Social Link: Difference between revisions
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If a Social Link character isn't ready to rank up yet, you can instead do hangouts with them that give +10 Social Link points. You can also visit the [[Tatsuhime Shrine|shrine]] and draw a fortune to increase points by +3/4/7. | If a Social Link character isn't ready to rank up yet, you can instead do hangouts with them that give +10 Social Link points. You can also visit the [[Tatsuhime Shrine|shrine]] and draw a fortune to increase points by +3/4/7. | ||
At night time, you can | At night time, you can find daytime Social Links in the [[Central Shopping District]] on set days each month. You can't rank up with them at night, but you can spend time with them and do evening hangouts that might help with ranking up during the daytime. Each Social Link has 1-3 special chats per month, some of which are time sensitive and can only occur on specific days. After the player has seen all of these, they will start getting the generic hangout. During a generic evening hangout, you get +5 points and a random consumable item from a pool of 5. During the special hangouts, you get dialogue choices which can increase your points further, and the pool of items changes to 5 different items. When the Social Link is maxed or if you're in a romance, the items you can obtain during these special events changes again to 5 different items. | ||
====Party Member Social Links==== | ====Party Member Social Links==== | ||
Party members gain various battle effects on some rank ups, listed below. Upon reaching rank 10 with a party member, their Persona will awaken and change into a new form and gain a new Evasion skill (with the exception of Rise). During the new Social Link events that take place during [[Calendar in Persona 4 Golden|winter]], they gain a 2nd awakening for their Personas and a new active skill. For example, Yosuke's Susano-o will further evolve into [[Takehaya Susano-o]] and he gains a unique active ability called [[Youthful Wind]]. With the addition of [[Scooters]], party members also gain a new Social Link ability where they ride in and assist even if they aren't in the active party. On certain days, you'll see a party member sitting on their scooter at [[Central Shopping District|Moel Gas Station]]. You can go on a ride with them and they can relearn an old skill by remembering the past, or learn a new skill by thinking towards the future. Which skills are learned from Social Links and which skills are learned from scooter rides are listed on their individual | Party members gain various battle effects on some rank ups, listed below. Upon reaching rank 10 with a party member, their Persona will awaken and change into a new form and gain a new Evasion skill (with the exception of Rise). During the new Social Link events that take place during [[Calendar in Persona 4 Golden|winter]], they gain a 2nd awakening for their Personas and a new active skill. For example, Yosuke's Susano-o will further evolve into [[Takehaya Susano-o]] and he gains a unique active ability called [[Youthful Wind]]. With the addition of [[Scooters]], party members also gain a new Social Link ability where they ride in and assist even if they aren't in the active party. On certain days, you'll see a party member sitting on their scooter at [[Central Shopping District|Moel Gas Station]]. You can go on a ride with them and they can relearn an old skill by remembering the past, or learn a new skill by thinking towards the future. Which skills are learned from Social Links and which skills are learned from scooter rides are listed on their individual gameplay pages. | ||
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Revision as of 01:18, 23 January 2024
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Social Links, known as Community (コミュニティ, Komyuniti) in the Japanese version, shortly S. Links (コミュ, Komyu), are a gameplay mechanic in Persona 3, Persona 4, and Persona 5, where they are called Confidants (コープ, Koopu).
Each Social Link represents a single Arcana. Leveling up a particular Social Link raises the experience bonus received when fusing Persona of that Arcana. Completing a Social Link generally grants access to fusing the highest level Persona of that Arcana. In Persona 4 and Persona 5, maxing a party member's Social Link will also evolve their Persona into their Ultimate Persona.
Mechanics by Game
Persona 3
Social Links make their first appearance in Persona 3. Unlike later games there are no social links for male party members, and there is no option to stay platonic when progressing past a certain point in a romanceable character's social link. The player can also "Reverse" any social link by not talking to social links in some time, or by picking a bad dialogue option.
Persona 3 Portable
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Persona 3 Em
Social Links are also present in the mobile game Persona 3 Em. The game features six Social Links, consisting of first six S.E.E.S. members and Elizabeth. They can be ranked up only during dialogue or free-time events. Since Personas do not level up in this game, maxing Social Links grants the player unique items.
Persona 4
Social Links return in this game and play a larger role. The protagonist can form Social Links with all party members, and developing them gives them more combat capabilities. For example, Yosuke's Social Link will give him the ability to take a mortal blow for the protagonist at level one, and at level ten his Persona will evolve from Jiraiya to Susano-o, improving his elemental resistance and stats. Social Links with non-party members increases the amount of EXP gained when fusing Personas of the Social Link's Arcana.
Persona 4 Golden
Overview
After establishing a Social Link with a character, the protagonist needs to interact with them and build points to progress the Social Link further up to rank 10, the max rank. After getting a certain number of points, you can do a rank up event, and selecting certain responses during the event builds points for your next rank up. During the main storyline, there will be options that increase points which are noted on the calendar. When giving an extremely unfavorable response during a rank up event, this can cause the Social Link to reverse. In Persona 4, this only applies to the Moon and Fortune Social Links. The protagonist can form romances with some Social Links which leads to special events such as spending Christmas together.
Golden adds two new Social Links that weren't originally in Persona 4, Jester and Aeon.
Hangouts
If a Social Link character isn't ready to rank up yet, you can instead do hangouts with them that give +10 Social Link points. You can also visit the shrine and draw a fortune to increase points by +3/4/7.
At night time, you can find daytime Social Links in the Central Shopping District on set days each month. You can't rank up with them at night, but you can spend time with them and do evening hangouts that might help with ranking up during the daytime. Each Social Link has 1-3 special chats per month, some of which are time sensitive and can only occur on specific days. After the player has seen all of these, they will start getting the generic hangout. During a generic evening hangout, you get +5 points and a random consumable item from a pool of 5. During the special hangouts, you get dialogue choices which can increase your points further, and the pool of items changes to 5 different items. When the Social Link is maxed or if you're in a romance, the items you can obtain during these special events changes again to 5 different items.
Party Member Social Links
Party members gain various battle effects on some rank ups, listed below. Upon reaching rank 10 with a party member, their Persona will awaken and change into a new form and gain a new Evasion skill (with the exception of Rise). During the new Social Link events that take place during winter, they gain a 2nd awakening for their Personas and a new active skill. For example, Yosuke's Susano-o will further evolve into Takehaya Susano-o and he gains a unique active ability called Youthful Wind. With the addition of Scooters, party members also gain a new Social Link ability where they ride in and assist even if they aren't in the active party. On certain days, you'll see a party member sitting on their scooter at Moel Gas Station. You can go on a ride with them and they can relearn an old skill by remembering the past, or learn a new skill by thinking towards the future. Which skills are learned from Social Links and which skills are learned from scooter rides are listed on their individual gameplay pages.
Rank | Effect |
---|---|
1 | Chance to cure a party member of Down or Dizzy |
3 | Chance that a party member will ask if they can do a Follow-Up attack if they're in the party, or a Scooter Follow-Up attack if they're not in the party |
5 | Chance to cure a party member of Rage, Panic, or Fear |
7 | Survive a fatal blow once per battle |
9 | Take a lethal blow in place of the protagonist |
Benefits of Social Links
- Gain increased EXP when fusing Personas of a Social Link's Arcana
- Maxing out a Social Link allows you to fuse special Personas of that Arcana
- Party members gain follow-up attacks, cavalry attacks, and new skills
- Inactive party members can be found in dungeons and will sometimes give you consumable items
Rank | Effect |
---|---|
1 | 1 level + 10% of next level's EXP |
2 | 1 level + 50% of next level's EXP |
3 | 2 levels |
4 | 2 levels + 50% of next level's EXP |
5 | 3 levels |
6 | 3 levels + 50% of next level's EXP |
7 | 4 levels |
8 | 4 levels + 50% of next level's EXP |
9 | 4 levels + 80% of next level's EXP |
10 | 5 levels + 10% of next level's EXP |
Bonus multipliers for Social Link points
- Hold a Persona of the matching Arcana: 1.5x points
- Accept an invitation: 1.2x points during that interaction
- Score rank 1 on exams: 1.5x points until the next exam (school friends only)
- Score rank 2-10 on exams: 1.2x points until the next exam (school friends only)
A character can have multiple point bonuses at once. The bonuses are presumed to stack multiplicatively.
Automatic Social Links
While the majority of the Social Link rank ups must be initiated by the player, there are 4 that rank up based on story progression:
- Fool
- Star
- Judgement
- Jester (After Rank 6)
Persona 5
The protagonist creates Confidants with all party members and with various citizens he meets around Tokyo for a total of 21 Confidants. Cultivating a Confidant will increase the experience bonus upon fusion of any Persona from their associated Arcana. Maximizing a Confidant will unlock the fusion of a specific high-level Persona of that Arcana, and in the case of party members will evolve their Person a new form, which also provides an passive skill boosting evasion to their respective elemental weakness. For example, Ryuji Sakamoto's Persona Captain Kidd will evolve into Seiten Taisei when the his Confidant is completed.
As a Confidant relationship increases in Ranks from 1 to 10, it will periodically provide various benefits that can improve daily life, Metaverse exploration, or combat. Perks include discounts at Confidant-run stores, improved experience points from battles, improved negotiation opportunities with Shadows, the ability to swap party members during combat, reduced security levels in Palaces, increased free time in daily life, and others. Spending time with Confidants can also improve the protagonist's Social Stats.
Persona 5 Royal
Confidant progression no longer unlocks the Baton Pass ability for party members, as it is available by default. Some Confidants have revised abilities, or the rank at which certain abilities are unlocked is adjusted.
The Justice Confidant is no longer tied to plot progression, and the Faith Confidant and Councillor Confidant are both added as new relationships.
Persona 3: Dancing in Moonlight
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Persona 5: Dancing in Starlight
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Social Link Points
List of Social Links
Fool
Jester
Magician
Councillor
Priestess
Empress
Emperor
Hierophant
Lovers
Chariot
Justice
Hermit
Fortune
Strength
Hanged Man
Death
Temperance
Devil
Tower
Star
Moon
Sun
Judgement
Aeon
Faith
Trophies and Awards
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Gallery
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Social Link menu in Persona 3
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Social Link menu in Persona 4 Golden
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Confidant menu in Persona 5 Royal