This is a list of skills in Shin Megami Tensei.
Physical
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Feral Bite
|
Extra
|
—
|
Single
|
3
|
Bites one enemy.
|
Damage.
|
Venom Bite
|
Extra
|
—
|
Single
|
3
|
Bites one enemy and Poisons it.
|
Damage. May inflict Poison.
|
Stun Bite
|
Extra
|
—
|
Single
|
3
|
Bites one enemy and Paralyzes it.
|
Damage. May inflict Paralyze.
|
Stone Bite
|
Extra
|
—
|
Single
|
3
|
Bites one enemy and Petrifies it.
|
Damage. May inflict Stone.
|
Charm Bite
|
Extra
|
—
|
Single
|
1
|
Bites one enemy and Charms it.
|
Damage. May inflict Charm.
|
Razor Wire
|
Extra
|
—
|
Single
|
3
|
Strangles one enemy and Binds it.
|
Damage. May inflict Bind.
|
Tackle
|
Extra
|
—
|
Single
|
4
|
Charges into an enemy and damages it.
|
Damage. Hits 0~1 times.
|
Berserk
|
Extra
|
—
|
Group
|
2
|
Damages one group of enemies.
|
Damage.
|
Squash
|
Extra
|
—
|
Random
|
5
|
Crushes one enemy.
|
Damage. Hits 0~1 times.
|
Dex Skills
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Feral Claw
|
Extra
|
—
|
Dual
|
2
|
Claws two enemies.
|
Damage.
|
Venom Claw
|
Extra
|
—
|
Dual
|
2
|
Claws two enemies and poisons them.
|
Damage. May inflict Poison.
|
Stun Claw
|
Extra
|
—
|
Dual
|
2
|
Claws two enemies and Paralyzes them.
|
Damage. May inflict Paralyze.
|
Tail
|
Extra
|
—
|
Group
|
3
|
Damages one group of enemies.
|
Damage.
|
Critical
|
Extra
|
—
|
Single
|
3
|
Delivers a mighty blow against one enemy.
|
Damage.
|
Deadly Hit
|
Extra
|
—
|
Random
|
4
|
Delivers a finishing blow to one enemy.
|
Damage. Hits 0~1 times.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Wing Flap
|
Extra
|
—
|
Group
|
1
|
Damages one group of enemies.
|
Damage.
|
Toxic Sting
|
Extra
|
—
|
Single
|
2
|
Shoots a needle at an enemy and Poisons it.
|
Damage. May inflict Poison.
|
Stun Needle
|
Extra
|
—
|
Single
|
3
|
Shoots a needle at an enemy and Paralyzes it.
|
Damage. May inflict Paralyze.
|
99 Needles
|
Extra
|
—
|
Random
|
2
|
Damages multiple enemies.
|
Damage. Hits 3~5 times.
|
Elemental
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Agi
|
Magic
|
4 MP
|
Single
|
23
|
Attack one enemy with flames.
|
Damage.
|
Maragi
|
Magic
|
5 MP
|
Group
|
19
|
Attack multiple enemies with flames.
|
Damage.
|
Agilao
|
Magic
|
7 MP
|
Single
|
64
|
Attack one enemy with strong flames.
|
Damage.
|
Maragion
|
Magic
|
9 MP
|
Group
|
50
|
Attack multiple enemies with strong flames.
|
Damage.
|
Fireball
|
Extra
|
—
|
Random
|
52
|
A fire attack against multiple enemies.
|
Damage. Hits 1~3 times.
|
Fire Breath
|
Extra
|
—
|
Random
|
60
|
A fire attack against multiple enemies.
|
Damage. Hits 5~8 times.
|
Ice Skills
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Bufu
|
Magic
|
3 MP
|
Single
|
15
|
Attack one enemy with ice, Freezing it.
|
Damage. May inflict Freeze.
|
Mabufu
|
Magic
|
6 MP
|
Random
|
12
|
Attack multiple enemies with ice.
|
Damage. May inflict Freeze. Hits 2~8 times.
|
Bufula
|
Magic
|
8 MP
|
Single
|
40
|
Attack one enemy with strong ice, Freezing it.
|
Damage. May inflict Freeze.
|
Mabufula
|
Magic
|
11 MP
|
Random
|
32
|
Attack multiple enemies with strong ice.
|
Damage. May inflict Freeze. Hits 2~8 times.
|
Ice Breath
|
Extra
|
—
|
Random
|
38
|
An ice attack against multiple enemies.
|
Damage. May inflict Freeze. Hits 3~6 times.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Zio
|
Magic
|
4 MP
|
Single
|
19
|
Lightning strikes one enemy, Shocking it.
|
Damage. May inflict Shock.
|
Mazio
|
Magic
|
7 MP
|
Random
|
16
|
Strikes multiple enemies with lightning.
|
Damage. May inflict Shock. Hits 3~6 times.
|
Zionga
|
Magic
|
9 MP
|
Single
|
55
|
Strong lightning strikes one enemy, Shocking it.
|
Damage. May inflict Shock.
|
Mazionga
|
Magic
|
12 MP
|
Random
|
41
|
Strikes multiple enemies with strong lightning.
|
Damage. May inflict Shock. Hits 3~6 times.
|
Shock
|
Extra
|
—
|
Random
|
44
|
An electric attack against multiple enemies.
|
Damage. May inflict Shock. Hits 1~3 times.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Zan
|
Magic
|
2 MP
|
Single
|
18
|
Blasts one enemy with a gale.
|
Damage.
|
Mazan
|
Magic
|
4 MP
|
Group
|
14
|
Blasts a group of enemies with a gale.
|
Damage.
|
Zanma
|
Magic
|
5 MP
|
Single
|
50
|
Blasts one enemy with a strong gale.
|
Damage.
|
Mazanma
|
Magic
|
7 MP
|
Group
|
38
|
Blasts a group of enemies with a strong gale.
|
Damage.
|
Rimdora
|
Magic
|
8 MP
|
Group
|
80
|
Blasts a group of enemies with the strongest gale.
|
Damage.
|
Venom Breath
|
Extra
|
—
|
Random
|
32
|
Attacks multiple enemies and Poisons them.
|
Damage. May inflict Poison. Hits 2~4 times.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Hama
|
Magic
|
5 MP
|
Dual
|
16
|
Eliminates 2 enemies with the power of light.
|
May inflict Dying.
|
Mahama
|
Magic
|
10 MP
|
Group
|
12
|
Eliminates a group of enemies with light.
|
May inflict Dying.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Mudo
|
Magic
|
3 MP
|
Dual
|
16
|
Eliminates 2 enemies with the power of death.
|
May inflict Dead.
|
Mudoon
|
Magic
|
9 MP
|
Random
|
12
|
Eliminates a group of enemies with death.
|
May inflict Dead. Hits 3~5 times.
|
Paral Eyes
|
Extra
|
—
|
Single
|
12
|
Paralyzes one enemy.
|
May inflict Paralyze.
|
Petra Eyes
|
Extra
|
—
|
Single
|
10
|
Petrifies one enemy.
|
May inflict Stone.
|
Death Road
|
Extra
|
—
|
Single
|
12
|
Causes one enemy to die.
|
May inflict Dead.
|
Blood Thief
|
Extra
|
—
|
Single
|
9
|
Curses one enemy.
|
May inflict Curse.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Demon's Kiss
|
Extra
|
—
|
Single
|
20
|
An Energy Drain attack. Lowers the level of a human character.
|
May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.
|
Demon's Kiss
|
Extra
|
—
|
Single
|
22
|
An Energy Drain attack. Lowers the level of humanoid enemies.
|
May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.
|
Evil Smile
|
Extra
|
—
|
Single
|
18
|
An Energy Drain attack. Lowers the level of humanoid enemies.
|
May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Megido
|
Magic
|
15 MP
|
Group
|
70
|
Hits a group of enemies with non-elemental damage.
|
Damage.
|
Ailment
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Pulinpa
|
Magic
|
2 MP
|
Random
|
22
|
Causes multiple enemies to go into a panic.
|
May inflict Panic. Hits 3~6 times.
|
Hapirma
|
Magic
|
2 MP
|
Random
|
18
|
Causes multiple enemies to become happy.
|
May inflict Happy. Hits 5~8 times.
|
Dormina
|
Magic
|
3 MP
|
Random
|
20
|
Puts multiple enemies to sleep.
|
May inflict Sleep. Hits 5~8 times.
|
Tentarafoo
|
Magic
|
14 MP
|
Group
|
44
|
Causes a group of enemies to enter a Panicked state.
|
Damage. May inflict Panic.
|
Lullaby
|
Extra
|
—
|
Group
|
23
|
Makes a group of enemies fall asleep.
|
May inflict Sleep.
|
Joy Song
|
Extra
|
—
|
Group
|
14
|
Makes a group of enemies happy.
|
May inflict Happy.
|
Fog Breath
|
Extra
|
—
|
Group
|
10
|
Lowers one enemy group's hit rate by half.
|
Debuffs target's hit/evade rate by half.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Marin Karin
|
Magic
|
6 MP
|
Single
|
24
|
Charms one enemy.
|
Damage. May inflict Charm.
|
Makatranda
|
Magic
|
2 MP
|
Single
|
—
|
Absorbs MP from the enemy.
|
Magic spell that lowers the enemy's MP to slightly restore the user's MP.
|
Makajama
|
Magic
|
12 MP
|
Random
|
12
|
Seals the magic of multiple enemies.
|
May inflict Mute. Hits 2~8 times.
|
Tarunda
|
Magic
|
4 MP
|
All
|
—
|
Reduces the enemy's attack.
|
Debuffs enemy party's physical attack by one level.
|
Rakunda
|
Magic
|
4 MP
|
All
|
—
|
Reduces the enemy's defense.
|
Debuffs enemy party's defense by one level.
|
Sukunda
|
Magic
|
2 MP
|
All
|
—
|
Reduces the enemy's hit rate.
|
Debuffs enemy party's hit/evasion rate by one level.
|
Sexy Dance
|
Extra
|
—
|
Group
|
12
|
Charms a group of enemies.
|
May inflict Charm.
|
Happy Step
|
Extra
|
—
|
Group
|
22
|
Makes a group of enemies happy.
|
May inflict Happy.
|
Deathtouch
|
Extra
|
—
|
Single
|
30
|
Absorbs some HP from an enemy.
|
Damage. Restores HP based on damage inflicted.
|
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
Shibaboo
|
Magic
|
3 MP
|
Random
|
28
|
Binds multiple enemies.
|
May inflict Bind. Hits 1~3 times.
|
Bind Voice
|
Extra
|
—
|
Group
|
9
|
Binds a group of enemies.
|
Damage. May inflict Bind.
|
Panic Voice
|
Extra
|
—
|
Group
|
10
|
Makes a group of enemies panic.
|
Damage. May inflict Panic.
|
Status
Healing Skills
Name
|
Skill
|
Cost
|
Target
|
Description
|
Effect
|
Dia
|
Magic
|
2 MP
|
Single
|
Slightly restores one ally's HP.
|
Healing spell that recovers a small amount of HP for a single ally.
|
Media
|
Magic
|
6 MP
|
All
|
Slightly restores all allies' HP.
|
Healing spell that recovers a small amount of HP for the entire party.
|
Diarama
|
Magic
|
4 MP
|
Single
|
Restores one ally's HP by roughly 100.
|
Healing spell that recovers a medium amount of HP for a single ally.
|
Diarahan
|
Magic
|
8 MP
|
Single
|
Completely restores one ally's HP.
|
Healing spell that recovers all HP for a single ally.
|
Mediarahan
|
Magic
|
14 MP
|
All
|
Restores all allies' HP by roughly 100.
|
Healing spell that recovers a large amount of HP for the entire party.
|
Recarm
|
Magic
|
12 MP
|
Single
|
Has a high chance of recovering an ally from a Dying state.
|
Healing spell that can revive a single Dying ally with low HP. Has a small chance of failure.
|
Samarecarm
|
Magic
|
24 MP
|
Single
|
Revives one ally from a Dead or Dying state.
|
Healing spell that can revive a single Dying or Dead ally with full HP.
|
Recarmdra
|
Magic
|
8 MP
|
All
|
Kills the caster, but restores all allies' HP and MP.
|
Healing spell that sacrifices the user to restore all HP/MP for all other active party members.
|
Patra
|
Magic
|
2 MP
|
Single
|
Cures one ally of a "light" status ailment.
|
Healing spell that cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep for a single ally.
|
Penpatra
|
Magic
|
4 MP
|
All
|
Cures all allies of "light" status ailments.
|
Healing spell that cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep for the entire party.
|
Posumudi
|
Magic
|
4 MP
|
Single
|
Cures one ally of Poison.
|
Healing spell that cures Poison for a single ally.
|
Paraladi
|
Magic
|
6 MP
|
Single
|
Cures one ally of Paralysis.
|
Healing spell that cures Paralyze for a single ally.
|
Petradi
|
Magic
|
10 MP
|
Single
|
Cures one ally of Petrification.
|
Healing spell that cures Stone for a single ally.
|
Support Skills
Name
|
Skill
|
Cost
|
Target
|
Description
|
Effect
|
Tarukaja
|
Magic
|
4 MP
|
All
|
Raises the attack of all party members.
|
Buffs allied party's physical attack by one level.
|
Rakukaja
|
Magic
|
4 MP
|
All
|
Raises the defense of all party members.
|
Buffs allied party's defense by one level.
|
Sukukaja
|
Magic
|
2 MP
|
All
|
Raises the hit rate of all party members.
|
Buffs allied party's hit/evasion rate by one level.
|
Makakaja
|
Magic
|
4 MP
|
All
|
Raises the magic damage of all party members.
|
Buffs allied party's magical (skill) attack by one level.
|
Tetrakarn
|
Magic
|
6 MP
|
All
|
Blocks enemy physical attacks for one turn.
|
Repels incoming Sword attacks for the remainder of the turn after casting.
|
Makarakarn
|
Magic
|
6 MP
|
All
|
Blocks enemy magic attacks for one turn.
|
Repels incoming Magic attacks for the remainder of the turn after casting.Magic as in spells in general rather than attacks of the Magic element.
|
Tetraja
|
Magic
|
5 MP
|
All
|
Blocks Energy Drain attacks from all enemies.
|
Nullifies incoming Energy Drain skills for the remainder of the battle.Nullifies all Extra attacks in the Super Famicom release. Corrected in subsequent releases.
|
Water Wall
|
Magic
|
—
|
All
|
Creates a shield that negates fire magic.
|
Nullfies incoming Fire attacks for the remainder of the battle.
|
Fire Wall
|
Magic
|
—
|
All
|
Creates a shield that negates ice magic.
|
Nullfies incoming Ice attacks for the remainder of the battle.
|
Sabatoma
|
Magic
|
8 MP
|
Single
|
Allows you to summon one demon without a MAG cost.
|
Summons a demon from COMP's stock by spending the user's MP instead of money or MAG.
|
Macatran
|
Magic
|
10 MP
|
Single
|
Takes 10 of the caster's MP and gives it to an ally.
|
User loses 10 MP to restore 10 MP for a single ally.
|
Trafuri
|
Magic
|
2 MP
|
Single
|
Allows you to escape from any non-boss or non-event battle.
|
Allows allied party to instantly escape a random encounter.
|
Non-Combat Skills
Name
|
Skill
|
Cost
|
Target
|
Description
|
Effect
|
Mapper
|
Magic
|
2 MP
|
—
|
Reveals the nearby area on the map until the next new moon.
|
Uses MP to create a mini-map without relying on the COMP's Auto-Mapper.
|
Estoma
|
Magic
|
6 MP
|
—
|
Prevents demons of lower level from appearing.
|
Repels all random encounters with demons below the level of the Hero.
|
Traesto
|
Magic
|
6 MP
|
—
|
Escapes the current dungeon to the overworld.
|
Teleports party out of a dungeon to its most recently used entrance. Only usable within dungeons.
|
Traport
|
Magic
|
6 MP
|
—
|
Teleports you to the last-visited save point.
|
Teleports party to the most recently used Terminal.
|
Enemy-Exclusive
Random Encounter
Name
|
Skill
|
Cost
|
Target
|
Description
|
Effect
|
SabatomaonEnemy-Exclusive
|
Magic
|
20 MP
|
—
|
—
|
Unusable skill. Removed from the game in subsequent releases.
|
Call AllyEnemy-Exclusive
|
—
|
—
|
—
|
—
|
Summons reinforcements.
|
GuardEnemy-Exclusive
|
—
|
—
|
Self
|
—
|
Reduces damage by ½ for 1 turn.
|
EscapeEnemy-Exclusive
|
—
|
—
|
Self
|
—
|
Instantly escapes from battle.
|
Boss
Name
|
Skill
|
Cost
|
Target
|
Power
|
Description
|
Effect
|
MegidolaonEnemy-Exclusive
|
Magic
|
30 MP
|
All
|
85
|
A stronger version of Megido.
|
Damage.
|
References