Shin Megami Tensei: Nine, stylized as Shin Megami Tensei NINE, is a 2002 role-playing game for the Xbox, and the fourth entry in the Shin Megami Tensei series. It was developed and published by Atlus and released on December 5, 2002. The name Nine is in reference to the game's nine alignments that the protagonist can have due to the addition of the Light-Dark axis, as opposed to the standard three alignments the protagonist can have in other Shin Megami Tensei games (on the Law-Chaos axis only).
To date, Nine has not seen an official release outside of Japan nor a translation patch.
Blurb
崩壊した現実世界と肥大した電脳世界。その果てに待つものは……。
核により崩壊した現実世界。地下での生活を余儀なくされた人類の希望は、電脳世界に構築された仮想都市によって支えられていた。だが、頻発するノイズと人々の暴走した欲望が、やがて人類をさらなる崩壊の序曲へと導く……。衝撃の物語にキミは耐えられるか?
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The real world has collapsed and the cyber world is bloated. The end that awaits all...
The real world has broken down due to nuclear weapons. Forced to live underground, humanity's hope is sustained by a virtual city built in the cyber world. However, the frequent noise and people's rampant desires soon lead humanity to an overture of further collapse... Can you withstand this shocking story?
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Synopsis
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Shin Megami Tensei: Nine starts in the year 2028.[1]
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Gameplay
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Listings
Development
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Nomenclature
Names in Other Languages
Language |
Name |
Meaning
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Japanese
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真・女神転生 NINE Shin Megami Tensei Nain |
True Goddess Reincarnation: Nine
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Gallery
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References
- ↑ C.B.A.S. Data. Japanese. p. 15.