Skills in Soul Hackers 2

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This is a list of skills in Soul Hackers 2.

Physical

Physical Skills

Name D. TypeDamage Type Cost Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description
Corkscrew Physical 12 MP Single enemy 1 80 ? 100 Medium Physical damage to 1 enemy.
Bamboo Slice Physical 18 MP Single enemy 1 140 ? 100 Heavy Physical damage to 1 enemy.
Heat Wave Physical 15 MP All enemies 1 10 ? 100 Weak Physical damage to all enemies.
Atom Slicer Physical 30 MP All enemies 1 46 ? 100 Medium Physical damage to all enemies.
Divine Claw Physical 45 MP All enemies 1 80 ? 100 Heavy Physical damage to all enemies.
Megaton Press Physical 45 MP All enemies 1 80 ? 100 Heavy Physical damage to all enemies.
Empty Wave Physical 45 MP All enemies 1 80 ? 100 Heavy Physical damage to all enemies.
Lunge Physical 9 MP Single enemy 1 25 70 50 Weak Physical damage to 1 enemy. High Critical Rate, but low Hit Rate.
Double Fangs Physical 10 MP Single enemy 1 25 ? 100 2 hits of weak Physical damage to 1 enemy.
Rampage Physical 14 MP Multiple enemies -2 80 ? 100 2-4 weak bursts of Physical damage to multiple enemies.
Deathbound Physical 22 MP Multiple enemies -2 140 ? 100 2-4 medium bursts of Physical damage to multiple enemies.
Eat Whole Physical 8 MP Single enemy 1 25 ? 100 Weak Physical damage to 1 enemy. Drains target's HP.
Blight Physical 22 MP All enemies 1 10 ? 100 Weak Physical damage to all enemies. Medium chance of inflicting Poison.
Wraith's Fang Physical 20 MP Single enemy 1 80 ? 100 Medium Physical damage to 1 enemy. If it's a killing blow, adds 1 to the Stack.
Meat Bullet Physical 13 MP Single enemy 1 70 ? 100 Deals Physical damage to 1 enemy with power based on user's current HP, then drops user's HP to 1.
Fang Breaker Physical 12 MP Single enemy 1 25 ? 100 Weak Physical damage to 1 enemy. Lowers target's Attack.
Defense Kuzushi Physical 12 MP Single enemy 1 25 ? 100 Weak Physical damage to 1 enemy. Lowers target's Defense.
Torpor Strike Physical 19 MP Single enemy 1 80 ? 100 Medium Physical damage to 1 enemy. Lowers target's Aim/Dodge.
Thunder Kick Physical 38 MP All enemies 1 46 ? 100 Medium Physical damage to all enemies. Lowers targets' Aim/Dodge.
Frenzied Dance Physical 20 MP Single enemy 1 80 ? 100 Heavy Physical damage to 1 enemy. Boosted with higher Stack count.
Overlord Physical 40 MP Multiple enemies 4 140 ? 100 4 medium bursts of Physical damage to multiple enemies.

Gunfire Skills

Name D. TypeDamage Type Cost Target Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Description
Needle Rush Physical 12 MP Single enemy 1 80 ? 100 Medium Gunfire damage to 1 enemy.
Divine Shot Physical 18 MP Single enemy 1 140 ? 100 Heavy Gunfire damage to 1 enemy.
Wave Shot Physical 15 MP All enemies 1 10 ? 100 Weak Gunfire damage to all enemies.
Blast Arrow Physical 30 MP All enemies 1 46 ? 100 Medium Gunfire damage to all enemies.
Heaven's Bow Physical 45 MP All enemies 1 80 ? 100 Heavy Gunfire damage to all enemies.
Needle Shot Physical 7 MP Single enemy 1 25 40 100 Weak Gunfire damage to 1 enemy. High Critical Rate.
Freikugel Physical 27 MP Single enemy 1 112 50 100 Heavy Gunfire damage to 1 enemy. High Critical Rate.
Hypnosis Needle Physical 11 MP Single enemy 1 25 ? 100 Weak Gunfire damage to 1 enemy. High chance of inflicting Sleep.
Stun Needle Physical 11 MP Single enemy 1 25 ? 100 Weak Gunfire damage to 1 enemy. High chance of inflicting Paralysis.
Fusillade Physical 38 MP All enemies 1 46 ? 100 Medium Gunfire damage to all enemies. Lowers targets' Aim/Dodge.
Myriad Strikes Physical 22 MP Multiple enemies -2 140 ? 100 2-4 bursts of medium Gunfire damage to multiple enemies.
Six-Realm Strike Physical 26 MP Single enemy 6 140 ? 50 6 bursts of weak Gunfire damage to 1 enemy. Low Hit Rate.
Sure Vengeance Physical 24 MP Single enemy 1 140 ? 200 Heavy Gunfire damage to 1 enemy. High Hit Rate.
Multi-Strike Physical 53 MP Multiple enemies -4 140 ? 100 3-7 weak bursts of Gunfire damage to multiple enemies. Higher AGI means more hits.

Magic

Fire Skills

Name D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description
Agi Magical 6 MP Single enemy 1 25 100 Weak Fire damage to 1 enemy.
Agilao Magical 12 MP Single enemy 1 70 100 Medium Fire damage to 1 enemy.
Agidyne Magical 18 MP Single enemy 1 125 100 Heavy Fire damage to 1 enemy.
Maragi Magical 15 MP All enemies 1 10 100 Weak Fire damage to all enemies.
Maragion Magical 30 MP All enemies 1 42 100 Medium Fire damage to all enemies.
Maragidyne Magical 45 MP All enemies 1 75 100 Heavy Fire damage to all enemies.
Fire Breath Magical 14 MP Multiple enemies -2 70 100 2-4 weak bursts of Fire damage to multiple enemies.
Hellfire Magical 22 MP Multiple enemies -2 125 100 2-4 medium bursts of Fire damage to multiple enemies.
Kurikara Kokuryu Magical 36 MP Multiple enemies 4 125 100 4 medium bursts of Fire damage to multiple enemies.
Rampant Wildfire Magical 49 MP All enemies 1 85 100 Heavy Fire damage to all enemies. Medium chance of inflicting Dread.

Ice Skills

Name D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description
Bufu Magical 6 MP Single enemy 1 25 100 Weak Ice damage to 1 enemy.
Bufula Magical 12 MP Single enemy 1 70 100 Medium Ice damage to 1 enemy.
Bufudyne Magical 18 MP Single enemy 1 125 100 Heavy Ice damage to 1 enemy.
Mabufu Magical 15 MP All enemies 1 10 100 Weak Ice damage to all enemies.
Mabufula Magical 30 MP All enemies 1 42 100 Medium Ice damage to all enemies.
Mabufudyne Magical 45 MP All enemies 1 75 100 Heavy Ice damage to all enemies.
Ice Breath Magical 14 MP Multiple enemies -2 70 100 2-4 weak bursts of Ice damage to multiple enemies.
Glacial Blast Magical 22 MP Multiple enemies -2 125 100 2-4 medium bursts of Ice damage to multiple enemies.
Hellish Geyser Magical 19 MP Multiple enemies -2 70 100 2-4 weak bursts of Ice damage to multiple enemies. Ignores Resist/Null.

Electricity Skills

Name D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description
Zio Magical 6 MP Single enemy 1 25 100 Weak Electricity damage to 1 enemy.
Zionga Magical 12 MP Single enemy 1 70 100 Medium Electricity damage to 1 enemy.
Ziodyne Magical 18 MP Single enemy 1 125 100 Heavy Electricity damage to 1 enemy.
Mazio Magical 15 MP All enemies 1 10 100 Weak Electricity damage to all enemies.
Mazionga Magical 30 MP All enemies 1 42 100 Medium Electricity damage to all enemies.
Maziodyne Magical 45 MP All enemies 1 75 100 Heavy Electricity damage to all enemies.
Shock Magical 14 MP Multiple enemies -2 70 100 2-4 weak bursts of Electricity damage to multiple enemies.
Wild Lightning Magical 22 MP Multiple enemies -2 125 100 2-4 medium bursts of Electricity damage to multiple enemies.
Roma Fulmen Magical 37 MP All enemies 1 42 100 Electricity damage to all enemies. The lower the user's HP, the higher the damage.

Force Skills

Name D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description
Zan Magical 6 MP Single enemy 1 25 100 Weak Force damage to 1 enemy.
Zanma Magical 12 MP Single enemy 1 70 100 Medium Force damage to 1 enemy.
Zandyne Magical 18 MP Single enemy 1 125 100 Heavy Force damage to 1 enemy.
Mazan Magical 15 MP All enemies 1 10 100 Weak Force damage to all enemies.
Mazanma Magical 30 MP All enemies 1 42 100 Medium Force damage to all enemies.
Mazandyne Magical 45 MP All enemies 1 75 100 Heavy Force damage to all enemies.
Wind Breath Magical 14 MP Multiple enemies -2 70 100 2-4 weak bursts of Force damage to multiple enemies.
Tornado Magical 22 MP Multiple enemies -2 125 100 2-4 medium bursts of Force damage to multiple enemies.

Ruin Skills

Name D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description
Poisma Magical 9 MP Single enemy 1 25 100 Weak Ruin damage to 1 enemy. High chance of inflicting Poison.
Poison Breath Magical 22 MP All enemies 1 20 100 Weak Ruin damage to all enemies. Medium chance of inflicting Poison.
Dormina Magical 12 MP Single enemy 1 25 100 Weak Ruin damage to 1 enemy. High chance of inflicting Sleep.
Lullaby Magical 30 MP All enemies 1 20 100 Weak Ruin damage to all enemies. Medium chance of inflicting Sleep.
Stun Gaze Magical 12 MP Single enemy 1 25 100 Weak Ruin damage to 1 enemy. High chance of inflicting Paralysis.
Demon Teeth Grind Magical 30 MP All enemies 1 20 100 Weak Ruin damage to all enemies. Medium chance of inflicting Paralysis.
Makajama Magical 11 MP Single enemy 1 25 100 Weak Ruin damage to 1 enemy. High chance of inflicting Seal.
Makajamaon Magical 27 MP All enemies 1 20 100 Weak Ruin damage to all enemies. Medium chance of inflicting Seal.
Demonic Gaze Magical 9 MP Single enemy 1 25 100 Weak Ruin damage to 1 enemy. High chance of inflicting Dread.
High Pressure Magical 22 MP All enemies 1 20 100 Weak Ruin damage to all enemies. Medium chance of inflicting Dread.

Almighty Skills

Name D. TypeDamage Type Cost Target Hits B. PowerBase Power Accuracy Description
Megido Magical 20 MP All enemies 1 35 100 Weak Almighty damage to all enemies.
Megidola Magical 40 MP All enemies 1 85 100 Medium Almighty damage to all enemies.
Megidolaon Magical 60 MP All enemies 1 150 100 Heavy Almighty damage to all enemies.
Life Drain Magical 8 MP Single enemy 1 25 100 Weak Almighty damage to 1 enemy. Drains target's HP.
Life Leech Magical 14 MP Single enemy 1 70 100 Medium Almighty damage to 1 enemy. Drains target's HP.
Spirit Drain Magical 4 MP Single enemy 1 20 100 Drains MP from 1 enemy. Almighty affinity.
Megido Arc Magical 96 MP All enemies 1 200 100 Heavy Almighty damage to all enemies. Randomly adds 1-3 to the Stack.
Eclipse Magical 28 MP Single enemy 1 120 100 Heavy Almighty damage to 1 enemy. Lowers target's Attack and Aim/Dodge.

Healing Skills

Name Cost Target Description
Dia 7 MP Single ally Slight HP recovery for 1 ally.
Diarama 14 MP Single ally Restores 1 ally's HP by a moderate amount.
Diarahan 30 MP Single ally Full HP recovery for 1 ally.
Media 17 MP All allies Slight HP recovery for all allies.
Mediarama 34 MP All allies Restores all allies' HP by a moderate amount.
Mediarahan 75 MP All allies Full HP recovery for all allies.
Eternal Prayer 100 MP All allies Full HP recovery for all allies. Cures all status ailments other than KO.
Recarm 20 MP Single ally Revives 1 ally with half HP.
Samarecarm 44 MP Single ally Revives 1 ally with full HP.
Patra 6 MP Single ally Cures Sleep/Seal/Daze/Target for 1 ally.
Me Patra 15 MP All allies Cures Sleep/Seal/Daze/Target for all allies.
Lourdes 6 MP Single ally Cures Poison/Paralysis/Dread/Bomb for 1 ally.
Me Lourdes 15 MP All allies Cures Poison/Paralysis/Dread/Bomb for all allies.
Amrita 15 MP Single ally Cures all status ailments other than KO for 1 ally.
Grand Blessing 40 MP All allies Heals all allies' HP by a moderate amount. Negates debuffs.
Soul Hax 17 MP Single ally Revives 1 ally with half HP.

Support Skills

Name Cost Target Description
Tarukaja 16 MP All allies Increases all allies' Attack for 3 turns.
Rakukaja 16 MP All allies Increases all allies' Defense for 3 turns.
Sukukaja 16 MP All allies Increases all allies' Aim/Dodge for 3 turns.
Tarunda 16 MP All enemies Decreases all enemies' Attack for 3 turns.
Rakunda 16 MP All enemies Decreases all enemies' Defense for 3 turns.
Sukunda 16 MP All enemies Decreases all enemies' Aim/Dodge for 3 turns.
War Cry 38 MP All allies Increases Attack/Defense for all allies for 3 turns.
Static Rook Anaguma 38 MP All allies Increases all allies' Defense/Aim/Dodge for 3 turns.
Bloodlust 38 MP All allies Increases all allies' Attack/Aim/Dodge for 3 turns.
Luster Candy 32 MP Single ally Increases 1 ally's Attack/Defense/Aim/Dodge for 3 turns.
Roar 38 MP All enemies Decreases all enemies' Attack/Defense for 3 turns.
Acid Breath 38 MP All enemies Decreases Defense and Aim/Dodge for all enemies for 3 turns.
Fog Breath 38 MP All enemies Decreases all enemies' Attack/Aim/Dodge for 3 turns.
Debilitate 32 MP Single enemy Decreases 1 enemy's Attack/Defense/Aim/Dodge for 3 turns.
Dekaja 24 MP All enemies Negates status buffs on all enemies.
Dekunda 24 MP All allies Negates status debuffs on all allies.
Mystic Temptation 37 MP All allies Reverses status buffs and debuff effects for all allies.
Charge 11 MP - Sharply boosts user's next Phys/Gun attack. +1 to Stack gains from hitting a weakness.
Concentrate 16 MP - Sharply boosts user's next Magic attack. +1 to Stack gains from hitting a weakness.
Consecration 15 MP - User's next Physical/Gunfire attack will be a critical hit.
Stack Bonus 16 MP All allies For the turn used, all other allies' Stack gains from striking enemy weaknesses increase by 1.
Trance 19 MP All allies For the turn used, certain Fire/Ice/Electricity/Force skills are 1.5x stronger, but cost 2x MP.
Megido Trance 22 MP All allies For the turn used, certain Almighty skills are 1.5x stronger, but cost 2x MP.
Flame Wall 15 MP Single ally For 3 turns, increases 1 ally's Fire resistance to "Resist."
Ice Wall 15 MP Single ally For 3 turns, increases 1 ally's Ice resistance to "Resist."
Volt Wall 15 MP Single ally For 3 turns, increases 1 ally's Electricity resistance to "Resist."
Force Wall 15 MP Single ally For 3 turns, increases 1 ally's Force resistance to "Resist."
Fire Break 15 MP Single enemy For 3 turns, reduces 1 enemy's Fire resistance to "Normal."
Ice Break 15 MP Single enemy For 3 turns, reduces 1 enemy's Ice resistance to "Normal."
Elec Break 15 MP Single enemy For 3 turns, reduces 1 enemy's Electricity resistance to "Normal."
Force Break 15 MP Single enemy For 3 turns, reduces 1 enemy's Force resistance to "Normal."
Tetrakarn 40 MP All allies Repels 1 Physical attack for all allies. Can't coexist with a Magic repel effect.
Makarakarn 60 MP All allies Repels 1 non-Almighty Magic attack for all allies. Can't coexist with a Physical repel effect.
Prideful Boast 7 MP Single ally Increases chance of all enemies targeting an ally for 3 turns.
Oneness of Body 30 MP Single ally Greatly strengthens user's next Physical attack. Guaranteed to be a critical hit.

Tandem Skills

Name Cost Description
Sabbath Striker — May activate during a sabbath. Inflicts extra damage to all enemies.
Sabbath Hunter — May activate during a sabbath. Steals consumables and materials from the enemy.
Sabbath Toxin — May activate during a sabbath. High chance of inflicting Poison on all enemies.
Sabbath Healer — May activate during a sabbath. Restores party HP proportional to damage dealt.
Sabbath Slumber — May activate during a sabbath. High chance of inflicting Sleep on all enemies.
Sabbath Erosion — May activate during a sabbath. Decreases Defense of all enemies.
Sabbath Rally — May activate during a sabbath. Increases Aim/Dodge for all allies.
Sabbath Bounty — May activate during a sabbath. Steals money from the enemy.
Sabbath Drain — May activate during a sabbath. Inflicts extra damage to all enemies, absorbing some as MP.
Sabbath Raze — May activate during a sabbath. Reduces all enemies' physical resistance to "Normal."
Sabbath Mirror — May activate during a sabbath. Repels physical attacks for 1 turn. Can't coexist with a Magic repel effect.
Sabbath Love — May activate during a sabbath. Small HP recovery for all allies. Cures all status ailments other than KO.

Other Skills

Name Cost Target Description
Trafuri 4 MP Single ally Guarantees escape from most battles (minus certain exceptions).

Passive Skills

Name Description
Life Bonus Very slightly increases max HP.
Life Gain Slightly increases max HP.
Life Surge Greatly increases max HP.
Mana Bonus Very slightly increases max MP.
Mana Gain Slightly increases max MP.
Mana Surge Greatly increases max MP.
Life Aid Restores HP after winning a battle.
Mana Aid Restores MP after winning a battle.
Victory Cry Restores HP to full after winning a battle.
Renewal Very slightly restores HP with each action.
High Renewal Slightly restores HP with each action.
Life Drainage Attacking an enemy will heal HP proportional to the damage inflicted.
Qigong Very slightly restores MP with each action.
Resist Phys Changes your affinities to Resist Physical attacks.
Resist Gunfire Changes your affinities to Resist Gunfire attacks.
Resist Fire Changes your affinities to Resist Fire attacks.
Resist Ice Changes your affinities to Resist Ice attacks.
Resist Elec Changes your affinities to Resist Electricity attacks.
Resist Force Changes your affinities to Resist Force attacks.
Resist Ruin Changes your affinities to Resist Ruin attacks.
Resist Ailments Lowers chance of being afflicted with any status ailment.
Null Phys Changes your affinities to Null Physical attacks.
Null Gunfire Changes your affinities to Null Gunfire attacks.
Null Fire Changes your affinities to Null Fire attacks.
Null Ice Changes your affinities to Null Ice attacks.
Null Elec Changes your affinities to Null Electricity attacks.
Null Force Changes your affinities to Null Force attacks.
Null Ruin Changes your affinities to Null Ruin attacks.
Null Poison Prevents being afflicted with Poison.
Null Dread Prevents being afflicted with Dread.
Null Paralysis Prevents being afflicted with Paralysis.
Null Sleep Prevents being afflicted with Sleep.
Null Seal Prevents being afflicted with Seal.
Null Body Prevents being afflicted with Poison/Paralysis/Dread/Bomb.
Null Mind Prevents being afflicted with Sleep/Seal/Daze/Target.
Phys/Gun Pierce When attacking with Physical/Gunfire, you pierce through the enemy's Resist/Drain/Null.
Dodge Physical Increases evasion against Physical attacks.
Dodge Physical EX Greatly increases evasion against Physical attacks.
Dodge Gunfire Increases evasion against Gunfire attacks.
Dodge Gunfire EX Greatly increases evasion against Gunfire attacks.
Dodge Fire Increases evasion against Fire attacks.
Dodge Fire EX Greatly increases evasion against Fire attacks.
Dodge Ice Increases evasion against Ice attacks.
Dodge Ice EX Greatly increases evasion against Ice attacks.
Dodge Elec Increases evasion against Electricity attacks.
Dodge Elec EX Greatly increases evasion against Electricity attacks.
Dodge Force Increases evasion against Force attacks.
Dodge Force EX Greatly increases evasion against Force attacks.
Omni Dodge Increases evasion against attacks of all affinities.
Counter When attacked with Physical/Gunfire, low chance of countering with a weak attack.
Retaliate When attacked with Physical/Gunfire, low chance of countering with a medium attack.
Avenge When attacked with Physical/Gunfire, low chance of countering with a heavy attack.
Expert's Advice Increases Critical Rate.
Last-Ditch Effort The lower the user's HP, the higher their Critical Rate.
Stagehand's Stealth Decreases chance of being targeted by enemies.
Kabukimono Increases chance of being targeted by enemies.
Yashio Ori no Sake Increases your chances of inflicting status ailments on targets of higher level than the user.
Attack Master Increases user's Attack for a battle's first 3 turns.
Defense Master Increases user's Defense for a battle's first 3 turns.
Speed Master Increases user's Aim/Dodge for a battle's first 3 turns.
Tarukauto Increases all allies' Attack for a battle's first 3 turns.
Rakukauto Increases all allies' Defense for a battle's first 3 turns.
Sukukauto Increases all allies' Aim/Dodge for a battle's first 3 turns.
Firm Stance Can no longer evade attacks, but damage received is halved.