Skills in Persona 4 Golden
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This is a list of skills in Persona 4 Golden. For skill cards, see Skill Cards in Persona 4 Golden. For skills in the original release of Persona 4, see Skills in Persona 4.
Physical Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Bash | 6% HP | Light | One Enemy | 1 | 60 | 20% | 90% | Group 1 | Deals light Phys damage to 1 foe. | |
Cleave | 5% HP | Light | One Enemy | 1 | 65 | 20% | 90% | Group 1 | Deals light Phys damage to 1 foe. | |
Skewer | 5% HP | Light | One Enemy | 1 | 70 | 20% | 85% | Group 1 | Deals light Phys damage to 1 foe. | |
Sonic Punch | 8% HP | Light | One Enemy | 1 | 75 | 25% | 90% | Group 2 | Deals light Phys damage to 1 foe. | |
Single Shot | 8% HP | Light | One Enemy | 1 | 85 | 20% | 98% | Group 2 | Deals light Phys damage to 1 foe. | |
Assault Dive | 10% HP | Light | One Enemy | 1 | 100 | 20% | 90% | Group 3 | Deals light Phys damage to 1 foe. | |
Power Slash | 14% HP | Medium | One Enemy | 1 | 120 | 25% | 80% | Group 4 | Deals medium Phys damage to 1 foe. | |
Fatal End | 14% HP | Medium | One Enemy | 1 | 125 | 20% | 90% | Group 4 | Deals medium Phys damage to 1 foe. | |
Black Spot | 16% HP | Medium | One Enemy | 1 | 130 | 35% | 85% | Group 4 | Deals medium Phys damage to 1 foe. | |
Mighty Swing | 16% HP | Medium | One Enemy | 1 | 135 | 30% | 90% | Group 5 | Deals medium Phys damage to 1 foe. | |
Rainy Death | 21% HP | Heavy | One Enemy | 1 | 195 | 35% | 90% | Group 7 | Deals heavy Phys damage to 1 foe. | |
Heaven's Blade | 25% HP | Heavy | One Enemy | 1 | 230 | 40% | 90% | — | Deals heavy Phys damage to 1 foe. | Unique to Michael and Metatron; cannot be inherited in Fusion. |
Gigantic Fist | 18% HP | Heavy | One Enemy | 1 | 330 | 25% | 90% | Group 6 | Deals heavy Phys damage to 1 foe. | |
Brave Blade | 20% HP | Severe | One Enemy | 1 | 700 | 20% | 90% | Group 7 | Deals severe Phys damage to 1 foe. | |
God's Hand | 22% HP | Severe | One Enemy | 1 | 800 | 15% | 90% | Group 8 | Deals severe Phys damage to 1 foe. | |
Primal Force | 22% HP | Severe | One Enemy | 1 | 1100 | 25% | 90% | Group 8 | Deals severe Phys damage to 1 foe. | |
Double Fangs | 8% HP | Light | One Enemy | 2 | 40 | 15% | 90% | Group 2 | Deals light Phys damage to 1 foe 2x. | |
Kill Rush | 10% HP | Light | One Enemy | 1-3 | 50 | 10% | 90% | Group 3 | Deals light Phys damage to 1 foe 1x to 3x. | |
Twin Shot | 10% HP | Light | One Enemy | 2 | 55 | 10% | 90% | Group 3 | Deals light Phys damage to 1 foe 2x. | |
Torrent Shot | 16% HP | Medium | One Enemy | 2-4 | 45 | 8% | 90% | Group 5 | Deals medium Phys damage to 1 foe 2x to 3x. | In-game description says 2-3x, but other sources say 2-4x. |
Tempest Slash | 18% HP | Heavy | One Enemy | 1-2 | 90 | 10% | 85% | Group 6 | Deals heavy Phys damage to 1 foe 1x to 2x. | |
Gale Slash | 12% HP | Light | All Enemies | 1 | 80 | 5% | 85% | Group 3 | Deals light Phys damage to all foes. | |
Herculean Strike | 16% HP | Medium | All Enemies | 1 | 90 | 5% | 80% | Group 4 | Deals medium Phys damage to all foes. | |
Heat Wave | 16% HP | Medium | All Enemies | 1 | 125 | 5% | 75% | Group 5 | Deals medium Phys damage to all enemies. | |
Vicious Strike | 18% HP | Heavy | All Enemies | 1 | 140 | 5% | 80% | Group 6 | Deals heavy Phys damage to all foes. | |
Deathbound | 20% HP | Heavy | All Enemies | 1 | 145 | 5% | 80% | Group 6 | Deals heavy Phys damage to all foes. | |
Vorpal Blade | 25% HP | Heavy | All Enemies | 1 | 200 | 5% | 80% | Group 8 | Deals heavy Phys damage to all foes. | |
Rampage | 12% HP | Light | All Enemies | 1-3 | 40 | 5% | 75% | Group 3 | Deals light Phys damage to all foes 1x to 3x. | |
Swift Strike | 12% HP | Light | All Enemies | 1-2 | 65 | 5% | 80% | Group 3 | Deals light Phys damage to all foes 1x to 2x. | |
Blade of Fury | 18% HP | Medium | All Enemies | 2-4 | 35 | 5% | 90% | Group 5 | Deals medium Phys damage to all foes 2x to 4x. | |
Myriad Arrows | 22% HP | Heavy | All Enemies | 1-3 | 75 | 5% | 85% | Group 7 | Deals heavy Phys damage to all foes 1x to 3x. | |
Arrow Rain | 20% HP | Heavy | All Enemies | 2 | 80 | 5% | 75% | Group 6 | Deals heavy Phys damage to all foes 2x. | |
Aeon Rain | 18% HP | Medium | All Enemies | 1-3 | 90 | 5% | 75% | Group 6 | Deals medium Phys damage to all foes 1x to 3x. | |
Agneyastra | 24% HP | Heavy | All Enemies | 1-3 | 120 | 5% | 75% | Group 7 | Deals heavy Phys damage to all foes 1x to 3x. | |
Akasha Arts | 22% HP | Heavy | All Enemies | 1-2 | 130 | 5% | 80% | Group 7 | Deals heavy Phys damage to all foes 1x to 2x. | |
Hassou Tobi | 25% HP | Light | All Enemies | 8 | 60 | 5% | 75% | — | Deals light Phys damage to all foes 8x. | Unique to Yoshitsune; cannot be inherited in Fusion. |
Cruel Attack | 14% HP | Medium | One Enemy | 1 | 120 | 5% | 90% | Group 4 | Med Phys dmg, 1 foe. Bonus damage to foes that are Down. | |
Vile Assault | 18% HP | Heavy | One Enemy | 1 | 350 | 5% | 90% | Group 6 | Hvy Phys dmg, 1 foe. Bonus damage to foes that are Down. | |
Poison Skewer | 9% HP | Light | One Enemy | 1 | 60 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Poison. | 35% chance to inflict Poison. |
Poison Arrow | 18% HP | Medium | One Enemy | 1 | 130 | 5% | 90% | Group 5 | Deals medium Phys damage to 1 foe with a chance of Poison. | 45% chance to inflict Poison. |
Virus Wave | 21% HP | Heavy | All Enemies | 1 | 90 | 5% | 85% | Group 6 | Deals heavy Phys damage to all foes with a chance of Poison. | 55% chance to inflict Poison. |
Blight | 21% HP | Heavy | All Enemies | 1 | 130 | 5% | 80% | Group 7 | Deals heavy Phys damage to all foes with a chance of Poison. | 30% chance to inflict Poison. |
Hysterical Slap | 9% HP | Light | One Enemy | 2 | 50 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Rage. | 35% chance to inflict Rage. |
Crazy Chain | 14% HP | Medium | All Enemies | 1 | 90 | 5% | 80% | Group 4 | Deals medium Phys damage to all foes with a chance of Rage. | 25% chance to inflict Rage. |
Skull Cracker | 9% HP | Light | One Enemy | 1 | 60 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Panic. | 35% chance to inflict Panic. |
Mind Slice | 14% HP | Medium | All Enemies | 1 | 90 | 5% | 80% | Group 4 | Deals medium Phys damage to all foes with a chance of Panic. | 35% chance to inflict Panic. |
Cell Breaker | 10% HP | Light | One Enemy | 1 | 80 | 5% | 90% | Group 3 | Deals light Phys damage to 1 foe with a chance of Enervation. | 35% chance to inflict Enervation. |
Mustard Bomb | 18% HP | Medium | All Enemies | 1 | 110 | 5% | 80% | Group 5 | Deals medium Phys damage to all foes with a chance of Enervation. | 25% chance to inflict Enervation. |
Brain Shake | 12% HP | Light | One Enemy | 1-3 | 50 | 5% | 90% | Group 3 | Deals light Phys damage to 1 foe 1x to 3x with a chance of Exhaustion. | 35% chance to inflict Exhaustion. |
Navas Nebula | 18% HP | Medium | All Enemies | 1 | 110 | 5% | 80% | Group 5 | Deals medium Phys damage to all foes with a chance of Exhaustion. | 25% chance to inflict Exhaustion. |
Muzzle Shot | 9% HP | Light | One Enemy | 1 | 60 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Silence. | 35% chance to inflict Silence. |
Seal Bomb | 14% HP | Medium | All Enemies | 1 | 90 | 5% | 80% | Group 4 | Deals medium Phys damage to all foes with a chance of Silence. | 25% chance to inflict Silence. |
Arm Chopper | 9% HP | Light | One Enemy | 2 | 45 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Fear. | 35% chance to inflict Fear. |
Atom Smasher | 16% HP | Med | All Enemies | 1-2 | 50 | 5% | 90% | Group 4 | Deals med Phys damage to all foes 1x to 2x with a chance of Fear. | 25% chance to inflict Fear. |
Pralaya | 25% HP | Severe | All Enemies | 1 | 900 | 5% | 80% | — | Deals severe Phys damage to all foes with a high chance of instant kills. | Unique to Shiva; cannot be inherited in Fusion. |
Fire Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Agi | 4 SP | Light | One Enemy | 1 | 40 | — | 98% | Group 1 | Deals light Fire damage to 1 foe. | |
Agilao | 8 SP | Medium | One Enemy | 1 | 100 | — | 98% | Group 3 | Deals medium Fire damage to 1 foe. | |
Agidyne | 12 SP | Heavy | One Enemy | 1 | 160 | — | 98% | Group 5 | Deals heavy Fire damage to 1 foe. | |
Maragi | 10 SP | Light | All Enemies | 1 | 40 | — | 95% | Group 2 | Deals light Fire damage to all foes. | |
Maragion | 16 SP | Medium | All Enemies | 1 | 100 | — | 95% | Group 4 | Deals medium Fire damage to all foes. | |
Maragidyne | 22 SP | Heavy | All Enemies | 1 | 160 | — | 95% | Group 6 | Deals heavy Fire damage to all foes. | |
Ragnarok | 48 SP | Severe | One Enemy | 1 | 200 | — | 98% | — | Deals severe Fire damage to 1 foe. | Unique to Surt; cannot be inherited in Fusion. |
Burning Petals | 34 SP | Severe | All Enemies | 1 | 190 | — | 95% | — | Deals severe Fire damage to all foes. | Unique to Sumeo-Okami. |
Ice Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Bufu | 4 SP | Light | One Enemy | 1 | 40 | — | 98% | Group 1 | Deals light Ice damage to 1 foe. | |
Bufula | 8 SP | Medium | One Enemy | 1 | 100 | — | 98% | Group 3 | Deals medium Ice damage to 1 foe. | |
Bufudyne | 12 SP | Heavy | One Enemy | 1 | 160 | — | 98% | Group 5 | Deals heavy Ice damage to 1 foe. | |
Mabufu | 10 SP | Light | All Enemies | 1 | 40 | — | 95% | Group 2 | Deals light Ice damage to all foes. | |
Mabufula | 16 SP | Medium | All Enemies | 1 | 100 | — | 95% | Group 4 | Deals medium Ice damage to all foes. | |
Mabufudyne | 22 SP | Heavy | All Enemies | 1 | 160 | — | 95% | Group 6 | Deals heavy Ice damage to all foes. | |
Niflheim | 48 SP | Severe | One Enemy | 1 | 200 | — | 98% | — | Deals severe Ice damage to 1 foe. | Unique to Loki; cannot be inherited in Fusion. |
Elec Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Zio | 4 SP | Light | One Enemy | 1 | 40 | — | 98% | Group 1 | Deals light Elec damage to 1 foe. | |
Zionga | 8 SP | Medium | One Enemy | 1 | 100 | — | 98% | Group 3 | Deals medium Elec damage to 1 foe. | |
Ziodyne | 12 SP | Heavy | One Enemy | 1 | 160 | — | 98% | Group 5 | Deals heavy Elec damage to 1 foe. | |
Mazio | 10 SP | Light | All Enemies | 1 | 40 | — | 95% | Group 2 | Deals light Elec damage to all foes. | |
Mazionga | 16 SP | Medium | All Enemies | 1 | 100 | — | 95% | Group 4 | Deals medium Elec damage to all foes. | |
Maziodyne | 22 SP | Heavy | All Enemies | 1 | 160 | — | 95% | Group 6 | Deals heavy Elec damage to all foes. | |
Thunder Reign | 48 SP | Severe | One Enemy | 1 | 200 | — | 98% | — | Deals severe Elec damage to 1 foe. | Unique to Thor; cannot be inherited in Fusion. |
Wind Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Garu | 4 SP | Light | One Enemy | 1 | 40 | — | 98% | Group 1 | Deals light Wind damage to 1 foe. | |
Garula | 8 SP | Medium | One Enemy | 1 | 100 | — | 98% | Group 3 | Deals medium Wind damage to 1 foe. | |
Garudyne | 12 SP | Heavy | One Enemy | 1 | 160 | — | 98% | Group 5 | Deals heavy Wind damage to 1 foe. | |
Magaru | 10 SP | Light | All Enemies | 1 | 40 | — | 95% | Group 2 | Deals light Wind damage to all foes. | |
Magarula | 16 SP | Medium | All Enemies | 1 | 100 | — | 95% | Group 4 | Deals medium Wind damage to all foes. | |
Magarudyne | 22 SP | Heavy | All Enemies | 1 | 160 | — | 95% | Group 6 | Deals heavy Wind damage to all foes. | |
Panta Rhei | 48 SP | Severe | One Enemy | 1 | 200 | — | 98% | — | Deals severe Wind damage to 1 foe. | Unique to Odin; cannot be inherited in Fusion. |
Light Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Hama | 8 SP | — | One Enemy | — | — | — | 100% | Group 2 | Light: low chance of instant kill, 1 foe. | 25% chance of instakill. |
Hamaon | 15 SP | — | One Enemy | — | — | — | 100% | Group 5 | Light: medium chance of instant kill, 1 foe. | 60% chance of instakill. |
Mahama | 18 SP | — | All Enemies | — | — | — | 100% | Group 3 | Light: low chance of instant kill, all foes. | 30% chance of instakill. |
Mahamaon | 34 SP | — | All Enemies | — | — | — | 100% | Group 6 | Light: medium chance of instant kill, all foes. | 60% chance of instakill. |
Samsara | 44 SP | — | All Enemies | — | — | — | 100% | — | Light: instant kill to all foes with no Light resistance. | 70% chance of instakill. Unique to Daisoujou; cannot be inherited in Fusion. |
God's Judgement | 48 SP | — | All Enemies | — | — | — | 100% | — | Light: chance of reducing foes to 1/2 HP. | 70% chance of HP reduction. Can only be obtained via Skill Change. |
Darkness Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Mudo | 8 SP | — | One Enemy | — | — | — | 100% | Group 2 | Darkness: low chance of instant kill, 1 foe. | 25% chance of instakill. |
Mudoon | 15 SP | — | One Enemy | — | — | — | 100% | Group 5 | Darkness: medium chance of instant kill, 1 foe. | 60% chance of instakill. |
Mamudo | 18 SP | — | All Enemies | — | — | — | 100% | Group 3 | Darkness: low chance of instant kill, all foes. | 30% chance of instakill. |
Mamudoon | 34 SP | — | All Enemies | — | — | — | 100% | Group 6 | Darkness: med chance of instant kill, all foes. | 60% chance of instakill. |
Die for Me! | 44 SP | — | All Enemies | — | — | — | 100% | — | Darkness: instant kill to all foes with no Darkness resistance. | 70% chance of instakill. Unique to Alice; cannot be inherited in Fusion. |
Ghastly Wail | 28 SP | — | All Enemies | — | — | — | 100% | Group 6 | Instantly kills foes who are Feared. | 100% chance of instakill if Feared. |
Demonic Judgement | 54 SP | — | All Enemies | — | — | — | 100% | — | Darkness: chance of reducing foes to 1/2 HP. | 70% chance of HP reduction. Can only be obtained via Skill Change. |
Almighty Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Megido | 15 SP | Medium | All Enemies | 1 | 120 | — | 95% | Group 3 | Deals medium Almighty damage to all foes. | |
Megidola | 24 SP | Heavy | All Enemies | 1 | 180 | — | 95% | Group 6 | Deals heavy Almighty damage to all foes. | |
Megidolaon | 38 SP | Severe | All Enemies | 1 | 210 | — | 95% | Group 8 | Deals severe Almighty damage to all foes. | |
Black Viper | 48 SP | Massive | One Enemy | 1 | 230 | — | 98% | — | Deals massive Almighty damage to 1 foe. | Unique to Satan; cannot be inherited in Fusion. |
Morning Star | 55 SP | Massive | All Enemies | 1 | 230 | — | 95% | — | Deals massive Almighty damage to all foes. | Unique to Helel; cannot be inherited in Fusion. |
Life Drain | 3 SP | — | One Enemy | — | — | — | 100% | Group 2 | Drains 1 foe's HP. | Drains 30 HP. |
Spirit Drain | 3 SP | — | One Enemy | — | — | — | 100% | Group 2 | Drains 1 foe's SP. | Drains 30 SP. |
The Man's Way | 30 SP | — | All Enemies | — | — | — | 50% | — | May inflict Down/Dizzy on all foes. | Unique to Takeji-Zaiten. |
Foul Breath | 8 SP | — | One Enemy | — | — | — | 100% | Group 2 | Increases chances of all status ailments for 1 foe (temporary) | |
Stagnant Air | 5 SP | — | All Enemies | — | — | — | 100% | Group 4 | Increases chances of all status ailments for all allies and foes (temporary) | The in-game description incorrectly says it only affects enemies. |
Ailment Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Poisma | 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Poisons 1 foe. | 70% chance to inflict Poison. |
Poison Mist | 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Poisons all foes. | 50% chance to inflict Poison. |
Pulinpa | 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Makes 1 foe Panic. | 70% chance to inflict Panic. |
Tentarafoo | 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Makes all foes Panic. | 40% chance to inflict Panic. |
Balzac | 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Enrages 1 foe. | 70% chance to inflict Rage. |
Valiant Dance | 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Enrages all foes. | 40% chance to inflict Rage. |
Makajam | 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Silences 1 foe. | 70% chance to inflict Silence. |
Foolish Whisper | 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Silences all foes. | 40% chance to inflict Silence. |
Evil Touch | 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Instills Fear in 1 foe. | 70% chance to inflict Fear. |
Evil Smile | 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Instills Fear in all foes. | 40% chance to inflict Fear. |
Enervation | 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Enervates 1 foe. | 70% chance to inflict Enervate. |
Old One | 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Enervates all foes. | 50% chance to inflict Enervate. |
Soul Break | 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Exhausts 1 foe. | 70% chance to inflict Exhaust. |
Anima Freeze | 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Exhausts all foes. | 50% chance to inflict Exhaust. |
Healing Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Dia | 3 SP | — | One Ally | — | 50 | — | 100% | Group 1 | Slightly restores 1 ally's HP. | |
Diarama | 6 SP | — | One Ally | — | 160 | — | 100% | Group 3 | Moderately restores 1 ally's HP. | |
Diarahan | 18 SP | — | One Ally | — | 100 | — | 100% | Group 5 | Fully restores 1 ally's HP. | |
Media | 7 SP | — | All Allies | — | 40 | — | 100% | Group 3 | Slightly restores party's HP. | |
Mediarama | 12 SP | — | All Allies | — | 140 | — | 100% | Group 5 | Moderately restores party's HP. | |
Mediarahan | 30 SP | — | All Allies | — | — | — | 100% | Group 7 | Fully restores party's HP. | |
Salvation | 40 SP | — | All Allies | — | — | — | 100% | Group 8 | Fully restores party's HP. Cures ailments. | |
Patra | 3 SP | — | One Ally | — | — | — | — | Group 1 | Dispels Panic, Fear, and Rage (1 ally). | |
Me Patra | 6 SP | — | All Allies | — | — | — | — | Group 3 | Dispels Panic, Fear, and Rage (party). | |
Re Patra | 3 SP | — | One Ally | — | — | — | — | Group 2 | Recovers 1 ally from Knockdown or Dizzy status. | |
Posumudi | 3 SP | — | One Ally | — | — | — | — | Group 2 | Neutralizes Poison (1 ally). | |
Mutudi | 3 SP | — | One Ally | — | — | — | — | Group 1 | Cures Silence (1 ally). | |
Nervundi | 3 SP | — | One Ally | — | — | — | — | Group 2 | Cures Enervation/ Exhaustion (1 ally). | |
Energy Shower | 18 SP | — | All Allies | — | — | — | — | Group 2 | Cures Enervation/ Exhaustion (party). | |
Amrita | 12 SP | — | All Allies | — | — | — | — | Group 4 | Cures all ailments except Down and KO (party). | |
Recarm | 8 SP | — | One Ally | — | — | — | — | Group 2 | Revives an ally with 50% HP. | |
Samarecarm | 18 SP | — | One Ally | — | — | — | — | Group 5 | Revives an ally with full HP. | |
Youthful Wind | 25 SP | — | All Allies | — | — | — | — | — | Moderately restores party's HP and raises Hit/Evasion rate for 3 turns. | Unique to Takehaya Susano-o. |
Support Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Tarunda | 12 SP | — | One Enemy | — | — | — | — | Group 1 | Decreases 1 foe's Attack for 3 turns. | |
Matarunda | 24 SP | — | All Enemies | — | — | — | — | Group 4 | Decreases all foes' Attack for 3 turns. | |
Sukunda | 12 SP | — | One Enemy | — | — | — | — | Group 1 | Decreases 1 foe's Hit/Evasion rates for 3 turns. | |
Masukunda | 24 SP | — | All Enemies | — | — | — | — | Group 4 | Decreases all foes' Hit/Evasion rates for 3 turns. | |
Rakunda | 12 SP | — | One Enemy | — | — | — | — | Group 1 | Decreases 1 foe's Defense for 3 turns. | |
Marakunda | 24 SP | — | All Enemies | — | — | — | — | Group 4 | Decreases all foes' Defense for 3 turns. | |
Debilitate | 30 SP | — | One Enemy | — | — | — | — | — | Decreases Attack, Defense, and Hit/Evasion rate (1 foe). | |
Dekunda | 10 SP | — | All Allies | — | — | — | — | Group 3 | Nullifies stat penalties on party. | |
Tarukaja | 12 SP | — | One Ally | — | — | — | — | Group 1 | Increases 1 ally's Attack for 3 turns. | |
Matarukaja | 24 SP | — | All Allies | — | — | — | — | Group 4 | Increases party's Attack for 3 turns. | |
Sukukaja | 12 SP | — | One Ally | — | — | — | — | Group 1 | Increases 1 ally's Hit/Evasion rate for 3 turns. | |
Masukukaja | 24 SP | — | All Allies | — | — | — | — | Group 4 | Increases party's Hit/Evasion rate for 3 turns. | |
Rakukaja | 12 SP | — | One Ally | — | — | — | — | Group 1 | Increases 1 ally's Defense for 3 turns. | |
Marakukaja | 24 SP | — | All Allies | — | — | — | — | Group 4 | Increases party's Defense for 3 turns. | |
Heat Riser | 30 SP | — | One Ally | — | — | — | — | — | Increases Attack, Defense, and Hit/Evasion rate (1 ally). | |
Dekaja | 10 SP | — | All Allies | — | — | — | — | Group 3 | Nullifies stat bonuses on all foes. | |
Rebellion | 5 SP | — | One Ally | — | — | — | — | Group 2 | Increases Critical Rate (1 ally). | |
Revolution | 5 SP | — | All Allies and Enemies | — | — | — | — | Group 4 | Increases Critical Rate (all). | |
Power Charge | 15 SP | — | Self | — | — | — | — | Group 6 | Doubles damage of next physical attack. | |
Mind Charge | 15 SP | — | Self | — | — | — | — | Group 6 | Doubles damage of next magic attack. | |
Tetrakarn | 36 SP | — | One Ally | — | — | — | — | Group 7 | Barrier that reflects phys dmg once. | |
Makarakarn | 36 SP | — | One Ally | — | — | — | — | Group 7 | Barrier that reflects magic dmg once. | |
Tetraja | 24 SP | — | One Ally | — | — | — | — | Group 5 | Nullifies instant kill attack once (1 ally). | |
Tetra Break | 18 SP | — | All Enemies | — | — | — | — | Group 7 | Negate all foes' Tetrakarn. | |
Makara Break | 18 SP | — | All Enemies | — | — | — | — | Group 7 | Negate all foes' Makarakarn. | |
Fire Break | 15 SP | — | One Enemy | — | — | — | — | Group 3 | Nullifies 1 foe's Fire resistance. | |
Ice Break | 15 SP | — | One Enemy | — | — | — | — | Group 3 | Nullifies 1 foe's Ice resistance. | |
Wind Break | 15 SP | — | One Enemy | — | — | — | — | Group 3 | Nullifies 1 foe's Wind resistance. | |
Elec Break | 15 SP | — | One Enemy | — | — | — | — | Group 3 | Nullifies 1 foe's Elec resistance. | |
Red Wall | 18 SP | — | One Ally | — | — | — | — | Group 4 | Add Fire resistance to 1 ally. | |
White Wall | 18 SP | — | One Ally | — | — | — | — | Group 4 | Add Ice resistance to 1 ally. | |
Blue Wall | 18 SP | — | One Ally | — | — | — | — | Group 4 | Add Elec resistance to 1 ally. | |
Green Wall | 18 SP | — | One Ally | — | — | — | — | Group 4 | Add Wind resistance to 1 ally. | |
Trafuri | 24 SP | — | Self | — | — | — | — | Group 3 | Enables escape from most battles. | |
Traesto | 18 SP | — | Self | — | — | — | — | Group 1 | Instantly escape from a dungeon. | |
Dragon Hustle | 150 SP | — | All Allies | — | — | — | — | — | Increases party's Attack, Defense, and Hit/Evade. | Unique to Haraedo-no-Okami. |
Kamui Miracle | 25 SP | — | Random | — | — | — | — | — | Anything could happen... | Unique to Kamui-Moshiri. |
Shield of Justice | 160 SP | — | All Allies | — | — | — | — | — | Shields the party from all damage once. | Unique to Yamato-Sumeragi. |
Passive Skills
Name | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Resist Physical | — | — | — | — | — | — | Group 4 | Reduces damage from Phys attacks. | |
Null Physical | — | — | — | — | — | — | Group 6 | Nullifies damage from Phys attacks. | |
Repel Physical | — | — | — | — | — | — | Group 7 | Reflects damage from Phys attacks. | |
Absorb Physical | — | — | — | — | — | — | Group 8 | Absorbs damage from Phys attacks. | |
Resist Fire | — | — | — | — | — | — | Group 4 | Reduces damage from Fire attacks. | |
Null Fire | — | — | — | — | — | — | Group 6 | Nullifies damage from Fire attacks. | |
Repel Fire | — | — | — | — | — | — | Group 7 | Reflects damage from Fire attacks. | |
Absorb Fire | — | — | — | — | — | — | Group 8 | Absorbs damage from Fire attacks. | |
Resist Ice | — | — | — | — | — | — | Group 4 | Reduces damage from Ice attacks. | |
Null Ice | — | — | — | — | — | — | Group 6 | Nullifies damage from Ice attacks. | |
Repel Ice | — | — | — | — | — | — | Group 7 | Reflects damage from Ice attacks. | |
Absorb Ice | — | — | — | — | — | — | Group 8 | Absorbs damage from Ice attacks. | |
Resist Elec | — | — | — | — | — | — | Group 4 | Reduces damage from Elec attacks. | |
Null Elec | — | — | — | — | — | — | Group 6 | Nullifies damage from Elec attacks. | |
Repel Elec | — | — | — | — | — | — | Group 7 | Reflects damage from Elec attacks. | |
Absorb Elec | — | — | — | — | — | — | Group 8 | Absorbs damage from Elec attacks. | |
Resist Wind | — | — | — | — | — | — | Group 4 | Reduces damage from Wind attacks. | |
Null Wind | — | — | — | — | — | — | Group 6 | Nullifies damage from Wind attacks. | |
Repel Wind | — | — | — | — | — | — | Group 7 | Reflects damage from Wind attacks. | |
Absorb Wind | — | — | — | — | — | — | Group 8 | Absorbs damage from Wind attacks. | |
Resist Light | — | — | — | — | — | — | Group 5 | Reduces chance of KO from Light attacks. | |
Null Light | — | — | — | — | — | — | Group 6 | Nullifies Light attacks. | |
Repel Light | — | — | — | — | — | — | Group 7 | Reflects Light attacks. | |
Resist Dark | — | — | — | — | — | — | Group 5 | Reduces chance of KO from Darkness attacks. | |
Null Dark | — | — | — | — | — | — | Group 6 | Nullifies Darkness attacks. | |
Repel Dark | — | — | — | — | — | — | Group 7 | Reflects Darkness attacks. | |
Resist Poison | — | — | — | — | — | — | Group 2 | Reduces chance of being Poisoned. | |
Null Poison | — | — | — | — | — | — | Group 2 | Protects user from Poison. | |
Resist Rage | — | — | — | — | — | — | Group 2 | Reduces chance of being Enraged. | |
Null Rage | — | — | — | — | — | — | Group 4 | Protects user from Rage. | |
Resist Dizzy | — | — | — | — | — | — | Group 2 | Reduces chance of being Dizzy. | |
Null Dizzy | — | — | — | — | — | — | Group 4 | Protects user from Dizzy. | |
Resist Panic | — | — | — | — | — | — | Group 2 | Reduces chance of being Panicked. | |
Null Panic | — | — | — | — | — | — | Group 4 | Protects user from Panic. | |
Resist Enervate | — | — | — | — | — | — | Group 2 | Reduces chance of being Enervated. | |
Null Enervate | — | — | — | — | — | — | Group 4 | Protects user from Enervation. | |
Resist Exhaust | — | — | — | — | — | — | Group 2 | Reduces chance of being Exhausted. | |
Null Exhaust | — | — | — | — | — | — | Group 4 | Protects user from Exhaustion. | |
Resist Mute | — | — | — | — | — | — | Group 2 | Reduces chance of being Silenced. | |
Null Mute | — | — | — | — | — | — | Group 4 | Protects user from Silence. | |
Resist Fear | — | — | — | — | — | — | Group 2 | Reduces chance of being Feared. | |
Null Fear | — | — | — | — | — | — | Group 4 | Protects user from Fear. | |
Unshaken Will | — | — | — | — | — | — | — | Protects user from Panic/Fear/Silence/ Enervation/Rage. | Unique to Asura. |
Endure | — | — | — | — | — | — | Group 5 | Restores 1 HP upon Unconscious 1x per battle. | |
Enduring Soul | — | — | — | — | — | — | Group 7 | Restores all HP upon Unconscious 1x per battle. | |
Survive Light | — | — | — | — | — | — | Group 4 | 50% chance of being revived with 1 HP if killed by Light. | |
Survive Dark | — | — | — | — | — | — | Group 4 | 50% chance of being revived with 1 HP if killed by Darkness. | |
Endure Light | — | — | — | — | — | — | Group 5 | Automatic revival with 1 HP when killed by Light magic. | |
Endure Dark | — | — | — | — | — | — | Group 5 | Automatic revival with 1 HP when killed by Darkness magic. | |
Dodge Physical | — | — | — | — | — | — | Group 2 | Doubles evasion rate against Phys attacks. | |
Evade Physical | — | — | — | — | — | — | Group 4 | Triples evasion rate against Phys attacks. | |
Dodge Fire | — | — | — | — | — | — | Group 2 | Doubles evasion rate against Fire attacks. | |
Evade Fire | — | — | — | — | — | — | Group 4 | Triples evasion rate against Fire attacks. | |
Dodge Ice | — | — | — | — | — | — | Group 2 | Doubles evasion rate against Ice attacks. | |
Evade Ice | — | — | — | — | — | — | Group 4 | Triples evasion rate against Ice attacks. | |
Dodge Wind | — | — | — | — | — | — | Group 2 | Doubles evasion rate against Wind attacks. | |
Evade Wind | — | — | — | — | — | — | Group 4 | Triples evasion rate against Wind attacks. | |
Dodge Elec | — | — | — | — | — | — | Group 2 | Doubles evasion rate against Elec attacks. | |
Evade Elec | — | — | — | — | — | — | Group 4 | Triples evasion rate against Elec attacks. | |
Angelic Grace | — | — | — | — | — | — | Group 7 | Doubles evasion rate against all attacks but Light/Darkness/Almighty. | |
Ali Dance | — | — | — | — | — | — | Group 5 | The Hit rate of an attacking unit is reduced by half. | |
Fire Boost | — | — | — | — | — | — | Group 1 | Strengthens Fire attacks by 25%. | |
Fire Amp | — | — | — | — | — | — | Group 5 | Strengthens Fire attacks by 50%. | |
Ice Boost | — | — | — | — | — | — | Group 1 | Strengthens Ice attacks by 25%. | |
Ice Amp | — | — | — | — | — | — | Group 5 | Strengthens Ice attacks by 50%. | |
Elec Boost | — | — | — | — | — | — | Group 1 | Strengthens Elec attacks by 25%. | |
Elec Amp | — | — | — | — | — | — | Group 5 | Strengthens Elec attacks by 50%. | |
Wind Boost | — | — | — | — | — | — | Group 1 | Strengthens Wind attacks by 25%. | |
Wind Amp | — | — | — | — | — | — | Group 5 | Strengthens Wind attacks by 50%. | |
Hama Boost | — | — | — | — | — | — | Group 5 | Increases success rate of Light magic. | |
Mudo Boost | — | — | — | — | — | — | Group 5 | Increases success rate of Darkness magic. | |
Poison Boost | — | — | — | — | — | — | Group 4 | Increases odds of inflicting Poison. | |
Rage Boost | — | — | — | — | — | — | Group 4 | Increases odds of inflicting Rage. | |
Dizzy Boost | — | — | — | — | — | — | Group 4 | Increases odds of inflicting Dizziness during a Knockdown. | |
Panic Boost | — | — | — | — | — | — | Group 4 | Increases odds of inflicting Panic. | |
Enervate Boost | — | — | — | — | — | — | Group 4 | Increases odds of inflicting Enervation. | |
Exhaust Boost | — | — | — | — | — | — | Group 4 | Increases odds of inflicting Exhaustion. | |
Silence Boost | — | — | — | — | — | — | Group 4 | Increases odds of inflicting Silence. | |
Fear Boost | — | — | — | — | — | — | Group 4 | Increases odds of inflicting Fear. | |
Ailment Boost | — | — | — | — | — | — | Group 6 | Increases odds of inflicting any ailment. | |
Counter | — | — | — | — | — | — | Group 3 | 10% chance of reflecting Phys attacks. | |
Counterstrike | — | — | — | — | — | — | Group 4 | 15% chance of reflecting Phys attacks. | |
High Counter | — | — | — | — | — | — | Group 5 | 20% chance of reflecting Phys attacks. | |
Regenerate 1 | — | — | — | — | — | — | Group 3 | Restores 2% of max HP each turn in battle. | |
Regenerate 2 | — | — | — | — | — | — | Group 5 | Restores 4% of max HP each turn in battle. | |
Regenerate 3 | — | — | — | — | — | — | Group 6 | Restores 6% of max HP each turn in battle. | |
Invigorate 1 | — | — | — | — | — | — | Group 3 | Restores 3 SP each turn in battle. | |
Invigorate 2 | — | — | — | — | — | — | Group 5 | Restores 5 SP each turn in battle. | |
Invigorate 3 | — | — | — | — | — | — | Group 6 | Restores 7 SP each turn in battle. | |
Growth 1 | — | — | — | — | — | — | Group 2 | Persona gains 1/4 EXP while inactive. | |
Growth 2 | — | — | — | — | — | — | Group 4 | Persona gains 1/2 EXP while inactive. | |
Growth 3 | — | — | — | — | — | — | Group 6 | Persona gains full EXP while inactive. | |
Auto-Tarukaja | — | — | — | — | — | — | Group 3 | Automatic Tarukaja at the start of battle. | |
Auto-Mataru | — | — | — | — | — | — | Group 6 | Automatic Matarukaja at start of battle. | |
Auto-Rakukaja | — | — | — | — | — | — | Group 3 | Automatic Rakukaja at the start of battle. | |
Auto-Maraku | — | — | — | — | — | — | Group 6 | Automatic Marakukaja at start of battle. | |
Auto-Sukukaja | — | — | — | — | — | — | Group 3 | Automatic Sukukaja at the start of battle. | |
Auto-Masuku | — | — | — | — | — | — | Group 6 | Automatic Masukukaja at start of battle. | |
Alertness | — | — | — | — | — | — | Group 2 | Lowers odds of being taken by surprise. | |
Sharp Student | — | — | — | — | — | — | Group 1 | Lowers odds of sustaining crit dmg. | |
Apt Pupil | — | — | — | — | — | — | Group 3 | Increases user's Critical Rate. | |
Firm Stance | — | — | — | — | — | — | Group 5 | Always take half damage, but you can never evade. | |
Spell Master | — | — | — | — | — | — | Group 7 | Halves SP cost for magic skills. | |
Arms Master | — | — | — | — | — | — | Group 7 | Halves HP cost for physical skills. | |
Divine Grace | — | — | — | — | — | — | Group 6 | Effects of healing magic are increased by 50%. | |
Cool Breeze | — | — | — | — | — | — | Group 5 | Restores 8% of HP and SP after battle. | |
Victory Cry | — | — | — | — | — | — | Group 7 | Fully restores HP and SP after battle. | |
Fast Heal | — | — | — | — | — | — | Group 3 | Time needed to recover from ailments is halved. | |
Insta-Heal | — | — | — | — | — | — | Group 7 | Time needed to recover from ailments is reduced to 1 turn. |
Name | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Full Analysis | — | — | — | — | — | — | — | Reveals enemy skills and affinities you've tried when using Analyze. | Unique to Himiko and awakenings. |
Third Eye | — | — | — | — | — | — | — | Shows whether an attack will be effective when choosing a target. | Unique to Himiko and awakenings. |
Weakness Scan | — | — | — | — | — | — | — | Displays one foe's weakness at the start of battle. | Unique to Himiko and awakenings. |
Healing Wave | — | — | — | — | — | — | — | Recovers 5% HP at the end of battle. | Unique to Himiko and awakenings. |
Relaxing Wave | — | — | — | — | — | — | — | Recovers 5% SP at the end of battle. | Unique to Himiko and awakenings. |
Analyze | — | — | — | — | — | — | — | Allows you to analyze foes to find weaknesses. | Unique to Himiko and awakenings. |
Enemy Radar | — | — | — | — | — | — | — | Displays foes in a wide area of the map, even in unexplored areas. | Unique to Himiko and awakenings. |
Treasure Radar | — | — | — | — | — | — | — | Displays all treasures on the dungeon map. | Unique to Himiko and awakenings. |
Certain Escape | — | — | — | — | — | — | — | Allows you to escape from almost all battles. | Unique to Himiko and awakenings. |
Stamina Song | — | — | — | — | — | — | — | Party recovers 10% of its HP after battle. | Unique to Himiko and awakenings. |
Vigor Song | — | — | — | — | — | — | — | Party recovers 10% of its SP after battle. | Unique to Himiko and awakenings. |
All-Out Boost | — | — | — | — | — | — | — | Increases All-Out Attack damage when Rise joins in. | Unique to Himiko and awakenings. |
Complete Analysis | — | — | — | — | — | — | — | View foe's skills and affinities, including those you have not tried. | Unique to Himiko and awakenings. |
Enemy Skills
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Last Resort (Medium) | — | Medium | All Enemies | — | 400 | — | 100% | — | Deals medium Almighty damage to everyone, | Used by Bronze Dice, Iron Dice, Reckoning Dice, and others. |
Last Resort (Severe) | — | Severe | All Enemies | — | 1000 | — | 100% | — | Deals medium Almighty damage to everyone, | Used by Silver Dice, Platinum Dice, Mind Dice, Curse Dice, Death Dice, and others. |
Recarmdra | — | — | Self | — | — | — | — | — | Recovers all allies' HP, but caster's HP falls to 1. | Used by Monopolizing Cupid and others. |
Summon | — | — | One Ally | — | — | — | — | — | Summon one unit. | Used by Positive King, Shadow Yukiko, and others. |
Balzac (Enemy) | 5 SP | — | One Enemy | — | — | — | 100% | — | Enrages 1 foe. | 100% chance to inflict Rage. Used by Liberating Idol and others. |
Rampage (Enemy) | 12% HP | Light | All Enemies | — | 300 | 5% | 90% | — | Deals light Phys damage to all foes 1x to 3x. | Unique to Contrarian King. |
Life Leech | 3 SP | — | One Enemy | — | — | — | 100% | — | Drains a large amount of 1 foe's HP. | Absorbs 150 HP. Used by Kunino-sagiri and others. |
Spirit Leech | 3 SP | — | One Enemy | — | — | — | 100% | — | Drains a large amount of a foe's SP. | Absorbs 100 SP. Used by Lost Okina, The Reaper, and others. |
Galgalim Eyes | 28 SP | — | One Enemy | — | — | — | 90% | — | Reduces 1 foe's HP to 1 and has a chance of Enervation. | Used by Shadow Naoto, Ameno-sagiri, and others. |
Shadow Yosuke
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Wind of Oblivion | — | — | One Enemy | — | 20 | 0% | 100% | — | Wind damage to 1 foe. | Unique to Shadow Yosuke. |
Shadow Chie
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Bottomless Envy | — | — | One Enemy | — | 40 | 0% | 100% | — | Phys damage to 1 foe. | Unique to Shadow Chie. |
Shadow Yukiko
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Shivering Rondo | — | — | Feared Enemies | — | 120 | 0% | 80% | — | Severely damages foes who are Feared. | Unique to Shadow Yukiko. |
Burn to Ashes | — | — | All Enemies | — | 60 | 0% | 90% | — | Fire damage to all foes. | Unique to Shadow Yukiko. |
Terror Voice | — | — | One Enemy | — | — | — | — | — | Guaranteed Fear to 1 foe. | Used by Shadow Yukiko and Charming Prince. |
Shadow Kanji
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Fanatical Spark | — | — | All Enemies | — | 95 | 0% | 98% | — | Elec damage to all foes. | Unique to Shadow Kanji. |
Forbidden Murmur | — | — | Male Enemies | — | — | — | — | — | Inflict Poison on male enemies. | Unique to Shadow Kanji. |
Roar of Wrath | — | — | Female Enemies | — | — | — | — | — | Inflict Rage on female enemies. | Unique to Shadow Kanji. |
Shadow Rise
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Supreme Insight | — | — | All Enemies | — | — | — | — | — | Analyze all foes. | Attacks against Rises Shadow will become ineffective. Unique to Shadow Rise. |
Shadow Teddie
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Nihil Hand | — | — | All Enemies | — | 250 | 0% | 80% | — | Damages and knocks down standing foes. Kills foes that are Dizzy. | Unique to Shadow Teddie. |
Ultra Charge | — | — | — | — | — | 0% | 100% | — | Charge power before unleashing Evil Hand Nihil. | Unique to Shadow Teddie. |
Nullity Guidance | — | — | One Enemy | — | 120 | 0% | 100% | — | Damage/Dizzy to 1 foe. | Unique to Shadow Teddie. |
Shadow Mitsuo
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Command (Attack) | — | Heavy | One Enemy | — | 160 | 0% | 98% | — | Deals heavy Almighty damage to 1 target. | Deals heavy Almighty damage to 1 target. Unique to Shadow Mitsuo. |
Command (Bomb) | — | Moderate | One Enemy | — | 100 | 100% | 80% | — | Deals moderate Almighty damage to 1 target and causes Exhaustion. | Deals moderate Almighty damage to 1 target and causes Exhaustion. Unique to Shadow Mitsuo. |
Command (Gigadyne) | — | Heavy | All Enemies | — | 170 | 0% | 98% | — | Deals heavy Almighty damage to all targets. | Deals heavy Almighty damage to all targets. Unique to Shadow Mitsuo. |
Whisper | — | — | — | — | — | — | — | — | Barrier assembly stage 1. | Unique to Shadow Mitsuo. |
Chant | — | — | — | — | — | — | — | — | Barrier assembly stage 2. | Unique to Shadow Mitsuo. |
Prayer | — | — | — | — | — | — | — | — | Barrier assembly stage 3. | Unique to Shadow Mitsuo. |
Character Setup | — | — | — | — | — | — | — | — | Barrier assembly skill for appearance effect. | Unique to Shadow Mitsuo. |
Shadow Naoto
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Mute Ray | — | — | One Enemy | — | 240 | 0% | 98% | — | Guaranteed Phys damage/ Silences 1 foe. | 100% chance to inflict Silence. Unique to Shadow Naoto. |
Element Zero | — | — | — | — | — | 0% | 100% | — | Sets all resistant or higher affinities to normal. | Unique to Shadow Naoto. |
Galgalim Eyes | 28 SP | — | One Enemy | — | — | — | 90% | — | Reduces 1 foe's HP to 1 and has a chance of Enervation. | Used by Shadow Naoto, Ameno-sagiri, and others. |
Kunino-sagiri
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Life Leech | 3 SP | — | One Enemy | — | — | — | 100% | — | Drains a large amount of 1 foe's HP. | Absorbs 150 HP. Used by Kunino-sagiri and others. |
Spirit Leech | 3 SP | — | One Enemy | — | — | — | 100% | — | Drains a large amount of a foe's SP. | Absorbs 100 SP. Used by Lost Okina, The Reaper, and others. |
Unerring Justice | — | — | All Enemies | — | 180 | 0% | 98% | — | Heavy Almighty damage to all foes. | Unique to Kunino-sagiri. |
Quad Converge | — | — | — | — | — | 0% | 100% | — | Change element resistances in battle. | Increases one element's damage for all allies and enemies but greatly reduces damage from the other 3. Unique to Kunino-sagiri. |
Control | — | — | One Enemy | — | — | 0% | 100% | — | Control one player unit. | Unique to Kunino-sagiri. |
Ameno-sagiri
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Nebula Oculus | — | — | All Enemies | — | 240 | 0% | 98% | — | Heavy Almighty damage to all foes. | Unique to Ameno-sagiri. |
Quake | — | — | All Enemies | — | 210 | 0% | 98% | — | Deals Almighty damage to all foes with a chance of Dizzying. | 50% chance to inflict Dizzy. Unique to Ameno-sagiri. |
Bewildering Fog | — | — | — | — | — | 0% | 100% | — | Ame No Sagiri becomes invincible. Inflicts random effects. | Unique to Ameno-sagiri. |
Galgalim Eyes | 28 SP | — | One Enemy | — | — | — | 90% | — | Reduces 1 foe's HP to 1 and has a chance of Enervation. | Used by Shadow Naoto, Ameno-sagiri, and others. |
Kusumi-no-Okami
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Shell of Denial | — | — | User | — | 1 | — | 100% | — | Repels all attacks except Phys. Deals 7 damage to user instead if used by anyone but Marie | Unique to Marie. |
Hot Lightning | — | — | Two Enemies | — | 270 | — | 90% | — | Inflicts heavy almighty damage and Dizzy on two enemies | Unique to Marie. |
Cry of Denial | — | — | Two Enemies | — | — | — | 100% | — | Nullifies all stat decreases and inflicts Silence on two enemies | 55% chance to inflict Silence. Unique to Kusumi-no-Okami. |
Draining Fog | — | — | Two Enemies | — | — | — | 100% | — | Drains 50 SP from all enemies and inflicts light damage on user. | Unique to Kusumi-no-Okami. |
Hot Lightning | — | — | All Enemies | — | 300 | — | 100% | — | Inflicts heavy almighty damage and Dizzy on two enemies | Unique to Kusumi-no-Okami. |
Run Amok | — | — | All Enemies | — | 35 | 10% | 80% | — | Inflict light Almighty damage to all enemies | Unique to Kusumi-no-Okami. |
Shake Off | — | — | All Enemies | — | 200 | 2% | 90% | — | inflict medium physical damage to all enemies | Unique to Kusumi-no-Okami. |
Passives
Name | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Alienation Wall | — | — | — | — | — | — | — | 80% chance to reflect Phys attacks. | Unique to Marie. |
Enclosure Shell | — | — | — | 1 | — | 100% | — | Nullifies all attacks until the Cape is removed | Unique to Kusumi-no-Okami. |
Izanami-no-Okami
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Summons to Yomi | — | — | All Enemies | — | — | 0% | 100% | — | Instantly kills all foes inflicted with status ailments. (100% chance) | Unique to Izanami-no-Okami. |
Kuro Ikazuchi | — | Moderate | All Enemies | — | 230 | 0% | 98% | — | Deals moderate Almighty damage to all foes. | Unique to Izanami-no-Okami. |
Oho Ikazuchi | — | — | ? | — | — | 0% | 100% | — | Inflicts 999 points of Almighty damage. (scripted) | Unique to Izanami-no-Okami. |
World's End | — | Heavy | All Enemies | — | 180 | 0% | 98% | — | Deals heavy Almighty damage to all foes, inflicts Enervation. | Unique to Izanami-no-Okami. |
Thousand Curses | — | — | All Enemies | — | — | — | 100% | — | Instantly kills units with ailments, including Down/Dizzy. | Unique to Izanami-no-Okami. |
Fury of Yasogami | — | — | ? | — | 150 | 10% | 85% | — | Izanami normal attack. | Unique to Izanami-no-Okami. |
Galgalim Eyes | 28 SP | — | One Enemy | — | — | — | 90% | — | Reduces 1 foe's HP to 1 and has a chance of Enervation. | Used by Shadow Naoto, Ameno-sagiri, and others. |
Margaret
Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Prominence | 48 SP | Heavy | All Enemies | — | 180 | — | 95% | — | Deals heavy Fire damage to all foes. | Unique to Margaret. |
Cocytus Pain | 48 SP | Heavy | All Enemies | — | 180 | — | 95% | — | Deals heavy Ice damage to all foes. | Unique to Margaret. |
Divine Vacuum | 48 SP | Heavy | All Enemies | — | 180 | — | 95% | — | Deals heavy Wind damage to all foes. | Unique to Margaret. |
Jihad | 48 SP | Heavy | All Enemies | — | 180 | — | 95% | — | Deals heavy Elec damage to all foes. | Unique to Margaret. |
Megidolaon (Margaret) | — | — | All Enemies | — | — | 0% | 100% | — | Deals severe Almighty damage to all foes. | Does 9999 fixed damage. Unique to Margaret. |
References
- General
- "Chapter 5: Data", ペルソナ4ザ・ゴールデン ザ・コンプリートガイド, Compiled by the Dengeki Playstation Editorial Department. Published by ASCII Media Works (2012). Japanese. p. 376-403. ISBN-13: 978-4048866637.