Skills in Persona 4 Golden
Jump to navigation
Jump to search
| Index This game, Persona 4, has multiple releases with their own individual listings and galleries. Media not found on this page may be found in another. |
| Persona 4 · Persona 4 Golden |
This is a list of skills in Persona 4 Golden. For skill cards, see Skill Cards in Persona 4 Golden.
Physical Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 6% HP | Light | One Enemy | 1 | 60 | 20% | 90% | Group 1 | Deals light Phys damage to 1 foe. | Deals damage | |
| 5% HP | Light | One Enemy | 1 | 65 | 20% | 90% | Group 1 | Deals light Phys damage to 1 foe. | Deals damage | |
| 5% HP | Light | One Enemy | 1 | 70 | 20% | 85% | Group 1 | Deals light Phys damage to 1 foe. | Deals damage | |
| 8% HP | Light | One Enemy | 1 | 75 | 25% | 90% | Group 2 | Deals light Phys damage to 1 foe. | Deals damage | |
| 8% HP | Light | One Enemy | 1 | 85 | 20% | 98% | Group 2 | Deals light Phys damage to 1 foe. | Deals damage | |
| 10% HP | Medium | One Enemy | 1 | 100 | 20% | 90% | Group 3 | Deals medium Phys damage to 1 foe. | Deals damage | |
| 14% HP | Medium | One Enemy | 1 | 120 | 25% | 80% | Group 4 | Deals medium Phys damage to 1 foe. | Deals damage | |
| 14% HP | Medium | One Enemy | 1 | 125 | 20% | 90% | Group 4 | Deals medium Phys damage to 1 foe. | Deals damage | |
| 16% HP | Medium | One Enemy | 1 | 130 | 35% | 85% | Group 4 | Deals medium Phys damage to 1 foe. | Deals damage | |
| 16% HP | Medium | One Enemy | 1 | 135 | 30% | 90% | Group 5 | Deals medium Phys damage to 1 foe. | Deals damage | |
| 21% HP | Heavy | One Enemy | 1 | 195 | 35% | 90% | Group 7 | Deals heavy Phys damage to 1 foe. | Deals damage | |
| 25% HP | Heavy | One Enemy | 1 | 230 | 40% | 90% | — | Deals heavy Phys damage to 1 foe. | Deals damage; Unique to Michael and Metatron; Cannot be inherited in Fusion | |
| 18% HP | Heavy | One Enemy | 1 | 330 | 25% | 90% | Group 6 | Deals heavy Phys damage to 1 foe. | Deals damage | |
| 20% HP | Severe | One Enemy | 1 | 700 | 20% | 90% | Group 7 | Deals severe Phys damage to 1 foe. | Deals damage | |
| 22% HP | Severe | One Enemy | 1 | 800 | 15% | 90% | Group 8 | Deals severe Phys damage to 1 foe. | Deals damage | |
| 22% HP | Severe | One Enemy | 1 | 1100 | 25% | 90% | Group 8 | Deals severe Phys damage to 1 foe. | Deals damage | |
| 8% HP | Light | One Enemy | 2 | 40 | 15% | 90% | Group 2 | Deals light Phys damage to 1 foe 2x. | Deals damage | |
| 10% HP | Light | One Enemy | 1-3 | 50 | 10% | 90% | Group 3 | Deals light Phys damage to 1 foe 1x to 3x. | Deals damage | |
| 10% HP | Light | One Enemy | 2 | 55 | 10% | 90% | Group 3 | Deals light Phys damage to 1 foe 2x. | Deals damage | |
| 16% HP | Medium | One Enemy | 2-4 | 45 | 8% | 90% | Group 5 | Deals medium Phys damage to 1 foe 2x to 3x. | Deals damage; In-game description says 2-3x, but other sources say 2-4x | |
| 18% HP | Heavy | One Enemy | 1-2 | 90 | 10% | 85% | Group 6 | Deals heavy Phys damage to 1 foe 1x to 2x. | Deals damage | |
| 12% HP | Light | All Enemies | 1 | 80 | 5% | 85% | Group 3 | Deals light Phys damage to all foes. | Deals damage | |
| 16% HP | Medium | All Enemies | 1 | 90 | 5% | 80% | Group 4 | Deals medium Phys damage to all foes. | Deals damage | |
| 16% HP | Medium | All Enemies | 1 | 125 | 5% | 75% | Group 5 | Deals medium Phys damage to all enemies. | Deals damage | |
| 18% HP | Heavy | All Enemies | 1 | 140 | 5% | 80% | Group 6 | Deals heavy Phys damage to all foes. | Deals damage | |
| 20% HP | Heavy | All Enemies | 1 | 145 | 5% | 80% | Group 6 | Deals heavy Phys damage to all foes. | Deals damage | |
| 25% HP | Heavy | All Enemies | 1 | 200 | 5% | 80% | Group 8 | Deals heavy Phys damage to all foes. | Deals damage | |
| 12% HP | Light | All Enemies | 1-3 | 40 | 5% | 75% | Group 3 | Deals light Phys damage to all foes 1x to 3x. | Deals damage | |
| 12% HP | Light | All Enemies | 1-2 | 65 | 5% | 80% | Group 3 | Deals light Phys damage to all foes 1x to 2x. | Deals damage | |
| 18% HP | Medium | All Enemies | 2-4 | 35 | 5% | 90% | Group 5 | Deals medium Phys damage to all foes 2x to 4x. | Deals damage | |
| 22% HP | Heavy | All Enemies | 1-3 | 75 | 5% | 85% | Group 7 | Deals heavy Phys damage to all foes 1x to 3x. | Deals damage | |
| 20% HP | Heavy | All Enemies | 2 | 80 | 5% | 75% | Group 6 | Deals heavy Phys damage to all foes 2x. | Deals damage | |
| 18% HP | Medium | All Enemies | 1-3 | 90 | 5% | 75% | Group 6 | Deals medium Phys damage to all foes 1x to 3x. | Deals damage | |
| 24% HP | Heavy | All Enemies | 1-3 | 120 | 5% | 75% | Group 7 | Deals heavy Phys damage to all foes 1x to 3x. | Deals damage | |
| 22% HP | Heavy | All Enemies | 1-2 | 130 | 5% | 80% | Group 7 | Deals heavy Phys damage to all foes 1x to 2x. | Deals damage | |
| 25% HP | Light | All Enemies | 8 | 60 | 5% | 75% | — | Deals light Phys damage to all foes 8x. | Deals damage; Unique to Yoshitsune; Cannot be inherited in Fusion | |
| 14% HP | Medium | One Enemy | 1 | 120 | 5% | 90% | Group 4 | Med Phys dmg, 1 foe. Bonus damage to foes that are Down. | x1.5 damage against Downed enemies | |
| 18% HP | Heavy | One Enemy | 1 | 350 | 5% | 90% | Group 6 | Hvy Phys dmg, 1 foe. Bonus damage to foes that are Down. | x1.5 damage against Downed enemies | |
| 9% HP | Light | One Enemy | 1 | 60 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Poison. | 35% chance to inflict Poison | |
| 18% HP | Medium | One Enemy | 1 | 130 | 5% | 90% | Group 5 | Deals medium Phys damage to 1 foe with a chance of Poison. | 45% chance to inflict Poison | |
| 21% HP | Heavy | All Enemies | 1 | 90 | 5% | 85% | Group 6 | Deals heavy Phys damage to all foes with a chance of Poison. | 55% chance to inflict Poison | |
| 21% HP | Heavy | All Enemies | 1 | 130 | 5% | 80% | Group 7 | Deals heavy Phys damage to all foes with a chance of Poison. | 30% chance to inflict Poison | |
| 9% HP | Light | One Enemy | 2 | 50 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Rage. | 35% chance to inflict Rage | |
| 14% HP | Medium | All Enemies | 1 | 90 | 5% | 80% | Group 4 | Deals medium Phys damage to all foes with a chance of Rage. | 25% chance to inflict Rage | |
| 9% HP | Light | One Enemy | 1 | 60 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Panic. | 35% chance to inflict Panic | |
| 14% HP | Medium | All Enemies | 1 | 90 | 5% | 80% | Group 4 | Deals medium Phys damage to all foes with a chance of Panic. | 35% chance to inflict Panic | |
| 10% HP | Light | One Enemy | 1 | 80 | 5% | 90% | Group 3 | Deals light Phys damage to 1 foe with a chance of Enervation. | 35% chance to inflict Enervation | |
| 18% HP | Medium | All Enemies | 1 | 110 | 5% | 80% | Group 5 | Deals medium Phys damage to all foes with a chance of Enervation. | 25% chance to inflict Enervation | |
| 12% HP | Light | One Enemy | 1-3 | 50 | 5% | 90% | Group 3 | Deals light Phys damage to 1 foe 1x to 3x with a chance of Exhaustion. | 35% chance to inflict Exhaustion | |
| 18% HP | Medium | All Enemies | 1 | 110 | 5% | 80% | Group 5 | Deals medium Phys damage to all foes with a chance of Exhaustion. | 25% chance to inflict Exhaustion | |
| 9% HP | Light | One Enemy | 1 | 60 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Silence. | 35% chance to inflict Silence | |
| 14% HP | Medium | All Enemies | 1 | 90 | 5% | 80% | Group 4 | Deals medium Phys damage to all foes with a chance of Silence. | 25% chance to inflict Silence | |
| 9% HP | Light | One Enemy | 2 | 45 | 5% | 90% | Group 2 | Deals light Phys damage to 1 foe with a chance of Fear. | 35% chance to inflict Fear | |
| 16% HP | Med | All Enemies | 1-2 | 50 | 5% | 90% | Group 4 | Deals med Phys damage to all foes 1x to 2x with a chance of Fear. | 25% chance to inflict Fear | |
| 25% HP | Severe | All Enemies | 1 | 900 | 5% | 80% | — | Deals severe Phys damage to all foes with a high chance of instant kills. | 50% chance to instant kill; Unique to Shiva; Cannot be inherited in Fusion |
Fire Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 4 SP | Light | One Enemy | 1 | 40 | — | 98% | Group 1 | Deals light Fire damage to 1 foe. | Deals damage | |
| 8 SP | Medium | One Enemy | 1 | 100 | — | 98% | Group 3 | Deals medium Fire damage to 1 foe. | Deals damage | |
| 12 SP | Heavy | One Enemy | 1 | 160 | — | 98% | Group 5 | Deals heavy Fire damage to 1 foe. | Deals damage | |
| 10 SP | Light | All Enemies | 1 | 40 | — | 95% | Group 2 | Deals light Fire damage to all foes. | Deals damage | |
| 16 SP | Medium | All Enemies | 1 | 100 | — | 95% | Group 4 | Deals medium Fire damage to all foes. | Deals damage | |
| 22 SP | Heavy | All Enemies | 1 | 160 | — | 95% | Group 6 | Deals heavy Fire damage to all foes. | Deals damage | |
| 48 SP | Severe | One Enemy | 1 | 200 | — | 98% | — | Deals severe Fire damage to 1 foe. | Deals damage; Unique to Surt; Cannot be inherited in Fusion | |
| 34 SP | Severe | All Enemies | 1 | 190 | — | 95% | — | Deals severe Fire damage to all foes. | Deals damage; Unique to Sumeo-Okami |
Ice Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 4 SP | Light | One Enemy | 1 | 40 | — | 98% | Group 1 | Deals light Ice damage to 1 foe. | Deals damage | |
| 8 SP | Medium | One Enemy | 1 | 100 | — | 98% | Group 3 | Deals medium Ice damage to 1 foe. | Deals damage | |
| 12 SP | Heavy | One Enemy | 1 | 160 | — | 98% | Group 5 | Deals heavy Ice damage to 1 foe. | Deals damage | |
| 10 SP | Light | All Enemies | 1 | 40 | — | 95% | Group 2 | Deals light Ice damage to all foes. | Deals damage | |
| 16 SP | Medium | All Enemies | 1 | 100 | — | 95% | Group 4 | Deals medium Ice damage to all foes. | Deals damage | |
| 22 SP | Heavy | All Enemies | 1 | 160 | — | 95% | Group 6 | Deals heavy Ice damage to all foes. | Deals damage | |
| 48 SP | Severe | One Enemy | 1 | 200 | — | 98% | — | Deals severe Ice damage to 1 foe. | Deals damage; Unique to Loki; Cannot be inherited in Fusion |
Elec Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 4 SP | Light | One Enemy | 1 | 40 | — | 98% | Group 1 | Deals light Elec damage to 1 foe. | Deals damage | |
| 8 SP | Medium | One Enemy | 1 | 100 | — | 98% | Group 3 | Deals medium Elec damage to 1 foe. | Deals damage | |
| 12 SP | Heavy | One Enemy | 1 | 160 | — | 98% | Group 5 | Deals heavy Elec damage to 1 foe. | Deals damage | |
| 10 SP | Light | All Enemies | 1 | 40 | — | 95% | Group 2 | Deals light Elec damage to all foes. | Deals damage | |
| 16 SP | Medium | All Enemies | 1 | 100 | — | 95% | Group 4 | Deals medium Elec damage to all foes. | Deals damage | |
| 22 SP | Heavy | All Enemies | 1 | 160 | — | 95% | Group 6 | Deals heavy Elec damage to all foes. | Deals damage | |
| 48 SP | Severe | One Enemy | 1 | 200 | — | 98% | — | Deals severe Elec damage to 1 foe. | Deals damage; Unique to Thor; Cannot be inherited in Fusion |
Wind Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 4 SP | Light | One Enemy | 1 | 40 | — | 98% | Group 1 | Deals light Wind damage to 1 foe. | Deals damage | |
| 8 SP | Medium | One Enemy | 1 | 100 | — | 98% | Group 3 | Deals medium Wind damage to 1 foe. | Deals damage | |
| 12 SP | Heavy | One Enemy | 1 | 160 | — | 98% | Group 5 | Deals heavy Wind damage to 1 foe. | Deals damage | |
| 10 SP | Light | All Enemies | 1 | 40 | — | 95% | Group 2 | Deals light Wind damage to all foes. | Deals damage | |
| 16 SP | Medium | All Enemies | 1 | 100 | — | 95% | Group 4 | Deals medium Wind damage to all foes. | Deals damage | |
| 22 SP | Heavy | All Enemies | 1 | 160 | — | 95% | Group 6 | Deals heavy Wind damage to all foes. | Deals damage | |
| 48 SP | Severe | One Enemy | 1 | 200 | — | 98% | — | Deals severe Wind damage to 1 foe. | Deals damage; Unique to Odin; Cannot be inherited in Fusion |
Light Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 8 SP | — | One Enemy | — | — | — | 100% | Group 2 | Light: low chance of instant kill, 1 foe. | 25% chance to instant kill | |
| 15 SP | — | One Enemy | — | — | — | 100% | Group 5 | Light: medium chance of instant kill, 1 foe. | 60% chance to instant kill | |
| 18 SP | — | All Enemies | — | — | — | 100% | Group 3 | Light: low chance of instant kill, all foes. | 30% chance to instant kill | |
| 34 SP | — | All Enemies | — | — | — | 100% | Group 6 | Light: medium chance of instant kill, all foes. | 60% chance to instant kill | |
| 44 SP | — | All Enemies | — | — | — | 100% | — | Light: instant kill to all foes with no Light resistance. | 70% chance to instant kill; Unique to Daisoujou; Cannot be inherited in Fusion | |
| 48 SP | — | All Enemies | — | — | — | 100% | Group 8 | Light: chance of reducing foes to 1/2 HP. | 70% chance of HP reduction; Can only be obtained via Skill Change |
Darkness Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 8 SP | — | One Enemy | — | — | — | 100% | Group 2 | Darkness: low chance of instant kill, 1 foe. | 25% chance to instant kill | |
| 15 SP | — | One Enemy | — | — | — | 100% | Group 5 | Darkness: medium chance of instant kill, 1 foe. | 60% chance to instant kill | |
| 18 SP | — | All Enemies | — | — | — | 100% | Group 3 | Darkness: low chance of instant kill, all foes. | 30% chance to instant kill | |
| 34 SP | — | All Enemies | — | — | — | 100% | Group 6 | Darkness: med chance of instant kill, all foes. | 60% chance to instant kill | |
| 44 SP | — | All Enemies | — | — | — | 100% | — | Darkness: instant kill to all foes with no Darkness resistance. | 70% chance to instant kill; Unique to Alice; Cannot be inherited in Fusion | |
| 28 SP | — | All Enemies | — | — | — | 100% | Group 6 | Instantly kills foes who are Feared. | 100% chance of instakill if Feared | |
| 54 SP | — | All Enemies | — | — | — | 100% | Group 8 | Darkness: chance of reducing foes to 1/2 HP. | 70% chance of HP reduction; Can only be obtained via Skill Change |
Almighty Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 15 SP | Medium | All Enemies | 1 | 120 | — | 95% | Group 3 | Deals medium Almighty damage to all foes. | Deals damage | |
| 24 SP | Heavy | All Enemies | 1 | 180 | — | 95% | Group 6 | Deals heavy Almighty damage to all foes. | Deals damage | |
| 38 SP | Severe | All Enemies | 1 | 210 | — | 95% | Group 8 | Deals severe Almighty damage to all foes. | Deals damage | |
| 48 SP | Massive | One Enemy | 1 | 230 | — | 98% | — | Deals massive Almighty damage to 1 foe. | Deals damage; Unique to Satan; Cannot be inherited in Fusion | |
| 55 SP | Massive | All Enemies | 1 | 230 | — | 95% | — | Deals massive Almighty damage to all foes. | Deals damage; Unique to Helel; Cannot be inherited in Fusion | |
| 3 SP | — | One Enemy | — | — | — | 100% | Group 2 | Drains 1 foe's HP. | Drains 30 HP | |
| 3 SP | — | One Enemy | — | — | — | 100% | Group 2 | Drains 1 foe's SP. | Drains 30 SP | |
| 30 SP | — | All Enemies | — | — | — | 50% | — | May inflict Down/Dizzy on all foes. | 50% chance of Down or Dizzy; Unique to Takeji Zaiten | |
| 8 SP | — | One Enemy | — | — | — | 100% | Group 2 | Increases chances of all status ailments for 1 foe (temporary) | Increased chance of being inflicted with an ailment for 3 turns | |
| 5 SP | — | All Enemies and Allies | — | — | — | 100% | Group 4 | Increases chances of all status ailments for all allies and foes (temporary) | Increased chance of being inflicted with an ailment for 3 turns |
Ailment Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Poisons 1 foe. | 70% chance to inflict Poison | |
| 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Poisons all foes. | 50% chance to inflict Poison | |
| 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Makes 1 foe Panic. | 70% chance to inflict Panic | |
| 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Makes all foes Panic. | 40% chance to inflict Panic | |
| 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Enrages 1 foe. | 70% chance to inflict Rage | |
| 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Enrages all foes. | 40% chance to inflict Rage | |
| 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Silences 1 foe. | 70% chance to inflict Silence | |
| 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Silences all foes. | 40% chance to inflict Silence | |
| 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Instills Fear in 1 foe. | 70% chance to inflict Fear | |
| 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Instills Fear in all foes. | 40% chance to inflict Fear | |
| 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Enervates 1 foe. | 70% chance to inflict Enervation | |
| 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Enervates all foes. | 50% chance to inflict Enervation | |
| 5 SP | — | One Enemy | — | — | — | 100% | Group 1 | Exhausts 1 foe. | 70% chance to inflict Exhaustion | |
| 12 SP | — | All Enemies | — | — | — | 100% | Group 3 | Exhausts all foes. | 50% chance to inflict Exhaustion |
Healing Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 3 SP | — | One Ally | — | 50 | — | 100% | Group 1 | Slightly restores 1 ally's HP. | Restores HP | |
| 6 SP | — | One Ally | — | 160 | — | 100% | Group 3 | Moderately restores 1 ally's HP. | Restores HP | |
| 18 SP | — | One Ally | — | 100 | — | 100% | Group 5 | Fully restores 1 ally's HP. | Restores HP | |
| 7 SP | — | All Allies | — | 40 | — | 100% | Group 3 | Slightly restores party's HP. | Restores HP | |
| 12 SP | — | All Allies | — | 140 | — | 100% | Group 5 | Moderately restores party's HP. | Restores HP | |
| 30 SP | — | All Allies | — | — | — | 100% | Group 7 | Fully restores party's HP. | Restores full HP | |
| 40 SP | — | All Allies | — | — | — | 100% | Group 8 | Fully restores party's HP. Cures ailments. | Restores full HP and cures ailments | |
| 3 SP | — | One Ally | — | — | — | — | Group 1 | Dispels Panic, Fear, and Rage (1 ally). | Cures Panic, Fear, and Rage | |
| 6 SP | — | All Allies | — | — | — | — | Group 3 | Dispels Panic, Fear, and Rage (party). | Cures Panic, Fear, and Rage | |
| 3 SP | — | One Ally | — | — | — | — | Group 2 | Recovers 1 ally from Knockdown or Dizzy status. | Cures Down or Dizzy | |
| 3 SP | — | One Ally | — | — | — | — | Group 2 | Neutralizes Poison (1 ally). | Cures Poison | |
| 3 SP | — | One Ally | — | — | — | — | Group 1 | Cures Silence (1 ally). | Cures Silence | |
| 3 SP | — | One Ally | — | — | — | — | Group 2 | Cures Enervation/ Exhaustion (1 ally). | Cures Enervation and Exhaustion | |
| 18 SP | — | All Allies | — | — | — | — | Group 2 | Cures Enervation/ Exhaustion (party). | Cures Enervation and Exhaustion | |
| 12 SP | — | All Allies | — | — | — | — | Group 4 | Cures all ailments except Down and KO (party). | Cures all ailments except Down and KO | |
| 8 SP | — | One Ally | — | — | — | — | Group 2 | Revives an ally with 50% HP. | Revives an ally with half HP | |
| 18 SP | — | One Ally | — | — | — | — | Group 5 | Revives an ally with full HP. | Revives an ally with full HP | |
| 25 SP | — | All Allies | — | — | — | — | — | Moderately restores party's HP and raises Hit/Evasion rate for 3 turns. | Restores HP and increases hit/evasion for 3 turns; Unique to Takehaya Susano-o |
Support Skills
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 12 SP | — | One Enemy | — | — | — | — | Group 1 | Decreases 1 foe's Attack for 3 turns. | Debuffs attack to x0.66 for 3 turns | |
| 24 SP | — | All Enemies | — | — | — | — | Group 4 | Decreases all foes' Attack for 3 turns. | Debuffs attack to x0.66 for 3 turns | |
| 12 SP | — | One Enemy | — | — | — | — | Group 1 | Decreases 1 foe's Hit/Evasion rates for 3 turns. | Debuffs hit/evasion to x0.66 for 3 turns | |
| 24 SP | — | All Enemies | — | — | — | — | Group 4 | Decreases all foes' Hit/Evasion rates for 3 turns. | Debuffs hit/evasion to x0.66 for 3 turns | |
| 12 SP | — | One Enemy | — | — | — | — | Group 1 | Decreases 1 foe's Defense for 3 turns. | Debuffs defense to x0.66 for 3 turns | |
| 24 SP | — | All Enemies | — | — | — | — | Group 4 | Decreases all foes' Defense for 3 turns. | Debuffs defense to x0.66 for 3 turns | |
| 30 SP | — | One Enemy | — | — | — | — | — | Decreases Attack, Defense, and Hit/Evasion rate (1 foe). | Debuffs attack, hit/evasion, and defense to x0.66 for 3 turns | |
| 10 SP | — | All Allies | — | — | — | — | Group 3 | Nullifies stat penalties on party. | Removes all -kunda debuffs on allies | |
| 12 SP | — | One Ally | — | — | — | — | Group 1 | Increases 1 ally's Attack for 3 turns. | Buffs attack by x1.33 for 3 turns | |
| 24 SP | — | All Allies | — | — | — | — | Group 4 | Increases party's Attack for 3 turns. | Buffs attack by x1.33 for 3 turns | |
| 12 SP | — | One Ally | — | — | — | — | Group 1 | Increases 1 ally's Hit/Evasion rate for 3 turns. | Buffs hit/evasion by x1.33 for 3 turns | |
| 24 SP | — | All Allies | — | — | — | — | Group 4 | Increases party's Hit/Evasion rate for 3 turns. | Buffs hit/evasion by x1.33 for 3 turns | |
| 12 SP | — | One Ally | — | — | — | — | Group 1 | Increases 1 ally's Defense for 3 turns. | Buffs defense by x1.33 for 3 turns | |
| 24 SP | — | All Allies | — | — | — | — | Group 4 | Increases party's Defense for 3 turns. | Buffs defense by x1.33 for 3 turns | |
| 30 SP | — | One Ally | — | — | — | — | — | Increases Attack, Defense, and Hit/Evasion rate (1 ally). | Buffs attack, hit/evasion, and defense by x1.33 for 3 turns | |
| 10 SP | — | All Allies | — | — | — | — | Group 3 | Nullifies stat bonuses on all foes. | Removes all -kaja buffs on enemies | |
| 5 SP | — | One Ally | — | — | — | — | Group 2 | Increases Critical Rate (1 ally). | x1.1 crit rate for 3 turns | |
| 5 SP | — | All Allies and Enemies | — | — | — | — | Group 4 | Increases Critical Rate (all). | x1.1 crit rate for 3 turns | |
| 15 SP | — | Self | — | — | — | — | Group 6 | More than doubles damage of next physical attack. | Next Physical attack deals x2.5 damage | |
| 15 SP | — | Self | — | — | — | — | Group 6 | More than doubles damage of next magic attack. | Next magic attack deals x2.5 damage | |
| 36 SP | — | One Ally | — | — | — | — | Group 7 | Barrier that reflects phys dmg once. | Reflects Physical damage one time | |
| 36 SP | — | One Ally | — | — | — | — | Group 7 | Barrier that reflects magic dmg once. | Reflects magic damage one time | |
| 24 SP | — | One Ally | — | — | — | — | Group 5 | Nullifies instant kill attack once (1 ally). | Nullifies an instant kill move one time | |
| 18 SP | — | All Enemies | — | — | — | — | Group 7 | Negate all foes' Tetrakarn. | Removes enemies' Tetrakarn | |
| 18 SP | — | All Enemies | — | — | — | — | Group 7 | Negate all foes' Makarakarn. | Removes enemies' Makarakarn | |
| 15 SP | — | One Enemy | — | — | — | — | Group 3 | Nullifies 1 foe's Fire resistance. | Negates Fire resistance for 3 turns | |
| 15 SP | — | One Enemy | — | — | — | — | Group 3 | Nullifies 1 foe's Ice resistance. | Negates Ice resistance for 3 turns | |
| 15 SP | — | One Enemy | — | — | — | — | Group 3 | Nullifies 1 foe's Wind resistance. | Negates Wind resistance for 3 turns | |
| 15 SP | — | One Enemy | — | — | — | — | Group 3 | Nullifies 1 foe's Elec resistance. | Negates Elec resistance for 3 turns | |
| 18 SP | — | One Ally | — | — | — | — | Group 4 | Add Fire resistance to 1 ally. | Adds Fire resistance for 3 turns | |
| 18 SP | — | One Ally | — | — | — | — | Group 4 | Add Ice resistance to 1 ally. | Adds Ice resistance for 3 turns | |
| 18 SP | — | One Ally | — | — | — | — | Group 4 | Add Elec resistance to 1 ally. | Adds Wind resistance for 3 turns | |
| 18 SP | — | One Ally | — | — | — | — | Group 4 | Add Wind resistance to 1 ally. | Adds Elec resistance for 3 turns | |
| 24 SP | — | Self | — | — | — | — | Group 3 | Enables escape from most battles. | Escape battle | |
| 18 SP | — | Self | — | — | — | — | Group 1 | Instantly escape from a dungeon. | Escape dungeon | |
| 150 SP | — | All Allies | — | — | — | — | — | Increases party's Attack, Defense, and Hit/Evade. | Buffs attack, hit/evasion, and defense by 1.33x for 3 turns; Unique to Haraedo-no-Okami | |
| 25 SP | — | Random | — | — | — | — | — | Anything could happen... | Restores HP/SP, inflicts Down, inflicts an ailment, or does nothing to allies, enemies, or both allies and enemies; Unique to Kamui-Moshiri | |
| 160 SP | — | All Allies | — | — | — | — | — | Shields the party from all damage once. | Nullifies an attack one time; Unique to Yamato Sumeragi |
Passive Skills
| Name | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | Group 4 | Reduces damage from Phys attacks. | Reduces Phys damage taken | |
| — | — | — | — | — | — | Group 6 | Nullifies damage from Phys attacks. | Nulls Phys damage taken | |
| — | — | — | — | — | — | Group 7 | Reflects damage from Phys attacks. | Reflects Phys damage | |
| — | — | — | — | — | — | Group 10 | Absorbs damage from Phys attacks. | Absorbs Phys damage taken | |
| — | — | — | — | — | — | Group 4 | Reduces damage from Fire attacks. | Reduces Fire damage taken | |
| — | — | — | — | — | — | Group 6 | Nullifies damage from Fire attacks. | Nulls Fire damage taken | |
| — | — | — | — | — | — | Group 7 | Reflects damage from Fire attacks. | Reflects Fire damage | |
| — | — | — | — | — | — | Group 10 | Absorbs damage from Fire attacks. | Absorbs Fire damage taken | |
| — | — | — | — | — | — | Group 4 | Reduces damage from Ice attacks. | Reduces Ice damage taken | |
| — | — | — | — | — | — | Group 6 | Nullifies damage from Ice attacks. | Nulls Ice damage taken | |
| — | — | — | — | — | — | Group 7 | Reflects damage from Ice attacks. | Reflects Ice damage | |
| — | — | — | — | — | — | Group 10 | Absorbs damage from Ice attacks. | Absorbs Ice damage taken | |
| — | — | — | — | — | — | Group 4 | Reduces damage from Elec attacks. | Reduces Elec damage taken | |
| — | — | — | — | — | — | Group 6 | Nullifies damage from Elec attacks. | Nulls Elec damage taken | |
| — | — | — | — | — | — | Group 7 | Reflects damage from Elec attacks. | Reflects Elec damage | |
| — | — | — | — | — | — | Group 10 | Absorbs damage from Elec attacks. | Absorbs Elec damage taken | |
| — | — | — | — | — | — | Group 4 | Reduces damage from Wind attacks. | Reduces Wind damage taken | |
| — | — | — | — | — | — | Group 6 | Nullifies damage from Wind attacks. | Nulls Wind damage taken | |
| — | — | — | — | — | — | Group 7 | Reflects damage from Wind attacks. | Reflects Wind damage | |
| — | — | — | — | — | — | Group 10 | Absorbs damage from Wind attacks. | Absorbs Wind damage taken | |
| — | — | — | — | — | — | Group 5 | Reduces chance of KO from Light attacks. | Halves chance of being hit by Light skills | |
| — | — | — | — | — | — | Group 6 | Nullifies Light attacks. | Nulls Light skills | |
| — | — | — | — | — | — | Group 7 | Reflects Light attacks. | Reflects Light skills | |
| — | — | — | — | — | — | Group 5 | Reduces chance of KO from Darkness attacks. | Halves chance of being killed by Dark skills | |
| — | — | — | — | — | — | Group 6 | Nullifies Darkness attacks. | Nulls Dark skills | |
| — | — | — | — | — | — | Group 7 | Reflects Darkness attacks. | Reflects Dark skills | |
| — | — | — | — | — | — | Group 2 | Reduces chance of being Poisoned. | Halves chance of being Poisoned | |
| — | — | — | — | — | — | Group 2 | Protects user from Poison. | Nulls Poison | |
| — | — | — | — | — | — | Group 2 | Reduces chance of being Enraged. | Halves chance of being Enraged | |
| — | — | — | — | — | — | Group 4 | Protects user from Rage. | Nulls Rage | |
| — | — | — | — | — | — | Group 2 | Reduces chance of being Dizzy. | Halves chance of being Dizzied | |
| — | — | — | — | — | — | Group 4 | Protects user from Dizzy. | Nulls Dizzy | |
| — | — | — | — | — | — | Group 2 | Reduces chance of being Panicked. | Halves chance of being Panicked | |
| — | — | — | — | — | — | Group 4 | Protects user from Panic. | Nulls Panic | |
| — | — | — | — | — | — | Group 2 | Reduces chance of being Enervated. | Halves chance of being Enervated | |
| — | — | — | — | — | — | Group 4 | Protects user from Enervation. | Nulls Enervation | |
| — | — | — | — | — | — | Group 2 | Reduces chance of being Exhausted. | Halves chance of being Exhausted | |
| — | — | — | — | — | — | Group 4 | Protects user from Exhaustion. | Nulls Exhaustion | |
| — | — | — | — | — | — | Group 2 | Reduces chance of being Silenced. | Halves chance of being Silenced | |
| — | — | — | — | — | — | Group 4 | Protects user from Silence. | Nulls Silence | |
| — | — | — | — | — | — | Group 2 | Reduces chance of being Feared. | Halves chance of being Feared | |
| — | — | — | — | — | — | Group 4 | Protects user from Fear. | Nulls Fear | |
| — | — | — | — | — | — | — | Protects user from Panic/Fear/Silence/ Enervation/Rage. | Nulls panic, fear, silence, enervation, and rage; Unique to Asura | |
| — | — | — | — | — | — | Group 5 | Restores 1 HP upon Unconscious 1x per battle. | Survive with 1 HP once per battle | |
| — | — | — | — | — | — | Group 7 | Restores all HP upon Unconscious 1x per battle. | Survive with all HP once per battle | |
| — | — | — | — | — | — | Group 4 | 50% chance of being revived with 1 HP if killed by Light. | 50% chance to surivve a Light instant kill with 1 HP | |
| — | — | — | — | — | — | Group 4 | 50% chance of being revived with 1 HP if killed by Darkness. | 50% chance to surivve a Dark instant kill with 1 HP | |
| — | — | — | — | — | — | Group 5 | Automatic revival with 1 HP when killed by Light magic. | 100% chance to surivve a Light instant kill with 1 HP | |
| — | — | — | — | — | — | Group 5 | Automatic revival with 1 HP when killed by Darkness magic. | 100% chance to surivve a Dark instant kill with 1 HP | |
| — | — | — | — | — | — | Group 2 | Doubles evasion rate against Phys attacks. | x2 evasion against Phys | |
| — | — | — | — | — | — | Group 4 | Triples evasion rate against Phys attacks. | x3 evasion against Phys | |
| — | — | — | — | — | — | Group 2 | Doubles evasion rate against Fire attacks. | x2 evasion against Fire | |
| — | — | — | — | — | — | Group 4 | Triples evasion rate against Fire attacks. | x3 evasion against Fire | |
| — | — | — | — | — | — | Group 2 | Doubles evasion rate against Ice attacks. | x2 evasion against Ice | |
| — | — | — | — | — | — | Group 4 | Triples evasion rate against Ice attacks. | x3 evasion against Ice | |
| — | — | — | — | — | — | Group 2 | Doubles evasion rate against Wind attacks. | x2 evasion against Wind | |
| — | — | — | — | — | — | Group 4 | Triples evasion rate against Wind attacks. | x3 evasion against Wind | |
| — | — | — | — | — | — | Group 2 | Doubles evasion rate against Elec attacks. | x2 evasion against Elec | |
| — | — | — | — | — | — | Group 4 | Triples evasion rate against Elec attacks. | x3 evasion against Elec | |
| — | — | — | — | — | — | Group 7 | Doubles evasion rate against all attacks but Light/Darkness/Almighty. | 2x evasion against Phys/Fire/Ice/Elec/Wind | |
| — | — | — | — | — | — | Group 5 | The Hit rate of an attacking unit is reduced by half. | Halves an enemy's hit rate when being attacked | |
| — | — | — | — | — | — | Group 1 | Strengthens Fire attacks by 25%. | Increases Fire damage done x1.25 | |
| — | — | — | — | — | — | Group 5 | Strengthens Fire attacks by 50%. | Increases Fire damage done x1.5 | |
| — | — | — | — | — | — | Group 1 | Strengthens Ice attacks by 25%. | Increases Ice damage done x1.25 | |
| — | — | — | — | — | — | Group 5 | Strengthens Ice attacks by 50%. | Increases Ice damage done x1.5 | |
| — | — | — | — | — | — | Group 1 | Strengthens Elec attacks by 25%. | Increases Elec damage done x1.25 | |
| — | — | — | — | — | — | Group 5 | Strengthens Elec attacks by 50%. | Increases Elec damage done x1.5 | |
| — | — | — | — | — | — | Group 1 | Strengthens Wind attacks by 25%. | Increases Wind damage done x1.25 | |
| — | — | — | — | — | — | Group 5 | Strengthens Wind attacks by 50%. | Increases Wind damage done x1.5 | |
| — | — | — | — | — | — | Group 5 | Increases success rate of Light magic. | Increases Light skill instant kill chance by x1.25 | |
| — | — | — | — | — | — | Group 5 | Increases success rate of Darkness magic. | Increases Dark skill instant kill chance by x1.25 | |
| — | — | — | — | — | — | Group 4 | Increases odds of inflicting Poison. | Increases chance of inflicting Poison by x1.25 | |
| — | — | — | — | — | — | Group 4 | Increases odds of inflicting Rage. | Increases chance of inflicting Rage by x1.25 | |
| — | — | — | — | — | — | Group 4 | Increases odds of inflicting Dizziness during a Knockdown. | Increases chance of inflicting Dizzy by x1.25 | |
| — | — | — | — | — | — | Group 4 | Increases odds of inflicting Panic. | Increases chance of inflicting Panic by x1.25 | |
| — | — | — | — | — | — | Group 4 | Increases odds of inflicting Enervation. | Increases chance of inflicting Enervation by x1.25 | |
| — | — | — | — | — | — | Group 4 | Increases odds of inflicting Exhaustion. | Increases chance of inflicting Exhaustion by x1.25 | |
| — | — | — | — | — | — | Group 4 | Increases odds of inflicting Silence. | Increases chance of inflicting Silence by x1.25 | |
| — | — | — | — | — | — | Group 4 | Increases odds of inflicting Fear. | Increases chance of inflicting Fear by x1.25 | |
| — | — | — | — | — | — | Group 6 | Increases odds of inflicting any ailment. | Increases chance of all ailments by x1.25 | |
| — | — | — | — | — | — | Group 3 | 10% chance of reflecting Phys attacks. | 10% chance to reflect Phys; does not stack with other Counters | |
| — | — | — | — | — | — | Group 4 | 15% chance of reflecting Phys attacks. | 15% chance to reflect Phys; does not stack with other Counters | |
| — | — | — | — | — | — | Group 5 | 20% chance of reflecting Phys attacks. | 20% chance to reflect Phys; does not stack with other Counters | |
| — | — | — | — | — | — | Group 3 | Restores 2% of max HP each turn in battle. | Restores 2% max HP each turn; stacks with other Regenerates | |
| — | — | — | — | — | — | Group 5 | Restores 4% of max HP each turn in battle. | Restores 4% max HP each turn; stacks with other Regenerates | |
| — | — | — | — | — | — | Group 6 | Restores 6% of max HP each turn in battle. | Restores 6% max HP each turn; stacks with other Regenerates | |
| — | — | — | — | — | — | Group 3 | Restores 3 SP each turn in battle. | Restores 3 SP each turn; stacks with other Invigorates | |
| — | — | — | — | — | — | Group 5 | Restores 5 SP each turn in battle. | Restores 5 SP each turn; stacks with other Invigorates | |
| — | — | — | — | — | — | Group 6 | Restores 7 SP each turn in battle. | Restores 7 SP each turn; stacks with other Invigorates | |
| — | — | — | — | — | — | Group 2 | Persona gains 1/4 EXP while inactive. | Gain 25% EXP when inactive | |
| — | — | — | — | — | — | Group 4 | Persona gains 1/2 EXP while inactive. | Gain 50% EXP when inactive | |
| — | — | — | — | — | — | Group 6 | Persona gains full EXP while inactive. | Gain 100% EXP when inactive | |
| — | — | — | — | — | — | Group 3 | Automatic Tarukaja at the start of battle. | Gain Tarukaja when entering battle | |
| — | — | — | — | — | — | Group 6 | Automatic Matarukaja at start of battle. | Gain Matarukaja when entering battle | |
| — | — | — | — | — | — | Group 3 | Automatic Rakukaja at the start of battle. | Gain Rakukaja when entering battle | |
| — | — | — | — | — | — | Group 6 | Automatic Marakukaja at start of battle. | Gain Marakukaja when entering battle | |
| — | — | — | — | — | — | Group 3 | Automatic Sukukaja at the start of battle. | Gain Sukukaja when entering battle | |
| — | — | — | — | — | — | Group 6 | Automatic Masukukaja at start of battle. | Gain Masukukaja when entering battle | |
| — | — | — | — | — | — | Group 2 | Lowers odds of being taken by surprise. | Reduces chance of enemy advantage | |
| — | — | — | — | — | — | Group 1 | Lowers odds of sustaining crit dmg. | Halves an enemy's crit rate when being attacked | |
| — | — | — | — | — | — | Group 3 | Increases user's Critical Rate. | x2 crit rate | |
| — | — | — | — | — | — | Group 5 | Always take half damage, but you can never evade. | Halves damage taken but can no longer dodge | |
| — | — | — | — | — | — | Group 7 | Halves SP cost for magic skills. | Halves SP costs | |
| — | — | — | — | — | — | Group 7 | Halves HP cost for physical skills. | Halves HP costs | |
| — | — | — | — | — | — | Group 6 | Effects of healing magic are increased by 50%. | Heals restore x1.5 more HP | |
| — | — | — | — | — | — | Group 5 | Restores 8% of HP and SP after battle. | User restores 8% HP/SP after battles | |
| — | — | — | — | — | — | Group 7 | Fully restores HP and SP after battle. | User restores 100% HP/SP after battles | |
| — | — | — | — | — | — | Group 3 | Time needed to recover from ailments is halved. | Halves number of turns that ailments last | |
| — | — | — | — | — | — | Group 7 | Time needed to recover from ailments is reduced to 1 turn. | All ailments heal in 1 turn |
| Name | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | Reveals enemy skills and affinities you've tried when using Analyze. | Displays enemy info; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Shows whether an attack will be effective when choosing a target. | When targeting an enemy with a skill, it shows their affinity to the skill; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Displays one foe's weakness at the start of battle. | Uncover's one affinity on one enemy when entering battle; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Recovers 5% HP at the end of battle. | Party restores 5% HP after battles; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Recovers 5% SP at the end of battle. | Party restores 5% SP after battles; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Allows you to analyze foes to find weaknesses. | Displays an enemy's affinities; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Displays foes in a wide area of the map, even in unexplored areas. | Displays enemies on mini map; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Displays all treasures on the dungeon map. | Displays chests on mini map; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Allows you to escape from almost all battles. | Escape from battle; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Party recovers 10% of its HP after battle. | Party restores 10% HP after battles; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Party recovers 10% of its SP after battle. | Party restores 10% SP after battles; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | Increases All-Out Attack damage when Rise joins in. | Increases All-Out Attack damage when Rise joins in; Unique to Himiko and awakenings | |
| — | — | — | — | — | — | — | View foe's skills and affinities, including those you have not tried. | Uncovers all affinities for all enemies; Unique to Himiko and awakenings |
Enemy Skills
| This section is a stub. You can help Megami Tensei Wiki by expanding it. | |
| Reason: List is missing enemy skill data. Add this info to Module:Data/Skill/p4g. |
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | Medium | All Enemies | — | 400 | — | 100% | — | Deals medium Almighty damage to everyone, | Deals damage but kills the user; Used by Bronze Dice, Iron Dice, Reckoning Dice, and others | |
| — | Severe | All Enemies | — | 1000 | — | 100% | — | Deals medium Almighty damage to everyone, | Deals damage but kills the user; Used by Silver Dice, Platinum Dice, Mind Dice, Curse Dice, Death Dice, and others | |
| — | — | Self | — | — | — | — | — | Recovers all allies' HP, but caster's HP falls to 1. | Heals all allies but sets user's HP to 1; Used by Monopolizing Cupid and others | |
| — | — | One Ally | — | — | — | — | — | Summon one unit. | Summons an allied unit; Used by Positive King, Shadow Yukiko, and others | |
| 5 SP | — | One Enemy | — | — | — | 100% | — | Enrages 1 foe. | 100% chance to inflict Rage; Used by Liberating Idol and others | |
| 12% HP | Light | All Enemies | — | 300 | 5% | 90% | — | Deals light Phys damage to all foes 1x to 3x. | Deals damage; Unique to Contrarian King | |
| 3 SP | — | One Enemy | — | — | — | 100% | — | Drains a large amount of 1 foe's HP. | Absorbs 150 HP; Used by Kunino-sagiri and others | |
| 3 SP | — | One Enemy | — | — | — | 100% | — | Drains a large amount of a foe's SP. | Absorbs 100 SP; Used by Lost Okina, The Reaper, and others | |
| 28 SP | — | One Enemy | — | — | — | 90% | — | Reduces 1 foe's HP to 1 and has a chance of Enervation. | Inflicts Enervation, reduces target's HP to 1; Used by Shadow Naoto, Ameno-sagiri, and others |
Shadow Yosuke
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | One Enemy | — | 20 | 0% | 100% | — | Wind damage to 1 foe. | Deals damage; Unique to Shadow Yosuke |
Shadow Chie
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | One Enemy | — | 40 | 0% | 100% | — | Phys damage to 1 foe. | Deals damage; Unique to Shadow Chie |
Shadow Yukiko
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | Feared Enemies | — | 120 | 0% | 80% | — | Severely damages foes who are Feared. | Deals damage to Feared enemies; Unique to Shadow Yukiko | |
| — | — | All Enemies | — | 60 | 0% | 90% | — | Fire damage to all foes. | Deals damage; Unique to Shadow Yukiko | |
| — | — | One Enemy | — | — | — | — | — | Guaranteed Fear to 1 foe. | Inflicts Fear; Used by Shadow Yukiko and Charming Prince |
Shadow Kanji
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | All Enemies | — | 95 | 0% | 98% | — | Elec damage to all foes. | Deals damage; Unique to Shadow Kanji | |
| — | — | Male Enemies | — | — | — | — | — | Inflict Poison on male enemies. | Inflicts Poison on men; Unique to Shadow Kanji | |
| — | — | Female Enemies | — | — | — | — | — | Inflict Rage on female enemies. | Inflicts Rage on women; Unique to Shadow Kanji |
Shadow Rise
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | All Enemies | — | — | — | — | — | Analyze all foes. | Attacks against Rises Shadow will become ineffective; Unique to Shadow Rise |
Shadow Teddie
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | All Enemies | — | 250 | 0% | 80% | — | Damages and knocks down standing foes. Kills foes that are Dizzy. | Inflicts Down, kills enemies that are already Dizzied; Unique to Shadow Teddie | |
| — | — | — | — | — | 0% | 100% | — | Charge power before unleashing Evil Hand Nihil. | Charge power; Unique to Shadow Teddie | |
| — | — | One Enemy | — | 120 | 0% | 100% | — | Damage/Dizzy to 1 foe. | Inflicts Dizzy; Unique to Shadow Teddie |
Shadow Mitsuo
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | Heavy | One Enemy | — | 160 | 0% | 98% | — | Deals heavy Almighty damage to 1 target. | Deals damage; Unique to Shadow Mitsuo | |
| — | Moderate | One Enemy | — | 100 | 100% | 80% | — | Deals moderate Almighty damage to 1 target and causes Exhaustion. | Inflicts Exhaustion; Unique to Shadow Mitsuo | |
| — | Heavy | All Enemies | — | 170 | 0% | 98% | — | Deals heavy Almighty damage to all targets. | Deals damage; Unique to Shadow Mitsuo | |
| — | — | — | — | — | — | — | — | Barrier assembly stage 1. | Unique to Shadow Mitsuo | |
| — | — | — | — | — | — | — | — | Barrier assembly stage 2. | Unique to Shadow Mitsuo | |
| — | — | — | — | — | — | — | — | Barrier assembly stage 3. | Unique to Shadow Mitsuo | |
| — | — | — | — | — | — | — | — | Barrier assembly skill for appearance effect. | Unique to Shadow Mitsuo |
Shadow Naoto
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | One Enemy | — | 240 | 0% | 98% | — | Guaranteed Phys damage/ Silences 1 foe. | 100% chance to inflict Silence; Unique to Shadow Naoto | |
| — | — | — | — | — | 0% | 100% | — | Sets all resistant or higher affinities to normal. | All affinities become normal; Unique to Shadow Naoto | |
| 28 SP | — | One Enemy | — | — | — | 90% | — | Reduces 1 foe's HP to 1 and has a chance of Enervation. | Inflicts Enervation, reduces target's HP to 1; Used by Shadow Naoto, Ameno-sagiri, and others |
Kunino-sagiri
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 3 SP | — | One Enemy | — | — | — | 100% | — | Drains a large amount of 1 foe's HP. | Absorbs 150 HP; Used by Kunino-sagiri and others | |
| 3 SP | — | One Enemy | — | — | — | 100% | — | Drains a large amount of a foe's SP. | Absorbs 100 SP; Used by Lost Okina, The Reaper, and others | |
| — | — | All Enemies | — | 180 | 0% | 98% | — | Heavy Almighty damage to all foes. | Deals damage; Unique to Kunino-sagiri | |
| — | — | — | — | — | 0% | 100% | — | Change element resistances in battle. | Increases one element's damage for all allies and enemies but greatly reduces damage from the other 3; Unique to Kunino-sagiri | |
| — | — | One Enemy | — | — | 0% | 100% | — | Control one player unit. | Controls a party member; Unique to Kunino-sagiri |
Ameno-sagiri
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | All Enemies | — | 240 | 0% | 98% | — | Heavy Almighty damage to all foes. | Deals damage; Unique to Ameno-sagiri | |
| — | — | All Enemies | — | 210 | 0% | 98% | — | Deals Almighty damage to all foes with a chance of Dizzying. | 50% chance to inflict Dizzy; Unique to Ameno-sagiri | |
| — | — | — | — | — | 0% | 100% | — | Nullifies all attacks until the Fog is lowered | Nulls incoming attacks; Unique to Ameno-sagiri | |
| 28 SP | — | One Enemy | — | — | — | 90% | — | Reduces 1 foe's HP to 1 and has a chance of Enervation. | Inflicts Enervation, reduces target's HP to 1; Used by Shadow Naoto, Ameno-sagiri, and others |
Kusumi-no-Okami
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | User | — | 1 | — | 100% | — | Repels all attacks except Phys. | Unique to Marie | |
| — | — | Two Enemies | — | 270 | — | 90% | — | Inflicts heavy almighty damage and Dizzy on two enemies | Inflicts Dizzy; Unique to Marie | |
| — | — | Two Enemies | — | — | — | 100% | — | Nullifies all stat decreases and inflicts Silence on two enemies | 55% chance to inflict Silence.; Unique to Kusumi-no-Okami | |
| — | — | All Enemies | — | — | — | 100% | — | Drains 50 SP from all enemies and inflicts light damage on user. | Drains 50 SP and deals damage to user; Unique to Kusumi-no-Okami | |
| — | — | 1-3 Enemies | — | 300 | — | 100% | — | Inflicts heavy almighty damage and Dizzy on 1-3 enemies | Inflicts Dizzy; Unique to Kusumi-no-Okami | |
| — | — | All Enemies | — | 35 | 10% | 80% | — | Inflict light Almighty damage to all enemies | Deals damage; Unique to Kusumi-no-Okami | |
| — | — | All Enemies | — | 200 | 2% | 90% | — | Inflict medium Almighty damage to all enemies. | Deals damage; Unique to Kusumi-no-Okami |
Passives
| Name | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | 80% chance to reflect Phys attacks. | 80% chance to reflect Phys; Unique to Marie | |
| — | — | — | 1 | — | 100% | — | Nullifies all attacks until the Cape is removed | Nulls incoming attacks; Unique to Kusumi-no-Okami |
Izanami-no-Okami
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| — | — | All Enemies | — | — | 0% | 100% | — | Instantly kills all foes inflicted with status ailments. (100% chance) | Instant kill against enemies with ailments; Unique to Izanami-no-Okami | |
| — | Moderate | All Enemies | — | 230 | 0% | 98% | — | Deals moderate Almighty damage to all foes. | Deals damage; Unique to Izanami-no-Okami | |
| — | — | ? | — | — | 0% | 100% | — | Inflicts 999 points of Almighty damage. (scripted) | Deals damage; Unique to Izanami-no-Okami | |
| — | Heavy | All Enemies | — | 180 | 0% | 98% | — | Deals heavy Almighty damage to all foes, inflicts Enervation. | Inflicts Enervation; Unique to Izanami-no-Okami | |
| — | — | All Enemies | — | — | — | 100% | — | Instantly kills one foe without dealing damage. | Instant kill; Unique to Izanami-no-Okami | |
| — | — | All Enemies | — | 150 | 10% | 85% | — | Izanami's normal attack. | Deals damage; Unique to Izanami-no-Okami | |
| 28 SP | — | One Enemy | — | — | — | 90% | — | Reduces 1 foe's HP to 1 and has a chance of Enervation. | Inflicts Enervation, reduces target's HP to 1; Used by Shadow Naoto, Ameno-sagiri, and others |
Margaret
| Name | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 48 SP | Heavy | All Enemies | — | 180 | — | 95% | — | Deals heavy Fire damage to all foes. | Deals damage; Unique to Margaret | |
| 48 SP | Heavy | All Enemies | — | 180 | — | 95% | — | Deals heavy Ice damage to all foes. | Deals damage; Unique to Margaret | |
| 48 SP | Heavy | All Enemies | — | 180 | — | 95% | — | Deals heavy Wind damage to all foes. | Deals damage; Unique to Margaret | |
| 48 SP | Heavy | All Enemies | — | 180 | — | 95% | — | Deals heavy Elec damage to all foes. | Deals damage; Unique to Margaret | |
| — | — | All Enemies | — | — | 0% | 100% | — | Deals severe Almighty damage to all foes. | Does 9999 fixed damage; Unique to Margaret |
References
- General
- "Chapter 5: Data", ペルソナ4ザ・ゴールデン ザ・コンプリートガイド, Compiled by the Dengeki Playstation Editorial Department. Published by ASCII Media Works (2012). Japanese. p. 376-403. ISBN-13: 978-4048866637.