Skills in Persona 5 Royal

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This is a list of skills in Persona 5 Royal. For skills in Persona 5, which has some differences in cost and does not include all skills noted here, see Skills in Persona 5.

Physical

Physical Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Lucky Punch Physical 3% HP Miniscule One Foe 1 25 45% 75% Miniscule Phys dmg to one foe with high chance of Critical.
Lunge Physical 5% HP Light One Foe 1 60 20% 90% Light Phys dmg to one foe.
Cleave Physical 6% HP Light One Foe 1 65 20% 90% Light Phys dmg to one foe.
Brain Shake Physical 9% HP Medium One Foe 1 80 5% 90% Medium Phys dmg to one foe. Medium chance of Brainwash. 35% Brainwash chance.
Headbutt Physical 9% HP Medium One Foe 1 80 5% 90% Medium Phys dmg to one foe. Medium chance of Forget. 35% Forget chance.
Hysterical Slap Physical 9% HP Medium One Foe 1 80 5% 90% Medium Phys dmg to one foe. Medium chance of Rage. 35% Rage chance.
Miracle Punch Physical 8% HP Medium One Foe 1 80 45% 75% Medium Phys dmg to one foe with high chance of Critical.
Giant Slice Physical 9% HP Medium One Foe 1 90 30% 90% Medium Phys dmg to one foe. Powers up after a Baton Pass. 1.5x damage after Baton Pass.
Cornered Fang Physical 10% HP Medium One Foe 1 100 35% 85% Medium Phys dmg to one foe. Powers up when surrounded. 1.5x damage when surrounded.
Power Slash Physical 10% HP Medium One Foe 1 100 20% 85% Medium Phys dmg to one foe.
Skull Cracker Physical 10% HP Medium One Foe 1 100 5% 90% Medium Phys dmg to one foe. Medium chance of Confuse. 35% Confuse chance.
Sledgehammer Physical 10% HP Medium One Foe 1 100 5% 90% Medium Phys dmg to one foe. Medium chance of Dizzy. 35% Dizzy chance.
Terror Claw Physical 8% HP Medium One Foe 1 70 5% 90% Light Phys dmg to one foe. Medium chance of Fear. 35% Fear chance.
Negative Pile Physical 12% HP Heavy One Foe 1 120 3% 90% Heavy Phys dmg to one foe. Medium chance of Despair. 35% Despair chance.
Assault Dive Physical 13% HP Heavy One Foe 1 130 20% 90% Heavy Phys dmg to one foe.
Rising Slash Physical 14% HP Heavy One Foe 1 140 5% 90% Heavy Phys dmg to one foe. Powers up after a Baton Pass. 1.5x damage after Baton Pass.
Double Fangs Physical 10% HP Light One Foe 2 40 5% 90% Light Phys dmg to one foe 2 times.
Kill Rush Physical 14% HP Light One Foe 1-3 40 5% 90% Light Phys dmg to one foe 1-3 times.
Deadly Fury Physical 18% HP Severe One Foe 1 220 5% 90% Severe Phys dmg to one foe. Powers up after a Baton Pass. 1.5x damage after Baton Pass.
Death Scythe Physical 20% HP Severe One Foe 1 300 5% 90% Severe Phys dmg to one foe. Medium chance of Fear. 55% Fear chance.
Megaton Raid Physical 16% HP Severe One Foe 1 300 25% 85% Severe Phys dmg to one foe.
Tempest Slash Physical 17% HP Miniscule One Foe 3-5 20 5% 85% Miniscule Phys dmg to one foe 3-5 times.
Sword Dance Physical 21% HP Colossal One Foe 1 360 40% 90% Colossal Phys dmg to one foe with high chance of Critical.
Gatling Blow Physical 16% HP Light One Foe 3-4 30 5% 90% Light Phys dmg to one foe 3-4 times.
Myriad Slashes Physical 20% HP Medium One Foe 2-3 90 5% 85% Medium Phys dmg to one foe 2-3 times.
Brave Blade Physical 24% HP Colossal One Foe 1 600 35% 90% Colossal Phys dmg to one foe.
Cross Slash Physical 20% HP Heavy One Foe 2 160 20% 99% Heavy Phys dmg to one foe 2 times. High Accuracy.
God's Hand Physical 25% HP Colossal One Foe 1 800 15% 90% Colossal Phys dmg to one foe.
Memory Blow Physical 15% HP Light All Foes 1 70 5% 80% Light Phys dmg to all foes. Low chance of Forget. 25% Forget chance.
Dormin Rush Physical 16% HP Medium All Foes 1 80 5% 80% Medium Phys dmg to all foes. Low chance of Sleep. 25% Sleep chance.
Oni-Kagura Physical 16% HP Medium All Foes 1 80 5% 80% Medium Phys dmg to all foes. Low chance of Rage. 25% Rage chance.
Vajra Blast Physical 13% HP Medium All Foes 1 80 5% 80% Medium Phys dmg to all foes.
Flash Bomb Physical 19% HP Medium All Foes 1 100 5% 80% Medium Phys dmg to all foes. Low chance of Dizzy. 25% Dizzy chance.
Bad Beat Physical 21% HP Medium All Foes 1 110 5% 80% Medium Phys dmg to all foes. Low chance of Despair. 25% Despair chance.
Mind Slice Physical 19% HP Medium All Foes 1 110 5% 80% Medium Phys dmg to all foes. Low chance of Confuse. 25% Confuse chance.
Vicious Strike Physical 18% HP Medium All Foes 1 110 5% 80% Medium Phys dmg to all foes.
Bloodbath Physical 22% HP Heavy All Foes 1 120 5% 80% Heavy Phys dmg to all foes. Low chance of Fear. 25% Fear chance.
Brain Buster Physical 22% HP Heavy All Foes 1 120 5% 80% Heavy Phys dmg to all foes. Low chance of Brainwash. 25% Brainwash chance.
Rampage Physical 13% HP Light All Foes 1-3 30 10% 70% Light Phys dmg to all foes 1-3 times.
Heat Wave Physical 20% HP Heavy All Foes 1 150 5% 80% Heavy Phys dmg to all foes.
Swift Strike Physical 17% HP Miniscule All Foes 2-4 20 10% 70% Miniscule Phys dmg to all foes 2-4 times.
Vorpal Blade Physical 23% HP Severe All Foes 1 210 10% 80% Severe Phys dmg to all foes.
Deathbound Physical 22% HP Medium All Foes 1-2 100 10% 80% Medium Phys dmg to all foes 1-2 times.
Gigantomachia Physical 25% HP Colossal All Foes 1 350 5% 85% Colossal Phys dmg to all foes.
Agneyastra Physical 24% HP Medium All Foes 1-3 110 5% 80% Medium Phys dmg to all foes 1-3 times.

Gun Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Dream Needle Physical 8% HP Light One Foe 1 70 5% 90% Light Gun dmg to one foe. Medium chance of Sleep. 35% Sleep chance.
Snap Physical 9% HP Medium One Foe 1 80 30% 90% Medium Gun dmg to one foe.
Double Shot Physical 12% HP Light One Foe 2 50 5% 90% Light Gun dmg to one foe 2 times.
One-Shot Kill Physical 17% HP Severe One Foe 1 210 40% 90% Severe Gun dmg to one foe with high chance of Critical.
Triple Down Physical 16% HP Light All Foes 3 30 5% 70% Light Gun dmg to all foes 3 times.
Riot Gun Physical 24% HP Severe All Foes 1 300 10% 80% Severe Gun dmg to all foes.

Magic

Fire Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Agi Magical 4 SP Light One Foe 1 40 99% Light Fire dmg to one foe. Chance of inflicting Burn. 25% Burn chance.
Agilao Magical 8 SP Medium One Foe 1 100 99% Medium Fire dmg to one foe. Chance of inflicting Burn. 25% Burn chance.
Agidyne Magical 12 SP Heavy One Foe 1 160 99% Heavy Fire dmg to one foe. Chance of inflicting Burn. 25% Burn chance.
Inferno Magical 48 SP Severe One Foe 1 200 98% Severe Fire dmg to one foe. Chance of inflicting Burn. 26% Burn chance.
Maragi Magical 10 SP Light All Foes 1 40 95% Light Fire dmg to all foes. Chance of inflicting Burn. 20% Burn chance.
Maragion Magical 16 SP Medium All Foes 1 100 95% Medium Fire dmg to all foes. Chance of inflicting Burn. 20% Burn chance.
Maragidyne Magical 22 SP Heavy All Foes 1 160 95% Heavy Fire dmg to all foes. Chance of inflicting Burn. 20% Burn chance.
Blazing Hell Magical 54 SP Severe All Foes 1 180 95% Severe Fire dmg to all foes. Chance of inflicting Burn. 24% Burn chance.

Ice Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Bufu Magical 4 SP Light One Foe 1 40 99% Light Ice dmg to one foe. Chance of inflicting Freeze. 25% Freeze chance.
Bufula Magical 8 SP Medium One Foe 1 100 99% Medium Ice dmg to one foe. Chance of inflicting Freeze. 25% Freeze chance.
Bufudyne Magical 12 SP Heavy One Foe 1 160 99% Heavy Ice dmg to one foe. Chance of inflicting Freeze. 25% Freeze chance.
Diamond Dust Magical 48 SP Severe One Foe 1 200 98% Severe Ice dmg to one foe. Chance of inflicting Freeze. 26% Freeze chance.
Mabufu Magical 10 SP Light All Foes 1 40 95% Light Ice dmg to all foes. Chance of inflicting Freeze. 20% Freeze chance.
Mabufula Magical 16 SP Medium All Foes 1 100 95% Medium Ice dmg to all foes. Chance of inflicting Freeze. 20% Freeze chance.
Mabufudyne Magical 22 SP Heavy All Foes 1 160 95% Heavy Ice dmg to all foes. Chance of inflicting Freeze. 20% Freeze chance.
Ice Age Magical 54 SP Severe All Foes 1 180 95% Severe Ice dmg to all foes. Chance of inflicting Freeze. 24% Freeze chance.

Electric Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Zio Magical 4 SP Light One Foe 1 40 99% Light Elec dmg to one foe. Chance of inflicting Shock. 25% Shock chance.
Zionga Magical 8 SP Medium One Foe 1 100 99% Medium Elec dmg to one foe. Chance of inflicting Shock. 25% Shock chance.
Ziodyne Magical 12 SP Heavy One Foe 1 160 99% Heavy Elec dmg to one foe. Chance of inflicting Shock. 25% Shock chance.
Thunder Reign Magical 48 SP Severe One Foe 1 200 98% Severe Elec dmg to one foe. Chance of inflicting Shock. 26% Shock chance.
Mazio Magical 10 SP Light All Foes 1 40 95% Light Elec dmg to all foes. Chance of inflicting Shock. 20% Shock chance.
Mazionga Magical 16 SP Medium All Foes 1 100 95% Medium Elec dmg to all foes. Chance of inflicting Shock. 20% Shock chance.
Maziodyne Magical 22 SP Heavy All Foes 1 160 95% Heavy Elec dmg to all foes. Chance of inflicting Shock. 20% Shock chance.
Wild Thunder Magical 54 SP Severe All Foes 1 180 95% Severe Elec dmg to all foes. Chance of inflicting Shock. 24% Shock chance.

Wind Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Garu Magical 3 SP Light One Foe 1 40 99% Light Wind dmg to one foe.
Garula Magical 6 SP Medium One Foe 1 100 99% Medium Wind dmg to one foe.
Garudyne Magical 10 SP Heavy One Foe 1 160 99% Heavy Wind dmg to one foe.
Panta Rhei Magical 42 SP Severe One Foe 1 200 98% Severe Wind dmg to one foe.
Magaru Magical 8 SP Light All Foes 1 40 95% Light Wind dmg to all foes.
Magarula Magical 14 SP Medium All Foes 1 100 95% Medium Wind dmg to all foes.
Magarudyne Magical 20 SP Heavy All Foes 1 160 95% Heavy Wind dmg to all foes.
Vacuum Wave Magical 48 SP Severe All Foes 1 200 95% Severe Wind dmg to all foes.

Psy Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Psi Magical 4 SP Light One Foe 1 40 99% Light Psy dmg to one foe.
Psio Magical 8 SP Medium One Foe 1 100 99% Medium Psy dmg to one foe.
Psiodyne Magical 12 SP Heavy One Foe 1 160 99% Heavy Psy dmg to one foe.
Psycho Force Magical 48 SP Severe One Foe 1 200 98% Severe Psy dmg to one foe.
Mapsi Magical 10 SP Light All Foes 1 40 95% Light Psy dmg to all foes.
Mapsio Magical 16 SP Medium All Foes 1 100 95% Medium Psy dmg to all foes.
Mapsiodyne Magical 22 SP Heavy All Foes 1 160 95% Heavy Psy dmg to all foes.
Psycho Blast Magical 54 SP Severe All Foes 1 180 95% Severe Psy dmg to all foes.

Nuke Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Frei Magical 4 SP Light One Foe 1 40 99% Light Nuke dmg to one foe.
Freila Magical 8 SP Medium One Foe 1 100 99% Medium Nuke dmg to one foe.
Freidyne Magical 12 SP Heavy One Foe 1 160 99% Heavy Nuke dmg to one foe.
Atomic Flare Magical 48 SP Severe One Foe 1 200 98% Severe Nuke dmg to one foe.
Mafrei Magical 10 SP Light All Foes 1 40 95% Light Nuke dmg to all foes.
Mafreila Magical 16 SP Medium All Foes 1 100 95% Medium Nuke dmg to all foes.
Mafreidyne Magical 22 SP Heavy All Foes 1 160 95% Heavy Nuke dmg to all foes.
Cosmic Flare Magical 54 SP Severe All Foes 1 180 95% Severe Nuke dmg to all foes.

Bless Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Kouha Magical 4 SP Light One Foe 1 50 99% Light Bless dmg to one foe.
Kouga Magical 8 SP Medium One Foe 1 120 99% Medium Bless dmg to one foe.
Kougaon Magical 12 SP Heavy One Foe 1 190 99% Heavy Bless dmg to one foe.
Makouha Magical 10 SP Light All Foes 1 50 95% Light Bless dmg to all foes.
Makouga Magical 16 SP Medium All Foes 1 120 95% Medium Bless dmg to all foes.
Makougaon Magical 22 SP Heavy All Foes 1 190 95% Heavy Bless dmg to all foes.
Divine Judgment Magical 38 SP One Foe 1 50 100% Bless attack that reduces HP of one foe by 50%. Halve current HP.
Hama Magical 6 SP One Foe 1 100% Low chance of Bless insta-kill to one foe. 25% instant-kill chance.
Hamaon Magical 12 SP Medium One Foe 1 100% Medium chance of Bless insta-kill to one foe. 50% instant-kill chance.
Mahama Magical 14 SP All Foes 1 100% Low chance of Bless insta-kill to all foes. 30% instant-kill chance.
Mahamaon Magical 26 SP Medium All Foes 1 100% Medium chance of Bless insta-kill to all foes. 50% instant-kill chance.

Curse Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Curse Eiha Magical 4 SP Light One Foe 1 50 99% Light Curse dmg to one foe.
Curse Eiga Magical 8 SP Medium One Foe 1 120 99% Medium Curse dmg to one foe.
Curse Eigaon Magical 12 SP Heavy One Foe 1 190 99% Heavy Curse dmg to one foe.
Curse Maeiha Magical 10 SP Light All Foes 1 50 95% Light Curse dmg to all foes.
Curse Maeiga Magical 16 SP Medium All Foes 1 120 95% Medium Curse dmg to all foes.
Curse Maeigaon Magical 22 SP Heavy All Foes 1 190 95% Heavy Curse dmg to all foes.
Curse Demonic Decree Magical 38 SP One Foe 1 50 100% Curse attack that reduces HP of one foe by 50%. Halves current HP.
Curse Mudo Magical 6 SP One Foe 1 100% Low chance of Curse insta-kill to one foe. 25% instant-kill chance.
Curse Mudoon Magical 12 SP Medium One Foe 1 100% Medium chance of Curse insta-kill to one foe. 50% instant-kill chance.
Curse Mamudo Magical 14 SP All Foes 1 100% Low chance of Curse insta-kill to all foes. 30% instant-kill chance.
Curse Mamudoon Magical 26 SP Medium All Foes 1 100% Medium chance of Curse insta-kill to all foes. 50% instant-kill chance.

Almighty Skills

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Megido Magical 15 SP Medium All Foes 1 120 95% Medium Almighty dmg to all foes.
Megidola Magical 24 SP Heavy All Foes 1 180 95% Heavy Almighty dmg to all foes.
Megidolaon Magical 38 SP Severe All Foes 1 210 95% Severe Almighty dmg to all foes.
Life Drain Magical 3 SP One Foe 1 100% Drains HP from one foe. Absorb 30 HP.
Spirit Drain Magical 3 SP One Foe 1 100% Drains SP from one foe. Absorb 10 SP.
Foul Breath Magical 8 SP One Foe 1 100% Increases chance of inflicting ailments to one foe. Ailment resist down for 3 turns.
Stagnant Air Magical 5 SP All 1 100% Increases chance of inflicting ailments to all. Ailment resist down (enemies & allies) for 3 turns.
Ghastly Wail Magical 28 SP All Foes 1 100% Insta-kills foes inflicted with Fear.

Status

Ailment Skills

Name D. TypeDamage Type Cost Target Hits Accuracy Description Effect
Dazzler Magical 3 SP One Foe 1 100% High chance of Dizzy to one foe. 70% Dizzy chance.
Nocturnal Flash Magical 8 SP All Foes 1 100% Medium chance of Dizzy to all foes. 50% Dizzy chance.
Pulinpa Magical 3 SP One Foe 1 100% High chance of Confuse to one foe. 70% Confuse chance.
Tentarafoo Magical 8 SP All Foes 1 100% Medium chance of Confuse to all foes. 50% Confuse chance.
Evil Touch Magical 3 SP One Foe 1 100% High chance of Fear to one foe. 70% Fear chance.
Evil Smile Magical 8 SP All Foes 1 100% Medium chance of Fear to all foes. 50% Fear chance.
Makajama Magical 3 SP One Foe 1 100% High chance of Forget to one foe. 70% Forget chance.
Makajamaon Magical 8 SP All Foes 1 100% Medium chance of Forget to all foes. 50% Forget chance.
Dormina Magical 3 SP One Foe 1 100% High chance of Sleep to one foe. 70% Sleep chance.
Lullaby Magical 8 SP All Foes 1 100% Medium chance of Sleep to all foes. 50% Sleep chance.
Taunt Magical 3 SP One Foe 1 100% High chance of Rage to one foe. 70% Rage chance.
Wage War Magical 8 SP All Foes 1 100% Medium chance of Rage to all foes. 50% Rage chance.
Ominous Words Magical 3 SP One Foe 1 100% High chance of Despair to one foe. 70% Despair chance.
Abysmal Surge Magical 8 SP All Foes 1 100% Medium chance of Despair to all foes. 50% Despair chance.
Marin Karin Magical 3 SP One Foe 1 100% High chance of Brainwash to one foe. 70% Brainwash chance.
Brain Jack Magical 8 SP All Foes 1 100% Medium chance of Brainwash to all foes. 50% Brainwash chance.
Phantom Show Magical 4 SP All Foes 1 100% High chance of inflicting Sleep to all foes. 90% Sleep chance.

Support Skills

Name Cost Target Accuracy Description Effect
Charge 15 SP One Ally 100% Next physical attack deals over double the damage. 2.5x damage for next Phys/Gun/Standard attack.
Concealment 4 SP One Ally 100% Decreases chance of being targeted by foes. Lasts for 3 turns.
Concentrate 15 SP One Ally 100% Next magical attack deals over double the damage. 2.5x damage (not instant-kill/Life Drain/Spirit Drain).
Debilitate 30 SP One Foe 100% Decreases ATK/DEF/Accuracy/Evasion for one foe. Lasts for 3 turns.
Dekaja 10 SP All Foes 100% Removes all stat buffs for all foes. Negates Tarukaja/Sukukaja/Rakukaja. No effect on Charge/Concentrate.
Dekunda 10 SP All Allies 100% Removes all stat debuffs for all allies. Negates Tarunda/Sukunda/Rakunda. No effect on Charge/Concentrate.
Elec Break 6 SP All Foes 100% Negates Elec resistance of all foes. Cannot negate Elec Wall. Sets Repel/Resist/Absorb Elec to Neutral resistance.
Elec Wall 18 SP One Ally 100% Adds Elec resistance to one ally for 3 turns. Gives Resist Elec.
Fire Break 6 SP All Foes 100% Negates Fire resistance of all foes. Cannot negate Fire Wall. Sets Repel/Resist/Absorb Fire to Neutral.
Fire Wall 18 SP One Ally 100% Adds Fire resistance to one ally for 3 turns. Gives Resist Fire.
Heat Riser 30 SP One Ally 100% Increases ATK/DEF/Accuracy/Evasion for one ally. Buffs for 3 turns.
Ice Break 6 SP All Foes 100% Negates Ice resistance of all foes. Cannot negate Ice Wall. Sets Repel/Resist/Absorb Ice to Neutral.
Ice Wall 18 SP One Ally 100% Adds Ice resistance to one ally for 3 turns. Gives Resist Ice.
Makara Break 9 SP All Foes 100% Negates Makarakarn on all foes. Negates Magic-repellant shields.
Makarakarn 24 SP One Ally 100% A barrier that reflects magical attacks for one ally one time. Repels next Fire/Ice/Wind/Elec/Nuke/Psy attack.
Marakukaja 24 SP All Allies 100% Increases Defense for all allies for 3 turns. Negated by Marakunda.
Marakunda 24 SP All Foes 100% Decreases Defense for all foes for 3 turns. Negated by Marakukaja.
Masukukaja 24 SP All Allies 100% Increases Accuracy/Evasion for all allies for 3 turns. Negated by Masukunda.
Masukunda 24 SP All Foes 100% Decreases Accuracy/Evasion for all foes for 3 turns. Negated by Masukukaja.
Matarukaja 24 SP All Allies 100% Increases Attack for all allies for 3 turns. Negated by Matarunda.
Matarunda 24 SP All Foes 100% Decreases Attack for all foes for 3 turns. Negated by Matarukaja.
Nuke Break 6 SP All Foes 100% Negates Nuke resistance of all foes. Cannot negate Nuke Wall. Sets Repel/Resist/Absorb Nuke to Neutral.
Nuke Wall 18 SP One Ally 100% Adds Nuke resistance to one ally for 3 turns. Gives Resist Nuke.
Psy Break 6 SP All Foes 100% Negates Psy resistance of all foes. Cannot negate Psy Wall. Sets Repel/Resist/Absorb Psy to Neutral.
Psy Wall 18 SP One Ally 100% Adds Psy resistance to one ally for 3 turns. Gives Resist Psy.
Rakukaja 8 SP One Ally 100% Increases Defense for one ally for 3 turns. Negated by Rakunda.
Rakunda 8 SP One Foe 100% Decreases Defense for one foe for 3 turns. Negated by Rakukaja.
Rebellion 5 SP One Ally 100% Increases chance of Critical for one ally for 3 turns.
Revolution 5 SP All 100% Increases chance of Critical for all for 3 turns. Critical rate up (enemies + allies) for 3 turns.
Sukukaja 8 SP One Ally 100% Increases Accuracy/Evasion for one ally for 3 turns. Negated by Sukunda.
Sukunda 8 SP One Foe 100% Decreases Accuracy/Evasion for one foe for 3 turns. Negated by Sukukaja.
Tarukaja 8 SP One Ally 100% Increases Attack for one ally for 3 turns. Negated by Tarunda.
Tarunda 8 SP One Foe 100% Decreases Attack for one foe for 3 turns. Negated by Tarukaja.
Taunting Aura 4 SP One Ally 100% Raises own chances of being targeted by foes. Lasts for 3 turns.
Tetra Break 9 SP All Foes 100% Negates Tetrakarn on all foes. Negates physical-attack repellant shields.
Tetraja 24 SP All Allies 100% A barrier that nullifies an insta-kill for all allies one time.
Tetrakarn 24 SP One Ally 100% A barrier that reflects physical attacks for one ally one time. Repel next Phys/Gun/Standard attack.
Thermopylae 30 SP All Allies 100% Increases ATK/DEF/Accuracy/Evasion for all allies when surrounded. Only usable when surrounded.
Wind Break 6 SP All Foes 100% Negates Wind resistance of all foes. Cannot negate Wind Wall. Sets Repel/Resist/Absorb Wind to Neutral.
Wind Wall 18 SP One Ally 100% Adds Wind resistance to one ally for 3 turns. Sets Repel/Resist/Absorb Wind to Neutral.

Healing Skills

Name Cost Target B. PowerBase Power Accuracy Description Effect
Dia 3 SP One Ally 50 100% Restores low amount of HP to one ally.
Diarama 6 SP One Ally 160 100% Restores medium amount of HP to one ally.
Diarahan 18 SP One Ally 100% Fully restores HP to one ally.
Media 7 SP All Allies 40 100% Restores low amount of HP to all allies.
Mediarama 12 SP All Allies 140 100% Restores medium amount of HP to all allies.
Mediarahan 30 SP All Allies 100% Fully restores HP to all allies.
Salvation 48 SP All Allies 100% Fully restores HP and cures non-special ailments for all allies. Heals 100% HP and & Amrita Shower.
Energy Drop 4 SP One Ally 100% Cures Confuse/Fear/Despair/Brainwash/Rage for one ally.
Energy Shower 8 SP All Allies 100% Cures Confuse/Fear/Despair/Brainwash/Rage for all allies.
Baisudi 4 SP One Ally 100% Cures Burn/Freeze/Shock for one ally.
Mabaisudi 8 SP All Allies 100% Cures Burn/Freeze/Shock for all allies.
Patra 4 SP One Ally 100% Cures Dizzy/Forget/Sleep/Hunger for one ally.
Me Patra 8 SP All Allies 100% Cures Dizzy/Forget/Sleep/Hunger for all allies.
Amrita Drop 6 SP One Ally 100% Cures all non-special ailments for one ally. Baisudi & Energy Drop & Patra
Amrita Shower 12 SP All Allies 100% Cures all non-special ailments for all allies. Mabaisudi & Energy Shower & Me Patra
Recarm 8 SP One Ally 100% Revives one fallen ally to 50% HP. Cannot be used on non-KO allies.
Samarecarm 18 SP One Ally 100% Revives one fallen ally to full HP. Cannot be used on non-KO allies.
Holy Benevolence 27 SP All Allies 100% Revives all fallen allies to full HP. Cannot be used on non-KO allies.

Passive

Name Description Effect
Adverse Resolve Increases Critical rate when surrounded. Critical rate up 20% when surrounded
Ailment Boost Increases chance of inflicting ailments. Ailment infliction rate up 25% (but not instant-kill effects).
Ali Dance Greatly decreases Accuracy for one foe. Accuracy halved for all received enemy attacks. Does not stack with Angelic Grace.
Almighty Amp Strengthens Almighty skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Almighty Boost Strengthens Almighty skills by 25%. Almighty damage up 25%. Multiples with similar boost skills to max of +100% damage.
Ambient Aid Increases chance of inflicting ailments during Rain/Snow. Ailment infliction rate up 30% during rain, snow & weather warnings.
Angelic Grace Increases Evasion from all magical attacks except Almighty. Evasion doubled against non-Almighty magic attacks. Does not stack with Ali Dance.
Apt Pupil Increases chance of Critical. Critical Hit chance doubled.
Arms Master Decreases HP cost of skills by half. HP cost for Phys/Gun skills halved.
Attack Master Automatic Tarukaja at the start of battle. Attack up for 3 turns at battle start.
Auto-Maraku Automatic Marakukaja at the start of battle. Party Defense up for 3 turns at battle start.
Auto-Masuku Automatic Masukukaja at the start of battle. Party Accuracy/Evasion up for 3 turns at battle start.
Auto-Mataru Automatic Matarukaja at the start of battle. Party Attack up for 3 turns at battle start.
Bless Amp Strengthens Bless skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Bless Boost Strengthens Bless skills by 25%. Multiples with similar boost skills to max of +100% damage.
Brainwash Boost Increases chance of inflicting Brainwash. Brainwash infliction rate up 25%.
Burn Boost Increases chance of inflicting Burn. Burn infliction rate up 25%.
Climate Decorum Greatly increases Evasion from all affinities during Rain/Snow. Doubles Evasion during rain, snow & weather warnings.
Confuse Boost Increases chance of inflicting Confuse. Confuse infliction rate up 25%.
Counter 10% chance of reflecting physical attacks. 10% chance to reflect Phys or melee. Does not affect Gun or stack with Counterstrike or High Counter.
Counterstrike 15% chance of reflecting physical attacks. Does not stack. 15% chance to reflect Phys or melee. Does not affect Gun or stack with Counter or High Counter.
Curse Amp Strengthens Curse skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Curse Boost Strengthens Curse skills by 25%. Multiples with similar boost skills to max of +100% damage.
Defense Master Automatic Rakukaja at the start of battle. Defense up for 3 turns at battle start.
Despair Boost Increases chance of inflicting Despair. Despair infliction rate up 25%.
Divine Grace Increases the effect of healing skills by 50%. Healing recovery up 50%.
Dizzy Boost Increases chance of inflicting Dizzy. Dizzy infliction rate up 25%.
Dodge Bless Increases Evasion from non-Hama Bless skills. Evasion rate doubled against Bless damage skills. Does not stack with Evade Bless.
Dodge Curse Increases Evasion from non-Mudo Curse skills. Evasion rate doubled against Curse damage skills. Does not stack with Evade Curse.
Dodge Elec Increases Evasion from Elec skills. Evasion rate doubled against Elec damage skills. Does not stack with Evade Elec.
Dodge Fire Increases Evasion from Fire skills. Evasion rate doubled against Fire damage skills. Does not stack with Evade Fire.
Dodge Ice Increases Evasion from Ice skills. Evasion rate doubled against Ice damage skills. Does not stack with Evade Ice.
Dodge Nuke Increases Evasion from Nuke skills. Evasion rate doubled against Nuke damage skills. Does not stack with Evade Nuke.
Dodge Phys Increases Evasion from Phys skills. Evasion rate doubled against Phys damage skills. Does not stack with Evade Phys. Does not affect Gun skills.
Dodge Psy Increases Evasion from Psy skills. Evasion rate doubled against Psy damage skills. Does not stack with Evade Psy.
Dodge Wind Increases Evasion from Wind skills. Evasion rate doubled against Wind damage skills. Does not stack with Evade Wind.
Drain Bless Absorb damage from Bless attacks. Convert Bless damage to healing. Nullifies weakness.
Drain Curse Absorb damage from Curse attacks. Convert Curse damage to healing. Nullifies weakness.
Drain Elec Absorb damage from Elec attacks. Convert Elec damage to healing. Nullifies weakness.
Drain Fire Absorb damage from Fire attacks. Convert Fire damage to healing. Nullifies weakness.
Drain Ice Absorb damage from Ice attacks. Convert Ice damage to healing. Nullifies weakness.
Drain Nuke Absorb damage from Nuke attacks. Convert Nuke damage to healing. Nullifies weakness.
Drain Phys Absorb damage from Phys attacks. Convert Phys damage to healing. Nullifies weakness. Does not affect Gun.
Drain Psy Absorb damage from Psy attacks. Convert Psy damage to healing. Nullifies weakness.
Drain Wind Absorb damage from Wind attacks. Convert Wind damage to healing. Nullifies weakness.
Elec Amp Strengthens Elec skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Elec Boost Strengthens Elec skills by 25%. Multiples with similar boost skills to max of +100% damage.
Endure Revives with 1 HP when KO'd. Usable once per battle.
Enduring Soul Revives with full HP when KO'd. Usable once per battle.
Evade Bless Greatly increases Evasion from non-Hama Bless skills. Does not stack. Evasion rate tripled against Bless damage skills. Does not stack with Dodge Bless.
Evade Curse Greatly increases Evasion from non-Mudo Curse skills. Does not stack. Evasion rate tripled against Curse damage skills. Does not stack with Dodge Curse.
Evade Elec Greatly increases Evasion from Elec skills. Does not stack. Evasion rate tripled against Elec damage skills. Does not stack with Dodge Elec.
Evade Fire Greatly increases Evasion from Fire skills. Does not stack. Evasion rate tripled against Fire damage skills. Does not stack with Dodge Fire.
Evade Ice Greatly increases Evasion from Ice skills. Does not stack. Evasion rate tripled against Ice damage skills. Does not stack with Dodge Ice.
Evade Nuke Greatly increases Evasion from Nuke skills. Does not stack. Evasion rate tripled against Nuke damage skills. Does not stack with Dodge Nuke.
Evade Phys Greatly increases Evasion from Phys skills. Does not stack. Evasion rate tripled against Phys damage skills. Does not stack with Dodge Phys. Does not affect Gun skills.
Evade Psy Greatly increases Evasion from Psy skills. Does not stack. Evasion rate tripled against Psy damage skills. Does not stack with Dodge Psy.
Evade Wind Greatly increases Evasion from Wind skills. Does not stack. Evasion rate tripled against Wind damage skills. Does not stack with Dodge Wind.
Fast Heal Decreases recovery time from ailments by half. Ailment recovery turns halved. Does not effect special statuses.
Fear Boost Increases chance of inflicting Fear. Fear infliction rate up 25%.
Fire Amp Strengthens Fire skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Fire Boost Strengthens Fire skills by 25%. Multiples with similar boost skills to max of +100% damage.
Firm Stance Take the blow, but decreases damage by half. Evade set to 0 but damage received is halved.
Forget Boost Increases chance of inflicting Forget. Fear infliction rate up 25%.
Fortified Moxy Increases Critical rate during an Ambush. Critical rate up 15%.
Fortify Spirit Decreases chances of being inflicted with ailments. Halves susceptibility to status ailments. Does not effect special statuses.
Freeze Boost Increases chance of inflicting Freeze. Freeze infliction rate up 25%.
Growth 1 Earn 25% EXP even when not participating in battle. Persona earns 25% EXP even if not used. Stacks with Growth 2 and Growth 3.
Growth 2 Earn 50% EXP even when not participating in battle. Persona earns 50% EXP even if not used. Stacks with Growth 1 and Growth 3.
Growth 3 Earn 100% EXP even when not participating in battle. Persona earns full EXP even if not used. Stacks with Growth 1 and Growth 2.
Gun Amp Strengthens Gun skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Gun Boost Strengthens Gun skills by 25%. Multiples with similar boost skills to max of +100% damage.
Hama Boost Increases success rate of Hama skills. Instant-kill success rate up 25%.
Heat Up Restores 5% max HP and 10 SP each turn during an Ambush.
High Counter 20% chance of reflecting physical attacks. Does not stack. 20% chance to reflect Phys or melee attacks. Does not affect Gun or stack with Counter or Counterstrike.
Ice Amp Strengthens Ice skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Ice Boost Strengthens Ice skills by 25%. Multiples with similar boost skills to max of +100% damage.
Insta-Heal Decreases recovery time from ailments to 1 turn. Ailment recovery set to 1 turn. Does not effect special statuses.
Invigorate 1 Restores 3 SP each turn in battle.
Invigorate 2 Restores 5 SP each turn in battle.
Invigorate 3 Restores 7 SP each turn in battle.
Last Stand Greatly decreases Accuracy of all foes' attacks except Almighty when surrounded. Enemy Accuracy reduced by 1/3. Excludes Almighty and insta-kill effects.
Life Aid Restores 8% of max HP/SP after battle.
Magic Ability Strengthens all magic skills by 25%. Magical damage up for any battle action. Multiplies with other boost skills to max of +100% damage.
Mudo Boost Increases success rate of Mudo skills. Instant-kill success rate up 25%.
Nuke Amp Strengthens Nuke skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Nuke Boost Strengthens Nuke skills by 25%. Multiples with similar boost skills to max of +100% damage.
Null Bless Nullifies Bless attacks. Bless damage is blocked.
Null Brainwash Prevents infliction of Brainwash. Brainwash ailment is blocked.
Null Burn Prevents infliction of Burn. Burn ailment is blocked.
Null Confuse Prevents infliction of Confuse. Confuse ailment is blocked.
Null Curse Nullifies Curse attacks. Curse damage is blocked.
Null Despair Prevents infliction of Despair. Despair ailment is blocked.
Null Dizzy Prevents infliction of Dizzy. Dizzy ailment is blocked.
Null Elec Nullifies Elec attacks. Elec damage is blocked.
Null Fear Prevents infliction of Fear. Fear ailment is blocked.
Null Fire Nullifies Fire attacks. Fire damage is blocked.
Null Forget Prevents infliction of Forget. Forget ailment is blocked.
Null Freeze Prevents infliction of Freeze. Freeze ailment is blocked.
Null Hunger Prevents infliction of Hunger. Hunger ailment is blocked.
Null Ice Nullifies Ice attacks. Ice damage is blocked.
Null Nuke Nullifies Nuke attacks. Nuke damage is blocked.
Null Phys Nullifies Phys attacks. Phys damage is blocked. Does not affect Gun damage.
Null Psy Nullifies Psy attacks. Psy damage is blocked.
Null Rage Prevents infliction of Rage. Rage ailment is blocked.
Null Shock Prevents infliction of Shock. Shock ailment is blocked.
Null Sleep Prevents infliction of Sleep. Sleep ailment is blocked.
Null Wind Nullifies Wind attacks. Wind damage is blocked.
Psy Amp Strengthens Psy skills by 50%. Can stack. Multiples with similar boost skills to max of +100% damage.
Psy Boost Strengthens Psy skills by 25%. Psy damage up 25%. Multiples with similar boost skills to max of +100% damage.
Rage Boost Increases chance of inflicting Rage. Rage affliction rate up 25%.
Regenerate 1 Restores 2% of max HP each turn in battle.
Regenerate 2 Restores 4% of max HP each turn in battle.
Regenerate 3 Restores 6% of max HP each turn in battle.
Repel Bless Reflects Bless attacks. Bless damage reflected to attacker. Nullifies weakness.
Repel Curse Reflects Curse attacks. Curse damage reflected to attacker. Nullifies weakness.
Repel Elec Reflects Elec attacks. Elec damage reflected to attacker. Nullifies weakness.
Repel Fire Reflects Fire attacks. Fire damage reflected to attacker. Nullifies weakness.
Repel Ice Reflects Ice attacks. Ice damage reflected to attacker. Nullifies weakness.
Repel Nuke Reflects Nuke attacks. Nuke damage reflected to attacker. Nullifies weakness.
Repel Phys Reflects Phys attacks. Phys damage reflected to attacker. Nullifies weakness. Does not affect Gun damage.
Repel Psy Reflects Psy attacks. Psy damage reflected to attacker. Nullifies weakness.
Repel Wind Reflects Wind attacks. Wind damage reflected to attacker. Nullifies weakness.
Resist Bless Increases resistance to Bless attacks. Nullifies weakness. Bless damage halved.
Resist Brainwash Decreases chances of being inflicted with Brainwash.
Resist Confuse Decreases chances of being inflicted with Confuse.
Resist Curse Increases resistance to Curse attacks. Nullifies weakness. Curse damage halved.
Resist Despair Decreases chances of being inflicted with Despair.
Resist Dizzy Decreases chances of being inflicted with Dizzy.
Resist Elec Increases resistance to Elec attacks. Nullifies weakness. Elec damage halved.
Resist Fear Decreases chances of being inflicted with Fear.
Resist Fire Increases resistance to Fire attacks. Nullifies weakness. Fire damage halved.
Resist Forget Decreases chances of being inflicted with Forget.
Resist Hunger Decreases chances of being inflicted with Hunger.
Resist Ice Increases resistance to Ice attacks. Nullifies weakness. Ice damage halved.
Resist Nuke Increases resistance to Nuke attacks. Nullifies weakness. Nuke damage halved.
Resist Phys Increases resistance to Phys attacks. Nullifies weakness. Phys and melee damage halved. Does not affect Gun attacks.
Resist Psy Increases resistance to Psy attacks. Nullifies weakness. Psy damage halved.
Resist Rage Decreases chances of being inflicted with Rage.
Resist Sleep Decreases chances of being inflicted with Sleep.
Resist Wind Increases resistance to Wind attacks. Nullifies weakness. Wind damage halved.
Sharp Student Decreases chance of being hit by a Critical. Critical Hit rate halved for incoming attacks.
Shock Boost Increases chance of inflicting Shock.
Sleep Boost Increases chance of inflicting Sleep.
Soul Chain Restores 20 SP after a Baton Pass.
Speed Master Automatic Sukukaja at the start of battle. Accuracy/Evasion up for 3 turns at battle start.
Spell Master Decreases SP cost of skills by half.
Survival Trick Survive insta-kill skills with 1 HP.
Touch n' Go Automatic Sukukaja after a Baton Pass. Accuracy/Evasion up for 3 turns after Baton Pass.
Trigger Happy Increases chance of Critical from Gun attacks. Critical rate up 15% for Gun attacks.
Unshaken Will Prevents infliction of Confuse/Fear/Rage/Despair. Blocks Confuse/Fear/Rage/Despair.
Victory Cry Fully restores HP/SP after battle.
Wind Amp Strengthens Wind skills by 50%. Can stack. Wind damage up 50%. Multiples with similar boost skills to max of +100% damage.
Wind Boost Strengthens Wind skills by 25%. Wind damage up 25%. Multiples with similar boost skills to max of +100% damage.

Unique Skills

Unique Skills are only available to their respective persona and cannot be inherited through fusion.

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Hassou Tobi Physical 25% HP Light All Foes 8 40 5% 75% Light Phys dmg to all foes 8 times.
Ayamur Physical 25% HP Medium One Foe 3 100 10% 95% Medium Phys dmg to one foe 3 times with high Accuracy.
Beast Weaver Magical 20% HP Colossal One Foe 1 1200 5% 90% Colossal Phys dmg to one foe. Decreases Attack. Attack drops 90% after use.
Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Titanomachia Magical 34 SP Severe All Foes 1 210 90% Severe Fire dmg to all foes, with high chance of Fear. 70% Fear chance.
Samsara Magical 40 SP All Foes 1 100% High chance of Bless insta-kill to all foes. 70% instant-kill chance.
Shining Arrows Magical 22 SP Light All Foes 4-8 15 90% Light Bless dmg to all foes 4-8 times.
Curse Die For Me! Magical 40 SP All Foes 1 100% High chance of Curse insta-kill to all foes. 70% instant-kill chance.
Curse Magatsu Mandala Magical 30 SP Heavy All Foes 1 160 90% Heavy Curse dmg to all foes. Chance of Confuse/Fear/Despair. 50% Confuse/Fear/Despair chance.
Curse Abyssal Wings Magical 30 SP Severe All Foes 1 210 90% Severe Curse dmg to all foes.
Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Black Viper Magical 48 SP Severe One Foe 1 230 98% Severe Almighty dmg to one foe.
Morning Star Magical 55 SP Severe All Foes 1 230 95% Severe Almighty dmg to all foes.
Abyssal Eye Magical 50 SP Severe All Foes 1 220 95% Severe Almighty dmg to all foes.
Door of Hades Magical 32 SP Heavy All Foes 1 160 90% Heavy Almighty dmg to all foes. Medium chance of insta-kill. 60% instant-kill chance.
Myriad Truths Magical 40 SP Heavy All Foes 3 120 95% Heavy Almighty dmg to all foes 3 times.
Name D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
Oratario Magical 38 SP All Allies 1 100 100% Fully restores HP and removes all stat debuffs for all allies.
Cadenza Magical 24 SP All Allies 1 50 100% Restores 50% HP and increases Accuracy/Evasion for all allies. Buffs for 3 turns.
Neo Cadenza Magical 24 SP All Allies 1 50 100% Restores 50% HP and increases ATK/DEF/Accuracy/Evasion for allies. Heat Riser for 3 turns.
Name Description Effect
Tyrant's Mind Strengthens all attacks. Can stack. Attack damage up 25% for any battle action. Multiplies with other boost skills. Can exceed +100% upper limit for damage.
Holy Embrace Restores 25% HP each turn in battle.
Holy Whisper Restores 15% HP and 15 SP each turn in battle.

Item Only

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Guiding Tendril Magical 20 SP All Foes 3 1% enemy HP 90% 100% Knockdown attack on all foes (only usable during an Ambush).
Name Cost Target Accuracy Description Effect
Bleeding Dry Brush 22 SP One Ally 100% Forms a barrier that can absorb one attack (except Almighty). Does not affect ailments or Almighty. First hit only of a multi-attack.
Vault Guardian 20 SP All Allies 100% Increases Defense for all allies for 3 turns. Negated by Marakunda.
President's Insight 15 SP One Ally 100% Next magical attack deals over double the damage for one ally. 2.5x damage (not instant-kill/Life Drain/Spirit Drain).
Gambler's Foresight 20 SP All Allies 100% Increases Accuracy/Evasion for all allies for 3 turns. Negated by Masukunda.
Tyrant's Will 15 SP One Ally 100% Next physical attack deals over double the damage for one ally. 2.5x damage for next Phys/Gun/Standard attack.
Name D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
Champion's Cup Magical 10 SP One Ally 1 160 100% Restores med amount of HP and increases Attack for one ally for 3 turns. Diarama & Tarukaja
Wings of Wisdom Magical 10 SP All Allies 1 15 100% Cures all non-special ailments for all allies. Amrita Shower
Name Description Effect
Resist Burn Decreases chances of being inflicted with Burn.
Resist Freeze Decreases chances of being inflicted with Freeze.
Resist Shock Decreases chances of being inflicted with Shock.
+15% EXP EXP gained in battle increased by 15%.
+50% EXP EXP gained in battle increased by 50%.
Money Boost Increases money gained by 15%. Money per battle up 15%. Does not stack.
Hide Decreases chance of being targeted by foes.
Null Bless/Curse Nullifies Bless and Curse attacks. Bless and Curse damage is blocked.
Life Boost Increases max SP by 20.
All-out Attack Boost Increases damage from All-out Attacks. All-out Attack damage up 15% when user triggers final enemy Down.
Gun Accuracy +5% Increases Accuracy of Gun attacks by 5%.
Samurai Spirit Increases Evasion from Criticals and magical attacks.
Kuzunoha Emblem Decreases HP and SP cost of skills by 25%.
Soul Touch Restores 5 SP after a Baton Pass.
Life Bonus Increases max HP by 10%.
Life Gain Increases max HP by 20%.
Life Rise Increases max HP by 40%.
Life Surge Increases max HP by 30%.
Mana Bonus Increases max SP by 10%.
Mana Surge Increases max SP by 30%.

Party Member Only

Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Rebellion Blade Magical 99 SP Colossal One Foe 1 900 90% Colossal Almighty dmg to one enemy. Highly effective if enemy is downed. 1.5x damage to Downed foe. Stacks with Downed damage bonus.
Name D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Laevateinn Physical 25% HP Colossal One Foe 1 800 0% 98% Colossal Phys dmg to one foe.
Masquerade Physical 25% HP Severe One Foe 2 300 30% 90% Severe Phys dmg to one foe 2 times.
Miracle Rush Physical 16% HP Medium All Foes 1 80 40% 55% Medium Phys dmg to all foes with high chance of Critical.
Name Cost Target Accuracy Description Effect
Brave Step 16 SP All Allies 100% Increases chance of Critical for all allies for 3 turns. Buffs for 3 turns.
Checkmate 90 SP All Foes 100% Decreases ATK/DEF/Accuracy/Evasion for all foes. Debuffs for 3 turns.
Fighting Spirit 80 SP All Allies 100% Next physical attack deals over double the damage for all allies. 2.5x damage for next Phys/Gun/Standard attack.
High Energy 80 SP All Allies 100% Next magical attack deals over double the damage for all allies. 2.5x damage (not instant-kill/Life Drain/Spirit Drain).
Hyakka Ryouran 90 SP All Allies 100% Increases ATK/DEF/Accuracy/Evasion for all allies. Buffs for 3 turns.
Life Wall 95 SP All Allies 100% Erects a wall that repels Phys and Magic attacks for all allies. Repels next Fire/Ice/Wind/Elec/Nuke/Psy attack.

Enemy Only

Name Cost Target Hits Accuracy Description Effect
Famine's Breath — — One Foe High chance of Hunger to one foe.
Famine's Scream — — All Foes Medium chance of Hunger to all foes. High chance of Hunger to all foes.
Life Leech — — One Foe Drains 150 HP from one foe. Cannot be reduced or guarded against.
Recarmdra — — All Allies Restores 100% HP for all allies. User's HP drops to 1.
Reverse Rub — — One Foe 1 100% chance of Rage to one foe, unless target is guarding.
Self-Destruct — — All other Deals damage to all others. User dies
Stomach Blow — — One Foe Medium Phys dmg to one foe. Chance to inflict Hunger.
Summon — — Whole Battle Summons enemy reinforcements to battle.

References

General