This page covers gameplay information of Omoikane across the Megami Tensei franchise.
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
38
|
169
|
123
|
|
|
|
|
|
|
| Attack
|
Accuracy
|
Defense
|
Evasion
|
M. Attack
|
M. Effect
|
| 84
|
73
|
86
|
76
|
17
|
18
|
|
| Moon Phase Damage Output
|
New
|
1/8
|
2/8
|
3/8
|
Half
|
5/8
|
6/8
|
7/8
|
Full
|
| 150% |
125% |
100% |
75% |
62.5% |
75% |
100% |
125% |
150%
|
|
| Basic Attack
|
Element
|
Hit(s)
|
Target
|
| Sword
|
2
|
Single enemy
|
|
| Magic Skills
|
| Skill
|
Attribute
|
Cost
|
Description
|
| Tetrakarn
|
Support
|
6 MP
|
Reflects enemies' direct attacks for 1 turn.
|
| Tetra
|
Support
|
8 MP
|
Nullifies enemies' magic and extra attacks for 1 turn.
|
| Mazanma
|
Force
|
7 MP
|
Throws a strong shockwave at all enemies.
|
| Makajama
|
Ruin
|
3 MP
|
Puts multiple enemies into the Mute state.
|
|
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
41
|
236
|
286
|
|
|
|
|
|
|
| Attack
|
Accuracy
|
Defense
|
Evasion
|
M. Attack
|
M. Effect
|
| 94
|
80
|
94
|
82
|
20
|
20
|
|
| Moon Phase Damage Output
|
New
|
1/8
|
2/8
|
3/8
|
Half
|
5/8
|
6/8
|
7/8
|
Full
|
| 150% |
125% |
100% |
100% |
62.5% |
75% |
100% |
125% |
150%
|
|
| Basic Attack
|
Element
|
Hit(s)
|
Target
|
| Attack
|
2
|
Single enemy
|
|
| Magic Skills
|
| Skill
|
Attribute
|
Cost
|
Description
|
| Tetrakarn
|
Support
|
6 MP
|
Reflects enemies' direct attacks for 1 turn.
|
| Tetraja
|
Support
|
5 MP
|
Protects allies from Energy Drain.
|
| Mazanma
|
Force
|
7 MP
|
Throws a strong shockwave at all enemies.
|
| Makajama
|
Ruin
|
3 MP
|
Puts multiple enemies into the Mute state.
|
|
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
48
|
4500
|
2022
|
|
|
|
|
|
|
|
|
| Resistances
|
|
|
|
|
|
|
|
|
| RsResist
|
RsResist
|
WkWeak
|
RsResist
|
RsResist
|
WkWeak
|
NuNull
|
NuNull
|
| ×½×0.50
|
×½×0.50
|
×1¼×1.25
|
×½×0.50
|
×½×0.50
|
×1¼×1.25
|
×1
|
×1
|
|
| Ailment Resistances
|
|
|
|
|
|
| ×0
|
×0
|
×0
|
×0
|
×0
|
|
| Basic Attack
|
Element
|
Hits(s)
|
Target
|
Effect
|
Phys
|
1
|
Single enemy
|
—
|
|
| Skills
|
| Skill
|
Cost
|
Description
|
Mabufudyne
|
32 MP
|
Heavy Ice damage to all enemies.
|
Maziodyne
|
32 MP
|
Heavy Elec damage to all enemies.
|
Diarahan
|
16 MP
|
Full HP recovery to one ally.
|
Hamaon
|
10 MP
|
chance of instant K.O. (Light) to one enemy.
|
|
|
|
|
|
|
|
|
|
| Resistances
|
|
|
|
|
|
|
|
|
|
| —
|
—
|
—
|
—
|
—
|
StrStrong
|
—
|
—
|
WkWeak
|
| —
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
|
| Skills
|
| Skill
|
Cost
|
Description
|
Level
|
Zio
|
4 SP
|
Deals light Elec damage/Shocks 1 foe.
|
Innate
|
Dia
|
4 SP
|
Slightly restores 1 ally's HP.
|
Innate
|
Enradi
|
5 SP
|
Dispels Rage (1 ally).
|
8
|
Auto-Rakukaja
|
—
|
Automatic Rakukaja at the start of battle.
|
12
|
Me Patra
|
6 SP
|
Dispels Panic, Fear, and Distress (party).
|
13
|
|
|
|
|
|
|
|
|
|
| Resistances
|
|
|
|
|
|
|
|
| —
|
—
|
WkWeak
|
StrStrong
|
—
|
—
|
—
|
| ×1
|
×1
|
×1¼×1.25
|
×½×0.50
|
×1
|
×½×0.50
|
×½×0.50
|
|
|
|
|
|
|
|
|
|
|
|
| Resistances
|
|
|
|
|
|
|
|
| —
|
—
|
WkWeak
|
StrStrong
|
—
|
—
|
—
|
| ×1
|
×1
|
×1¼×1.25
|
×½×0.50
|
×1
|
×½×0.50
|
×½×0.50
|
|
|
|
Omoikane always goes first, and he does not ambush the party. His first action every battle is to cast Debilitate. Afterwards, he may either cast Debilitate again or run.
There are four variants of Omoikane depending on the location.
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
99
|
100
|
999
|
|
|
|
|
|
|
| Resistances
|
| Phys
|
Gun
|
Fire
|
Ice
|
Elec
|
Force
|
Earth
|
Expel
|
Death
|
Almighty
|
Hunt
|
| StStrong
|
—
|
StStrong
|
StStrong
|
StStrong
|
StStrong
|
StStrong
|
NuNull
|
NuNull
|
StStrong
|
—
|
| ×1⁄100×0.01
|
×3
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×0
|
×0
|
×1⁄100×0.01
|
×1⁄100×0.01
|
|
|
|
| Basic Attack
|
Attribute
|
Target
|
| Physical
|
Single enemy
|
|
| Skills
|
| Skill
|
Element
|
Cost
|
Description
|
| Debilitate
|
Support
|
48 MP
|
Attack/def/evade/acc down ~All
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
99
|
200
|
999
|
|
|
|
|
|
|
| Resistances
|
| Phys
|
Gun
|
Fire
|
Ice
|
Elec
|
Force
|
Earth
|
Expel
|
Death
|
Almighty
|
Hunt
|
| StStrong
|
—
|
StStrong
|
StStrong
|
StStrong
|
StStrong
|
StStrong
|
NuNull
|
NuNull
|
StStrong
|
—
|
| ×1⁄100×0.01
|
×3
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×0
|
×0
|
×1⁄100×0.01
|
×1⁄100×0.01
|
|
|
|
| Basic Attack
|
Attribute
|
Target
|
| Physical
|
Single enemy
|
|
| Skills
|
| Skill
|
Element
|
Cost
|
Description
|
| Debilitate
|
Support
|
48 MP
|
Attack/def/evade/acc down ~All
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
99
|
300
|
999
|
|
|
|
|
|
|
| Resistances
|
| Phys
|
Gun
|
Fire
|
Ice
|
Elec
|
Force
|
Earth
|
Expel
|
Death
|
Almighty
|
Hunt
|
| StStrong
|
—
|
StStrong
|
StStrong
|
StStrong
|
StStrong
|
StStrong
|
NuNull
|
NuNull
|
StStrong
|
—
|
| ×1⁄100×0.01
|
×3
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×0
|
×0
|
×1⁄100×0.01
|
×1⁄100×0.01
|
|
|
|
| Basic Attack
|
Attribute
|
Target
|
| Physical
|
Single enemy
|
|
| Skills
|
| Skill
|
Element
|
Cost
|
Description
|
| Debilitate
|
Support
|
48 MP
|
Attack/def/evade/acc down ~All
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
99
|
350
|
999
|
|
|
|
|
|
|
| Resistances
|
| Phys
|
Gun
|
Fire
|
Ice
|
Elec
|
Force
|
Earth
|
Expel
|
Death
|
Almighty
|
Hunt
|
| StStrong
|
—
|
StStrong
|
StStrong
|
StStrong
|
StStrong
|
StStrong
|
NuNull
|
NuNull
|
StStrong
|
—
|
| ×1⁄100×0.01
|
×3
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×1⁄100×0.01
|
×0
|
×0
|
×1⁄100×0.01
|
×1⁄100×0.01
|
|
|
|
| Basic Attack
|
Attribute
|
Target
|
| Physical
|
Single enemy
|
|
| Skills
|
| Skill
|
Element
|
Cost
|
Description
|
| Debilitate
|
Support
|
48 MP
|
Attack/def/evade/acc down ~All
|
|
Each Omoikane battle will have five randomly arranged Omoikane, each weak to one Attribute of Fire, Ice, Elec, Force or Earth and nullifying the other four. Their fractional resistance to Hunt is ×1⁄100×0.01 for the Omoikane weak to Fire or Ice, or ×0 for the Omoikane weak to Elec, Force or Earth.
An Omoikane whose weakness was struck will use Overload, otherwise they will run. If an attack targeting all enemies is used, all Omoikane will run.
Omoikane can only be arranged in one of these five arrangements (from left to right, according to their weaknesses):
- Fire, Force, Earth, Elec, Ice.
- Ice, Elec, Fire, Force, Earth.
- Elec, Fire, Ice, Earth, Force.
- Force, Earth, Elec, Ice, Fire.
- Earth, Ice, Force, Fire, Elec.
There are four variations of the five Omoikane depending on the location, for a total of 20 Omoikane variants. For brevity, the tables below only list the data common to the five Omoikane of a given location.
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
1
|
30000
|
999
|
|
|
|
|
|
|
|
|
|
|
| Basic Attack
|
Attribute
|
Target
|
| Physical
|
Single enemy
|
|
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
1
|
30000
|
999
|
|
|
|
|
|
|
|
|
|
|
| Basic Attack
|
Attribute
|
Target
|
| Physical
|
Single enemy
|
|
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
1
|
30000
|
999
|
|
|
|
|
|
|
|
|
|
|
| Basic Attack
|
Attribute
|
Target
|
| Physical
|
Single enemy
|
|
|
|
| Name
|
Level
|
HP
|
MP
|
| Omoikane
|
1
|
30000
|
999
|
|
|
|
|
|
|
|
|
|
|
| Basic Attack
|
Attribute
|
Target
|
| Physical
|
Single enemy
|
|
|
|