Skill Inheritance
This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it. | |
Reason: Needs more specific info about several games (Persona 1/2 and Devil Summoner/SMT series) and on how skills are inherited. How exactly do factors like elemental weaknesses impact the system? |
Skill inheritance is a recurring gameplay mechanic in several games in the Megami Tensei franchise that dictates how skills are passed from one Demon or Persona to another during fusion.
Overview
When fusing Demons in places like the Cathedral of Shadows or the Velvet Room, the player will either be able to select which skills that the resulting Demon will inherit from its reagents, or the inherited skills will be selected at random.
Some skills are exclusive to specific Demons, such as Alice's Die For Me! or Yoshitsune's Hassou Tobi, and cannot be inherited during fusion.
Mechanics by Game
Shin Megami Tensei III: Nocturne, Persona 3, Persona 4
In these games, inherited skills are chosen at random, but can be rerolled as many times as needed by backing out of the fusion menu and selecting the reagent Demons again.
Shin Megami Tensei IV, Shin Megami Tensei V, Persona 5, Persona 5 Royal
In these games, inherited skills can be manually selected.
Shin Megami Tensei IV
Demons can inherit exclusive skills when performing fusion with the Demon Fusion Lite app.
Persona 5 Royal
Like skills, most Traits can be inherited by Personas, except for the traits of DLC Personas, and Ultimate Vessel, which is exclusive to Treasure Demons.
Shin Megami Tensei: Devil Summoner
Only magic can be inherited, meaning that extra skills cannot be inherited.
There are 16 inheritance types. If one of the ingredient demons has the same inheritance type as the resulting demon, all magic can be passed down from that demon. Otherwise, it is limited by the following table.[1] Inheritance type names are taken from the official PSP strategy guide, aside from Zoma, which is not mentioned in the guide.
Type | Inheritable Magic |
---|---|
Megido メギド |
Mabufula, Mazionga, Mapsio, Hanma, Hamaon, Mudoon, Megido, Megidola, recovery and support magic |
Fire 火炎 |
Agi, Agilao, Maragi, Maragilao, Psio, Mapsio, Mudola, Dormina, Shibaboo, Shuff, Shuffle, Sipani, Makafuji, Rakunda, Traesto, Liftoma, recovery and support magic |
Ice 氷結 |
Bufu, Bufula, Mabufu, Mabufula, Zanma, Hanma, Hamaon, Mudo, Mudoon, Dormina, Marin Karin, Shibaboo, Tarunda, Sukunda, recovery and support magic |
Electricity 電撃 |
Bufu, Zio, Zionga, Mazio, Mazionga, Mazan, Psi, Mapsio, Mudo, Shibaboo, Makafuji, Rakunda, Sukunda, recovery and support magic |
Force 衝撃 |
Agi, Bufu, Zan, Zanma, Mazan, Mazanma, Hama, Marin Karin, Shibaboo, Shuffle, Kyou, Sipani, Makafuji, Rakunda, Sukunda, Dekaja, Estoma, Liftoma, recovery and support magic |
Psychokinesis 念動 |
Agilao, Mabufula, Mazio, Zan, Psi, Psio, Mapsi, Mapsio, Mudo, Dormina, Marin Karin, Shibaboo, Shuffle, Shuffler, Hakyou, Sikyou, Hapirma, Makafuji, Tarunda, Rakunda, Dekaja, Traesto, recovery and support magic |
Temperature 温度全般 |
Agilao, Maragi, Mabufu, Mazio, Zanma, Dormina, Hakyou, recovery and support magic |
Expel 破魔 |
Maragi, Mazio, Hama, Hanma, Hamaon, Estoma, recovery and support magic |
Death 呪殺 |
Maragi, Maragion, Mabufula, Mazanma, Mapsi, Mapsio, Mudo, Mudola, Mudoon, Dormina, Shuffler, Makafuji, Traesto, Liftoma, recovery and support magic |
Physical 物理 |
Maragion, Dormina, Shibaboo, Shuffler, Sikyou, Sipani, Hapirma, Tarunda, Dekaja, Traesto, Estoma, Liftoma, recovery and support magic |
Recovery (A) 回復(A) |
Maragion, Mabufu, Zan, Mapsi, Marin Karin, Shuff, Kyou, Sikyou, Sipani, Hapirma, Makafuji, Tarunda, Rakunda, recovery and support magic |
Recovery (B) 回復(B) |
Dormina, Marin Karin, Shibaboo, Shuff, Sipani, Hapirma, Tarunda, Sukunda, Dekaja, Traesto, Liftoma, recovery and support magic |
Element 精霊 |
Recovery and support magic |
Mitama 御魂 |
Recovery and support magic |
Hero 英雄 |
Recovery and support magic |
Zoma 造魔 |
All magic |
There is a priority hierarchy of races for inheritance, where the demon with a higher priority race will pass on its magic first:[2]
- Deity
- Megami
- Enigma
- Fury
- Lady
- Kishin
- Vile
- Reaper
- Genma
- Yoma
- Fairy
- Night
- Tyrant
- Herald
- Divine
- Fallen
- Dragon
- Snake
- Drake
- Avian
- Flight
- Raptor
- Avatar
- Holy
- Beast
- UMA
- Wilder
- Jirae
- Brute
- Femme
- Jaki
- Element
- Mitama
- Haunt
- Spirit
- Undead
- Tree
- Wood
- Vermin
- Foul
- Hero
- Zoma
Within the races, demons with the same inheritance type as the result have a higher priority to pass on their magic.[1]
Lastly, there is also a priority list where certain skills have a higher inheritance priority:[1][3]
- Megidolaon
- Megidola
- Megido
- Maragion
- Mabufula
- Mazionga
- Mazanma
- Mapsio
- Hamaon
- Mudoon
- Maragi
- Mabufu
- Mazio
- Mazan
- Mapsi
- Hanma
- Mudola
- Agilao
- Bufula
- Zionga
- Zanma
- Psio
- Hama
- Mudo
- Agi
- Bufu
- Zio
- Zan
- Psi
- Shuffler
- Sikyou
- Shuffle
- Hakyou
- Shuff
- Kyou
- Dekaja
- Tarunda
- Rakunda
- Sukunda
- Dormina
- Marin Karin
- Shibaboo
- Sipani
- Hapirma
- Makafuji
- Recarmdra
- Samarecarm
- Recarm
- Mediarahan
- Diarahan
- Mediarama
- Diarama
- Media
- Dia
- Petradi
- Paraladi
- Posumudi
- Me Patra
- Patra
- Phasdi
- Charmdi
- Closdi
- Metamodi
- Tarukaja
- Rakukaja
- Sukukaja
- Makakaja
- Dekunda
- Tetraja
- Tetrakarn
- Makarakarn
- Traesto
- Estoma
- Sabbath
- Liftoma
- Mapper
- Necroma
Devil Summoner: Raidou Kuzunoha vs. the Soulless Army
There are 10 inheritance types, determining the priority of skills a demon will inherit based on the skill's property. The names are taken from the English and Japanese versions of the official strategy guide.
Type | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|
Phys 戦士 |
Phys | Almighty | Death | Mind | Fire | Ice | Elec | Force | Recovery |
Recovery 白魔 |
Recovery | Mind | Almighty | Fire | Ice | Elec | Force | Phys | Death |
Fire 火炎 |
Fire | Mind | Almighty | Death | Recovery | Elec | Force | Phys | Ice |
Ice 氷結 |
Ice | Mind | Almighty | Death | Recovery | Force | Elec | Phys | Fire |
Elec 電撃 |
Elec | Mind | Almighty | Death | Recovery | Fire | Ice | Phys | Force |
Force 衝撃 |
Force | Mind | Almighty | Death | Recovery | Ice | Fire | Phys | Elec |
Death 死者 |
Death | Phys | Mind | Fire | Ice | Elec | Force | Almighty | Recovery |
Mind 魔女 |
Mind | Death | Almighty | Force | Fire | Ice | Elec | Recovery | Phys |
Almighty 1 賢者 |
Almighty | Recovery | Fire | Ice | Elec | Force | Mind | Death | Phys |
Almighty 2 天使 |
Almighty | Recovery | Phys | Mind | Fire | Ice | Elec | Force | Death |
Each demon has slots for 2 Attack skills, 2 Support skills, and 1 Combo skill. Skills within one of these types have a set priority order depending on inherit type, with skills of a lower number being inherited before higher-numbered skills.
Order | Attack Skills | |||||||
---|---|---|---|---|---|---|---|---|
Phys | Recovery | Fire | Ice | Elec | Force | Death | Mind | |
1 | Mighty Blow | Diarahan | Maragidyne | Mabufudyne | Maziodyne | Mazandyne | Mamudo | Petra |
2 | Frenzy | Diarama | Hellfire | Cocytus | Bolt Storm | Tempest | Mudo | Dormina |
3 | Winged Fury | Media | Agidyne | Bufudyne | Ziodyne | Zandyne | — | Marin Karin |
4 | Berserker | Dia Aura | Blaze | Frostbite | Spark | Flurry | — | Makajam |
5 | Venomstrike | Tarukaja | Maragi | Mabufu | Mazio | Mazan | — | Pulinpa |
6 | Combo | Rakukaja | Agi | Bufu | Zio | Zan | — | — |
7 | — | Makakaja | — | — | — | — | — | — |
8 | — | War Cry | — | — | — | — | — | — |
9 | — | Makara Aura | — | — | — | — | — | — |
10 | — | Tetra Aura | — | — | — | — | — | — |
11 | — | Dia | — | — | — | — | — | — |
12 | — | Patra | — | — | — | — | — | — |
13 | — | Recarm | — | — | — | — | — | — |
14 | — | Samarecarm | — | — | — | — | — | — |
Order | Combo Skills | |||||||
---|---|---|---|---|---|---|---|---|
Phys | Fire | Ice | Elec | Force | Death | Mind | Almighty | |
1 | Fiery Spiral | Fire Breath | Glacial Blast | Shock Wave | Wind Cutter | Null Death | Null Mind | Astral Burst |
2 | Frigid Spin | Fire Drain | Ice Drain | Elec Drain | Force Drain | — | — | — |
3 | Voltaic Ring | Fireball | Frozen Lance | Thunderbolt | Hurricane | — | — | — |
4 | Gale Slash | Null Fire | Null Ice | Null Elec | Null Force | — | — | — |
5 | Vile Storm | — | — | — | — | — | — | — |
6 | Raging Blast | — | — | — | — | — | — | — |
7 | Cross Slash | — | — | — | — | — | — | — |
8 | Rush | — | — | — | — | — | — | — |
9 | Phys Drain | — | — | — | — | — | — | — |
10 | Null Phys | — | — | — | — | — | — | — |
11 | Flame Shot | — | — | — | — | — | — | — |
12 | Freeze Shot | — | — | — | — | — | — | — |
13 | Shock Shot | — | — | — | — | — | — | — |
14 | Blast Shot | — | — | — | — | — | — | — |
15 | Bane Shot | — | — | — | — | — | — | — |
Order | Support Skills |
---|---|
1 | Regenerate |
2 | First Aid |
3 | Curse |
4 | Phys Resist |
5 | Mana Surge |
6 | Life Surge |
7 | Endure |
8 | Hex |
9 | Retribution |
10 | Mana Gain |
11 | Life Gain |
12 | Fire Boost |
13 | Ice Boost |
14 | Elec Boost |
15 | Force Boost |
16 | Devotion |
17 | Money Find |
18 | Item Find |
19 | Quick Study |
20 | Fire Resist |
21 | Ice Resist |
22 | Elec Resist |
23 | Force Resist |
24 | Hero's Might |
25 | Mage's Might |
26 | Heal Boost |
27 | Mind Boost |
28 | Mana Bonus |
29 | Fast Escape |
30 | Life Bonus |
In addition, the different Moon Phases can have an effect on skill inheritance:
During a New Moon no skills will be inherited, and the fused demon will have its default skills.
During a Waxing or Waning Moon the demon will keep its default skills, but will also inherit the support skill of one of its ingredients (depending on which moon it is) to the empty support skill slot.
Persona 3 Portable
In Portable, Personas have inheritance types, and within each inheritance type are weights that determine how likely a Persona is to inherit a skill of a certain skill type. For example, a Slash inheritance Persona is more likely to inherit Slash skills than Support skills.
Inheritance Types |
Slash Skills |
Strike Skills |
Pierce Skills |
Fire Skills |
Ice Skills |
Elec Skills |
Wind Skills |
Light Skills |
Darkness Skills |
Almighty Skills |
Recovery Skills |
Support Skills |
Special Skills |
Charm Skills |
Distress Skills |
Confuse Skills |
Fear Skills |
Rage Skills |
Poison Skills |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slash | 119 | 15 | 15 | — | — | — | — | — | — | 3 | 3 | 3 | 15 | — | — | — | — | — | — |
Strike | 15 | 119 | 15 | — | — | — | — | — | — | 3 | 3 | 3 | 15 | — | — | — | — | — | — |
Pierce | 15 | 15 | 119 | — | — | — | — | — | — | 3 | 3 | 3 | 15 | — | — | — | — | — | — |
Fire | 3 | 3 | 3 | 119 | — | — | — | 15 | 15 | 3 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Ice | 3 | 3 | 3 | — | 119 | — | — | 15 | 15 | 3 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Elec | 3 | 3 | 3 | — | — | 119 | — | 15 | 15 | 3 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Wind | 3 | 3 | 3 | — | — | — | 119 | 15 | 15 | 3 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Light | — | — | — | 3 | 3 | 3 | 3 | 119 | — | 3 | 15 | 15 | 15 | — | — | — | — | — | — |
Dark | 3 | 3 | 3 | 3 | 3 | 3 | 3 | — | 119 | 3 | — | — | 3 | 15 | 15 | 15 | 15 | 15 | 15 |
Light and Dark | — | — | — | 3 | 3 | 3 | 3 | 57 | 57 | 3 | 3 | 3 | 15 | 3 | 3 | 3 | 3 | 3 | 3 |
Recovery | — | — | — | 15 | 15 | 15 | 15 | 3 | — | 15 | 119 | 57 | 15 | 3 | 3 | 3 | 3 | 3 | 3 |
Ailment | — | — | — | 3 | 3 | 3 | 3 | — | 15 | 3 | — | 15 | 15 | 57 | 57 | 57 | 57 | 57 | 57 |
Everything | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Persona 4
In Persona 4, inherited skills cannot be selected. The number of skills that the Persona can inherit is based on the total number of different skills between all the Personas being fused.
Fused Personas Skills | # of Inheritable Skills |
---|---|
0-9 | 2 |
10-15 | 3 |
16-34 | 4 |
35+ | 5 |
Each Persona has an inheritance type, and within each inheritance type, and each category of skills has a weight. Higher weight means that the Persona is more likely to inherit a skill of that type. For example, a Persona with fire inheritance is far more likely to inherit a fire skill than a recovery skill.
Inheritance Types |
Phys Skills |
Fire Skills |
Ice Skills |
Elec Skills |
Wind Skills |
Almighty Skills |
Light Skills |
Dark Skills |
Ailment Skills |
Recovery Skills |
Support Skills |
Passive Skills |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Phys | 144 | — | — | — | — | 8 | 6 | 6 | — | 12 | 22 | 6 |
Fire | 10 | 114 | — | 6 | 6 | 3 | 15 | 15 | 15 | 6 | 6 | 6 |
Ice | 10 | — | 114 | 6 | 6 | 3 | 15 | 15 | 15 | 6 | 6 | 6 |
Elec | 10 | 6 | 6 | 114 | — | 3 | 15 | 15 | 15 | 6 | 6 | 6 |
Wind | 10 | 6 | 6 | — | 114 | 3 | 15 | 15 | 15 | 6 | 6 | 6 |
Almighty | 3 | 15 | 15 | 15 | 15 | 119 | 15 | 15 | 8 | 3 | 3 | 6 |
Light | — | 15 | 15 | 15 | 15 | 12 | 117 | — | — | 42 | 22 | 6 |
Darkness | — | 15 | 15 | 15 | 15 | 6 | — | 117 | 12 | — | 6 | 6 |
Ailment | — | 3 | 3 | 3 | 3 | 5 | — | 9 | 32 | — | 6 | 6 |
Recovery | — | 18 | 18 | 18 | 18 | 12 | 12 | — | 3 | 120 | 22 | 6 |
Support | 15 | 12 | 12 | 12 | 12 | 6 | 12 | 5 | 5 | 32 | 120 | 6 |
Persona 4 Golden
In Persona 4 Golden, inherited skills can be manually selected. The number of skills that the player can select is based on the total number of different skills between all the Personas being fused.
Fused Personas Skills | # of Inheritable Skills |
---|---|
0-5 | 1 |
6-8 | 2 |
9-11 | 3 |
12-23 | 4 |
24+ | 5 |
Which types of skills can be selected are determined based on an inheritance type that each Persona has. Due to the player being allowed to select which skills, the Almighty and Support inheritances from Persona 4 functionally became the same in Golden.
Inheritance Types |
Phys Skills |
Fire Skills |
Ice Skills |
Elec Skills |
Wind Skills |
Almighty Skills |
Light Skills |
Dark Skills |
Ailment Skills |
Recovery Skills |
Support Skills |
Passive Skills |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Phys | ✔ | ✘ | ✘ | ✘ | ✘ | ✔ | ✔ | ✔ | ✘ | ✔ | ✔ | ✔ |
Fire | ✔ | ✔ | ✘ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Ice | ✔ | ✘ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Elec | ✔ | ✔ | ✔ | ✔ | ✘ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Wind | ✔ | ✔ | ✔ | ✘ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Almighty and Support |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Light | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✘ | ✘ | ✔ | ✔ | ✔ |
Dark | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✘ | ✔ | ✔ | ✘ | ✔ | ✔ |
Recovery | ✘ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✘ | ✔ | ✔ | ✔ | ✔ |
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | スキル継承 | Skill inheritance |
Gallery
Notes
References
- General
- "Chapter 7: Data", Persona 4 Official Perfect Guide, Famitsu Editorial Staff. Published by Enterbrain (2008). Japanese. p. 291. ISBN-13: 978-4757744561.
- "Chapter 1: System: Velvet Room", Persona 4 The Golden: The Complete Guide, Compiled by the Dengeki Playstation Editorial Department. Published by ASCII Media Works (2012). Japanese. p. 71. ISBN-13: 978-4048866637.
- ↑ 1.0 1.1 1.2 魔法継承の仕組み|デビルサマナー. Retrieved January 10, 2024. オレGAME.com.
- ↑ 第三避難所/悪魔種族順位 - 真・女神転生 デビルサマナー. Published April 21, 2019. Retrieved January 10, 2024. atwiki.
- ↑ 第三避難所/魔法継承 - 真・女神転生 デビルサマナー. Published April 21, 2019. Retrieved January 10, 2024. atwiki.