TV World: Difference between revisions

Jump to navigation Jump to search
No edit summary
m (Text replacement - "ja=(?!.*\{)(?!.*<)(.*) ''(.*)''↵" to "ja=$1 |jaR=$2 ")
 
Line 134: Line 134:
==Nomenclature==
==Nomenclature==
{{Names
{{Names
|ja=テレビの世界 ''Terebi no sekai''
|ja=テレビの世界
|jaR=Terebi no sekai
|jaM=TV World
|jaM=TV World
|zhS=  
|zhS=  

Latest revision as of 00:08, 3 November 2024

This Persona series location page is a stub. You can help Megami Tensei Wiki by expanding it.
Reason: Lacking appearance info
This article is about the location inside of the television. For the urban legend around Inaba, see the Midnight Channel.

The TV World is a location in the Persona series.

Gameplay

Studio

When the protagonist enters the TV World in Persona 4 and Persona 4 Golden, they will be in the studio-looking area that serves as the staging area for activities in the TV World. From the studio, the protagonist can speak to party members to move to the dungeon entrances, talk to the Fox for SP recovery (starting with the Steamy Bathhouse), enter the Velvet Room, save, or leave. Leaving causes time to pass from afternoon to evening. At the entrance level of each dungeon, the protagonist can speak to party members to add them to his party before entering the dungeon.

In Golden, while in the studio, the protagonist can also pet the fox when it is in a good mood after certain dates to get new costumes for party members. For the fox's moods, see the Calendar in Persona 4 Golden.

Costume Character Date Available
Track Suit Chie From the start
Kingpin Duster Kanji June 16th
Lord Flauntleroy Teddie July 10th
Kung Fu Costume Chie August 13th

Dungeons

Dungeons can be accessed by speaking to a party member in the studio area and asking them to go there. They can be revisited at any time even after being cleared.

Dungeon Owner Access Start Deadline Note
Desolate Bedroom Mayumi Yamano Teddie April 14th Visited automatically on April 14th, accessible again later in December
Twisted Shopping District Saki Konishi Yosuke April 15th Visited automatically on April 15th
Yukiko's Castle Yukiko Amagi Chie, Yukiko April 18th April 29th Visited automatically on April 17th
Steamy Bathhouse Kanji Tatsumi Kanji May 19th June 4th
Marukyu Striptease Rise Kujikawa Teddie, Rise June 25th July 9th
Void Quest Mitsuo Kubo Rise July 29th August 12th
Secret Laboratory Naoto Shirogane Rise, Naoto September 17th October 5th
Heaven Nanako Dojima[1] Rise November 6th November 20th
Magatsu Inaba
Magatsu Mandala
Spoiler Teddie December 8th December 24th
Hollow Forest Spoiler Ski resort cabin February 13th Golden exclusive. Must complete the Aeon Social Link and ask Margaret to look for them on New Years.
Yomotsu Hirasaka Spoiler Rise March 20th Only accessible during the True Ending

Optional Bosses

After the fog deadlines, optional bosses will spawn on the boss floors of each dungeon, from Yukiko's Castle up to Heaven. Defeating them rewards the party with new equipment and the protagonist gains Courage.

Dungeon Optional Boss Spawns Reward
Yukiko's Castle Contrarian King May 1st Suzaku Feather, Courage +1
Steamy Bathhouse Intolerant Officer June 7th Iron Plate, Courage +1
Marukyu Striptease Momentary Child July 12th Bear Claw, Courage +1
Void Quest Escapist Soldier August 13th Gaia Sword, Courage +1
Secret Laboratory Extreme Vessel October 12th Algernon, Courage +1
Heaven Lost Okina November 22nd Chakra Ring, Courage +1

Game Appearances

Persona 4

The TV World is first visited on April 14th from the large screen TV in the Junes electronics department. It becomes a reoccurring location as the Investigation Team see people on the Midnight Channel and then go into the TV World to rescue them.

Once inside the TV World, the Investigation Team can summon their Personas to fight against Shadows. Typically, Shadows only sense danger from Persona users and are only aggressive to them while leaving non-Persona users alone, hence why the victims who are dropped into the TV World can survive on their own for so long. However, as explained throughout the game first by Teddie and later Ameno-sagiri, the weather in the real world and the TV World is opposite: When the weather is foggy in the real world, then it becomes clear in the TV World. Furthermore, the Shadows hate the truth, and when the fog clears in the TV World, the Shadows go berserk, lash out and attack even non-Persona users, and this leads to the dead bodies that turn up in Inaba.

Over the course of the game, the Investigation Team rescues victims from Yukiko's Castle during April, the Steamy Bathhouse during May/June, Marukyu Striptease during June/July, Void Quest during August, the Secret Laboratory during September/October, and Heaven during November. If the protagonist can identify the true culprit in December, then the team will also access Magatsu Inaba and Magatsu Mandala, leading to the good ending. If the protagonist can also identify who gave him his powers, then the team will gain access to Yomotsu Hirasaka and the true ending. The team's Navigators must first get hints and information about the victims in order to find their presence in the TV World, leading to investigation sequences that require the protagonist to ask about the victims around town before the dungeons unlock. The team's progress is tracked through the Fool and Judgement Social Links.

Persona 4 Golden

During Golden, the protagonist can unlock a new dungeon in the TV World called the Hollow Forest which is accessible on February 13th via a TV at an unnamed ski resort in Inaba.

Persona 4 Arena

Main article: P-1 Grand Prix

After the P-1 Grand Prix, the Investigation Team and Shadow Operatives re-group in the studio area.

Persona 4 Arena Ultimax

Main article: P-1 Climax

After the P-1 Climax, the Investigation Team and Shadow Operatives re-group in the studio area before leaving to Junes.

Persona 4: Dancing All Night

Main article: Midnight Stage

Novel Appearances

Persona 4: Kiri no Amnesia

Anime Appearances

Persona 4 The Animation

Persona 4 The Golden Animation

Manga Appearances

Persona 4

Persona 4 Arena

Persona 4 Arena Ultimax

Stage Play Appearances

Visualive Persona 4

Visualive Persona 4: The Evolution

Other Appearances

CR Persona 4 The Pachinko

Trivia

  • The TV studio-looking area that serves as the staging area in the TV World was created by the thoughts of Midnight Channel viewers. The floor pattern of the bodies with the white outlines was created by a combination of the protagonists, who had the murder case on their minds when they first entered the TV World, as well as Midnight Channel viewers who wanted to see the murder case unfold.[2]
  • The places inside the TV World correspond to real life, and if the protagonists were to enter from a slightly different location than the Junes electronics department, they would end up close to the TV World studio but not in the exact same spot.[3]

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese テレビの世界 Terebi no sekai TV World

Gallery

Notes


References

  1. "天上楽土は亡き母への想い 母親に会いたいという菜々子の抑圧した内面から生み出されたダンジョン。菜々子の心を反映して、全体的に純粋な美しさで満ちている。" Translation: "Heaven is Nanako's thoughts about her dead mother The dungeon was born from what was being repressed inside of Nanako, who wanted to see her mother again. It is full of pure, untainted beauty due to influence from Nanako's heart." "Chapter 5: Setting", Persona Club P4, Atlus, Famitsu Editorial Staff. Published by Famitsu (2009). Japanese. p. 187. Translation by User:Cabbage. ISBN-13: 475774630X.
  2. "スタジオのような入り口広場 テレビ内での集合場所となる入り口広場。ここがテレビのスタジオのような作りになっているのにも理由がある。ゲーム開始時点では、稲羽市の人々は町が寂れていくことで諦めムードになっていて、何かが起こるのを受身で待っている状態。そこにマヨナカテレビの噂も加わり、まるでテレビの前で“面白い番組”が始まるのを待つような状態となっている。そんな人々の想いが、番組を作る場所であるテレビスタジオのイメージを生み出し、無意識下の世界であるテレビの中で具現化したのだ。 なお床一面には、殺人事件で被害者を囲む白線のような模様が広がっているが、これは不特定多数の人々の想いで作られたものではない。おそらく主人公たちが殺人事件を気にかけており、その解決を目指していることから事件現場のようなデザインが加わったのだ。
    開発者から一言 床の模様は最初はなかったんですが、ちょっと寂しいなということになり、刑事もので事件が起きてというストーリーを考えたところで、死体を囲む白線をデザインすることにしました。
    (Image Caption) 主人公たちだけでなく、事件を望む“視聴者”の影響も多少はあるかも。
    " "Chapter 5: Setting", Persona Club P4, Atlus, Famitsu Editorial Staff. Published by Famitsu (2009). Japanese. p. 186-187. ISBN-13: 475774630X.
  3. "違うテレビに入ったら? ある程度大きいテレビからなら、テレビの中に入れるということは作中にも確認済み。だが例えば、ジュネスの家電売り場に並んでいる、他のテレビに入ったらどうなるのだろうか?結論から言うと、入り口広場ではないが、位置的にあの広場に近い場所に落ちることになるだろう。ラストのアメノサギリ戦では、背景が稲羽市上空のようになっているが、あれはテレビの世界が稲羽市と次元を隔ててほぼ“重なっている”ことを示している。つまり現実世界の位置関係が、ある程度は反映されているわけだ。" "Chapter 5: Setting", Persona Club P4, Atlus, Famitsu Editorial Staff. Published by Famitsu (2009). Japanese. p. 186. ISBN-13: 475774630X.