TV World: Difference between revisions

Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 10: Line 10:
|jpmean=TV World
|jpmean=TV World
|names=
|names=
|location=[[Inaba]], Japan
|location=Collective Unconscious
|subarea= Studio<br/>[[Desolate Bedroom]]<br/>[[Twisted Shopping District]]<br/>[[Yukiko's Castle]]<br/>[[Steamy Bathhouse]]<br/>[[Marukyu Striptease]]<br/>[[Void Quest]]<br/>[[Secret Laboratory]]<br/>[[Heaven (Dungeon)|Heaven]]<br/>[[Magatsu Inaba]]<br/>[[Magatsu Mandala]]<br/>[[Yomotsu Hirasaka]]<br/>[[Hollow Forest]]
|subarea= Studio<br/>[[Desolate Bedroom]]<br/>[[Twisted Shopping District]]<br/>[[Yukiko's Castle]]<br/>[[Steamy Bathhouse]]<br/>[[Marukyu Striptease]]<br/>[[Void Quest]]<br/>[[Secret Laboratory]]<br/>[[Heaven (Dungeon)|Heaven]]<br/>[[Magatsu Inaba]]<br/>[[Magatsu Mandala]]<br/>[[Yomotsu Hirasaka]]<br/>[[Hollow Forest]]
}}
}}
Line 16: Line 16:


==Gameplay==
==Gameplay==
===Studio===
When the protagonist enters the TV World in ''Persona 4'' / ''Persona 4 Golden'', they will be in the studio-looking area that serves as the staging area for activities in the TV World. From the studio, the protagonist can speak to party members to move to the dungeon entrances, talk to the [[Fox]] for SP recovery (starting with the Steamy Bathhouse), enter the [[Velvet Room]], save, or leave. Leaving causes time to pass from afternoon to evening. At the entrance level of each dungeon, the protagonist can speak to party members to add them to his party before entering the dungeon.
When the protagonist enters the TV World in ''Persona 4'' / ''Persona 4 Golden'', they will be in the studio-looking area that serves as the staging area for activities in the TV World. From the studio, the protagonist can speak to party members to move to the dungeon entrances, talk to the [[Fox]] for SP recovery (starting with the Steamy Bathhouse), enter the [[Velvet Room]], save, or leave. Leaving causes time to pass from afternoon to evening. At the entrance level of each dungeon, the protagonist can speak to party members to add them to his party before entering the dungeon.


===Dungeons===
{| class="wikitable"
{| class="wikitable"
|-
|-

Revision as of 20:51, 18 December 2023

This article is about the location inside of the television. For the urban legend around Inaba, see the Midnight Channel.

The TV World is a location in the Persona series.

Gameplay

Studio

When the protagonist enters the TV World in Persona 4 / Persona 4 Golden, they will be in the studio-looking area that serves as the staging area for activities in the TV World. From the studio, the protagonist can speak to party members to move to the dungeon entrances, talk to the Fox for SP recovery (starting with the Steamy Bathhouse), enter the Velvet Room, save, or leave. Leaving causes time to pass from afternoon to evening. At the entrance level of each dungeon, the protagonist can speak to party members to add them to his party before entering the dungeon.

Dungeons

Dungeon Owner Accessible Deadline Note
Desolate Bedroom Mayumi Yamano April 14th Visited automatically on April 14th
Twisted Shopping District Saki Konishi April 15th Visited automatically on April 15th
Yukiko's Castle Yukiko Amagi April 18th April 29th Visited automatically on April 17th
Steamy Bathhouse Kanji Tatsumi May 19th June 4th
Marukyu Striptease Rise Kujikawa June 25th July 9th
Void Quest Mitsuo Kubo July 29th August 12th
Secret Laboratory Naoto Shirogane September 17th October 5th
Heaven Nanako Dojima November 6th November 20th
Magatsu Inaba
Magatsu Mandala
Spoiler December 8th December 24th Accessible from the Desolate Bedroom
Hollow Forest Spoiler February 13th Golden exclusive. Must complete the Aeon Social Link and ask Margaret to look for them.
Yomotsu Hirasaka Spoiler March 20th Only accessible during the True Ending

Game Appearances

Persona 4 / Persona 4 Golden

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

The TV World is first visited on April 14th from the large screen TV in the Junes electronics department. The TV World becomes a reoccurring location as the Investigation Team see people on the Midnight Channel and then go inside the TV.

Persona 4 Arena

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Persona 4 Arena Ultimax

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Persona 4: Dancing All Night

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Novel Appearances

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Anime Appearances

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Manga Appearances

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Stage Play Appearances

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Other Appearances

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Trivia

  • The TV studio-looking area that serves as the staging area in the TV World was created by the thoughts of Midnight Channel viewers. The floor pattern of the bodies with the white outlines was created by a combination of the protagonists, who had the murder case on their minds when they first entered the TV World, as well as Midnight Channel viewers who wanted to see the murder case unfold.[1]
  • The places inside the TV World correspond to real life, and if the protagonists were to enter from a slightly different location than the Junes electronics department, they would end up close to the TV studio but not in the exact same spot.[2]

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese テレビの世界 TV World

Gallery

Notes


References

  1. "スタジオのような入り口広場 テレビ内での集合場所となる入り口広場。ここがテレビのスタジオのような作りになっているのにも理由がある。ゲーム開始時点では、稲羽市の人々は町が寂れていくことで諦めムードになっていて、何かが起こるのを受身で待っている状態。そこにマヨナカテレビの噂も加わり、まるでテレビの前で“面白い番組”が始まるのを待つような状態となっている。そんな人々の想いが、番組を作る場所であるテレビスタジオのイメージを生み出し、無意識下の世界であるテレビの中で具現化したのだ。 なお床一面には、殺人事件で被害者を囲む白線のような模様が広がっているが、これは不特定多数の人々の想いで作られたものではない。おそらく主人公たちが殺人事件を気にかけており、その解決を目指していることから事件現場のようなデザインが加わったのだ。
    開発者から一言 床の模様は最初はなかったんですが、ちょっと寂しいなということになり、刑事もので事件が起きてというストーリーを考えたところで、死体を囲む白線をデザインすることにしました。
    (Image Caption) 主人公たちだけでなく、事件を望む“視聴者”の影響も多少はあるかも。
    " "Chapter 5: Setting", Persona Club P4, Atlus. Published by Famitsu (2009). Japanese. p. 186-187. ISBN-13: 475774630X.
  2. "違うテレビに入ったら? ある程度大きいテレビからなら、テレビの中に入れるということは作中にも確認済み。だが例えば、ジュネスの家電売り場に並んでいる、他のテレビに入ったらどうなるのだろうか?結論から言うと、入り口広場ではないが、位置的にあの広場に近い場所に落ちることになるだろう。ラストのアメノサギリ戦では、背景が稲羽市上空のようになっているが、あれはテレビの世界が稲羽市と次元を隔ててほぼ“重なっている”ことを示している。つまり現実世界の位置関係が、ある程度は反映されているわけだ。" "Chapter 5: Setting", Persona Club P4, Atlus. Published by Famitsu (2009). Japanese. p. 186. ISBN-13: 475774630X.