Negotiation
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Negotiation, also known as Talk, is a recurring mechanic in the Megami Tensei franchise. It allows the game's protagonist to converse with Demons during battle and make requests from them. This is most notably used to recruit new Demons into the protagonist's party. Negotiation involves a process of responding to Demons' questions and demands. Demons who are satisfied will fulfill the protagonist's request after Negotiations have succeeded.
Overview
Negotiations with Demons can be initiated by speaking with them during battle, usually by selecting a Talk command. Negotiating involves starting a conversation with a Demon and often times exchanging desired items, money, HP, or MP in order to receive something in return; most often this is to ask the Demon to join the protagonist's party, however in some Megami Tensei games, other requests can also be made such as requesting an item, money, Magnetite, or an end to battle. The main objective with Negotiation is to satisfy a Demon by responding favorably and meeting their demands. Angering or insulting a Demon can result in a failed end to Negotiations, sometimes with the Demon attacking or escaping. While fulfilling a Demon's requests encourages satisfaction, a Demon may also choose to flee without reciprocating, thereby requiring some restraint on the player to not wastefully give in to every demand.
In most games, Demons have different types of spoken mannerisms or outlooks referred to as Speech Pattern or Personalities. This can determine a Demon's reciprocity to certain responses made during Negotiation. A Demon's Personality is often characterized by their age, gender, and individual demeanor.
Recruitment through Negotiation usually requires that the protagonist be of equal or higher Level than the Demon's own, as otherwise the Demon will deem the protagonist as too weak to ally with. Demons who are successfully recruited will join the protagonist's party provided that there is enough space and that particular Demon is not already in the party.
While most Demons can be spoken with, not all are cooperative to conversing while others cannot be recruited through Negotiation. This restriction typically applies to bosses and Demons with a Light or Dark Tenacity—the latter kind can otherwise only be obtained through Fusion or other methods where available. Occasionally this restriction can also extend to all Demons within certain locations.
Mechanics by Game
Digital Devil Story: Megami Tensei series
Digital Devil Story: Megami Tensei
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Digital Devil Story: Megami Tensei II
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Shin Megami Tensei series
Shin Megami Tensei
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Shin Megami Tensei II
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Shin Megami Tensei if...
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The intelligence stat has an effect on the success of demon negotiation.[citation needed] The demon types that can be convinced to join the protagonist in negotiation are Yoma, Nights, the Fey, Heralds, Fallen, Snakes, Femmes, Brutes, Beasts, Flights and Jirae. The other demon types Tyrants, Viles, Drakes, Raptors, Wilders, Jaki, Woods, Haunts, Spirits, Undead and Fouls (all dark demons) can be negotiated with but will never join the party no matter what, with the exception of Poltergeist and Zombie Dog at the beginning of the game.The only way to obtain dark demons is though Fusion[1]
Demons have loyalty ratings, which affect the chance they will join the Protagonist through negotiation, and killing demons will lower that particular demon's loyalty rating, as well as fusing them into elementals, while ending battles through peaceful negotiations will raise that particular demon's loyalty rating, and recruiting a demon through negotiation will also raise that demon's loyalty rating.
If a demon's loyalty is high enough, their dialogue when spoken to will change, and they will just give the Protagonist what they ask for without having to meet the demon's demands.
The Protagonist can also initiate a sexual encounter at a certain loyalty level with female demons if their partner is incapacitated or missing, otherwise said partner will step in and stop it.
Some demons might try to run away during negotiation, and the Protagonist's agility affects the chance they might be able to catch up with the demon.
Demons of the Fallen and Divine races can still be spoken with during full moons.
Shin Megami Tensei III: Nocturne
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Shin Megami Tensei: Strange Journey
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Shin Megami Tensei IV
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Shin Megami Tensei IV: Apocalypse
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Shin Megami Tensei V
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Last Bible series
Last Bible Special
Negotiation in Last Bible Special makes use of the Group system. Beasts of the same group will always respond positively to the same answers to the same questions. Negotiation is possible with all groups, but will always fail regardless of the answers given unless the Beast is part of a group that can be recruited through talking. Additionally, Beasts will be unwilling to talk during a full moon. Negotiation can be forced using the skill Marila.
Devil Summoner series
Shin Megami Tensei: Devil Summoner
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Devil Summoner: Soul Hackers
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Devil Summoner: Raidou Kuzunoha vs. the Soulless Army
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Soul Hackers 2
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Demon negotiation is one of the possible results in Demon Recon. It is very simplified, where a demon asks for something and, if the player accepts, the demon joins.
Persona series
Megami Ibunroku Persona
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| Character | Contacts | |||
|---|---|---|---|---|
| Protagonist | 説得する (Persuade) | 挑発する (Taunt) | 勧誘する (Invite) | 歌う (Sing) |
| Maki | 頼む (Plead) | おだてる (Flatter) | でまかせ (Lie) | 怯えるフリ (Cringe) |
| Nanjo | 物でつる (Bribe) | 演説する (Pontificate) | 一喝する (Condescend) | 皮肉を言う (Sarcasm) |
| Masao | 踊る (Dance) | 挑発する (Taunt) | 見つめる (Stare) | ホラを吹く (Brag) |
| Brown | ナンパ (Pick up) | 笑わせる (Joke) | 世間話 (Chat) | 驚かす (Startle) |
| Eriko | 怖い話 (Horrify) | 歌う (Sing) | あやす (Soothe) | 勧誘する (Invite) |
| Ayase | けなす (Abuse) | 誘惑する (Seduce) | 泣き落とす (Cry) | 脅す (Threaten) |
| Yukino | いじめる (Bully) | さとす (Persuade) | 叱る (Scold) | 無視する (Ignore) |
| Reiji | 手品をする (Prestidigitate) | 無視する (Ignore) | 脅す (Threaten) | 叫ぶ (Scream) |
In order to see how each character's contact interacts with specific demon personalities, please refer to the chart in Personality.
Persona 2: Innocent Sin
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Persona 2: Eternal Punishment
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Persona 5
After initiating a hold up, the player can select a shadow to negotiate will. During negotiation, the player may demand the shadow to join, give an item, or Yen. When recruiting a shadow for the first time, the shadow will ask the player questions, if the player gives the correct answer to the second question the shadow will join. If the recruited shadow is a greater level than the player, the shadow will instead give an item and promises to join when the player is a higher level. Once the player returns at a high enough level or if the player has previously obtained the persona before, the shadow will join immediately upon request. Recruiting a persona while the player has them in their stock will grant that persona bonus experience.
Upon a successful negotiation, the battle will end, any shadows not defeated will not grant EXP or Yen
Toranosuke Yoshida's Confidant changes how negotiation works, at rank 2 the player may repeatedly demand an item or Yen, after the first attempt each subsequent attempt has a chance for the shadow to refuse and attack the player. At ranks 3 and 5 there is a chance for the shadow to give more money or be guaranteed to give a rare item. At rank 8 there is a chance to skip negotiation and recruit a shadow immediately. At rank 10 the player may recruit shadows at any level regardless of a level différance. Any modifications are indicated by the option having red text.
Ailments also impact negotiations, if a shadow is inflicted with Shock, Freeze, or Sleep the shadow will be unable to be spoken to.
Persona 5 Royal
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Attempting to negotiate with a savage shadow will fail unless the shadow has less than 25% HP.
Nomenclature
| Language | Name | Meaning |
|---|---|---|
| 悪魔会話 Akumakaiwa |
Devil Conversation | |
| スカウト Sukauto |
Scout |
References
- ↑ "Doctor Demonish: You can talk to demons you meet and have them join you. We call demons that join up with you "minions." The demon types that you can make minions are Yoma, Nights, the Fey, Heralds, Fallen, Snakes, Femmes, Brutes, Beasts, Flights and Jirae. The demons that won't become your minions are Tyrants, Viles, Drakes, Raptors, Wilders, Jaki, Woods, Haunts, Spirits, Undead and Fouls. Now, those demons that you can't convince to join you, you can still get to make 'em your minions if you create them through fusion." Shin Megami Tensei if... (Super Famicom). Developed by ATLUS. Translation by Aeon Genesis.
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- Citations Needed
- Mechanics
- Mechanics in Digital Devil Story: Megami Tensei
- Mechanics in Digital Devil Story: Megami Tensei II
- Mechanics in Kyūyaku Megami Tensei
- Mechanics in Shin Megami Tensei (Game)
- Mechanics in Shin Megami Tensei II
- Mechanics in Shin Megami Tensei if...
- Mechanics in Shin Megami Tensei: Nine
- Mechanics in Shin Megami Tensei III: Nocturne
- Mechanics in Shin Megami Tensei III: Nocturne Maniax
- Mechanics in Shin Megami Tensei: Strange Journey
- Mechanics in Shin Megami Tensei: Strange Journey Redux
- Mechanics in Shin Megami Tensei IV
- Mechanics in Shin Megami Tensei IV: Apocalypse
- Mechanics in Shin Megami Tensei V
- Mechanics in Shin Megami Tensei V: Vengeance
- Mechanics in Shin Megami Tensei: Imagine
- Mechanics in Last Bible Special
- Mechanics in Shin Megami Tensei: Devil Summoner
- Mechanics in Devil Summoner: Soul Hackers
- Mechanics in Soul Hackers 2
- Mechanics in Devil Summoner: Raidou Kuzunoha vs. the Soulless Army
- Mechanics in Megami Ibunroku Persona
- Mechanics in Persona 2: Innocent Sin
- Mechanics in Persona 2: Eternal Punishment
- Mechanics in Persona 5
- Mechanics in Persona 5 Royal