Doping

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Doping
ドーピング
Attribute(s) Support
Effect(s) Increases max HP

Doping is a recurring skill in the Megami Tensei franchise.

Profile

Doping increases the maximum HP of all allies by 30%.

Gameplay

Effect

Game Attribute S. TypeSkill Type D. TypeDamage Type Effect Cost P. LevelPower Level Target Range Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Usage
In Battle Outside
Shin Megami Tensei IV Support — — ??? 45 MP — All Allies — — — — — 16 — —
Shin Megami Tensei IV: Apocalypse Support — — ??? 100 MP — All — 1 — — — 28 — —

Descriptions

Game Description
Shin Megami Tensei IV Increases all allies' max HP by 30%.
Shin Megami Tensei IV: Apocalypse Increases max HP of all allies by 30%.

Learnsets

Party Members

Shin Megami Tensei IV: Apocalypse

Name Learned
Navarre 65

Demons

Shin Megami Tensei IV

Name Race Learned
Thoth Deity 33
Dionysus Zealot Innate
Ishtar Megami 47
Asmodeus Tyrant 53
Oumitsunu Kunitsu 66
Beelzebub Tyrant Innate
Xi Wangmu Lady 82
Matador Fiend 86
Samael Fallen 93
Mara Tyrant 96

Shin Megami Tensei IV: Apocalypse

Name Race Learned
Mahamayuri Deity 70
Xi Wangmu Lady 81
Maitreya Deity 86
Samael Fallen 91
Mara Tyrant 93

Nomenclature

Names in Other Languages
Language Name Meaning
English Doping
Japanese ドーピング Dōpingu

Gallery

Notes

References