Skills in Last Bible Special

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This is a list of skills in Last Bible Special.

Spirit

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Zan
Magic
2 MP
3~18
Single Enemy
Force
Magic that sends a shockwave to a foe. Weak Force damage.
Zanma
Magic
5 MP
16~44
Single Enemy
Force
Magic that inflicts an intense shockwave upon a foe. Medium Force damage.
Zanmaon
Magic
14 MP
38~78
All Enemies
Force
Magic that unleashes a shockwave as far as the eye can see. Medium Force damage to all enemies.
Zandyne
Magic
25 MP
80~162
All Enemies
Force
Magic that releases a powerful shockwave in all directions. Heavy Force damage to all enemies.
Zio
Magic
2 MP
3~18
Single Enemy
Electric
Magic that drops a bolt of lightning above a foe. Weak Electric damage.
Ziola
Magic
5 MP
16~44
Single Enemy
Electric
Magic that summons a huge bolt of lightning above a foe. Medium Electric damage.
Ziolaon
Magic
14 MP
38~78
All Enemies
Electric
Magic that drops bolts of lightning all around the area. Medium Electric damage to all enemies.
Ziodyne
Magic
25 MP
80~162
All Enemies
Electric
Magic that brings forth a great number of powerful lightning strikes. Heavy Electric damage to all enemies.
Bufu
Magic
2 MP
3~18
Single Enemy
Ice
Magic that blows a chilling wind at a foe. Weak Ice damage.
Bufula
Magic
5 MP
16~44
Single Enemy
Ice
Magic that hurls icy winds at a foe. Medium Ice damage.
Bufulaon
Magic
14 MP
38~78
All Enemies
Ice
Magic that drops extreme chunks of ice above enemies. Medium Ice damage to all enemies.
Bufudyne
Magic
25 MP
80~162
All Enemies
Ice
Magic that causes an extreme hailstorm that buffets foes. Heavy Ice damage to all enemies.
Agi
Magic
2 MP
3~18
Single Enemy
Fire
Magic that conjures a fireball to launch at a foe. Weak Fire damage.
Agila
Magic
5 MP
16~44
Single Enemy
Fire
A magic incantation that allows the speaker to spout flames. Medium Fire damage.
Agilaon
Magic
14 MP
38~78
All Enemies
Fire
Magic that unleashes an intensely raging blaze. Medium Fire damage to all enemies.
Agidyne
Magic
25 MP
80~162
All Enemies
Fire
Magic that creates a stream of fire that burns everything down. Heavy Fire damage to all enemies.

Heal

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Di
Magic
4 MP
21~37
Single Ally
Healing
Magic that restores a bit of an ally's HP. Weak HP recovery.
Diama
Magic
12 MP
77~107
Single Ally
Healing
Magic that restores a fair bit of an ally's HP. Medium HP recovery.
Diamahan
Magic
25 MP
Single Ally
Healing
Magic that completely restores an ally's HP. Full HP recovery.
Medi
Magic
10 MP
29~55
All Allies
Healing
Magic that restores a little of everyone's HP. Weak HP recovery to all allies.
Mediama
Magic
30 MP
101~147
All Allies
Healing
Magic that restores a fair bit of an ally's HP. Medium HP recovery to all allies.
Mediahan
Magic
50 MP
All Allies
Healing
Magic that completely restores everyone's HP. Full HP recovery to all allies.
Dimar
Magic
50 MP
Single Ally
Healing
Magic that completely recovers HP and conditions. Full HP and ailment recovery.
Makatora
Magic
15 MP
Single Ally
Support
Magic that gives 10MP from the caster to an ally. Restores 10 MP for an ally.
Patra
Magic
5 MP
Single Ally
Healing
Magic that can return an ally to their senses. Cures sleep, confusion, and charm.
Penpatra
Magic
21 MP
All Allies
Healing
Magic that can return everyone to their senses. Cures sleep, confusion, and charm for all allies.
Petradi
Magic
10 MP
Single Ally
Healing
Magic that returns a friend who has been petrified to normal. Cures stone.
Paraladi
Magic
7 MP
Single Ally
Healing
Magic that returns a paralyzed friend to normal. Cures paralysis.
Poisdi
Magic
5 MP
Single Ally
Healing
Magic that clears poison from the target's body. Cures poison.
Deshibaboo
Magic
10 MP
Single Ally
Healing
Magic that frees an ally that can't move. Cures bind.
Hama Seal
Magic
13 MP
Single Ally
Healing
Magic that breaks a curse on an equipped item. Cures curse.
Deiru
Magic
8 MP
All
Healing
Magic that blows away the darkness enveloping the area. Cures darkness for all combatants.

Chaos

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Mashibaboo
Magic
5 MP
All Enemies
None
Magic that binds and immobilizes foes. Inflicts bind on all enemies.
Noelem
Magic
12 MP
All
None
Magic that envelops the surrounding area in darkness. Inflicts darkness on all combatants.
Darapis
Magic
15 MP
Single Enemy
None
Magic that turns a foe's body to stone. Inflicts stone.
Rienzu
Magic
10 MP
Field
Support
Magic that reduces the chance of an encounter with Beasts. Lowers encounter rate.
Tekros
Magic
10 MP
All Allies
Healing
Magic that allows spells to be used once more. Cures seal.
Mudzu
Magic
15 MP
Single Enemy
Death
Magic that curses the target's ability to attack. Inflicts curse.
Mudzuon
Magic
30 MP
All Enemies
Death
Magic that curses a group's ability to attack. Inflicts curse on all enemies.
Makaranda
Magic
0 MP
60/70
Single Enemy
Support
Magic that is able to steal a foe's MP. Drains MP.
Barrier
Magic
10 MP
60/70
Single Enemy
Support
Magic that drains a foe's HP to convert into the caster's MP. Drains MP and damages enemy.
Change
Magic
9 MP
Single Enemy
Support
Magic that swaps bodies between the caster and the target. Swap HP and MP with the enemy.
Dis
Magic
9 MP
All
Healing
Magic that clears the effects of active spells. Removes all magical effects from all combatants.
Mudo
Magic
12 MP
Single Enemy
Death
Magic that chokes a foe to death. Chance to instant kill.
Mudoon
Magic
18 MP
All Enemies
Death
Magic that chokes several enemies to death. Chance to instantly kill all enemies.
Mahama
Magic
12 MP
All Enemies
None
Magic that can break the curse of certain kinds of Beasts. Instantly kills "G" Group Beasts.
Tetrakarn
Magic
18 MP
Single Ally or Enemy
Support
Magic that creates a wall that reflects attacks. Reflect a physical attack.

Power

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Vitalja
Magic
4 MP
Single Ally
Support
Magic that raises the target's Endurance. Raises Endurance by 1.
Intja
Magic
4 MP
Single Ally
Support
Magic that raises the target's Intelligence. Raises Intelligence by 1.
Stroja
Magic
4 MP
Single Ally
Support
Magic that raises the target's attack power. Raises Strength by 1.
Dexja
Magic
4 MP
Single Ally
Support
Magic that raises the target's quickness. Raises Agility by 1.
Tarukaja
Magic
15 MP
Single Ally
Support
Magic that blesses a weapon so it will strike true. Raises accuracy.
Rakukaja
Magic
15 MP
Single Ally
Support
A magic prayer to easily avoid attacks. Raises evasion.
Tetra
Magic
18 MP
Single Ally
Support
A magic prayer that prevents the effects of spells. Increases resistance to magic.
Tetraja
Magic
20 MP
Single Ally
Support
A magic prayer for avoiding attacks that reduce levels. Prevents level reduction.

Psychic

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Pulinpa
Magic
5 MP
Single Enemy
PC
Magic that confuses a foe and drives them crazy. Inflicts confusion.
Pulinfuru
Magic
14 MP
All Enemies
PC
Magic that confuses multiple foes and drives them crazy. Inflicts confusion on all enemies.
Dorminar
Magic
8 MP
All Enemies
PS
Magic that causes foes to fall asleep. Inflicts sleep on all enemies.
Paralal
Magic
5 MP
All Enemies
PS
Magic that causes foes to become paralyzed. Inflicts paralysis on all enemies.
Marin Karin
Magic
15 MP
Single Enemy
None
Magic that mesmerizes a foe and drives it crazy. Inflicts charm.
Makajamil
Magic
11 MP
All Enemies
Death
Magic that seals the magic of foes. Inflicts seal.
Rureota
Magic
2 MP
All Enemies
None
Magic that knocks nearby foes to the ground. Inflicts down at random.
Sabbatma
Magic
18 MP
Caster
Support
Magic that allows the soul of an ancient hero to possess you. Inflicts possessed and changes all stats to 40.
Vitalda
Magic
4 MP
All Enemies
Debuff
Magic that causes the foe's Endurance to drop. Reduces Endurance of all enemies by 1.
Intda
Magic
4 MP
All Enemies
Debuff
Magic that causes the foe's Intelligence to drop. Reduces Intelligence of all enemies by 1.
Stroda
Magic
4 MP
All Enemies
Debuff
Magic that causes the foe's attack power to drop. Reduces Strength of all enemies by 1.
Dexda
Magic
4 MP
All Enemies
Debuff
Magic that causes the foe's quickness to drop. Reduces Agility of all enemies by 1.
Illusio
Magic
15 MP
All Enemies
Debuff
Magic that lowers the foe's accuracy. Reduces accuracy of all enemies.
Damudo
Magic
10 MP
90~153
All Enemies
None
Magic that blows foes away with an explosion. Damage to all enemies with chance of inflicting down.
Marila
Magic
10 MP
Single Enemy
Support
Magic that improves conversations. At the end of the turn, the target will begin negotiation.
Mamologian
Magic
20 MP
All
None
Magic that prevents the speaking of incantations by silencing all sounds. Inflicts seal on all combatants.

Mantra

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Ranka
Magic
1 MP
?
All Enemies
None
Magic that has no effect unless cast twice in a row. Damage upon finishing chant.
Rankam
Magic
2 MP
?
All Enemies
None
Magic that has no effect unless cast thrice in a row. Damage upon finishing chant.
Rankain
Magic
3 MP
?
All Enemies
None
Magic that has no effect unless cast four times in a row. Damage upon finishing chant.
Force
Magic
15 MP
1024
All Enemies
None
Magic that directs mysterious flames at a foe. Damage.
Recarm
Magic
20 MP
Single Ally
Healing
Magic that revives a fallen ally. 50% chance to revive a fallen party member.
Samarecarm
Magic
30 MP
Single Ally
Healing
Magic that almost certainly revives the dead. 95% chance to revive a fallen party member.
Patrecarm
Magic
50 MP
Single Ally
Healing
Magic that completely restores HP and MP. 100% chance to revive a fallen party member with full HP and MP.
Recarmdra
Magic
10 MP
All Allies
Healing
Magic that heals allies in exchange for one's own life. Fully heals the HP/MP of the party and revives fallen allies, but kills the caster.

Control

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Comback
Magic
5 MP
Field
Support
Magic that combines two Beasts. Allows Mattel to fuse two beasts together on the field.
Muntenhan
Magic
5 MP
Field
Support
Magic that reverses the phase of the moon. Alters the moon phase.
Moonlight
Magic
10 MP
8~2040
All Enemies
None
Magic that conjures a flame with the moon's mysterious power. Deals damage based on steps since the last new moon.
Traesto
Magic
20 MP
Field
Support
Magic that returns you to the dungeon's entrance. Teleport to the dungeon's entrance.
Tranpa
Magic
30 MP
Field
Support
Magic that returns you to the last town you've passed through. Teleport to the last town visited.
Library
Magic
2 MP
Single Skill
Support
Magic that allows you to see a spell's explanation. View a skill's description.
Pause
Magic
16 MP
All Enemies
Support
Magic that allows the party to move in frozen time. Enemies are unable to act on their next turn.
Magra
Magic
8 MP
All Enemies
Death
Magic that returns Beasts to Makai. Instant kill to all enemies.

Craft

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Repair
Magic
2 MP
Single Item
Support
Magic that repairs broken weapons and armor. Repairs broken weapons.
Steal
Magic
4 MP
Single Enemy
Support
Magic that steals an item held by an enemy. Chance to steal an item from an enemy.
Trafuri
Magic
4 MP
All Allies
Support
Magic that allows for escape from a battle in progress. Escape from battle against weak enemies.
Terafuri
Magic
5 MP
All Allies
Support
Magic that causes the party to float in midair while moving. Avoid ground-based traps such as pitfalls.
Inspect
Magic
5 MP
Single Item
Support
Magic that allows you to see an explanation of an item. View basic item information.
Search
Magic
3 MP
Single Ally
Support
Magic that warns you of an enemy encounter before it happens. Avoid the next encounter.
Mapper
Magic
2 MP
Field
Support
Magic that displays the current position on the map. Displays a 5x5 grid of the map.
Raguno
Magic
5 MP
All Enemies
None
Magic that prevents movement by trapping foes in a spider's web. Inflicts bind on all enemies.

Secret

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Traport
Magic
25 MP
All Allies
Support
Magic that instantly transports you to the designated spot. Teleports the party to a location on the current floor of their choice.
Armor
Magic
24 MP
Single Beast, Single Item
None
Magic that can combine Beasts and items. Fuse a Beast with an item to create a new one.
Megido
Magic
20 MP
2000
All Enemies
None
Magic that summons the flames of God's wrath. Fixed damage to all enemies.
Demudoel
Magic
25 MP
2048
All Enemies
None
Magic where the caster self-destructs inside a group of enemies. Fixed damage to all enemies, but kills the caster.
Elohim
Magic
25 MP
All
Support
Magic that has an unknown effect. Paralyzes the caster, but causes a random effect.
El Elohim
Magic
40 MP
All
Support
Magic that has an even more unknown effect. Causes a random effect.
Ilc
Magic
17 MP
Single Ally
Support
Magic that prevents attacks from landing by becoming invisible. Inflicts invisible.
Machaki
Magic
13 MP
5~652
All Enemies
Support
Magic that allows a double of the caster to fight by their side. Damage to all enemies.

Extra

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Wave
Extra
90~160
All Enemies
Force
The special ability to emit a shockwave. Force damage to all enemies.
Sleep
Extra
All Enemies
PS
The special ability to send foes to sleep. Inflicts sleep on all enemies.
Death
Extra
All Enemies
Death
The special ability to instantly kill foes. Chance of instant death to all enemies.
Poison
Extra
All Enemies
PC
The special ability to poison foes. Inflicts poison on all enemies.
Leave
Extra
All Allies
None
The special ability to end a battle without fail. Battle ends instantly.
Fire
Extra
90~160
All Enemies
Fire
The special ability to spout flames. Fire damage to all enemies.
Help
Extra
Single Enemy
None
The special ability to call for a friend. Summons an ally to fight.
Drain
Extra
Single Enemy
None
The special ability to take away a foe's EXP. Drains levels from the target.
Paralyze
Extra
All Enemies
PS
The special ability to paralyze a foe. Inflicts paralysis on all enemies.
Panic
Extra
All Enemies
PC
The special ability to confuse a foe. Inflicts confusion on all enemies.
Ice
Extra
90~160
All Enemies
Ice
The special ability to call a freezing storm. Ice damage to all enemies.
Thunder
Extra
90~160
All Enemies
Electric
The special ability to cause a lightning strike. Electric damage to all enemies.
Tumble
Extra
All Enemies
None
The special ability to cause a foe to stumble. Inflicts down on all enemies.
Charm
Extra
All Enemies
None
The special ability to make an enemy spineless. Inflicts charm on all enemies.
Run Away
Extra
All Allies
None
The special ability to run away from a fight. Escape from battle.
Bind
Extra
All Enemies
None
The special ability to constrict a foe. Inflicts bind on all enemies.
Crash
Extra
Single Enemy
None
The special ability to break a foe's weapon. Breaks the target's equipped weapon.
Vampire
Extra
Single Enemy
None
The special ability to suck up a foe's HP. Drains HP from the target.
Flash
Extra
All Enemies
None
The special ability to cause foes to flinch at a bright light. Unknown.
Clear
Extra
All
None
The special ability to eliminate all magical effects. All effects of magic are removed.
Stone
Extra
All Enemies
None
The special ability to turn a foe to stone. Inflicts stone on all enemies.

Unused

These skills exist within the files of the game and have associated data, but ultimately cannot be used during regular gameplay.

Chaos

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Makarakarn Magic 20MP Single Ally Support まほうを はねかえす かべを つくりだす まほうだ
Translation: Magic that creates a wall that reflects spells.
Reflects magic.

Extra

Name Type Cost Power Target Attribute Description Effect In Battle Out of Battle
Sing
シング
Extra All Enemies PC しょうきを うしなわせる うたを うたう とくしゅな のうりょくだ
Translation: The special ability to sing a song that destroys the sanity of those who hear it.
Inflicts confusion.
Blow
ブロー
Extra All Enemies None あいてを ふきとばしてしまう とくしゅな のうりょくだ
Translation: The special ability to blow away the enemy.
Unknown.
Steal
スチール
Extra One Enemies None あいての アイテムを ぬすむ とくしゅな のうりょくだ
Translation: The special ability to steal a foe's item.
Beast equivalent to Steal.