This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
This section is in need of research.
Reason: Needs exact modifier values.
In Shin Megami Tensei, the moon phase affects how much damage demons deal along with negotiation; demons will refuse to negotiate on a full moon. The exact damage multiplier for each phase differs depending on the demon, and many demons are not affected by the moon phases at all (type 0). There are 15 moon phase types.[2]
This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
In Shin Megami Tensei II, the moon phase affects how much damage demons deal. The exact multiplier for each phase differs depending on the demon, and many demons are not affected by the moon phases at all (type A). There are 12 different moon phase types.[3]
This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
In Shin Megami Tensei if..., the moon phase affects how much damage demons deal. The exact multiplier for each phase differs depending on the demon, and many demons are not affected by the moon phases at all (type A). There are 14 different moon phase types.[4]
This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
In Nocturne, moon phases are called "Kagutsuchi" phases and are connected to the titular force in the story but function the same way. The phases determine what is found in chests. There are abilities such as "Bright Might" that guarantee a critical hit on certain phases. Kagutsuchi phases also influence demon negotiation: when the moon is full, demons are addled by the power of Kagutsuchi and are unable to talk.
Certain demons, such as the Fiends, can only be fused during certain Kagutsuchi phases.
In Apocalypse, the moon phases serve as a countdown until the Divine Powers' plan to create the Cosmic Egg through Shesha and form a new universe is fulfilled, starting from a new moon and going to the next full moon. Unlike in other games, it does not affect gameplay like negotiation.
In Last Bible Special, the moon phase affects whether or not a Beast can negotiate, as well as the strength of the skill Moonlight. The phase can be inverted using the skill Muntenhan. The moon phase changes every 16 steps and resets to a new moon every 255 steps.
This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
In Devil Summoner, the moon phase affects how much damage demons deal. The exact multiplier for each phase differs depending on the demon, and many demons are not affected by the moon phases at all (type I). There are 15 different moon phase types,[5] the first two of which (types A and B) are unused. These lettered designations are from Shin Megami Tensei: Devil Summoner no Subete and the PSP guidebook; Official Guidebook Final uses numbered designations and they are ordered differently.
This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
In Soul Hackers, the moon phase affects how much damage demons deal. The exact multiplier for each phase differs depending on the demon, and many demons are not affected by the moon phases at all (type 1). There are 13 different moon phase types.
In Persona 3, the Moon Phases follow the 2009-2010 calendar and signify major story events. During a full moon, S.E.E.S. encounter large shadows representing one of the Arcana. Following a full moon, a new set of floors in Tartarus will eventually become available.
This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
The Digital Devil Saga games rename the moon phase system to the "Solar Noise" system but it works similarly. Various skills rely on the specific phase. The phases impact which items you find in chests. Solar Noise phase affects how much you can sell items for, Max Noise raises prices highest while min is lowest, with the exception of the "Jack Cell" item which is the opposite.