Shin Megami Tensei: Nine: Difference between revisions

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Revision as of 18:12, 10 August 2023

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Shin Megami Tensei: Nine, stylized as Shin Megami Tensei NINE, is a 2002 role-playing game for the Xbox, and the fourth entry in the Template:Serieslink. It was developed and published by Atlus and released on December 5, 2002. The name Nine is in reference to the game's nine endings, each based on the intersecting Law-Neutral-Chaos and Light-Dark Alignments, as opposed to the standard three alignment endings in other Shin Megami Tensei games.

To date, Nine has not seen an official release outside of Japan nor a translation patch.

Blurb

"The real world has collapsed and the cyber world is bloated. The end that awaits all... The real world has broken down due to nuclear weapons. Forced to live underground, humanity's hope is sustained by a virtual city built in the cyber world. However, the frequent noise and people's rampant desires soon lead humanity to an overture of further collapse... Can you withstand this shocking story?"

- Shin Megami Tensei: Nine box blurb[1].

Synopsis

Gameplay

Listings

Characters

Demons

Skills

Items

Locations

Development

Trivia

Nomenclature

Notes


References

  1. Atlus Co., Ltd. (2002). Shin Megami Tensei: Nine box blurb. Tokyo, Japan: Atlus Co., Ltd. Available at: <https://gamefaqs.gamespot.com/a/box/9/0/0/19900_back.jpg>.