Hakurou Musha is a recurring Shadow in the Persona series.
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Gameplay
| Name
|
Level
|
HP
|
SP
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| Hakurou Musha
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54
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317
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134
|
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|
|
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| Elemental Resistances
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|
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|
|
|
|
|
|
|
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| —
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—
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—
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—
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—
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—
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—
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WkWeak
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WkWeak
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—
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| —
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—
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—
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—
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—
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—
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—
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—
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—
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—
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| Ailment Resistances
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|
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| —
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—
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—
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—
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—
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—
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| Skills
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| Skill
|
Cost
|
Description
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Slash Attack
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—
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Slash Weapon Attack
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Zan-ei
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14% HP
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Deals med Slash dmg to 1 foe.New moon bonus.
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Power Charge
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15 SP
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Doubles physical damage dealt next turn.
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Evade Slash
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—
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Evasion rate way up vs Slash attacks.
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Evade Strike
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—
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Evasion rate way up vs Strike attacks.
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Evade Pierce
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—
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Evasion rate way up vs Pierce attacks.
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| Name
|
Level
|
HP
|
SP
|
| Hakurou Musha
|
54
|
317
|
134
|
|
|
|
|
|
|
| Elemental Resistances
|
|
|
|
|
|
|
|
|
|
|
| —
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—
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—
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—
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—
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—
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—
|
WkWeak
|
WkWeak
|
—
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| —
|
—
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—
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—
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—
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—
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—
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—
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—
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—
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| Ailment Resistances
|
|
|
|
|
|
|
| —
|
—
|
—
|
—
|
—
|
—
|
|
| Skills
|
| Skill
|
Cost
|
Description
|
Slash Attack
|
—
|
Slash Weapon Attack
|
Zan-ei
|
10% HP
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Deals med Slash dmg to 1 foe.New moon bonus.
|
Power Charge
|
15 SP
|
Doubles physical damage dealt next turn.
|
Evade Slash
|
—
|
Evasion rate way up vs Slash attacks.
|
Evade Strike
|
—
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Evasion rate way up vs Strike attacks.
|
Evade Pierce
|
—
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Evasion rate way up vs Pierce attacks.
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| Name
|
Level
|
HP
|
SP
|
| Hakurou Musha
|
54
|
317
|
134
|
|
|
|
|
|
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| Elemental Resistances
|
|
|
|
|
|
|
|
|
|
|
| —
|
—
|
—
|
—
|
—
|
—
|
—
|
WkWeak
|
WkWeak
|
—
|
| —
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
|
| Ailment Resistances
|
|
|
|
|
|
|
| —
|
—
|
—
|
—
|
—
|
—
|
|
| Skills
|
| Skill
|
Cost
|
Description
|
Slash Attack
|
—
|
Slash Weapon Attack
|
Zan-ei
|
10% HP
|
Deals med Slash dmg to 1 foe. New moon bonus.
|
Power Charge
|
15 SP
|
Doubles physical damage dealt next turn.
|
Evade Slash
|
—
|
Evasion rate way up vs Slash attacks.
|
Evade Strike
|
—
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Evasion rate way up vs Strike attacks.
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Evade Pierce
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—
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Evasion rate way up vs Pierce attacks.
|
|
A version of the Hakurou Musha called the Voltaic Youngest Sibling appears alongside a Blazing Middle Sibling and a Deadly Eldest Sibling on Harabah 212F, acting as the floor's mini-boss.
| Name
|
Level
|
HP
|
SP
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| Hakurou Musha
|
45
|
467
|
90
|
|
|
|
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| Arcana
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EXP
|
RERandom Encounter
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| Strength
|
738
|
—
|
|
|
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| Element Resistances
|
|
|
|
|
|
|
|
|
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| —
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—
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—
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—
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—
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—
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—
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WkWeak
|
WkWeak
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| ×1
|
×1
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×1
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×1
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×1
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×1
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×1
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×1
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×1
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| Ailment Resistances
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|
|
|
|
|
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| WkWeak
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—
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—
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—
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—
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WkWeak
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| ×1
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×1
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×1
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×1
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×1
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×1
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| Skills
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| Skill
|
Cost
|
Description
|
Slash Attack
|
—
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Normal attack using the Slash attribute
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Tempest Slash
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14% HP
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Deals weak Slash damage to 1 foe (1-4 hits).
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Zan-ei
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10% HP
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Medium Slash damage to 1 foe. More damage when closer to a new moon.
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Blade of Fury
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17% HP
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Deals weak Slash damage to all foes (2-4 hits).
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Charge
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30 SP
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Next physical attack will deal more than double the damage.
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Slash Boost
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—
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Automatically strengthen Slash skills by 25%.
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| Name
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Level
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HP
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SP
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| Hakurou Musha
|
44
|
1897
|
150
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| Arcana
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EXP
|
RERandom Encounter
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| Strength
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3425
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—
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|
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| Element Resistances
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|
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|
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|
|
|
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| —
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—
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—
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—
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—
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—
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—
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WkWeak
|
WkWeak
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| ×1
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×1
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×1
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×1
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×1
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×1
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×1
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×1
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×1
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| Ailment Resistances
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|
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| —
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NuNull
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NuNull
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NuNull
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NuNull
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NuNull
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| ×1
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×1
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×1
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×1
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×1
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×1
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| Name
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Level
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HP
|
SP
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| Hakurou Musha
|
79
|
2400
|
999
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|
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|
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| Arcana
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EXP
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RERandom Encounter
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| Strength
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1357
|
—
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|
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| Element Resistances
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|
|
|
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|
|
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| RpRepel
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—
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—
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—
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—
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RpRepel
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WkWeak
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—
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—
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| ×1
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×1
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×1
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×1
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×1
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×1
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×1
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×1
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×1
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| Ailment Resistances
|
|
|
|
|
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| NuNull
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NuNull
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NuNull
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NuNull
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NuNull
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NuNull
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| ×1
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×1
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×1
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×1
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×1
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×1
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| Skills
|
| Skill
|
Cost
|
Description
|
Slash Attack
|
—
|
Normal attack using the Slash attribute
|
Tempest Slash
|
14% HP
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Deals weak Slash damage to 1 foe (1-4 hits).
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Deathbound
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19% HP
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Deals heavy Slash damage to all foes.
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Brave Blade
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20% HP
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Deals severe Slash damage to 1 foe.
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Mediarama
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16 SP
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Moderately restores party's HP.
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Matarukaja
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24 SP
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Increases party's Attack for 3 turns.
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Marakukaja
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24 SP
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Increases party's Defense for 3 turns.
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Heat Riser
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36 SP
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Increases 1 ally's Attack, Defense, and Accuracy/Evasion for 3 turns.
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Marakunda
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24 SP
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Decreases all foes' Defense for 3 turns.
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Revolution
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14 SP
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Greatly increases all allies and foes' critical rate for 3 turns.
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Slash Boost
|
—
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Automatically strengthen Slash skills by 25%.
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Apt Pupil
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—
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Doubles the chance of dealing a critical hit.
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Divine Grace
|
—
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Greatly increases the effect of healing skills.
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| Name
|
Level
|
HP
|
SP
|
| Voltaic Youngest Sibling
|
64
|
1641
|
999
|
|
|
|
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| Arcana
|
EXP
|
RERandom Encounter
|
| Strength
|
0
|
—
|
|
|
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| Element Resistances
|
|
|
|
|
|
|
|
|
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| —
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—
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—
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—
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—
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RplRepel
|
WkWeak
|
—
|
—
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| ×1
|
×1
|
×1
|
×1
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×1
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×1
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×1
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×1
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×1
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| Ailment Resistances
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|
|
|
|
|
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| NuNull
|
RsResist
|
NuNull
|
NuNull
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NuNull
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NuNull
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| ×1
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×1
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×1
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×1
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×1
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×1
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|
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Hakurou Musha appears as the final Sentinel of Tziah in the Tartarus game mode. It is immune to Insta-kill effects as well as spiritual/Control ailments. Throughout the battle, it gains stacks of Warrior's Way which it uses to strengthen its Requiem of Thunder skill. Additionally, each stack increases Hakurou Musha's critical rate by 5% and Attack by 10%; however, it also increases its final damage taken by 3% for each stack. Hakurou Musha can have up to 5 stacks of Warrior's Way. At the beginning of its turn, Hakurou Musha will inflict Sigil of Lightning on a member of Wonder's party, changing their Electric affinity to Weak. Only one member of the party can have Sigil of Lightning at a time. If a member of the party with Sigil of Lightning is knocked down, Hakurou Musha gains three stacks of Warrior's Way.
Additionally, Hakurou Musha will summon Sky Balances in the first phase and Heat Balances in the second phase. These Heat Balances will swap between Fire Form and Ice Form each turn; during Fire Form, it will grant a stack of Warrior's Way to Hakurou Musha at the end of each turn and grant 5 stacks when it is defeated. When a Heat Balance is defeated during Ice Form, it will instead remove all stacks of Warrior's Way from Hakurou Musha. In the second phase, Hakurou Musha will also gain State of Supremacy, granting it a stack of Warrior's Way each turn; when all Balances have been deefeated, it will gain 2 stacks each turn. Additionally, while in State of Supremacy, Hakurou Musha's final damage taken will increase by an additional 25% when at five stacks of Warrior's Way.
|
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| Name
|
Level
|
HP
|
| Hakurou Musha
|
95
|
4568515
|
|
|
|
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| Resistances
|
|
|
|
|
|
|
|
|
|
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| —
|
—
|
—
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—
|
—
|
—
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—
|
—
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WkWeak
|
WkWeak
|
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| Skills
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| Skill
|
Description
|
Sigil of Lightning
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At the start of each turn, inflict 1 random foe with Sigil of Lightning, changing their Electric affinity to Weak. Sigil of Lightning cannot be inflicted on multiple foes at the same time. When a foe with Sigil of Lightning is knocked down, Hakurou Musha gains 3 Warrior's Way stacks.
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Shiden Slash
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Deal Electric damage to all foes. When dealing weakness damage, gain 1 Warrior's Way stack.
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Requiem of Thunder
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Spend all Warrior's Way stacks, and deal Electric damage to 1 foe (3 hits). For each Warrior's Way stack spent, deal 1 more hit of Electric damage, and with 5 stacks, increase damage by 50%. If this skill defeats a target, regain 3 Warrior's Way stacks.
|
State of Supremacy
|
Enter State of Supremacy. In this state, gain 1 Warrior's Way stack every turn (when other allies are defeated, gain 2 stacks every turn), but at 5 Warrior's Way stacks, increase final damage taken by 25% more.
|
|
|
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| Name
|
Level
|
HP
|
| Sky Balance
|
95
|
984031
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|
|
|
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| Resistances
|
|
|
|
|
|
|
|
|
|
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| —
|
—
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WkWeak
|
WkWeak
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StrStrong
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StrStrong
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—
|
—
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—
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—
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| Skills
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| Skill
|
Description
|
Mazionga
|
Deal Electric damage to all foes equal to x% of Attack. x% chance to inflict Shock for 2 turns.
|
Garula
|
Deal Wind damage to 1 foe equal to x% of Attack. x% chance to inflict Windswept for 2 turns.
|
|
|
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| Name
|
Level
|
HP
|
| Heat Balance
|
95
|
984031
|
|
|
|
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| Resistances
|
|
|
|
|
|
|
|
|
|
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| —
|
—
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StrStrong
|
StrStrong
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WkWeak
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WkWeak
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—
|
—
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—
|
—
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| Skills
|
| Skill
|
Description
|
Maragi
|
Deal Fire damage to all foes equal to x% of Attack. x% chance to inflict Burn for 2 turns.
|
Bufu
|
Deal Ice damage to 1 foe equal to x% of Attack. x% chance to inflict Freeze for 2 turns.
|
|
Compendium
| Compendium Entries
|
| Persona 5: The Phantom X
|
A Shadow that roams the halls of Tartarus. It attacks any human that enters its domain.
|
Nomenclature
Names in Other Languages
| Language |
Name |
Meaning
|
English
|
Voltaic Youngest Sibling Persona 3 Reload
|
Japanese
|
迅雷の末弟 Persona 3 Reload Jinrai no Battei |
Youngest Brother of the Thunderclap
|
Simplified Chinese
|
迅雷之幺弟 Persona 3 Reload Xùnléi zhī Yāodì |
Youngest Brother of the Thunderclap
|
Traditional Chinese
|
迅雷的么弟 Persona 3 Reload Xùnléi de Yāodì |
Youngest Brother of the Thunderclap
|
French
|
Benjamin voltaïque Persona 3 Reload
|
Voltaic Youngest Child
|
German
|
Galvanischer jüngster Bruder Persona 3 Reload
|
Galvanic Youngest Brother
|
Italian
|
Fratello minore voltaico Persona 3 Reload
|
Voltaic Youngest Sibling
|
Korean
|
신뢰迅雷의 막내 Persona 3 Reload Silloe-ui Mangnae |
Last-Born of the Thunderbolt
|
Polish
|
Naładowane najmłodsze dziecko Persona 3 Reload
|
Charged Youngest Child
|
Brazilian Portuguese
|
Caçula Voltaico Persona 3 Reload
|
Voltaic Last-Born
|
Russian
|
Гальванический младший ребенок Persona 3 Reload Gal’vanicheskiy mladshiy rebënok |
Galvanic Youngest Child
|
Peninsular Spanish
|
Hermano pequeño voltaico Persona 3 Reload
|
Voltaic Little Sibling
|
Turkish
|
Elektrikli Küçük Kardeş Persona 3 Reload
|
Electric Little Sibling
|