Shin Megami Tensei III: Nocturne

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This article is about the original release of Shin Megami Tensei III: Nocturne. For the updated version, which became the basis for international releases and the HD Remaster, see Shin Megami Tensei III: Nocturne Maniax.
Shin Megami Tensei III: Nocturne
真・女神転生III-NOCTURNETrue Goddess Reincarnation III: Nocturne
Developer(s) Atlus Research and Development 1
Publisher(s) Atlus (JP)
Candy Global Media (KR)
Genre RPG
Platform(s) PlayStation 2
Release
Japan February 20, 2003
South Korea August 28, 2003[1]

Shin Megami Tensei III: Nocturne is a 2003 role-playing game for the PlayStation 2, and the fifth entry in the Shin Megami Tensei series. It was developed and published by Atlus and released on February 20, 2003 in Japan. In South Korea, the game was released on August 28, 2003.[1]

The game follows the protagonist who, along with his friends, survives an apocalyptic event that transforms Tokyo into the Vortex World, an intermediary world inhabited by Demons. The protagonist is saved from death after he is forcibly transformed into a half-human, half-demon being, known as the Demi-fiend. In this world Humans can form Reasons, ideologies that will inform the construction of the next world. Though the Demi-fiend cannot form a reason as he is half demon, it is rumored he will be the one to create the new world.[2]

A year after its initial release, the game received an enhanced director's cut edition containing additional content, titled Shin Megami Tensei III: Nocturne Maniax. This version would become the basis for the localization and future re-releases of the game, including the Nocturne Maniax Chronicle Edition and HD Remaster versions. The Steam release of HD Remaster is based on the original Nocturne version, making it the only official release of the original game outside of Japan and South Korea.

Blurb

「東京受胎」⸺。
ありふれた日常は、その現象を境に異界⸺ボルテクス界へと姿を変えた。自らを悪魔の姿へと変えるマガタマを手に入れた少年は、その答えをみつけるため、変わり果てた東京へ旅立つ。
'Tōkyō jutai'
arifureta nichijō wa, sono genshō o sakai ni ikai - borutekusu-kai e to sugata o kaeta. Mizukara o akuma no sugata e to kaeru magatama o te ni ireta shōnen wa, sono kotae o mitsukeru tame, kawarihateta Tōkyō e tabidatsu.
'Tokyo Conception'
A commonplace everyday life is transformed into an otherworldly vortex after this phenomenon. A boy who has obtained Magatama, which transforms him into the form of a demon, sets off on a journey to a transformed Tokyo to find the answer to his question.

Synopsis

A young boy meets with his friends Isamu and Chiaki to visit their hospitalized teacher. During their visit, they notice several oddities in the hospital. Searching for his teacher, the young boy comes across a man named Hikawa, the leader of the Ring of Gaea cult. He tries to kill the young boy with his demon but the teacher, Yuko Takao saves him. After telling him to meet her at the rooftop, Yuko explains the event that is about to occur, The Conception. This event is triggered so that the world is destroyed in order to be created once again. After this event, the young boy turns into a demon and is reborn as the Demi-fiend. In a desperate struggle to reshape the world as they see fit, Hikawa, Isamu and Chiaki set foot in the newly created Vortex World, while the Demi-fiend has to choose which Reason to help come true.

Gameplay

Being the second Shin Megami Tensei game to be fully 3D, the first being Shin Megami Tensei: Nine, dungeon crawling and battles are now played in a third-person perspective. Dungeon crawling has free movement and camera control, while battles show all demons in 3D. Battles are played with the newly introduced Press Turn system which rewards the player for exploiting the enemy's weaknesses.

Version Differences

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Maniax

Main article: Shin Megami Tensei III: Nocturne Maniax

Listings

Characters

Bosses

Demons

Skills

Items

Locations

Development

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The concept for Shin Megami Tensei III: Nocturne began after the development of if..., but was delayed while other projects were being development.[3] The development took approximately two years.[4] The development team consists of about 50 people.[5] This game was initially planned to be set several years after Shin Megami Tensei II[6] and serve as the finale of the Shin Megami Tensei trilogy,[7] but it ultimately became a standalone title.[8] Instead of alignments, they brought in a new branch system called Reason, which shows different ways of thinking about what to create in a chaotic world.[9] There were subsequent plans to use its lore to maintain continuity in next game, that ideas were also canceled.[10][11]

The Korean publisher was Candy Global Media, introduced through Windy Soft, a long-time partner of Atlus in arcade board manufacturing and sales.[12] Translation was carried out by the fan site, Cathedral of Shadows.[a][13]

Nomenclature

Kōji Okada claimed that the subtitle Nocturne means the nocturne itself,[14] but it also means Prelude.[10][15] Kazuma Kaneko claimed it was because definitive Shin Megami Tensei III was set to be released later.[16] During development, it was Vortex.[17] Kaneko also once considered Nightmare.[18]

Names in Other Languages
Language Name Meaning
Japanese 真・女神転生III-NOCTURNE True Goddess Reincarnation III: Nocturne
Korean 진·여신전생3 NOCTURNE True Goddess Reincarnation 3: Nocturne

Gallery

Notes

  1. ↑ Korean: 사교의 관, romanized Sagyo-ui Gwan

References

  1. ↑ 1.0 1.1 [1]. game.donga.com.
  2. ↑ "Soul: Oh! You believe me!? Then, I'll tell you somethin' good! The 'Demi-fiend' is the one that's going to create the new world... By gum! You wouldn't be... Naw! *hic*" Shin Megami Tensei III: Nocturne Maniax (PlayStation 2). Developed by Atlus. Published by Atlus. English. Translation by Atlus.
  3. ↑ "その後、上位機種が次々と出てくる状況となって、ほかのいろいろな作品作りに関わっていたので、制作がいったん止まっていたんです。『III』の開発具体的に始まったのもここ1~2年ぐらいですね。構想的には『if』が終わったときにはあったわけですが、そのあと構想が二転三転していますね。" Dengeki PlayStation. Published by MediaWorks. No. 227 Page 94. Cover date January 17, 2003.
  4. ↑ "「if...」から数えると8年ほど経ちますが、実際の開発期間はどれくらいだったんですか? 岡田:実質的には2年ぐらいですかね。" Shin Megami Tensei III: Nocturne Tokyo Re:Birth Guide. Published by KADOKAWA. Japanese. Page 158.
  5. ↑ "規模的には、デザインだけでも30人ぐらい。全体で50人以上います。" Dorimaga. Published by Softbank Publishing. Japanese. Page 50. Cover date September 27, 2002.
  6. ↑ "始まりは「真II』の数年後で、『真』、『真II』、『真III』の3部作となる。" Shin Megami Tensei Series 25th Anniversary Memorial Book: MegaTen Maniacs. Japanese. Page 69.
  7. ↑ "岡田:ぶっちゃけた話、3部作で一応の節目をつけようとは考えています。" 真・女神転生if…公式ガイドブック. Published by アスペクト. Japanese. Page 123.
  8. ↑ インタビュー『真・女神転生III-NOCTURNE』. Archived: [2]. Retrieved November 29, 2025. .
  9. ↑ "だとすれば、従来のシリーズ作品のようにロウ、カオス、ニュートラルという分岐になるよりも、カオスからは何が生み出されるんだろうっていう考え方による分岐のほうが楽しいだろうと。カオスのなかでのスタイルの違いというか、生み出されるもののスタイルの違いで考えていって、そこから出てきたのがコトワリなんです。" Dengeki PlayStation. Published by MediaWorks. No. 227 Page 90. Cover date January 17, 2003.
  10. ↑ 10.0 10.1 メガテンの生みの親,岡田耕始氏が自身を捧げたRPGという祭(後編)アトラスの栄華と迷走,そして新たな挑戦 ビデオゲームの語り部たち:第32部. Retrieved November 29, 2025. 4gamer.
  11. ↑ "石田: 『真・III』の世界観を継承してて、 人間と悪魔とマネカタのバトルロワイヤル って内容だった(笑)" 真・女神転生 STRANGE JOURNEY シュバルツバース回顧録. Published by エンターブレイン. Japanese. Page 80.
  12. ↑ "요코야마 사테유키 : 한국의 여러 업체에서 제안을 받았지만 10년 전부터 아케이트 기판 생산과 판매로 파트너 관계를 맺어왔던 윈디 소프트의 김종례 사장님 소개로 캔디글로벌과 파트너 관계를 맺도록소개해주었습니다" [3]. Retrieved December 11, 2025. ruliweb.com.
  13. ↑ "하이텔 여신전생 소모임 <사교의 관>의 운영진을 포함한 정규 멤버들은 이번에 캔디 글로벌 미디어에서 발매된 진 여신전생 3 녹턴 한글화 과정에 일부 참여하였습니다.(...)1. 초벌 번역 및 재벌 감수" [4]. Archived: [5]. Retrieved December 11, 2025. megaten.org.
  14. ↑ "岡田 「Ⅲ」の世界は東京受胎によって「夜」を迎えています。人々がその静寂の中で何を想い、どんな夜想曲を奏でるのか夜を気高く奏でたものだけが、輝かしい夜明けへとたどり着ける。それが主人公=プレイヤーに課せられた夜「創」曲である、という意味ですね。" Weekly The PlayStation 2. Published by SoftBank Publishing. No. 304 Page 31. Cover date September 27, 2002.
  15. ↑ "岡田 まぁ、そのままだと"夜想曲"という意味なんですが、作り手側としては序章、という意味合いも含めているんですよ、タイトルに"III"という数字はついていますが、『真・女神III』は新たなる出発、といった内容のものに取ってもらえれば、と。" Famitsu PS2. Published by Enterbrain. No. 139 Page 22. Cover date February 28, 2003.
  16. ↑ "実はノクターンは本当の真3では無く、前日譚的なものです。だからノクターンという副題がついてます。 真相は本当の真3で明かされる予定でした。なのでお話し出来ません。" Kazuma Kaneko, Kazuma Kaneko. Published June 25, 2026. Retrieved June 25, 2026. X.com.
  17. ↑ 真・女神転生III-NOCTURNE Special DVD ~創造の軌跡
  18. ↑ 小島監督&三並氏がアトラスステージに乱入!?. Archived: [6]. Retrieved November 29, 2025. .