Kazuma Kaneko: Difference between revisions
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|- | |- | ||
! rowspan="1" |1990 | ! rowspan="1" |1990 | ||
| | |{{link|game|MT2}} | ||
|Character designer, demon designer, sprite artist | |Character designer, demon designer, sprite artist | ||
|- | |- | ||
! rowspan="2" |1992 | ! rowspan="2" |1992 | ||
| | |{{link|game|smt1}} | ||
|Character designer, demon designer, sprite artist | |Character designer, demon designer, sprite artist | ||
|- | |- | ||
Line 43: | Line 43: | ||
|- | |- | ||
! rowspan="3" |1994 | ! rowspan="3" |1994 | ||
| | |{{Link|Game|SMT2}} | ||
|Character designer, demon designer, sprite artist | |Character designer, demon designer, sprite artist | ||
|- | |- | ||
| | |{{link|Game|MJT1}} | ||
|Coordinator | |Coordinator | ||
|- | |- | ||
Line 53: | Line 53: | ||
|- | |- | ||
! rowspan="2" |1995 | ! rowspan="2" |1995 | ||
| | |{{Link|Game|KMT}} | ||
|Character designer | |Character designer | ||
|- | |- | ||
| | |{{Link|Game|DeSum}} | ||
|Character designer, demon designer | |Character designer, demon designer | ||
|- | |- | ||
Line 64: | Line 64: | ||
|- | |- | ||
! rowspan="2" |1997 | ! rowspan="2" |1997 | ||
| | |{{Link|Game|GMT}} | ||
|Character design | |Character design | ||
|- | |- | ||
| | |{{Link|Game|SH1}} | ||
|Art director, character designer | |Art director, character designer | ||
|- | |- | ||
! rowspan="3" |1999 | ! rowspan="3" |1999 | ||
| | |{{Link|Game|LB2}} ''(GBC version)'' | ||
|Character producer | |Character producer | ||
|- | |- | ||
| | |{{Link|Game|P2IS}} | ||
|Character designer, Persona designer | |Character designer, Persona designer | ||
|- | |- | ||
! rowspan="2" |2000 | ! rowspan="2" |2000 | ||
| | |{{Link|Game|P2EP}} | ||
|Character designer, Persona designer | |Character designer, Persona designer | ||
|- | |- | ||
| | |{{Link|Game|DCR}} | ||
|Graphics supervisor | |Graphics supervisor | ||
|- | |- | ||
|{{Link|game|DCW}} | |||
| | |||
| | |||
|Graphics supervisor | |Graphics supervisor | ||
|- | |- | ||
!2002 | !2002 | ||
| | |{{Link|Game|SMTN}} | ||
|Demon designer | |Demon designer | ||
|- | |- | ||
! rowspan="2" |2003 | ! rowspan="2" |2003 | ||
| | |{{Link|Game|DCLD}} | ||
|Graphics supervisor | |Graphics supervisor | ||
|- | |- | ||
| | |{{Link|Game|SMT3}} | ||
|Creative director, character designer, demon designer | |Creative director, character designer, demon designer | ||
|- | |- | ||
!2004 | !2004 | ||
| | |{{Link|Game|DDS1}} | ||
| rowspan="2" |Character designer, demon designer, Scenario Draft<ref>{{Cite Interview|quote= '''Kazuma Kaneko''': I contributed to the most important aspect of the system, “eating”, but also to parts of the story from the early days of the project, as well as the basis of the world setting, including the scenario draft; however, after that I ended up in charge of the character design after I entrusted the rest to the current staff. |translquote= |title= |publ= |publisher= |page= |url= [https://dijehtranslations.wordpress.com/2016/08/08/kaneko-kazuma-interview-about-digital-devil-saga/ Playstation.com Kaneko Kazuma interview, 2004 Digital Devil Saga]|archive=https://web.archive.org/web/20231214185408/https://dijehtranslations.wordpress.com/2016/08/08/kaneko-kazuma-interview-about-digital-devil-saga/ |published=August 8, 2016 |retrieved= December 14, 2023|site=Dijeh Translations |type= }}</ref> | | rowspan="2" |Character designer, demon designer, Scenario Draft<ref>{{Cite Interview|quote= '''Kazuma Kaneko''': I contributed to the most important aspect of the system, “eating”, but also to parts of the story from the early days of the project, as well as the basis of the world setting, including the scenario draft; however, after that I ended up in charge of the character design after I entrusted the rest to the current staff. |translquote= |title= |publ= |publisher= |page= |url= [https://dijehtranslations.wordpress.com/2016/08/08/kaneko-kazuma-interview-about-digital-devil-saga/ Playstation.com Kaneko Kazuma interview, 2004 Digital Devil Saga]|archive=https://web.archive.org/web/20231214185408/https://dijehtranslations.wordpress.com/2016/08/08/kaneko-kazuma-interview-about-digital-devil-saga/ |published=August 8, 2016 |retrieved= December 14, 2023|site=Dijeh Translations |type= }}</ref> | ||
|- | |- | ||
! rowspan="1" |2005 | ! rowspan="1" |2005 | ||
| | |{{Link|Game|DDS2}} | ||
|- | |- | ||
! rowspan="2" |2006 | ! rowspan="2" |2006 | ||
| | |{{Link|Game|DSRK1}} | ||
|Art director, character designer, original concept | |Art director, character designer, original concept | ||
|- | |- | ||
| | |{{Link|Game|P3}} | ||
|Original demon design | |Original demon design | ||
|- | |- | ||
! rowspan="2" |2007 | ! rowspan="2" |2007 | ||
| | |{{Link|Game|SMTI}} | ||
|Demon designer | |Demon designer | ||
|- | |- | ||
| | |{{Link|Game|P3}} | ||
| rowspan="2" |Original demon design | | rowspan="2" |Original demon design | ||
|- | |- | ||
! rowspan="2" |2008 | ! rowspan="2" |2008 | ||
| | |{{Link|Game|P4}} | ||
|- | |- | ||
| | |{{Link|Game|DSRK2}} | ||
|Producer, art director, character designer, original concept | |Producer, art director, character designer, original concept | ||
|- | |- | ||
! rowspan="4" |2009 | ! rowspan="4" |2009 | ||
| | |{{Link|Game|DeSu1}} | ||
|Supervisor, devil designer | |Supervisor, devil designer | ||
|- | |- | ||
| | |{{Link|Game|P1}} | ||
|Art director | |Art director | ||
|- | |- | ||
| | |{{Link|Game|SMTSJ}} | ||
|Producer, character designer, original concept | |Producer, character designer, original concept | ||
|- | |- | ||
| | |{{Link|Game|P3P}} | ||
|Original demon design | |Original demon design | ||
|- | |- | ||
! rowspan="1" |2011 | ! rowspan="1" |2011 | ||
| | |{{Link|Game|DeSu2}} | ||
|Demon designer | |Demon designer | ||
|- | |- | ||
!2012 | !2012 | ||
| | |{{Link|Game|P4G}} | ||
|Original demon design | |Original demon design | ||
|- | |- | ||
! rowspan="2" |2013 | ! rowspan="2" |2013 | ||
| | |{{Link|Game|SMT4}} | ||
|Scenario drafts, demon designer | |Scenario drafts, demon designer | ||
|- | |- | ||
| | |{{Link|Game|P4AU}} | ||
| rowspan="2" |Original demon design | | rowspan="2" |Original demon design | ||
|- | |- | ||
!2014 | !2014 | ||
| | |{{Link|Game|PQ1}} | ||
|- | |- | ||
! rowspan="2" |2016 | ! rowspan="2" |2016 | ||
| | |{{Link|Game|SMT4A}} | ||
|Scenario drafts, demon designer | |Scenario drafts, demon designer | ||
|- | |- | ||
| | |{{link|game|P5}} | ||
|Demon modeling supervisor, demon designer | |Demon modeling supervisor, demon designer | ||
|- | |- | ||
! 2017 | ! 2017 | ||
| | |{{Link|Game|SMTSJR}} | ||
|Scenario concept, demon designer | |Scenario concept, demon designer | ||
|- | |- | ||
! 2018 | ! 2018 | ||
| | |{{Link|Game|PQ2}} | ||
|Original devil design | |Original devil design | ||
|- | |- | ||
!2019 | !2019 | ||
| | |{{Link|Game|P5R}} | ||
|Demon modeling supervisor, demon designer | |Demon modeling supervisor, demon designer | ||
|- | |- | ||
!2020 | !2020 | ||
| | |{{Link|game|SMT3HD}} | ||
| rowspan="2" |Series devil design | | rowspan="2" |Series devil design | ||
|- | |- | ||
!2021 | !2021 | ||
| | |{{Link|Game|SMT5}} | ||
|- | |- | ||
!2022 | !2022 | ||
| | |{{Link|Game|SH2}} | ||
|Original demon designs | |Original demon designs | ||
|} | |} |
Revision as of 19:31, 14 December 2023
Kazuma Kaneko, also known as Kazuhiro Kaneko, is an artist involved with the Megami Tensei franchise. He is most known for his work on it and has created a majority of the demon designs in the franchise, as well as multiple character designs and designs for Personas in the first two entries of the Persona series.
Biography
Early Life
Career
Personal Life
Media Credits
This is a list of each Megami Tensei media Kazuma Kaneko was involved.
Year | Game | Role(s) |
---|---|---|
1990 | Digital Devil Story: Megami Tensei II | Character designer, demon designer, sprite artist |
1992 | Shin Megami Tensei | Character designer, demon designer, sprite artist |
Megami Tensei Gaiden: Last Bible | Coordinator | |
1994 | Shin Megami Tensei II | Character designer, demon designer, sprite artist |
Majin Tensei | Coordinator | |
Shin Megami Tensei if... | Character designer, demon designer, sprite artist | |
1995 | Kyūyaku Megami Tensei | Character designer |
Shin Megami Tensei: Devil Summoner | Character designer, demon designer | |
1996 | Revelations: Persona | Character designer, Persona designer |
1997 | Giten Megami Tensei: Tokyo Revelation | Character design |
Devil Summoner: Soul Hackers | Art director, character designer | |
1999 | Last Bible II (GBC version) | Character producer |
Persona 2: Innocent Sin | Character designer, Persona designer | |
2000 | Persona 2: Eternal Punishment | Character designer, Persona designer |
Devil Children Red Book | Graphics supervisor | |
Devil Children White Book | Graphics supervisor | |
2002 | Shin Megami Tensei: Nine | Demon designer |
2003 | Devil Children Light Book and Dark Book | Graphics supervisor |
Shin Megami Tensei III: Nocturne | Creative director, character designer, demon designer | |
2004 | Lua error in Module:Link at line 60: attempt to index global 'link' (a nil value). | Character designer, demon designer, Scenario Draft[1] |
2005 | Lua error in Module:Link at line 60: attempt to index global 'link' (a nil value). | |
2006 | Devil Summoner: Raidou Kuzunoha vs. the Soulless Army | Art director, character designer, original concept |
Persona 3 | Original demon design | |
2007 | Shin Megami Tensei: Imagine | Demon designer |
Persona 3 | Original demon design | |
2008 | Persona 4 | |
Devil Summoner: Raidou Kuzunoha vs. King Abaddon | Producer, art director, character designer, original concept | |
2009 | Devil Survivor | Supervisor, devil designer |
Persona | Art director | |
Shin Megami Tensei: Strange Journey | Producer, character designer, original concept | |
Persona 3 Portable | Original demon design | |
2011 | Devil Survivor 2 | Demon designer |
2012 | Persona 4 Golden | Original demon design |
2013 | Shin Megami Tensei IV | Scenario drafts, demon designer |
Persona 4 Arena Ultimax | Original demon design | |
2014 | Persona Q: Shadow of the Labyrinth | |
2016 | Shin Megami Tensei IV: Apocalypse | Scenario drafts, demon designer |
Persona 5 | Demon modeling supervisor, demon designer | |
2017 | Shin Megami Tensei: Strange Journey Redux | Scenario concept, demon designer |
2018 | Persona Q2: New Cinema Labyrinth | Original devil design |
2019 | Persona 5 Royal | Demon modeling supervisor, demon designer |
2020 | Shin Megami Tensei III: Nocturne HD Remaster | Series devil design |
2021 | Shin Megami Tensei V | |
2022 | Soul Hackers 2 | Original demon designs |
Gallery
Notes
References
- ↑ "Kazuma Kaneko: I contributed to the most important aspect of the system, “eating”, but also to parts of the story from the early days of the project, as well as the basis of the world setting, including the scenario draft; however, after that I ended up in charge of the character design after I entrusted the rest to the current staff." Playstation.com Kaneko Kazuma interview, 2004 Digital Devil Saga. Archived: https://web.archive.org/web/20231214185408/https://dijehtranslations.wordpress.com/2016/08/08/kaneko-kazuma-interview-about-digital-devil-saga/.+Published+August 8, 2016. Retrieved December 14, 2023. Dijeh Translations.