Gameplay:Remiel

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This page covers gameplay information of Remiel across the Megami Tensei franchise.

Shin Megami Tensei series

Shin Megami Tensei II

Name Level HP MP
Ramiel 28 295 107
Strength 13
Intelligence 7
Magic 9
Vitality 7
Agility 8
Luck 6
Location Fusion Only
Species Race Alignment CostSummon Cost CPMagnetite used while in party Inheritance Type
Flying Herald Light-Law (10) ♄Macca896 73 Force
Attack Accuracy Defense Evasion M. Attack M. Effect
82 54 70 53 10 9
Resistances
Angel
Sword Gun Fire Ice Elec Force Nerve Light
×⅝×0.625 ×⅞×0.875 ×1 ×1 ×1 ×1 ×1 ×¼×0.25
Dark Ruin Bind Charge Hand Skill Leg Skill Fly Skill Almighty
×1 ×1 ×1 ×⅜×0.375 ×½×0.50 ×½×0.50 ×½×0.50 ×1
Moon Phase Damage Output
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
87.5% 93.75% 100% 100% 112.5% 87.5% 100% 112.5% 125%
Basic Attack Element Hit(s) Target
Sword 1 Single enemy
Magic Skills
Skill Attribute Cost Description
Agilao Fire 7 MP Burns 1 enemy with strong flames.
Hama Light 5 MP Causes 2 enemies to ascend to heaven with the power of exorcism.
Mahama Light 10 MP Causes all enemies to ascend to heaven with the power of exorcism.
Penpatra Recovery 2 MP Recovers all allies from light status ailments.
Extra Skills
Skill Attribute Cost Description
Wing Flap Fly Skill 10% HP Deals damage to all enemies.

Shin Megami Tensei if...

Name Level HP MP
Ramiel 29 343 121
Strength 14
Intelligence 9
Magic 10
Vitality 9
Agility 9
Luck 7
Location Fusion
Species Race Alignment CostSummon Cost CPMagnetite used while in party Inheritance Type
Flying Herald Light-Law (30) ♄Macca928 46 Fire
Attack Accuracy Defense Evasion M. Attack M. Effect
86 57 76 56 12 11
Resistances
"Sword・Strong Resist / Light・Reflect"
Sword Gun Swd Skl D Atk Skill Charge Fire Ice
×1 ×1 ×¼×0.25 ×¼×0.25 ×¼×0.25 ×¾×0.75 ×1 ×1
Electric Force Nerve Light Dark Ruin Bind Almighty
×1 ×1 ×1 Rfl ×½Reflect (×½ Damage) ×¾×0.75 ×1 ×1 ×1
Moon Phase Damage Output
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
87.5% 93.75% 100% 100% 112.5% 87.5% 100% 112.5% 125%
Basic Attack Element Hit(s) Target
Attack 1 Single enemy
Magic Skills
Skill Attribute Cost Description
Agilao Fire 7 MP —
Hama Expel 5 MP —
Mahama Expel 18 MP —
Penpatra Healing 4 MP —
Extra Skills
Skill Attribute Cost Description
Wing Flap Skill 10% HP —

Giten Megami Tensei: Tokyo Revelation

Name Level HP MP
Remiel 48 1733 681
Location Fusion Only
Race Divine Clan Alignment CostSummon Cost CPMagnetite used while in party
Herald Hebrew LwLaw: 31 CsChaos: 0 LtLight: 36 DkDark: 0 4176 87
Intuition Mind Magic Intelligence Blessing Strength Vitality Agility Dexterity Charm Fate
50 50 59 34 48 73 68 60 26 86 48
Sword Gun Bullets Head Torso Arm Leg Accessory
— — — — — — — —
Sword Gun Magic
Accuracy 103 36 46
Attack 28 1 59
Evasion 80 39 41
Defense 33 33 49
Bullets —
Equip Type Skill Groups Acquisition Rate
Angel Almighty Line, Healing Line, Recovery Line —
Resistances
Sword Phys Fire Ice Force Elec Light Nerve Dark Ruin
×1 ×1 ×1 ×1 ×1 ×1 NuNull ×1 ×1 ×1
Moon Effect
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
— — — — — — — — — — — — — — — — — — — — — — — — — — — —
Basic Attack Element Hit(s) Target
Sword 1 1
Skills
Skill Attribute Cost Description
Megi Sword 12 MP Hands down divine punishment on 1 enemy through the power of God.
Jericho Sword 30 MP Inflicts divine punishment on all enemies through the omnipresent power of God.
Megido Sword 24 MP Hands down divine punishment on many enemies through the broader-reaching power of God.
Mediarama Sword 40 MP Considerably restores the party's HP.
Mahorogi Sword 8 MP Nullifies personal magic. A barrier that makes it impossible to use any magic, and nullifies it.
Dimar Sword 35 MP With restorative and curative magic, cures Mind-type effects, Poison, Paralysis, and Dizzy, and recovers HP.

Devil Survivor series

Devil Survivor

This section is in need of research.
Reason: Boss stats
Name Level HP MP
Remiel 63 544 238
Strength 23
Magic 22
Vitality 17
Agility 17
Location Fusion-only
Race

Type(s) Unique Fusion Condition
Divine

— ✔ Finish Yuzu route OR defeat as a boss
HP ModModifier used to calculate HP MP ModModifier used to calculate MP St Growth Ma Growth Vi Growth Ag Growth
6.8 2.8 6 4 3 3
Resistances
NuNull StStrong — StStrong — —
×0 ×½×0.50 ×1 ×½×0.50 ×1 ×1
Basic Attack Element Hit(s) Target
Phys 1 One Foe
Skills
Skill Cost Description LearnedLevel or auction ★'s required
Samarecarm 35 MP Revive Ally: Full HP Innate
Phys Drain — Drain Phys attacks 64
Racial Skill
Skill Cost Description
Blood Wine LV x 1.5 + 15 HP Convert HP to MP Level dependant

Devil Survivor: Overclocked

AllyBoss
Name Level HP MP
Remiel 75 639 282
Strength 27
Magic 26
Vitality 29
Agility 29
Location Fusion-only
Race

Type(s) Unique C. CostCompendium Summoning Cost Fusion Condition
Divine

— ✔ ♄Macca23742 Finish Yuzu route OR defeat as a boss
HP ModModifier used to calculate HP MP ModModifier used to calculate MP St Growth Ma Growth Vi Growth Ag Growth
6.8 2.8 6 4 3 3
Resistances
NuNull StStrong — StStrong — —
×0 ×½×0.50 ×1 ×½×0.50 ×1 ×1
Basic Attack Element Hit(s) Target
Phys 1 One Foe
Skills
Skill Cost Description LearnedLevel or auction ★'s required
Samarecarm 35 MP Revive with full HP: 1 Ally Innate
Phys Drain — Drain Phys attacks Innate
Racial Skill
Skill Cost Description
Blood Wine LV x 1.5 + 15 HP Spend user's HP to restore MP (level-dependent): Team
Name Level HP MP
Amane 52 495 497
Strength 8
Magic 29
Vitality 17
Agility 14
Location Naoya/Kaido route: Shiba Park 9:00
Race EXP Macca Move Move Type Speed Range
Human 0 ♄Macca0 3 Walking 50 1
Resistances
— StStrong StStrong StStrong StStrong StStrong
×1 ×½×0.50 ×½×0.50 ×½×0.50 ×½×0.50 ×½×0.50
Basic Attack Element Hit(s) Target
Phys 1 One Foe
Skills
Skill Cost Description
Megido 50 MP Almighty damage: All
Holy Dance 45 MP 2-5 Almighty attacks: Random foes
Mediarahan 45 MP Restore full HP: Team
Anti-Most — Damage taken -50% (Phys/Almighty unaffected)
Mana Aid — Restore 10% of maximum MP when skirmish ends
Mana Surge — Maximum MP up 30%
Auto Skill
Skill Cost Description
Magic Yin 16 MP Magic damage up 1.5x, cost 2x, no Phys attacks: Team

Devil Survivor 2

Name Level HP MP
Remiel 59 464 184
Strength 22
Magic 21
Vitality 16
Agility 16
Location Fusion-only
Race

Unique C. CostCompendium Summoning Cost

Divine

✔ ♄Macca14973

HP ModModifier used to calculate HP MP ModModifier used to calculate MP St Growth Ma Growth Vi Growth Ag Growth
6.2 2.3 6 4 3 3
Resistances
NuNull StStrong — StStrong — — —
×0 ×½×0.50 ×1 ×½×0.50 ×1 ×1 ×1
Basic Attack Element Hit(s) Target
Phys 1 One Foe
Skills
Skill Cost Description LearnedLevel or auction ★'s required
Samarecarm 35 MP Revive with full HP: 1 Ally 60
Phys Drain — Drain Phys attacks 61
Racial Skills
Skill Cost Description Learned
Angel Stigma ? HP Spend user's HP to restore MP (level-dependent): Team. More effective than Blood Wine Innate

Devil Survivor 2: Record Breaker

Name Level HP MP
Remiel 59 464 184
Strength 22
Magic 21
Vitality 16
Agility 16
Location Fusion-only
Race

Unique C. CostCompendium Summoning Cost

Divine

✔ ♄Macca14973

HP ModModifier used to calculate HP MP ModModifier used to calculate MP St Growth Ma Growth Vi Growth Ag Growth
6.2 2.3 6 4 3 3
Resistances
NuNull StStrong — StStrong — — —
×0 ×½×0.50 ×1 ×½×0.50 ×1 ×1 ×1
Basic Attack Element Hit(s) Target
Phys 1 One Foe
Skills
Skill Cost Description LearnedLevel or auction ★'s required
Samarecarm 35 MP Revive with full HP: 1 Ally 60
Phys Drain — Drain Phys attacks 61
Racial Skills
Skill Cost Description Learned
Angel Stigma LV x 1.5 + 65 HP Spend user's HP to restore MP (level-dependent): Team. More effective than Blood Wine Innate