Sick
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Sick is a recurring Status Ailment in the Megami Tensei franchise.
Profile
Gameplay
Shin Megami Tensei: Nine
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This section is in need of research. |
Reason: Does God Bless cure Sick? |
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No reason provided. |
Cause | |
---|---|
Item | — |
Skill | Virus |
Weapon | — |
Cure | |
Item | Vaccine |
Skill | — |
Shin Megami Tensei IV
Sick characters deal 25% less damage, and their evasion is reduced to 0. Sickness does not wear off on its own, and persists outside of battle.
At the end of each turn, there's a 5% chance for Sickness to spread to any party member that isn't either immune to it in some capacity or Sick themselves.
Cause | |
---|---|
Item | — |
Skill | Cough, Pandemic Bomb, Shivering Taboo, Lamentation, Tetanus Cut, Ancient Curse |
Weapon | Pest Crop, Laevateinn, Virus Rounds, Darkness Rounds |
Cure | |
Item | Detox Solution, Dis-Poison, Amrita Soda, Amrita Shower |
Skill | Posumudi, Amrita, Salvation |
Shin Megami Tensei IV: Apocalypse
The odds of a Fusion Accident are increased if Nanashi is Sick. Outside of that, the Sick status is unchanged from Shin Megami Tensei IV.
Cause | |
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Item | — |
Skill | Cough, Pandemic Bomb, Shivering Taboo, Venomous Raga, Tetanus Cut, Ancient Curse |
Weapon | Pest Crop, Laevateinn, Virus Rounds |
Cure | |
Item | Dis-Poison, Amrita Soda, Amrita Shower |
Skill | Posumudi, Amrita, Salvation |
Megami Ibunroku Persona
Sick characters take damage equal to 1/8 of their maximum HP at the end of each turn.
On party members, Sickness persists outside of battle unless cured, in which case it deals damage every 4 steps.[1]
Cause | |
---|---|
Item | Nerve Stone |
Skill | Nervma, Virus Claw, Virus Bite |
Weapon | — |
Cure | |
Item | Dis-Sick, Nervundi Stone |
Skill | Nervundi |
Nomenclature
Language | Name | Meaning |
---|---|---|
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SICK![]() | |
感染![]() Kansen |
Infection | |
病気![]() Byōki |
Illness |