Ailment Boost is a recurring skill in the Megami Tensei franchise.
Profile
Gameplay
Effect
Game
|
Attribute
|
S. TypeSkill Type
|
D. TypeDamage Type
|
Effect
|
Cost
|
P. LevelPower Level
|
Target
|
Range
|
Hits
|
B. PowerBase Power
|
C. RateCritical Hit Rate
|
Accuracy
|
Rank
|
Usage
|
In Battle
|
Outside
|
Persona 3
|
Passive
|
—
|
—
|
Increases odds of inflicting ailments by 1.25x.
|
—
|
—
|
Self
|
—
|
—
|
—
|
—
|
—
|
—
|
✔
|
✘
|
Persona 3 FES
|
Passive
|
—
|
—
|
Increases odds of inflicting ailments by 1.25x.
|
—
|
—
|
Self
|
—
|
—
|
—
|
—
|
—
|
—
|
✔
|
✘
|
Persona 3 Portable
|
Passive
|
—
|
—
|
Increases odds of inflicting ailments by 1.25x.
|
—
|
—
|
Self
|
—
|
—
|
—
|
—
|
—
|
—
|
✔
|
✘
|
Persona 3 Reload
|
Passive
|
—
|
—
|
Success rate of all ailments x1.25. Does not stack. When equipped with multiple boosts, the highest % will be used.
|
—
|
?
|
Self
|
—
|
—
|
—
|
—
|
—
|
—
|
✔
|
✘
|
Persona 4
|
Passive
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
Group 6
|
✔
|
✘
|
Persona 4 Golden
|
Passive
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
Group 6
|
✔
|
✘
|
Persona 5
|
Passive
|
—
|
—
|
Ailment infliction rate up 25% (but not instant-kill effects).
|
—
|
—
|
Self
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
Persona 5 Royal
|
Passive
|
—
|
—
|
Ailment infliction rate up 25% (but not instant-kill effects).
|
—
|
—
|
Self
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
Descriptions
Learnsets
Party Members
Demons
Nomenclature
Names in Other Languages
Language |
Name |
Meaning
|
Japanese
|
バステ成功率UPPersona 4 Golden Ba sute sēkō ritsu UP |
Bad status success rate up
|
状態異常成功率UPPersona 3 Reload Jōtai ijō seikō ritsu UP |
Abnormal condition success rate up
|