Attribute

Jump to navigation Jump to search
This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Attribute, also known as Element or Affinity, is one of the main properties of a skill in the Megami Tensei franchise.

Overview

Skills are classified by Attribute according to their function. For damaging skills, their Attribute is the type of damage it deals, such as Agi being a Fire skill since it deals Fire damage. For skills that provide passive benefits, their Attribute may be Passive or otherwise related to their function. Skills within a given Attribute may also share a common function, such as Ice skills inflicting Freeze.

Resistances are defined in terms of Attributes, though it may be that not every Attribute can be resisted. For instance, the Healing Attribute is often impossible to resist.

Mechanics by Game

Devil Survivor series

Skills are further classified as Command, Passive, Auto, and Racial. This is separate from their Element and a given unit may only have up to three Command or Passive skills each, and only one Auto or Racial skill.

Nomenclature

Names in Other Languages
Language Name Meaning
English Attribute
ElementDevil Survivor 2
Devil Survivor 2: Record Breaker
Affinity
Japanese 属性 Zokusei Attribute
Simplified Chinese 属性 Shǔxìng
Traditional Chinese 屬性 Shǔxìng

Gallery

Notes

References