Name
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Description
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Effect
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Support Scan
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Views any changes in an enemy's status.
|
Displays all buffs and debuffs in effect
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Full Analysis
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Displays enemy stats, resistances, and skills
|
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Escape Route
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Instantly return to Tartarus's entrance.
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Return to the entrance of Tartarus or the Desert of Doors.
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Orgia Mode
|
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0.5x Damage Taken, 1.5x Damage Dealt for 3 turns.
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1hSwd Master
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Increases damage dealt by a 1-handed sword.
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1.25x damage dealt by a 1-handed sword.
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2hSwd Master
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Increases damage dealt by a 2-handed sword.
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1.25x damage dealt by a 2-handed sword.
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Arms Master
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Halves HP cost for physical skills.
|
Halves HP cost for physical skills.
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Bow Master
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Increases damage dealt by a bow and arrow.
|
1.25x damage dealt by a bow and arrow.
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Fist Master
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Increases damage dealt by a fist weapon.
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1.25x damage dealt by a fist weapon.
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Heavy Master
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Increases damage dealt by a heavy weapon.
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1.25x damage dealt by a heavy weapon.
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Spear Master
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Increases damage dealt by a spear.
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1.25x damage dealt by a spear.
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Spell Master
|
Halves SP cost for magic skills.
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Halves SP cost for magic skills.
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Alertness
|
Lowers odds of being taken by surprise.
|
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Ali Dance
|
Hit rate of an attacking unit is reduced by half.
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Angelic Grace
|
Increases Evade against magical attacks.
|
Doubles evasion rate against magical attacks.
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Apt Pupil
|
Increases user's Critical Rate.
|
Doubles user's Critical Rate.
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Auto-Maraku
|
Automatic Marakukaja at start of battle.
|
Begin battle with damage taken divided by 1.25x for 3 turns.
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Auto-Masuku
|
Automatic Masukukaja at start of battle.
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Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.
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Auto-Mataru
|
Automatic Matarukaja at start of battle.
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Begin battle with damage dealt multiplied by 1.25x for 3 turns.
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Auto-Rakukaja
|
Automatic Rakukaja at the start of battle.
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Begin battle with damage taken divided by 1.25x for 3 turns.
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Auto-Sukukaja
|
Automatic Sukukaja at the start of battle.
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Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.
|
Auto-Tarukaja
|
Automatic Tarukaja at the start of battle.
|
Begin battle with damage dealt multiplied by 1.25x for 3 turns.
|
Counter
|
Counter physical attacks (low odds).
|
10% chance to repel Phys attack
|
Counterstrike
|
Counter physical attacks (med odds).
|
15% chance to repel Phys attack
|
High Counter
|
Counter physical attacks (high odds).
|
20% chance of reflecting Phys attacks.
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Fire Amp
|
Greatly strengthens Fire attacks.
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Multiplies Fire damage by 1.5x
|
Fire Boost
|
Strengthens Fire attacks.
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Multiplies Fire damage by 1.25x
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Ice Amp
|
Greatly strengthens Ice attacks.
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Multiplies Ice damage by 1.5x
|
Ice Boost
|
Strengthens Ice attacks.
|
Multiplies Ice damage by 1.25x
|
Elec Amp
|
Greatly strengthens Elec attacks.
|
Multiplies Electric damage by 1.5x
|
Elec Boost
|
Strengthens Elec attacks.
|
Multiplies Electric damage by 1.25x
|
Wind Amp
|
Greatly strengthens Wind attacks.
|
Multiplies Wind damage by 1.5x
|
Wind Boost
|
Strengthens Wind attacks.
|
Multiplies Wind damage by 1.25x
|
Hama Boost
|
Increases success rate of Light magic.
|
Increases Light insta-kill rate by 1.5x.
|
Mudo Boost
|
Increases success rate of Darkness magic.
|
Increased Dark insta-kill rate by 1.5x.
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Fear Boost
|
Increases odds of instilling Fear.
|
Increases odds of instilling Fear by 1.25x.
|
Charm Boost
|
Increases odds of Charming a foe.
|
Increases odds of Charming a foe by 1.25x.
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Panic Boost
|
Increases odds of instilling Panic.
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Increases odds of instilling Panic by 1.25x.
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Poison Boost
|
Increases odds of Poisoning a foe.
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Increases odds of Poisoning a foe by 1.25x.
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Distress Boost
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Increases odds of Distressing a foe.
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Increases odds of Distressing a foe by 1.25x.
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Ailment Boost
|
Increases odds of inflicting ailments.
|
Increases odds of inflicting ailments by 1.25x.
|
Divine Grace
|
Greatly strengthens restorative magic.
|
Doubles HP restored through magic.
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Cool Breeze
|
Slightly restores HP and SP after battle.
|
Recover 8% HP and SP after battle
|
Firm Stance
|
Always take half damage, but you can never dodge.
|
|
Fast Retreat
|
Increases chance of escape.
|
Raises chances of successful escape
|
Endure
|
Restores 1 HP upon death 1x per battle.
|
Survive lethal attack with 1 HP once per battle
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Endure Dark
|
Automatic revival vs Darkness magic.
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Always endure Dark insta-kills with 1 HP.
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Endure Light
|
Automatic revival vs Light magic.
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Always endure Light insta-kills with 1 HP.
|
Survive Dark
|
Low odds of revival vs Darkness magic.
|
50% chance to endure Dark insta-kills.
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Survive Light
|
Low odds of revival vs Light magic.
|
50% chance to endure Light insta-kills.
|
Enduring Soul
|
Restores all HP upon death 1x per battle.
|
Survive lethal attack with 100% HP once per battle
|
Dodge Elec
|
Evasion rate up vs Elec attacks.
|
Doubles evasion rate against Elec attacks.
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Dodge Fire
|
Evasion rate up vs Fire attacks.
|
Doubles evasion rate against Fire attacks.
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Dodge Ice
|
Evasion rate up vs Ice attacks.
|
Doubles evasion rate against Ice attacks.
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Dodge Pierce
|
Evasion rate up vs Pierce attacks.
|
Doubles evasion rate against Pierce attacks.
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Dodge Slash
|
Evasion rate up vs Slash attacks.
|
Doubles evasion rate against Slash attacks.
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Dodge Strike
|
Evasion rate up vs Strike attacks.
|
Doubles evasion rate against Strike attacks.
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Dodge Wind
|
Evasion rate up vs Wind attacks.
|
Doubles evasion rate against Wind attacks.
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Evade Elec
|
Evasion rate way up vs Elec attacks.
|
Triples evasion rate against Elec attacks.
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Evade Fire
|
Evasion rate way up vs Fire attacks.
|
Triples evasion rate against Fire attacks.
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Evade Ice
|
Evasion rate way up vs Ice attacks.
|
Triples evasion rate against Ice attacks.
|
Evade Pierce
|
Evasion rate way up vs Pierce attacks.
|
Triples evasion rate against Pierce attacks.
|
Evade Slash
|
Evasion rate way up vs Slash attacks.
|
Triples evasion rate against Slash attacks.
|
Evade Strike
|
Evasion rate way up vs Strike attacks.
|
Triples evasion rate against Strike attacks.
|
Evade Wind
|
Evasion rate way up vs Wind attacks.
|
Triples evasion rate against Wind attacks.
|
Repel Dark
|
Reflects Darkness attacks.
|
Reflects Darkness attacks.
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Repel Elec
|
Reflects damage from Elec attacks.
|
Reflects damage from Elec attacks.
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Repel Fire
|
Reflects damage from Fire attacks.
|
Reflects damage from Fire attacks.
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Repel Ice
|
Reflects damage from Ice attacks.
|
Reflects damage from Ice attacks.
|
Repel Light
|
Reflects Light attacks.
|
Reflects Light attacks.
|
Repel Pierce
|
Reflects damage from Pierce attacks.
|
Reflects damage from Pierce attacks.
|
Repel Slash
|
Reflects damage from Slash attacks.
|
Reflects damage from Slash attacks.
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Repel Strike
|
Reflects damage from Strike attacks.
|
Reflects damage from Strike attacks.
|
Repel Wind
|
Reflects damage from Wind attacks.
|
Reflects damage from Wind attacks.
|
Resist Charm
|
Halves chance of charm via a Charm attack.
|
Halves chance of Charm infliction.
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Resist Dark
|
Halves chance of death via a Darkness attack.
|
Halves chance of death via a Darkness attack.
|
Resist Distress
|
Halves chance of distress ailment.
|
Halves chance of Distress infliction.
|
Resist Elec
|
Reduces damage from Elec attacks.
|
Halves damage from Electric attacks.
|
Resist Fear
|
Halves chance of fear ailment.
|
Halves chance of Fear infliction.
|
Resist Fire
|
Reduces damage from Fire attacks.
|
Halves damage from Fire attacks.
|
Resist Freeze
|
Halves chance of freeze from Ice attacks.
|
Halves chance of Freeze infliction.
|
Resist Ice
|
Reduces damage from Ice attacks.
|
Halves damage from Ice attacks.
|
Resist Light
|
Halves chance of death via a Light attack.
|
Halves chance of death via a Light attack.
|
Resist Panic
|
Halves chance of panic ailment.
|
Halves chance of Panic infliction.
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Resist Pierce
|
Reduces damage from Pierce attacks.
|
Halves damage from Pierce attacks.
|
Resist Poison
|
Halves chance of Poisoned.
|
Halves chance of Poison infliction.
|
Resist Rage
|
Halves chance of being Enraged.
|
Halves chance of Rage infliction.
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Resist Shock
|
Halves chance of shock from Elec attacks.
|
Halves chance of Shock infliction.
|
Resist Slash
|
Reduces damage from Slash attacks.
|
Halves damage from Slash attacks.
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Resist Strike
|
Reduces damage from Strike attacks.
|
Halves damage from Strike attacks.
|
Resist Wind
|
Reduces damage from Wind attacks.
|
Halves damage from Wind attacks.
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Null Charm
|
Protects user from being Charmed.
|
Protects user from being Charmed.
|
Null Dark
|
Nullifies Darkness attacks.
|
Protects user from Darkness attacks.
|
Null Distress
|
Protects user from Distress.
|
Protects user from Distress.
|
Null Elec
|
Nullifies damage from Elec attacks.
|
Protects user from Elec attacks.
|
Null Fear
|
Protects user from Fear.
|
Protects user from Fear.
|
Null Fire
|
Nullifies damage from Fire attacks.
|
Protects user from Fire attacks.
|
Null Freeze
|
Protects user from being Frozen.
|
Protects user from being Frozen.
|
Null Ice
|
Nullifies damage from Ice attacks.
|
Protects user from Ice attacks.
|
Null Light
|
Nullifies Light attacks.
|
Protects user from Light attacks.
|
Null Panic
|
Protects user from Panic.
|
Protects user from Panic.
|
Null Pierce
|
Nullifies damage from Pierce attacks.
|
Protects user from Pierce attacks.
|
Null Poison
|
Protects user from Poison.
|
Protects user from Poison.
|
Null Rage
|
Protects user from becoming Enraged.
|
Protects user from becoming Enraged.
|
Null Shock
|
Protects user from being Shocked.
|
Protects user from being Shocked.
|
Null Slash
|
Nullifies damage from Slash attacks.
|
Protects user from Slash attacks.
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Null Strike
|
Nullifies damage from Strike attacks.
|
Protects user from Strike attacks.
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Null Wind
|
Nullifies damage from Wind attacks.
|
Protects user from Wind attacks.
|
Absorb Elec
|
Drains damage from Elec attacks.
|
Drains damage from Elec attacks.
|
Absorb Fire
|
Drains damage from Fire attacks.
|
Drains damage from Fire attacks.
|
Absorb Ice
|
Drains damage from Ice attacks.
|
Drains damage from Ice attacks.
|
Absorb Pierce
|
Drains damage from Pierce attacks.
|
Drains damage from Pierce attacks.
|
Absorb Slash
|
Drains damage from Slash attacks.
|
Drains damage from Slash attacks.
|
Absorb Strike
|
Drains damage from Strike attacks.
|
Drains damage from Strike attacks.
|
Absorb Wind
|
Drains damage from Wind attacks.
|
Drains damage from Wind attacks.
|
Prayer Beads
|
Low odds of revival vs Darkness magic.
|
10% chance to endure Dark insta-kills.
|
Premonition
|
Increases Evade against Physical attacks.
|
Doubles evasion rate against Physical attacks.
|
Rage Boost
|
Increases odds of Enraging a foe.
|
Increases odds of Enraging a foe by 1.25x.
|
Raging Tiger
|
Increases attack power while Enraged.
|
Doubles damage dealt while Enraged.
|
Rosary
|
Low odds of revival vs Light magic.
|
10% chance to endure Light insta-kills.
|
Sharp Student
|
Lowers odds of sustaining crit dmg.
|
Halves odds of sustaining crit dmg.
|
Spring of Life
|
Moderately restores HP each turn in battle.
|
Restores 8% chance of HP each turn in battle.
|
Unshaken Will
|
Protects user from mental ailments.
|
Nullifies Charm, Distress, Panic, Fear, Rage.
|
Victory Cry
|
Fully restores HP and SP after battle.
|
Fully restores HP and SP after battle.
|
Regenerate 1
|
Restores HP slightly each turn in battle.
|
Restores 2% HP each turn in battle.
|
Regenerate 2
|
Restores a little HP each turn in battle.
|
Restores 4% HP each turn in battle.
|
Regenerate 3
|
Restores some HP each turn in battle.
|
Restores 6% HP each turn in battle.
|
Invigorate 1
|
Restores SP slightly each turn in battle.
|
Restores 3 SP each turn in battle.
|
Invigorate 2
|
Restores a little SP each turn in battle.
|
Restores 5 SP each turn in battle.
|
Invigorate 3
|
Restores some SP each turn in battle.
|
Restores 7 SP each turn in battle.
|
HP Up
|
|
Doubles HP, halves SP.
|
HP Up 1
|
Increases max HP by 10%.
|
Increases max HP by 10%.
|
HP Up 2
|
Increase max HP by 20%.
|
Increase max HP by 20%.
|
HP Up 3
|
Increases max HP by 30%.
|
Increases max HP by 30%.
|
HP Up High
|
Increases max HP by 50%.
|
Increases max HP by 50%.
|
Growth 1
|
Persona gains 1/4 EXP while inactive.
|
Gains 25% EXP when not equipped
|
Growth 2
|
Persona gains 1/2 EXP while inactive.
|
Gains 50% EXP when not equipped
|
Growth 3
|
Persona gains EXP while inactive.
|
Gains 100% EXP when not equipped
|
SP Up
|
|
Halves HP, doubles SP.
|
SP Up 1
|
Increases max SP by 10%.
|
Increases max SP by 10%.
|
SP Up 2
|
Increases max SP by 20%.
|
Increases max SP by 20%.
|
SP Up 3
|
Increases max SP by 30%.
|
Increases max SP by 30%.
|
SP Up High
|
|
Increases max SP by 50%
|
Stamina Up 1
|
|
|
Stamina Up 2
|
|
|
Stamina Up 3
|
|
|
Magic Skill Up
|
Increases magic damage.
|
1.25x magic damage.
|
Phys Skill Up
|
Increases physical damage.
|
1.25x physical damage.
|