Skill Change

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Skill Change is a recurring mechanic in the Megami Tensei franchise.

Overview

In multiple games, there is a chance that one or more of a Demon or Persona's skills will change into other skills when being fused or leveling up. Depending on the game, the player will either be told which skill will change and what the new skill will be, or they will not be told, leaving them to decide whether they want to risk any current skills as they are presented with the choice of allowing or denying the skill change.

Mechanics by Game

Shin Megami Tensei series

Shin Megami Tensei III: Nocturne

In Nocturne, with certain skills, demons have a 25% chance of attempting to change or "power-up" one of them when they level up.[1] The player will not be told exactly which skill will be changed or what the skill will change into. If the demon is permitted to change their skill, they will try to change it into a powered-up version of the skill, an example being Dia turning into Media. This has a 50% chance of failing, however, and the skill instead will change into a random skill of the higher rank. An example of this occurring is Dia, a rank 1 skill, turning into Mudo, a rank 2 skill. Failed power-ups can only ever change into skills one rank higher than the original skill, meaning a rank 2 skill will only change into a rank 3 skill unless it is a skill power-up. If a demon successfully power-ups one of their skills, they will not be able to power-up a skill ever again, even if they evolve, though they can still change them into random higher-ranked skills. Demons can repeatedly keep changing skills at level up so long as the skill is able to change, as not all skills can power-up or change. Additionally, demons cannot change a skill if their inheritance type does not allow it.[2][3] An example of this is the skill Brainwash; As Brainwash is a talk skill, demons who cannot use talk skills such as Black Frost cannot inherit Brainwash in fusion, nor will they be able to change a skill into it, but a demon such as High Pixie, who can use talk skills, will be able to both inherit it and change a skill into it.

Original Skill Powered-Up Skill
Agi Maragi
Agilao Maragion
Agidyne Maragidyne
Bufu Mabufu
Bufula Mabufula
Bufudyne Mabufudyne
Zio Mazio
Zionga Mazionga
Ziodyne Maziodyne
Zan Mazan
Zanma Mazanma
Zandyne Mazandyne
Hama Mahama
Hamaon Mahamaon
Mudo Mamudo
Mudoon Mamudoon
Dia Media
Diarama Mediarama
Diarahan Mediarahan
Patra Me Patra
Recarm Samarecarm
Makajam Makajamon
Megido Megidola
Megidola Megidolaon
Needle Rush Toxic Sting
Toxic Sting Stun Needle
Stun Needle Arid Needle
Feral Bite Venom Bite
Venom Bite Charm Bite
Charm Bite Stun Bite
Stun Bite Stone Bite
Feral Claw Venom Claw
Venom Claw Stun Claw
Life Bonus Life Gain
Life Gain Life Surge
Mana Bonus Mana Gain
Mana Gain Mana Surge
Bright Might Might
Dark Might Might
Counter Retaliate
Retaliate Avenge
Anti-Fire Void Fire
Anti-Ice Void Ice
Anti-Elec Void Elec
Anti-Force Void Force
Anti-Expel Void Expel
Anti-Death Void Death
Anti-Curse Void Curse
Anti-Nerve Void Nerve
Anti-Mind Void Mind
Void Fire Fire Drain
Void Ice Ice Drain
Void Elec Elec Drain
Void Force Force Drain
Void Phys Phys Drain
Rank Changeable Skills Unchangeable Skills
1 Needle Rush, Feral Bite, Feral Claw, Agi, Bufu, Zio, Zan Lunge, Deathtouch, Sukunda, Dekunda
2 Dia, Patra, Life Bonus Shibaboo, Lullaby, Tarunda, Rakunda, Posumudi, Mutudi, Seduce, Begging, Haggle
3 Toxic Sting, Venom Claw, Venom Bite, Hama, Mudo, Mana Bonus, Anti-Curse, Anti-Nerve, Anti-Mind Hell Thrust, Sacrifice, Maragi, Mabufu, Mazio, Mazan, Dormina, Pulinpa, Sexy Gaze, Mute Gaze, Taunt, Sukukaja, Paraladi, Petradi, Scout, Beseech, Pester, Trade, Analyze
4 Agilao, Bufula, Zionga, Zanma, Life Gain, Bright Might, Dark Might, Anti-Fire, Anti-Ice, Anti-Elec, Anti-Force Last Resort, Toxic Cloud, Stun Gaze, Marin Karin, Tetraja, Life Aid, Wooing, Brainwash, Soul Recruit, Threaten, Loan, Flatter, Arbitration, Persuade, Riberama
5 Stun Needle, Charm Bite, Stun Bite, Makajam, Mana Gain, Counter, Anti-Expel, Anti-Death Stun Claw, Mighty Gust, Fire Breath, Ice Breath, Shock, Wing Buffet, Mana Drain, Fog Breath, Tarukaja, Makakaja, Dekaja, Focus, Media, Me Patra, Makatora, Anti-Phys, Endure, Life Refill, Charisma, Dark Pledge, Gonnection, Detain, Lightoma, Trafuri, Lucky Find
6 Hamaon, Mudoon, Diarama Berserk, Brutal Slash, Kamikaze, Mahama, Thunderclap, Mamudo, Binding Cry,Eternal Sleep, Sonic Wave, War Cry, Life Surge, Fire Boost, Ice Boost, Elec Boost, Force Boost, Void Curse, Void Nerve, Void Mind, Mana Aid, Kidnap, Mischief, Stone Hunt, Intimidate, Nag, Maiden's Plea, Wine Party
7 Agidyne, Bufudyne, Ziodyne, Zandyne, Retaliate, Void Fire, Void Ice, Void Elec, Void Force Arid Needle, Stun Bite, Iron Claw, Guillotine, Maragion, Mabufula, Mazionga, Mazanma, Hellfire, Tornado, Life Drain, Stone Gaze, Dismal Tune, Panic Voice, Rakukaja, Might, Drain Attack, Mana Refill, Estoma
8 Megido, Recarm Tempest, Hell Fang, Dark Sword, Heat Wave, Glacial Blast, Violet Flash, Evil Gaze, Makajamon, Tentarafoo, Allure, Tetrakarn, Makarakarn, Debilitate, Mediarama, Mana Surge, Void Expel, Void Death, Watchful
9 Diarahan Stasis Blade, Bolt Storm, Wind Cutter, Mahamaon, Mamudoon, Hell Gaze, Recarmdra, Avenge, Fire Drain, Ice Drain, Elec Drain, Force Drain
10 Megidola, Void Phys Blight, Chaos Blade, Maragidyne, Mabufudyne,Maziodyne, Mazandyne, Prominence, Fire Repel, Ice Repel, Elec Repel, Force Repel, Attack All
11 Hades Blast, Hassohappa, Deathbound, Radiance, Holy Wrath, Mediarahan, Prayer, Samarecarm, Phys Drain
12 Phys Repel
13 Victory Cry
14 Megidolaon

Shin Megami Tensei: Strange Journey

Shin Megami Tensei: Strange Journey Redux

Shin Megami Tensei IV

Shin Megami Tensei IV: Apocalypse

Persona series

Persona 3

Persona 4

Skill change in Persona 4 can occur in two different ways: When fusing a Persona or when selecting the Magician Arcana in Shuffle Time.

When fusing, each skill has an internal numerical group, 1 through 8, that it is assigned to. When a skill change occurs, the skill can transform to another skill in the same group even if the Persona cannot normally learn the skill due to their Inheritance. For example, Tetraja is in group 5, and if the player fuses a Persona with Tetraja, there is a small chance it will change into another skill in group 5. The Fusion Forecast guarantees skill changes will occur on scheduled days.

When selecting the Magician card, one of the protagonist's currently equipped Persona's skills will upgrade or downgrade. What skills can change through this method and what they change into is all predetermined. For example, Agi will always turn into Maragi. If the equipped Persona has no applicable skills, then nothing will happen. For the list, see the #Magician Arcana.

In Persona 4 Golden, skill change mostly works the same. Some of the dates have been rearranged in Fusion Forecast due to new story events and the two new arcana being added and the Magician can no longer downgrade skills.

Groups
# Skills
1 Bash, Cleave, Skewer, Agi, Bufu, Zio, Garu, Poisma, Pulinpa, Balzac, Makajam, Evil Touch, Enervation, Soul Break, Dia, Patra, Mutudi, Tarunda, Sukunda, Rakunda, Tarukaja, Sukukaja, Rakukaja, Traesto, Fire Boost, Ice Boost, Elec Boost, Wind Boost, Sharp Student
2 Sonic Punch, Single Shot, Double Fangs, Poison Skewer, Hysterical Slap, Skull Cracker, Muzzle Shot, Arm Chopper, Maragi, Mabufu, Mazio, Magaru, Hama, Mudo, Life Drain, Spirit Drain, Foul Breath, Re Patra, Posumudi, Nervundi, Energy Shower, Recarm, Rebellion, Resist Poison, Null Poison, Resist Rage, Resist Dizzy, Resist Confuse/Panic, Resist Enervate, Resist Exhaust, Resist Mute, Resist Fear, Dodge Physical, Dodge Fire, Dodge Ice, Dodge Elec, Dodge Wind, Growth 1, Alertness
3 Assault Dive, Kill Rush, Twin Shot, Gale Slash, Rampage, Swift Strike, Cell Breaker, Brain Shake, Agilao, Bufula, Zionga, Garula, Mahama, Mamudo, Megido, Poison Mist, Tentarafoo, Valiant Dance, Foolish Whisper, Evil Smile, Old One, Anima Freeze, Diarama, Media, Me Patra, Dekunda, Dekaja, Fire Break, Ice Break, Wind Break, Elec Break, Trafuri, Counter, Regenerate 1, Invigorate 1, Auto-Tarukaja, Auto-Rakukaja, Auto-Sukukaja, Apt Pupil, Fast Heal
4 Power Slash, Fatal End, Black Spot, Herculean Strike, Cruel Attack, Crazy Chain, Mind Slice, Seal Bomb, Atom Smasher, Maragion, Mabufula, Mazionga, Magarula, Stagnant Air, Amrita, Matarunda, Masukunda, Marakunda, Matarukaja, Masukukaja, Marakukaja, Revolution, Red Wall, White Wall, Blue Wall, Green Wall, Resist Physical, Resist Fire, Resist Ice, Resist Elec, Resist Wind, Null Rage, Null Dizzy, Null Confuse/Panic, Null Enervate, Null Exhaust, Null Mute, Null Fear, Survive Light, Survive Dark, Evade Physical, Evade Fire, Evade Ice, Evade Elec, Evade Wind, Poison Boost, Rage Boost, Dizzy Boost, Confuse/Panic Boost, Enervate Boost, Exhaust Boost, Silence Boost, Fear Boost, Counterstrike, Growth 2
5 Mighty Swing, Torrent Shot, Heat Wave, Blade of Fury, Poison Arrow, Mustard Bomb, Navas Nebula, Agidyne, Bufudyne, Ziodyne, Garudyne, Hamaon, Mudoon, Diarahan, Mediarama, Samarecarm, Tetraja, Resist Light, Resist Dark, Endure, Endure Light, Endure Dark, Ali Dance, Fire Amp, Ice Amp, Elec Amp, Wind Amp, Hama Boost, Mudo Boost, High Counter, Regenerate 2, Invigorate 2, Firm Stance, Cool Breeze
6 Gigantic Fist, Tempest Slash, Vicious Strike, Deathbound, Arrow Rain, Aeon Rain, Vile Assault, Virus Wave, Maragidyne, Mabufudyne, Maziodyne, Magarudyne, Mahamaon, Mamudoon, Ghastly Wail, Megidola, Power Charge, Mind Charge, Null Physical, Null Fire, Null Ice, Null Elec, Null Wind, Null Light, Null Dark, Ailment Boost, Regenerate 3, Invigorate 3, Growth 3, Auto-Mataru, Auto-Maraku, Auto-Masuku, Divine Grace
7 Rainy Death, Brave Blade, Myriad Arrows, Agneyastra, Akasha Arts, Blight, Mediarahan, Tetrakarn, Makarakarn, Tetra Break, Makara Break, Repel Physical, Repel Fire, Repel Ice, Repel Elec, Repel Wind, Repel Light, Repel Dark, Enduring Soul, Angelic Grace, Spell Master, Arms Master, Victory Cry, Insta-Heal
8 God's Hand, Primal Force, Vorpal Blade, Megidolaon, Salvation, Absorb Physical, Absorb Fire, Absorb Ice, Absorb Elec, Absorb Wind, God's Judgement, Hell's Judgement / Demonic Judgement
Magician Arcana
This section is in need of research.
Reason: The PS2 P4 guide does not give a list of skills that can be changed via the Magician Arcana. Digging through old threads on GameFAQs suggests the list was the same as Golden, but I'm not 100% sure.

In Persona 4, the upright Magician will upgrade a skill on the left column to the skill on the right below, while the reversed Magician will downgrade a skill in the right column to the skill on the left.

In Golden, there are 107 skills that can be changed this way, and they can no longer downgrade.

Skill Upgrade
Poison Skewer Poison Arrow
Poison Arrow Virus Wave
Virus Wave Blight
Skull Cracker Mind Slice
Hysterical Slap Crazy Chain
Muzzle Shot Seal Bomb
Arm Chopper Atom Smasher
Cell Breaker Mustard Bomb
Cruel Attack Vile Assault
Bash Sonic Punch
Cleave Single Shot
Skewer Single Shot
Sonic Punch Assault Dive
Single Shot Power Slash
Assault Dive Fatal End
Power Slash Mighty Swing
Fatal End Mighty Swing
Mighty Swing Gigantic Fist
Gigantic Fist Brave Blade
Brave Blade God's Hand
Double Fangs Twin Shot
Twin Shot Torrent Shot
Kill Rush Torrent Shot
Torrent Shot Tempest Slash
Swift Strike Blade of Fury
Blade of Fury Arrow Rain
Arrow Rain Akasha Arts
Akasha Arts Myriad Arrows
Myriad Arrows Gale Slash
Gale Slash Heat Wave
Herculean Strike Vicious Strike
Vicious Strike Vorpal Blade
Deathbound Vorpal Blade
Rampage Aeon Rain
Aeon Rain Agneyastra
Skill Upgrade
Agi Maragi
Agilao Maragion
Agidyne Maragidyne
Garu Magaru
Garula Magarula
Garudyne Magarudyne
Bufu Mabufu
Bufula Mabufula
Bufudyne Mabufudyne
Zio Mazio
Zionga Mazionga
Ziodyne Maziodyne
Megido Megidola
Megidola Megidolaon
Hama Mahama
Hamaon Mahamaon
Mudo Mamudo
Mudoon Mamudoon
Pulinpa Tentarafoo
Evil Touch Evil Smile
Balzac Valiant Dance
Poisma Poison Mist
Soul Break Anima Freeze
Enervation Old One
Makajam Foolish Whisper
Dia Media
Diarama Mediarama
Diarahan Mediarahan
Patra Me Patra
Recarm Samarecarm
Nervundi Energy Shower
Tarunda Matarunda
Sukunda Masukunda
Rakunda Marakunda
Tarukaja Matarukaja
Sukukaja Masukukaja
Rakukaja Marakukaja
Skill Upgrade
Resist Physical Null Physical
Resist Fire Null Fire
Resist Ice Null Ice
Resist Elec Null Elec
Resist Wind Null Wind
Resist Light Null Light
Resist Dark Null Dark
Dodge Physical Evade Physical
Dodge Fire Evade Fire
Dodge Ice Evade Ice
Dodge Elec Evade Elec
Dodge Wind Evade Wind
Fire Boost Fire Amp
Ice Boost Ice Amp
Elec Boost Elec Amp
Wind Boost Wind Amp
Counter Counterstrike
Counterstrike High Counter
Regenerate 1 Regenerate 2
Regenerate 2 Regenerate 3
Invigorate 1 Invigorate 2
Invigorate 2 Invigorate 3
Growth 1 Growth 2
Growth 2 Growth 3
Endure Enduring Soul
Survive Light Endure Light
Survive Dark Endure Dark
Resist Poison Null Poison
Resist Confuse/Panic Null Confuse/Panic
Resist Fear Null Fear
Resist Exhaust Null Exhaust
Resist Enervate Null Enervate
Resist Rage Null Rage
Resist Dizzy Null Dizzy
Resist Mute Null Mute

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese スキルの変化 Sukiru no henka Change of skill

References

General
Specific
  1. "At the time of leveling up a message will appear saying (Name of demon) is attempting to change a skill. The message occurs right before the power-up event. If the ally carries an original skill from the table below there is a 25% chance that this event will occur. When the player answers Yes to the question, Let it continue? the skill will change into a powered-up skill. However, that is only when the event is successful. There is a 50% chance that the power-up will fail,and the skill will change into something randomly chosen from the list of skills that are one point higher on the difficulty scale (see p308). If an ally succeeds at powering up a skill, or another demon in the party has already powered up, the second power-up event will probably provide a change. Furthermore, if a skill has already been powered-up, it will change instead." Shin Megami Tensei III: Nocturne Official Guidebook (2004). Published by DoubleJump. English. page 51. ISBN-13: 0-9741700-4-6.
  2. "The skills that can change, cannot change, their ranks, and their successful power-ups are listed below. Skills that go against the restriction of the apparent inheritance type (p74) will not change." Shin Megami Tensei III: Nocturne Official Guidebook (2004). Published by DoubleJump. English. page 51. ISBN-13: 0-9741700-4-6.
  3. "There is another factor that affects the transferring of skills during demon fusion, and that is the appearance type restrictions of the demon inheriting the skills. Every demons basic appearance affects what skills it can and cannot inherit. Unlike Transfer Affinity, which merely affects the chances of any given skill being inherited in a fusion, if a skills appearance type does not match with the way a demon looks, it cannot be transferred at all. For example, the appearance affinity of the conversation skill Maiden Plea is Maiden. In order to transfer this skill in a fusion, the target demon must have Maiden as part of its appearance. So,any demon that can inherit this skill has to look like a young woman. A demon cannot inherit Weapon type skills unless it is holding a weapon, demons without wings cannot inherit Wing type skills,and so forth." Shin Megami Tensei III: Nocturne Official Guidebook (2004). Published by DoubleJump. English. page 74. ISBN-13: 0-9741700-4-6.