|
This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
|
| Reason: Need images, information on ailment mechanics per game, etc.
|
Sleep is a recurring status Ailment in the Megami Tensei franchise.
Profile
Putting a target to Sleep makes them unable to act until they are woken up. While asleep, they may regain HP and SP or MP. Typically, a sleeping target wakes up automatically after a certain amount of time has passed, but hitting them will make them wake up earlier.
Gameplay
|
This gameplay section is a stub. You can help Megami Tensei Wiki by expanding it.
|
| No reason provided.
|
The afflicted unit becomes unable to fight, and actions cannot be selected.
Sleep is considered a Nerve ailment. Sleeping units do not recover HP or MP. The skills Null Sleep and Calm Death specifically concern sleeping units.
| Cause
|
| Item
|
—
|
| Skill
|
Dream Haze, Dormina, Vanity, Comatose, Celestial Ray
|
| Weapon
|
Tranq Shot
|
| Cure
|
| Item
|
Panacea
|
| Skill
|
Patra, Me Patra, Salvation, Seraph Grace
|
| Prevention
|
| Skill
|
Void Nerve, Magic Repel, Null Nerve, Null Ailment, Null Attack
|
| Equipment
|
—
|
Sleep is considered a Nerve ailment. Sleeping units recover HP and MP every turn. The skills Null Sleep and Calm Death specifically concern sleeping units.
| Cause
|
| Item
|
—
|
| Skill
|
Dream Haze, Dormina, Vanity, Comatose, Celestial Ray
|
| Weapon
|
Tranq Shot
|
| Cure
|
| Item
|
Panacea
|
| Skill
|
Patra, Me Patra, Salvation, Seraph Grace, Call Seraph
|
| Prevention
|
| Skill
|
Void Nerve, Void Ailment, Magic Repel, Null Nerve, Null Ailment
|
| Equipment
|
Master Ring
|
Nomenclature
Names in Other Languages
| Language |
Name |
Meaning
|
Japanese
|
睡眠 Suimin |
Sleep, slumber
|
眠り Last Bible Special Nemuri |
Sleep
|
Gallery
|
This section is a stub. You can help Megami Tensei Wiki by expanding it.
|
| No reason provided.
|
Notes
|
This section is a stub. You can help Megami Tensei Wiki by expanding it.
|
| No reason provided.
|
References