Skills in Persona 5 Royal
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This is a list of skills in Persona 5 Royal. For skills in Persona 5, which has some differences in cost and does not include all skills noted here, see Skills in Persona 5.
Physical
Physical Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Lucky Punch | Physical | 3% HP | Miniscule | One Foe | 1 | 25 | 45% | 75% | Miniscule Phys dmg to one foe with high chance of Critical. | — |
Lunge | Physical | 5% HP | Light | One Foe | 1 | 60 | 20% | 90% | Light Phys dmg to one foe. | — |
Cleave | Physical | 6% HP | Light | One Foe | 1 | 65 | 20% | 90% | Light Phys dmg to one foe. | — |
Brain Shake | Physical | 9% HP | Medium | One Foe | 1 | 80 | 5% | 90% | Medium Phys dmg to one foe. Medium chance of Brainwash. | 35% Brainwash chance. |
Headbutt | Physical | 9% HP | Medium | One Foe | 1 | 80 | 5% | 90% | Medium Phys dmg to one foe. Medium chance of Forget. | 35% Forget chance. |
Hysterical Slap | Physical | 9% HP | Medium | One Foe | 1 | 80 | 5% | 90% | Medium Phys dmg to one foe. Medium chance of Rage. | 35% Rage chance. |
Miracle Punch | Physical | 8% HP | Medium | One Foe | 1 | 80 | 45% | 75% | Medium Phys dmg to one foe with high chance of Critical. | — |
Giant Slice | Physical | 9% HP | Medium | One Foe | 1 | 90 | 30% | 90% | Medium Phys dmg to one foe. Powers up after a Baton Pass. | 1.5x damage after Baton Pass. |
Cornered Fang | Physical | 10% HP | Medium | One Foe | 1 | 100 | 35% | 85% | Medium Phys dmg to one foe. Powers up when surrounded. | 1.5x damage when surrounded. |
Power Slash | Physical | 10% HP | Medium | One Foe | 1 | 100 | 20% | 85% | Medium Phys dmg to one foe. | — |
Skull Cracker | Physical | 10% HP | Medium | One Foe | 1 | 100 | 5% | 90% | Medium Phys dmg to one foe. Medium chance of Confuse. | 35% Confuse chance. |
Sledgehammer | Physical | 10% HP | Medium | One Foe | 1 | 100 | 5% | 90% | Medium Phys dmg to one foe. Medium chance of Dizzy. | 35% Dizzy chance. |
Terror Claw | Physical | 8% HP | Medium | One Foe | 1 | 100 | 5% | 90% | Medium Phys dmg to one foe. Medium chance of Fear. | 35% Fear chance. |
Negative Pile | Physical | 12% HP | Medium | One Foe | 1 | 120 | 3% | 90% | Medium Phys dmg to one foe. Medium chance of Despair. | 35% Despair chance. |
Assault Dive | Physical | 13% HP | Heavy | One Foe | 1 | 130 | 20% | 90% | Heavy Phys damage to one foe. | — |
Rising Slash | Physical | 14% HP | Heavy | One Foe | 1 | 140 | 5% | 90% | Heavy Phys dmg to one foe. Powers up after a Baton Pass. | 1.5x damage after Baton Pass. |
Double Fangs | Physical | 10% HP | Light | One Foe | 2 | 40 | 5% | 90% | Light Phys dmg to one foe 2 times. | — |
Kill Rush | Physical | 14% HP | Light | One Foe | 1-3 | 40 | 5% | 90% | Light Phys dmg to one foe 1-3 times. | — |
Deadly Fury | Physical | 18% HP | Severe | One Foe | 1 | 220 | 5% | 90% | Severe Phys dmg to one foe. Powers up after a Baton Pass. | 1.5x damage after Baton Pass. |
Death Scythe | Physical | 20% HP | Severe | One Foe | 1 | 300 | 5% | 90% | Severe Phys dmg to one foe. Medium chance of Fear. | 55% Fear chance. |
Megaton Raid | Physical | 16% HP | Severe | One Foe | 1 | 300 | 25% | 85% | Severe Phys dmg to one foe. | — |
Tempest Slash | Physical | 17% HP | Miniscule | One Foe | 3-5 | 20 | 5% | 85% | Miniscule Phys dmg to one foe 3-5 times. | — |
Sword Dance | Physical | 21% HP | Colossal | One Foe | 1 | 360 | 40% | 90% | Colossal Phys dmg to one foe with high chance of Critical. | — |
Gatling Blow | Physical | 16% HP | Light | One Foe | 3-4 | 30 | 5% | 90% | Light Phys dmg to one foe 3-4 times. | — |
Myriad Slashes | Physical | 20% HP | Medium | One Foe | 2-3 | 90 | 5% | 85% | Medium Phys dmg to one foe 2-3 times. | — |
Brave Blade | Physical | 24% HP | Colossal | One Foe | 1 | 600 | 35% | 90% | Colossal Phys dmg to one foe. | — |
Cross Slash | Physical | 20% HP | Heavy | One Foe | 2 | 160 | 20% | 99% | Heavy Phys dmg to one foe 2 times. High Accuracy. | — |
God's Hand | Physical | 25% HP | Colossal | One Foe | 1 | 800 | 15% | 90% | Colossal Phys dmg to one foe. | — |
Laevateinn | Physical | 25% HP | Colossal | One Foe | 1 | 800 | 0% | 98% | Colossal Phys dmg to one foe. | — |
Ayamur | Physical | 25% HP | Medium | One Foe | 3 | 100 | 10% | 95% | Medium Phys damage to one foe 3 times with high Accuracy. | — |
Masquerade | Physical | 25% HP | Severe | One Foe | 2 | 300 | 30% | 90% | Severe Phys dmg to one foe 2 times. | — |
Beast Weaver | Physical | 20% HP | Colossal | One Foe | 1 | 1200 | 5% | 90% | Colossal Phys dmg to one foe. Decreases user's Attack. | Attack drops 90% after use. |
Memory Blow | Physical | 15% HP | Light | All Foes | 1 | 70 | 5% | 80% | Light Phys dmg to all foes. Low chance of Forget. | 25% Forget chance. |
Dormin Rush | Physical | 16% HP | Medium | All Foes | 1 | 80 | 5% | 80% | Medium Phys dmg to all foes. Low chance of Sleep. | 25% Sleep chance. |
Miracle Rush | Physical | 16% HP | Medium | All Foes | 1 | 80 | 40% | 55% | Medium Phys dmg to all foes with high chance of Critical. | — |
Oni-Kagura | Physical | 16% HP | Medium | All Foes | 1 | 80 | 5% | 80% | Medium Phys dmg to all foes. Low chance of Rage. | 25% Rage chance. |
Vajra Blast | Physical | 13% HP | Medium | All Foes | 1 | 80 | 5% | 80 | Medium Phys dmg to all foes. | — |
Flash Bomb | Physical | 19% HP | Medium | All Foes | 1 | 100 | 5% | 80 | Medium Phys dmg to all foes. Low chance of Dizzy. | 25% Dizzy chance. |
Bad Beat | Physical | 21% HP | Medium | All Foes | 1 | 110 | 5% | 80 | Medium Phys dmg to all foes. Low chance of Despair. | 25% Despair chance. |
Mind Slice | Physical | 19% HP | Medium | All Foes | 1 | 110 | 5% | 80% | Medium Phys dmg to all foes. Low chance of Confuse. | 25% Confuse chance. |
Vicious Strike | Physical | 18% HP | Medium | All Foes | 1 | 110 | 5% | 80 | Medium Phys dmg to all foes. | — |
Bloodbath | Physical | 22% HP | Heavy | All Foes | 1 | 120 | 5% | 80 | Heavy Phys dmg to all foes. Low chance of Fear. | 25% Fear chance. |
Brain Buster | Physical | 22% HP | Heavy | All Foes | 1 | 120 | 5% | 80% | Heavy Phys dmg to all foes. Low chance of Brainwash. | 25% Brainwash chance. |
Rampage | Physical | 13% HP | Light | All Foes | 1-3 | 30 | 10% | 70 | Light Phys dmg to all foes 1-3 times. | — |
Heat Wave | Physical | 20% HP | Heavy | All Foes | 1 | 150 | 5% | 80% | Heavy Phys dmg to all foes. | — |
Swift Strike | Physical | 17% HP | Miniscule | All Foes | 2-4 | 20 | 10% | 70% | Miniscule Phys dmg to all foes 2-4 times. | — |
Vorpal Blade | Physical | 23% HP | Severe | All Foes | 1 | 210 | 10% | 80% | Severe Phys dmg to all foes. | — |
Deathbound | Physical | 22% HP | Medium | All Foes | 1-2 | 100 | 10% | 80% | Medium Phys dmg to all foes 1-2 times. | — |
Gigantomachia | Physical | 25% HP | Colossal | All Foes | 1 | 350 | 5% | 85% | Colossal Phys dmg to all foes. | — |
Agneyastra | Physical | 24% HP | Medium | All Foes | 1-3 | 110 | 5% | 80% | Medium Phys damage to all foes 1-3 times. | — |
Akashic Arts | Physical | 20% HP | Severe | All Foes | 1-2 | 300 | 30% | 80% | Severe Phys dmg to all foes with high chance of Critical 1-2 times. | — |
Hassou Tobi | Physical | 25% HP | Light | All Foes | 8 | 40 | 5% | 75% | Light Phys dmg to all foes 8 times. | — |
Gun Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Dream Needle | Physical | 8% HP | Light | One Foe | 1 | 70 | 5% | 90% | Light Gun dmg to one foe. Medium chance of Sleep. | 35% Sleep chance. |
Snap | Physical | 9% HP | Medium | One Foe | 1 | 80 | 30% | 90% | Medium Gun dmg to one foe. | — |
Double Shot | Physical | 12% HP | Light | One Foe | 2 | 50 | 5% | 90% | Light Gun dmg to one foe 2 times. | — |
One-Shot Kill | Physical | 17% HP | Severe | One Foe | 1 | 210 | 40% | 90% | Severe Gun dmg to one foe with high chance of Critical. | — |
Triple Down | Physical | 16% HP | Light | All Foes | 3 | 30 | 5% | 70% | Light Gun dmg to all foes 3 times. | — |
Riot Gun | Physical | 24% HP | Severe | All Foes | 1 | 300 | 10% | 80% | Severe Gun dmg to all foes. | — |
Magic
Fire Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Agi | Magical | 4 SP | Light | One Foe | 1 | 40 | 99% | Light Fire dmg to one foe. Chance of inflicting Burn. | 25% Burn chance. |
Agilao | Magical | 8 SP | Medium | One Foe | 1 | 100 | 99% | Medium Fire dmg to one foe. Chance of inflicting Burn. | 25% Burn chance. |
Agidyne | Magical | 12 SP | Heavy | One Foe | 1 | 160 | 99% | Heavy Fire dmg to one foe. Chance of inflicting Burn. | 25% Burn chance. |
Inferno | Magical | 48 SP | Severe | One Foe | 1 | 200 | 98% | Severe Fire dmg to one foe. Chance of inflicting Burn. | 26% Burn chance. |
Maragi | Magical | 10 SP | Light | All Foes | 1 | 40 | 95% | Light Fire dmg to all foes. Chance of inflicting Burn. | 20% Burn chance. |
Maragion | Magical | 16 SP | Medium | All Foes | 1 | 100 | 95% | Medium Fire dmg to all foes. Chance of inflicting Burn. | 20% Burn chance. |
Maragidyne | Magical | 22 SP | Heavy | All Foes | 1 | 160 | 95% | Heavy Fire dmg to all foes. Chance of inflicting Burn. | 20% Burn chance. |
Blazing Hell | Magical | 54 SP | Severe | All Foes | 1 | 180 | 95% | Severe Fire dmg to all foes. Chance of inflicting Burn. | 24% Burn chance. |
Titanomachia | Magical | 34 SP | Severe | All Foes | 1 | 210 | 90% | Severe Fire dmg to all foes, with high chance of Fear. | 70% Fear chance. |
Ice Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Bufu | Magical | 4 SP | Light | One Foe | 1 | 40 | 99% | Light Ice dmg to one foe. Chance of inflicting Freeze. | 25% Freeze chance. |
Bufula | Magical | 8 SP | Medium | One Foe | 1 | 100 | 99% | Medium Ice dmg to one foe. Chance of inflicting Freeze. | 25% Freeze chance. |
Bufudyne | Magical | 12 SP | Heavy | One Foe | 1 | 160 | 99% | Heavy Ice dmg to one foe. Chance of inflicting Freeze. | 25% Freeze chance. |
Diamond Dust | Magical | 48 SP | Severe | One Foe | 1 | 200 | 98% | Severe Ice dmg to one foe. Chance of inflicting Freeze. | 26% Freeze chance. |
Mabufu | Magical | 10 SP | Light | All Foes | 1 | 40 | 95% | Light Ice dmg to all foes. Chance of inflicting Freeze. | 20% Freeze chance. |
Mabufula | Magical | 16 SP | Medium | All Foes | 1 | 100 | 95% | Medium Ice dmg to all foes. Chance of inflicting Freeze. | 20% Freeze chance. |
Mabufudyne | Magical | 22 SP | Heavy | All Foes | 1 | 160 | 95% | Heavy Ice dmg to all foes. Chance of inflicting Freeze. | 20% Freeze chance. |
Ice Age | Magical | 54 SP | Severe | All Foes | 1 | 180 | 95% | Severe Ice dmg to all foes. Chance of inflicting Freeze. | 24% Freeze chance. |
Electric Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Zio | Magical | 4 SP | Light | One Foe | 1 | 40 | 99% | Light Elec dmg to one foe. Chance of inflicting Shock. | 25% Shock chance. |
Zionga | Magical | 8 SP | Medium | One Foe | 1 | 100 | 99% | Medium Elec dmg to one foe. Chance of inflicting Shock. | 25% Shock chance. |
Ziodyne | Magical | 12 SP | Heavy | One Foe | 1 | 160 | 99% | Heavy Elec dmg to one foe. Chance of inflicting Shock. | 25% Shock chance. |
Thunder Reign | Magical | 48 SP | Severe | One Foe | 1 | 200 | 98% | Severe Elec dmg to one foe. Chance of inflicting Shock. | 26% Shock chance. |
Mazio | Magical | 10 SP | Light | All Foes | 1 | 40 | 95% | Light Elec dmg to all foes. Chance of inflicting Shock. | 20% Shock chance. |
Mazionga | Magical | 16 SP | Medium | All Foes | 1 | 100 | 95% | Medium Elec dmg to all foes. Chance of inflicting Shock. | 20% Shock chance. |
Maziodyne | Magical | 22 SP | Heavy | All Foes | 1 | 160 | 95% | Heavy Elec dmg to all foes. Chance of inflicting Shock. | 20% Shock chance. |
Wild Thunder | Magical | 54 SP | Severe | All Foes | 1 | 180 | 95% | Severe Elec dmg to all foes. Chance of inflicting Shock. | 24% Shock chance. |
Wind Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Garu | Magical | 3 SP | Light | One Foe | 1 | 40 | 99% | Light Wind dmg to one foe. | — |
Garula | Magical | 6 SP | Medium | One Foe | 1 | 100 | 99% | Medium Wind dmg to one foe. | — |
Garudyne | Magical | 10 SP | Heavy | One Foe | 1 | 160 | 99% | Heavy Wind dmg to one foe. | — |
Panta Rhei | Magical | 42 SP | Severe | One Foe | 1 | 200 | 98% | Severe Wind dmg to one foe. | — |
Magaru | Magical | 8 SP | Light | All Foes | 1 | 40 | 95% | Light Wind dmg to all foes. | — |
Magarula | Magical | 14 SP | Medium | All Foes | 1 | 100 | 95% | Medium Wind dmg to all foes. | — |
Magarudyne | Magical | 20 SP | Heavy | All Foes | 1 | 160 | 95% | Heavy Wind dmg to all foes. | — |
Vacuum Wave | Magical | 48 SP | Severe | All Foes | 1 | 200 | 95% | Severe Wind dmg to all foes. | — |
Psy Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Psi | Magical | 4 SP | Light | One Foe | 1 | 40 | 99% | Light Psy dmg to one foe. | — |
Psio | Magical | 8 SP | Medium | One Foe | 1 | 100 | 99% | Medium Psy dmg to one foe. | — |
Psiodyne | Magical | 12 SP | Heavy | One Foe | 1 | 160 | 99% | Heavy Psy dmg to one foe. | — |
Psycho Force | Magical | 48 SP | Severe | One Foe | 1 | 200 | 98% | Severe Psy dmg to one foe. | — |
Mapsi | Magical | 10 SP | Light | All Foes | 1 | 40 | 95% | Light Psy dmg to all foes. | — |
Mapsio | Magical | 16 SP | Medium | All Foes | 1 | 100 | 95% | Medium Psy dmg to all foes. | — |
Mapsiodyne | Magical | 22 SP | Heavy | All Foes | 1 | 160 | 95% | Heavy Psy dmg to all foes. | — |
Psycho Blast | Magical | 54 SP | Severe | All Foes | 1 | 40 | 95% | Severe Psy dmg to all foes. | — |
Nuke Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Frei | Magical | 4 SP | Light | One Foe | 1 | 40 | 99% | Light Nuke dmg to one foe. | — |
Freila | Magical | 8 SP | Medium | One Foe | 1 | 100 | 99% | Medium Nuke dmg to one foe. | — |
Freidyne | Magical | 12 SP | Heavy | One Foe | 1 | 160 | 99% | Heavy Nuke dmg to one foe. | — |
Atomic Flare | Magical | 48 SP | Severe | One Foe | 1 | 200 | 98% | Severe Nuke dmg to one foe. | — |
Mafrei | Magical | 10 SP | Light | All Foes | 1 | 40 | 95% | Light Nuke dmg to all foes. | — |
Mafreila | Magical | 16 SP | Medium | All Foes | 1 | 100 | 95% | Medium Nuke dmg to all foes. | — |
Mafreidyne | Magical | 22 SP | Heavy | All Foes | 1 | 160 | 95% | Heavy Nuke dmg to all foes. | — |
Cosmic Flare | Magical | 54 SP | Severe | All Foes | 1 | 180 | 95% | Severe Nuke dmg to all foes. | — |
Bless Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Kouha | Magical | 4 SP | Light | One Foe | 1 | 50 | 99% | Light Bless dmg to one foe. | — |
Kouga | Magical | 8 SP | Medium | One Foe | 1 | 120 | 99% | Medium Bless dmg to one foe. | — |
Kougaon | Magical | 12 SP | Heavy | One Foe | 1 | 190 | 99% | Heavy Bless dmg to one foe. | — |
Makouha | Magical | 10 SP | Light | All Foes | 1 | 50 | 98% | Light Bless dmg to all foes. | — |
Makouga | Magical | 16 SP | Medium | All Foes | 1 | 120 | 95% | Medium Bless dmg to all foes. | — |
Makougaon | Magical | 22 SP | Heavy | All Foes | 1 | 190 | 95% | Heavy Bless dmg to all foes. | — |
Divine Judgment | Magical | 38 SP | — | One Foe | 1 | 50 | 95% | Bless attack that reduces HP of one foe by 50%. | Halve current HP. |
Hama | Magical | 6 SP | — | One Foe | 1 | 1 | 100% | Low chance of Bless insta-kill to one foe. | 25% instant-kill chance. |
Hamaon | Magical | 12 SP | Medium | One Foe | 1 | 1 | 100% | Medium chance of Bless insta-kill to one foe. | 50% instant-kill chance. |
Mahama | Magical | 14 SP | — | All Foes | 1 | 1 | 100% | Low chance of Bless insta-kill to all foes. | 30% instant-kill chance. |
Mahamaon | Magical | 26 SP | Medium | All Foes | 1 | 1 | 100% | Medium chance of Bless insta-kill to all foes. | 50% instant-kill chance. |
Samsara | Magical | 40 SP | — | All Foes | 1 | 1 | 100% | High chance of Bless insta-kill to all foes. | 70% instant-kill chance. |
Shining Arrows | Magical | 22 SP | Light | All Foes | 4-8 | 15 | 90% | Light Bless dmg to all foes 4-8 times. | — |
Curse Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|
Eiha | Magical | 4 SP | Light | One Foe | 1 | 50 | 99% | Light Curse dmg to one foe. | — |
Eiga | Magical | 8 SP | Medium | One Foe | 1 | 120 | 99% | Medium Curse dmg to one foe. | — |
Eigaon | Magical | 12 SP | Heavy | One Foe | 1 | 190 | 99% | Heavy Curse dmg to one foe. | — |
Maeiha | Magical | 10 SP | Light | All Foes | 1 | 50 | 98% | Light Curse dmg to all foes. | — |
Maeiga | Magical | 16 SP | Medium | All Foes | 1 | 120 | 95% | Medium Curse dmg to all foes. | — |
Maeigaon | Magical | 22 SP | Heavy | All Foes | 1 | 190 | 95% | Heavy Curse dmg to all foes. | — |
Demonic Decree | Magical | 38 SP | — | One Foe | 1 | 50 | 95% | Curse attack that reduces HP of one foe by 50%. | Halves current HP. |
Mudo | Magical | 6 SP | — | One Foe | 1 | 1 | 100% | Low chance of Curse insta-kill to one foe. | 25% instant-kill chance. |
Mudoon | Magical | 12 SP | Medium | One Foe | 1 | 1 | 100% | Medium chance of Curse insta-kill to one foe. | 50% instant-kill chance. |
Mamudo | Magical | 14 SP | — | All Foes | 1 | 1 | 100% | Low chance of Curse insta-kill to all foes. | 30% instant-kill chance. |
Mamudoon | Magical | 26 SP | Medium | All Foes | 1 | 1 | 100% | Medium chance of Curse insta-kill to all foes. | 50% instant-kill chance. |
Die For Me! | Magical | 40 SP | — | All Foes | 1 | 1 | 100% | High chance of Curse insta-kill to all foes. | 70% instant-kill chance. |
Magatsu Mandala | Magical | 30 SP | Heavy | All Foes | 1 | 160 | 90% | Heavy Curse dmg to all foes. Chance of Confuse/Fear/Despair. | 50% Confuse/Fear/Despair chance. |
Abyssal Wings | Magical | 30 SP | Severe | All Foes | 1 | 210 | 90% | Severe Curse dmg to all foes. | — |
Almighty Skills
Name | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|---|---|
Megido | Magical | 15 SP | Medium | All Foes | 1 | 120 | — | 95% | Medium Almighty dmg to all foes. | — |
Megidola | Magical | 24 SP | Heavy | All Foes | 1 | 180 | — | 95% | Heavy Almighty dmg to all foes. | — |
Megidolaon | Magical | 38 SP | Severe | All Foes | 1 | 210 | — | 95% | Severe Almighty dmg to all foes. | — |
Life Drain | Magical | 3 SP | — | One Foe | 1 | — | — | 100% | Drains HP from one foe. | Absorb 30 HP. |
Spirit Drain | Magical | 3 SP | — | One Foe | 1 | — | — | 100% | Drains SP from one foe. | Absorb 10 SP. |
Foul Breath | Magical | 8 SP | — | One Foe | 1 | — | — | 100% | Increases chance of inflicting ailments to one foe. | Ailment resist down for 3 turns. |
Stagnant Air | Magical | 5 SP | — | Whole Battle | 1 | — | — | 100% | Increases chance of inflicting ailments to all. | Ailment resist down (enemies & allies) for 3 turns. |
Ghastly Wail | Magical | 28 SP | — | All Foes | 1 | — | — | 100% | Insta-kills foes inflicted with Fear. | 100% chance of instant-kill with Fear, 0% chance without. |
Black Viper | Magical | 48 SP | Severe | One Foe | 1 | 230 | — | 98% | Severe Almighty dmg to one foe. | — |
Morning Star | Magical | 54 SP | Severe | All Foes | 1 | 230 | — | 95% | Severe Almighty dmg to all foes. | — |
Abyssal Eye | Magical | 50 SP | Severe | All Foes | 1 | 220 | — | 95% | Severe Almighty dmg to all foes. | — |
Rebellion Blade | Magical | 99 SP | Colossal | One Foe | 1 | 900 | — | 90% | Colossal Almighty dmg to one enemy. Highly effective if enemy is Downed. | 1.5x damage to Downed foe. Stacks with Downed damage bonus. |
Door of Hades | Magical | 32 SP | Heavy | All Foes | 1 | 160 | — | 90% | Heavy Almighty dmg to all foes. Medium chance of insta-kill. | 60% instant-kill chance. |
Myriad Truths | Magical | 40 SP | Heavy | All Foes | 3 | 360 | — | 95% | Heavy Almighty dmg to all foes 3 times. | — |
Guiding Tendril | Magical | 20 SP | — | All Enemies | 3 | 1% enemy HP | High (% unknown) | 100% | Knockdown attack on all foes (only usable during an Ambush). | — |
Status
Ailment Skills
Name | D. TypeDamage Type | Cost | Target | Hits | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|
Dazzler | Magical | 3 SP | One Foe | 1 | 100% | High chance of Dizzy to one foe. | 70% Dizzy chance. |
Nocturnal Flash | Magical | 8 SP | All Foes | 1 | 100% | Medium chance of Dizzy to all foes. | 50% Dizzy chance. |
Pulinpa | Magical | 3 SP | One Foe | 1 | 100% | High chance of Confuse to one foe. | 70% Confuse chance. |
Tentarafoo | Magical | 8 SP | All Foes | 1 | 100% | Medium chance of Confuse to all foes. | 50% Confuse chance. |
Evil Touch | Magical | 3 SP | One Foe | 1 | 100% | High chance of Fear to one foe. | 70% Fear chance. |
Evil Smile | Magical | 8 SP | All Foes | 1 | 100% | Medium chance of Fear to all foes. | 50% Fear chance. |
Makajama | Magical | 3 SP | One Foe | 1 | 100% | High chance of Forget to one foe. | 70% Forget chance. |
Makajamaon | Magical | 8 SP | All Foes | 1 | 100% | Medium chance of Forget to all foes. | 50% Forget chance. |
Dormina | Magical | 3 SP | One Foe | 1 | 100% | High chance of Sleep to one foe. | 70% Sleep chance. |
Lullaby | Magical | 8 SP | All Foes | 1 | 100% | Medium chance of Sleep to all foes. | 50% Sleep chance. |
Taunt | Magical | 3 SP | One Foe | 1 | 100% | High chance of Rage to one foe. | 70% Rage chance. |
Wage War | Magical | 8 SP | All Foes | 1 | 100% | Medium chance of Rage to all foes. | 50% Rage chance. |
Ominous Words | Magical | 3 SP | One Foe | 1 | 100% | High chance of Despair to one foe. | 70% Despair chance. |
Abysmal Surge | Magical | 8 SP | All Foes | 1 | 100% | Medium chance of Despair to all foes. | 50% Despair chance. |
Marin Karin | Magical | 3 SP | One Foe | 1 | 100% | High chance of Brainwash to one foe. | 70% Brainwash chance. |
Brain Jack | Magical | 8 SP | All Foes | 1 | 100% | Medium chance of Brainwash to all foes. | 50% Brainwash chance. |
Phantom Show | Magical | 4 SP | All Foes | 1 | 100% | High chance of inflicting Sleep to all foes. | 90% Sleep chance. |
Support Skills
Name | D. TypeDamage Type | Cost | Target | Hits | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|
Bleeding Dry Brush | Magical | 22 SP | One Ally | 1 | 100% | Forms a barrier that can absorb one attack (except Almighty). | Does not affect ailments or Almighty. First hit only of a multi-attack. |
Brave Step | Magical | 16 SP | All Allies | 1 | 100% | Increases Critical for all allies. | Buffs for 3 turns. |
Charge | Magical | 15 SP | Self | 1 | 100% | Next physical attack deals over double the damage. | 2.5x damage for next Phys/Gun/Standard attack. |
Checkmate | Magical | 90 SP | All Foes | 1 | 100% | Decreases ATK/DEF/Accuracy/Evasion for all foes. | Debuffs for 3 turns. |
Concealment | Magical | 4 SP | Self | 1 | 100% | Decreases chance of being targeted by foes. | Lasts for 3 turns. |
Concentrate | Magical | 15 SP | Self | 1 | 100% | Next magical attack deals over double the damage. | 2.5x damage (not instant-kill/Life Drain/Spirit Drain). |
Debilitate | Magical | 30 SP | One Foe | 1 | 100% | Decreases ATK/DEF/Accuracy/Evasion for one foe. | Lasts for 3 turns. |
Dekaja | Magical | 10 SP | All Foes | 1 | 100% | Removes all stat buffs for all foes. | Negates Tarukaja/Sukukaja/Rakukaja. No effect on Charge/Concentrate. |
Dekunda | Magical | 10 SP | All Allies | 1 | 100% | Removes all stat debuffs for all allies. | Negates Tarunda/Sukunda/Rakunda. No effect on Charge/Concentrate. |
Elec Break | Magical | 6 SP | All Foes | 1 | 100% | Negates Elec resistance of all foes. Cannot negate Elec Wall. | Sets Repel/Resist/Absorb Elec to Neutral resistance. |
Elec Wall | Magical | 18 SP | One Ally | 1 | 100% | Adds Elec resistance to one ally for 3 turns. | Gives Resist Elec. |
Fighting Spirit | Magical | 80 SP | All Allies | 1 | 100% | Next physical attack deals over double the damage for all allies. | 2.5x damage for next Phys/Gun/Standard attack. |
Fire Break | Magical | 6 SP | All Foes | 1 | 100% | Negates Fire resistance of all foes. Cannot negate Fire Wall. | Sets Repel/Resist/Absorb Fire to Neutral. |
Fire Wall | Magical | 18 SP | One Ally | 1 | 100% | Adds Fire resistance to one ally for 3 turns. | Gives Resist Fire. |
Gambler's Foresight | Magical | 20 SP | All Allies | 1 | 100% | Increases Accuracy/Evasion for all allies for 3 turns. | Negated by Masukunda. |
Heat Riser | Magical | 30 SP | One Ally | 1 | 100% | Increases ATK/DEF/Accuracy/Evasion for one ally. | Buffs for 3 turns. |
High Energy | Magical | 80 SP | All Allies | 1 | 100% | Next magical attack deals over double the damage for all allies. | 2.5x damage (not instant-kill/Life Drain/Spirit Drain). |
Hyakka Ryouran | Magical | 90 SP | All Allies | 1 | 100% | Increases ATK/DEF/Accuracy/Evasion for all allies. | Buffs for 3 turns. |
Ice Break | Magical | 6 SP | All Foes | 1 | 100% | Negates Ice resistance of all foes. Cannot negate Ice Wall. | Sets Repel/Resist/Absorb Ice to Neutral. |
Ice Wall | Magical | 18 SP | One Ally | 1 | 100% | Adds Ice resistance to one ally for 3 turns. | Gives Resist Ice. |
Life Wall | Magical | 95 SP | All Allies | 1 | 100% | Forms a barrier that reflects all attacks for all allies. | Repels next Fire/Ice/Wind/Elec/Nuke/Psy attack. |
Makara Break | Magical | 9 SP | All Foes | 1 | 100% | Negates Makarakarn on all foes. | Negates Magic-repellant shields. |
Makarakarn | Magical | 24 SP | One Ally | 1 | 100% | A barrier that reflects magical attacks for one ally one time. | Repels next Fire/Ice/Wind/Elec/Nuke/Psy attack. |
Marakukaja | Magical | 24 SP | All Allies | 1 | 100% | Increases Defense for all allies for 3 turns. | Negated by Marakunda. |
Marakunda | Magical | 24 SP | All Foes | 1 | 100% | Decreases Defense for all foes for 3 turns. | Negated by Marakukaja. |
Masukukaja | Magical | 24 SP | All Allies | 1 | 100% | Increases Accuracy/Evasion for all allies for 3 turns. | Negated by Masukunda. |
Masukunda | Magical | 24 SP | All Foes | 1 | 100% | Decreases Accuracy/Evasion for all foes for 3 turns. | Negated by Masukukaja. |
Matarukaja | Magical | 24 SP | All Allies | 1 | 100% | Increases Attack for all allies for 3 turns | Negated by Matarunda. |
Matarunda | Magical | 24 SP | All Foes | 1 | 100% | Decreases Attack for all foes for 3 turns. | Negated by Matarukaja. |
Nuke Break | Magical | 6 SP | All Foes | 1 | 100% | Negates Nuke resistance of all foes. Cannot negate Nuke Wall. | Sets Repel/Resist/Absorb Nuke to Neutral. |
Nuke Wall | Magical | 18 SP | One Ally | 1 | 100% | Adds Nuke resistance to one ally for 3 turns. | Gives Resist Nuke. |
President's Insight | Magical | 6 SP | One Ally | 1 | 100% | Next magical attack deals over double the damage for one ally. | 2.5x damage (not instant-kill/Life Drain/Spirit Drain). |
Psy Break | Magical | 6 SP | All Foes | 1 | 100% | Negates Psy resistance of all foes. Cannot negate Psy Wall. | Sets Repel/Resist/Absorb Psy to Neutral. |
Psy Wall | Magical | 18 SP | One Ally | 1 | 100% | Adds Psy resistance to one ally for 3 turns. | Gives Resist Psy. |
Rakukaja | Magical | 8 SP | One Ally | 1 | 100% | Increases Defense for one ally for 3 turns. | Negated by Rakunda. |
Rakunda | Magical | 8 SP | One Foe | 1 | 100% | Decreases Defense for one foe for 3 turns. | Negated by Rakukaja. |
Rebellion | Magical | 5 SP | One Ally | 1 | 100% | Increases chance of Critical for one ally for 3 turns. | — |
Revolution | Magical | 5 SP | Whole Battle | 1 | 100% | Increases chance of Critical for all for 3 turns. | Affects enemies & allies. |
Sukukaja | Magical | 8 SP | One Ally | 1 | 100% | Increases Accuracy/Evasion for one ally for 3 turns. | Negated by Sukunda. |
Sukunda | Magical | 8 SP | One Foe | 1 | 100% | Decreases Accuracy/Evasion for one foe for 3 turns. | Negated by Sukukaja. |
Tarukaja | Magical | 8 SP | One Ally | 1 | 100% | Increases Attack for one ally for 3 turns. | Negated by Tarunda. |
Tarunda | Magical | 8 SP | One Foe | 1 | 100% | Decreases Attack for one foe for 3 turns. | Negated by Tarukaja. |
Taunting Aura | Magical | 4 SP | Self | 1 | 100% | Increases chance of being targeted by foes. | Lasts for 3 turns. |
Tetra Break | Magical | 9 SP | All Foes | 1 | 100% | Negates Tetrakarn on all foes. | Negates physical-attack repellant shields. |
Tetraja | Magical | 24 SP | All Allies | 1 | 100% | A barrier that nullifies an insta-kill for all allies one time. | — |
Tetrakarn | Magical | 24 SP | One Ally | 1 | 100% | A barrier that reflects physical attacks for one ally one time. | Repel next Phys/Gun/Standard attack. |
Thermopylae | Magical | 30 SP | All Allies | 1 | 100% | Increases Attack/Defense/Accuracy/Evasion for all allies when surrounded. | Only usable when surrounded. |
Tyrant's Will | Magical | 30 SP | All Allies | 1 | 100% | Next physical attack deals over double the damage for one ally. | 2.5x damage for next Phys/Gun/Standard attack. |
Vault Guardian | Magical | 24 SP | All Allies | 1 | 100% | Increases Defense for all allies for 3 turns. | Negated by Marakunda. |
Wind Break | Magical | 6 SP | All Foes | 1 | 100% | Negates Wind resistance of all foes. Cannot negate Wind Wall. | Sets Repel/Resist/Absorb Wind to Neutral. |
Wind Wall | Magical | 18 SP | One Ally | 1 | 100% | Creates a shield on one ally to reduce Wind damage for 3 turns. | Sets Repel/Resist/Absorb Wind to Neutral. |
Healing Skills
Name | D. TypeDamage Type | Cost | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
---|---|---|---|---|---|---|---|---|
Dia | Magical | 3 SP | One Ally | 1 | 50 | 100% | Restores low amount of HP to one ally. | — |
Diarama | Magical | 6 SP | One Ally | 1 | 160 | 100% | Restores medium amount of HP to one ally. | — |
Diarahan | Magical | 18 SP | One Ally | 1 | — | 100% | Fully restores HP to one ally. | — |
Energy Drop | Magical | 4 SP | One Ally | 1 | — | 100% | Cures Confuse/Fear/Despair/Brainwash/Rage for one ally. | — |
Energy Shower | Magical | 8 SP | All Allies | 1 | — | 100% | Cures Confuse/Fear/Despair/Brainwash/Rage for all allies. | — |
Holy Benevolence | Magical | 26 SP | All Allies | 1 | — | 100% | Revives all fallen allies to full HP. | Cannot be used on non-KO allies. |
Amrita Drop | Magical | 6 SP | One Ally | 1 | — | 100% | Cures all non-special ailments for one ally. | Baisudi & Energy Drop & Patra |
Amrita Shower | Magical | 12 SP | All Allies | 1 | — | 100% | Cures all non-special ailments for all allies. | Mabaisudi & Energy Shower & Me Patra |
Baisudi | Magical | 4 SP | One Ally | 1 | — | 100% | Cures Burn/Freeze/Shock for one ally. | — |
Mabaisudi | Magical | 8 SP | All Allies | 1 | — | 100% | Cures Burn/Freeze/Shock all allies. | — |
Patra | Magical | 4 SP | One Ally | 1 | — | 100% | Cures Dizzy/Forget/Sleep/Hunger for one ally. | — |
Me Patra | Magical | 8 SP | All Allies | 1 | — | 100% | Cures Dizzy/Forget/Sleep/Hunger for all allies. | — |
Media | Magical | 7 SP | All Allies | 1 | 40 | 100% | Restores low amount of HP to all allies. | — |
Mediarama | Magical | 12 SP | All Allies | 1 | 140 | 100% | Restores medium amount of HP to all allies. | — |
Mediarahan | Magical | 30 SP | All Allies | 1 | — | 100% | Fully restores HP to all allies. | — |
Recarm | Magical | 8 SP | One Ally | 1 | — | 100% | Revives one fallen ally to 50% HP. | Cannot be used on non-KO allies. |
Samarecarm | Magical | 18 SP | One Ally | 1 | — | 100% | Revives one fallen ally to full HP. | Cannot be used on non-KO allies. |
Cadenza | Magical | 24 SP | All Allies | 1 | — | 100% | Restores 50% HP and increases Accuracy/Evasion for all allies. | Buffs for 3 turns. |
Neo Cadenza | Magical | 24 SP | All Allies | 1 | — | 100% | Restores 50% HP and increases ATK/DEF/ACC/EV for allies. | Heat Riser for 3 turns. |
Champion's Cup | Magical | 10 SP | One Ally | 1 | 160 | 100% | Restores med amount of HP and increases Attack for one ally for 3 turns. | Diarama & Tarukaja |
Oratario | Magical | 38 SP | All Allies | 1 | — | 100% | Fully restore all allies HP and negate all debuffs. | — |
Salvation | Magical | 48 SP | All Allies | 1 | — | 100% | Fully restores HP and cures non-special ailments for all allies. | Heals 100% HP and & Amrita Shower. |
Wings of Wisdom | Magical | 12 SP | All Allies | 1 | — | 100% | Cures all non-special ailments for all allies. | Amrita Shower |
Passive
Name | Target | Description | Effect |
---|---|---|---|
Adverse Resolve | Self | Increases Critical rate when surrounded. | Critical rate up 20%. |
Ailment Boost | Self | Increases chance of inflicting all status ailments. | Ailment infliction rate up 25% (but not instant-kill effects). |
Ali Dance | Self | Halves hit rate of all incoming attacks. | Accuracy halved for all received enemy attacks. Does not stack with Angelic Grace. |
Almighty Amp | Self | Strengthens Almighty skills by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Almighty Boost | Self | Strengthens Almighty skills by 25%. | Almighty damage up 25%. Multiples with similar boost skills to max of +100% damage. |
Ambient Aid | Self | Increases chance of inflicting ailments during Rain/Snow. | Ailment infliction rate up 30% during rain, snow & weather warnings. |
Angelic Grace | Self | Increases Evasion from all magical attacks except Almighty. | Evasion doubled against non-Almighty magic attacks. Does not stack with Ali Dance. |
Apt Pupil | Self | Increases chance of Critical. | Critical hit chance doubled. |
Arms Master | Self | Decreases HP cost of skills by half. | HP cost for Phys/Gun skills halved. |
Attack Master | Self | Automatic Tarukaja at the start of battle. | Attack up for 3 turns at battle start. |
Auto-Maraku | All Allies | Automatic Marakukaja at the start of battle. | Party Defense up for 3 turns at battle start. |
Auto-Masuku | All Allies | Automatic Masukukaja at the start of battle. | Party Accuracy/Evasion up for 3 turns at battle start. |
Auto-Mataru | All Allies | Automatic Matarukaja at the start of battle. | Party Attack up for 3 turns at battle start. |
Bless Amp | Self | Strengthens Bless skills by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Bless Boost | Self | Strengthens Bless skills by 25%. | Multiples with similar boost skills to max of +100% damage. |
Brainwash Boost | Self | Increases chance of inflicting Brainwash. | Brainwash infliction rate up 25%. |
Burn Boost | Self | Increases chance of inflicting Burn. | Burn infliction rate up 25%. |
Climate Decorum | Self | Greatly increases Evasion from all affinities during Rain/Snow. | Doubles Evasion during rain, snow & weather warnings. |
Confuse Boost | Self | Increases chance of inflicting Confuse. | Confuse infliction rate up 25%. |
Counter | Self | 10% chance of reflecting physical attacks. | 10% chance to reflect Phys or melee. Does not affect Gun or stack with counterstrike or high counter. |
Counterstrike | Self | 15% chance of reflecting physical attacks. Does not stack. | 15% chance to reflect Phys or melee. Does not affect Gun or stack with counter or high counter. |
Curse Amp | Self | Strengthens Curse skills by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Curse Boost | Self | Strengthens Curse skills by 25%. | Multiples with similar boost skills to max of +100% damage. |
Defense Master | Self | Automatic Rakukaja at the start of battle. | Defense up for 3 turns at battle start. |
Despair Boost | Self | Increase chance of inflicting Despair. | Despair infliction rate up 25%. |
Divine Grace | Self | Effects of healing magic are increased by 50%. | Healing recovery up 50%. |
Dizzy Boost | Self | Increase chance of inflicting Dizzy. | Dizzy infliction rate up 25%. |
Dodge Bless | Self | Increases Evasion from non-Hama Bless skills. | Evasion rate doubled against Bless damage skills. Does not stack with Evade Bless. |
Dodge Curse | Self | Increases Evasion from non-Mudo Curse skills. | Evasion rate doubled against Curse damage skills. Does not stack with Evade Curse. |
Dodge Elec | Self | Increases Evasion from Elec skills. | Evasion rate doubled against Elec damage skills. Does not stack with Evade Elec. |
Dodge Fire | Self | Increases Evasion from Fire skills. | Evasion rate doubled against Fire damage skills. Does not stack with Evade Fire. |
Dodge Ice | Self | Increases Evasion from Ice skills. | Evasion rate doubled against Ice damage skills. Does not stack with Evade Ice. |
Dodge Nuke | Self | Increases Evasion from Nuke skills. | Evasion rate doubled against Nuke damage skills. Does not stack with Evade Nuke. |
Dodge Phys | Self | Increases Evasion from Phys skills. | Evasion rate doubled against Phys damage skills. Does not stack with Evade Phys. Does not effect Gun skills. |
Dodge Psy | Self | Increases Evasion from Psy skills. | Evasion rate doubled against Psy damage skills. Does not stack with Evade Psy. |
Dodge Wind | Self | Increases Evasion from Wind skills. | Evasion rate doubled against Wind damage skills. Does not stack with Evade Wind. |
Drain Bless | Self | Absorb damage from Bless attacks. | Convert Bless damage to healing. Nullifies weakness. |
Drain Curse | Self | Absorb damage from Curse attacks. | Convert Curse damage to healing. Nullifies weakness. |
Drain Elec | Self | Absorb damage from Elec attacks. | Convert Elec damage to healing. Nullifies weakness. |
Drain Fire | Self | Absorb damage from Fire attacks. | Convert Fire damage to healing. Nullifies weakness. |
Drain Ice | Self | Absorb damage from Ice attacks. | Convert Ice damage to healing. Nullifies weakness. |
Drain Nuke | Self | Absorb damage from Nuke attacks. | Convert Nuke damage to healing. Nullifies weakness. |
Drain Phys | Self | Absorb damage from Phys attacks. | Convert Phys damage to healing. Nullifies weakness. Does not effect Gun. |
Drain Psy | Self | Absorb damage from Psy attacks. | Convert Psy damage to healing. Nullifies weakness. |
Drain Wind | Self | Absorb damage from Wind attacks. | Convert Wind damage to healing. Nullifies weakness. |
Elec Amp | Self | Strengthens Elec attack damage by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Elec Boost | Self | Strengthens Elec attack damage by 25%. | Multiples with similar boost skills to max of +100% damage. |
Endure | Self | Revives with 1 HP when KO'd. Usable once per battle. | — |
Enduring Soul | Self | Revives with full HP when KO'd. Usable once per battle. | — |
Evade Bless | Self | Greatly increases Evasion from non-Hama Bless skills. | Evasion rate tripled against Bless damage skills. Does not stack with Dodge Bless. |
Evade Curse | Self | Greatly increases Evasion from non-Mudo Curse skills. | Evasion rate tripled against Curse damage skills. Does not stack with Dodge Curse. |
Evade Elec | Self | Greatly increases Evasion from Elec skills. | Evasion rate tripled against Elec damage skills. Does not stack with Dodge Elec. |
Evade Fire | Self | Greatly increases Evasion from Fire skills. | Evasion rate tripled against Fire damage skills. Does not stack with Dodge Fire. |
Evade Ice | Self | Greatly increases Evasion from Ice skills. | Evasion rate tripled against Ice damage skills. Does not stack with Dodge Ice. |
Evade Nuke | Self | Greatly increases Evasion from Nuke skills. | Evasion rate tripled against Nuke damage skills. Does not stack with Dodge Nuke. |
Evade Phys | Self | Greatly increases Evasion from Phys skills. | Evasion rate tripled against Phys damage skills. Does not stack with Dodge Phys. Does not effect Gun skills. |
Evade Psy | Self | Greatly increases Evasion from Psy skills. | Evasion rate tripled against Psy damage skills. Does not stack with Dodge Psy. |
Evade Wind | Self | Greatly increases Evasion from Wind skills. | Evasion rate tripled against Wind damage skills. Does not stack with Dodge Wind. |
Fast Heal | Self | Decreases recovery time from ailments by half. | Ailment recovery turns halved. Does not effect special statuses. |
Fear Boost | Self | Increases chance of inflicting Fear. | Fear infliction rate up 25%. |
Fire Amp | Self | Strengthens Fire attack damage by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Fire Boost | Self | Strengthens Fire attack damage by 25%. | Multiples with similar boost skills to max of +100% damage. |
Firm Stance | Self | Take the blow, but decreases damage by half. | Evade set to 0 but damage received is halved. |
Forget Boost | Self | Increases chance of inflicting Forget. | Fear infliction rate up 25%. |
Fortified Moxy | Self | Increases Critical rate during an Ambush. | Critical rate up 15%. |
Fortify Spirit | Self | Decreases chances of being inflicted with ailment. | Halves susceptibility to status ailments. Does not effect special statuses. |
Freeze Boost | Self | Increases chance of inflicting Freeze. | Freeze infliction rate up 25%. |
Growth 1 | Self | Earn 25% EXP even when not participating in battle. | Persona earns 25% EXP even if not used. Stacks with Growth 2 and Growth 3. |
Growth 2 | Self | Earn 50% EXP even when not participating in battle. | Persona earns 50% EXP even if not used. Stacks with Growth 1 and Growth 3. |
Growth 3 | Self | Earn 100% EXP even when not participating in battle. | Persona earns full EXP even if not used. Stacks with Growth 1 and Growth 2. |
Gun Amp | Self | Strengthens Gun attack damage by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Gun Boost | Self | Strengthens Gun attack damage by 25%. | Multiples with similar boost skills to max of +100% damage. |
Hama Boost | Self | Increases success rate of Hama skills. | Instant-kill success rate up 25%. |
Heat Up | Self | Restores 5% max HP and 10 SP each turn during an ambush. | — |
High Counter | Self | 20% chance of reflecting physical attacks. Does not stack. | 20% chance to reflect Phys or melee attacks. Does not affect Gun or stack with counter or counterstrike. |
Holy Embrace | Self | Restores 25% HP each turn in battle. | — |
Holy Whisper | Self | Restores 15% HP and 15 SP each turn in battle. | — |
Ice Amp | Self | Strengthens Ice attack damage by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Ice Boost | Self | Strengthens Ice attack damage by 25%. | Multiples with similar boost skills to max of +100% damage. |
Insta-Heal | Self | Decreases recovery time from ailments to 1 turn. | Ailment recovery set to 1 turn. Does not effect special statuses. |
Invigorate 1 | Self | Restores 3 SP each turn in battle. | — |
Invigorate 2 | Self | Restores 5 SP each turn in battle. | — |
Invigorate 3 | Self | Restores 7 SP each turn in battle. | — |
Last Stand | Self | Greatly decreases Accuracy of all foes' attacks except Almighty when surrounded. | Enemy Accuracy reduced by 1/3. Excludes Almighty and insta-kill effects. |
Life Aid | Self | Restores 8% of max HP/SP after battle. | — |
Magic Ability | Self | Strengthens all magic skills by 25%. | Magical damage up for any battle action. Multiplies with other boost skills to max of +100% damage. |
Mudo Boost | Self | Increases success rate of Mudo skills. | Instant-kill success rate up 25%. |
Nuke Amp | Self | Strengthens Nuke attack damage by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Nuke Boost | Self | Strengthens Nuke attack damage by 25%. | Multiples with similar boost skills to max of +100% damage. |
Null Bless | Self | Nullifies Bless attacks. | Bless damage is blocked. |
Null Brainwash | Self | Prevents infliction of Brainwash. | Brainwash ailment is blocked. |
Null Burn | Self | Prevents infliction of Burn. | Burn ailment is blocked. |
Null Confuse | Self | Prevents infliction of Confuse. | Confuse ailment is blocked. |
Null Curse | Self | Nullifies Curse attacks. | Curse damage is blocked. |
Null Despair | Self | Prevents infliction of Despair. | Despair ailment is blocked. |
Null Dizzy | Self | Prevents infliction of Dizzy. | Dizzy ailment is blocked. |
Null Elec | Self | Nullifies Elec attacks. | Elec damage is blocked. |
Null Fear | Self | Prevents infliction of Fear. | Fear ailment is blocked. |
Null Fire | Self | Nullifies Fire attacks. | Fire damage is blocked. |
Null Forget | Self | Prevents infliction of Forget. | Forget ailment is blocked. |
Null Freeze | Self | Prevents infliction of Freeze. | Freeze ailment is blocked. |
Null Hunger | Self | Prevents infliction of Hunger. | Hunger ailment is blocked. |
Null Ice | Self | Nullifies Ice attacks. | Ice damage is blocked. |
Null Nuke | Self | Nullifies Nuke attacks. | Nuke damage is blocked. |
Null Phys | Self | Nullifies Phys attacks. | Phys damage is blocked. Does not effect Gun damage. |
Null Psy | Self | Nullifies Psy attacks. | Psy damage is blocked. |
Null Rage | Self | Prevents infliction of Rage. | Rage ailment is blocked. |
Null Shock | Self | Prevents infliction of Shock. | Shock ailment is blocked. |
Null Sleep | Self | Prevents infliction of Sleep. | Sleep ailment is blocked. |
Null Wind | Self | Nullifies Wind attacks. | Wind damage is blocked. |
Psy Amp | Self | Strengthens Psy attack damage by 50%. Can stack. | Multiples with similar boost skills to max of +100% damage. |
Psy Boost | Self | Strengthens Psy attack damage by 25%. | Psy damage up 25%. Multiples with similar boost skills to max of +100% damage. |
Rage Boost | Self | Increases chance of inflicting Rage. | Rage affliction rate up 25%. |
Regenerate 1 | Self | Restore 2% of max HP each turn in battle. | — |
Regenerate 2 | Self | Restore 4% of max HP each turn in battle. | — |
Regenerate 3 | Self | Restore 6% of max HP each turn in battle. | — |
Repel Bless | Self | Reflects Bless attacks. | Bless damage reflected to attacker. Nullifies weakness. |
Repel Curse | Self | Reflects Curse attacks. | Curse damage reflected to attacker. Nullifies weakness. |
Repel Elec | Self | Reflects Elec attacks. | Elec damage reflected to attacker. Nullifies weakness. |
Repel Fire | Self | Reflects Fire attacks. | Fire damage reflected to attacker. Nullifies weakness. |
Repel Ice | Self | Reflects Ice attacks. | Ice damage reflected to attacker. Nullifies weakness. |
Repel Nuke | Self | Reflects Nuke attacks. | Nuke damage reflected to attacker. Nullifies weakness. |
Repel Phys | Self | Reflects Phys attacks. | Phys damage reflected to attacker. Nullifies weakness. Does not effect Gun damage. |
Repel Psy | Self | Reflects Psy attacks. | Psy damage reflected to attacker. Nullifies weakness. |
Repel Wind | Self | Reflects Wind attacks. | Wind damage reflected to attacker. Nullifies weakness. |
Resist Bless | Self | Increases resistance to Bless attacks. Nullifies weakness. | Bless damage halved. |
Resist Brainwash | Self | Decreases chances of being inflicted with Brainwash. | — |
Resist Confuse | Self | Decreases chances of being inflicted with Confuse. | — |
Resist Curse | Self | Increases resistance to Curse attacks. Nullifies weakness. | Curse damage halved. |
Resist Despair | Self | Decreases chances of being inflicted with Despair. | — |
Resist Dizzy | Self | Decreases chances of being inflicted with Dizzy. | — |
Resist Elec | Self | Increases resistance to Elec attacks. Nullifies weakness. | Elec damage halved. |
Resist Fear | Self | Decreases chances of being inflicted with Fear. | — |
Resist Fire | Self | Increases resistance to Fire attacks. Nullifies weakness. | Fire damage halved. |
Resist Forget | Self | Decreases chances of being inflicted with Forget. | — |
Resist Hunger | Self | Decreases chances of being inflicted with Hunger. | — |
Resist Ice | Self | Increases resistance to Ice attacks. Nullifies weakness. | Ice damage halved. |
Resist Nuke | Self | Increases resistance to Nuke attacks. Nullifies weakness. | Nuke damage halved. |
Resist Phys | Self | Increases resistance to Phys attacks. Nullifies weakness. | Phys and melee damage halved. Does not effect Gun attacks. |
Resist Psy | Self | Increases resistance to Psy attacks. Nullifies weakness. | Psy damage halved. |
Resist Rage | Self | Decreases chances of being inflicted with Rage. | — |
Resist Sleep | Self | Decreases chances of being inflicted with Sleep. | — |
Resist Wind | Self | Increases resistance to Wind attacks. Nullifies weakness. | Wind damage halved. |
Sharp Student | Self | Decreases chance of being hit by a Critical. | Critical hit rate halved for incoming attacks. |
Shock Boost | Self | Increases chance of inflicting Shock. | — |
Sleep Boost | Self | Increases chance of inflicting Sleep. | — |
Soul Chain | Self | Restores 20 SP after a Baton Pass. | — |
Speed Master | Self | Automatic Sukukaja at the start of battle. | Accuracy/Evasion up for 3 turns at battle start. |
Spell Master | Self | Decreases SP cost of skills by half. | — |
Survival Trick | Self | Survive insta-kill skills with 1 HP. | — |
Touch n' Go | Self | Automatic Sukukaja after a Baton Pass. | Accuracy/Evasion up for 3 turns after Baton Pass. |
Trigger Happy | Self | Increases chance of Critical from Gun attacks. | Critical rate up 15% for Gun attacks. |
Tyrant's Mind | Self | Strengthens all attacks. Can stack. | Attack damage up 25% for any battle action. Multiplies with other boost skills. Can exceed +100% upper limit for damage. |
Unshaken Will | Self | Prevents infliction of Confuse/Fear/Rage/Despair. | Blocks Confuse/Fear/Rage/Despair. |
Victory Cry | Self | Fully restores HP/SP after battle. | — |
Wind Amp | Self | Strengthens Wind attack damage by 50%. Can stack. | Wind damage up 50%. Multiples with similar boost skills to max of +100% damage. |
Wind Boost | Self | Strengthens Wind attack damage by 25%. | Wind damage up 25%. Multiples with similar boost skills to max of +100% damage. |
Item Only
Name | Target | Description | Effect |
---|---|---|---|
Resist Burn | Self | Decreases chances of being inflicted with Burn. | — |
Resist Freeze | Self | Decreases chances of being inflicted with Freeze. | — |
Resist Shock | Self | Decreases chances of being inflicted with Shock. | — |
+15% EXP | Self | EXP gained in battle increased by 15%. | — |
+50% EXP | Self | EXP gained in battle increased by 50%. | — |
Money Boost | Self | Increases money gained by 15%. | Money per battle up 15%. Does not stack. |
Hide | Self | Decreases chance of being targeted by foes. | — |
Null Bless/Curse | Self | Nullifies Bless and Curse attacks. | Bless and Curse damage is blocked. |
Life Boost | Self | Increases max SP by 20. | — |
All-out Attack Boost | Self | Increases damage from All-out Attacks. | All-out Attack damage up 15% when user triggers final enemy Down. |
Gun Accuracy +5% | Self | Increases Accuracy of Gun attacks by 5%. | — |
Samurai Spirit | Self | Increases Evasion from Criticals and magical attacks. | — |
Kuzunoha Emblem | Self | Decreases HP and SP cost of skills by 25%. | — |
Soul Touch | Self | Restores 5 SP after a Baton Pass. | — |
Life Bonus | Self | Increases max HP by 10%. | — |
Life Gain | Self | Increases max HP by 20%. | — |
Life Rise | Self | Increases max HP by 40%. | — |
Life Surge | Self | Increases max HP by 30%. | — |
Mana Bonus | Self | Increases max SP by 10%. | — |
Mana Surge | Self | Increases max SP by 30%. | — |
Enemy Only
Name | Cost | Target | Hits | Accuracy | Description | Effect |
---|---|---|---|---|---|---|
Famine's Breath | — | One Foe | — | — | — | High chance of Hunger to one foe. |
Famine's Scream | — | All Foes | — | — | — | High chance of Hunger to all foes. |
Life Leech | — | One Foe | — | — | — | Drains 150 HP from one foe. Cannot be reduced or guarded against. |
Recarmdra | — | All Allies | — | — | — | Restores 100% HP for all allies. User's HP drops to 1. |
Reverse Rub | — | One Foe | — | — | — | 100% chance of Rage to one foe, unless target is guarding. |
Self-Destruct | — | Whole Battle | — | — | — | Almighty damage to all enemies and allies. User dies. |
Stomach Blow | — | One Foe | — | — | — | Medium Phys dmg to one foe. Chance to inflict Hunger. |
Summon | — | Whole Battle | — | — | — | Summons enemy reinforcements to battle. |
References
- General