Hieroglyphein
| Hieroglyphein | |
| ヒエロスグリュペインHierosglyphein | |
| Other Name(s) | Boss Damage Hieros Glupaine |
| Attribute(s) | Vs. Boss Light Persona 2: Eternal Punishment |
| Effect(s) | Damage-dealing skill |
Hieroglyphein is a recurring skill in the Megami Tensei franchise.
Profile
In Megami Ibunroku Persona, Hieroglyphein deals damage to all enemies in an area. It has its own unique attribute that is resisted by most enemies, but deals 250% more damage to bosses.
In the Persona 2 duology, Hieroglyphein deals Light damage equal to the Persona's level times its current Rank.
Gameplay
Effect
| Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| In Battle | Outside | ||||||||||||||
| Megami Ibunroku Persona | Anti-Boss | Extra | Magical | Damage. | 0 SP | — | Area | B | All | 135 | — | — | — | ✔ | ✘ |
| Persona 2: Innocent Sin | Light | — | Magical | 1 dmg, Multiply by persona lvl and rank | — | — | All foes | — | — | — | — | — | — | — | — |
| Persona 2: Eternal Punishment | Light | — | Magical | Damage multiplied by Persona's level and rank. | — | — | All foes | — | 1 | 1 | — | — | — | ✔ | ✘ |
Descriptions
| Game | Description |
|---|---|
| Megami Ibunroku Persona | ??? |
| Persona 2: Innocent Sin | Deal Light damage dependent on the Persona's strength to all enemies. Damage equal to [Persona's Level x Rank]. |
| Persona 2: Eternal Punishment | 敵全体にペルソナ能力による光属性ダメージを与えるTranslation: Inflicts Holy damage (depends on Persona's power) to all enemies. |
Learnsets
Demons
Megami Ibunroku Persona
In Megami Ibunroku Persona, Personas do not level up, but instead increase in Rank, starting at 1 and ending at 8.
| Name | Arcana | Learned |
|---|---|---|
| Amen Ra | Emperor | 8 |
| Skuld | Priestess | 8 |
| Vohu Manah | Judgement | 7 |
Persona 2: Innocent Sin
In Persona 2: Innocent Sin, Personas do not level up, but instead increase in Rank, starting at 1 and ending at 8.
| Name | Arcana | Learned |
|---|---|---|
| Suzaku | Temperance | 6 |
| Ouroboros | World | 4 |
| Virochana | Sun | 3 |
| Skuld | Fortune | 7 |
| Michael | Judgement | 1 |
Persona 2: Eternal Punishment
In Persona 2: Eternal Punishment, Personas do not level up, but instead increase in Rank, starting at 1 and ending at 8.
| Name | Arcana | Learned |
|---|---|---|
| Arthur | Sword | Mutation |
| Uroboros | World | 5 |
| Suzaku | Temperance | 7 |
| Skuld | Fortune | 7 |
| Lugh | Emperor | Mutation |
| Virocana | Sun | Mutation |
| Gyokukou Joutei | Fortune | Mutation |
| Michael | Judgement | 6 |
Nomenclature
From Greek ἱερός hierós (sacred) and γλύφειν glýphein (to carve); cf ἱερογλυφικός hieroglyphikós (hieroglyph).
| Language | Name | Meaning |
|---|---|---|
| Boss Damage | ||
| Hieros Glupaine | ||
| Hieroglyphein Persona 2: Innocent Sin | ||
| ヒエロスグリュペイン Hierosuguryupein | Hierosglyphein | |