Freila
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| Freila | |
| フレイラ | |
| Other Name(s) | Blast More |
| Damage Type(s) | Magical |
| Attribute(s) | Nuclear |
| Effect(s) | Medium Nuclear damage |
Freila is a recurring skill in the Megami Tensei franchise.
Profile
Gameplay
Effect
| Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| In Battle | Outside | ||||||||||||||
| Megami Ibunroku Persona | Nuclear | Magic | Magical | Damage. | 9 SP | Medium | 1 foe | A | 1 | 64 | — | — | — | ✔ | ✘ |
| Persona 2: Innocent Sin | Nuke | — | Magical | 50 dmg | — | — | All foes | — | — | — | — | — | — | — | — |
| Persona 2: Eternal Punishment | Nuclear | — | Magical | Damage | — | — | Multi foes | — | 1 | 56 | — | — | — | ✔ | ✘ |
| Persona 5 | Nuke | — | Magical | — | 8 SP | Medium | One Foe | — | 1 | 100 | — | 99% | — | ✔ | ✘ |
| Persona 5 Royal | Nuke | — | Magical | — | 8 SP | Medium | One Foe | — | 1 | 100 | — | 99% | — | ✔ | ✘ |
| Persona 5 Tactica | Vortex | Magic | Magic | — | 32 SP | Medium | Enemy Group | — | — | 55 | — | — | — | ✔ | ✘ |
| Persona Q2: New Cinema Labyrinth | Nuke | Magic | Magic | — | 14 SP | Medium | Single | Ranged | 1 | 135 | ? | ? | — | ✔ | ✘ |
Descriptions
| Game | Description |
|---|---|
| Megami Ibunroku Persona | Medium Nuclear damage (1 foe) |
| Persona 2: Innocent Sin | Deal medium Nuclear damage to all enemies. |
| Persona 2: Eternal Punishment | 敵1グループに核熱属性で中ダメージを与えるTranslation: Inflicts medium Nuclear damage to a group of enemies. |
| Persona 5 | Medium Nuke dmg to one foe. |
| Persona 5 Tactica | Deals medium damage in a medium area. Creates a Vortex. |
| Persona Q2: New Cinema Labyrinth | Medium Nuke attack. (1 enemy) |
Learnsets
Party Members
Persona 5 / Persona 5 Royal
| Name | Learned |
|---|---|
| Makoto Niijima | 24 |
Demons
Megami Ibunroku Persona
In Megami Ibunroku Persona, Personas do not level up, but instead increase in Rank, starting at 1 and ending at 8.
| Name | Arcana | Learned |
|---|---|---|
| Vesta | Empress | 8 |
| Brigid | Empress | 4 |
| Seioubo | Empress | 4 |
Persona 2: Innocent Sin
In Persona 2: Innocent Sin, Personas do not level up, but instead increase in Rank, starting at 1 and ending at 8.
| Name | Arcana | Learned |
|---|---|---|
| Marduk | Emperor | Mutation |
| Seioubo | Empress | 8 |
| Durga | Empress | Mutation |
| Apollo | Sun | 5 |
| Kinich Ahau | Hermit | 3 |
Persona 2: Eternal Punishment
In Persona 2: Eternal Punishment, Personas do not level up, but instead increase in Rank, starting at 1 and ending at 8.
| Name | Arcana | Learned |
|---|---|---|
| Hotei | Rod | 8 |
| Marduk | Emperor | Mutation |
| Njord | World | Mutation |
| Apollo | Sun | 5 |
Persona 5
| Name | Arcana | Learned |
|---|---|---|
| Stone of Scone | Fortune | Innate |
| Phoenix | Hierophant | Innate |
| Ara Mitama | Chariot | Innate |
| Thoth | Emperor | Innate |
Persona 5 Royal
| Name | Arcana | Learned |
|---|---|---|
| Stone of Scone | Fortune | Innate |
| Phoenix | Faith | Innate |
| Ara Mitama | Chariot | Innate |
| Thoth | Emperor | Innate |
Nomenclature
| Language | Name | Meaning |
|---|---|---|
| Freila | ||