Gameplay:Kushinada-Hime

Revision as of 20:40, 9 October 2024 by Mistiryshak (talk | contribs) (Text replacement - "SMT4A Party Stats" to "SMT4A Ally Demon Stats")
Jump to navigation Jump to search

This page covers gameplay information of Kushinada-Hime across the Megami Tensei franchise.

Shin Megami Tensei series

Shin Megami Tensei II

Kushinada-Hime is exclusive to the Game Boy Advance version.

Name Level HP MP
Kushinada-Hime 28 252 210
Strength
9
Intelligence
13
Magic
16
Vitality
11
Agility
10
Luck
12

Species Race Alignment CostSummon Cost CPMagnetite used while in party Inheritance Type
God Megami Light-Law (10) Macca896 22 Almighty
Attack Accuracy Defense Evasion M. Attack M. Effect
74 57 78 58 19 17
Resistances
Sword Gun Fire Ice Elec Force Light Dark Almighty
×⅝×0.625 ×⅞×0.875 ×1 ×1 ×1 ×1 ×¼×0.25 ×1 ×1
Charge Hand Skill Leg Skill Fly Skill Nerve Ruin Bind Type
×⅜×0.375 ×½×0.50 ×½×0.50 ×½×0.50 ×1 ×1 ×1 Angel
Moon Phase Damage Output
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
162.5% 125% 112.5% 100% 137.5% 100% 87.5% 75% 50%
Basic Attack Element Hit(s) Target
Sword 2 Single enemy
Magic Skills
Skill Attribute Cost Description
Diarama Recovery 4 MP Greatly recovers HP of 1 ally.
Mediarama Recovery 20 MP Greatly recovers HP of all allies.
Estoma Special 6 MP Suppresses the appearance of demons with a lower level than the protagonist.
Penpatra Recovery 2 MP Recovers all allies from light status ailments.
Rakukaja Support 4 MP Increases allies' defense power.

Shin Megami Tensei III: Nocturne

Template:SMT3 Party Stats

Shin Megami Tensei IV

Template:SMT4 Party Stats

Shin Megami Tensei IV: Apocalypse

Name Level HP MP
Kushinada-hime 40 275 328
Strength
30
Dexterity
39
Magic
68
Agility
57
Luck
50

Race AlignmentFactored with certain skills Speech C. CostCompendium Summoning Cost

Kunitsu Chaos Girl (A) 14742

Resistances
RsResist WkWeak
×1 ×1 ×1 ×1 ×1 ×1 ×½×0.50 ×2
Ailment Resistances
×3 ×1 ×1 ×1 ×1 ×1 ×1 ×1
Skill Affinity
+3
-3
-2
+3
+1
Basic Attack Element Hit(s) Target Effect
Phys 1 Single enemy
Skills
Skill Cost Description Level
Media 24 MP Restores small amount of HP to all allies. Innate
Mahama 14 MP Weak light damage to all foes. Smirk: +30% instant death Innate
Light Pleroma Boosts light attack by 25%. 41
Heal Pleroma Boosts healing amount by 25%. 42
Silent Prayer 20 MP Negates all stat buffs and debuffs from all foes and allies.. 43

Shin Megami Tensei V

Template:SMT5 Party Stats

Persona series

Persona 4 Golden

Name Level
Kushinada-Hime 44
Strength
25
Magic
32
Endurance
27
Agility
24
Luck
31

Arcana Shuffle Time

Inheritance Skill Card
Aeon

Recovery Matarukaja
Resistances
NulNull WkWeak
×1 ×1 ×1 ×1 ×1 ×1 ×1¼×1.25
Skills
Skill Cost Description Level
Matarukaja 24 SP Increases party's Attack for 3 turns. Innate
Mediarama 12 SP Moderately restores party's HP. Innate
Red Wall 18 SP Add Fire resistance to 1 ally. Innate
Maragion 16 SP Deals medium Fire damage to all foes. 46
Null Fire Nullifies damage from Fire attacks. 48
Makarakarn 36 SP Barrier that reflects magic dmg once. 50

Persona 5

Name Level
Kushinada 42
Strength
24
Magic
30
Endurance
26
Agility
28
Luck
25

Arcana C. CostCompendium Summoning Cost

Inheritance Electric Chair Item
Lovers

Recovery Wind Wall
Resistances
Curse
WkWeak RplRepel
×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1
Ailment Resistances
Dizzy Confuse Fear Forget Hunger Sleep
×1 ×1 ×1 ×1 ×1 ×1
Rage Despair Brainwash Burn Freeze Shock
×1 ×1 ×1 ×1 ×1 ×1
Skills
Skill Cost Description Level
Mabufula 16 SP Medium Ice dmg to all foes. Chance of inflicting Freeze.
Hysterical Slap 9% HP Medium Phys dmg to one foe. Medium chance of Rage.
Mediarama 12 SP Restores medium amount of HP to all allies.
Matarukaja 24 SP Increases Attack for all allies for 3 turns 44
Null Sleep Prevents infliction of Sleep. 45
Wind Wall 18 SP Creates a shield on one ally to reduce Wind damage for 3 turns. 46
Amrita Shower 12 SP Cures all non-special ailments for all allies. 47

Persona 5 Royal

This section is in need of research.
Reason: Shadow's Battle Stats and Exp/Yen earned

When encountered as a Disaster Shadow, Negotiation cannot occur but the common negotiation items frequently drop after defeat.

PersonaShadow
Name Level
Kushinada 42
Strength
24
Magic
30
Endurance
26
Agility
28
Luck
25

Arcana C. CostCompendium Summoning Cost

Inheritance Electric Chair Items
Lovers

Recovery Cure Charm (FAFusion Alarm)

Resistances
Curse
WkWeak WkWeak RplRepel
×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1
Ailment Resistances
Dizzy Confuse Fear Forget Hunger Sleep
×1 ×1 ×1 ×1 ×1 ×1
Rage Despair Brainwash Burn Freeze Shock
×1 ×1 ×1 ×1 ×1 ×1
Trait
Savior Bloodline Decreases SP cost of healing skills by half.
Skills
Skill Cost Description Level
Hysterical Slap 9% HP Medium Phys dmg to one foe. Medium chance of Rage.
Psy Wall 18 SP Adds Psy resistance to one ally for 3 turns.
Mediarama 12 SP Restores medium amount of HP to all allies.
Matarukaja 24 SP Increases Attack for all allies for 3 turns 44
Null Confuse Prevents infliction of Confuse. 45
Wind Wall 18 SP Creates a shield on one ally to reduce Wind damage for 3 turns. 46
Amrita Shower 12 SP Cures all non-special ailments for all allies. 47
Null Ice Nullifies Ice attacks. 48
Name Level HP SP
Lamenting Sacrifice 42 374 261
Strength
?
Magic
?
Endurance
?
Agility
?
Luck
?
Location Niijima's Palace; Path of Sheriruth: 4-5F, 7-9F, 11-13F (Before Shido's Palace completion) or 3-5F (After)
Arcana Recruit Beg Type RERandom Encounter
Lovers Gloomy
EXP Yen Drop Disaster Drop Negotiation Yen
? ? Plant Balm (%) Ambergris MA (%) — - —
Negotiation Items
Resistances
Curse
WkWeak WkWeak RplRepel
×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1
Ailment Resistances
Dizzy Confuse Fear Forget Hunger Sleep Rage
×1 ×1 ×1 ×1 ×1 ×1 ×1
Despair Brainwash Burn Freeze Shock Down Critical
×1 ×1 ×1 ×1 ×1
Basic Attack Element Hit(s) Target B. PowerBase Power Accuracy
Physical 1 1 enemy 13 95%
Skills
Skill Cost Description
Matarukaja 24 SP Increases Attack for all allies for 3 turns
Fire Wall 18 SP Adds Fire resistance to one ally for 3 turns.
Wind Wall 18 SP Creates a shield on one ally to reduce Wind damage for 3 turns.
Psy Wall 18 SP Adds Psy resistance to one ally for 3 turns.