Armament

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For a list of Armaments, see Armaments in Shin Megami Tensei: Liberation Dx2.

Armaments are a mechanic in Shin Megami Tensei: Liberation Dx2.

Overview

Armaments are equipment for the Alter-World protagonist. They can be equipped with a sword, a shield and up to three Demonite to change their stats and skills.

Mechanics by Game

Shin Megami Tensei: Liberation Dx2

Demon Armament

Demon Armaments are Armaments created from Demons in the Bureau of Divination. A Demon Armament is either a sword or a shield: swords grant active skills, while shields grant passive skills. Additionally, all Demon Armaments have a Talent, which act like another passive, though shield Talents also grant resistances. The player can have up to 50 swords and 50 shields, though it is currently impossible to reach these limits.

Each Demon Armament also benefits four stats. Swords will increase Accuracy, Critical rate, Magical or Physical attack, and an Attribute's damage. Shields will increase Physical defense, Magical defense, HP and damage reduction against an Attribute. Demon Armaments can be upgraded with Demon Compound. Upgrading serves to increase its stat benefits. When upgrading, each of the Armament's stats will be listed alongside a percentage chance, which represents the chance of that stat increasing when attempting to upgrade. This chance starts at 100% and becomes lower as the stat approaches its limit. The upgrade progress of each stat contributes to the Armament's overall upgrade level, which also makes subsequent upgrades more expensive. At 50% upgrade level, 4★ and 5★ Armaments gain their Awakening skill. An Armament's skills can be upgraded with Blood Crystals.

In Tokyo Abyss, the protagonist will receive a Backup Shield Bonus. This takes the highest bonus for a given unique stat from each of the player's owned shields and passively grants the protagonist a fifth of each.

5★ Demon Armaments can perform Spirit Merge, using the same Spirits as their Demon counterparts. They have 3 Panels, Panels 1 and 2 require 100 Spirits each, Panel 3 requires 100 Spirits for non-fusible Demons[a] or 200 for fusible Demons[b], and Panels must be completed in order. Spirit Merge does not contribute to the Backup Shield Bonus.

Demonite Armament

This section is in need of research.
Reason: Missing specific passives.

Demonite is equipment that passively increases the stats of the Protagonist. The stats increased by a specific piece of Demonite are determined by the passive associated with its type, and two randomized secondary stats that are set when the Demonite is first obtained. Demonite Rarity ranges from 1★ to 6★, with maximum possible stat buffs increasingly with Rarity. Three pieces of Demonite can be equipped at a time. Demonite can be sold for Macca and Demonite Shards.

There are 24 types of Demonite: Valor, Heat, Freeze, Thunder, Tornado, HP, Accuracy, Evasion, Crit Rate, Crit Down, Resistance, Hit Rate, Physical, Magic, Fast, Delay, Agility, Dream, Bold, Despotic, Fog, Mute Res., Bind Res., and Charm Res.

Name 1★ Passive 2★ Passive 3★ Passive 4★ Passive 5★ Passive 6★ Passive
Valor Demonite Phys Inc. 1% Phys Inc. 2% Phys Inc. 2% Phys Inc. 3% Phys Inc. 3% Phys Inc. 5%
Heat Demonite Fire Inc. 1% Fire Inc. 2% Fire Inc. 2% Fire Inc. 3% Fire Inc. 3% Fire Inc. 5%
Freeze Demonite Ice Inc. 1% Ice Inc. 2% Ice Inc. 2% Ice Inc. 3% Ice Inc. 3% Ice Inc. 5%
Thunder Demonite Elec Inc. 1% Elec Inc. 2% Elec Inc. 2% Elec Inc. 3% Elec Inc. 3% Elec Inc. 5%
Tornado Demonite Force Inc. 1% Force Inc. 2% Force Inc. 2% Force Inc. 3% Force Inc. 3% Force Inc. 5%
Daylight Demonite Light Inc. 1% Light Inc. 2% Light Inc. 2% Light Inc. 3% Light Inc. 3% Light Inc. 5%
Night Demonite Dark Inc. 1% Dark Inc. 2% Dark Inc. 2% Dark Inc. 3% Dark Inc. 3% Dark Inc. 5%
HP Demonite — — — HP +3% HP +5%
Accuracy Demonite — — — AC +3% AC +5%
Evasion Demonite — — — EV +3%
Crit Rate Demonite — — — Crit. rate +6% Crit. rate +10%
Crit Down Demonite — — — Crit. rate received -9%
Resistance Demonite — — — Ailment Res. +9%
Hit Rate Demonite — — — Ailment Infliction +10%
Physical Demonite — — — — — Physical +7%
Magic Demonite — — — — — Magic +7%
Fast DemoniteAlso referred to as Speed Demonite — — — — — Speed +10%
Delay Demonite — — — — — Speed -10%
Agility Demonite — — — — — Evasion +5%
Accuracy +5%
Dream Demonite — — — — — Resistance +15%
Hit Rate +10%
Bold Demonite — — — — — HP +5%
Crit. recieved -15%
Despotic Demonite — — — — — Critical +10%
Accuracy +5%
Fog Demonite — — — — — Evasion +5%
Resistance +15%
Mute Res. Demonite — — — — — Mute Resistance +35%
Bind Res. Demonite — — — — — Bind Resistance +35%
Charm Res. Demonite — — — — — Charm Resistance +35%

There are 19 types of secondary stat increases: Phys Inc., Fire Inc., Ice Inc., Elec Inc., Force Inc., Light Inc., Dark Inc., Almighty Inc., HP, Phys ATK, Phys DEF, Mag ATK, Mag DEF, Phys AC, Phys EV, Ailment Infliction, Ailment Resistance, Critical, and Healing Amount. However, Demonite with the type Valor, Heat, Freeze, Thunder, Tornado, Daylight, and Night, can only have secondary attribute damage increases matching their associated attribute.

There are two ways to obtain Demonite, which is determined by the Demonite's type. The majority of Demonite is obtained through the completion of Alter-World quests, each chapter in the Alter-World has associated types of Demonite that can only be found there with the exception of the Demonite Mine. The Demonite Mine is unique in that Valor, Heat, Freeze, Thunder, Tornado, Daylight, and Night Demonite can all be obtained through completing it.

Location Demonite
Devastated Yotsuya Valor Demonite HP Demonite
Scorched Akihabara Heat Demonite Accuracy Demonite
Flooded Shinagawa Freeze Demonite Evasion Demonite
Thunderous Azabu Thunder Demonite Crit Rate Demonite
Blasted Ueno Tornado Demonite Crit Down Demonite
Blazing Yoyogi Daylight Demonite Resistance Demonite
Vengeful Sugamo Night Demonite Hit Rate Demonite

The second way to obtain Demonite is through Synthesis. By selling Demonite, the player can earn Demonite Shards, which can be used in Synthesis to create new, more powerful Demonite. The Demonite created through this method are always 6★, and their secondary stats are chosen at random.

Name Synthesis
Physical Demonite 40 Valor Shards 40 Thunder Shards 40 Tornedo Shards
Magic Demonite 40 Freeze Shards 40 Daylight Shards 40 Night Shards
Fast DemoniteAlso referred to as Speed Demonite 40 Valor Shards 40 Heat Shards 40 Thunder Shards
Delay Demonite 40 Freeze Shards 40 Tornedo Shards 40 Night Shards
Agility Demonite 60 Heat Shards 60 Freeze Shards —
Dream Demonite 60 Daylight Shards 60 Night Shards —
Bold Demonite 60 Valor Shards 60 Tornedo Shards —
Despotic Demonite 60 Heat Shards 60 Thunder Shards —
Fog Demonite 60 Freeze Shards 60 Daylight Shards —
Mute Res. Demonite 60 Heat Shards 60 Daylight Shards —
Bind Res. Demonite 60 Valor Shards 60 Thunder Shards —
Charm Res. Demonite 60 Tornedo Shards 60 Night Shards —

Nomenclature

Names in Other Languages
Language Name Meaning
English Armament
Demonite
Japanese 兵裝 Heisō Armament
神片結晶 Shinhenkesshō Divine fragment crystal

Gallery

Notes

  1. ↑ Fiend Alice, General Masakado and Yoshitsune use non-fusible costs despite being temporarily available from multi-fusions.
  2. ↑ Seraph uses fusible costs despite being an exchange-exclusive Demon.

References

General