|
This article contains major spoilers.
|
The contents of this article cover major plot and/or character spoilers. Reader discretion is advised.
|
|
This demon page is a stub. You can help Megami Tensei Wiki by expanding it.
|
| No reason provided.
|
This article is about the demon in Shin Megami Tensei if..., Liberation Dx2, Persona 2: Eternal Punishment, etc. For the Nocturne character, see Ahriman.
Angra Mainyu is a Demon in the Megami Tensei franchise.
Profile
Origin
Angra Mainyu (lit. "destructive spirit"),[a] known in Persian as Ahriman,[b] is an evil entity in Zoroastrianism and the enemy of the Amesha Spenta and Ahura Mazda.
Many scholars believe the idea of Angra Mainyu heavily influenced the development of the Jewish concept of the Satan.
Outside of Zoroastrianism, Angra Mainyu (as Ahriman) appears in the 10th-century Persian epic the Shahnameh as an antagonistic figure.
Design
In his design for Shin Megami Tensei if..., Angra Mainyu has six fingers on each hand.[1] Kaneko notes that he is supposed to be large in size.[2]
Gameplay
|
|
| Name
|
Level
|
HP
|
MP
|
| Angra Mainyu
|
82
|
989
|
517
|
|
|
|
|
| Species
|
Race
|
Alignment
|
Recruit
|
Speech
|
RERandom Encounter
|
AppearancesHow many of this demon may be encountered in a single battle; this value is ignored for fixed encounters
|
FriendshipInitial friendship value
|
| Demonic
|
Tyrant
|
Dark-Chaos (255)
|
✘
|
Dignified
|
✘
|
|
40
|
|
| Attack
|
Accuracy
|
Defense
|
Evasion
|
M. Attack
|
M. Effect
|
| 228
|
152
|
210
|
149
|
22
|
24
|
|
|
|
| Moon Phase Damage Output
|
New
|
1/8
|
2/8
|
3/8
|
Half
|
5/8
|
6/8
|
7/8
|
Full
|
| 87.5% |
106.25% |
100% |
100% |
87.5% |
100% |
100% |
112.5% |
100%
|
|
| Basic Attack
|
Element
|
Hit(s)
|
Target
|
| Attack
|
2~3
|
Single enemy
|
|
|
|
|
|
|
|
| Name
|
Level
|
HP
|
MP
|
| Angra Mainyu
|
82
|
989
|
517
|
|
|
|
|
|
|
| Attack
|
Accuracy
|
Defense
|
Evasion
|
M. Attack
|
M. Effect
|
| 228
|
152
|
210
|
149
|
22
|
24
|
|
| Moon Phase Damage Output
|
New
|
1/8
|
2/8
|
3/8
|
Half
|
5/8
|
6/8
|
7/8
|
Full
|
| 87.5% |
106.25% |
100% |
100% |
87.5% |
100% |
100% |
112.5% |
100%
|
|
| Basic Attack
|
Element
|
Hit(s)
|
Target
|
| Attack
|
2~3
|
Single enemy
|
|
|
|
|
|
Compendium
| Compendium Entries
|
| Shin Megami Tensei: Liberation Dx2
|
A deity symbolizing evil in the dualistic cosmology of Zoroastrianism. On meeting his counterpart Spenta Mainyu, Angra Mainyu chose Evil out of the two principles of Good and Evil. Angra Mainyu went on to create scourges like winter, sickness and vice, as well as harmful creatures like Azi Dahaka. It is said that he fell into darkness but returned to fight Ahura Mazda again.
|
| Persona 2: Eternal Punishment
|
Counterpart of Ahura Mazdah. A leader of demons.
|
Game Appearances
Angra Mainyu is a fixed encounter on the 5th floor of Karukozaka High School. He will not respawn after being defeated, though he may be re-fought through the use of a Bronze Box.
He appears as a boss in the fourth Bax.
Angra Mainyu makes an appearence in the 240,000,000 Evils skill.
Trivia
- In Shin Megami Tensei if..., he refers to himself with "ware / ワレ" in katakana in the japanese version.
Nomenclature
Gallery
-
-
-
-
Sprite from the
PlayStation version of
Shin Megami Tensei if...
-
-
Sprite from Ronde
-
-
Notes
References