Shin Megami Tensei (Game): Difference between revisions

Jump to navigation Jump to search
No edit summary
Line 163: Line 163:
===[[Skills in Shin Megami Tensei|Skills]]===
===[[Skills in Shin Megami Tensei|Skills]]===
===[[Items in Shin Megami Tensei|Items]]===
===[[Items in Shin Megami Tensei|Items]]===
===[[Equipment in {{PAGENAME}}|Equipment]]===
===[[Locations in Shin Megami Tensei|Locations]]===
===[[Locations in Shin Megami Tensei|Locations]]===



Revision as of 22:39, 1 October 2023

This page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Shin Megami Tensei is a 1992 role-playing game for the Super Famicom, and the first entry in the Shin Megami Tensei. It was developed and published by Atlus and released on October 30, 1992 in Japan. A port for the CD-ROM²[a] was released on December 25 of the following year. A remaster of the game featuring new content was released for the Mega-CD on February 25, 1994, while a separate remaster for the PlayStation was released on May 21, 2001. An expanded version of the PlayStation remaster was released for the Game Boy Advance on May 28, 2003. This version was later ported to iOS on February 24, 2012, featuring the higher quality music from the PlayStation version of the game.

The iOS version received an international release on May 17, 2014, being the only occasion where Shin Megami Tensei was officially localized and released outside of Japan. This version has since been delisted from the App Store and is no longer available.

The Super Famicom version of Shin Megami Tensei received a fan translation by Aeon Genesis and released on June 30, 2002. A separate fan translation for the PlayStation version was released on August 10, 2022.

Blurb

Japanese

199X年8月東京・吉祥寺

主人公の少年は母親と2人暮らしのティーンエイジャー。ある夜、少年は奇妙な夢を見た…。

異次元世界の迷宮、喋る扉、 十字架に架けられた少年、 そして悪魔に虐げられた少年──

不思議な夢から目を覚ますと、井の頭公園で殺人事件が起こり街が騒然としていた。と同時にパソコン通信により不可解なメッセージが送られていた。それは悪魔を自分の「仲魔」として、いつでも召喚することができる「悪魔召喚プログラム」であった…。
Sen kyūhyaku kyū jū X-nen hachi tsuki Tōkyō Kichijōji

Shujinkō no shōnen wa hahaoya to futa ri kurashi no tīn'eijā. Aru yoru, shōnen wa kimyōna yumewomita...

I jigen sekai no meikyū, shaberu tobira, jūjika ni kake rareta shōnen, soshite akuma ni shītage rareta shōnenーー

Fushigina yume kara mewosamasu to, Inogashirakōen de satsujin jiken ga okori-gai ga sōzen to shite ita. Todōjini pasokon tsūshin ni yori fukakaina messēji ga okura rete ita. Sore wa akuma o jibun no "naka ma" to shite, itsu demo shōkan suru koto ga dekiru "akuma shōkan puroguramu" deatta.
Kichijōji, Tokyo, August 199X

The Protagonist, a young man who lives with his mother, begins to have strange dreams...

An otherworldly labyrinth, a talking door, a crucified man, and a man tormented by demons.

When he awakens from his dream, he finds the neighbourhood in a frenzy over a murder in Inokashira Park. He then receives a mysterious message via computer: a "Demon Summoning Program" that allows the user to ally with demons and summon them at will...

異次元世界の迷宮、 喋る扉、 十字架に掛けられた少年、悪魔に虐げられた少年、 謎の女、 そして怪しい儀式── パソコン通信により、不可解なメッセージが送られて来た。そしてプログラムをダウンロードすると、それは悪魔を自分の「仲魔」として、いつでも召喚することができる「悪魔召喚プログラム」であった......。
I jigen sekai no meikyū, shaberu tobira, jūjika ni kakerareta shōnen, akuma ni shītagerareta shōnen, nazo no on’na, soshite ayashī gishiki ── Pasokon tsūshin niyori, fukakaina messēji ga okuraretekita. Soshite puroguramu o daunrōdo suruto, sore wa akuma o jibun no "naka ma" toshite, itsu demo shōkan suru koto ga dekiru "akuma shōkan puroguramu" deatta.......
An otherworldly labyrinth, a talking door, a crucified man, a man tormented by demons, a mysterious woman, and a strange ritual. A mysterious message is sent via computer. Attached is a program that, when downloaded, turns out to be a "Demon Summoning Program" that allows the user to ally with demons and summon them at will...

悪魔を召喚して自由にコントロールできる「悪魔召喚プログラム」。魔界と化した東京を舞台に、少年たちの奇妙な旅が始まる。

世紀末。 日本の首都、東京。 母親と二人暮らしの少年は ある夜、奇妙な夢を見る。異次元世界の迷宮、喋る扉、 十字架に掛けられた少年、 悪魔に虐げられた少年、 謎の女、そして怪しい儀式 1人の少年に、悪魔は舞い降りた──

不思議な夢から目を覚ますと、公園で殺人事件が起こったらしく、 街は騒然としているようだった。 パソコン通信により、不可解なメッセージが送られて来た。 そしてプログラムをダウンロードすると、それは悪魔を自分の「仲魔」としていつでも召喚することができる「悪魔召喚プログラム」であった……。
Akuma o shōkan shite jiyū ni kontorōru dekiru "akuma shōkan puroguramu". Makai to kashita tōkyō o butai ni, shōnentachi no kimyōna tabi ga hajimaru.

Seiki matsu. Nippon no shuto, tōkyō. Hahaoya to ni nin kurashi no shōnen wa aru yoru, kimyōna yume o miru. I jigen sekai no meikyū, shaberu tobira, jūjika ni kakerareta shōnen, akuma ni shītagerareta shōnen, nazo no onna, soshite ayashī gishiki 1 nin no shōnen ni, akuma wa maiorita─ ─

Fushigina yume kara me o samasuto, kōen de satsujin jiken ga okottarashiku, machi wa sōzen to shiteiru yōdatta. Pasokon tsūshin niyori, fukakaina messēji ga okuraretekita. Soshite puroguramu o daunrōdo suruto, sore wa akuma o jibun no "naka ma" toshite itsu demo shōkan suru koto ga dekiru "akuma shōkan puroguramu" deatta……
The “Demon Summoning Program”, which allows you to summon and control demons at will, becomes the catalyst for the strange journey of three young men living in Tokyo, which has been turned into a demon world.

At the end of the century, in Tokyo, the capital of Japan. One night, a young man living with his mother has a mysterious dream. An otherworldly labyrinth, a talking door, a crucified man, a man tormented by demons, a mysterious woman, and a strange ritual.

When he awakens from his dream, he finds the neighborhood in a frenzy over a murder in Inokashira Park. He then receives a mysterious message via computer: a "Demon Summoning Program" that allows the user to ally with demons and summon them at will...

「悪魔召還プログラム」 すべてはそこから始まった──。

世界
世紀末、「東京」を舞台に、人類、悪魔すべての存在を巻き込んだ戦いが始まる。

合体
邪教の館で悪魔を合体させ、より強大な能力を秘めた悪魔を生み出せ。

仲魔

交渉次第では悪魔が仲魔に。 召還した仲魔は戦闘時の頼もしい味方となる。
"Akuma shōkan puroguramu" subete wa soko kara hajimatta──.

Sekai
Seiki matsu, "tōkyō" o butai ni, jinrui, akuma subete no sonzai o makikonda tatakai ga hajimaru.

Gattai
Jakyō no kan de akuma o gattai sase, yori kyōdaina nōryoku o himeta akuma o umidase.

Naka ma

Kōshō shidai de wa akuma ga naka ma ni. Shōkan shita naka ma wa sentō ji no tanomoshī mikata to naru.
It all starts with the “Demon Summoning Program”...

World
At the end of the century, a battle encompassing all beings, human and demon, begins in Tokyo.

Fusion
Combine demons in the Mansion of Heresy to create a stronger demon with more powerful abilities.

Demon Allies

Depending on negotiations, demons can become your allies. The summoned ally becomes a reliable comrade in battle.

Synopsis

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Gameplay

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Version Differences

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

CD-ROM²

Mega-CD

PlayStation

Game Boy Advance

iOS

Listings

Characters

Bosses

Demons

Skills

Items

Equipment

Locations

Development

Shin Megami Tensei originally began development as "Megami Tensei III" and was initially intended to be a follow-up to the Megami Tensei games published by Namco for the Famicom. During development, Kouji Okada and the president of Atlus, Naoya Harano, directly went to Namco's chairman Masaya Nakamura to ask permission to publish the game on their own. Nakamura readily agreed, presumably due to the friendship he shared with Harano and Atlus owning the trademark to Megami Tensei prior to working with Namco.[1] After this, the game's development changed direction and all story connections to the previous two Megami Tensei games were dropped.

With the game being developed on the Super Famicom, Atlus were able to pursue new ideas not originally possible on the Famicom while also incorporating the strongest points from the previous two Megami Tensei games.[2] In light of this, the title was subsequently given the prefix 真 Shin, a Japanese word meaning "true" to symbolize the series's rebirth and in aligning with the staff's true vision for the game.[2] The game's writer, Ryuutaro Itou, described Shin Megami Tensei's development as essentially being a remake of Digital Devil Story: Megami Tensei II, with the staff all having the implicit understanding there would be a Law Hero, a Chaos Hero, and a protagonist starting from a neutral standpoint whose subsequent actions would determine the game's ending.[3]

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese 真・女神転生 Shin Megami Tensei True Goddess Reincarnation

Gallery

Notes

  1. The CD-ROM² is a CD-Rom peripheral for the PC Engine. Overseas, this peripheral was known as the TurboGrafx-CD for the TurboGrafx-16.

References

  1. メガテンの生みの親,岡田耕始氏が自身を捧げたRPGという祭(後編)アトラスの栄華と迷走,そして新たな挑戦 ビデオゲームの語り部たち:第32部. Published September 27, 2022. Retrieved September 17, 2023. 4Gamer.net.
  2. 2.0 2.1 Translation: "We grabbed the strongest points of Megami Tensei 1 and 2, and turned many ideas we could not use on the Famicom into reality through the Super Famicom. This is... a true Megami Tensei..." Shin Megami Tensei Series 25th Anniversary Memorial Book Megaten Maniacs, Atlus. Published by Atlus. p. 19.
  3. Game Shokunin. An Interview with Ryutaro Ito (Megami Tensei). Retrieved September 17, 2023. Blue Forest Bible on Tumblr. Blog.