Skills in Digital Devil Saga: Avatar Tuner 2

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This is a list of skills in Digital Devil Saga: Avatar Tuner 2.

For Digital Devil Saga: Avatar Tuner skills, visit Skills in Digital Devil Saga: Avatar Tuner.

Physical

Phys Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Body Rush Magic Physical 10% HP Light Single enemy 1 18 5% 99% Light damage
~Phys
~1 enemy (high accuracy)
Inflicts damage.
Venom Claw Magic Physical 12% HP Light Single enemy 1 18 7% 93% Light damage
~Phys/poison
~1 enemy
Inflicts damage, 23% chance of Poison.
Death Spray Magic Physical 14% HP Light Single enemy 2-4 7 5% 93% Multi-hit
~Phys/curse
~1 enemy
Inflicts damage, 20% chance of Curse.
Stun Needle Magic Physical 15% HP Light Single enemy 2-4 7 5% 93% Multi-hit
~Phys/stun
~1 enemy
Inflicts damage, 25% chance of Stun.
Raving Slash Magic Physical 12% HP Light Single enemy 1 19 7% 93% Light damage
~Phys/panic
~1 enemy
Inflicts damage, 25% chance of Panic.
Comatose Magic Physical 17% HP Light Single enemy 1 21 7% 93% Light damage
~Phys/sleep
~1 enemy
Inflicts damage, 28% chance of Sleep.
Charm Slash Magic Physical 18% HP Moderate Single enemy 1 22 10% 93% Moderate dmg
~Phys/charm
~1 enemy
Inflicts damage, 25% chance of Charm.
Mute Blow Magic Physical 20% HP — Single enemy 1 23 10% 93% Dmg relative to HP
~Phy/Mute
~1 enemy
Inflicts damage relative to HP, 25% chance of Mute.
Hell Fang Magic Physical 16% HP Moderate Single enemy 1 23 10% 99% Moderate damage
~Phys
~1 enemy
Inflicts damage.
Skull Cleave Magic Physical 21% HP — Single enemy 1 24 10% 99% Dmg relative to HP
~Phys
~1 enemy (high accuracy)
Inflicts damage.
Executioner Magic Physical 25% HP Mega Single enemy 1 35 35% 85% Mega damage
~Phys
~1 enemy
Inflicts damage.
Godslayer Magic Physical 30% HP Mega Single enemy 1 40 80% 70% Mega damage
~Phys
~1 enemy (high crit/low acc)
Inflicts damage.
Mad Rush Magic Physical 15% HP Light Random 2-4 11 5% 99% Light damage
~Phys
~Random (high accuracy)
Inflicts damage.
Double Slash Magic Physical 17% HP Light Random 2-4 12 10% 90% Light damage
~Phys
~Random
Inflicts damage.
Sakura Rage Magic Physical 23% HP Moderate Random 2-4 19 5% 93% Moderate dmg
~Phys/charm
~Random
Inflicts damage, 18% chance of Charm.
Demon Rage Magic Physical 26% HP — Random 3-5 16 10% 90% Dmg relative to HP
~Phys
~Random
Inflicts damage relative to HP.
Divine Light Magic Physical 45% HP Mega Random 2-4 35 10% 93% Mega damage
~Phys
~Random (all stats down)
Inflicts damage, lowers attack, defense, accuracy and evasion.
Chaturbhuja Magic Physical 45% HP Heavy Random 10-15 20 1% 100% Heavy damage
~Almighty
~Multi-hit (100% hit)
Inflicts damage.
Vile Blade Magic Physical 16% HP — All enemies 1 14 7% 99% Dmg relative to HP
~Phys
~All (high accuracy)
Inflicts damage relative to HP.
Vile Blade Combo Physical 12% HP — All enemies 1 16 16% 99% Dmg relative to HP
~Phys
~All
Inflicts damage.
Venom Fang Magic Physical 18% HP — All enemies 1 15 5% 93% Dmg relative to HP
~Phys/poison
~All
Inflicts damage, 18% chance of Poison.
Power Wave Magic Physical 21% HP Moderate All enemies 1 20 10% 99% Moderate damage
~Phys
~All
Inflicts damage.
Mind Scream Magic Physical 24% HP Moderate All enemies 1 22 5% 93% Moderate damage
~Phys/stun
~All
Inflicts damage, 18% chance of Stun.
Death Blow Magic Physical 22% HP Moderate All enemies 1 19 5% 93% Moderate damage
~Phys/curse
~All
Inflicts damage, 16% chance of Curse.
Chi Blast Magic Physical 24% HP Moderate All enemies 1 22 25% 85% Moderate damage
~Phys
~All (high crit/low acc)
Inflicts damage.
Revelation Magic Physical 29% HP Heavy All enemies 1 27 5% 93% Heavy damage
~Phys/mute
~All
Inflicts damage, 20% chance of Mute.
Genocide Magic Physical 27% HP — All enemies 1 24 30% 85% Dmg relative to HP
~Phys
~All (low accuracy)
Inflicts damage relative to HP.
Genocide Combo Physical 20% HP — All enemies 1 30 35% 98% Dmg relative to HP
~Phys
~All
Inflicts damage relative to HP.
Bloodbath Magic Physical 30% HP Heavy All enemies 1 23 10% 99% Heavy damage
~Phys
~All
Inflicts damage.
Gate of Hell Magic Physical 31% HP — All enemies 1 24 5% 93% Dmg relative to HP
~Phys/stone
~All
Inflicts damage relative to HP, 16% chance of Stone.
Gang Blast Combo Physical 8% HP Moderate All enemies 1 23 15% 99% Moderate damage
~Phys
~All
Inflicts damage.
Sol Blaster Combo Physical 15% HP Heavy All enemies 1 29 30% 99% Heavy damage
~Phys
~All
Inflicts damage.
Primal Dance Combo Physical 13% HP Heavy Single enemy 1 35 10% 98% Heavy damage
~Phys
~1 enemy
Inflicts damage.
Triple Threat Combo Physical 15% HP Heavy Single enemy 1 45 20% 98% Heavy damage
~Phys
~1 enemy
Inflicts damage.
Demon Fury Combo Physical 25% HP Heavy All enemies 1 50 15% 99% Heavy damage
~Almighty/def down
~All
Inflicts damage, lowers attack, defense, accuracy and evasion.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Needle RushEnemy-exclusive Magic Physical — Single enemy 2-4 6 5% 99% Multi-hit
~Phys
~1 enemy (high accuracy)
Inflicts damage to one enemy, 2-4 hits.
Poison DartEnemy-exclusive Magic Physical — Single enemy 2-4 6 5% 99% Multi-hit
~Phys/poison
~1 enemy (high accuracy)
Inflicts damage to one enemy, 2-4 hits, 23% chance of Poison.
Hell ThrustEnemy-exclusive Magic Physical — Single enemy 1 20 20% 85% — Inflicts damage to one enemy.
Assault RodEnemy-exclusive Magic Physical — Single enemy 1 15 10% 98% — Inflicts damage to one enemy, 30% chance of Shock.
ExecutionerEnemy-exclusive Magic Physical — Single enemy 1 20 15% 96% — Inflicts damage to one enemy.
Hundred FistEnemy-exclusive Magic Physical — All enemies 1 13 10% 99% — Inflicts damage to all enemies, increased power with every use.
ConvictionEnemy-exclusive Combo Physical — All enemies 1 35 10% 100% — Inflicts damage to all enemies, kills Muted enemies.
SweepEnemy-exclusive Magic Physical — All enemies 1 10 10% 99% — Inflicts damage to all enemies.
Myriad SpearsEnemy-exclusive Magic Physical — All enemies 1 35 10% 99% — Inflicts damage to all enemies.
Spiral EdgeEnemy-exclusive Magic Physical — All enemies 1 30 10% 99% — Inflicts damage to all enemies.
OmnipotenceMichael-exclusive Magic Physical — Random 2-4 100 10% 100% — Inflicts damage to random enemies, 2-4 hits, lowers all stats.

Hunt Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Devour Magic Physical 5% HP Light Single enemy 1 9 5% 96% Light damage
~Hunt
~1 enemy
Inflicts damage.
Rend Asunder Magic Physical 7% HP Moderate Single enemy 1 10 5% 96% Moderate damage
~Hunt
~1 enemy
Inflicts damage.
Consume Magic Physical 9% HP Heavy Single enemy 1 15 5% 96% Heavy damage
~Hunt
~1 enemy
Inflicts damage.
Feed Frenzy Magic Physical 10% HP Light Random enemies 2-4 6 1% 96% Light damage
~Hunt
~Random
Inflicts damage.
Insatiable Magic Physical 15% HP Moderate All enemies 1 12 1% 96% Moderate damage
~Hunt
~All
Inflicts damage.
Devil Feast Magic Status 10% HP — Single enemy — — — 96% Fatal (low odds)
~Hunt
~1 enemy
20% chance of Instakill.
Ingest Magic Status 15% HP — Single enemy — — — 96% Fatal (high odds)
~Hunt
~1 enemy
30% chance of Instakill.
Full Banquet Magic Status 15% HP — Single enemy — — — 96% Fatal at MAX Noise
~Hunt
~1 enemy
?% chance of Instakill, 60% during MAX Noise.
New Banquet Magic Status 15% HP — Single enemy — — — 96% Fatal at MIN Noise
~Hunt
~1 enemy
?% chance of Instakill, 60% during MIN Noise.
Great Feast Magic Status 18% HP — All enemies — — — 96% Fatal (low odds)
~Hunt
~All
15% chance of Instakill.
Last Meal Magic Status 20% HP — All enemies — — — 96% Fatal (high odds)
~Hunt
~All
25% chance of Instakill.

Gun Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Twin Shot Combo Physical 7% HP Moderate Single enemy 1 20 10% 99% Moderate dmg
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.
Crossfire Combo Physical 10% HP Heavy Single enemy 1 30 10% 99% Heavy damage
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
RifleEnemy-exclusive Magic Physical — Single enemy 1 15 10% 98% — Inflicts damage to one enemy.
FireEnemy-exclusive Magic Physical — Single enemy 1 20 10% 99% — Inflicts damage to one enemy.
FireEnemy-exclusive Magic Physical — Single enemy 1 18 10% 99% — Inflicts damage to one enemy, 30% chance of Shock.
FireEnemy-exclusive Magic Physical — Single enemy 1 18 10% 99% — Inflicts damage to one enemy, 30% chance of Poison.
FireEnemy-exclusive Magic Physical — Single enemy 1 18 10% 99% — Inflicts damage to one enemy, 30% chance of Sleep.
FireEnemy-exclusive Magic Physical — Single enemy 1 18 10% 99% — Inflicts damage to one enemy, 30% chance of Stun.
BarrageEnemy-exclusive Magic Physical — Random 4-8 15 5% 99% — Inflicts damage to random enemies.
SharpshootEnemy-exclusive Magic Physical — Single enemy 1 22 100% 100% — Inflicts damage to one enemy, always Critical.

Magic

Fire Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Agi Magic Magical 3 MP Light Single enemy 1 30 99% Light damage
~Fire
~1 enemy
Inflicts damage.
Agilao Magic Magical 6 MP Moderate Single enemy 1 60 99% Moderate damage
~Fire
~1 enemy
Inflicts damage.
Agidyne Magic Magical 12 MP Heavy Single enemy 1 100 99% Heavy damage
~Fire
~1 enemy
Inflicts damage.
Maragi Magic Magical 8 MP Light All enemies 1 25 99% Light damage
~Fire
~All
Inflicts damage.
Maragi Combo Magical 5 MP Light All enemies 1 33 99% Light damage
~Fire
~All
Inflicts damage.
Maragion Magic Magical 16 MP Moderate All enemies 1 55 99% Moderate damage
~Fire
~All
Inflicts damage.
Maragion Combo Magical 10 MP Moderate All enemies 1 72 99% Moderate damage
~Fire
~All
Inflicts damage.
Maragidyne Magic Magical 32 MP Heavy All enemies 1 90 99% Heavy damage
~Fire
~All
Inflicts damage.
Maragidyne Combo Magical 20 MP Heavy All enemies 1 117 99% Heavy damage
~Fire
~All
Inflicts damage.
Flame Breath Magic Magical 12 MP Light Random 2-4 35 99% Light damage
~Fire
~Random
Inflicts damage.
Explode Magic Magical 24 MP Moderate Random 3-6 60 99% Moderate damage
~Fire
~Random
Inflicts damage.
Explode Combo Magical 10 MP Moderate Random 3-6 78 99% Moderate damage
~Fire
~All
Inflicts damage.
Trisagion Magic Magical 48 MP Mega All enemies 1 120 99% Mega damage
~Fire
~All
Inflicts damage.
Trisagion Combo Magical 40 MP Mega All enemies 1 180 99% Mega damage
~Fire
~All
Inflicts damage.
PyriphlegethonGale exclusive Magic Magical 70 MP Mega All enemies 1 200 99% Mega damage
~Fire
~All
Inflicts damage.
Laevateinn Combo Magical 10 MP Mega Single enemy 1 120 99% Mega dmg
~Fire/def down
~1 enemy
Inflicts damage, lowers defense.
Fire Shot Combo Magical 6 MP Light All enemies 1 13 99% Fire dmg(S)
~All
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.
Flame Shot Combo Magical 12 MP Moderate All enemies 1 25 99% Fire dmg(M)
~All
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.
Inferno Shot Combo Magical 18 MP Heavy All enemies 1 40 99% Fire dmg(L)
~All
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
MolotovEnemy-exclusive Magic Magical — All enemies 1 25 99% — Inflicts damage to all enemies.
Fire BombEnemy-exclusive Magic Magical — All enemies 1 55 99% — Inflicts damage to all enemies.
Flare RayEnemy-exclusive Magic Magical — All enemies 1 60 99% — Inflicts damage to all enemies.
Flare CannonEnemy-exclusive Magic Magical — All enemies 1 200 100% — Inflicts damage to all enemies.
SkewerEnemy-exclusive Magic Physical — Single enemy 1 50 99% — Inflicts damage to one enemy.
Fire StormEnemy-exclusive Magic Magical — All enemies 1 150 100% — Inflicts damage to all enemies.
TrisagionEnemy-exclusive Magic Magical — All enemies 1 140 100% — Inflicts damage to all enemies.
JudgementEnemy-exclusive Magic Magical — All enemies 1 150 99% — Inflicts damage and reduces defense to all enemies.

Ice Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Bufu Magic Magical 3 MP Light Single enemy 1 25 99% Light damage
~Ice
~1 enemy (freeze)
Inflicts damage, 15% chance of Freeze.
Bufula Magic Magical 6 MP Moderate Single enemy 1 55 99% Moderate damage
~Ice
~1 enemy (freeze)
Inflicts damage, 15% chance of Freeze.
Bufudyne Magic Magical 12 MP Heavy Single enemy 1 95 99% Heavy damage
~Ice
~1 enemy (freeze)
Inflicts damage, 15% chance of Freeze.
Mabufu Magic Magical 8 MP Light All enemies 1 20 99% Light damage
~Ice
~All (freeze)
Inflicts damage, 10% chance of Freeze.
Mabufu Combo Magical 5 MP Light All enemies 1 26 99% Light damage
~Ice
~All (freeze)
Inflicts damage, 10% chance of Freeze.
Mabufula Magic Magical 16 MP Moderate All enemies 1 50 99% Moderate damage
~Ice
~All (freeze)
Inflicts damage, 10% chance of Freeze.
Mabufula Combo Magical 10 MP Moderate All enemies 1 65 99% Moderate damage
~Ice
~All (freeze)
Inflicts damage, 10% chance of Freeze.
Mabufudyne Magic Magical 32 MP Heavy All enemies 1 80 99% Heavy damage
~Ice
~All (freeze)
Inflicts damage, 10% chance of Freeze.
Mabufudyne Combo Magical 20 MP Heavy All enemies 1 104 99% Heavy damage
~Ice
~All (freeze)
Inflicts damage, 10% chance of Freeze.
Frost Breath Magic Magical 12 MP Light Random 2-4 30 99% Light damage
~Ice
~Random (freeze)
Inflicts damage, 15% chance of Freeze.
Cold Wave Magic Magical 24 MP Moderate Random 3-6 30 99% Moderate damage
~Ice
~Random (freeze)
Inflicts damage, 15% chance of Freeze.
Cold Wave Combo Magical 10 MP Moderate Random 3-6 65 99% Moderate damage
~Ice
~Random (freeze)
Inflicts damage, 25% chance of Freeze.
Cocytus Magic Magical 20 MP Moderate Random 5-8 35 99% Moderate damage
~Ice
~Random (freeze)
Inflicts damage, 25% chance of Freeze.
Cocytus Combo Magical 10 MP Mega Single enemy 1 110 99% Mega damage
~Ice
~1 enemy (freeze)
Inflicts damage, 25% chance of Freeze.
Niflheim Magic Magical 48 MP Mega All enemies 1 110 99% Mega damage
~Ice
~All (freeze)
Inflicts damage, 20% chance of Freeze.
Niflheim Combo Magical 40 MP Mega All enemies 1 165 99% Mega damage
~Ice
~All (freeze)
Inflicts damage, 30% chance of Freeze.
Crystal Dust Combo Magical 8 MP Moderate All enemies 1 50 99% Moderate damage
~Ice
~All (freeze)
Inflicts damage, 60% chance of Freeze.
Ice Shot Combo Magical 3 MP Light Single enemy 1 25 99% Ice damage(S)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 60% chance of Freeze.
Ice Shot II Combo Magical 3 MP Light Single enemy 1 25 99% Ice damage(S)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 60% chance of Freeze.
Freeze Shot Combo Magical 6 MP Moderate Single enemy 1 55 99% Ice damage(M)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 60% chance of Freeze.
Freeze Shot II Combo Magical 6 MP Moderate Single enemy 1 55 99% Ice damage(M)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 60% chance of Freeze.
Blizzard Shot Combo Magical 9 MP Heavy Single enemy 1 90 99% Ice damage(L)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 60% chance of Freeze.
Blizzard Shot II Combo Magical 9 MP Heavy Single enemy 1 90 99% Ice damage(L)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 60% chance of Freeze.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
Ice BlastEnemy-exclusive Magic Magical — All enemies 1 20 99% — Inflicts damage to all enemies, 10% chance of Freeze.
Freeze BombEnemy-exclusive Magic Magical — All enemies 1 50 99% — Inflicts damage to all enemies, 10% chance of Freeze.
Freeze RayEnemy-exclusive Magic Magical — All enemies 1 55 99% — Inflicts damage to all enemies, 20% chance of Freeze.
Gelid TorrentEnemy-exclusive Magic Magical — All enemies 1 100 99% — Inflicts damage to all enemies, 35% chance of Freeze.
NiflheimEnemy-exclusive Magic Magical — All enemies 1 130 100% — Inflicts damage to all enemies, 20% chance of Freeze.

Elec Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Zio Magic Magical 3 MP Light Single enemy 1 25 99% Light damage
~Elec
~1 enemy (shock)
Inflicts damage, 15% chance of Shock.
Zionga Magic Magical 6 MP Moderate Single enemy 1 55 99% Moderate damage
~Elec
~1 enemy (shock)
Inflicts damage, 15% chance of Shock.
Ziodyne Magic Magical 12 MP Heavy Single enemy 1 95 99% Heavy damage
~Elec
~1 enemy (shock)
Inflicts damage, 15% chance of Shock.
Mazio Magic Magical 8 MP Light All enemies 1 20 99% Light damage
~Elec
~All (shock)
Inflicts damage, 10% chance of Shock.
Mazio Combo Magical 5 MP Light All enemies 1 26 99% Light damage
~Elec
~All (shock)
Inflicts damage, 10% chance of Shock.
Mazionga Magic Magical 15 MP Moderate All enemies 1 50 99% Moderate damage
~Elec
~All (shock)
Inflicts damage, 10% chance of Shock.
Mazionga Combo Magical 10 MP Moderate All enemies 1 65 99% Moderate damage
~Elec
~All (shock)
Inflicts damage, 10% chance of Shock.
Maziodyne Magic Magical 25 MP Heavy All enemies 1 80 99% Heavy damage
~Elec
~All (shock)
Inflicts damage, 10% chance of Shock.
Maziodyne Combo Magical 20 MP Heavy All enemies 1 104 99% Heavy damage
~Elec
~All (shock)
Inflicts damage, 10% chance of Shock.
Bolt Flare Magic Magical 12 MP Moderate Random 2-4 30 99% Moderate damage
~Elec
~Random (shock)
Inflicts damage, 15% chance of Shock.
Jupiter's Fury Magic Magical 12 MP Moderate Random 2-4 30 99% Moderate damage
~Elec
~Random (shock)
Inflicts damage, 15% chance of Shock.
Jupiter's Fury Combo Magical 10 MP Moderate All enemies 3-6 65 99% Moderate damage
~Elec
~Random (shock)
Inflicts damage, 25% chance of Shock.
Narukami Magic Magical 48 MP Mega All enemies 1 110 99% Mega damage
~Elec
~All (shock)
Inflicts damage, 20% chance of Shock.
Narukami Combo Magical 40 MP Mega All enemies 1 165 99% Mega damage
~Elec
~All (shock)
Inflicts damage, 30% chance of Shock.
Thunderbolt Combo Magical 10 MP Mega Single enemy 1 110 99% Mega damage
~Elec
~1 enemy (freeze)
Inflicts damage, 50% chance of Shock.
Elec Shot Combo Magical 6 MP Light Random 4-6 10 99% Elec damage(S)
~Random
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 15% chance of Shock.
Elec Shot II Combo Magical 6 MP Light All enemies 1 15 99% Elec damage(S)
~All
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 15% chance of Shock.
Thunder Shot Combo Magical 12 MP Moderate Random 4-6 20 99% Elec damage(M)
~Random
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 15% chance of Shock.
Thunder Shot II Combo Magical 12 MP Moderate All enemies 1 30 99% Elec damage(M)
~All
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 15% chance of Shock.
Lightning Shot Combo Magical 18 MP Heavy Random 4-6 30 99% Elec damage(L)
~Random
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 15% chance of Shock.
Lightning Shot II Combo Magical 18 MP Heavy All enemies 1 50 99% Elec damage(L)
~All
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo, 15% chance of Shock.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Thunder RodEnemy-exclusive Magic Magical — All enemies 1 20 — 99% — Inflicts damage to all enemies, 10% chance of Shock.
Shock BombEnemy-exclusive Magic Magical — All enemies 1 50 — 99% — Inflicts damage to all enemies, 10% chance of Shock.
Bolt RainEnemy-exclusive Combo Magical — All enemies 1 160 — 100% — Inflicts damage to all enemies, 35% chance of Shock.
Plasma RayEnemy-exclusive Magic Magical — All enemies 1 60 — 99% — Inflicts damage to all enemies, 20% chance of Shock.
Meru ThunderEnemy-exclusive Magic Magical — All enemies 1 660 — 100% — Inflicts damage to all enemies.
NarukamiEnemy-exclusive Magic Magical — All enemies 1 130 — 100% — Inflicts damage to all enemies, 20% chance of Shock.

Force Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Zan Magic Magical 3 MP Light Single enemy 1 30 99% Light damage
~Force
~1 enemy
Inflicts damage.
Zanma Magic Magical 6 MP Moderate Single enemy 1 60 99% Moderate damage
~Force
~1 enemy
Inflicts damage.
Zandyne Magic Magical 12 MP Heavy Single enemy 1 100 99% Heavy damage
~Force
~1 enemy
Inflicts damage.
Mazan Magic Magical 8 MP Light All enemies 1 25 99% Light damage
~Force
~All
Inflicts damage.
Mazan Combo Magical 5 MP Light All enemies 1 33 99% Light damage
~Force
~All
Inflicts damage.
Mazanma Magic Magical 16 MP Moderate All enemies 1 55 99% Moderate damage
~Force
~All
Inflicts damage.
Mazanma Combo Magical 10 MP Moderate All enemies 1 72 99% Moderate damage
~Force
~All
Inflicts damage.
Mazandyne Magic Magical 32 MP Heavy All enemies 1 90 99% Heavy damage
~Force
~All
Inflicts damage.
Mazandyne Combo Magical 20 MP Heavy All enemies 1 117 99% Heavy damage
~Force
~All
Inflicts damage.
Shock Wave Magic Magical 12 MP Light Random 2-4 35 99% Light damage
~Force
~Random
Inflicts damage.
Tempest Magic Magical 24 MP Moderate Random 3-6 60 99% Moderate damage
~Force
~Random
Inflicts damage.
Tempest Combo Magical 10 MP Moderate Random 3-6 78 99% Moderate damage
~Force
~Random
Inflicts damage.
Vayaviya Magic Magical 48 MP Mega All enemies 1 120 99% Mega damage
~Force
~All
Inflicts damage.
Vayaviya Combo Magical 40 MP Mega All enemies 1 180 99% Mega damage
~Force
~All
Inflicts damage.
Cyclone Combo Magical 10 MP Mega Single enemy 1 120 99% Mega damage
~Force/atk down
~1 enemy
Inflicts damage, lowers attack.
Sonic Blast Combo Magical 10 MP Moderate All enemies 1 55 99% Moderate damage
~Force/stun
~All
Inflicts damage, 40% chance of Stun.
Wind Shot Combo Magical 5 MP Light Random 2-4 13 99% Force damage(S)
~Random
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.
Gale Shot Combo Magical 10 MP Moderate Random 2-4 25 99% Force damage(M)
~Random
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.
Tornado Shot Combo Magical 15 MP Heavy Random 2-4 40 99% Force damage(L)
~Random
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
Sonic StoneEnemy-exclusive Magic Magical — All enemies 1 25 99% — Inflicts damage to all enemies.
Impact BombEnemy-exclusive Magic Magical — All enemies 1 55 99% — Inflicts damage to all enemies.
Sonic BlastEnemy-exclusive Magic Magical — All enemies 1 60 99% — Inflicts damage to all enemies.
Winds of HellEnemy-exclusive Magic Magical — All enemies 1 160 100% Force damage
~Random[sic]
Inflicts damage to all enemies.
Infinite WindEnemy-exclusive Magic Magical — All enemies 1 200 100% Force damage
~All
Inflicts damage to all enemies.
VayaviyaEnemy-exclusive Magic Magical — All enemies 1 130 100% — Inflicts damage to all enemies.
Winged FuryEnemy-exclusive Magic Magical — Random 2-4 130 99% — Inflicts damage to random enemies.

Earth Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Tera Magic Magical 3 MP Light Single enemy 1 30 99% Light damage
~Earth
~1 enemy
Inflicts damage.
Terazi Magic Magical 6 MP Moderate Single enemy 1 60 99% Moderate damage
~Earth
~1 enemy
Inflicts damage.
Teradyne Magic Magical 12 MP Heavy Single enemy 1 100 99% Heavy damage
~Earth
~1 enemy
Inflicts damage.
Matera Magic Magical 8 MP Light All enemies 1 25 99% Light damage
~Earth
~All
Inflicts damage.
Matera Combo Magical 5 MP Light All enemies 1 33 99% Light damage
~Earth
~All
Inflicts damage.
Materazi Magic Magical 16 MP Moderate All enemies 1 55 99% Moderate damage
~Earth
~All
Inflicts damage.
Materazi Combo Magical 10 MP Moderate All enemies 1 72 99% Moderate damage
~Earth
~All
Inflicts damage.
Materadyne Magic Magical 32 MP Heavy All enemies 1 90 99% Heavy damage
~Earth
~All
Inflicts damage.
Materadyne Combo Magical 20 MP Heavy All enemies 1 117 99% Heavy damage
~Earth
~All
Inflicts damage.
Avalanche Magic Magical 12 MP Moderate Random 2-4 35 99% Moderate damage
~Earth
~Random
Inflicts damage.
Heavy Rock Magic Magical 24 MP Moderate Random 3-6 60 99% Moderate damage
~Earth
~Random
Inflicts damage.
Heavy Rock Combo Magical 10 MP Moderate Random 3-6 78 99% Moderate damage
~Earth
~All
Inflicts damage.
Titanomachia Magic Magical 48 MP Mega All enemies 1 120 99% Mega damage
~Earth
~All
Inflicts damage.
Titanomachia Combo Magical 40 MP Mega All enemies 1 180 99% Mega damage
~Earth
~All
Inflicts damage.
Landslide Combo Magical 40 MP Mega Single enemy 1 120 99% Mega dmg
~Earth/evade/acc down
~1 enemy
Inflicts damage, lowers evasion and accuracy.
Earth Shot Combo Magical 4 MP Light Single enemy 1 25 99% Earth damage(S)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.
Quake Shot Combo Magical 8 MP Moderate Single enemy 1 55 99% Earth damage(M)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.
Seismic Shot Combo Magical 12 MP Heavy Single enemy 1 90 99% Earth damage(L)
~1 enemy
~Dmg relative to ammo
Inflicts damage, scales with equipped ammo.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
Land MineEnemy-exclusive Magic Magical — All enemies 1 25 99% — Inflicts damage to all enemies.
Magni BombEnemy-exclusive Magic Magical — All enemies 1 55 99% — Inflicts damage to all enemies.
Terra BurstEnemy-exclusive Magic Magical — All enemies 1 28 99% — Inflicts damage to all enemies.
Magna RayEnemy-exclusive Magic Magical — All enemies 1 60 99% — Inflicts damage to all enemies.
Dragon QuakeEnemy-exclusive Magic Magical — All enemies 1 120 99% Earth damage
~All
Inflicts damage to all enemies.
TitanomachiaEnemy-exclusive Magic Magical — All enemies 1 140 100% — Inflicts damage to all enemies.

Expel Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Hama Magic Magical 6 MP — Single enemy — — 60% Reduce HP by half
~Expel
~1 enemy (non-human)
Reduces current HP by 50%.
Hamaon Magic Magical 10 MP — Single enemy — — 60% Greatly reduce HP
~Expel
~1 enemy (non-human)
Reduces current HP by 80%.
Mahama Magic Magical 15 MP — All enemies — — 45% Reduce HP by half
~Expel
~All (non-human)
Reduces current HP by 50%.
Mahama Combo Magical 8 MP — All enemies — — 54% Reduce HP by half
~Expel
~All
Reduces current HP by 50%.
Mahamaon Magic Magical 25 MP — All enemies — — 45% Reduce HP greatly
~Expel
~All (non-human)
Reduces current HP by 80%.
Mahamaon Combo Magical 15 MP — All enemies — — 54% Reduce HP greatly
~Expel
~All
Reduces current HP by 80%.
Xanadu Magic Magical 36 MP Heavy All enemies 1 110 99% Heavy damage
~Expel
~All (non-human)
Inflicts damage.
Xanadu Combo Magical 22 MP Heavy All enemies 1 156 99% Heavy damage
~Expel
~All
Inflicts damage.
Seraph LoreArgilla exclusive Magic Magical 30 MP — All enemies — — 100% Reduce HP Greatly
~Expel
~All (non-human)
Reduces current HP by 80%.
Punishment Combo Magical 13 MP — All enemies — — 70% Reduce HP greatly
~Expel
~All (high odds)
Reduces current HP by 80%.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
Holy ArrowEnemy-exclusive Magic Magical — All enemies — — 45% — Reduces current HP by 50%.
White ImpulseEnemy-exclusive Magic Magical — Single enemy 1 100 100% — Inflicts damage to one enemy.

Death Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target B. PowerBase Power Accuracy Description Effect
Mudo Magic Status 6 MP — Single enemy — 99% Death (low odds)
~1 enemy
35% chance of instakill.
Mudoon Magic Status 10 MP — Single enemy — 99% Death (high odds)
~1 enemy
50% chance of instakill.
Mamudo Magic Status 15 MP — All enemies — 99% Death (low odds)
~All
26% chance of instakill.
Mamudo Combo Status 8 MP — All enemies — 99% Death (low odds)
~All
31% chance of instakill.
Mamudoon Magic Status 25 MP — All enemies — 99% Death (high odds)
~All
38% chance of instakill.
Mamudoon Combo Status 15 MP — All enemies — 99% Death (high odds)
~All
46% chance of instakill.
Curse Magic Status 10 MP — Single enemy — 99% Curse
~Death type
~1 enemy
40% chance of Curse.
Blood Curse Magic Status 15 MP — All enemies — 99% Curse
~Death type
~All
30% chance of Curse.
Blood Curse Combo Status 12 MP — All enemies — 100% Curse
~Death type
~All
36% chance of Curse.
Wicked Curse Magic Magical 24 MP Moderate All enemies 60 99% Moderate damage
~Curse
~All
Inflicts damage, 27% chance of Curse.
Stone Gaze Magic Status 5 MP — Single enemy — 99% Petrify
~Death type
~1 enemy
40% chance of Stone.
Petrifier Magic Status 10 MP — All enemies — 99% Petrify
~Death type
~All
30% chance of Stone.
Petrifier Combo Status 8 MP — All enemies — 99% Petrify
~Death type
~All
36% chance of Stone.
Millennia Curse Combo Status 10 MP — All enemies — 99% Fatal or curse
~Death
~All
60% chance of instakill or Curse.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
Dark VeilEnemy-exclusive Magic Status — All enemies — — 99% — 26% chance of instakill.
Black ImpulseEnemy-exclusive Magic Magical — Single enemy 1 100 100% — Inflicts damage to one enemy.

Almighty Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
Megido Magic Magical 30 MP Moderate All enemies 1 70 — 99% Moderate damage
~Almighty
~All
Inflicts damage.
Megido Combo Magical 20 MP Moderate All enemies 1 84 — 99% Moderate damage
~Almighty
~All
Inflicts damage.
Megidola Magic Magical 45 MP Heavy All enemies 1 80 — 99% Heavy damage
~Almighty
~All
Inflicts damage.
Megidola Combo Magical 30 MP Heavy All enemies 1 108 — 99% Heavy damage
~Almighty
~All
Inflicts damage.
Megidolaon Magic Magical 60 MP Mega All enemies 1 120 — 99% Mega damage
~Almighty
~All
Inflicts damage.
Megidolaon Combo Magical 40 MP Mega All enemies 1 144 — 99% Mega damage
~Almighty
~All
Inflicts damage.
HP Thief Magic Magical 5 MP — Single enemy 1 30 — 99% Drain HP
~Almighty
~1 enemy
Drains HP from one enemy.
Last Word Magic Magical 69 MP Mega Single enemy 1 180 — 99% Mega damage
~Almighty
~1 enemy
Inflicts damage.
Vanity Magic Status 25 MP — All enemies — — — 100% Inflict ailments
~Almighty
~All
50% chance of Charm, Poison, Panic, Mute or Sleep.
Vanity Combo Status 15 MP — All enemies — — — 100% Inflict ailments
~Almighty
~All
60% chance of Charm, Poison, Panic, Mute or Sleep.
Ragnarok Magic Physical 40% HP Heavy All enemies 1 33 5% 90% Heavy damage
~Almighty/def down
~All
Inflicts damage, lowers defense.
Celestial Ray Magic Magical 90 MP Mega All enemies 1 180 — 99% Mega dmg/ailments
~Almighty
~All
Inflicts damage, 100% chance of Charm, Poison, Panic, Mute or Sleep.
Death Flies Magic Magical 80 MP Mega All enemies 1 150 — 99% Mega damage
~Almighty/death
~All
Inflicts damage, 100% chance of Death instakill.
Fire of Sinai Magic Magical 75 MP Heavy Random 5-8 100 — 99% Heavy damage
~Almighty
~Random
Inflicts damage.
Spiteful Force Magic Magical 70 MP — All enemies 1 90 — 99% Dmg relative to HP
~Almighty
~All (low HP=high dmg)
Inflicts damage, damage scales with lost HP.
Third Eye Magic Magical 85 MP Mega All enemies 1 190 — 99% Mega damage
~Almighty/stun
~All (100% stun)
Inflicts damage, 100% chance of Stun.
ReincarnateSeraph exclusive Magic Magical 99 MP Mega All enemies 1 200 — 99% Mega damage
~Almighty
~All
Inflicts damage.
Micro Nova Combo Magical 10 MP Light All enemies 1 45 — 99% Light damage
~Almighty
~All
Inflicts damage.
Black Sun Combo Magical 99 MP Extreme All enemies 1 666 — 99% Extreme damage
~Almighty
~All
Inflicts damage.
Demon Fury Combo Physical 25% HP Heavy All enemies 1 50 15% 99% Heavy damage
~Almighty/def down
~All
Inflicts damage, lowers attack, defense, accuracy and evasion.
Divine Shot Combo Magical 15 MP Heavy Single enemy 1 100 — 99% Heavy damage
~Almighty
~1 enemy
Inflicts damage.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description Effect
RevertEnemy-exclusive Magic Status — Single enemy — — — 96% Chance of forcing 1 enemy to revert to human 70% chance of reverting one enemy to human form.
MarevertEnemy-exclusive Magic Status — All enemies — — — 96% Chance of forcing all enemies to revert to humans 50% chance of reverting all enemies to human form.
Wild CardEnemy-exclusive Magic Magical — All enemies 1 70 — 99% — Inflicts damage to all enemies.
Death MarchEnemy-exclusive Magic Physical 1 HP Random 2-5 40 10% 96% — Sacrifice self, inflicts damage to random enemies, 2-5 hits.
OverloadEnemy-exclusive Magic Physical 1 HP Single enemy 1 68 10% 100% — Sacrifice self, inflicts damage to one enemy.
Black BindEnemy-exclusive Magic Status — All enemies — — — 100% — 100% chance of Bind.
Black BindEnemy-exclusive Magic Status — All enemies — — — 99% — 50% chance of Bind.
GorgeEnemy-exclusive Magic Physical — Single enemy 1 40 10% 100% — Drains HP from one enemy, doubled against Bound enemy.
Noxious CloudEnemy-exclusive Magic Magical — All enemies 1 150 — 100% — Inflicts damage to all enemies.
Inferno RoarEnemy-exclusive Magic Magical — All enemies 1 160 — 100% — Inflicts damage to all enemies.
Revert PulseEnemy-exclusive Magic Status — Single enemy — — — 96% — 90% chance of reverting one enemy to human form.
AbsorbEnemy-exclusive Magic Magical — Single enemy 1 60 — 100% — Drains HP and MP from captured enemy.
Zotzilaha BaneEnemy-exclusive Magic Magical 5 MP Single enemy 1 70 — 100% Drain HP
~Turn into bat
~1 enemy
Drains HP from one enemy, 100% chance of Bat.
Viraj BladeEnemy-exclusive Magic Physical — Random 2-4 20 10% 100% — Inflicts damage to random enemies.
LightEnemy-exclusive Magic Physical — All enemies 1 16 10% 100% — Inflicts damage to all enemies.
Brahma SutraEnemy-exclusive Magic Magical — All enemies 1 160 — 100% — Inflicts damage to all enemies, increases in power every use.
Heavenly SmileEnemy-exclusive Magic Status — All enemies — — — 100% — 80% chance of Charm and Panic to all enemies.
Third EyeEnemy-exclusive Magic Magical — Single enemy 1 270 — 100% — Inflicts damage to all enemies, 100% chance of Stun.
ChaturbhujaEnemy-exclusive Magic Physical — Random 10-15 30 15% 100% — Inflicts damage to random enemies.
Spiteful ForceEnemy-exclusive Magic Magical — All enemies 1 150 — 100% — Inflicts damage to all enemies, damage scales with lost HP.
PainEnemy-exclusive Magic Physical — Single enemy 1 65 40% 99% — Inflicts damage to one enemy.
Desert WindEnemy-exclusive Magic Magical — Single enemy 1 — — 100% — Removes target from active party and damages them until their HP is 150 or lower.
God's BreathEnemy-exclusive Magic Physical — All enemies 1 — — 100% — Deals 9999 damage to all enemies.
TemptationEnemy-exclusive Magic Status — All enemies — — — 100% — 100% chance of Charm to all enemies.
RetributionEnemy-exclusive Magic Status — Single enemy — — — 100% — Kills the enemy with the lowest Magic.

Charm Skills

Name S. TypeSkill Type D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description Effect
Marin Karin Magic Status 5 MP Single enemy — — 99% Charm
~1 enemy
55% chance of Charm.
Allure Magic Status 13 MP All enemies — — 99% Charm
~All
34% chance of Charm.
Allure Combo Status 8 MP All enemies — — 100% Charm
~All
41% chance of Charm.
Fatal Charm Magic Magical 13 MP All enemies 1 60 99% Damage
~Charm
~All
45% chance of Charm.

Poison Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Foul Breath Magic Magical 8 MP Light Random enemies 2-4 25 99% Light damage
~Poison
~Random
Inflicts damage, 30% chance of Poison.
Poison Mist Magic Status 15 MP — All enemies — — 99% Poison (high odds)
~All
38% chance of Poison.
Poison Rain Magic Magical 25 MP Heavy All enemies 1 75 99% Heavy damage
~Poison
~All
Inflicts damage, 30% chance of Poison.

Mute Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
MP Thief Magic Magical 2 MP — Single enemy 1 20 99% Drain MP
~Mute
~1 enemy
Drains MP.
Leech Magic Magical 15 MP — Single enemy 1 20/25 99% Drain HP and MP
~1 enemy
Drains MP and HP.
Makajam Magic Status 4 MP — Single enemy — — 99% Mute
~Curse
~1 enemy
50% chance of Mute.
Makajamon Magic Status 11 MP — All enemies — — 99% Mute
~Curse
~All
38% chance of Mute.
Makajamon Combo Status 7 MP — All enemies — — 99% Mute
~Curse
~All
46% chance of Mute.
Silent Howl Magic Magical 11 MP Moderate All enemies 1 60 99% Moderate damage
~Mute
~All
Inflicts damage, 33% chance of Mute.

Panic Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Pulinpa Magic Status 5 MP — Single enemy — — 99% Panic
~1 enemy
50% chance of Panic.
Tentarafoo Magic Magical 24 MP Moderate All enemies 1 60 99% Moderate damage
~Panic
~All
Inflicts damage, 33% chance of Panic.
Tentarafoo Combo Magical 7 MP Moderate All enemies 1 91 100% Moderate damage
~Panic
~All
Inflicts damage, 33% chance of Panic.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Accuracy Description Effect
Sonic WaveEnemy-exclusive Magic Status 9 MP All enemies 99% — 38% chance of Panic to all enemies.

Nerve Skills

Name S. TypeSkill Type D. TypeDamage Type Cost P. LevelPower Level Target Hits B. PowerBase Power Accuracy Description Effect
Dream Haze Magic Status 5 MP — Single enemy — — 99% Induce sleep
~Nerve
~1 enemy
55% chance of Sleep.
Dormina Magic Status 9 MP — All enemies — — 99% Induce sleep
~Nerve
~All
41% chance of Sleep.
Calm Death Magic Status 16 MP — All enemies — — 100% Kill all sleeping enemies
~Nerve
Instakills all enemies afflicted with Sleep.
Stun Sphere Magic Status 5 MP — Single enemy — — 99% Stun
~Nerve
~1 enemy
45% chance of Stun.
Stun Wave Magic Status 10 MP — All enemies — — 99% Stun
~Nerve
~All
34% chance of Stun.
Stun Wave Combo Status 10 MP — All enemies — — 100% Stun
~Nerve
~All
34% chance of Stun.
Neural Shock Magic Magical 22 MP Moderate All enemies 1 60 99% Moderate damage
~Nerve/Stun
~All
Inflicts damage, 30% chance of Stun.

Healing Skills

Name S. TypeSkill Type D. TypeDamage Type Cost Target B. PowerBase Power Description Effect
Dia Magic Healing 3 MP Single ally 60 Restore HP moderately
~1 ally
Recovers HP.
Diarama Magic Healing 7 MP Single ally 200 Restore HP greatly
~1 ally
Recovers HP.
Diarahan Magic Healing 15 MP Single ally — Restore HP fully
~1 ally
Recovers 100% HP.
Media Magic Healing 10 MP All allies 45 Restore HP moderately
~Party
Recovers HP.
Media Combo Healing 8 MP All allies 72 Restore HP moderately
~Party
Recovers HP.
Mediarama Magic Healing 18 MP All allies 150 Restore HP greatly
~Party
Recovers HP.
Mediarama Combo Healing 12 MP All allies 216 Restore HP greatly
~Party
Recovers HP.
Mediarahan Magic Healing 36 MP All allies — Restore HP fully
~Party
Recovers 100% HP.
Mediarahan Combo Healing 22 MP All allies — Restore HP fully
~Party
Recovers 100% HP.
Patra Magic Healing 5 MP Single ally — Cure charm/sleep/panic
~1 ally
Cures Charm, Sleep and Panic.
Me Patra Magic Healing 15 MP All allies — Cure charm/sleep/panic
~Party
Cures Charm, Sleep and Panic.
Me Patra Combo Healing 10 MP All allies — Cure charm/sleep/panic
~Party
Cures Charm, Sleep and Panic.
Posumudi Magic Healing 5 MP Single ally — Cure poison
~1 ally
Cures Poison.
Achedi Magic Healing 5 MP Single ally — Cure ache
~1 ally
Cures Ache.
Closdi Magic Healing 5 MP Single ally — Cure mute
~1 ally
Cures Mute.
Paraladi Magic Healing 5 MP Single ally — Cure stun
~1 ally
Cures Stun.
Petradi Magic Healing 5 MP Single ally — Cure stone
~1 ally
Cures Stone.
Cursedi Magic Healing 5 MP Single ally — Uncurse
~1 ally
Cures Curse.
Recarm Magic Healing 20 MP Single ally — Revive target
~Some HP
~1 ally (battle only)
Revives an ally with 25% HP.
Samarecarm Magic Healing 35 MP Single ally — Revive target
~All HP
~1 ally (battle only)
Revives an ally with 100% HP.
Recarmdra Magic Healing 1 HP All allies — Restore HP/MP
~Sacrifice
~Party (battle only)
Sacrifice self, recovers 100% HP and MP.
Salvation Magic Healing 50 MP All allies — Restore HP/cure ailments
~Party
Recovers 100% HP and cures generic ailments.
Makatora Magic Healing 50 MP Single ally — Share 50 MP
~1 ally (battle only)
Restores 50 MP.
Angelic Grace Combo Healing 20 MP All allies — Restore HP greatly/defense up
~Party
Recovers 50% HP, increases defense.
Call Angel Combo Healing 50 MP All allies — Restore HP greatly/defense up
~Party
Recovers 80% HP, increases defense.
Seraph Grace Combo Healing 16 MP All allies — Restore HP/cure ailments
~Party
Recovers 100% HP, cures generic ailments.
Call Seraph Combo Healing 30 MP All allies — Heals HP/status ailments/revive
~Party
Recovers 100% HP, cures generic ailments, revives.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Description Effect
RationEnemy-exclusive Magic Healing — Single Ally — Recovers 50 HP.
Brave RationEnemy-exclusive Magic Healing — Single Ally — Recovers 100 HP.
Hero RationEnemy-exclusive Magic Healing — Single Ally — Recovers 150 HP.
Medical KitEnemy-exclusive Magic Healing — All allies — Recovers 150 HP.
Medical ToolEnemy-exclusive Magic Healing — All allies — Recovers 300 HP.

Support Skills

Name S. TypeSkill Type D. TypeDamage Type Cost Target Description Effect
Tarunda Magic Status 12 MP All enemies Phys attack down
~All
Lowers physical attack.
Sukunda Magic Status 12 MP All enemies Evade/acc down
~All
Lowers evasion and accuracy.
Rakunda Magic Status 12 MP All enemies Defense down
~All
Lowers defense.
Makanda Magic Status 12 MP All enemies Magic attack down
~All
Lowers magical attack.
Dekunda Magic Status 10 MP All allies Cancel -nda
~Party
Negates -nda debuffs.
Dekunda Combo Status 6 MP All allies Cancel -nda
~Party
Negates -nda debuffs.
Tarukaja Magic Status 12 MP All allies Phys attack up
~Party
Raises physical attack.
Sukukaja Magic Status 12 MP All allies Evade/acc attack up
~Party
Raises evasion and accuracy.
Rakukaja Magic Status 12 MP All allies Defense up
~Party
Raises defense.
Makakaja Magic Status 12 MP All allies Magic attack up
~Party
Raises magical attack.
Dekaja Magic Status 10 MP All enemies Cancel -kaja
~All
Negates -kaja buffs.
Dekaja Combo Status 6 MP All enemies Cancel -kaja
~All enemies
Negates -kaja buffs.
Enervate Magic Status 40 MP All enemies Phys attack greatly decreased
~All
Lowers physical attack twice.
Dark Mirage Magic Status 30 MP All enemies Evade/acc greatly decreased
~All
Lowers evasion and accuracy twice.
Taunt Magic Status 20 MP All enemies Defense down/phys attack up
~All
Lowers defense and raises physical attack twice each.
Spell Gloom Magic Status 30 MP All enemies Magic attack greatly decreased
~All
Lowers magical attack twice.
Debilitate Magic Status 48 MP All enemies Attack/def/evade/acc down
~All
Lowers attack, defense, evasion and accuracy.
Debilitate Combo Status 17 MP All enemies Attack/defense/evade/acc down
~All
Lowers attack, defense, evasion and accuracy.
Power Charge Magic Status 5 MP Self Phys atk dmg more than doubles Multiplies next physical attack's damage.
Mind Charge Magic Status 10 MP Self Mag atk dmg more than doubles Multiplies next magical attack's damage.
Charge Combo Status 15 MP All allies Multiple -kaja effects
~Party
Raises all stats.

Enemy-exclusive

Name S. TypeSkill Type D. TypeDamage Type Cost Target Description Effect
Eternal ZeroEnemy-exclusive Magic Status — All — Maximizes buffs for all allies and maximizes debuffs for all enemies.

Special Skills

Name S. TypeSkill Type Cost Target Description Effect
Analyze Magic 2 MP Single enemy See enemy info Displays enemy information.

Enemy-exclusive

Name S. TypeSkill Type Cost Target Description Effect
RageEnemy-exclusive Magic — Self — Adds 2 half-turns.
Psycho RageEnemy-exclusive Magic — Self — Adds 4 half-turns.
ReinforcementsEnemy-exclusive Magic — Self — Summons a demon.
TransformEnemy-exclusive Magic — Self — Transforms self into a demon.
Gate to AbyssEnemy-exclusive Magic — Single enemy — Eat one enemy.
RegurgitateEnemy-exclusive Magic — Single enemy — Spit out one enemy.
LoadEnemy-exclusive Magic — Self — No effect.
OpenEnemy-exclusive Magic — Self — Changes resistances.
CloseEnemy-exclusive Magic — Self — Changes resistances.
RegenerateEnemy-exclusive Magic — — — Revives Tentacles.
CalamityEnemy-exclusive Magic — Random — Creates Shadows of two enemies.
Dark SlumberEnemy-exclusive Magic — Self — Evades all attacks.
Dark AwakeningEnemy-exclusive Magic — Self — Ends Dark Slumber.
Vivid GustEnemy-exclusive Magic — Self — Incoming attack accuracy ×1⁄5 until next damaged.
Dragon ThrashEnemy-exclusive Magic — Single enemy — Capture one enemy.
ReuniteEnemy-exclusive Magic — Self — Ends Dragon Thrash.
Black BhaktiEnemy-exclusive Magic — Self — No effect.
MokshaEnemy-exclusive Magic — Self — Switches between forms.
FutilityEnemy-exclusive Magic — All enemies — Disables resistances gained from passives and Karma Rings.

Shield

Void Skills

Name S. TypeSkill Type D. TypeDamage Type Cost Target Description Effect
Void Phys Magic Status 20 MP All allies Null phys attacks Creates Phys-nullifying shield for 1 turn.
Void Fire Magic Status 3 MP All allies Null fire attacks Creates Fire-nullifying shield for 1 turn.
Void Ice Magic Status 3 MP All allies Null ice attacks Creates Ice-nullifying shield for 1 turn.
Void Elec Magic Status 3 MP All allies Null elec attacks Creates Elec-nullifying shield for 1 turn.
Void Force Magic Status 3 MP All allies Null force attacks Creates Force-nullifying shield for 1 turn.
Void Earth Magic Status 3 MP All allies Null earth attacks Creates Earth-nullifying shield for 1 turn.
Void Expel Magic Status 3 MP All allies Null expel attacks Creates Expel-nullifying shield for 1 turn.
Void Death Magic Status 3 MP All allies Null death attacks Creates Death-nullifying shield for 1 turn.
Void Charm Magic Status 3 MP All allies Null charm attacks Creates Charm-nullifying shield for 1 turn.
Void Poison Magic Status 3 MP All allies Null poison attacks Creates Poison-nullifying shield for 1 turn.
Void Mute Magic Status 3 MP All allies Null mute attacks Creates Mute-nullifying shield for 1 turn.
Void Panic Magic Status 3 MP All allies Null panic attacks Creates Panic-nullifying shield for 1 turn.
Void Nerve Magic Status 3 MP All allies Null nerve attacks Creates Nerve-nullifying shield for 1 turn.
Void Ailment Magic Status 20 MP All allies Null alilment attacks Creates Ailment-nullifying shield for 1 turn.

Repel Skills

Name S. TypeSkill Type D. TypeDamage Type Cost Target Description Effect
Phys Repel Magic Status 30 MP All allies Repel phys attacks Creates Phys-repelling shield for 1 turn.
Phys Repel Combo Status 20 MP All allies Repel phys attacks Creates Phys-repelling shield for 1 turn.
Fire Repel Magic Status 5 MP All allies Repel fire attacks Creates Fire-repelling shield for 1 turn.
Ice Repel Magic Status 5 MP All allies Repel ice attacks Creates Ice-repelling shield for 1 turn.
Elec Repel Magic Status 5 MP All allies Repel elec attacks Creates Elec-repelling shield for 1 turn.
Force Repel Magic Status 5 MP All allies Repel force attacks Creates Force-repelling shield for 1 turn.
Earth Repel Magic Status 5 MP All allies Repel earth attacks Creates Earth-repelling shield for 1 turn.
Expel Repel Magic Status 5 MP All allies Repel expel attacks Creates Expel-repelling shield for 1 turn.
Death Repel Magic Status 5 MP All allies Repel death attacks Creates Death-repelling shield for 1 turn.
Magic Repel Magic Status 30 MP All allies Repel magic attacks Creates non-Almighty magic-repelling shield for 1 turn.
Magic Repel Combo Status 20 MP All allies Repel magic attacks Creates non-Almighty magic-repelling shield for 1 turn.

Drain Skills

Name S. TypeSkill Type D. TypeDamage Type Cost Target Description Effect
Phys Drain Magic Status 25 MP All allies Drain phys attacks Creates Phys-draining shield for 1 turn.
Fire Drain Magic Status 5 MP All allies Drain fire attacks Creates Fire-draining shield for 1 turn.
Ice Drain Magic Status 5 MP All allies Drain ice attacks Creates Ice-draining shield for 1 turn.
Elec Drain Magic Status 5 MP All allies Drain elec attacks Creates Elec-draining shield for 1 turn.
Force Drain Magic Status 5 MP All allies Drain force attacks Creates Force-draining shield for 1 turn.
Earth Drain Magic Status 5 MP All allies Drain earth attacks Creates Earth-draining shield for 1 turn.

Auto

Name Target Description Effect
Life Bonus Self Raise MAX HP by 10% Max HP increased by 10%.
Life Gain Self Raise MAX HP by 20% Max HP increased by 20%.
Life Surge Self Raise MAX HP by 30% Max HP increased by 30%.
Mana Bonus Self Raise MAX MP by 10% Max MP increased by 10%.
Mana Gain Self Raise MAX MP by 20% Max MP increased by 20%.
Mana Surge Self Raise MAX MP by 30% Max MP increased by 30%.
Critical Self Critical hit rate doubled Doubles Critical Hit rate.
MAX Critical Self Critical hit rate greatly increases during MAX Noise Greatly increases Critical Hit rate during MAX Noise.
MIN Critical Self Critical hit rate greatly increases during MIN Noise Greatly increases Critical Hit rate during MIN Noise.
Horror Self Enemy panics with normal attack Normal attack gains 15% chance of Panic.
Paralyze Self Enemy stunned with normal attack Normal attack gains 15% chance of Stun.
Petrify Self Enemy petrified with normal attack Normal attack gains 5% chance of Stone.
Attack All Self Normal attack hits all enemies Normal attack targets all enemies.
Resolution Self Low HP increases attack power Damage scales with lost HP.
Fire Boost Self Increases fire attack damage 1.3x Fire damage.
Ice Boost Self Increases ice attack damage 1.3x Ice damage.
Elec Boost Self Increases elec attack damage 1.3x Elec damage.
Force Boost Self Increases force attack damage 1.3x Force damage.
Earth Boost Self Increases earth attack damage 1.3x Earth damage.
Fire Amp Self Greatly increases fire attack damage 1.5x Fire damage.
Ice Amp Self Greatly increases ice attack damage 1.5x Ice damage.
Elec Amp Self Greatly increases elec attack damage 1.5x Elec damage.
Force Amp Self Greatly increases force attack damage 1.5x Force damage.
Earth Amp Self Greatly increases earth attack damage 1.5x Earth damage.
Double Repel Self Doubles strength of repelled attacks Doubles repelled damage.
Counter Self Randomly counter
~Light damage
~Low odds
Counter Physical attacks.
Counterstrike Self Randomly counter
~Moderate damage
~Fair odds
Counter Physical attacks.
High Counter Self Randomly counter
~Heavy damage
~High odds
Counter Physical attacks.
Retaliate Self Counterattack with hunt Counter Physical attacks with Hunt damage.
Vengeance Self Counterattack with hunt/death Counter Physical attacks with fatal Hunt.
Mutual Karma Self Gain full Karma when not in battle Gain 100% Karma when not in battle.
Level Gift Self High odds of level-up events Increases chance of level-up events.
Item Find Self Easier to obtain items after battles
~Active member
Increases item drop rates when in the active party.
Atma Bonus Self Increases AP gained in battle
~Active member
Gain 150% AP when in battle.
Atma Premium Self Greatly increases AP gained in battle
~Active member
Gain 200% AP when in battle.
AP Divide Self Increases AP gained by party after successful hunts Increased AP gain to party.
Iron Stomach Self Null aches after successful hunt Prevent Ache when killing with Hunt.
Ingest Mana Self Some MP restored after successful hunt Recover 10% MP when killing with Hunt.
Devour Mana Self 50% of MP restored after successful hunts Recover 50% MP when killing with Hunt.
Auto Chakra Self Some MP restored after battle Recover 10% MP after battle.
Auto Soma Self HP/MP fully restored after battle Recover 100% HP and MP after battle.
Chakra Walk Self MP restored while walking
~Active member
Recover 5% MP every Noise change.
Mana Walk Self MP rapidly restored while walking
~Active member
Recover 10% MP every Noise change.
Null Risks Self MP rapidly restored while walking
~Active member
Recover 10% MP every Noise change.
First Strike Self Increases chance of first strike Increased chance of going first in battle.
Null Critical Self Decreases chance of being critically hit Increased Critical resistance.
Quick Escape Self Increases chance of escaping from battle Increased chance of successful escape.
Close Call Self Escape death
~1 time
~Demon form only
Guaranteed survival with 1 HP once per battle.
Quick Cure Self Increases chance of recovering from ailments each turn Increased chance of automatic Ailment recovery.
Miser's Spirit Self Prevents loss of money Reduces money lost through Panic.
Deploy Self Switching consumes only 1/2 turn icon Halves Press Turn cost when using Deploy.
Phys Resist Self Increases tolerance to phys attacks, can void weakness Resist Phys attacks.
Fire Resist Self Increases tolerance to fire attacks, can void weakness Resist Fire attacks.
Ice Resist Self Increases tolerance to ice attacks, can void weakness Resist Ice attacks.
Elec Resist Self Increases tolerance to elec attacks, can void weakness Resist Elec attacks.
Force Resist Self Increases tolerance to force attacks, can void weakness Resist Force attacks.
Earth Resist Self Increases tolerance to earth attacks, can void weakness Resist Earth attacks.
Expel Resist Self Increases tolerance to expel attacks, can void weakness Resist Expel attacks.
Death Resist Self Increases tolerance to death attacks, can void weakness Resist Death attacks.
Null Phys Self Nulls phys attacks Null Physical attacks.
Null Expel Self Null expel attacks Null Expel attacks.
Null Death Self Nulls death attacks Null Death attacks.
Null Charm Self Nulls charm attacks Null Charm attacks.
Null Poison Self Nulls poison attacks Null Poison attacks.
Null Mute Self Nulls mute attacks Null Mute attacks.
Null Panic Self Nulls panic attacks Null Panic attacks.
Null Nerve Self Nulls nerve attacks Null Nerve attacks.
Null Ailment Self Nulls nerve/charm/mute/poison/panic attacks Null Charm, Poison, Mute, Panic and Nerve attacks.
Null Element Self Nulls fire/ice/force/elec/earth attacks Null Fire, Ice, Force, Elec and Earth.
Phys Absorb Self Absorbs phys attacks Absorb Physical attacks.
Null Sleep Self Allows evasion of enemy attacks while asleep Always dodge attacks while Sleeping.
Human Form Self Start battles in human form Start battles in human form.

References

General