Shin Megami Tensei II: Difference between revisions

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|JP= March 18, 1994<br>'''PlayStation'''<br>2002<br>'''Game Boy Advance'''<br>September 26, 2003<br>'''iOS'''<br>June 12, 2012
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'''''Shin Megami Tensei II''''' is a role-playing game and the second entry in the {{Serieslink|smt}}. It was developed and published by [[Atlus]] for the Super Famicom on March 18th, 1994. A remaster of the game featuring updated graphics was released for the PlayStation in 2002. An expanded version of the PlayStation remaster was released for the Game Boy Advance on September 26, 2003. This version was later ported to iOS on June 12, 2012, featuring the higher quality music from the PlayStation version of the game.
'''''Shin Megami Tensei II''''' is a 1994 role-playing game for the Super Famicom, and the second entry in the {{Serieslink|smt}}. It was developed and published by [[Atlus]] and released on March 18, 1994. A remaster of the game featuring updated graphics was released for the PlayStation in 2002. An expanded version of the PlayStation remaster was released for the Game Boy Advance on September 26, 2003. This version was later ported to iOS on June 12, 2012, featuring the higher quality music from the PlayStation version of the game.


To date, ''Shin Megami Tensei II'' has not seen an official release outside of Japan. The Super Famicom version received a fan translation by the group Aeon Genesis and released on May 13, 2004.
To date, ''Shin Megami Tensei II'' has not seen an official release outside of Japan. The Super Famicom version received a fan translation by the group Aeon Genesis and released on May 13, 2004.
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Revision as of 18:09, 15 July 2023

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Shin Megami Tensei II is a 1994 role-playing game for the Super Famicom, and the second entry in the Template:Serieslink. It was developed and published by Atlus and released on March 18, 1994. A remaster of the game featuring updated graphics was released for the PlayStation in 2002. An expanded version of the PlayStation remaster was released for the Game Boy Advance on September 26, 2003. This version was later ported to iOS on June 12, 2012, featuring the higher quality music from the PlayStation version of the game.

To date, Shin Megami Tensei II has not seen an official release outside of Japan. The Super Famicom version received a fan translation by the group Aeon Genesis and released on May 13, 2004.

Blurb

"The TOKYO Millennium sought a Messiah...

Decades after the Great Cataclysm... Plowing the wilderness, fighting hordes of demons, over countless lives and deaths, humanity survived...

But humankind is not strong enough to live without something to rely on, without anything to cling to, so they hoped for a better tomorrow...

Messianism preached the advent of the Messiah, those who believed gathered and a city was built...

In a place once called the Cathedral...

The year is 20XX, thus Tokyo has become the TOKYO Millennium."

- Shin Megami Tensei II box blurb[1].

Synopsis

Gameplay

Version Differences

Listings

Characters

Demons

Skills

Items

Locations

Development

Trivia

Nomenclature

Notes

References

  1. Atlus Co., Ltd. (1994). Shin Megami Tensei II box blurb. Tokyo, Japan: Atlus Co., Ltd. Available at: <https://gamefaqs.gamespot.com/gba/918931-shin-megami-tensei-ii/boxes/21747>.