = '[[Mermaid]]-exclusive'
},
['jack bufula'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage, -1 Defense for 3 turns.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Ice attack to 1 foe. Lowers Defense by 1 rank for 3 turns.',
name = 'Jack Bufula',
name_note = '[[Jack Frost]]-exclusive'
},
['king bufula'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage, -1 Defense for 3 turns.',
cost = 35,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 110,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 13,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Ice attack to all foes. Lowers Defense by 1 rank for 3 turns.',
name = 'King Bufula',
name_note = '[[King Frost]]-exclusive'
},
['hellish spurt'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 130,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 13,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Ice attack to all foes.',
name = 'Hellish Spurt',
name_note = '[[Anahita]]-exclusive'
},
['eternal blizzard'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'Random enemies',
hit = '3-6',
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 3~6 weak Ice attacks to random foes.',
name = 'Eternal Blizzard',
name_note = '[[Sukuna-Hikona]]-exclusive'
},
['jack tempest'] = {
attribute = 'ice',
damagetype = 'Physical',
effect = 'Inflicts damage, 35 power if Critical.',
cost = 70,
costtype = 'MP',
target = 'Random enemies',
hit = 10,
power = 28,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 17,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 10 Weak Strength-based Ice attacks to random foes. Greater effect if Critical.',
name = 'Jack Tempest',
name_note = '[[Nahobeeho]]-exclusive'
},
['raging blizzard'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 40,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 25,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Ice attack to 1 foe.',
name = 'Raging Blizzard',
name_note = '[[Inanna]]-exclusive'
},
['thalassic calamity'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 45,
costtype = 'MP',
target = 'Random enemies',
hit = '3-7',
power = 110,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) 3~7 weak Ice attacks to random foes.',
name = 'Thalassic Calamity',
name_note = '[[Nahobino]]-exclusive'
},
['moonlight frost'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 100,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 200,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Severe Ice attack to all foes. Ignores affinity resistance and Pierces through.',
name = 'Moonlight Frost',
name_note = '[[Nahobino]]-exclusive',
effect_note = '[[Nahobino]] version'
},
['moonlight frost boss'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 120,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 450,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Ice attack to all foes. Ignores affinity resistance and Pierces through.',
name = 'Moonlight Frost',
name_note = '[[Tsukuyomi]]-exclusive',
effect_note = 'Boss version'
},
['hailstorm of god'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 220,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
description = 'Severe Ice attack to all foes.',
name = 'Hailstorm of God',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['glacial blast'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 27,
inbattle = 'y',
outbattle = 'n',
description = '2~5 medium Ice attacks to random foes.',
name = 'Glacial Blast'
},
['ice age'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 65,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 28,
description = 'Heavy Ice attack to 1 foe. Ignores affinity resistance and pierces through.',
name = 'Ice Age'
},
['boundless sea'] = {
attribute = 'ice',
effect = 'Inflicts piercing damage, removes stat buffs.',
cost = 150,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 180,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
description = 'Severe Ice attack to all foes. Ignores affinity and Pierces through. Removes Stat buffs.',
name = 'Boundless Sea',
link = 'Boundless Sea (Skill)'
},
['zio'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 130,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 1,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Electric attack to 1 foe.',
name = 'Zio'
},
['zionga'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Electric attack to 1 foe.',
name = 'Zionga'
},
['ziodyne'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 35,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 215,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 18,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Electric attack to 1 foe.',
name = 'Ziodyne'
},
['ziobarion'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 265,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Electric attack to 1 foe.',
name = 'Ziobarion'
},
['narukami'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 65,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 28,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Electric attack to 1 foe. Ignores affinity resistance and pierces through.',
name = 'Narukami'
},
['mazio'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 15,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 95,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Electric attack to all foes.',
name = 'Mazio'
},
['mazionga'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Electric attack to all foes.',
name = 'Mazionga'
},
['maziodyne'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 155,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 21,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Electric attack to all foes.',
name = 'Maziodyne'
},
['maziobarion'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 75,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 185,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 26,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Electric attack to all foes.',
name = 'Maziobarion'
},
['storm dracostrike'] = {
attribute = 'electric',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Strength-based Electric attack to 1 foe.',
name = 'Storm Dracostrike'
},
['shockbound'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 9,
inbattle = 'y',
outbattle = 'n',
description = '2~5 weak Electric attacks to random foes.',
name = 'Shockbound'
},
['thunder reign'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 27,
inbattle = 'y',
outbattle = 'n',
description = '2~5 medium Electric attacks to random foes.',
name = 'Thunder Reign'
},
['ruinous thunder'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Heavy Electric attack to 1 foe.',
name = 'Ruinous Thunder',
name_note = '[[Nahobino]]-exclusive'
},
['souffle d\'éclair'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 55,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 330,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 18,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Electric attack to 1 foe.',
name = 'Souffle D\'éclair',
name_note = '[[Loup-garou]]-exclusive'
},
['keraunos'] = {
attribute = 'electric',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 300,
powerlvl = 'Severe',
crit = '0%',
acc = '118%',
skilltype = 'Magic',
rank = 25,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Strength-based Electric attack to 1 foe. Ignores affinity resistance and pierces through.',
name = 'Keraunos',
name_note = '[[Zeus]]-exclusive'
},
['raging lightning'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 40,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 300,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 25,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Electric attack to 1 foe.',
name = 'Raging Lightning',
name_note = '[[Inanna]]-exclusive'
},
['galvanic slash'] = {
attribute = 'electric',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Strength-based Electric attack to 1 foe.',
name = 'Galvanic Slash',
name_note = '[[Shohei Yakumo]]-exclusive'
},
['dreadful gleam'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts piercing damage, 40% Seal.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 165,
powerlvl = 'Heavy',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 18,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Electric attack to all foes. Ignores affinity and Pierces through. Chance of inflicting Seal.',
name = 'Dreadful Gleam',
name_note = 'Enemy [[Ishtar]]-exclusive'
},
['rising storm dragon'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 120,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 31,
powerlvl = 'Severe',
crit = '0%',
acc = '110%',
skilltype = 'Magic',
rank = 0,
description = 'Severe Electric attack to all foes. Ignores affinity resistance and pierces through.',
name = 'Rising Storm Dragon',
name_note = 'Nahobino [[Nuwa]]-exclusive'
},
['lightning of god'] = {
attribute = 'electric',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 220,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
description = 'Severe Electric attack to all foes.',
name = 'Lightning of God',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['zan'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 130,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 1,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Force attack to 1 foe.',
name = 'Zan'
},
['zanma'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Force attack to 1 foe.',
name = 'Zanma'
},
['zandyne'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 35,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 215,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 18,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Force attack to 1 foe.',
name = 'Zandyne'
},
['zanbarion'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 265,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Force attack to 1 foe.',
name = 'Zanbarion'
},
['mazan'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 15,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 95,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Force attack to all foes.',
name = 'Mazan'
},
['mazanma'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Force attack to all foes.',
name = 'Mazanma'
},
['mazandyne'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 155,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 21,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Force attack to all foes.',
name = 'Mazandyne'
},
['mazanbarion'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 75,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 185,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 26,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Force attack to all foes.',
name = 'Mazanbarion'
},
['wind dracostrike'] = {
attribute = 'force',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Strength-based Force attack to 1 foe.',
name = 'Wind Dracostrike'
},
['wind breath'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 90,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 9,
inbattle = 'y',
outbattle = 'n',
description = 'Weak 2~5 Force attacks to random foes.',
name = 'Wind Breath'
},
['floral gust'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 27,
inbattle = 'y',
outbattle = 'n',
description = 'Medium 2~5 Force attacks to random foes.',
name = 'Floral Gust'
},
['killing wind'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 65,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 28,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Force attack to 1 foe. Ignores affinity resistance and pierces through.',
name = 'Killing Wind'
},
['mirage assailment'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% Mirage.',
cost = 40,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 155,
powerlvl = 'Heavy',
acc = '98%',
crit = '0%',
skilltype = 'Magic',
rank = 21,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Force attack to all foes. Chance of inflicting Mirage.',
name = 'Mirage Assailment',
name_note = '[[Glasya-Labolas]]-exclusive'
},
['gae bolg'] = {
attribute = 'force',
damagetype = 'Physical',
effect = 'Inflicts piercing damage.',
cost = 60,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 150,
powerlvl = 'Medium',
crit = '200%',
acc = '255%',
skilltype = 'Magic',
rank = 20,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Strength-based Force attack with Pierce effect to 1 foe. Always lands Critical hits.',
name = 'Gae Bolg',
link = 'Gae Bolg (Skill)',
name_note = '[[Cu Chulainn]]-exclusive'
},
['raging tempest'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 40,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 300,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 25,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Force attack to 1 foe.',
name = 'Raging Tempest',
name_note = '[[Inanna]]-exclusive'
},
['sacrifice of clay'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage, -1 Attack and Defense for 3 turns.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 140,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Force attack to all foes. Lowers Attack/Defense by 1 rank for 3 turns.',
name = 'Sacrifice of Clay',
name_note = 'Snake [[Nuwa]]-exclusive'
},
['hell exhaust'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage, removes stat buffs.',
cost = 40,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 13,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Force attack to all foes. Removes stat buff effects.',
name = 'Hell Exhaust',
name_note = '[[Hell Biker]]-exclusive'
},
['gale charge'] = {
attribute = 'force',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Random enemy',
hit = 1,
power = 90,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 13,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 1 medium Strength-based Force attack to a random foe. Always lands Critical hits.',
name = 'Gale Charge',
name_note = '[[Mothman]]-exclusive'
},
['sonic boom'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 35,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 145,
powerlvl = 'Medium',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Force attack to all foes.',
name = 'Sonic Boom',
name_note = 'Boss [[Thunderbird]]-exclusive'
},
['untainted wind'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage, -2 to all stats for 3 turns, 50% Charm.',
cost = 240,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 150,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 30,
inbattle = 'y',
outbattle = 'n',
skilltype = 'Magic',
description = 'Heavy Force attack to all foes. Chance of inflicting Charm. Lowers all stats by 2 ranks for 3 turns.',
name = 'Untainted Wind'
},
['lunar hurricane'] = {
attribute = 'force',
damagetype = 'Physical',
effect = 'Inflicts piercing damage, up to +6 hits on enemies with lower Ag.',
cost = 40,
costtype = 'MP',
target = 'Single enemy',
hit = 3,
power = 70,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Multiple weak Strength-based Force attacks to 1 foe. Number of hits depends on user\'s and target\'s Agility.',
name = 'Lunar Hurricane',
name_note = '[[Nahobino]]-exclusive'
},
['tornado of god'] = {
attribute = 'force',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 220,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Force attack to all foes.',
name = 'Tornado of God',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['hama'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 140,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 4,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Light attack to 1 foe. Chance of instakill when striking weakness.',
name = 'Hama'
},
['hamaon'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 175,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Light attack to 1 foe. Chance of instakill when striking weakness.',
name = 'Hamaon'
},
['hamabarion'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 55,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 265,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Light attack to 1 foe. Chance of instakill when striking weakness.',
name = 'Hamabarion'
},
['mahama'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% instakill against weakness.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 105,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Light attack to all foes. Chance of instakill when striking weakness.',
name = 'Mahama'
},
['mahamaon'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% instakill against weakness.',
cost = 40,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 135,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 17,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Light attack to all foes. Chance of instakill when striking weakness.',
name = 'Mahamaon'
},
['mahamabarion'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% instakill against weakness.',
cost = 80,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 185,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 26,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Light attack to all foes. Chance of instakill when striking weakness.',
name = 'Mahamabarion'
},
['white dracostrike'] = {
attribute = 'light',
damagetype = 'Physical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 30,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 17,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Strength-based Light attack to 1 foe. Chance of instakill when striking weakness.',
name = 'White Dracostrike'
},
['god\'s bow'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts damage, 150% instakill.',
cost = 60,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 20,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Weak Light attack to 1 foe. Chance of instakill.',
name = 'God\'s Bow',
name_note = '[[White Rider]]-exclusive'
},
['light\'s descent'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 60,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 220,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 23,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Light attack to all foes. Chance of instakill when striking weakness.',
name = 'Light\'s Descent',
name_note = 'Herald [[Abdiel]]-exclusive'
},
['judgment light'] = {
attribute = 'light',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 60,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 2~5 medium Light attacks to random foes. Ignores affinity resistance and Pierces through.',
name = 'Judgment Light',
name_note = '[[Cherub]]-exclusive'
},
['paraselene blur'] = {
attribute = 'light',
damagetype = 'Physical',
effect = 'Inflicts damage, unusable unless an attack was evaded.',
cost = 45,
costtype = 'MP',
target = 'Single enemy',
hit = 4,
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) 4 medium Strength-based Light attacks to 1 foe. (Only usable after evading an attack the previous turn)',
name = 'Paraselene Blur',
name_note = '[[Nahobino]]-exclusive'
},
['mudo'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 140,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 4,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Dark attack to 1 foe. Chance of instakill when striking weakness.',
name = 'Mudo'
},
['mudoon'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 175,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Dark attack to 1 foe. Chance of instakill when striking weakness.',
name = 'Mudoon'
},
['mudobarion'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 55,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 265,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Dark attack to 1 foe. Chance of instakill when striking weakness.',
name = 'Mudobarion'
},
['mamudo'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% instakill against weakness.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 105,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Dark attack to all foes. Chance of instakill when striking weakness.',
name = 'Mamudo'
},
['mamudoon'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% instakill against weakness.',
cost = 40,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 135,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 17,
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Dark attack to all foes. Chance of instakill when striking weakness.',
name = 'Mamudoon'
},
['mamudobarion'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% instakill against weakness.',
cost = 80,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 185,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 26,
inbattle = 'y',
outbattle = 'n',
description = 'Severe Dark attack to all foes. Chance of instakill when striking weakness.',
name = 'Mamudobarion'
},
['black dracostrike'] = {
attribute = 'dark',
damagetype = 'Physical',
effect = 'Inflicts damage, 40% instakill against weakness.',
cost = 30,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 17,
inbattle = 'y',
outbattle = 'n',
description = 'Medium Strength-based Dark attack to 1 foe. Chance of instakill when striking weakness.',
name = 'Black Dracostrike'
},
['profaned land'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 100% Poison.',
cost = 35,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 240,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Heavy Dark attack to 1 foe. Chance of inflicting Poison.',
name = 'Profaned Land',
name_note = '[[Nahobino]]-exclusive'
},
['toxic breath'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% Poison.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Dark attack to all foes. Chance of inflicting Poison.',
name = 'Toxic Breath',
name_note = '[[Hydra]]-exclusive'
},
['what comes after four'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 60% instakill.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 150,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 17,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Weak Dark attack to 1 foe. Chance of instakill.',
name = 'What Comes After Four',
name_note = '[[Anansi]]-exclusive'
},
['hell gaze'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts piercing damage, 100% instakill against weakness.',
cost = 55,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 20,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Dark attack with Pierce effect to 1 foe. High chance of instakill when striking weakness.',
name = 'Hell Gaze',
name_note = '[[Decarabia]]-exclusive'
},
['die for me!'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% instakill against weakness.',
cost = 35,
costtype = 'MP',
target = 'Random enemies',
hit = '2-6',
power = 120,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 2-6 medium Dark attacks to random foes. Chance of instakill when striking weakness.',
name = 'Die For Me!',
name_note = '[[Alice]]-exclusive'
},
['fallen destroyer'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% instakill against weakness.',
cost = 70,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 250,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Dark attack to all foes. Chance of instakill when striking weakness.',
name = 'Fallen Destroyer',
name_note = 'Fallen [[Abdiel]]-exclusive'
},
['death flies'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 60% instakill against weakness.',
cost = 120,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 320,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 28,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Dark attack to all foes. Chance of instakill when striking weakness.',
name = 'Death Flies',
name_note = '[[Beelzebub]]-exclusive'
},
['walpurgisnacht'] = {
attribute = 'dark',
damagetype = 'Magical',
effect = 'Inflicts damage, 100% instakill against weakness.',
cost = 40,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 330,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 25,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Dark attack to 1 foe. Chance of instakill when striking weakness.',
name = 'Walpurgisnacht',
name_note = '[[Mephisto]]-exclusive'
},
['life drain'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Drains HP.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 120,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 1,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Almighty HP drain attack to 1 foe.',
name = 'Life Drain'
},
['spirit drain'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Drains MP.',
cost = 5,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Almighty MP drain attack to 1 foe',
name = 'Spirit Drain'
},
['energy drain'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Drains HP and MP.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 80,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = 'Weak Almighty HP/MP drain attack to 1 foe',
name = 'Energy Drain'
},
['freikugel'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Severe',
crit = '20%',
acc = '98%',
rank = 29,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Strength-based Almighty attack to 1 foe. High chance of landing Critical hits.',
name = 'Freikugel'
},
['freikugel lucifer'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 80,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 270,
powerlvl = 'Severe',
crit = '20%',
acc = '118%',
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Strength-based Almighty attack to 1 foe. High chance of landing Critical hits.',
name = 'Freikugel',
name_note = 'Enemy [[Lucifer]]-exclusive',
effect_note = '[[Lucifer]] version'
},
['freikugel demi-fiend'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 80,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Severe',
crit = '30%',
acc = '108%',
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Strength-based Almighty attack to 1 foe. High chance of landing Critical hits.',
name = 'Freikugel',
name_note = '[[Demi-fiend]]-exclusive',
effect_note = '[[Demi-fiend]] version'
},
['freikugel masakado'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 80,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 92,
powerlvl = 'Severe',
crit = '30%',
acc = '108%',
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Strength-based Almighty attack to 1 foe. High chance of landing Critical hits.',
name = 'Freikugel',
name_note = 'Enemy [[Masakado]]-exclusive',
effect_note = '[[Masakado]] version'
},
['megido'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 40,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 125,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 12,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium Almighty attack to all foes.',
name = 'Megido'
},
['megidola'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 70,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 160,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 20,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Almighty attack to all foes.',
name = 'Megidola'
},
['megidolaon'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 120,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 190,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 26,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Almighty attack to all foes.',
name = 'Megidolaon'
},
['sanguine drain'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Drains HP, 100% effectiveness, -1 Attack for 3 turns.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 120,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 9,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Weak Almighty HP drain attack to 1 foe. Lowers Attack by 1 rank for 3 turns.',
name = 'Sanguine Drain',
name_note = '[[Manananggal]]-exclusive'
},
['maiden\'s morsel'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Drains HP and MP, 100% effectiveness, 350 power against Charmed foes.',
cost = 8,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 100,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Almighty HP/MP drain attack to 1 foe. Greater effect if target is afflicted with Charm.',
name = 'Maiden\'s Morsel',
name_note = '[[Muu Shuwuu]]-exclusive'
},
['sakanagi'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 20,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Medium Strength-based Almighty attack to 1 foe.',
name = 'Sakanagi',
name_note = '[[Nahobino]]-exclusive'
},
['murakumo'] = {
attribute = 'almighty',
damagetype = 'Physical',
effect = 'Inflicts damage, 330 power if Crit.',
cost = 50,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 275,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Severe Strength-based Almighty attack to 1 foe. Greater effect if Critical',
name = 'Murakumo',
name_note = '[[Nahobino]]-exclusive'
},
['heavenly ikuyumi'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, +80 power per stat debuff on target.',
cost = 65,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 150,
powerlvl = 'Medium to severe',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Medium to severe Almighty attack to 1 foe. Damage increases based on the number of debuffs on the target.',
name = 'Heavenly Ikuyumi',
name_note = '[[Nahobino]]-exclusive'
},
['meditation'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Drains HP and MP.',
cost = 5,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 120,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 12,
description = 'Weak Almighty HP/MP drain attack to 1 foe.',
name = 'Meditation',
name_note = '[[Daisoujou]]-exclusive'
},
['soul divide'] = {
attribute = 'almighty',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 100% Seal.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 230,
powerlvl = 'Severe',
crit = '0%',
acc = '50%',
rank = 20,
description = 'Severe Almighty attack to all foes. Chance of inflicting Seal foes.',
name = 'Soul Divide',
name_note = '[[Black Rider]]-exclusive'
},
['queen\'s decree'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 60,
costtype = 'MP',
target = 'Random enemies',
hit = 12,
power = 25,
powerlvl = 'Minimal',
crit = '0%',
acc = '98%',
rank = 20,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 12 minimal Almighty attacks to random foes.',
name = 'Queen\'s Decree',
name_note = '[[Agrat]]-exclusive'
},
['madness glint'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% Seal/Confusion.',
cost = 90,
costtype = 'MP',
target = 'Random enemies',
hit = '2-5',
power = 165,
powerlvl = 'Weak',
crit = '0%',
acc = '108%',
rank = 25,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 2~5 weak Almighty attacks to random foes. Chance of inflicting Seal or Confusion.',
name = 'Madness Glint',
name_note = '[[Zeus]]-exclusive'
},
['fire of sinai'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 80,
costtype = 'MP',
target = 'Random enemies',
hit = '3-7',
power = 110,
powerlvl = 'Medium',
crit = '0%',
acc = '108%',
rank = 26,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) 3~7 medium Almighty attacks to random foes.',
name = 'Fire of Sinai',
name_note = '[[Metatron]]-exclusive'
},
['silt of ruin'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, -1 Accuracy/Evasion for 3 turns.',
cost = 45,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 140,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 17,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Almighty attack to all foes. Lowers Accuracy/Evasion by 1 rank for 3 turns.',
name = 'Silt of Ruin',
name_note = '[[Lahmu]]-exclusive'
},
['primordial chaos'] = {
attribute = 'almighty',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, removes stat buffs, -1 to all stats for 3 turns.',
cost = 150,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 210,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 20,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Almighty attack to all foes. Removes buffs and lowers all stats by 1 rank for 3 turns.',
name = 'Primordial Chaos',
name_note = '[[Yoko]]-exclusive'
},
['death lust'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, 45% Charm.',
cost = 90,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 160,
powerlvl = 'Heavy',
crit = '0%',
acc = '108%',
rank = 24,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Heavy Almighty attack to all foes. Chance of inflicting Charm.',
name = 'Death Lust',
name_note = '[[Mother Harlot]]-exclusive'
},
['babylon goblet'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, 45% Confusion.',
cost = 110,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 180,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 25,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Almighty attack to all foes. Chance of inflicting Confusion.',
name = 'Babylon Goblet',
name_note = '[[Mother Harlot]]-exclusive'
},
['violent rage'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, 40% Seal.',
cost = 80,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '108%',
rank = 27,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Medium Almighty attack to all foes. Chance of inflicting Seal.',
name = 'Violent Rage',
name_note = '[[Zaou-Gongen]]-exclusive'
},
['great lament'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, 270 power against ailed foes, 50% Poison/Mirage.',
cost = 140,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 180,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 29,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Almighty attack to all foes. Greater effect if the target has an ailment. Chance of inflicting Poison or Mirage.',
name = 'Great Lament',
name_note = '[[Mastema]]-exclusive'
},
['divine arrowfall'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage.',
cost = 35,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 170,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Heavy Almighty attack to all foes.',
name = 'Divine Arrowfall',
name_note = '[[Nahobino]]-exclusive'
},
['tandava'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, -4 defense for 3 turns.',
cost = 170,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 230,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
rank = 30,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Almighty attack to all foes. Lowers target\'s Defense to the minimum for 3 turns.',
name = 'Tandava',
name_note = '[[Shiva]]-exclusive'
},
['recalcitrant execution'] = {
attribute = 'almighty',
damagetype = 'Physical',
effect = 'Inflicts damage, 280 power when crit.',
cost = 150,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 230,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 30,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Strength-based Almighty attack to all foes. Greater effect if Critical.',
name = 'Recalcitrant Execution',
name_note = '[[Masakado]]-exclusive'
},
['recalcitrant execution enemy'] = {
attribute = 'almighty',
damagetype = 'Physical',
effect = 'Inflicts damage, 112 power when crit.',
cost = 150,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 92,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Strength-based Almighty attack to all foes. Greater effect if Critical.',
name = 'Recalcitrant Execution',
name_note = 'Enemy [[Masakado]]-exclusive',
effect_note = 'Enemy version'
},
['root of evil'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, removes charge and barrier effects.',
cost = 200,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = '200',
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 30,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Severe Almighty attack to all foes. Removes target’s Charge and barrier effects.',
name = 'Root of Evil',
name_note = '[[Lucifer]]-exclusive'
},
['morning star'] = {
attribute = 'almighty',
effect = 'Sacrifices Morning Star, inflicts damage.',
cost = 200,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 1000,
powerlvl = 'Severe',
crit = '0%',
acc = '178%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Almighty attack to all foes.',
name = 'Morning Star'
},
['megido ark'] = {
attribute = 'almighty',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, +110 power per enemy.',
cost = 60,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 10,
powerlvl = 'Medium to Severe',
crit = '0%',
acc = '98%',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Medium to severe almighty damage to one foe. Damage increases based on the number of foes.',
name = 'Megido Ark',
name_note = '[[Satan]]-exclusive',
effect_note = 'Ally version'
},
['megido ark boss'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Inflicts damage, +110 power per enemy. Gains more damage from Potential.',
cost = 36,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 10,
powerlvl = 'Medium to Severe',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Medium to severe almighty damage to one foe. Damage increases based on the number of foes.',
name = 'Megido Ark',
name_note = 'Boss [[Satan]]-exclusive',
effect_note = 'Boss version'
},
['abyssal beckoning'] = {
attribute = 'almighty',
damagetype = 'Magical',
effect = 'Drains HP and MP, inflicts sleep.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 120,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 0,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Weak Almighty HP/MP drain attack to 1 foe. Chance of inflicting Sleep.',
name = 'Abyssal Beckoning',
name_note = '[[Tehom]]-exclusive'
},
['dia'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 15% + power HP.',
cost = 8,
costtype = 'MP',
target = 'Single ally',
power = 35,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 1,
inbattle = 'y',
outbattle = 'y',
description = 'Slight HP recovery to 1 ally.',
name = 'Dia'
},
['diarama'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 25% + power HP.',
cost = 15,
costtype = 'MP',
target = 'Single ally',
power = 80,
powerlvl = 'Moderate',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'y',
description = 'Moderate HP recovery to 1 ally.',
name = 'Diarama'
},
['diarahan'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 100% HP.',
cost = 35,
costtype = 'MP',
target = 'Single ally',
power = '—',
powerlvl = 'Full',
skilltype = 'Magic',
rank = 19,
inbattle = 'y',
outbattle = 'y',
description = 'Full HP recovery to 1 ally.',
name = 'Diarahan'
},
['media'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 13% + power HP.',
cost = 30,
costtype = 'MP',
target = 'All allies',
power = 30,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'y',
description = 'Slight HP recovery to all allies.',
name = 'Media'
},
['mediarama'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 22% + power HP.',
cost = 60,
costtype = 'MP',
target = 'All allies',
power = 65,
powerlvl = 'Moderate',
skilltype = 'Magic',
rank = 18,
inbattle = 'y',
outbattle = 'y',
description = 'Moderate HP recovery to all allies.',
name = 'Mediarama'
},
['mediarahan'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 100% HP.',
cost = 150,
costtype = 'MP',
target = 'All allies',
power = '—',
powerlvl = 'Full',
skilltype = 'Magic',
rank = 26,
inbattle = 'y',
outbattle = 'y',
description = 'Full HP recovery to all allies.',
name = 'Mediarahan'
},
['patra'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Cures ailments.',
cost = 8,
costtype = 'MP',
target = 'Single ally',
power = '—',
powerlvl = '—',
skilltype = 'Magic',
rank = 1,
inbattle = 'y',
outbattle = 'n',
description = 'Cures status ailments for 1 ally.',
name = 'Patra'
},
['me patra'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Cures ailments.',
cost = 30,
costtype = 'MP',
target = 'All allies',
power = '—',
powerlvl = '—',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Cures status ailments for all allies.',
name = 'Me Patra'
},
['diamrita'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 21% + power HP, cures ailments.',
cost = 30,
costtype = 'MP',
target = 'Single ally',
power = 60,
powerlvl = 'Moderate',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'y',
description = 'Moderate HP recovery and cures ailments for 1 ally.',
name = 'Diamrita'
},
['diamrita agrat'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 8% + power HP, cures ailments.',
cost = 30,
costtype = 'MP',
target = 'Single ally',
power = 500,
powerlvl = 'Moderate',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'y',
description = 'Moderate HP recovery and cures ailments for 1 ally.',
name = 'Diamrita',
name_note = 'Enemy [[Agrat]]-exclusive',
effect_note = 'Enemy Agrat version'
},
['recarm'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Revives with 50% HP.',
cost = 20,
costtype = 'MP',
target = 'Single ally',
power = '—',
powerlvl = '—',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'y',
description = 'Revive one ally with half HP.',
name = 'Recarm'
},
['samarecarm'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Revives with 100% HP.',
cost = 60,
costtype = 'MP',
target = 'Single ally',
power = '—',
powerlvl = '—',
skilltype = 'Magic',
rank = 16,
inbattle = 'y',
outbattle = 'y',
description = 'Revive one ally with full HP.',
name = 'Samarecarm'
},
['humble blessing'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 10% + power HP.',
cost = 15,
costtype = 'MP',
target = 'All allies',
power = 20,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 4,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Slight HP recovery to all allies.',
name = 'Humble Blessing',
name_note = '[[Angel]]-exclusive'
},
['harvest dance'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 15% + power HP, +2 Defense for 3 turns.',
cost = 30,
costtype = 'MP',
target = 'Single ally',
power = 50,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 8,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Slight HP recovery to 1 ally and raises Defense by 2 ranks for 3 turns.',
name = 'Harvest Dance',
name_note = '[[Kaya-no-Hime]]-exclusive'
},
['good cheer'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Cures ailments and removes debuffs.',
cost = 20,
costtype = 'MP',
target = 'All allies',
power = '—',
powerlvl = '—',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Removes status ailments and debuffs for all allies.',
name = 'Good Cheer',
name_note = '[[Amabie]]-exclusive'
},
['sun\'s radiance'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 30% + power HP, cures ailments.',
cost = 12,
costtype = 'MP',
target = 'Single ally',
power = 100,
powerlvl = 'Moderate',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'y',
description = '(Unique) Moderate HP recovery and cures ailments for 1 ally.',
name = 'Sun\'s Radiance',
name_note = '[[Hayataro]]-exclusive'
},
['sun\'s radiance enemy'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 16% + power HP, cures ailments.',
cost = 12,
costtype = 'MP',
target = 'Single ally',
power = 10,
powerlvl = 'Moderate',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'y',
description = '(Unique) Moderate HP recovery and cures ailments for 1 ally.',
name = 'Sun\'s Radiance',
name_note = 'Enemy [[Hayataro]]-exclusive',
effect_note = 'Enemy version'
},
['sakuya sakura'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 10% + power HP and 2% + 10 MP, +1 to all stats for 3 turns.',
cost = 180,
costtype = 'MP',
target = 'All allies',
power = 50,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 19,
inbattle = 'y',
outbattle = 'y',
description = '(Unique) Slight HP and MP recovery to all allies and raises all stats by 1 rank for 3 turns.',
name = 'Sakuya Sakura',
name_note = '[[Konohana Sakuya]]-exclusive'
},
['sakuya sakura enemy'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals power HP and 150 MP, +1 to all stats for 3 turns.',
cost = 180,
costtype = 'MP',
target = 'All allies',
power = 500,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 19,
inbattle = 'y',
outbattle = 'y',
description = '(Unique) Slight HP and MP recovery to all allies and raises all stats by 1 rank for 3 turns.',
name = 'Sakuya Sakura',
name_note = 'Enemy [[Konohana Sakuya]]-exclusive',
effect_note = 'Enemy version'
},
['golden apple'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 10% + power HP, +1 to all stats for 3 turns.',
cost = 180,
costtype = 'MP',
target = 'All allies',
power = 60,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 20,
inbattle = 'y',
outbattle = 'y',
description = '(Unique) Slight HP recovery to all allies and raises all stats by 1 rank for 3 turns.',
name = 'Golden Apple',
name_note = '[[Idun]]-exclusive'
},
['light of order'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 8% + power HP, removes debuffs, +1 to all stats for 3 turns.',
cost = 200,
costtype = 'MP',
target = 'All allies',
power = 50,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 20,
inbattle = 'y',
outbattle = 'y',
description = '(Unique) Slight HP recovery to all allies. Removes debuffs and raises all stats 1 rank for 3 turns.',
name = 'Light of Order',
name_note = 'Panagia [[Tao]]-exclusive'
},
['eleusinian harvest'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 125% HP, overheals.',
cost = 150,
costtype = 'MP',
target = 'All allies',
power = '—',
powerlvl = 'Full',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'y',
description = '(Unique) Full HP recovery to all allies and heals above MAX HP.',
name = 'Eleusinian Harvest',
name_note = '[[Demeter]]-exclusive'
},
['matriarch\'s love'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 18% + power HP, cures ailments, removes debuffs.',
cost = 140,
costtype = 'MP',
target = 'All allies',
power = 60,
powerlvl = 'Moderate',
skilltype = 'Magic',
rank = 25,
inbattle = 'y',
outbattle = 'y',
description = '(Unique) Moderate HP recovery to all allies and cures status ailments/debuffs for all allies.',
name = 'Matriarch\'s Love',
name_note = '[[Danu]]-exclusive'
},
['miracle water'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 20% + power HP.',
cost = 20,
costtype = 'MP',
target = 'All allies',
power = 15,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'y',
description = '(Nahobino) Slight HP recovery to all allies.',
name = 'Miracle Water',
name_note = '[[Nahobino]]-exclusive'
},
['revival chant'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Summons a demon, revives them with 100% HP if dead.',
cost = 60,
costtype = 'MP',
target = 'Single ally',
power = '—',
powerlvl = '—',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Summons 1 ally at full HP. Effective on incapacitated members as well.',
name = 'Revival Chant',
name_note = '[[Nahobino]]-exclusive'
},
['lunation flux'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 1% + power MP, does not consume Press Turns.',
cost = 10,
costtype = 'MP',
target = 'Self',
power = 15,
powerlvl = 'Slight',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Slight MP recovery to self. Does not consume a Press Turn Icon.',
name = 'Lunation Flux',
name_note = '[[Nahobino]]-exclusive'
},
['tarukaja'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+1 Attack for 3 turns.',
cost = 8,
costtype = 'MP',
target = 'Single ally',
skilltype = 'Magic',
rank = 5,
inbattle = 'y',
outbattle = 'n',
description = 'Raises Attack of 1 ally by 1 rank for 3 turns.',
name = 'Tarukaja'
},
['tarunda'] = {
attribute = 'support',
damagetype = 'Status',
effect = '-1 Attack for 3 turns.',
cost = 8,
costtype = 'MP',
target = 'Single enemy',
skilltype = 'Magic',
rank = 5,
inbattle = 'y',
outbattle = 'n',
description = 'Lowers Attack of 1 foe by 1 rank for 3 turns.',
name = 'Tarunda'
},
['rakukaja'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+1 Defense for 3 turns.',
cost = 8,
costtype = 'MP',
target = 'Single ally',
skilltype = 'Magic',
rank = 5,
inbattle = 'y',
outbattle = 'n',
description = 'Raises Defense of 1 ally by 1 rank for 3 turns.',
name = 'Rakukaja'
},
['rakunda'] = {
attribute = 'support',
damagetype = 'Status',
effect = '-1 Defense for 3 turns.',
cost = 8,
costtype = 'MP',
target = 'Single enemy',
skilltype = 'Magic',
rank = 5,
inbattle = 'y',
outbattle = 'n',
description = 'Lowers Defense of 1 foe by 1 rank for 3 turns.',
name = 'Rakunda'
},
['sukukaja'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+1 Accuracy/Evasion for 3 turns.',
cost = 8,
costtype = 'MP',
target = 'Single ally',
rank = 5,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Raises Accuracy/Evasion of 1 ally by 1 rank for 3 turns.',
name = 'Sukukaja'
},
['sukunda'] = {
attribute = 'support',
damagetype = 'Status',
effect = '-1 Accuracy/Evasion for 3 turns.',
cost = 8,
costtype = 'MP',
target = 'Single enemy',
rank = 5,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Lowers Accuracy/Evasion of 1 foe by 1 rank for 3 turns.',
name = 'Sukunda'
},
['matarukaja'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+1 Attack for 3 turns.',
cost = 30,
costtype = 'MP',
target = 'All allies',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Raises Attack of all allies by 1 rank for for<sup>[[[wikipedia:Sic|\'\'sic\'\']]]</sup> 3 turns.',
name = 'Matarukaja'
},
['matarunda'] = {
attribute = 'support',
damagetype = 'Status',
effect = '-1 Attack for 3 turns.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Lowers Attack of all foes by 1 rank for 3 turns.',
name = 'Matarunda'
},
['marakukaja'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+1 Defense for 3 turns.',
cost = 30,
costtype = 'MP',
target = 'All allies',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Raises Defense of all allies by 1 rank for 3 turns.',
name = 'Marakukaja'
},
['marakunda'] = {
attribute = 'support',
damagetype = 'Status',
effect = '-1 Defense for 3 turns.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Lower Defense of all foes by 1 rank for 3 turns.',
name = 'Marakunda'
},
['masukukaja'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+1 Accuracy/Evasion for 3 turns.',
cost = 30,
costtype = 'MP',
target = 'All allies',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Raises Accuracy/Evasion of all allies by 1 rank for 3 turns.',
name = 'Masukukaja'
},
['masukunda'] = {
attribute = 'support',
damagetype = 'Status',
effect = '-1 Accuracy/Evasion for 3 turns.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
rank = 14,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Lowers Accuracy/Evasion of all foes by 1 rank for 3 turns.',
name = 'Masukunda'
},
['dekaja'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Removes Attack, Defense and Accuracy/Evasion buffs.',
cost = 40,
costtype = 'MP',
target = 'All enemies',
rank = 16,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Removes stat buff effects on all foes.',
name = 'Dekaja'
},
['dekunda'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Removes Attack, Defense and Accuracy/Evasion debuffs.',
cost = 40,
costtype = 'MP',
target = 'All allies',
rank = 16,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Removes stat debuff effects on all allies.',
name = 'Dekunda'
},
['luster candy'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+1 to all stats for 3 turns.',
cost = 150,
costtype = 'MP',
target = 'All allies',
rank = 23,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Raises all stats of all allies by 1 rank for 3 turns.',
name = 'Luster Candy'
},
['debilitate'] = {
attribute = 'support',
damagetype = 'Status',
effect = '-1 to all stats for 3 turns.',
cost = 150,
costtype = 'MP',
target = 'All enemies',
rank = 23,
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
description = 'Lowers all stats of all foes by 1 rank for 3 turns.',
name = 'Debilitate'
},
['red capote'] = {
attribute = 'support',
damagetype = 'Status',
skilltype = 'Magic',
effect = '+2 Accuracy/Evasion for 3 turns.',
target = 'Single ally',
cost = 8,
costtype = 'MP',
description = '(Unique) Raises Accuracy/Evasion of 1 ally by 2 ranks for 3 turns.',
rank = 6,
inbattle = 'y',
outbattle = 'n',
name = 'Red Capote',
name_note = '[[Matador]]-exclusive',
effect_note = 'Ally version'
},
['red capote enemy'] = {
attribute = 'support',
damagetype = 'Status',
skilltype = 'Magic',
effect = '+2 boosted Accuracy/Evasion for 3 turns.',
target = 'Single ally',
cost = 8,
costtype = 'MP',
description = '(Unique) Raises Accuracy/Evasion of 1 ally by 2 ranks for 3 turns.',
rank = 0,
inbattle = 'y',
outbattle = 'n',
name = 'Red Capote',
name_note = 'Enemy [[Matador]]-exclusive',
effect_note = 'Boss version'
},
['holy crucifixion'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Minimise all stats for 3 turns.',
cost = 80,
costtype = 'MP',
target = 'Single enemy',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Minimizes Attack/Defense/Accuracy/Evasion of 1 foe for 3 turns.',
name = 'Holy Crucifixion',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['cold dark matter'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+4 to defence for 3 turns.',
cost = 50,
costtype = 'MP',
target = 'All allies',
skilltype = 'Self',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Maximizes Defense for 3 turns.',
name = 'Cold Dark Matter',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['hot dark matter'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+4 to attack for 3 turns.',
cost = 50,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Maximizes Attack for 3 turns.',
name = 'Hot Dark Matter',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['phys block'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Phys Nullify for 1 turn.',
cost = 70,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 18,
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies a Physical attack against all allies once for 1 turn.',
name = 'Phys Block'
},
['fire block'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Fire Nullify for 1 turn.',
cost = 40,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies a Fire attack against all allies once for 1 turn.',
name = 'Fire Block'
},
['ice block'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Ice Nullify for 1 turn.',
cost = 40,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies an Ice attack against all allies once for 1 turn.',
name = 'Ice Block'
},
['elec block'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Elec Nullify for 1 turn.',
cost = 40,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies an Electric attack against all allies once for 1 turn.',
name = 'Elec Block'
},
['force block'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Force Nullify for 1 turn.',
cost = 40,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies a Force attack against all allies once for 1 turn.',
name = 'Force Block'
},
['light block'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Light Nullify for 1 turn.',
cost = 40,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies a Light attack against all allies once for 1 turn.',
name = 'Light Block'
},
['dark block'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Dark Nullify for 1 turn.',
cost = 40,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 12,
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies a Dark attack against all allies once for 1 turn.',
name = 'Dark Block'
},
['riberama'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Until New Moon, enemies on the field don\'t flee and more consecutive encounters.',
cost = 35,
costtype = 'MP',
target = 'Party',
skilltype = 'Magic',
rank = 11,
inbattle = 'y',
outbattle = 'n',
description = 'Prevents enemies from fleeing in the field and increases chance of consecutive encounters until the next new moon.',
name = 'Riberama'
},
['taunt'] = {
attribute = 'support',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Raises chances of being targeted for 3 turns.',
cost = 10,
costtype = 'MP',
target = 'Self',
rank = 7,
description = 'Raises chances of being targeted by foes for 3 turns.',
name = 'Taunt'
},
['fierce roar'] = {
attribute = 'support',
skilltype = 'Magic',
damagetype = 'Status',
cost = 30,
costtype = 'MP',
target = 'Self',
rank = 16,
description = 'Draws enemy hostility, but increases your Defense by 1 rank for 3 turns.',
effect = 'Taunts and +1 Defense for 3 turns.',
name = 'Fierce Roar'
},
['tetrakarn'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Repel Phys for 1 turn.',
cost = 50,
costtype = 'MP',
target = 'Single ally',
skilltype = 'Magic',
rank = 16,
inbattle = 'y',
outbattle = 'n',
description = 'Reflects a Physical attack once for 1 ally for 1 turn.',
name = 'Tetrakarn'
},
['makarakarn'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Repel Magic for 1 turn.',
cost = 50,
costtype = 'MP',
target = 'Single ally',
skilltype = 'Magic',
rank = 16,
inbattle = 'y',
outbattle = 'n',
description = 'Reflects a Magic attack once for 1 ally for 1 turn.',
name = 'Makarakarn'
},
['bowl of hygieia'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next Healing skill heals double HP and overheals up to 125% HP.',
cost = 20,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases the effect of the next healing skill cast by self and allows it to heal above MAX HP.',
name = 'Bowl of Hygieia'
},
['cautious cheer'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+1 Defense and Accuracy/Evasion for 3 turns.',
cost = 50,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 9,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Raises Defense/Accuracy/Evasion of all allies by 1 rank for 3 turns.',
name = 'Cautious Cheer',
name_note = '[[Cironnup]]-exclusive'
},
['charge'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next Strength-based attack gains Damage ×1.8.',
cost = 10,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases the damage of the next Strength-based attack for self.',
name = 'Charge',
link = 'Charge (Skill)',
},
['concentrate'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next Magic-based attack gains Damage ×1.8.',
cost = 10,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 7,
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases the damage of the next Magic-based attack for self.',
name = 'Concentrate',
},
['critical aura'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next Strength-based attack will be Critical and not miss.',
cost = 25,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 11,
inbattle = 'y',
outbattle = 'n',
description = 'Next Strength-based attack from self will be 100% accurate and guaranteed Critical.',
name = 'Critical Aura'
},
['impaler\'s animus'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next attack gains Damage ×1.3 and Pierce.',
cost = 50,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 22,
inbattle = 'y',
outbattle = 'n',
description = 'Increases the damage of the next attack for self and adds Pierce effect.',
name = 'Impaler\'s Animus'
},
['witness me'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Taunts and +2 Accuracy/Evasion for 3 turns.',
cost = 5,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Draws enemy hostility, but raises user\'s Accuracy/Evasion by 2 ranks for 3 turns.',
name = 'Witness Me',
name_note = '[[Hayataro]]-exclusive'
},
['donum magici'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next Magic-based attack gains Damage ×1.5.',
cost = 40,
costtype = 'MP',
target = 'Single ally',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases damage of the next Magic-based attack for 1 ally.',
name = 'Donum Magici'
},
['donum gladi'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next Strength-based attack gains Damage ×1.5.',
cost = 40,
costtype = 'MP',
target = 'Single ally',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases damage of the next Strength-based attack for 1 ally.',
name = 'Donum Gladi'
},
['mother earth'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Adds Phys Nullify for 1 turn, removes debuffs.',
cost = 40,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 20,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Nullifies 1 Physical attack for all allies for 1 turn and removes debuffs.',
name = 'Mother Earth',
name_note = '[[Lilith]]-exclusive'
},
['inflaming divinity'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+2 to all stats for 3 turns.',
cost = 50,
costtype = 'MP',
target = 'Single ally',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Raises all stats of 1 ally by 2 ranks for 3 turns.',
name = 'Inflaming Divinity',
name_note = '[[Nahobino]]-exclusive'
},
['luminescent mirage'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Dodges next attack for 1 turn.',
cost = 100,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Guarantees evasion from 1 attack for self for 1 turn.',
name = 'Luminescent Mirage',
name_note = '[[Nahobino]]-exclusive'
},
['evergreen dance'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Fills Magatsuhi Gauge by 20% once per turn.',
cost = 25,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Greatly fills The Magatsuhi Gauge. (Once per turn)',
name = 'Evergreen Dance',
name_note = '[[Nahobino]]-exclusive'
},
['kannabi veil'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Incoming damage ×0.7 for 1 turn.',
cost = 15,
costtype = 'MP',
target = 'All allies',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Decreases damage to all allies until the next turn.',
name = 'Kannabi Veil',
name_note = '[[Nahobino]]-exclusive'
},
['king of tales'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Taunts and +4 Attack for 3 turns.',
cost = 20,
costtype = 'MP',
target = 'Single ally',
skilltype = 'Magic',
rank = 17,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Draws enemy hostility to 1 ally, but raises Attack to the max for 3 turns.',
name = 'King of Tales',
name_note = '[[Onyankopon]]-exclusive'
},
['dormina'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '80% Sleep.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
acc = '255%',
skilltype = 'Magic',
rank = 2,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Sleep to 1 foe.',
name = 'Dormina'
},
['poisma'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '85% Poison.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
acc = '255%',
skilltype = 'Magic',
rank = 2,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Poison to 1 foe.',
name = 'Poisma'
},
['dustoma'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '75% Mirage.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
acc = '255%',
skilltype = 'Magic',
rank = 2,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Mirage to 1 foe.',
name = 'Dustoma'
},
['pulinpa'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '70% Confusion.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
acc = '255%',
skilltype = 'Magic',
rank = 4,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Confusion to 1 foe.',
name = 'Pulinpa'
},
['marin karin'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '70% Charm.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
acc = '255%',
skilltype = 'Magic',
rank = 4,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Charm to 1 foe.',
name = 'Marin Karin'
},
['makajama'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '65% Seal.',
cost = 10,
costtype = 'MP',
target = 'Single enemy',
acc = '255%',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Seal to 1 foe.',
name = 'Makajama'
},
['toxic spray'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '85% Poison, -1 Defense for 3 turns.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
acc = '255%',
skilltype = 'Magic',
rank = 9,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Poison to 1 foe and lowers Defense by 1 rank for 3 turns.',
name = 'Toxic Spray'
},
['lullaby'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '55% Sleep.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Sleep to all foes.',
name = 'Lullaby'
},
['toxic cloud'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '60% Poison.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Poison to all foes.',
name = 'Toxic Cloud'
},
['fogna'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '50% Mirage.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 14,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Mirage to all foes.',
name = 'Fogna'
},
['tentarafoo'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '45% Confusion.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Confusion to all foes.',
name = 'Tentarafoo'
},
['sexy dance'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '45% Charm.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Charm to all foes.',
name = 'Sexy Dance'
},
['makajamaon'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '40% Seal.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 15,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Seal to all foes.',
name = 'Makajamaon'
},
['slumber vortex'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '40% Sleep/Mirage.',
cost = 35,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 21,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Sleep and Mirage to all foes.',
name = 'Slumber Vortex'
},
['entangling tendrils'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '40% Seal, -1 Attack for 3 turns.',
cost = 25,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 6,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Chance of inflicting Seal to all foes. Lowers Attack by 1 rank for 3 turns.',
name = 'Entangling Tendrils',
name_note = '[[Peallaidh]]-exclusive'
},
['preach'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '50% Confusion/Charm/Sleep.',
cost = 35,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
inbattle = 'y',
outbattle = 'n',
rank = 12,
description = '(Unique) Chance of inflicting Confusion/Charm/Sleep to all foes.',
name = 'Preach',
name_note = '[[Daisoujou]]-exclusive'
},
['capitulate to pleasure'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '80% Charm, removes stat buffs.',
cost = 30,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 20,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) High chance of inflicting Charm to all foes. Removes stat buffs.',
name = 'Capitulate to Pleasure',
name_note = '[[Naamah]]-exclusive'
},
['evil melody'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '150% instakill.',
cost = 100,
costtype = 'MP',
target = 'Single enemy',
acc = '255%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Chance of instakill to one foe.',
name = 'Evil Melody',
name_note = '[[Trumpeter]]-exclusive'
},
['frolic'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '40% Charm, -2 Attack and Defense for 3 turns.',
cost = 180,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Chance of inflicting Charm to all foes and lowers Attack/Defense by 2 ranks for 3 turns.',
name = 'Frolic',
name_note = '[[Cleopatra]]-exclusive'
},
['stagnant air'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '80% Mirage, -1 Defense and Accuracy/Evasion for 3 turns.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Chance of inflicting Mirage to all foes and lowers Defense/Accuracy/Evasion by 1 rank for 3 turns.',
name = 'Stagnant Air',
name_note = '[[Mephisto]]-exclusive'
},
['dance of mara'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '70% Charm, 200% instakill to foes with Charm.',
cost = 35,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 24,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Chance of inflicting Charm to all foes. Very high chance of instakill when target is afflicted with Charm.',
name = 'Dance of Mara',
name_note = '[[Mara]]-exclusive'
},
['deicidal poison'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '90% Poison, -2 Accuracy/Evasion for 3 turns.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 28,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) High chance of inflicting Poison to all foes. Lowers Accuracy/Evasion by 2 ranks for 3 turns.',
name = 'Deicidal Poison',
name_note = '[[Samael]]-exclusive'
},
['wild dance'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '80% Confusion.',
cost = 45,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Confusion to all foes.',
name = 'Wild Dance',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['evil gleam'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '65% Charm.',
cost = 40,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = 'Chance of inflicting Charm to all foes.',
name = 'Evil Gleam',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['chaotic will'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '30% instakill, halves Press Turns.',
cost = 150,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Nahobino) Chance of instakill to all foes. Foe\'s Press Turn Icons will be halved next turn.',
name = 'Chaotic Will',
name_note = '[[Nahobino]]-exclusive',
effect_note = '[[Nahobino]] version'
},
['chaotic will demi-fiend'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '30% instakill, halves Press Turns.',
cost = 150,
costtype = 'MP',
target = 'All enemies',
acc = '255%',
skilltype = 'Magic',
rank = 0,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Chance of instakill to all foes. Foe\'s Press Turn Icons will be halved next turn.',
name = 'Chaotic Will',
name_note = '[[Demi-fiend]]-exclusive',
effect_note = '[[Demi-fiend]] version'
},
['resist phys'] = {
attribute = 'passive',
effect = 'Grants Phys resistance.',
cost = '—',
rank = 21,
description = 'Strengthens resistance to Physical skills.',
name = 'Resist Phys'
},
['null phys'] = {
attribute = 'passive',
effect = 'Grants Phys nullification.',
cost = '—',
rank = 27,
description = 'Nullifies Physical skills.',
name = 'Null Phys'
},
['drain phys'] = {
attribute = 'passive',
effect = 'Grants Phys drain.',
cost = '—',
rank = 31,
description = 'Absorbs damage from Physical skills.',
name = 'Drain Phys'
},
['repel phys'] = {
attribute = 'passive',
effect = 'Grants Phys reflection.',
cost = '—',
rank = 31,
description = 'Reflects Physical skills.',
name = 'Repel Phys'
},
['resist fire'] = {
attribute = 'passive',
effect = 'Grants Fire resistance.',
cost = '—',
rank = 13,
description = 'Strengthens resistance to Fire skills.',
name = 'Resist Fire'
},
['null fire'] = {
attribute = 'passive',
effect = 'Grants Fire nullification.',
cost = '—',
rank = 23,
description = 'Nullifies Fire skills.',
name = 'Null Fire'
},
['drain fire'] = {
attribute = 'passive',
effect = 'Grants Fire drain.',
cost = '—',
rank = 30,
description = 'Absorbs damage from Fire skills.',
name = 'Drain Fire'
},
['repel fire'] = {
attribute = 'passive',
effect = 'Grants Fire reflection.',
cost = '—',
rank = 30,
description = 'Reflects Fire skills.',
name = 'Repel Fire'
},
['resist ice'] = {
attribute = 'passive',
effect = 'Grants Ice resistance.',
cost = '—',
rank = 13,
description = 'Strengthens resistance to Ice skills.',
name = 'Resist Ice'
},
['null ice'] = {
attribute = 'passive',
effect = 'Grants Ice nullification.',
cost = '—',
rank = 23,
description = 'Nullifies Ice skills.',
name = 'Null Ice'
},
['drain ice'] = {
attribute = 'passive',
effect = 'Grants Ice drain.',
cost = '—',
rank = 30,
description = 'Absorbs damage from Ice skills.',
name = 'Drain Ice'
},
['repel ice'] = {
attribute = 'passive',
effect = 'Grants Ice reflection.',
cost = '—',
rank = 30,
description = 'Reflects Ice skills.',
name = 'Repel Ice'
},
['resist elec'] = {
attribute = 'passive',
effect = 'Grants Elec resistance.',
cost = '—',
rank = 13,
description = 'Strengthens resistance to Elec skills.',
name = 'Resist Elec'
},
['null elec'] = {
attribute = 'passive',
effect = 'Grants Elec nullification.',
cost = '—',
rank = 23,
description = 'Nullifies Elec skills.',
name = 'Null Elec'
},
['drain elec'] = {
attribute = 'passive',
effect = 'Grants Elec drain.',
cost = '—',
rank = 30,
description = 'Absorbs damage from Elec skills.',
name = 'Drain Elec'
},
['repel elec'] = {
attribute = 'passive',
effect = 'Grants Elec reflection.',
cost = '—',
rank = 30,
description = 'Reflects Elec skills.',
name = 'Repel Elec'
},
['resist force'] = {
attribute = 'passive',
effect = 'Grants Force resistance.',
cost = '—',
rank = 13,
description = 'Strengthens resistance to Force skills.',
name = 'Resist Force'
},
['null force'] = {
attribute = 'passive',
effect = 'Grants Force nullification.',
cost = '—',
rank = 23,
description = 'Nullifies Force skills.',
name = 'Null Force'
},
['drain force'] = {
attribute = 'passive',
effect = 'Grants Force drain.',
cost = '—',
rank = 30,
description = 'Absorbs damage from Force skills.',
name = 'Drain Force'
},
['repel force'] = {
attribute = 'passive',
effect = 'Grants Force reflection.',
cost = '—',
rank = 30,
description = 'Reflects Force skills.',
name = 'Repel Force'
},
['resist light'] = {
attribute = 'passive',
effect = 'Grants Light resistance.',
cost = '—',
rank = 13,
description = 'Strengthens resistance to Light skills.',
name = 'Resist Light'
},
['null light'] = {
attribute = 'passive',
effect = 'Grants Light nullification.',
cost = '—',
rank = 23,
description = 'Nullifies Light skills.',
name = 'Null Light'
},
['drain light'] = {
attribute = 'passive',
effect = 'Grants Light drain.',
cost = '—',
rank = 30,
description = 'Absorbs damage from Light skills.',
name = 'Drain Light'
},
['repel light'] = {
attribute = 'passive',
effect = 'Grants Light reflection.',
cost = '—',
rank = 30,
description = 'Reflects Light skills.',
name = 'Repel Light'
},
['resist dark'] = {
attribute = 'passive',
effect = 'Grants Dark resistance.',
cost = '—',
rank = 13,
description = 'Strengthens resistance to Dark skills.',
name = 'Resist Dark'
},
['null dark'] = {
attribute = 'passive',
effect = 'Grants Dark nullification.',
cost = '—',
rank = 23,
description = 'Nullifies Dark skills.',
name = 'Null Dark'
},
['drain dark'] = {
attribute = 'passive',
effect = 'Grants Dark drain.',
cost = '—',
rank = 30,
description = 'Absorbs damage from Dark skills.',
name = 'Drain Dark'
},
['repel dark'] = {
attribute = 'passive',
effect = 'Grants Dark reflection.',
cost = '—',
rank = 30,
description = 'Reflects Dark skills.',
name = 'Repel Dark'
},
['light life aid'] = {
attribute = 'passive',
effect = '25% max HP restored after battle.',
cost = '—',
rank = 9,
description = 'Recover a little HP after a battle.',
name = 'Light Life Aid'
},
['life aid'] = {
attribute = 'passive',
effect = '50% max HP restored after battle.',
cost = '—',
rank = 16,
description = 'Recover HP after a battle.',
name = 'Life Aid'
},
['light mana aid'] = {
attribute = 'passive',
effect = '7% max MP restored after battle.',
cost = '—',
rank = 12,
description = 'Recover a little MP after a battle.',
name = 'Light Mana Aid'
},
['mana aid'] = {
attribute = 'passive',
effect = '15% max MP restored after battle.',
cost = '—',
rank = 22,
description = 'Recover MP after a battle.',
name = 'Mana Aid'
},
['counter'] = {
attribute = 'passive',
damagetype = 'Physical',
effect = '50% chance to counter.',
cost = '—',
target = 'Single enemy',
hit = 1,
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 8,
description = 'Chance to counter Strength-based attacks with a weak Physical attack.',
name = 'Counter'
},
['retaliate'] = {
attribute = 'passive',
damagetype = 'Physical',
effect = '50% chance to counter.',
cost = '—',
target = 'Single enemy',
hit = 1,
power = 150,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
rank = 18,
description = 'Chance to counter Strength-based attacks with a medium Physical attack.',
name = 'Retaliate'
},
['life spring'] = {
attribute = 'passive',
effect = 'Max HP +15%.',
cost = '—',
rank = 7,
description = 'Increases MAX HP.',
name = 'Life Spring'
},
['great life spring'] = {
attribute = 'passive',
effect = 'Max HP +30%.',
cost = '—',
rank = 15,
description = 'Greatly increases MAX HP.',
name = 'Great Life Spring'
},
['mana spring'] = {
attribute = 'passive',
effect = 'Max MP +15%.',
cost = '—',
rank = 8,
description = 'Increases MAX MP.',
name = 'Mana Spring'
},
['great mana spring'] = {
attribute = 'passive',
effect = 'Max MP +30%.',
cost = '—',
rank = 16,
description = 'Greatly increases MAX MP.',
name = 'Great Mana Spring'
},
['curse siphon'] = {
attribute = 'passive',
effect = '10 MP recovered when inflicting ailments.',
cost = '—',
rank = 7,
description = 'Slight MP recovery when inflicting status ailments.',
name = 'Curse Siphon'
},
['great curse siphon'] = {
attribute = 'passive',
effect = '20 MP recovered when inflicting ailments.',
cost = '—',
rank = 16,
description = 'MP recovery when inflicting status ailments.',
name = 'Great Curse Siphon'
},
['endure'] = {
attribute = 'passive',
effect = 'Endures with 1 HP once per battle.',
cost = '—',
rank = 13,
description = 'Endures lethal attack with 1 HP once in battle.',
name = 'Endure'
},
['enduring soul'] = {
attribute = 'passive',
effect = 'Endures with full HP once per battle.',
cost = '—',
rank = 22,
description = 'Endures lethal attack and fully heals HP once in battle.',
name = 'Enduring Soul'
},
['critical zealot'] = {
attribute = 'passive',
effect = 'Damage ×0.9, Crit damage ×1.45.',
cost = '—',
rank = 21,
description = 'Increases Critical damage, but normal damage decreases.',
name = 'Critical Zealot'
},
['restore'] = {
attribute = 'passive',
effect = 'Weakness or Crit attacks restore 10 MP.',
cost = '—',
rank = 10,
description = 'Slight MP recovery when user strikes a foe\'s weakness or lands a Critical hit.',
name = 'Restore'
},
['high restore'] = {
attribute = 'passive',
effect = 'Weakness or Crit attacks restore 20 MP.',
cost = '—',
rank = 20,
description = 'MP recovery when user strikes a foe\'s weakness or lands a Critical hit.',
name = 'High Restore'
},
['boon boost'] = {
attribute = 'passive',
effect = '+1 turn for stat buffs and debuffs.',
cost = '—',
rank = 12,
description = 'User\'s buff and debuff skills last 1 extra turn.',
name = 'Boon Boost'
},
['boon boost ex'] = {
attribute = 'passive',
effect = '+2 turns for stat buffs and debuffs.',
cost = '—',
rank = 31,
description = 'User\'s buff and debuff skills last 2 extra turns.',
name = 'Boon Boost EX'
},
['poison adept'] = {
attribute = 'passive',
effect = 'Poison damage ×2.',
cost = '—',
rank = 14,
description = 'Increases effects of Poison.',
name = 'Poison Adept'
},
['poison master'] = {
attribute = 'passive',
effect = 'Poison damage ×3.',
cost = '—',
rank = 23,
description = 'Greatly increases effects of Poison.',
name = 'Poison Master'
},
['safeguard'] = {
attribute = 'passive',
effect = 'Prevents blocked or dodged attack turn penalty.',
cost = '—',
rank = 15,
description = 'Being Evaded/Nulled/Drained/Repelled doesn\'t consume additional Press Turn Icons.',
name = 'Safeguard'
},
['hellish mask'] = {
attribute = 'passive',
effect = 'Incoming Ailment rate ×0.7.',
cost = '—',
rank = 12,
description = 'Decreases chance of getting instakilled or afflicted with ailments.',
name = 'Hellish Mask'
},
['abyssal mask'] = {
attribute = 'passive',
effect = 'Incoming Ailment rate ×0.4.',
cost = '—',
rank = 21,
description = 'Grealy decreases chance of getting instakilled or afflicted with ailments.',
name = 'Abyssal Mask'
},
['beast eye'] = {
attribute = 'passive',
effect = 'Accuracy ×1.15.',
cost = '—',
rank = 7,
description = 'Raises Accuracy.',
name = 'Beast Eye'
},
['dragon eye'] = {
attribute = 'passive',
effect = 'Accuracy ×1.3.',
cost = '—',
rank = 19,
description = 'Greatly raises Accuracy.',
name = 'Dragon Eye'
},
['bloody glee'] = {
attribute = 'passive',
effect = 'Crit rate ×1.8.',
cost = '—',
rank = 8,
description = 'Increases Critical Rate.',
name = 'Bloody Glee'
},
['murderous glee'] = {
attribute = 'passive',
effect = 'Crit rate ×2.5.',
cost = '—',
rank = 21,
description = 'Greatly increases Critical Rate.',
name = 'Murderous Glee'
},
['phys pleroma'] = {
attribute = 'passive',
effect = 'Phys damage dealt ×1.2.',
cost = '—',
rank = 20,
description = 'Increases Physical attack damage.',
name = 'Phys Pleroma'
},
['high phys pleroma'] = {
attribute = 'passive',
effect = 'Phys damage dealt ×1.35.',
cost = '—',
rank = 29,
description = 'Greatly increases Physical attack damage.',
name = 'High Phys Pleroma'
},
['fire pleroma'] = {
attribute = 'passive',
effect = 'Fire damage dealt ×1.2.',
cost = '—',
rank = 14,
description = 'Increases Fire attack damage.',
name = 'Fire Pleroma'
},
['high fire pleroma'] = {
attribute = 'passive',
effect = 'Fire damage dealt ×1.35.',
cost = '—',
rank = 26,
description = 'Greatly increases Fire attack damage.',
name = 'High Fire Pleroma'
},
['ice pleroma'] = {
attribute = 'passive',
effect = 'Ice damage dealt ×1.2.',
cost = '—',
rank = 14,
description = 'Increases Ice attack damage.',
name = 'Ice Pleroma'
},
['high ice pleroma'] = {
attribute = 'passive',
effect = 'Ice damage dealt ×1.35.',
cost = '—',
rank = 26,
description = 'Greatly increases Ice attack damage.',
name = 'High Ice Pleroma'
},
['elec pleroma'] = {
attribute = 'passive',
effect = 'Elec damage dealt ×1.2.',
cost = '—',
rank = 14,
description = 'Increases Electric attack damage.',
name = 'Elec Pleroma'
},
['high elec pleroma'] = {
attribute = 'passive',
effect = 'Elec damage dealt ×1.35.',
cost = '—',
rank = 26,
description = 'Greatly increases Electric attack damage.',
name = 'High Elec Pleroma'
},
['force pleroma'] = {
attribute = 'passive',
effect = 'Force damage dealt ×1.2.',
cost = '—',
rank = 14,
description = 'Increases Force attack damage.',
name = 'Force Pleroma'
},
['high force pleroma'] = {
attribute = 'passive',
effect = 'Force damage dealt ×1.35.',
cost = '—',
rank = 26,
description = 'Greatly increases Force attack damage.',
name = 'High Force Pleroma'
},
['light pleroma'] = {
attribute = 'passive',
effect = 'Light damage dealt ×1.2.',
cost = '—',
rank = 14,
description = 'Increases Light attack damage.',
name = 'Light Pleroma'
},
['high light pleroma'] = {
attribute = 'passive',
effect = 'Light damage dealt ×1.35.',
cost = '—',
rank = 26,
description = 'Greatly increases Light attack damage.',
name = 'High Light Pleroma'
},
['dark pleroma'] = {
attribute = 'passive',
effect = 'Dark damage dealt ×1.2.',
cost = '—',
rank = 14,
description = 'Increases Dark attack damage.',
name = 'Dark Pleroma'
},
['high dark pleroma'] = {
attribute = 'passive',
effect = 'Dark damage dealt ×1.35.',
cost = '—',
rank = 26,
description = 'Greatly increases Dark attack damage.',
name = 'High Dark Pleroma'
},
['almighty pleroma'] = {
attribute = 'passive',
effect = 'Almighty damage dealt ×1.2.',
cost = '—',
rank = 24,
description = 'Increases Almighty attack damage.',
name = 'Almighty Pleroma'
},
['high almighty pleroma'] = {
attribute = 'passive',
effect = 'Almighty damage dealt ×1.35.',
cost = '—',
rank = 31,
description = 'Greatly increases Almighty attack damage.',
name = 'High Almighty Pleroma'
},
['heal pleroma'] = {
attribute = 'passive',
effect = 'Healing recovery ×1.2.',
cost = '—',
rank = 14,
description = 'Increases Healing magic effects.',
name = 'Heal Pleroma'
},
['high heal pleroma'] = {
attribute = 'passive',
effect = 'Healing recovery ×1.35.',
cost = '—',
rank = 26,
description = 'Greatly increases Healing magic effects.',
name = 'High Heal Pleroma'
},
['heavenly counter'] = {
attribute = 'passive',
damagetype = 'Magical',
effect = '65% chance to counter with Dark damage and -1 Attack for 3 turns.',
cost = '—',
target = 'Single enemy',
hit = 1,
power = 100,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 0,
description = '(Unique) Chance to counter Strength-based attacks with a weak Dark attack. Lowers target\'s Attack 1 rank for 3 turns.',
name = 'Heavenly Counter',
name_note = '[[Amanozako]]-exclusive'
},
['rooted soul'] = {
attribute = 'passive',
effect = '+30 MAX HP and MP.',
cost = '—',
rank = 0,
description = '(Nahobino) Increases MAX HP and MP by 30.',
name = 'Rooted Soul',
name_note = '[[Nahobino]]-exclusive'
},
['elusive eclipse'] = {
attribute = 'passive',
damagetype = 'Physical',
effect = 'Incoming attack accuracy ×0.95, counters with Phys piercing damage on dodge.',
target = 'Single enemy',
hit = 1,
cost = '—',
power = 300,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
rank = 0,
description = '(Nahobino) Slightly raises evasion. After evading, severe Physical counterattack that ignores resistance and Pierces through.',
name = 'Elusive Eclipse',
name_note = '[[Nahobino]]-exclusive'
},
['intercalation'] = {
attribute = 'passive',
effect = 'Adds 1 Half Turn on dodge.',
cost = '—',
rank = 0,
description = '(Nahobino) After evading an attack, adds 1 Press Turn Icon at the start of user\'s next turn.',
name = 'Intercalation',
name_note = '[[Nahobino]]-exclusive'
},
['inspiring leader'] = {
attribute = 'passive',
effect = 'EXP ×2 if Nahobino is higher-leveled.',
cost = '—',
rank = 8,
description = '(Demon) EXP earned increases when the demon\'s Lv is lower than the Nahobino\'s.',
name = 'Insipiring Leader',
name_note = 'Demon-exclusive'
},
['trafuri'] = {
attribute = 'special',
effect = 'Escapes battle when possible.',
cost = 6,
costtype = 'MP',
target = 'Self',
skilltype = 'Magic',
rank = 9,
inbattle = 'y',
outbattle = 'n',
description = 'Guarantees escape from escapable battles.',
name = 'Trafuri'
},
['primordial parturition'] = {
attribute = 'special',
effect = 'Summons a demon, revives them if dead.',
cost = 66,
costtype = 'MP',
target = '—',
description = 'Revive and summon 1 ally with half HP.',
name = 'Primordial Parturition',
name_note = 'Enemy [[Lilith]]-exclusive'
},
['shadow summoning'] = {
attribute = 'special',
effect = "Summons [[Naamah|Naamah's Shadow]], [[Eisheth|Eisheth's Shadow]], [[Agrat|Agrat's Shadow]], or [[Lilith|Lilith's Shadow]].",
cost = 66,
costtype = 'MP',
target = '—',
description = 'Summons a shadow of one of Samael\'s partners.',
name = 'Shadow Summoning',
name_note = 'Enemy [[Samael]]-exclusive'
},
['false replication'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Creates a false replica of the user.',
cost = 30,
costtype = 'MP',
target = 'Self',
rank = 0,
description = 'Creates a replica.',
name = 'False Replication',
name_note = '[[Tsukuyomi]]-exclusive'
},
['true replication'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Creates a true replica of the user.',
cost = 30,
costtype = 'MP',
target = 'Self',
rank = 0,
description = 'Creates a replica.',
name = 'True Replication',
name_note = '[[Tsukuyomi]]-exclusive'
},
['electrify'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Increases power of next Rising Storm Dragon based on Thunder Bit count.',
cost = 30,
costtype = 'MP',
target = 'Self',
rank = 0,
description = 'Greatly increases the damage of the next Rising Storm Dragon performed by 1 ally.',
name = 'Electrify',
name_note = 'Nahobino [[Nuwa]]-exclusive'
},
['contempt of god'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Adds two Press Turn icons next turn.',
cost = 250,
costtype = 'MP',
target = 'Self',
rank = 0,
description = 'Adds 2 Press Turn Icons to your next turn.',
name = 'Contempt of God',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['call angels'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Summons up to two [[Dominion]]s.',
cost = 0,
costtype = 'MP',
target = '—',
rank = 0,
description = 'Summon up to 2 Dominions.',
name = 'Call Angels',
name_note = 'Enemy [[White Rider]]-exclusive'
},
['call soldiers'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Summons up to two [[Power]]s.',
cost = 0,
costtype = 'MP',
target = '—',
rank = 0,
description = 'Summons up to 2 Powers.',
name = 'Call Soldiers',
name_note = 'Enemy [[Red Rider]]-exclusive'
},
['call souls'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Summons up to two [[Legion]]s.',
cost = 0,
costtype = 'MP',
target = '—',
rank = 0,
description = 'Summon up to 2 Legions.',
name = 'Call Souls',
name_note = 'Enemy [[Black Rider]]-exclusive'
},
['call evil'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Summons up to two [[Loa]]s.',
cost = 0,
costtype = 'MP',
target = '—',
rank = 0,
description = 'Summon up to 2 Loas.',
name = 'Call Evil',
name_note = 'Enemy [[Pale Rider]]-exclusive'
},
['magatsuhi plunder'] = {
attribute = 'special',
skilltype = 'Magic',
effect = 'Drains remaining HP from target, gains their resistances and skills.',
cost = 35,
costtype = 'MP',
target = 'Single ally',
rank = 0,
description = 'Drains HP from 1 ally. User\'s affinity resistances, skills, and Magatsuhi Skills will change depending on the drained ally.',
name = 'Magatsuhi Plunder',
name_note = 'Enemy [[Satan]]-exclusive'
},
['mesektet\'s path'] = {
attribute = 'special',
damagetype = 'Magical',
effect = 'Grants passive Almighty counter that inflicts [[Shroud]] for 1 turn.',
cost = 45,
costtype = 'MP',
target = 'Self',
hit = 1,
power = 50,
powerlvl = 'Weak',
crit = '0%',
acc = '255%',
skilltype = 'Magic',
description = 'Counters all attacks with a weak Almighty attack for 1 turn. Counterattack also inflicts Shroud.',
name = 'Mesektet\'s Path',
name_note = 'Enemy [[Khonsu Ra]]-exclusive'
},
['glacial dragon spiral'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 15,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 145,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
skilltype = 'Magic',
rank = 5,
inbattle = 'y',
outbattle = 'n',
description = '(Unique) Weak Ice attack to 1 foe. Ignores affinity resistance and Pierces through.',
name = 'Glacial Dragon Spiral',
name_note = '[[Nyami Nyami]]-exclusive'
},
['purgatorium'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Inflicts piercing damage.',
cost = 50,
costtype = 'MP',
target = 'All enemies',
hit = 1,
power = 220,
powerlvl = 'Severe',
crit = '0%',
acc = '108%',
skilltype = 'Magic',
rank = 0,
description = 'Severe Fire attack to all foes. Ignores affinity resistance and pierces through.',
name = 'Purgatorium',
name_note = 'Nahobino [[Abdiel]]-exclusive'
},
['falling star fire'] = {
attribute = 'fire',
damagetype = 'Magical',
effect = 'Sacrifices Brimstone Star, inflicts damage.',
cost = 150,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 1000,
powerlvl = 'Severe',
crit = '0%',
acc = '178%',
skilltype = 'Magic',
rank = 0,
description = 'Severe Fire attack to 1 foe. Ignores affinity and pierces through.',
name = 'Falling Star',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['falling star ice'] = {
attribute = 'ice',
damagetype = 'Magical',
effect = 'Sacrifices Cocytus Star, inflicts damage.',
cost = 150,
costtype = 'MP',
target = 'Single enemy',
hit = 1,
power = 1000,
powerlvl = 'Severe',
crit = '0%',
acc = '178%',
skilltype = 'Magic',
rank = 0,
description = 'Severe Ice attack to 1 foe. Ignores affinity and pierces through.',
name = 'Falling Star',
name_note = 'Enemy [[Lucifer]]-exclusive'
},
['omagatoki: critical'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Guaranteed Critical hits on all attacks.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'All attacks, including Magic attacks, will become Critical hits for all allies for 1 turn.',
name = 'Omagatoki: Critical'
},
['omnipotent succession'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Repeats next attack 3 times.',
target = 'Self',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Causes the next attack of self to be performed 4 times consecutively.',
name = 'Omnipotent Succession',
name_note = 'Requires Tsukuyomi Talisman'
},
['soul drain night'] = {
attribute = 'almighty',
damagetype = 'Level',
effect = 'Drains HP and MP, level-based.',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Heavy',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy level-based Almighty HP/MP drain attack to 1 foe.',
name = 'Soul Drain',
name_note = 'Requires Night Talisman',
effect_note = 'Night'
},
['soul drain qadištu'] = {
attribute = 'almighty',
damagetype = 'Level',
effect = 'Drains HP and MP, level-based.',
target = 'Single enemy',
hit = 1,
power = 200,
powerlvl = 'Heavy',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy level-based Almighty HP/MP drain attack to 1 foe.',
name = 'Soul Drain',
name_note = 'Requires Qadištu Talisman',
effect_note = 'Qadištu'
},
['twilight wave haunt'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 200% Sleep.',
target = 'All enemies',
hit = 1,
power = 700,
powerlvl = 'Heavy',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to all foes. Chance of inflicting Sleep.',
name = 'Twilight Wave',
name_note = 'Requires Haunt Talisman',
effect_note = 'Haunt'
},
['twilight wave wilder'] = {
attribute = 'physical',
damagetype = 'Physical',
effect = 'Inflicts damage, 200% Sleep.',
target = 'All enemies',
hit = 1,
power = 700,
powerlvl = 'Heavy',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy Physical attack to all foes. Chance of inflicting Sleep.',
name = 'Twilight Wave',
name_note = 'Requires Wilder Talisman',
effect_note = 'Wilder'
},
['dancing strike'] = {
attribute = 'physical',
skilltype = 'Magic',
damagetype = 'Physical',
effect = 'Inflicts damage.',
cost = 25,
costtype = 'MP',
target = 'Single enemy',
hit = 3,
power = 80,
powerlvl = 'Medium',
crit = '+30%',
acc = '98%',
rank = 23,
inbattle = 'y',
outbattle = 'n',
description = '3 medium Physical attacks to 1 foe. High Critical Rate.',
name = 'Dancing Strike',
name_note = 'Human [[Nuwa]]-exclusive'
},
['freikugel ex wargod'] = {
attribute = 'almighty',
damagetype = 'Level',
effect = 'Inflicts level-based damage.',
target = 'Single enemy',
hit = 1,
power = 650,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Almighty attack to 1 foe.',
name = 'Freikugel EX',
name_note = 'Requires Wargod Talisman',
effect_note = 'Wargod'
},
['freikugel ex fiend'] = {
attribute = 'almighty',
damagetype = 'Level',
effect = 'Inflicts level-based damage.',
target = 'Single enemy',
hit = 1,
power = 650,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Almighty attack to 1 foe.',
name = 'Freikugel EX',
name_note = 'Requires Fiend Talisman',
effect_note = 'Fiend'
},
['big bang drake'] = {
attribute = 'almighty',
damagetype = 'Level',
effect = 'Inflicts level-based damage.',
target = 'All enemies',
hit = 1,
power = 400,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Almighty attack to all foes.',
name = 'Big Bang',
name_note = 'Requires Drake Talisman',
effect_note = 'Drake'
},
['big bang chaos'] = {
attribute = 'almighty',
damagetype = 'Level',
effect = 'Inflicts level-based damage.',
target = 'All enemies',
hit = 1,
power = 400,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Almighty attack to all foes.',
name = 'Big Bang',
name_note = 'Requires Chaos Talisman',
effect_note = 'Chaos'
},
['accursed poison raptor'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '200% Seal/Sleep/Charm/Panic/Mirage/Poison, -1 to all stats for 3 turns.',
target = 'All enemies',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of inflicting an ailment to all foes and lowers all stats by 1 rank for 3 turns.',
name = 'Accursed Poison',
name_note = 'Requires Raptor Talisman',
effect_note = 'Raptor'
},
['accursed poison avian'] = {
attribute = 'ailment',
damagetype = 'Status',
effect = '200% Seal/Sleep/Charm/Panic/Mirage/Poison, -1 to all stats for 3 turns.',
target = 'All enemies',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of inflicting an ailment to all foes and lowers all stats by 1 rank for 3 turns.',
name = 'Accursed Poison',
name_note = 'Requires Avian Talisman',
effect_note = 'Avian'
},
['eternal prayer megami'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals and revives with 100% HP, cures ailments, including Stock.',
target = 'Party',
power = '—',
powerlvl = 'Full',
skilltype = 'Magatsuhi',
description = 'Full HP recovery, and recovery from ailments and incapacitation for all allies (stock included).',
name = 'Eternal Prayer',
name_note = 'Requires Megami Talisman',
effect_note = 'Megami'
},
['eternal prayer panagia'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals and revives with 100% HP, cures ailments, including Stock.',
target = 'Party',
power = '—',
powerlvl = 'Full',
skilltype = 'Magatsuhi',
description = 'Full HP recovery, and recovery from ailments and incapacitation for all allies (stock included).',
name = 'Eternal Prayer',
name_note = 'Requires Panagia Talisman',
effect_note = 'Panagia'
},
['sea of stars'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 30% + power MP.',
target = 'All allies',
power = 10,
powerlvl = 'Moderate',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Moderate MP recovery to all allies.',
name = 'Sea of Stars',
name_note = 'Requires Divine Talisman'
},
['waters of youth lady'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 100% HP and MP.',
target = 'Self',
power = '—',
powerlvl = 'Full',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Full HP and MP recovery to self.',
name = 'Waters of Youth',
name_note = 'Requires Lady Talisman',
effect_note = 'Lady'
},
['waters of youth enigma'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 100% HP and MP.',
target = 'Self',
power = '—',
powerlvl = 'Full',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Full HP and MP recovery to self.',
name = 'Waters of Youth',
name_note = 'Requires Enigma Talisman',
effect_note = 'Enigma'
},
['waves of order'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 50% + power HP, cures ailments, removes debuffs, +1 Press Turn next turn.',
target = 'All allies',
power = 120,
powerlvl = 'Moderate',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Moderate HP recovery to all allies. Removes ailments and debuffs and adds 1 Press Turn Icon to next turn.',
name = 'Waves of Order',
name_note = 'Requires Virtuous Order Periapt'
},
['rains of order'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 60% + power MP, +1 Press Turn next turn.',
target = 'Single ally',
power = 100,
powerlvl = 'Large',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Large MP recovery to 1 ally. Adds 1 Press Turn Icon to next turn.',
name = 'Rains of Order',
name_note = 'Requires Treacherous Order Periapt'
},
['wellspring of order'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 175% HP, overheals, +1 Press Turn next turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
power = '—',
powerlvl = 'Large',
inbattle = 'y',
outbattle = 'n',
description = 'Large recovery to self above MAX HP. Adds 1 Press Turn Icon to next turn.',
name = 'Wellspring of Order',
name_note = 'Requires Unwrit Order Periapt'
},
['fairies\' game'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 225% HP, overheals, +4 to all stats and Taunt for 3 turns.',
target = 'Single ally',
power = '—',
powerlvl = '—',
skilltype = 'Magatsuhi',
description = 'Recovers 1 ally above MAX HP. Raises all stats to the max and draws enemy hostility for 3 turns.',
name = 'Fairies\' Game',
name_note = 'Requires Pixie Periapt'
},
['harvest festival'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 175% HP, overheals.',
target = 'All allies',
power = '—',
powerlvl = '—',
skilltype = 'Magatsuhi',
description = 'Greatly recovers all allies above MAX HP.',
name = 'Harvest Festival',
name_note = 'Requires Siblings of Olympus Periapt'
},
['blossoming sakura'] = {
attribute = 'healing',
damagetype = 'Healing',
effect = 'Heals 25% + power HP and 20% + 30 MP, +4 to all stats for 3 turns.',
target = 'All allies',
power = 150,
powerlvl = 'Moderate',
skilltype = 'Magatsuhi',
description = 'Moderate HP and MP recovery to all allies and raises all stats to the maximum for 3 turns.',
name = 'Blossoming Sakura',
name_note = "Requires Mountain Gods Periapt"
},
['omagatoki: hit avatar'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Accuracy and Ailment chance ×2.5 for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly raises Accuracy and ailment efficacy of all allies for 1 turn.',
name = 'Omagatoki: Hit',
name_note = 'Requires Avatar Talisman',
effect_note = 'Avatar'
},
['omagatoki: hit holy'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Accuracy and Ailment chance ×2.5 for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly raises Accuracy and ailment efficacy of all allies for 1 turn.',
name = 'Omagatoki: Hit',
name_note = 'Requires Holy Talisman',
effect_note = 'Holy'
},
['omagatoki: adversity beast'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Scales damage and healing with missing HP for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'The lower the HP of all allies, the more damage and HP recovered through skills for 1 turn.',
name = 'Omagatoki: Adversity',
name_note = 'Requires Beast Talisman',
effect_note = 'Beast'
},
['omagatoki: adversity uma'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Scales damage and healing with missing HP for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'The lower the HP of all allies, the more damage and HP recovered through skills for 1 turn.',
name = 'Omagatoki: Adversity',
name_note = 'Requires UMA Talisman',
effect_note = 'UMA'
},
['expand: critical aura'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next Strength-based attack will be Critical and not miss.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Next Strength-based attack from all allies will be 100% accurate and guaranteed Critical.',
name = 'Expand: Critical Aura',
name_note = 'Requires Brute Talisman'
},
['omagatoki: charge'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Charge effects are not consumed for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'All charge effects will remain for all allies until the next turn.',
name = 'Omagatoki: Charge',
name_note = 'Requires Deity Talisman'
},
['omagatoki: dance dragon'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Multi-hit moves always hit the max amount of times for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'All multi-hit moves of all allies will deal the max amount of hits for 1 turn.',
name = 'Omagatoki: Dance',
name_note = 'Requires Dragon Talisman',
effect_note = 'Dragon'
},
['omagatoki: dance snake'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Multi-hit moves always hit the max amount of times for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'All multi-hit moves of all allies will deal the max amount of hits for 1 turn.',
name = 'Omagatoki: Dance',
name_note = 'Requires Snake Talisman',
effect_note = 'Snake'
},
['fairy banquet'] = {
attribute = 'support',
damagetype = 'Status',
effect = '+4 to all stats for 3 turns.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Raises all stats of all allies to the max for 3 turns.',
name = 'Fairy Banquet',
name_note = 'Requires Fairy Talisman'
},
['omagatoki: doubler'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Doubles the effectiveness of buffs and debuffs for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Makes buffs and debuffs twice as effective for all allies for 1 turn.',
name = 'Omagatoki: Doubler',
name_note = 'Requires Fallen Talisman'
},
['omagatoki: free'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'All skills cost 1 MP for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'All skills of all allies will cost 1 MP for 1 turn.',
name = 'Omagatoki: Free',
name_note = 'Requires Femme Talisman'
},
['omagatoki: luck genma'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'EXP ×2 and Macca ×4 if the battle ends on this turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'EXP and Macca earned greatly increased if the battle ends on this turn.',
name = 'Omagatoki: Luck',
name_note = 'Requires Genma Talisman',
effect_note = 'Genma'
},
['omagatoki: luck element'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'EXP ×2 and Macca ×4 if the battle ends on this turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'EXP and Macca earned greatly increased if the battle ends on this turn.',
name = 'Omagatoki: Luck',
name_note = 'Requires Element Talisman',
effect_note = 'Element'
},
['expand: piercing aura'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next attack gains Damage ×1.3 and Pierce.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Increases the damage of the next attack for all allies and adds Pierce effect.',
name = 'Expand: Piercing Aura',
name_note = 'Requires Fury Talisman'
},
['shield of god'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Reduces damage by 90% for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly decreases damage to all allies until the next turn.',
name = 'Shield of God',
name_note = 'Requires Herald Talisman'
},
['rasetsu feast'] = {
attribute = 'support',
damagetype = 'Status',
effect = '-4 to all stats for 3 turns.',
target = 'All enemies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Lowers all stats to the minimum for all foes for 3 turns.',
name = 'Rasetsu Feast',
name_note = 'Requires Jaki Talisman'
},
['omagatoki: sincerity'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Forgives 2 failures in negotiation for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Forgives up to 2 failures in a demon negotiation for 1 turn.',
name = 'Omagatoki: Sincerity',
name_note = 'Requires Jirae Talisman'
},
['omagatoki: pierce'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Attacks Pierce for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'All attacks from all allies will ignore affinity resistances and Pierce through for 1 turn.',
name = 'Omagatoki: Pierce',
name_note = 'Requires Kishin Talisman'
},
['dekajaon'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Removes stat buffs, charges and barriers, resets ailment resistances.',
target = 'All enemies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Removes all stat buff effects on all foes, and returns ailment resistances to their original states.',
name = 'Dekajaon',
name_note = 'Requires Kunitsu Talisman'
},
['impaler\'s glory vile'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next attack gains Damage ×3.4 and Pierce.',
target = 'Self',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases the damage of the next attack of self and adds Pierce effect.',
name = 'Impaler\'s Glory',
name_note = 'Requires Vile Talisman',
effect_note = 'Vile'
},
['impaler\'s glory primal'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Next attack gains Damage ×3.4 and Pierce.',
target = 'Self',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases the damage of the next attack of self and adds Pierce effect.',
name = 'Impaler\'s Glory',
name_note = 'Requires Primal Talisman',
effect_note = 'Primal'
},
['omagatoki: savage tyrant'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'All skills gain Damage ×2 and MP cost ×2 for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'All skills of all allies will cost twice the MP but deal double the damage for 1 turn.',
name = 'Omagatoki: Savage',
name_note = 'Requires Tyrant Talisman',
effect_note = 'Tyrant'
},
['omagatoki: savage devil'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'All skills gain Damage ×2 and MP cost ×2 for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'All skills of all allies will cost twice the MP but deal double the damage for 1 turn.',
name = 'Omagatoki: Savage',
name_note = 'Requires Devil Talisman',
effect_note = 'Devil'
},
['omagatoki: potential yoma'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Maximizes all Skill Potentials for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Increases all potentials to the max for all allies for 1 turn.',
name = 'Omagatoki: Potential',
name_note = 'Requires Yoma Talisman',
effect_note = 'Yoma'
},
['omagatoki: potential foul'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Maximizes all Skill Potentials for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Increases all potentials to the max for all allies for 1 turn.',
name = 'Omagatoki: Potential',
name_note = 'Requires Foul Talisman',
effect_note = 'Foul'
},
['omagatoki: strategize'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'No Press Turns consumed for Passing or changing party members for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Changing party members or passing a turn will not consume a Press Turn Icon for all allies for 1 turn.',
name = 'Omagatoki: Strategize',
name_note = 'Requires Unwrit Neutral Periapt'
},
['omagatoki: conserve'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Halves Press Turn consumption for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Press Turn Icon consumption is reduced by half for all allies for 1 turn.',
name = 'Omagatoki: Conserve',
name_note = 'Requires Trecherous Neutral Periapt'
},
['omagatoki: momentum'] = {
attribute = 'support',
damagetype = 'Status',
effect = 'Gain half a Press Turn Icon when an enemy dies for 1 turn.',
target = 'All allies',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Adds 1 Press Turn Icon for every defeated foe for all allies for 1 turn.',
name = 'Omagatoki: Momentum',
name_note = 'Requires Virtuous Neutral Periapt'
},
['fountain of chaos'] = {
attribute = 'almighty',
damagetype = 'Level',
effect = 'Inflicts damage, removes stat buffs, -1 Press Turn to enemy party\'s next turn.',
target = 'All enemies',
hit = 1,
power = 300,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Almighty attack to all foes and removes buffs. Removes 1 Press Turn Icon from foe\'s next turn.',
name = 'Fountain of Chaos',
name_note = 'Requires Unwrit Chaos Periapt'
},
['torrent of chaos'] = {
attribute = 'almighty',
skilltype = 'Magatsuhi',
damagetype = 'Level',
effect = 'Inflicts damage, -1 Press Turn to enemy party\'s next turn.',
target = 'Single enemy',
hit = 1,
power = 500,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Almighty attack to 1 foe with a chance of instakill. Removes 1 Press Turn Icon from foe\'s next turn.',
name = 'Torrent of Chaos',
name_note = 'Requires Trecherous Chaos Periapt'
},
['tides of chaos'] = {
attribute = 'almighty',
damagetype = 'Level',
effect = 'Inflicts damage, -1 Press Turn to enemy party\'s next turn.',
target = 'Random enemies',
hit = '3-6',
power = 200,
powerlvl = 'Heavy',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = '3~6 heavy level-based Almighty attacks to random foes. Removes 1 Press Turn Icon from foe\'s next turn.',
name = 'Tides of Chaos',
name_note = 'Requires Virtuous Chaos Periapt'
},
['dana\'s wisdom'] = {
attribute = 'support',
damagetype = '—',
effect = 'Resets Press Turns to their initial state.',
target = 'Party',
skilltype = 'Magatsuhi',
description = 'Restores Press Turn Icons to the state they were in at the start of the turn.',
name = 'Dana\'s Wisdom',
name_note = 'Requires Seeds of Dana Periapt'
},
['qadištu entropy'] = {
attribute = 'almighty',
skilltype = 'Magatsuhi',
damagetype = 'Level',
effect = 'Inflicts level-based damage, heals 40% + 200 HP to all allies, 100% Charm.',
target = 'All enemies',
hit = 2,
power = 250,
powerlvl = 'Heavy',
crit = '0%',
acc = '255%',
inbattle = 'y',
outbattle = 'n',
description = '2 heavy level-based Almighty attacks to all foes. High chance of inflicting Charm. Large HP recovery to all allies.',
name = 'Qadištu Entropy',
name_note = 'Requires Qadištu Periapt'
},
['bouncy body'] = {
attribute = 'support',
skilltype = 'Magatsuhi',
damagetype = 'Status',
effect = 'Adds Repel Phys for 1 turn.',
target = 'All allies',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects a Physical attack once for all allies for 1 turn.',
name = 'Bouncy Body',
name_note = 'Requires Amorphous Periapt'
},
['guardian angels'] = {
attribute = 'support',
skilltype = 'Magatsuhi',
damagetype = 'Status',
effect = 'Adds Repel Magic for 1 turn.',
target = 'All allies',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects a Magic attack once for all allies for 1 turn.',
name = 'Guardian Angels',
name_note = 'Requires Servants of Heaven Periapt'
},
['raging whirlwind'] = {
attribute = 'Force',
damagetype = 'Level',
effect = 'Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.',
target = 'All enemies',
hit = 1,
power = 400,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Force attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns.',
name = 'Raging Whirlwind',
name_note = 'Requires Shadow Warrior Periapt'
},
['calamitous thunder'] = {
attribute = 'Electric',
damagetype = 'Level',
effect = 'Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.',
target = 'All enemies',
hit = 1,
power = 420,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Electric attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns.',
name = 'Calamitous Thunder',
name_note = 'Requires Asgardian Kin Periapt'
},
['diabolical deluge'] = {
attribute = 'Dark',
damagetype = 'Level',
effect = 'Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.',
target = 'All enemies',
hit = 1,
power = 460,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Dark attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns.',
name = 'Diabolical Deluge',
name_note = 'Requires Macabre Family Periapt'
},
['immolating breath'] = {
attribute = 'Fire',
damagetype = 'Level',
effect = 'Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.',
target = 'All enemies',
hit = 1,
power = 500,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Fire attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns.',
name = 'Immolating Breath',
name_note = 'Requires Children of Echidna Periapt'
},
['holy wrath'] = {
attribute = 'Light',
damagetype = 'Level',
effect = 'Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.',
target = 'All enemies',
hit = 1,
power = 480,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
skilltype = 'Magatsuhi',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Light attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns.',
name = 'Holy Wrath',
name_note = 'Requires Exalted Seraphim Periapt'
},
['frost storm'] = {
attribute = 'Ice',
skilltype = 'Magatsuhi',
damagetype = 'Level',
effect = 'Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.',
target = 'All enemies',
hit = 1,
power = 440,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Ice attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns.',
name = 'Frost Storm',
name_note = 'Requires Mischievous Mascot Periapt'
},
['feline fury'] = {
attribute = 'Physical',
skilltype = 'Magatsuhi',
damagetype = 'Level',
effect = 'Inflicts level-based piercing damage, -4 Attack and Defense for 3 turns.',
target = 'All enemies',
hit = 1,
power = 440,
powerlvl = 'Severe',
crit = '0%',
acc = '255%',
inbattle = 'y',
outbattle = 'n',
description = 'Severe level-based Physical attack with Pierce effect to all foes. Lowers Attack and Defense to the minimum for 3 turns.',
name = 'Feline Fury',
name_note = 'Requires Grimalkin Periapt'
},
['omagatoki: exploit'] = {
attribute = 'Support',
skilltype = 'Magatsuhi',
damagetype = 'Status',
effect = 'Weakness damage ×2.1 for 1 turn.',
target = 'All allies',
inbattle = 'y',
outbattle = 'n',
description = 'Increases damage when striking a target\'s weakness for all allies for 1 turn.',
name = 'Omagatoki: Exploit',
name_note = 'Requires Cardinal Deity Periapt'
},
['oni formation'] = {
attribute = 'Support',
skilltype = 'Magatsuhi',
damagetype = 'Status',
effect = '+4 Attack for 3 turns and next Strength-based attack gains Damage ×1.8.',
target = 'All allies',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases the damage of the next Strength-based attack and raises Attack to the max for 3 turns for all allies.',
name = 'Oni Formation',
name_note = 'Requires Elemental Oni Periapt'
},
['four heavenly edicts'] = {
attribute = 'Support',
skilltype = 'Magatsuhi',
damagetype = 'Status',
effect = '+4 Attack for 3 turns and next Magic-based attack gains Damage ×1.8.',
target = 'All allies',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases the damage of the next Magic-based attack and raises Attack to the max for 3 turns for all allies.',
name = 'Four Heavenly Edicts',
name_note = 'Requires Heavenly Kings Periapt'
},
['omagatoki: bounty'] = {
attribute = 'Support',
skilltype = 'Magatsuhi',
damagetype = 'Status',
effect = '100% item drop rate from defeated enemies for 1 turn.',
target = 'All allies',
inbattle = 'y',
outbattle = 'n',
description = 'Guarantees defeated enemies will drop items for 1 turn.',
name = 'Omagatoki: Bounty',
name_note = 'Requires Twinned Thrones Periapt'
},
['annihilation ray'] = {
attribute = 'Physical',
skilltype = 'Magatsuhi',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
hit = 1,
power = 2500,
powerlvl = 'Severe',
acc = '255%',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Physical attack on all foes.',
name = 'Annihilation Ray',
name_note = 'Tiamat exclusive'
},
['inception of chaos'] = {
attribute = 'Almighty',
skilltype = 'Magatsuhi',
damagetype = 'Magical',
effect = 'Inflicts damage, resets user\'s resistances.',
target = 'All enemies',
hit = 1,
power = 800,
powerlvl = 'Severe',
acc = '255%',
inbattle = 'y',
outbattle = 'n',
description = 'Severe Almighty attack on all foes. Reverts user\'s affinity resistances to normal.',
name = 'Inception of Chaos',
name_note = 'Tehom exclusive'
},
['deathly affliction'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Accuracy and Crit rate ×1.5 against ailed foes.',
target = 'All allies',
description = 'While in the active party, raises all allies\' Accuracy and Critical Rate against foes that have ailments.',
inbattle = 'y',
outbattle = 'n',
name = 'Deathly Affliction'
},
['focused assault'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Accuracy ×1.25 and Crit rate ×1.6 when targeting the same enemy as the previous ally.',
target = 'Self',
description = 'Raises Accuracy and Critical Rate when attacking the same single target as the ally that acted before user.',
inbattle = 'y',
outbattle = 'n',
name = 'Focused Assault'
},
['pinpoint vitals'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Crit rate ×2 and Phys accuracy ×1.2.',
target = 'Self',
description = 'Raises Accuracy and Critical Rate of user\'s Physical attacks.',
inbattle = 'y',
outbattle = 'n',
name = 'Pinpoint Vitals'
},
['alms of uprising'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Revives dead allies with 1 HP at the end of battle.',
target = 'Party',
description = 'When user is in the active party, incapacitated allies in the stock will be revived at the end of battle with 1 HP.',
inbattle = 'y',
outbattle = 'n',
name = 'Alms of Uprising'
},
['oath of plenteousness'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Healing skills gain HP and MP recovery ×2 while all stats are increased.',
target = 'Self',
description = 'When all stats are raised, greatly increases the amount of HP or MP restored by user\'s healing skills.',
inbattle = 'y',
outbattle = 'n',
name = 'Oath of Plenteousness'
},
['saint\'s prayer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Cures Ailments of allies returning to the stock.',
target = 'All allies',
description = 'While in the active party, allies in battle will recover from ailments when returning to the stock.',
inbattle = 'y',
outbattle = 'n',
name = 'Saint\'s Prayer'
},
['beginner\'s luck'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Damage ×1.3 against ailed enemies.',
target = 'Self',
description = 'Increases damage when attacking a target that has an ailment.',
inbattle = 'y',
outbattle = 'n',
name = 'Beginner\'s Luck'
},
['blessings abound'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Recovers 25% HP and cures Ailments when user is debuffed once per turn.',
target = 'All allies',
description = 'When user receives a stat debuff, slight HP recovery and cures ailments for all allies. (Once per turn.)',
inbattle = 'y',
outbattle = 'n',
name = 'Blessings Abound'
},
['qadištu mandate'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Incoming damage ×0.85 to Qadištu allies.',
target = 'All allies',
description = 'While in the active party, reduces damage taken for Qadištu demon allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Qadištu Mandate'
},
['qadištu savagery'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Crit rate ×2 to Qadištu allies.',
target = 'All allies',
description = 'While in the active party, increases Critical Rate for Qadištu demon allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Qadištu Savagery'
},
['qadištu artifice'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks from Qadištu allies may crit.',
target = 'All allies',
description = 'While in the active party, attacks, including Magic, may become Critical hits for Qadištu demon allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Qadištu Artifice'
},
['qadištu deception'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Accuracy ×1.25 and incoming attack accuracy ×0.92 to Qadištu allies.',
target = 'All allies',
description = 'While in the active party, raises Accuracy/Evasion for Qadištu demon allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Qadištu Deception'
},
['magic harp'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks with positive Potential gain 35% Sleep and 20% instakill while under Omagatoki effects.',
target = 'Self',
description = 'While an Omagatoki effect is active, user\'s attacks with positive skill potential may inflict Sleep or instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Magic Harp'
},
['ruler of chaos'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Innate skills and counters from targeted enemies will not trigger.',
target = 'Self',
description = 'Foes\' innate skills will not trigger when user attacks, and counterattacks triggered by innate skills will not trigger afterwards.',
inbattle = 'y',
outbattle = 'n',
name = 'Ruler of Chaos'
},
['impaler\'s revenge'] = {
attribute = 'passive',
effect = '30% chance of Pierce Charge when user\'s attack is resisted.',
target = 'Self',
description = 'Chance of granting Impaler\'s Animus after user\'s attack has been Nulled/Drained/Repelled.',
inbattle = 'y',
outbattle = 'n',
name = 'Impaler\'s Revenge'
},
['lightning pulse'] = {
attribute = 'passive',
damagetype = 'Magical',
effect = 'Elec counter when a Thunder Bit dies.',
target = 'All enemies',
hit = 1,
power = 90,
powerlvl = 'Weak',
crit = '0%',
acc = '98%',
rank = 0,
description = 'Counter with a weak Electric attack when a Thunder Bit is defeated.',
inbattle = 'y',
outbattle = 'n',
name = 'Lightning Pulse',
name_note = 'Nahobino [[Nuwa]]-exclusive'
},
['magatsuhi spring'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Restores 5% MP when Magatsuhi Gauge becomes full.',
target = 'All allies',
description = 'Slight MP recovery for all allies in the active party when the Magatsuhi Gauge becomes full in battle.',
inbattle = 'y',
outbattle = 'n',
name = 'Magatsuhi Spring'
},
['forager'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Relic refresh rate ×1.33.',
target = 'Self',
description = 'While in the active party, the time before relics can be collected again will be shortened.',
inbattle = 'n',
outbattle = 'y',
name = 'Forager'
},
['demonic mediation'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '50% chance of soothing an enraged demon once during Negotiation.',
target = 'Single enemy',
description = 'While in the active party, if a demon\'s mood sours mid-negotiation, they may forgive you.',
inbattle = 'y',
outbattle = 'n',
name = 'Demonic Mediation'
},
['allure'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '50% chance of lowering demands once during Negotiation.',
target = 'Single enemy',
description = 'While in the active party, may step forward during demon negotiation and ensure lesser demands.',
inbattle = 'y',
outbattle = 'n',
name = 'Allure',
link = 'Allure (Shin Megami Tensei V: Vengeance)'
},
['mother of ploys'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Transfers effects when switching to a Deity.',
target = 'Single ally',
description = 'When switching to a Deity demon, all buffs and support effects on self will be granted to the switched ally.',
inbattle = 'y',
outbattle = 'n',
name = 'Mother of Ploys'
},
['monstrous offering'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Transfers effects when switching to a Fury.',
target = 'Single ally',
description = 'When switching to a Fury demon, all buffs and support effects on self will be granted to the switched ally.',
inbattle = 'y',
outbattle = 'n',
name = 'Monstrous Offering'
},
['skyward withdrawal'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Transfers effects when switching to a Genma.',
target = 'Single ally',
description = 'When switching to a Genma demon, all buffs and support effects on self will be granted to the switched ally.',
inbattle = 'y',
outbattle = 'n',
name = 'Skyward Withdrawal'
},
['four horsemen'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Transfers effects when switching to a demon with this skill.',
target = 'Single ally',
description = 'When switching to a demon with Four Horsemen, all buffs and support effects on self will be granted to the switched ally.',
inbattle = 'y',
outbattle = 'n',
name = 'Four Horsemen'
},
['curious dance'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Transfers effects when switching to a demon.',
target = 'Single ally',
description = 'When switching out, all buffs and debuffs on self will be granted to the switched ally.',
inbattle = 'y',
outbattle = 'n',
name = 'Curious Dance'
},
['runes of wisdom'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Grants Phys Charge when switching to a demon.',
target = 'Single ally',
description = 'When switching out, greatly increases damage of the next Strength-based attack for the switched ally.',
inbattle = 'y',
outbattle = 'n',
name = 'Runes of Wisdom'
},
['eye of ra'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Grants Magic Charge when switching to a demon.',
target = 'Single ally',
description = 'When switching out, greatly increases damage of the next Magic-based attack for the switched ally.',
inbattle = 'y',
outbattle = 'n',
name = 'Eye of Ra'
},
['brewing storm'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Grants Critical Charge when switching to a demon.',
target = 'Single ally',
description = 'When switching out, the switched ally\'s next Strength-based attack will be 100% accurate and guaranteed Critical.',
inbattle = 'y',
outbattle = 'n',
name = 'Brewing Storm'
},
['eye of horus'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Grants Pierce Charge when switching to a demon.',
target = 'Single ally',
description = 'When switching out, increases the damage of the next attack for the switched ally and adds Pierce effect.',
inbattle = 'y',
outbattle = 'n',
name = 'Eye of Horus'
},
['planck of norn'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Returning to stock does not consume a Press Turn.',
target = 'Self',
description = 'When returning to the stock on your own turn, a Press Turn Icon will not be consumed.',
inbattle = 'y',
outbattle = 'n',
name = 'Planck of Norn'
},
['rallying aid'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+1 to all stats for 3 turns when summoned once per battle.',
target = 'All allies',
description = 'When summoned from the stock, raises all stats of all allies by 1 rank for 3 turns. (Once per battle)',
inbattle = 'y',
outbattle = 'n',
name = 'Rallying Aid'
},
['fairy king\'s melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Removed debuffs when summoned.',
target = 'All allies',
description = 'When summoned from the stock, removes stat debuffs from all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Fairy King\'s Melody'
},
['trumpets of judgment'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Removes stat buffs and debuffs when summoned, except from self.',
target = 'All',
description = 'When summoned from the stock, removes stat buffs and debuffs from all allies and foes besides self.',
inbattle = 'y',
outbattle = 'n',
name = 'Trumpets of Judgment'
},
['heavenly reversal'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Inverts buffs and debuffs when summoned, except on self.',
target = 'All allies',
description = 'When summoned from the stock, reverses stat buffs and debuffs for all allies besides self.',
inbattle = 'y',
outbattle = 'n',
name = 'Heavenly Reversal'
},
['wanton rebel'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '-1 Defense for 3 turns when summoned, except to self.',
target = 'All',
description = 'When summoned from the stock, lowers Defense for all allies and foes besides self by 1 rank for 3 turns.',
inbattle = 'y',
outbattle = 'n',
name = 'Wanton Rebel'
},
['power menace'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '-1 Attack for 3 turns when summoned, except to self.',
target = 'All',
description = 'When summoned from the stock, lowers Attack for all allies and foes besides self by 1 rank for 3 turns.',
inbattle = 'y',
outbattle = 'n',
name = 'Power Menace'
},
['myopic pressure'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '-1 Accuracy/Evasion for 3 turns when summoned, except to self.',
target = 'All',
description = 'When summoned from the stock, lowers Accuracy/Evasion for all allies and foes besides self by 1 rank for 3 turns.',
inbattle = 'y',
outbattle = 'n',
name = 'Myopic Pressure'
},
['nine-day restoration'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weakness damage ×1.1 when Magatsuhi Gauge is not full.',
target = 'Self',
description = 'Increases damage when striking a foe\'s weakness if the Magatsuhi Gauge is not full.',
inbattle = 'y',
outbattle = 'n',
name = 'Nine-Day Restoration'
},
['dragon\'s blood'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Accuracy ×1.2 and Crit rate ×2 while there is a Drake, Dragon or Snake ally.',
target = 'Self',
description = 'Raises Accuracy and Critical Rate when a Drake, Dragon, or Snake demon is in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Dragon\'s Blood'
},
['biondetta'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Doubles outgoing stat decreases while there are no Herald, Megami, Femme or Lady allies.',
target = 'Self',
description = 'Debuff skills will lower stats by 2 ranks when no Herald, Megami, Femme, or Lady demons are in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Biondetta'
},
['usurper\'s ambition'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Magic can Crit while there is a Tyrant or Snake demon.',
target = 'Self',
description = 'Magic attacks may become Critical hits when a Tyrant or Snake demon is present on either side of the battle.',
inbattle = 'y',
outbattle = 'n',
name = 'Usurper\'s Ambition'
},
['purging blade'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weakness damage ×1.15 while there is a Fallen demon.',
target = 'Self',
description = 'Increases damage when striking a foe\'s weakness when a Fallen demon is present on either side of the battle.',
inbattle = 'y',
outbattle = 'n',
name = 'Purging Blade'
},
['thesmophoria'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Magic from Lady, Megami and Femme allies may Crit.',
target = 'All allies',
description = 'While in the active party, Magic attacks used by Lady, Megami, and Femme demon allies may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Thesmophoria'
},
['surrogate guard hound'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Crit damage ×1.25 for self and Avatar, Holy, Beast and Wilder allies.',
target = 'All allies',
description = 'While in the active party, Critical hits will deal more damage for user and Avatar, Holy, Beast, and Wilder demon allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Surrogate Guard Hound'
},
['naga-loka'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weakness damage ×1.15 for Drake, Dragon and Snake allies.',
target = 'All allies',
description = 'While in the active party, increases damage when a Drake, Dragon, or Snake demon ally strikes a weakness.',
inbattle = 'y',
outbattle = 'n',
name = 'Naga-Loka'
},
['flame of 12,000 angels'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weakness damage ×1.15 for Fury, Divine and Herald allies.',
target = 'All allies',
description = 'While in the active party, increases damage when a Fury, Divine, or Herald demon ally strikes a weakness.',
inbattle = 'y',
outbattle = 'n',
name = 'Flame of 12,000 Angels'
},
['fire star'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Lucifer gains Fire weakness.',
target = 'Single ally',
description = 'While in the active party, ally Lucifer\'s affinity resistance becomes weak to Fire.',
inbattle = 'y',
outbattle = 'n',
name = 'Fire Star'
},
['ice star'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Lucifer gains Ice weakness.',
target = 'Single ally',
description = 'While in the active party, ally Lucifer\'s affinity resistance becomes weak to Ice.',
inbattle = 'y',
outbattle = 'n',
name = 'Ice Star'
},
['elemental star'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Lucifer gains Fire, Ice, Elec and Force weaknesses.',
target = 'Single ally',
description = 'While in the active party, ally Lucifer\'s affinity resistance becomes weak to Fire/Ice/Electric/Force.',
inbattle = 'y',
outbattle = 'n',
name = 'Elemental Star'
},
['paw-to-paw combat'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Damage ×1.2 if there is another ally with this skill.',
target = 'Self',
description = 'Increases damage when another demon in the active party besides user has Paw-to-Paw Combat.',
inbattle = 'y',
outbattle = 'n',
name = 'Paw-to-Paw Combat'
},
['auspicious beast'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Raises Skill Potentials of allies with this skill to match the highest.',
target = 'All allies',
description = 'Skill potentials improve among demons with Auspicious Beast based on how many of them are in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Auspicious Beast'
},
['four oni'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Charge multiplier and Crit damage +12% per ally with this skill.',
target = 'Self',
description = 'Charge effects and Critical hit damage increase based on how many demons with Four Oni are in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Four Oni'
},
['four heavenly kings'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+2 to all stats for 3 turns when another ally with this skill is summoned.',
target = 'Self',
description = 'Raises all user\'s stats by 2 ranks for 3 turns when a demon with Four Heavenly Kings is summoned from the stock.',
inbattle = 'y',
outbattle = 'n',
name = 'Four Heavenly Kings',
link = 'Four Heavenly Kings (Skill)'
},
['angelic order'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+1% Magatsuhi per ally with this skill when taking an action.',
target = 'Self',
description = 'The Magatsuhi Gauge increases on user\'s action based on the number of demons with Angelic Order in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Angelic Order'
},
['best friend'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Doubles outgoing stat decreases when there is an ally with Kept Waiting.',
target = 'Self',
description = 'When an ally with Kept Waiting is in the active party, user\'s stat debuffs will lower stats by 2 ranks.',
inbattle = 'y',
outbattle = 'n',
name = 'Best Friend',
link = 'Best Friend (Skill)'
},
['kept waiting'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Restore 25% HP and 15% MP when user acts when there is an ally with Best Friend.',
target = 'Self',
description = 'When an ally with Best Friend is in the active party, slight HP and MP recovery on user\'s action.',
inbattle = 'y',
outbattle = 'n',
name = 'Kept Waiting'
},
['okuninushi\'s teachings'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Healing and Support MP cost ×0.8 when there is an ally Kunitsu.',
target = 'All allies',
description = 'When user and a Kunitsu demon are in the active party, reduces MP costs for all allies\' healing and support skills in battle.',
inbattle = 'y',
outbattle = 'n',
name = 'Okuninushi\'s Teachings'
},
['warrior trainer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks with positive Potential always hit when there is an ally with Surrogate Guard Hound.',
target = 'Self',
description = 'When an ally with Surrogate Guard Hound is in the active party, user\'s attacks with positive skill potential will not miss.',
inbattle = 'y',
outbattle = 'n',
name = 'Warrior Trainer'
},
['moirae measurer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Stat changes do not fade when Clotho and Atropos are in the party.',
target = 'All allies',
description = 'When user, Clotho, and Atropos are in the active party, the time all allies\' stat buffs and debuffs are in effect won\'t decrease.',
inbattle = 'y',
outbattle = 'n',
name = 'Moirae Measurer'
},
['moirae cutter'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weaknesses gain 40% instakill when Clotho and Lachesis are in the party.',
target = 'All allies',
description = 'When user, Clotho, and Lachesis are in the active party, all allies\' attacks that strike weaknesses have a chance to instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Moirae Cutter'
},
['moirae spinner'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'MP costs ×0.7 when Lachesis and Atropos are in the party.',
target = 'All allies',
description = 'When user, Lachesis, and Atropos are in the active party, MP costs for all allies are reduced in battle.',
inbattle = 'y',
outbattle = 'n',
name = 'Moirae Spinner'
},
['ironclad defense'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Lahmu cannot be targeted.',
target = 'Single ally',
description = 'When user is in the active party, ally Lahmu cannot be targeted by attacks.',
inbattle = 'y',
outbattle = 'n',
name = 'Ironclad Defense'
},
['king of conflagration'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Fire attacks may Crit.',
target = 'All allies',
description = 'While in the active party, all allies\' Fire attacks may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'King of Conflagration'
},
['vina raga'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Ice attacks may Crit.',
target = 'All allies',
description = 'While in the active party, all allies\' Ice attacks may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Vina Raga'
},
['fair weather prayer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Elec attacks may Crit.',
target = 'All allies',
description = 'While in the active party, all allies\' Electric attacks may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Fair Weather Prayer'
},
['breath of abundance'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Force attacks may Crit.',
target = 'All allies',
description = 'While in the active party, all allies\' Force attacks may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Breath of Abundance'
},
['scales of dominion'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Light attacks may Crit.',
target = 'All allies',
description = 'While in the active party, all allies\' Light attacks may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Scales of Dominion'
},
['dark star'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Dark attacks may Crit.',
target = 'All allies',
description = 'While in the active party, all allies\' Dark attacks may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Dark Star'
},
['glorious invocation'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Almighty attacks may Crit.',
target = 'All allies',
description = 'While in the active party, all allies\' Almighty attacks may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Glorious Invocation'
},
['pernicious venom'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'All attacks may Crit against ailed enemies.',
target = 'All allies',
description = 'While in the active party, all allies\' attacks, including Magic, may become Critical hits against foes that have ailments.',
inbattle = 'y',
outbattle = 'n',
name = 'Pernicious Venom'
},
['divine decree'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'All attacks with positive Potential may Crit.',
target = 'All allies',
description = 'While in the active party, all allies\' attacks, including Magic, with positive skill potential may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Divine Decree'
},
['compounded calamity'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weakness damage ×1.2 against ailed enemies.',
target = 'All allies',
description = 'While in the active party, increases damage for all allies when striking weaknesses of foes that have ailments.',
inbattle = 'y',
outbattle = 'n',
name = 'Compounded Calamity'
},
['burden of talent'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weakness damage ×1.15, incoming Ailment rate ×1.4.',
target = 'All allies',
description = 'While in the active party, all allies do increased damage when striking weaknesses, but their chance of being inflicted with ailments increases.',
inbattle = 'y',
outbattle = 'n',
name = 'Burden of Talent'
},
['critical melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Phys Crit damage ×1.1.',
target = 'All allies',
description = 'While in the active party, increases Critical damage of Physical attacks for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Critical Melody'
},
['fiery melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Fire weakness damage ×1.1.',
target = 'All allies',
description = 'While in the active party, increases damage when striking a Fire weakness for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Fiery Melody'
},
['frigid melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Ice weakness damage ×1.1.',
target = 'All allies',
description = 'While in the active party, increases damage when striking an Ice weakness for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Frigid Melody'
},
['thunderous melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Elec weakness damage ×1.1.',
target = 'All allies',
description = 'While in the active party, increases damage when striking an Electric weakness for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Thunderous Melody'
},
['gusting melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Force weakness damage ×1.1.',
target = 'All allies',
description = 'While in the active party, increases damage when striking a Force weakness for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Gusting Melody'
},
['blessed melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Light weakness damage ×1.1.',
target = 'All allies',
description = 'While in the active party, increases damage when striking a Light weakness for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Blessed Melody'
},
['twilit melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Dark weakness damage ×1.1.',
target = 'All allies',
description = 'While in the active party, increases damage when striking a Dark weakness for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Twilit Melody'
},
['restorative melody'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Healing MP cost ×0.9.',
target = 'All allies',
description = 'While in the active party, reduces MP costs of healing skills for all allies in battle.',
inbattle = 'y',
outbattle = 'n',
name = 'Restorative Melody'
},
['divine benevolence'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Support MP cost ×0.9.',
target = 'All allies',
description = 'While in the active party, reduces MP costs of support skills for all allies in battle.',
inbattle = 'y',
outbattle = 'n',
name = 'Divine Benevolence'
},
['phys enhancer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Raises Phys Potentials to match the user\'s.',
target = 'All allies',
description = 'While in the active party, all allies with a lower Physical skill potential than user will have it raised to the same rank as user\'s.',
inbattle = 'y',
outbattle = 'n',
name = 'Phys Enhancer'
},
['fire enhancer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Raises Fire Potentials to match the user\'s.',
target = 'All allies',
description = 'While in the active party, all allies with a lower Fire skill potential than user will have it raised to the same rank as user\'s.',
inbattle = 'y',
outbattle = 'n',
name = 'Fire Enhancer'
},
['ice enhancer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Raises Ice Potentials to match the user\'s.',
target = 'All allies',
description = 'While in the active party, all allies with a lower Ice skill potential than user will have it raised to the same rank as user\'s.',
inbattle = 'y',
outbattle = 'n',
name = 'Ice Enhancer'
},
['elec enhancer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Raises Elec Potentials to match the user\'s.',
target = 'All allies',
description = 'While in the active party, all allies with a lower Electric skill potential than user will have it raised to the same rank as user\'s.',
inbattle = 'y',
outbattle = 'n',
name = 'Elec Enhancer'
},
['force enhancer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Raises Force Potentials to match the user\'s.',
target = 'All allies',
description = 'While in the active party, all allies with a lower Force skill potential than user will have it raised to the same rank as user\'s.',
inbattle = 'y',
outbattle = 'n',
name = 'Force Enhancer'
},
['light enhancer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Raises Light Potentials to match the user\'s.',
target = 'All allies',
description = 'While in the active party, all allies with a lower Light skill potential than user will have it raised to the same rank as user\'s.',
inbattle = 'y',
outbattle = 'n',
name = 'Light Enhancer'
},
['dark enhancer'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Raises Dark Potentials to match the user\'s.',
target = 'All allies',
description = 'While in the active party, all allies with a lower Dark skill potential than user will have it raised to the same rank as user\'s.',
inbattle = 'y',
outbattle = 'n',
name = 'Dark Enhancer'
},
['crime and punishment'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+1 flashing Press Turn when receiving weakness or Crit.',
target = 'Self',
description = 'Adds flashing Press Turn Icons to next turn based on how many times user\'s weakness was struck/user took a Critical hit.',
inbattle = 'y',
outbattle = 'n',
name = 'Crime and Punishment'
},
['tripura samhara'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'MP costs ×0.85 to allies with a Charge effect.',
target = 'All allies',
description = 'While in the active party, reduces MP costs of skills for allies with an active Charge effect.',
inbattle = 'y',
outbattle = 'n',
name = 'Tripura Samhara'
},
['megalomania'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '10% chance of retaining a Charge effect.',
target = 'All allies',
description = 'While in the active party, allies that attack with a Charge effect may retain the Charge effect.',
inbattle = 'y',
outbattle = 'n',
name = 'Megalomania'
},
['taboo'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Ailment and instakill rates ×2, Ailment recovery rate ×0.8.',
target = 'All',
description = 'While in the active party, ailment efficacy and instakill chances will go up for all, and ailment recovery chances will go down.',
inbattle = 'y',
outbattle = 'n',
name = 'Taboo'
},
['ward off evil'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Ailment recovery rate ×1.3.',
target = 'All allies',
description = 'While in the active party, increases the chance of natural recovery from ailments for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Ward Off Evil'
},
['seven-headed beast'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '50% chance of recovering 10% MP at the end of the turn if an ally was summoned.',
target = 'All allies',
description = 'While in the active party, chance of slight MP recovery to all allies at the end of a turn where an ally was summoned.',
inbattle = 'y',
outbattle = 'n',
name = 'Seven-Headed Beast'
},
['chanchala'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks may Crit for allies with +2 Attack.',
target = 'All allies',
description = 'While in the active party, if an ally\'s Attack is raised by 2 ranks, their attacks, including Magic, may become Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Chanchala'
},
['bountiful earth'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Non-weakness damage ×0.85 for allies with +2 Defense.',
target = 'All allies',
description = 'While in the active party, if an ally\'s Defense is raised by 2 ranks, attacks that don\'t strike their weakness will be weakened.',
inbattle = 'y',
outbattle = 'n',
name = 'Bountiful Earth'
},
['divined fortune'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Crit rate ×1.5 for allies with +2 Accuracy/Evasion.',
target = 'All allies',
description = 'While in the active party, if an ally\'s Accuracy/Evasion is raised by 2 ranks, their Critical Rate will be increased.',
inbattle = 'y',
outbattle = 'n',
name = 'Divined Fortune'
},
['one-foot hop'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks targeting allies with Taunt gain Damage ×0.85 and Accuracy ×0.9.',
target = 'All allies',
description = 'While in the active party, reduces damage against and raises Evasion for allies who draw enemy hostility.',
inbattle = 'y',
outbattle = 'n',
name = 'One-Foot Hop'
},
['spirited synergy'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Allies with Taunt gain 20% chance of surviving Death with 1 HP.',
target = 'All allies',
description = 'While in the active party, allies who draw enemy hostility may survive a fatal blow with 1 HP.',
inbattle = 'y',
outbattle = 'n',
name = 'Spirited Synergy'
},
['affable hospitality'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Summoned allies gain user\'s effects.',
target = 'All allies',
description = 'While in the active party, allies summoned in battle will gain the same support effects as user.',
inbattle = 'y',
outbattle = 'n',
name = 'Affable Hospitality'
},
['ailed resurgence'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Damage ×1.2 to ailed allies.',
target = 'All allies',
description = 'While in the active party, increases damage for allies that have ailments.',
inbattle = 'y',
outbattle = 'n',
name = 'Ailed Resurgence'
},
['willpower'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Chance of ignoring Charm ×1.7.',
target = 'All allies',
description = 'While in the active party, allies afflicted with Charm will be more likely to perform the correct action.',
inbattle = 'y',
outbattle = 'n',
name = 'Willpower'
},
['frontline adaptability'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Chance of ignoring Panic ×1.7.',
target = 'All allies',
description = 'While in the active party, allies afflicted with Confusion will be more likely to perform the correct action.',
inbattle = 'y',
outbattle = 'n',
name = 'Frontline Adaptability'
},
['summer dream'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Nahobino gains 20% chance of surviving Death by sacrificing ally in stock.',
target = 'Single ally',
description = 'While in the active party, when the Nahobino\'s HP reaches 0, an ally in the stock may be sacrificed to restore his full HP.',
inbattle = 'y',
outbattle = 'n',
name = 'Summer Dream'
},
['sacrificial proxy'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '35% chance of surviving Death by sacrificing ally in stock.',
target = 'Self',
description = 'While in the active party, when your HP reaches 0, an ally in the stock may be sacrificed to restore your full HP.',
inbattle = 'y',
outbattle = 'n',
name = 'Sacrificial Proxy'
},
['price of prosperity'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Restores 35% HP when an ally dies.',
target = 'All allies',
description = 'While in the active party, slight HP recovery to all allies when an ally becomes incapacitated.',
inbattle = 'y',
outbattle = 'n',
name = 'Price of Prosperity'
},
['righteous cross'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '-4 to all stats for 3 turns when an ally dies, once per battle.',
target = 'All enemies',
description = 'While in the active party, lowers all foes\' stats to the minimum when an ally becomes incapacitated. (Once per battle)',
inbattle = 'y',
outbattle = 'n',
name = 'Righteous Cross'
},
['divine dismantlement'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Transfer buffs from an ally when they die.',
target = 'All allies',
description = 'While in the active party, all allies will gain the same buffs as any ally that becomes incapacitated.',
inbattle = 'y',
outbattle = 'n',
name = 'Divine Dismantlement'
},
['pine tree\'s rebirth'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Restore 35% HP when user dies.',
target = 'All allies',
description = 'While in the active party, slight HP recovery to all allies when user becomes incapacitated.',
inbattle = 'y',
outbattle = 'n',
name = 'Pine Tree\'s Rebirth'
},
['heart of devotion'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Restore 15% MP when user dies.',
target = 'All allies',
description = 'While in the active party, slight MP recovery to all allies when user becomes incapacitated.',
inbattle = 'y',
outbattle = 'n',
name = 'Heart of Devotion'
},
['figment of darkness'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+4 to all stats for 3 turns when user dies, once per battle.',
target = 'All allies',
description = 'While in the active party, raises all allies\' stats to the max when user becomes incapacitated. (Once per battle)',
inbattle = 'y',
outbattle = 'n',
name = 'Figment of Darkness'
},
['trickery'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Innate skill chance ×1.3.',
target = 'All allies',
description = 'While in the active party, increases the likelihood of all allies\' innate skills triggering.',
inbattle = 'y',
outbattle = 'n',
name = 'Trickery'
},
['shining dragon scales'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Allies with Omagatoki effects gain Damage +1% per hit from party.',
target = 'All allies',
description = 'While in the active party, allies with Omagatoki effects will deal more damage for each hit done by allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Shining Dragon Scales'
},
['pandemonic feast'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Multi-hit skills from allies with Omagatoki effects gain Accuracy ×1.5 and max hits +2.',
target = 'All allies',
description = 'While in the active party, allies with Omagatoki effects will have multi-hit attacks\' Accuracy and max possible hits increased.',
inbattle = 'y',
outbattle = 'n',
name = 'Pandemonic Feast'
},
['servant of god'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Restore 5% MP per action to allies with Omagatoki effects.',
target = 'All allies',
description = 'While in the active party, slight MP recovery when allies with Omagatoki effects take action.',
inbattle = 'y',
outbattle = 'n',
name = 'Servant of God'
},
['fickle personality'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks with positive potential from allies with Omagatoki effects gain Crit on weakness.',
target = 'All allies',
description = 'While an Omagatoki effect is active, user\'s attacks with positive skill potential that strike a weakness will be Critical hits.',
inbattle = 'y',
outbattle = 'n',
name = 'Fickle Personality'
},
['fear of death'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks with positive Potential from allies with Omagatoki effects gain Damage ×1.1 and 20% instakill.',
target = 'All allies',
description = 'While an Omagatoki effect is active, user\'s attacks with positive skill potential will deal increased damage and may instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Fear of Death'
},
['virus carrier'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Successful Ailment infliction does not consume Press Turns while under Omagatoki effects.',
target = 'Self',
description = 'While an Omagatoki effect is active, if user inflicts an ailment on their action, it will not consume a Press Turn Icon.',
inbattle = 'y',
outbattle = 'n',
name = 'Virus Carrier'
},
['wisdom unleashed'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Recover 8% MP when user uses a Magatsuhi skill.',
target = 'All allies',
description = 'Slight MP recovery to all allies when user uses a Magatsuhi Skill.',
inbattle = 'y',
outbattle = 'n',
name = 'Wisdom Unleashed'
},
['elephantine ricochet'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Each user weakness grants repelled damage +50%.',
target = 'Self',
description = 'Increases damage dealt when Repelling an attack based on the number of weaknesses user has.',
inbattle = 'y',
outbattle = 'n',
name = 'Elephantine Ricochet'
},
['hand you\'re dealt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Each weakness in party grants Crit rate +30%.',
target = 'Self',
description = 'Increases user\'s Critical Rate based on the number of weaknesses user and allies in the active party have.',
inbattle = 'y',
outbattle = 'n',
name = 'Hand You\'re Dealt'
},
['vengeful might'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Each weakness in party grants Crit damage +5%.',
target = 'Self',
description = 'Increases user\'s Critical hit damage based on the number of weaknesses user and allies in the active party have.',
inbattle = 'y',
outbattle = 'n',
name = 'Vengeful Might'
},
['synergistic replication'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Each clone in party grants Damage +20%.',
target = 'Self',
description = 'Increases damage based on the number of clones in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Synergistic Replication'
},
['herkeios'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Elec attacks gain Accuracy +1% and Crit rate +5% per living ally in stock.',
target = 'Self',
description = 'Raises user\'s Electric attacks\' Accuracy and Critical Rate based on the number of able allies in the stock.',
inbattle = 'y',
outbattle = 'n',
name = 'Herkeios'
},
['avenger'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Damage +5% per dead ally in stock.',
target = 'Self',
description = 'Increases damage based on the number of incapacitated allies in the stock.',
inbattle = 'y',
outbattle = 'n',
name = 'Avenger'
},
['true aim'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Accuracy ×2.',
target = 'Self',
description = 'Greatly raises attack Accuracy.',
inbattle = 'y',
outbattle = 'n',
name = 'True Aim'
},
['phys gestalt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Total party Phys potential grants Phys damage +1% per point.',
target = 'Self',
description = 'Increases the damage of user\'s Physical attacks based on the Physical skill potentials of allies in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Phys Gestalt'
},
['fire gestalt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Total party Fire potential grants Fire damage +1% per point.',
target = 'Self',
description = 'Increases the damage of user\'s Fire attacks based on the Fire skill potentials of allies in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Fire Gestalt'
},
['ice gestalt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Total party Ice potential grants Ice damage +1% per point.',
target = 'Self',
description = 'Increases the damage of user\'s Ice attacks based on the Ice skill potentials of allies in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Ice Gestalt'
},
['elec gestalt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Total party Elec potential grants Elec damage +1% per point.',
target = 'Self',
description = 'Increases the damage of user\'s Electric attacks based on the Electric skill potentials of allies in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Elec Gestalt'
},
['force gestalt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Total party Force potential grants Force damage +1% per point.',
target = 'Self',
description = 'Increases the damage of user\'s Force attacks based on the Force skill potentials of allies in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Force Gestalt'
},
['light gestalt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Total party Light potential grants Light damage +1% per point.',
target = 'Self',
description = 'Increases the damage of user\'s Light attacks based on the Light skill potentials of allies in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Light Gestalt'
},
['dark gestalt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Total party Dark potential grants Dark damage +1% per point.',
target = 'Self',
description = 'Increases the damage of user\'s Dark attacks based on the Dark skill potentials of allies in the active party.',
inbattle = 'y',
outbattle = 'n',
name = 'Dark Gestalt'
},
['yumi nagashi'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+1 Press Turn next turn when user\'s action consumes more than 1 Press Turn.',
target = 'Self',
description = 'When user\'s action consumes more than 1 Press Turn Icon, adds 1 Press Turn Icon to the next turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Yumi Nagashi'
},
['helmsman'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Accuracy ×1.35 and chance of ignoring Mirage ×1.36 to next ally.',
target = 'Single ally',
description = 'Greatly raises Accuracy for the ally that acts after user, and lowers the chance of missing the enemy if they are afflicted with Mirage.',
inbattle = 'y',
outbattle = 'n',
name = 'Helmsman'
},
['faithful companion'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weakness damage ×1.2 to next ally.',
target = 'Single ally',
description = 'Increases damage for the ally that acts after user when striking a weakness.',
inbattle = 'y',
outbattle = 'n',
name = 'Faithful Companion'
},
['scarlet blade'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Crit rate +40% and Crit damage +10% per effect and Ailment on user.',
target = 'Self',
description = 'Increases Critical Rate and damage of Critical hits based on the number of active effects on user.',
inbattle = 'y',
outbattle = 'n',
name = 'Scarlet Blade'
},
['crippling blow'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Weakness and Crit attacks gain 40% instakill.',
target = 'Self',
description = 'Chance of instakill when striking a weakness or landing a Critical hit.',
inbattle = 'y',
outbattle = 'n',
name = 'Crippling Blow'
},
['king\'s ascendancy'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Crits return enemy to stock.',
target = 'Self',
description = 'Returns the target back to the stock after landing a Critical hit.',
inbattle = 'y',
outbattle = 'n',
name = 'King\'s Ascendancy'
},
['unending nightmare'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks do not remove Sleep.',
target = 'Self',
description = 'When user attacks a target that is afflicted with Sleep, Sleep will not be removed.',
inbattle = 'y',
outbattle = 'n',
name = 'Unending Nightmare'
},
['nation builder'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '50% chance of curing Ailments when buffing an ally.',
target = 'Self',
description = 'When casting a stat buff on an ally, ailments may be cured.',
inbattle = 'y',
outbattle = 'n',
name = 'Nation Builder'
},
['nation founder'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '50% chance of a random buff when healing an ally.',
target = 'Self',
description = 'When using a healing skill on an ally, the target may have a random stat raised by 1 rank for 3 turns.',
inbattle = 'y',
outbattle = 'n',
name = 'Nation Founder'
},
['healing hand'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '50% chance of curing Ailments when healing an ally.',
target = 'Self',
description = 'When restoring an ally\'s HP, ailments may be cured.',
inbattle = 'y',
outbattle = 'n',
name = 'Healing Hand'
},
['capricious goddess'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Damage ×1.5 if party has taken 8 actions.',
target = 'Self',
description = 'Greatly increases damage if user and allies have already taken a combined 8 actions during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Capricious Goddess'
},
['sankosho'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Phys damage +1% per hit from party.',
target = 'Self',
description = 'Increases the damage of user\'s Physical attacks based on the number of hits dealt by allies during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Sankosho'
},
['incendiary stoning'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Fire damage +1% per hit from party.',
target = 'Self',
description = 'Increases the damage of user\'s Fire attacks based on the number of hits dealt by allies during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Incendiary Stoning'
},
['roaring mist'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Ice damage +1% per hit from party.',
target = 'Self',
description = 'Increases the damage of user\'s Ice attacks based on the number of hits dealt by allies during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Roaring Mist'
},
['carpet bolting'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Elec damage +1% per hit from party.',
target = 'Self',
description = 'Increases the damage of user\'s Electric attacks based on the number of hits dealt by allies during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Carpet Bolting'
},
['catastrophic gales'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Force damage +1% per hit from party.',
target = 'Self',
description = 'Increases the damage of user\'s Force attacks based on the number of hits dealt by allies during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Catastrophic Gales'
},
['lighted wheel'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Light damage +1% per hit from party.',
target = 'Self',
description = 'Increases the damage of user\'s Light attacks based on the number of hits dealt by allies during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Lighted Wheel'
},
['boon of sloth'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Dark damage +1% per hit from party.',
target = 'Self',
description = 'Increases the damage of user\'s Dark attacks based on the number of hits dealt by allies during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Boon of Sloth'
},
['ceaseless crucifixion'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Almighty damage +1% per hit from party.',
target = 'Self',
description = 'Increases the damage of user\'s Almighty attacks based on the number of hits dealt by allies during the turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Ceaseless Crucifixion'
},
['grace unto service'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Restores 5% MP of ally who buffs user.',
target = 'Single ally',
description = 'When user receives a stat buff from an ally, slight MP recovery to that ally.',
inbattle = 'y',
outbattle = 'n',
name = 'Grace Unto Service'
},
['give me your soul!'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Restores 5% MP when user is debuffed once per turn.',
target = 'All allies',
description = 'When user receives a stat debuff, slight MP recovery to all allies. (Once per turn)',
inbattle = 'y',
outbattle = 'n',
name = 'Give Me Your Soul!'
},
['hammer of judgment'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+1 Press Turn next turn when user is debuffed.',
target = 'Self',
description = 'When user receives a stat debuff, adds 1 Press Turn Icon at the start of user\'s next turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Hammer of Judgment'
},
['universe ring'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Physical',
effect = '50% chance of Phys counter with 30% instakill when resisting or nullifying damage.',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
description = 'When user Resists or Nulls an attack, chance to counter with a medium Physical attack with a chance of instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Universe Ring'
},
['burning aspiration'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = '50% chance of Fire counter with 30% instakill when resisting or nullifying damage.',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
description = 'When user Resists or Nulls an attack, chance to counter with a medium Fire attack with a chance of instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Burning Aspiration'
},
['wrath of oyamatsumi'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = '50% chance of Ice counter with 30% instakill when resisting or nullifying damage.',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
description = 'When user Resists or Nulls an attack, chance to counter with a medium Ice attack with a chance of instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Wrath of Oyamatsumi'
},
['guardian beast'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = '50% chance of Elec counter with 30% instakill when resisting or nullifying damage.',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
description = 'When user Resists or Nulls an attack, chance to counter with a medium Electric attack with a chance of instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Guardian Beast'
},
['tempest'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = '50% chance of Force counter with 30% instakill when resisting or nullifying damage.',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
description = 'When user Resists or Nulls an attack, chance to counter with a medium Force attack with a chance of instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Tempest',
link = 'Tempest (Shin Megami Tensei V: Vengeance)'
},
['righteous sentence'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = '50% chance of Light counter with 30% instakill when resisting or nullifying damage.',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
description = 'When user Resists or Nulls an attack, chance to counter with a medium Light attack with a chance of instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Righteous Sentence'
},
['death\'s door'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = '50% chance of Dark counter with 30% instakill when resisting or nullifying damage.',
target = 'Single enemy',
hit = 1,
power = 160,
powerlvl = 'Medium',
crit = '0%',
acc = '98%',
description = 'When user Resists or Nulls an attack, chance to counter with a medium Dark attack with a chance of instakill.',
inbattle = 'y',
outbattle = 'n',
name = 'Death\'s Door',
link = 'Death\'s Door (Shin Megami Tensei V: Vengeance)'
},
['firmament restoration'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+1 Press Turn every second time user resists or nullifies damage, once per turn.',
target = 'Self',
description = 'When user Resists or Nulls an attack 2 times or more, adds 1 Press Turn Icon at the start of user\'s next turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Firmament Restoration'
},
['honey trap'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Physical',
effect = '50% chance of Phys counter with 35% instakill when guarding damage.',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
description = 'When user guards an attack, chance to counter with a severe Physical attack.',
inbattle = 'y',
outbattle = 'n',
name = 'Honey Trap'
},
['vinyl bomb'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = 'Equivalent Almighty counter when receiving Piercing damage.',
target = 'Single enemy',
hit = 1,
power = '—',
powerlvl = '—',
crit = '0%',
acc = '98%',
description = 'When user takes damage from an attack with a Pierce effect, deal equivalent Almighty damage to the attacker.',
inbattle = 'y',
outbattle = 'n',
name = 'Vinyl Bomb'
},
['adversary'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = 'Almighty counter when targeted by an Ailment.',
target = 'Single enemy',
hit = 1,
power = 230,
powerlvl = 'Severe',
crit = '0%',
acc = '98%',
description = 'When targeted by a skill that inflicts an ailment, counter with a severe Almighty attack.',
inbattle = 'y',
outbattle = 'n',
name = 'Adversary'
},
['impenetrable purity'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Nulls Pierce while guarding with +2 Defense.',
target = 'Self',
description = 'When user guards or has Defense raised by 2 ranks, Pierce effects will be nullified.',
inbattle = 'y',
outbattle = 'n',
name = 'Impenetrable Purity'
},
['tablet of destinies'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '15% chance of nullifying Phys, cannot dodge weaknesses.',
target = 'Self',
description = 'Chance to nullify Physical attacks, but removes the ability to evade attacks that strike weaknesses.',
inbattle = 'y',
outbattle = 'n',
name = 'Tablet of Destinies'
},
['lightning speed'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Crit rate ×2 while Accuracy/Evasion is increased.',
target = 'Self',
description = 'Increases Critical Rate when Accuracy/Evasion is raised.',
inbattle = 'y',
outbattle = 'n',
name = 'Lightning Speed'
},
['speed star'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks may Crit against enemies with lower Ag.',
target = 'Self',
description = 'Attacks, including Magic, may become Critical hits against foes with lower Agility than user.',
inbattle = 'y',
outbattle = 'n',
name = 'Speed Star',
link = 'Speed Star (Skill)'
},
['god\'s aid'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Recover 3% HP each turn if Depraved Arm or Depraved Wing are alive.',
target = 'Self',
description = 'At the start of user\'s turn, slight HP recovery if either Depraved Arm or Depraved Wing are present.',
inbattle = 'y',
outbattle = 'n',
name = 'God\'s Aid'
},
['unwavering faith'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Removes debuffs from Abdiel each turn.',
target = 'Single ally',
description = 'At the start of user\'s turn, removes stat debuffs from ally Abdiel.',
inbattle = 'y',
outbattle = 'n',
name = 'Unwavering Faith'
},
['bit conversion'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Each Thunder Bit grants +1 to all stats for 3 turns each turn.',
target = 'Self',
description = 'At the start of user\'s turn, raises all stats by a number of ranks based on the number of active Thunder Bits for 3 turns.',
inbattle = 'y',
outbattle = 'n',
name = 'Bit Conversion'
},
['cleansing jolt'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Cures Nuwa\'s Ailments each turn.',
target = 'Single ally',
description = 'At the start of user\'s turn, cures ally Nuwa\'s ailments.',
inbattle = 'y',
outbattle = 'n',
name = 'Cleansing Jolt'
},
['star fragment'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = '+1 Press Turn next turn if user does not take damage.',
target = 'Self',
description = 'If user does not receive damage on a turn, adds 1 Press Turn Icon at the start of the next turn.',
inbattle = 'y',
outbattle = 'n',
name = 'Star Fragment'
},
['mitama soul'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Gain one random weakness.',
target = 'Self',
description = 'Randomizes weakness at the start of battle.',
inbattle = 'y',
outbattle = 'n',
name = 'Mitama Soul'
},
['mother goddess\'s love'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Healing scales with user\'s lost HP.',
target = 'All allies',
description = 'Increases healing skill effects based on how low user\'s HP is.',
inbattle = 'y',
outbattle = 'n',
name = 'Mother Goddess\'s Love'
},
['musmahhu'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Revives self by draining Tiamat\'s HP.',
target = 'Self',
description = 'When user\'s HP reaches 0, drains HP from Tiamat and revives with full HP.',
inbattle = 'y',
outbattle = 'n',
name = 'Musmahhu'
},
['world ingurgitation'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Gains Drain to weaknesses struck on previous turn.',
target = 'Self',
description = 'At the start of user\'s turn, weaknesses struck on the previous turn will have their affinity resistances changed to Drain.',
inbattle = 'y',
outbattle = 'n',
name = 'World Ingurgitation'
},
['qadištu cohort'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Attacks from self and Qadištu allies gain Pierce against ailed enemies.',
target = 'All allies',
description = 'While in the active party, grants a Pierce effect against foes that have ailments for user and Qadištu demon allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Qadištu Cohort'
},
['dawn of demise'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Crit rate ×1.3 and basic attacks Pierce.',
target = 'All allies',
description = 'While in the active party, increases Critical Rate and grants a Pierce effect to the standard attack for all allies.',
inbattle = 'y',
outbattle = 'n',
name = 'Dawn of Demise'
},
['magatsuhi thriftiness'] = {
attribute = 'passive',
skilltype = 'Innate',
effect = 'Recovers 8% to 15% Magatsuhi when casting Magatsuhi skill.',
target = 'Party',
description = 'While in the active party, very slightly decreases the amount of Magatsuhi consumed when an ally uses a Magatsuhi Skill.',
inbattle = 'y',
outbattle = 'n',
name = 'Magatsuhi Thriftiness'
},
['might of dawn'] = {
attribute = 'passive',
skilltype = 'Innate',
damagetype = 'Magical',
effect = 'Light counter with 200% Mirage when receiving Piercing damage.',
target = 'Single enemy',
hit = 1,
power = 250,
powerlvl = 'Heavy',
crit = '0%',
acc = '98%',
description = 'When user received an attack with a Pierce effect, counter with a heavy Light attack with a Pierce effect. May inflict Mirage.',
inbattle = 'y',
outbattle = 'n',
name = 'Might of Dawn'
},
}
return {
skill = skill,
}