Shuffle Time
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Shuffle Time is a recurring mechanic in the Persona series.
Overview
Shuffle Time occurs after battles occasionally, and is one of the main ways to obtain Personas, along with fusion. The exact mechanics differ between installments.
Mechanics by Game
Persona 3
Shuffle Time is introduced in Persona 3 and works about the same in the original game, Persona 3 FES, and Persona 3 Portable. The player is shown five cards and then the cards are turned over and moved around on the screen. The cards can be a new Persona, a blank card, or a card representing one of the four Minor Arcana suits (Sword, Wand, Cup, and Coin). Minor Arcana cards have different levels, and the level is higher the further the player is in Tartarus; the higher the level, the more substantial the reward. The Sword gives a weapon, the Wand increases experience, the Cup restores HP, and the Coin gives money.
The cards can move about three different ways:
- Two cards swap places.
- The cards are moved off screen and come back from left to right in the order they went up.
- Three cards are stacked and are unstacked in the order they originally were.
Occasionally, the player has the chance to double up after selecting the card. If the player accepts, then they enter another Shuffle Time, and can get multiple cards in the same battle this way. However, if a blank card is picked, then the player will obtain no cards after that battle. Multiple double ups can occur in a row.
Sometimes, cards can be cursed. This is represented by a skull-and-crossbones overlaid on the card's face. If a cursed card is selected, it will reduce the time for the Reaper to appear.
Persona 3 Portable
Persona 3 Portable introduces a new Shuffle Time variant where the cards are constantly revolving around and the player will select whatever is in the center of the screen at the time the button is pressed.
Persona 4
Shuffle time is expanded upon in Persona 4. Unlike in Persona 3, Minor Arcana cards cannot be drawn and only three types of cards exist.
- Persona card: The card depicts a certain Persona. When drawn, the player receives the depicted Persona. The Persona is not received if its level is higher than the main protagonist's.
- Blank card: This card is marked with a shattered glass effect. When drawn, the player receives nothing other than the experience points and money gained normally.
- Penalty card: This card is marked with a white cross pattern with red highlights. When drawn, the player does not receive a Persona, experience points, or money from the battle just won.
There are a number of variants added in Persona 4, such as a Concentration-like matching minigame, and a slot machine-like minigame where the player must stop three rotating columns of cards.
Two additional mechanics can be triggered randomly when drawing a Persona or Blank card. The first, 1 More, allows the player to retry their luck at drawing a different card. The second, known as Arcana Chance transforms the card into a card of the Major Arcana. If the player chooses to proceed with Arcana Chance, they will either receive the Major Arcana card in the upright or reverse position. The associated effects of each are listed below.
Arcana | Upright effect | Reversed effect |
---|---|---|
Fool | Triggers a random effect of a different Arcana in any position | None |
Magician | A single target skill on a random Persona is upgraded to an all-target skill | An all-target skill on a random Persona is downgraded to a single target skill |
Priestess | Can view all Analysis information for all enemies for a while | Cannot view any Analysis information for a while |
Empress | All party members' HP is restored to maximum | All party members' HP is reduced to 1 |
Emperor | All battles will begin with a Player Advantage for a while | All battles will begin with an Enemy Advantage for a while |
Hierophant | Reversed effects in Arcana Chances will be negated for a while | Arcana Chances will be more likely to produce a reversed result for a while |
Lovers | Powerful Shadows will not appear for a while | More Shadows will be Powerful Shadows for a while |
Chariot | A random Persona's Agility is increased by 1~3 | A random Persona's Agility is reduced by 1~3 |
Justice | A random Persona's Strength is increased by 1~3 | A random Persona's Strength is reduced by 1~3 |
Hermit | Can view the entire minimap of the floor for a while | The minimap is fully hidden for a while |
Fortune | A random Persona's Luck is increased by 1~3 | A random Persona's Luck is reduced by 1~3 |
Strength | A random Persona's Magic is increased by 1~3 | A random Persona's Magic is reduced by 1~3 |
Hanged Man | A random Persona's Endurance is increased by 1~3 | A random Persona's Endurance is reduced by 1~3 |
Death | The entire party is returned to the entrance of the dungeon, with 1 HP but fully regaining SP | The entire party is returned to the entrance of the dungeon, with 1 SP but fully regaining HP |
Temperance | Temporarily increases the amount of money obtained after battles | Temporarily decreases the amount of money obtained after battles |
Devil | A random Persona changes into a higher-level Persona with only its base skills | A random Persona changes into a lower-level Persona with only its base skills |
Tower | Opening chests grants money in addition to an item for a while | Opening chests may cause a Shadow attack for a while |
Star | 1 More will occur more frequently in Shuffle time for a while | 1 More will occur less frequently in Shuffle time for a while |
Moon | Temporarily increases the amount of experience gained after battles | Temporarily locks the amount of experience gained after battles to 1 |
Sun | Temporarily replaces all blank cards in Shuffle time with Persona cards | Temporarily replaces all blank cards in Shuffle time with Penalty cards |
Judgement | All party members' SP is restored to maximum | All party members' current SP is halved |
Persona 4 Golden
Shuffle Time is simplified in Persona 4 Golden. Rather than a minigame where the player selects a face down card, all cards are shown face up and the player chooses to draw a card freely from those shown. Additionally, both Minor and Major Arcana Cards can be drawn. When entering Shuffle Time, the player is given 1 try to draw a card. Certain cards are denoted as X more, with X being a number in the range of 1-4. When these cards are selected, the player is given that many more tries to draw cards.
When all cards have been drawn, a Sweep Bonus (Japanese: All Get Bonus) is activated. The Sweep Bonus grants a number of benefits:
- A Shuffle Time will always occur after winning the next battle.
- The next Shuffle Time will start with 3 draws instead of 1.
- Persona Cards that the player already possesses and cards with negative effects may be replaced with other, more beneficial cards.
Card | Effect |
---|---|
Persona | Obtain the Persona shown on the card. |
Fool | Changes all of the dealt cards. Gain another draw. |
Magician | Ranks up 1 of the skills on the protagonist's currently equipped Persona. |
Priestess | One of the dealt cards turns into an Arcana card. Gain another draw. |
Empress | One of the dealt cards disappears. Gain another draw. |
Emperor | The protagonist's currently equipped Persona gains 1 level. |
Hierophant | 1 of the dealt cards changes into a Persona card. |
Lovers | Don't receive any items after battle, but you gain 2 draws. |
Chariot | The protagonist's currently equipped Persona gains 1 Agility. |
Justice | The protagonist's currently equipped Persona gains 1 Strength. |
Hermit | Shadows won't notice the protagonist for the rest of the current dungeon floor. |
Fortune | The protagonist's currently equipped Persona gains 1 Luck. |
Strength | The protagonist's currently equipped Persona gains 1 Magic. |
Hanged Man | The protagonist's currently equipped Persona gains 1 Endurance. |
Death | Ends Shuffle Time. |
Devil | EXP earned is reduced to 1, but you gain 3 draws. |
Temperance | Gain a Chest Key. |
Tower | Yen earned is reduced to 0, but you gain 3 draws. |
Star | Removes 1 of your selected cards, but you gain 1 draw. |
Moon | Halves your EXP, but you gain 2 draws. |
Sun | Halves your Yen, but you gain 2 draws. |
Judgment | No effect. |
Aeon | Gain 4 draws. |
Sword | Gain 1 skill card. |
Coin | Increases Yen. |
Wand | Increases EXP. |
Cup | Restores HP and SP. |
Coin, Wand, and Cup Effects per Rank
Rank | Coin Effect | Wand Effect | Cup Effect |
---|---|---|---|
1 | Yen +10% | EXP +20% | Restores 10% max HP, 6% max SP |
2 | Yen +20% | EXP +25% | Restores 20% max HP, 8% max SP |
3 | Yen +30% | EXP +30% | Restores 30% max HP, 10% max SP |
4 | Yen +40% | EXP +35% | Restores 40% max HP, 12% max SP |
5 | Yen +50% | EXP +40% | Restores 50% max HP, 14% max SP |
6 | Yen +60% | EXP +45% | Restores 60% max HP, 16% max SP |
7 | Yen +70% | EXP +50% | Restores 70% max HP, 18% max SP |
8 | Yen +80% | EXP +55% | Restores 80% max HP, 20% max SP |
9 | Yen +90% | EXP +60% | Restores 90% max HP, 22% max SP |
10 | Yen +100% | EXP +70% | Restores 100% max HP, 25% max SP |
Sword Effects per Rank
Persona 3 Reload
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When Shuffle Time occurs after battle, the player can select from between 2 to 5 cards which includes Personas, Minor Arcana, and Major Arcana. Persona cards have a 50% chance of appearing, Minor Arcana cards have a 45% chance of appearing, and Major Arcana cards have a 5% chance of appearing. After collecting a certain number of Major Arcana, the player gets an Arcana Burst which ranks up the effects of the Minor Arcana cards.[2] This number begins at 5 and increases as the player unlocks more Major Arcana through the game.
Conditions
Shuffle Time has a % chance to trigger after each fight, which is calculated as follows:
- Chance % = 30 X (# of One Mores hit during battle X 0.5 + 1)
Shuffle Time will always occur in the following situations:
- End battle with an All-Out Attack
- End battle with a Theurgy move
- Monad Door fight
- Monad Passage fight
- Reaper fight
Shuffle Time can never occur for:
- Event battles
- Tartarus Gatekeeper battles
Minor Arcana
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Reason: Chart of which Minor Arcana show up on which Tartarus floors. |
During Shuffle Time, some of the cards that appear are the four Minor Arcana which are ranked 1 to 13 (1-10, Jack, Queen, and King). Sword cards grant a skill card, Coin cards give you money, Cup cards grant a random beneficial effect, and Wand cards increases your EXP. These effects all vary based on the rank, which is listed in detail below. Which ranks you can get also varies based on what floor of the Tartarus you are on.
Wand
Rank | EXP Multiplier |
---|---|
1 | x1.1 |
2 | x1.2 |
3 | x1.3 |
4 | x1.4 |
5 | x1.5 |
6 | x1.6 |
7 | x1.7 |
8 | x1.8 |
9 | x1.9 |
10 | x2.0 |
11 | x2.1 |
12 | x2.2 |
13 | x2.5 |
Coin
Money earned from a Coin card scales with its rank.
Rank | Minimum | Maximum |
---|---|---|
1 | ¥500 | ¥1100 |
2 | ¥1000 | ¥1900 |
3 | ¥1500 | ¥2400 |
4 | ¥2000 | ¥3000 |
5 | ¥2500 | ¥3800 |
6 | ¥3400 | ¥4700 |
7 | ¥4300 | ¥5600 |
8 | ¥5400 | ¥6700 |
9 | ¥6500 | ¥8000 |
10 | ¥7700 | ¥14000 |
11 | ¥15000 | ¥22000 |
12 | ¥35000 | ¥50000 |
13 | ¥70000 | ¥90000 |
Cup
Rank | Effect | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | |
✔ | ✔ | At the start of the next battle, the protagonist will have Heat Riser | |||||||||||
✔ | ✔ | At the start of the next battle, the party will have Matarukaja | |||||||||||
✔ | ✔ | At the start of the next battle, the party will have Marakukaja | |||||||||||
✔ | ✔ | At the start of the next battle, the party will have Masukukaja | |||||||||||
✔ | ✔ | ✔ | At the start of the next battle, the protagonist will have Charge | ||||||||||
✔ | ✔ | ✔ | At the start of the next battle, the protagonist will have Concentrate | ||||||||||
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | Fills the protagonist's Theurgy gauge to max | ||||||
✔ | ✔ | ✔ | At the start of the next battle, the protagonist will have Tetrakarn | ||||||||||
✔ | ✔ | At the start of the next battle, the protagonist will have Makarakarn | |||||||||||
✔ | ✔ | At the start of the next battle, the protagonist will have both Charge and Concentrate | |||||||||||
✔ | ✔ | At the start of the next battle, the protagonist will have both Tetrakarn and Makarakarn | |||||||||||
✔ | ✔ | ✔ | ✔ | Fills the whole party's Theurgy gauges to max | |||||||||
✔ | ✔ | At the start of the next battle, the whole party will have both Charge and Concentrate | |||||||||||
✔ | ✔ | ✔ | Restores 50% of the protagonist's HP | ||||||||||
✔ | ✔ | ✔ | ✔ | Restores 100% of the protagonist's HP | |||||||||
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | Restores 50% of the party's HP | |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | Restores 100% of the party's HP |
Sword
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Reason: List of skill cards per minor arcana ranks they appear at (includes %s). |
Major Arcana
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Reason: When each is unlocked (and the Monad Passages with them) |
Arcana | Effect |
---|---|
Fool | Increases experience until the party leaves Tartarus. |
Magician | Acquire rare items. (See Magician Ranks and Items) |
High Priestess | Increases the power of All-Out Attacks x1.25 until the party leaves Tartarus. |
Empress | The Endurance, Agility, and Luck of Personas in the protagonist's possession increases by 2. |
Emperor | The Strength and Magic of Personas in the protagonist's possession increases by 2. |
Hierophant | Increases the protagonist's currently equipped Persona's level by 1. |
Lovers | Gain an additional +1 level from your Social Link fusion EXP bonus. (Example: A rank 10 Social Link gives +5 levels when fusing. With the Lovers Arcana, you will get +6 levels.) |
Chariot | Protagonist's max HP increases +10. No effect if the protagonist already has 999 HP. |
Justice | Allows you to pick 1 more card during Shuffle Time. Stacks with the Star for a total of +2 cards. |
Hermit | Protagonist's max SP increases +7. No effect if the protagonist already has 999 SP. |
Fortune | Active party members max HP increases +8. No effect if everyone has 999 HP. |
Strength | Active party members max SP increases +7. No effect if everyone has 999 SP. |
Hanged Man | Get a random incense item. (See Hanged Man Items) |
Temperance | Gain a bonus when boosting a Social Stat on the day after this Tartarus visit. +1 point if your stat is rank 1-4, +2 points if your stat is rank 5. |
Devil | Gain double items from enemies and breakable items. |
Tower | The stats of all Personas the protagonist is carrying is increased +1. However, this stat bonus will not carry over in fusion. |
Star | Allows you to pick 1 more card during Shuffle Time. Stacks with Justice for a total of +2 cards. |
Moon | Fully restores the HP and SP of all active party members. |
Sun | The protagonist can fuse Personas +5 levels over his level until he leaves Tartarus. |
Judgement | The lowest level party member gains EXP equal to the required EXP for 1 level over the protagonist's current level minus the protagonist's current EXP. |
Magician Ranks and Items
The Magician Arcana has a hidden rank that determines what items you can get when selecting it. This rank is based on the calendar date.
Dates | Item | Qty | Chance |
---|---|---|---|
Start - 5/9 | Maragi Gem | 2 | 25% |
Mabufu Gem | 2 | 10% | |
Mazio Gem | 2 | 40% | |
Magaru Gem | 2 | 25% | |
5/10 - 6/12 | Homunculus | 1 | 30% |
Snuff Soul | 1 | 10% | |
Makouha Gem | 3 | 40% | |
Maeiha Gem | 3 | 20% | |
6/13 - 7/8 | Bead | 1 | 10% |
Fierce Sutra | 3 | 20% | |
Agility Sutra | 3 | 20% | |
Protection Sutra | 3 | 20% | |
Homunculus | 1 | 25% | |
Chewing Soul | 1 | 5% | |
7/9 - 8/7 | Kamimusubi Water | 2 | 30% |
Amrita Soda | 1 | 20% | |
Empowering Sutra | 2 | 20% | |
Debilitator Sutra | 2 | 20% | |
Chewing Soul | 1 | 10% | |
8/8 - 9/9 | Precious Egg | 1 | 30% |
Homunculus | 2 | 20% | |
Amrita Soda | 1 | 20% | |
Attack Mirror | 2 | 15% | |
Magic Mirror | 2 | 15% | |
9/10 - 10/5 | Bead Chain | 1 | 25% |
Precious Egg | 1 | 25% | |
Homunculus | 2 | 20% | |
Amrita Soda | 2 | 30% | |
10/6 - 11/5 | Soma | 1 | 15% |
Bead Chain | 2 | 20% | |
Precious Egg | 1 | 25% | |
Homunculus | 2 | 20% | |
Amrita Soda | 2 | 20% | |
11/6 - 1/31 | Bead Chain EX | 1 | 20% |
Soma | 1 | 20% | |
Bead Chain | 2 | 25% | |
Precious Egg | 1 | 25% | |
Homunculus | 2 | 10% |
Hanged Man Items
This is a list of possible incense that can show up when selecting the Hanged Man. You can only get 1 incense at a time.
Incense | Chance |
---|---|
Power Incense II | 12% |
Power Incense III | 7% |
Guard Incense II | 12% |
Guard Incense III | 7% |
Magic Incense II | 12% |
Magic Incense III | 7% |
Speed Incense II | 12% |
Speed Incense III | 7% |
Luck Incense II | 12% |
Luck Incense III | 7% |
Master Incense | 5% |
Persona Cards
Persona Ranks Per Floor
Personas in Each Rank
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | シャッフルタイム Shaffurutaimu | Shuffle Time |
French | Tirage de carte | Card Draw |
German | Karten Mischen | Shuffle Cards |
Italian | Mano arcana | Arcane Hand |
Spanish | A barajar | Let's Shuffle |
Gallery
-
Shuffle Time in Persona 4 Golden.
-
Shuffle Time in Persona 3 Reload.
Notes
References
- ↑ Persona 4: The Official Strategy Guide, DoubleJump. Published by DoubleJump Publishing, Inc. 2008. English. 64-65. ISBN-13: 978-0979884863
- ↑ Persona 3 Reload Information. Published 2023. Retrieved 2024. P-Ch. Official Website.