Skills in Shin Megami Tensei: Liberation Dx2
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This is a list of skills in Shin Megami Tensei: Liberation Dx2.
Physical Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
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Inflicts Phys (Physical) damage with 120 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage with 30% crit rate and 115 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Bind when using this skill. | |||||||
Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute. | |||||||
Inflicts Phys (Physical) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt. | |||||||
Inflicts Phys (Physical) damage with 140 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage with 30% crit rate and 135 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Charm. | |||||||
Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Poison. | |||||||
Inflicts Phys (Physical) damage with 160 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt. | |||||||
Inflicts Phys (Physical) damage with 120 power on a Single Enemy and reduces MP by 2. | |||||||
Inflicts Phys (Physical) damage with 30% crit rate and 155 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage on a single enemy. Power: 170 *The damage inflicted by this skill is dependent on Phys DEF. |
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Inflicts Phys (Physical) damage with 180 power on a Single Enemy. | |||||||
Use 10% of own HP to Inflicts Phys (Physical) damage with 170 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage with 200 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage with 80 power on All Enemies. | |||||||
Inflicts Phys (Physical) damage with 30% crit rate and 85 power on All Enemies. | |||||||
Inflicts Phys (Physical) damage with 100 power on All Enemies. | |||||||
Inflicts Phys (Physical) damage with 30% crit rate on all enemies with 30% chance to inflict Poison on hit enemies. Power: 100 | |||||||
Inflicts Phys (Physical) damage with 120 power on All Enemies. | |||||||
Inflicts Phys (Physical) damage with 30% crit rate and 105 power on All Enemies. | |||||||
Inflicts Phys (Physical) damage on all enemies. Power: 150 *The damage inflicted by this skill is dependent on Phys DEF. |
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Inflicts Phys (Physical) damage with 30% crit rate and 125 power on All Enemies. | |||||||
Inflicts Phys (Physical) damage with 140 power on All Enemies. | |||||||
Inflicts Phys (Physical) damage with 160 power on All Enemies. | |||||||
Inflicts Phys (Physical) damage 2 to 3 times with 45 power on Random Enemy/(ies). | |||||||
Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies). | |||||||
Inflicts Phys (Physical) damage 2 to 3 times with 65 power on Random Enemy/(ies). | |||||||
Inflicts Phys (Physical) damage 2 to 5 times with 50 power on Random Enemy/(ies). | |||||||
Inflicts Phys (Physical) damage 2 to 3 times with 75 power on Random Enemy/(ies). | |||||||
Inflicts Phys (Physical) damage 2 to 5 times with 65 power on Random Enemy/(ies). |
Unique Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | User(s) |
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Inflicts Phys damage (Physical, Power: 50) with a 50% Critical hit rate on all enemies. If the attack is successful, removes all stat buffs from all enemies, and activates the following Chain Effect: Inflicts Phys damage (Physical, Power: 25) with an 80% Critical hit rate 10 times on random enemies. *Damage dealt by this skill, including by the Chain Effect, will ignore the effects of all counter skills. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage on all enemies twice. Power: 60 | |||||||
Inflicts Phys (Physical) damage (Power: 160) with 50% crit rate on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Phys (Physical) damage (Power: 160) with 50% crit rate on a single enemy. Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage 4 times (Power: 50, Total: 200) to random enemies. *Enemies downed by this skill will not be able to revive. |
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Inflicts Phys (Magic) damage 4 to 5 times (Power: 65) on random enemies. *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. |
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Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy. *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. *Damage inflicted by this effect will ignore all death prevention skills. |
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Inflicts Phys (Physical) damage (Power: 120) with 30% crit rate on all enemies and reduces MP by 2. | |||||||
Inflicts Phys (Physical) damage (Power: 150) with a 30% critical hit rate on a single enemy. Activates the following Chain Effect if the attack is successful: Increases ATK of All Party Members by 20% for 1 turn. *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. *Damage inflicted by this skill will ignore all death prevention skills. |
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Inflicts Phys damage (Physical, Power: 130) with Pierce and a 30% critical hit rate on all enemies. *Ignores all counter skills. This skill will gain 1 Boost level with each use. [Boost Level: 1] Increases critical hit rate to 50% and Power to 150. Will also now ignore all death prevention skills. [Boost Level: 2] Power increases to 160, and will cause enemies to lose 2 MP. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on a single enemy and enters into a state of Concentrate if the attack is successful, increasing next Mag attack damage by 125%. This skill will have Phys Pierce effect. | MP cost of this skill -1. |
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Places all party members into a state of Might, then inflicts Phys (Physical) damage 4 times (Power: 50, Total: 200) on a single enemy. | |||||||
Inflicts Phys (Physical) damage (power: 150) with 30% crit rate on a single enemy. Activates the following Chain Effect when an attack is successful: Inflicts Phys (Physical) damage (power: 80) with 30% crit rate on all enemies. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage (Power: 200) with 50% crit rate on a single enemy. *Damage from this skill ignores all death prevention skills. Activates the following Chain Effect when the attack is successful: Sends all party members into a state of Zenith. (1 turn) |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage 4 to 6 times with 50 power on Random Enemy/(ies). | |||||||
Can be used from the 2nd turn. Inflicts Phys (Physical) damage with 50% crit rate on a single enemy 5 times and a 50% chance to inflict Charm on all enemies. Power: 50 *Damage inflicted by this skill is 70% dependent on Phys ATK, 30% on Mag ATK and will have Phys Pierce effect. |
-1 MP cost. |
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Can be used from the 2nd turn. Inflicts Phys (Physical) damage with 50% crit rate on all enemies and a 50% chance to inflict Bind on all enemies. Power: 180 *Damage inflicted by this skill is 30% dependent on Phys ATK, 70% on Mag ATK and will have Phys Pierce effect. |
-1 MP cost. |
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Inflicts Phys (Physical) damage with 30% crit rate and 145 power on All Enemies. | +15% to damage. |
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Inflicts Phys (Physical) damage 8 times with 35 power on Random Enemy/(ies). This skill will have Phys Pierce effect. | +20% to damage. |
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Inflicts Phys (Physical) damage (Power: 125) on a single enemy. *Damage from this skill ignores all death prevention skills. *Enters a state of Might and Charge, and gains 1 Boost level for Sword of Hallel if the attack is successful. |
MP cost of this skill -1. |
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Inflicts Phys (Magic) damage (Power: 300) with Bulwark Pierce and Remnants to a single enemy. Activates the following Chain Effect if the attack is successful: Adds an additional Press Turn Icon. (This effect activates once per turn) *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. *Ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage 3 times with 30% crit rate and 65 power on Random Enemy/(ies). | +15% to damage. |
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Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm. | 100% chance of 2 MP recovery. |
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Inflicts Phys (Physical) damage (Power: 80) on all enemies. Enters a state of Charge if the attack is successful. |
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Inflicts Phys damage (Physical, Power: 150) with a 50% Critical hit rate on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Phys damage (Physical, Power: 150) with a 50% Critical hit rate on a single enemy. *Damage inflicted by this skill will ignore Counter effects and all death prevention skills. |
+20% to hit rate of this skill. |
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Inflicts Phys (Physical) Pierce effect damage (Power: 120) with 50% crit rate on a single enemy. Increases own party's ATK and EV/AC by 20% if the attack is successful. (2 turns) |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage (Power: 200) with 50% crit rate on a single enemy and 80% chance to inflict Bind on hit enemies. This skill will have Phys Pierce effect. | MP cost of this skill -1. |
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Inflicts Phys (Physical) damage (Power: 120) with 50% crit rate on all enemies. *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. *Damage inflicted by this effect will ignore all death prevention skills. |
+20% to hit rate of this skill. |
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Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy. Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills. *Enemies downed by this skill will not be able to revive. |
MP cost of this skill -1. |
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Inflict Phys (Physical) damage (Power: 100) to all enemies. *This skill will receive a boost in power for each skill with a stat buff effect activated by a party member (including the one with this skill). *+5 Power for every skill with a stat buff effect activated. (+150 Max) Adds the following effect after the 10th boost: If the attack is successful, 100% chance to inflict Mortal on all enemies hit. *Damage done by this skill depends on own Max HP and references 30% of Max HP to calculate. *Damage done by this skill ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Phys damage (Physical, Power: 130) with Bulwark Pierce on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Phys damage (Physical, Power: 130) with Bulwark Pierce to all enemies. *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. *Damage inflicted by this skill will ignore all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage (Power: 40) 4 times on all enemies. This skill will have Phys Pierce effect. *Counter effects will not work on this skill. |
100% chance of 2MP recovery when using this skill. |
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Inflicts Phys (Physical) damage 3 to 5 times with 50 power on Random Enemy/(ies). | |||||||
Inflicts Phys (Physical) damage (Power: 200) with 50% crit rate on a single enemy, with 100% chance to inflict Mortal. *Nullifies all death prevention skills. |
MP cost -1. |
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Inflicts Phys (Physical) damage with 160 power on a Single Enemy with 35% chance to inflict Bind. | |||||||
Inflicts Phys (Physical) Pierce effect damage (Power: 180) with 80% crit rate on a single enemy, while healing caster 50% of damage dealt and drains 3 MP. | +20% to hit rate of this skill. |
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Inflicts Phys (Physical) damage (Power: 110) with Pierce and a 30% critical hit rate on all enemies. *Ignores all death prevention skills and recovers 50% of the damage dealt. This skill will gain 1 Boost level at the start of own turn. [Boost Level: 1] Increases Power to 130. [Boost Level: 2] Increases critical hit rate to 50%, and Power to 150. [Boost Level: 3] Increases critical hit rate to 70%, and Power to 170. |
100% chance of 2 MP recovery when using this skill. |
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Inflicts Phys (Physical) damage (Power: 240) with Pierce and a 50% critical hit rate on a single enemy. Heals all party members (Power: 80) if the attack is successful. *The damage inflicted and HP healed by this skill is dependent on Mag ATK. *Ignores all counter and death prevention skills. *This skill has a chance of missing or landing a critical hit. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) Pierce effect damage 3 times (Power: 40) with 50% crit rate on a single enemy. | +20% to hit rate of this skill. |
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Inflicts Phys (Physical) Pierce effect damage (Power: 145) with 30% crit rate on a single enemy and reduces MP by 3. | MP cost of this skill -1. |
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Inflicts Phys damage (Physical, Power: 200) with a 100% critical hit rate on a single enemy. Activates the following Chain Effect if the attack is successful: Puts all party member into a state of Might, and increase the party's ATK and EV/AC by 20%. (1 turn) *Ignores all counter and death prevention skills. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage (Power: 35) with 30% crit rate on a single enemy 6 times. Enters a state of Might when attack is successful. Counter effects will not work on this skill. |
MP cost of this skill -1. |
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Inflicts Phys damage (Physical, Power: 280) with a 30% Critical hit rate on a single enemy, and decreases the target's MP by 2. *This skill will gain 1 Boost level with each use. Boost Level 1: Increases Critical hit rate to 50%, and Power to 300. Will also now ignore all death prevention skills. Boost Level 2: Increases Critical hit rate to 80%, and Power to 320. Will also now ignore all counter skills. Boost Level 3: Increases Critical hit rate to 100%, and will now cause the target to lose 3 MP. |
MP cost of this skill -1. |
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Inflicts Phys (Physical) damage with 50% crit rate and 150 power on All Enemies. | MP cost of this skill -1. |
Fire Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
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Inflicts Fire (Magic) damage with 120 power on a Single Enemy. | |||||||
Inflicts Fire (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Fire (Magic) damage with 160 power on a Single Enemy. | |||||||
Inflicts Fire (Physical) damage (Power: 120) with 30% crit rate on a single enemy. | |||||||
Inflicts Fire (Magic) damage with 180 power on a Single Enemy. | |||||||
Inflicts Fire (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Fire (Magic) damage with 100 power on All Enemies. | |||||||
Inflicts Fire (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Fire (Magic) damage (Power: 130) on all enemies. | |||||||
Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies. | |||||||
Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies. | |||||||
Inflicts Fire (Magic) damage 3 to 4 times on random enemy/ies. Power: 60 | |||||||
Inflicts Fire (Physical) damage (Power: 90) with 30% crit rate on all enemies. |
Unique Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | User(s) |
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Inflicts Fire (Physical) Pierce effect damage (Power: 80) with 30% crit rate on all enemies. *The damage inflicted by this skill is dependent on Phys ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. *Counter effects will not work on this skill. |
MP cost of this skill -1. |
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Inflict Fire attribute Magic damage (Power: 150) to a single enemy. *Damage dealt by this skill is dependent on Mag DEF. *Ignores all death prevention skills. |
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Inflict Fire attribute Magic damage (Power: 120) with Remnants to all enemies. *Damage dealt by this skill is dependent on Mag DEF. *Ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Fire damage (Magic, Power: 120) to all enemies. *Damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. |
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Inflicts Fire damage (Magic, Power: 120) on all enemies and decreases enemy ATK/DEF by 20% (3 turns) if the attack is successful. This skill will gain 1 Boost level with each use. [Boost Level 1]: Increases Power to 130 and adds Remnants. [Boost Level 2]: Increases Power to 140. Will also now ignore all death prevention skills. [Boost Level 3]: Increases Power to 160. |
MP cost of this skill -1. |
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Inflicts Fire damage (Magic, Power: 120) with Bulwark Pierce and Remnants to all enemies, then decreases the DEF of all enemies by 20%. (3 turns) Activates the following Chain Effect when the attack is successful: Inflicts Fire damage (Magic, Power: 25) with Bulwark Pierce 4 times on random enemies. *This skill will gain 1 Boost level with each use. [Boost Level 1]: Chain Effect will now inflict damage 5 times. [Boost Level 2]: Chain Effect will now inflict damage 6 times. [Boost Level 3]: Chain Effect will now inflict damage 7 times. |
MP cost of this skill -1. |
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Inflicts Fire damage (Physical, Power: 250) with Bulwark Pierce to single enemy and adds 1 to the count of Spirit Chains (Intimidation) if hit. Activates the following Chain Effect if the attack is successful: Grants an additional Press Turn Icon.This Chain Effect activates once per turn. The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. *Ignores all death prevention skills. Spirit Chains (Intimidation): Decreases Phys ATK and Mag ATK by 50%. Each completed action will decrease the count. (Max Count: 5) When the count reaches 0, the effects will be removed. |
MP cost of this skill -1. |
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Inflicts Fire (Physical) damage (Power: 110) on all enemies with an 80% chance to inflict Curse on hit enemies. This skill will have Fire Pierce effect. *The damage inflicted by this skill is dependent on Phys ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. |
MP cost of this skill -1. |
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Inflicts Fire (Physical) Pierce effect damage (Power: 150) with 80% crit rate on a single enemy, with 10% chance to inflict mortal. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. *Nullifies all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce 3 times (Total Power: 150) to a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Fire damage (Physical, Power: 30) with Bulwark Pierce 3 times (Total Power: 90) to all enemies. *This skill will gain one Boost level with each use. [Boost Level 1]: Increases Power of single-enemy attacks to 70. [Boost Level 2]: Increases Power of all-enemy attacks to 40. *Damage from this skill, including the Chain Effect, will ignore all counter skills. |
MP cost of this skill -1. |
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Inflicts Fire (Magic) damage with 50 power on All Enemies twice. | MP cost -1. |
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Inflicts Fire damage (Magic, Power: 280) with a Remnant to a single enemy. Activates the following Chain Effect if the attack is successful: 30% chance to inflict Bind on all enemies. *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. *Ignores all death prevention skills. |
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Inflicts Fire (Magic) damage with 215 power on a Single Enemy. Adds 20% damage to this skill based on your Phys ATK status. | 100% chance of 2 MP recovery. |
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Inflicts Fire (Physical) damage 4 times (Power: 50, Total Power: 200) to random enemies. *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. |
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Inflicts Fire (Magic) damage (Power: 240) with Bulwark Pierce on a single enemy and increases ATK of all party members by 20% if the attack is successful. (2 turns) * Damage from this skill ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Fire (Physical) damage (Power: 150) with a 80% critical hit rate on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Fire (Physical) damage (Power: 150) with a 80% critical hit rate on a single enemy. *Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Fire (Magic) damage (Power: 150) on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Fire (Magic) damage 8 times (Power: 20) on random enemies with 30% chance to inflict Charm on hit enemies. |
+20% chance to inflict status ailments when using this skill. |
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Inflicts Fire (Magic) damage (Power: 200) with remnants on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Fire (Magic) damage (Power: 80) on all enemies. *Damage from this skill (including Chain Effects) ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Fire (Magic) damage with 80 power 3 times (Total Power: 240) on a single enemy. If the attack is successful, reduces ATK and DEF of all enemies by 20%. (3 turns) |
MP cost of this skill -1. |
Ice Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
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Inflicts Ice (Magic) damage with 120 power on a Single Enemy. | |||||||
Inflicts Ice (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Ice (Physical) damage (Power: 120) with 30% crit rate on a single enemy. | |||||||
Inflicts Ice (Magic) damage with 160 power on a Single Enemy. | |||||||
Inflicts Ice (Magic) damage with 180 power on a Single Enemy. | |||||||
Inflicts Ice (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Ice (Magic) damage with 100 power on All Enemies. | |||||||
Inflicts Ice (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Ice (Magic) damage (Power: 130) on all enemies. | |||||||
Inflicts Ice (Magic) damage 2 to 4 times with 45 power on Random Enemies. | |||||||
Inflicts Ice (Magic) damage 2 to 4 times with 55 power on Random Enemies. | |||||||
Inflicts Ice (Magic) damage 3 to 4 times on random enemy/ies. Power: 60 | |||||||
Inflicts Ice (Physical) damage (Power: 90) with 30% crit rate on all enemies. |
Unique Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | User(s) |
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Inflicts Ice (Magic) damage with 130 power on All Enemies and reduces enemy's DEF 20% for 3 turns. | |||||||
Inflicts Ice damage (Magic Power: 100) with a Bulwark Pierce to all enemies. | |||||||
Inflicts Ice damage (Magic) 4 (Power: 35, Total Power: 140) times on all enemies. When the attack is successful, decreases enemy ATK, DEF, and EV/AC by 20%. (1 turn) *Enemies downed by this skill will not be able to revive. |
MP cost of this skill -1. |
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Inflicts Ice damage (Physical, Power: 120) with a 50% critical hit rate to all enemies. *Ignores all counter and death prevention skills. |
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Inflicts Ice damage (Magic, Power: 60) 5 times on random enemies, with a 50% chance to inflict Poison on hit enemies. Activates the following Chain Effect if the attack is successful: Decreases the ATK and DEF of all enemies by 20% (3 turns) with a 50% chance to inflict Poison. |
MP cost of this skill -1. |
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Inflicts Ice (Magic) damage (Power: 240) on a single enemy. Increases ATK/DEF of all party members by 20% if the attack is successful. (1 turn) *Damage from this skill ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Ice damage (Physical, Power: 200) with Bulwark Pierce on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Ice damage (Physical, Power: 70) with Bulwark Pierce to all enemies. *Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Ice (Magic) damage with 50 power on All Enemies twice. | MP cost -1. |
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Inflicts Ice damage (Physical) with 300 Power on a single enemy. Activates the following Chain Effect if the attack is successful: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) *Ignores all death prevention skills. |
-1 MP to the cost of this skill. |
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Inflicts Ice damage (Magic, Power: 140) with Bulwark Pierce and Remnants to all enemies. Activates the following Chain Effect if the attack is successful: Places self into a state of Concentrate. *Damage from this skill is dependent on Mag DEF, and ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Ice damage (Physical, Power: 200) with a 50% critical hit rate to a single enemy. This skill will be boosted based on the number of times a party member (including the one with this skill) uses a skill with a Stat Buff effect. *10 Power will be added to the attack for each use. (Max: +150 Power) *Ignores all counter and death prevention skills. |
MP cost of this skill -1. |
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Inflicts Ice damage (Magic, Power: 180) with Remnants to a single enemy. Activates the following Chain Effect when the attack is successful: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
MP cost of this skill -1. |
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Inflicts Ice (Physical) damage on a single enemy. Power: 130 *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss. *Casts Rebellion on self when the attack is successful. |
MP cost of this skill -1. |
Electric Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
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Inflicts Elec (Magic) damage with 120 power on a Single Enemy. | |||||||
Inflicts Elec (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Elec (Physical) damage (Power: 120) with 30% crit rate on a single enemy. | |||||||
Inflicts Elec (Magic) damage with 160 power on a Single Enemy. | |||||||
Inflicts Elec (Magic) damage with 180 power on a Single Enemy. | |||||||
Inflicts Elec (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Elec (Magic) damage with 100 power on All Enemies. | |||||||
Inflicts Elec (Physical) damage (Power: 90) with 30% crit rate on all enemies. | |||||||
Inflicts Elec (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Elec (Magic) damage (Power: 130) on all enemies. | |||||||
Inflicts Elec (Magic) damage 2 to 4 times with 45 power on Random Enemies. | |||||||
Inflicts Elec (Magic) damage 2 to 4 times with 55 power on Random Enemies. | |||||||
Inflicts Elec (Magic) damage 3 to 4 times on random enemy/ies. Power: 60 |
Unique Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | User(s) |
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Inflict Elec (Magic) damage 4 times (Power: 70, Total: 280) to a single enemy, with a 50% chance to inflict Mute. | MP cost of this skill -1. |
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Inflicts Elec (Physical) damage (Power: 100) with 30% crit rate on all enemies and reduces MP by 2. | |||||||
Inflicts Elec damage (Magic, Power: 260) with Bulwark Pierce and Remnants to a single enemy. Activates the following Chain Effect if the attack is successful: Recovers 2 MP for all party members and casts Repel Magic (including Almighty) effect on all party members (1 turn). |
MP cost of this skill -1. |
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Inflicts Elec damage (Physical, Power: 260) with a 50% Critical hit rate to a single enemy. Activates the following Chain Effect if the attack is successful: Lowers the Elec Attribute Affinity of all enemies by 1 level. (1 turn) *Damage done by this skill ignores all counter and death prevention skills. |
MP cost of this skill -1. |
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Inflicts Elec (Physical) damage (Power: 150) to a single enemy, and decrease the enemy's Elec attribute affinity by 1 level for 1 turn. Activates the following Chain Effect if the attack is successful: Inflicts Elec (Physical) damage (Power: 150) to a single enemy. The following applies to damage dealt with this skill, including the Chain Effect: Ignores counter effects and death prevention skills. *Enemies downed by this skill will not be able to revive. |
MP cost of this skill -1. |
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Inflicts Elec (Magic) damage with 40 power 6 times on a single enemy (Total Power: 240) with a 30% chance to inflict Bind. Activates the following Chain Effect if the attack is successful: Increases the ATK and DEF of all party members by 20%. (1 turn) |
MP cost of this skill -1. |
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Inflicts Elec (Magic) damage 5 times (Power: 60) on random enemies. | 100% chance of 2 MP recovery. |
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After inflicting Elec (Magic) damage (Power: 80) on all enemies, enters into a state of Concentrate, increasing next Mag attack damage by 125%. This skill will have Elec Pierce. | MP cost of this skill -1. |
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Inflicts Elec (Magic) damage (Power: 240) on a single enemy and reduces DEF of all enemies by 20% if the attack is successful. (2 turns) *Damage from this skill ignores all death prevention skills |
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Inflicts Elec damage (Physical, Power: 150) with a 50% Critical hit rate on a single enemy. Activates the following Chain Effect if the attack is successful: Inflicts Elec damage (Physical, Power: 125) with a 50% Critical hit rate on a single enemy. *This skill will gain 1 Boost level with each use. Boost Level 1: Increases the Critical hit rate (including for the Chain Effect) to 80%. Boost Level 2: Increases the Power of the Chain Effect to 150. Boost Level 3: Increases the Critical hit rate (including for the Chain Effect) to 100%. *Damage inflicted by this skill (Chain Effect included) will ignore all counter and death prevention skills. |
MP cost of this skill -1. |
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Inflicts Elec (Magic) damage (Power: 130) with Elec Pierce effect on all enemies. Reduces ATK of all enemies by 20% if the attack is successful.(3 turns.) |
MP cost of this skill -1. |
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Inflict 4 Elec attacks (Magic, Power: 30 (Total: 120)) to all enemies, with a 50% chance to inflict Mute. |
Force Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
---|---|---|---|---|---|---|---|
Inflicts Force (Magic) damage with 120 power on a Single Enemy. | |||||||
Inflicts Force (Magic) damage with 140 power on Single Enemy. | |||||||
Inflicts Force (Physical) damage (Power: 120) with 30% crit rate on a single enemy. | |||||||
Inflicts Force (Magic) damage with 160 power on a Single Enemy. | |||||||
Inflicts Force (Magic) damage with 180 power on a Single Enemy. | |||||||
Inflicts Force (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Force (Magic) damage with 100 power on All Enemies. | |||||||
Inflicts Force (Physical) damage (Power: 90) with 30% crit rate on all enemies. | |||||||
Inflicts Force (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Force (Magic) damage (Power: 130) on all enemies. | |||||||
Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies. | |||||||
Inflicts Force (Magic) damage 2 to 4 times with 55 power on Random Enemies. | |||||||
Inflicts Force (Magic) damage 3 to 4 times on random enemy/ies. Power: 60 |
Unique Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | User(s) |
---|---|---|---|---|---|---|---|
Inflicts Force Damage (Physical, Power: 35) with Bulwark Pierce to all enemies 3 times, and activates the following Chain Effect when the attack is successful: Inflicts Force Damage (Physical, Power: 25) with Bulwark Pierce 2 times on random enemies. *Ignores the activation of all counter skills. *This skill will gain 1 Boost level with each use. [Boost Level 1]: Chain Effect will now inflict damage 3 times. [Boost Level 2]: Chain Effect will now inflict damage 4 times. [Boost Level 3]: Chain Effect will now inflict damage 5 times. |
MP cost of this skill -1. |
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Inflicts Force (Magic) Pierce effect damage (Power: 170) on a single enemy, and Heals all party members (Power: 80) if the attack is successful. | MP cost of this skill -1. |
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Inflicts Force damage (Magic, Power: 130) with Bulwark Pierce and Remnants to a single enemy, and then inflicts 1 count of Decay to that enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force damage (Magic, Power: 130) with Bulwark Pierce to a single enemy. |
MP cost of this skill -1. |
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Inflicts Force damage (Magic, Power: 40) with Bulwark Pierce 4 times on random enemies. *This skill will gain 1 Boost level with each use. [Boost Level 1]: Increases the number of attacks to 6. [Boost Level 2]: Increases the number of attacks to 8. [Boost Level 3]: Increases the number of attacks to 10. |
MP cost of this skill -1. |
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Inflicts Force (Magic) damage (Power: 200) on a single enemy and increases ATK of all party members by 20% (3 turns). *The damage inflicted by this skill is dependent on Phys ATK. *Damage from this skill ignores all death prevention skills. |
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Inflicts Force damage (Magic, Power: 40) with Remnants to a single enemy. Activates the following Chain Effect if the attack is successful: Inflicts Force damage (Magic, Power: 150) with Bulwark Pierce and a 60% chance to inflict Charm to a single enemy. *Ignores all death prevention skills. |
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Inflicts Force (Magic) damage 4 times (Power: 35, Total: 140) on all enemies. *Enemies downed by this skill will not be able to revive. |
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Inflicts Force damage (Magic, Power: 90) 3 times (Total Power: 270) with Bulwark Pierce and Remnants and decreases the Force Attribute Affinity (1 turn) of the target by 1 level per hit (Total: 3 levels) and adds 1 to the count for Spirit Chains (Corrosion) per hit (Total: 3 counts). Activates the following Chain Effect if the attack is successful: Increases the party's ATK, DEF, and EV/AC by 20%. (1 turn) *Damage inflicted by this skill is dependent on Phys ATK. [Spirit Chains (Corrosion)]: -80% to Phys DEF and Mag DEF. Each completed action will decrease the count. (Max Count: 5). When the count reaches 0, the effects will be removed. |
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Inflicts Force (Magic) damage (Power: 120) with Remnants on all enemies and 30% chance to inflict Bind. Activates the following Chain Effect when the attack is successful and also in a Bonus Turn: Receive 1 additional Press Turn Icon. (This Chain Effect can only be activated once per turn.) *Damage from this skill ignores all death prevention skills. |
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Inflicts Force (Physical) damage 4 times (Power: 40) with Force Pierce and 50% crit rate on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force (Physical) damage 2 times (Power: 50) with Force Pierce and 50% crit rate on all enemies. *Counter effects will not work on this skill. |
MP cost of this skill -1. |
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Inflicts Force (Physical) damage 4 times (Power: 45) on random enemies. When in a state of Might, this skill will have Force Pierce. *The damage inflicted by this skill is dependent on Phys ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. |
MP cost of this skill -1. |
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Inflicts Force damage (Magic, Power: 80) with Bulwark Pierce 4 times on random enemies. Activates the following Chain Effect if the attack is successful: Cures all status ailments of all party members. |
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Inflicts Force damage (Physical, Power: 200) with Bulwark Pierce and a 100% Critical hit rate to a single enemy, and decreases the Force Attribute Affinity of a single enemy by 1 level (1 turn). Cures all status ailments for all party members if the attack is successful. |
MP cost of this skill -1. |
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Inflicts Force (Magic) damage on all enemies. Reduces EV/AC of all enemies by 20% when the attack is successful. (3 turns) This skill will have Force Pierce effect. Power: 130 |
MP cost of this skill -1. |
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Inflicts Force damage (Physical, Power: 260) with Bulwark Pierce and a 100% Critical hit rate to a single enemy, and causes them to lose 1 MP. Activates the following Chain Effect when the attack is successful: Inflicts all enemies with Gloom. (1 turn) |
MP cost of this skill -1. |
Light Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
---|---|---|---|---|---|---|---|
Inflicts Light (Magic) damage with 120 power on a Single Enemy. | |||||||
Inflicts Light (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Light (Physical) damage (Power: 120) with 30% crit rate on a single enemy. | |||||||
Inflicts Light (Magic) damage with 160 power on a Single Enemy. | |||||||
Inflicts Light (Magic) damage with 180 power on a Single Enemy. | |||||||
Inflicts Light (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Light (Magic) damage with 100 power on All Enemies. | |||||||
Inflicts Light (Physical) damage (Power: 90) with 30% crit rate on all enemies. | |||||||
Inflicts Light (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Light (Magic) damage (Power: 130) on all enemies. | |||||||
Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies. | |||||||
Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies. | |||||||
Inflicts Light (Magic) damage 3 to 4 times on random enemy/ies. Power: 60 |
Unique Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | User(s) |
---|---|---|---|---|---|---|---|
Inflicts Light (Physical) damage (Power: 150) with Light Pierce effect on a single enemy. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. When attack is successful, increases own party's ATK and EV/AC by 20%. (2 turn) |
MP cost of this skill -1. |
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Inflicts Light damage (Magic, Power: 200) with Bulwark Pierce on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Light damage (Magic, Power: 80) with Bulwark Pierce on all enemies. |
MP cost of this skill -1. |
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Inflicts Light (Magic) damage (Power: 170) on a single enemy. *Damage from this skill ignores all death prevention skills. *Enemies downed by this skill will not be able to revive. *Gains 1 Boost level for Halo of Hallel if the attack is successful. |
MP cost of this skill -1. |
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Inflicts Light (Physical) damage (Power: 100) with 30% crit rate on all enemies and reduces MP by 2. | |||||||
Inflicts Light damage (Magic) with 100 Power and Bulwark Pierce on all enemies. | |||||||
Inflicts Light (Physical) damage (Power: 150) on a single enemy. *The damage inflicted by this is dependent on Mag ATK, and counter effects will not work on this skill. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. |
MP cost -1. |
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Inflicts Light (Magic) damage with 200 power on a Single Enemy with a 50% chance to inflict Mortal. | 100% chance of 2 MP recovery. |
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Inflicts Light damage (Magic, Power: 200) with Remnants and a 30% chance to inflict Poison/Bind/Charm/Mute/Curse/Weak to a single enemy. Activates the following Chain Effect when the attack is successful: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
+20% chance to inflict status ailments when using this skill. |
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Inflicts Light damage (Physical, Power: 260) with Bulwark Pierce and a 50% Critical hit rate to a single enemy. +1 to the count of Spirit Chains (Indignation) to the target if successful. Activates the following Chain Effect if the attack is successful: Grants an additional Press Turn Icon. (This Chain Effect activates once per turn.) *Ignores all death prevention skills. Spirit Chains (Indignation): Increases the cost of skills by 6 MP, and prevents the use of Pass. Each completed action will decrease the count. (Max Count: 5) When the count reaches 0, the effects will be removed. |
MP cost -1. |
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Inflicts Light damage (Magic, Power: 280) with Bulwark Pierce and Remnants on a single enemy. Activates the following Chain Effect if the attack is successful: Casts Repel Magic (including Almighty) effect on all allies. (1 turn) *Ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Light damage (Magic, Power: 300) with Bulwark Pierce and Remnants on a single enemy. Activates the following Chain Effect when the attack is successful: Decreases the Dark Attribute Affinity of all enemies by 1 level. (1 turn) Furthermore, activates the following Chain Effect if this skill is used while the one with this skill has two or more counts of Malice: Inflicts Dark damage (Magic, Power: 150) with Bulwark Pierce and a 100% chance to inflict Mortal to all enemies. *Damage from this skill (including the Chain Effect) ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Light damage (Magic, Power: 120) on all enemies. Activates the following Chain Effect if the attack is successful: Receive 1 additional Press Turn Icon. (Activates once per turn) *This skill will gain 1 Boost level at the start of own turn. Boost Level 1: Will now nullify all death prevention skills. Boost Level 2: Increases Power to 140, and adds the following Chain Effect when the attack is successful: Decreases enemy ATK, DEF, and EV/AC by 20%. (1 turn) Boost Level 3: Increases Power to 160. |
MP cost of this skill -1. |
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Inflicts Light (Magic) damage 7 times with 30 power on Random Enemies. | MP Cost -1 |
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Inflicts Light (Magic) damage (Power: 240) with Remnants on a single enemy. *Damage from this skill ignores all death prevention skills. If the attack is successful, cures all status ailments for all party members. |
MP cost of this skill -1. |
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Inflicts Light (Magic) damage with 130 power on All Enemies and decreases ATK or DEF or EVA/AC by 20% for 3 turns. | MP cost -1. |
Dark Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
---|---|---|---|---|---|---|---|
Inflicts Dark (Magic) damage with 120 power on a Single Enemy. | |||||||
Inflicts Dark (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Dark (Physical) damage (Power: 120) with 30% crit rate on a single enemy. | |||||||
Inflicts Dark (Magic) damage with 160 power on a Single Enemy. | |||||||
Inflicts Dark (Magic) damage with 180 power on a Single Enemy. | |||||||
Inflicts Dark (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Dark (Magic) damage with 100 power on All Enemies. | |||||||
Inflicts Dark (Physical) damage (Power: 90) with 30% crit rate on all enemies. | |||||||
Inflicts Dark (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Dark (Magic) damage (Power: 130) on all enemies. | |||||||
Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies. | |||||||
Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies. | |||||||
Inflicts Dark (Magic) damage 3 to 4 times on random enemy/ies. Power: 60 |
Unique Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | User(s) |
---|---|---|---|---|---|---|---|
Inflicts Dark (Magic) damage with 110 power on All Enemies with 35% chance to inflict Charm. | MP cost of this skill -1. |
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Inflict Dark damage (Physical, Power: 80) with Bulwark Pierce and a 30% Critical hit rate on all enemies. | |||||||
Inflicts Dark damage (Physical, Power: 250) with a 100% critical hit rate on a single enemy. *Damage done by this skill depends on own Magic ATK and ignores all counter and death prevention skills. Activates the following chain effect if the attack is successful: Inflicts Gloom on all enemies. (2 turn) |
MP cost of this skill -1. |
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Inflicts Dark damage (Physical, 260 Power) with Bulwark Pierce and a 50% Critical hit rate on a Single Enemy. Activates the following Chain Effect if the attack is successful: Increases the party's ATK, DEF, and EV/AC by 20%. (1 turn) *Ignores all counter and death prevention skills. *Enemies downed by this skill will be unable to revive. |
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Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. (Uses: 1) | MP cost of this skill -1. |
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Inflicts Dark (Physical) Pierce effect damage (Power: 150) with 80% crit rate on a single enemy. Revives all party members with 30% HP if the attack is successful. *The damage inflicted by this skill is dependent on Phys ATK. *Ignores all death prevention skills. |
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Inflicts Dark (Physical) damage (Power: 100) with 50% crit rate on a single enemy 3 times (Total Power: 300) with a 50% chance to inflict Charm. Activates the following Chain Effect if the attack is successful: Receive 1 additional Press Turn Icon. (This Chain Effect activates once per turn.) *This skill will gain 1 Boost level after being used. [Boost Level 1]: Increases critical hit rate to 100%. [Boost Level 2]: Increases number of hits to 4 (New Total Power: 400). |
MP cost of this skill -1. |
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Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt. | 100% chance of 2 MP recovery. |
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Inflicts Dark (Magic) damage with 110 power on All Enemies with a 80% chance to inflict Curse. This skill has the Dark Pierce effect. | MP cost of this skill -1. |
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Inflicts Dark (Magic) damage with Dark Pierce and 160 Power on a Single Enemy with 80% chance to inflict Mute on hit enemies. Inflicts Elec (Magic) damage with Elec Pierce and 80 Power on all enemies with 50% chance to inflict Bind on hit enemies if the attack is successful. |
MP cost of this skill -1. |
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Inflicts Dark (Magic) damage (Power: 140) with Dark Pierce effect on a single enemy. Activates the following Chain Effect when the attack is successful: Inflict Dark (Magic) damage (Power: 80) with Dark Pierce effect on all enemies. |
MP cost of this skill -1. |
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Inflicts Dark (Magic) damage (Power: 170) with Dark Pierce effect on a single enemy, while healing caster 100% of damage dealt. | MP cost of this skill -1. |
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Inflicts Dark (Magic) Pierce effect damage (Power:180) on a single enemy and reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns) *Damage from this skill ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Dark damage (Magic, Power: 50) with Bulwark Pierce and Remnants on a single enemy and adds 3 counts of Decay on that enemy. Activates the following Chain Effect when the attack is successful: Inflicts Dark damage (Magic, Power: 250) with Bulwark Pierce to a single enemy. *Damage inflicted by this skill will ignore all death prevention skills. *Enemies downed by this skill will not be able to revive. |
MP cost of this skill -1 |
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Inflicts Dark (Physical) damage (Power: 140) with 50% crit rate on a single enemy with 50% chance to inflict Charm on all enemies if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *Nullifies all death prevention skills. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. *Enemies downed by this skill will not be able to revive. |
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Inflicts Dark damage (Magic, Power: 280) with Bulwark Pierce and Remnants to a single enemy. Activates the following Chain Effect if the attack is successful: Adds 1 count of Fortify to the one with this skill. *Damage done by this skill will be calculated by using 30% of own Max HP as their ATK stat. *Ignores all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Dark (Magic) damage (Power: 120) on all enemies with 80% chance to inflict Curse on hit enemies. Activates the following Chain Effect when the attack is successful: Inflicts Dark (Magic) damage 6 times (Power: 25) on random enemies. |
MP cost of this skill -1. |
Multi-Element Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
---|---|---|---|---|---|---|---|
Inflicts Ice/Force damage (Magic, Power: 170) with Bulwark Pierce to a single enemy. *The attribute will be selected automatically based on the situation. |
Almighty Skills
Unique Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
---|---|---|---|---|---|---|---|
Inflicts Almighty (Magic) damage (Power: 100) on all enemies. Reduces ATK, DEF and EV/AC of all enemies by 20% if the attack is successful. (3 turns) Activates the following Chain Effect if also in a Bonus Turn: Inflicts Almighty (Magic) damage (Power: 50) on all enemies. Damage inflicted by this skill (Chain Effect included) will follow the below conditions. *The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP. *Damage inflicted by this effect will ignore all death prevention skills. |
MP cost of this skill -1. |
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Inflicts Almighty (Magic) damage (Power: 220) on a single enemy. *Damage inflicted by this effect will ignore all death prevention skills. *Enemies downed by this skill will not be able to revive. |
Fractional Skills
Unique Skills
Name | Cost | Target | Description | Kasane Lv. | Skill Points | Unique |
---|---|---|---|---|---|---|
Activates [Be My Friend] when there is a Cursed enemy, activates [Play With Me?] when there isn't. Play With Me?: Inflicts 50% fractional damage (2500 max) on all enemies based on their current HP with 80% chance to inflict Curse. Be My Friend: Inflicts 50% fractional damage (2500 max) on all Cursed enemies based on their max HP with 100% chance to inflict Mortal. *Nullifies all death prevention skills. *Fractional damage will not be affected by stat/damage increase or reduction effects. |
MP cost of this skill -1. |
Ailment Skills
Unique Skills
Name | Cost | Target | Description | Kasane Lv. | Skill Points | Unique |
---|---|---|---|---|---|---|
80% chance to inflict Charm on all enemies. All party members recover 1 MP. |
MP cost of this skill -1. |
Healing Skills
Unique Skills
Name | Cost | Target | Power | Use(s) | Description | Kasane Lv. | Skill Points | Unique |
---|---|---|---|---|---|---|---|---|
After reviving a single party member with full HP and casting Lydia, receive 1 additional Press Turn Icon. | MP cost of this skill -1. |
Support Skills
Unique Skills
Name | Cost | Target | Power | Use(s) | Description | Kasane Lv. | Skill Points | Unique |
---|---|---|---|---|---|---|---|---|
All Party Members enter a state of Might. The next Phys attack will have a Critical effect. | MP cost -1. |
Passive Skills
Name | Description | Kasane Lv. | Skill Points | Unique |
---|---|---|---|---|
+30% to Max HP. | ||||
+25% to Almighty damage. | ||||
+15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow. | ||||
+15% to Almighty damage. -20% to own affect on Battle Speed. |
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Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces all enemy ATK and EV/AC by 20%. (1 turn) |
Unique Skills
Name | Description | Kasane Lv. | Skill Points | Unique |
---|---|---|---|---|
+50% to max HP. -30% to Critical hit rate of damage received. While the one with this skill is alive, all party members will receive the following effect: No bonus turn will be granted for the instigating skill when receiving a critical hit. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces 2 enemy Press Turn Icons. (Only up to 2 Press Turn Icons can be reduced by skills or effects.) |
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Adds Null Mute/Charm/Bind. | ||||
+25% to Magic damage. | ||||
Adds Drain Light/Dark. | ||||
Adds Elec Pierce. +25% to Elec damage dealt. Activates the following Chain Effect at the start of own turn: Decreases the Elec attribute affinity of all enemies by 2 levels. (1 turn) Activates the following Chain Effect at the start of enemy turn: Inflicts Elec (Physical) damage (Power: 100) to a single enemy. Activates the following Chain Effect when a party member (including the one with this skill) strikes a weak point: Inflicts Elec (Physical) damage (Power: 100) to all enemies, and give the party an additional Press Turn Icon. (Once per turn) *Attribute affinity decreases does not apply to Democalypse. |
Variations
L Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
---|---|---|---|---|---|---|---|
Inflicts Phys (Physical) damage with 140 power on a Single Enemy. | |||||||
Inflicts Phys (Physical) damage with 100 power on All Enemies. | |||||||
Inflicts Fire (Magic) damage with 140 power on Single Enemy. | |||||||
Inflicts Fire (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Ice (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Ice (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Elec (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Elec (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Force (Magic) damage with 140 power on Single Enemy. | |||||||
Inflicts Force (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Light (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Light (Magic) damage with 80 power on All Enemies. | |||||||
Inflicts Dark (Magic) damage with 140 power on a Single Enemy. | |||||||
Inflicts Dark (Magic) damage with 80 power on All Enemies. |
H Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | Skill Points |
---|---|---|---|---|---|---|---|
Inflicts Phys (Physical) damage with 160 power on All Enemies. | |||||||
Inflicts Fire (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Ice (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Elec (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Force (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Light (Magic) damage with 120 power on All Enemies. | |||||||
Inflicts Dark (Magic) damage with 120 power on All Enemies. |
Plus Skills
Name | Cost | Hit(s) | Target | Power | Description | Max Level | User(s) |
---|---|---|---|---|---|---|---|
Inflicts Phys (Physical) damage 4 to 5 times (Power: 50) on random enemies. *Damage inflicted by this effect will ignore all death prevention skills. |