| Anti-Ailment
|
| 耐状態異常
|
| Attribute(s)
|
Passive
|
Anti-Ailment is a recurring skill in the Devil Survivor series.
Profile
Anti-Ailment is a Passive Skill that reduces the odds of the user being inflicted with Status Ailments.
Gameplay
Effect
| Game
|
Attribute
|
S. TypeSkill Type
|
D. TypeDamage Type
|
Effect
|
Cost
|
P. LevelPower Level
|
Target
|
Range
|
Hits
|
B. PowerBase Power
|
C. RateCritical Hit Rate
|
Accuracy
|
Rank
|
Usage
|
| In Battle
|
Outside
|
| Devil Survivor 2
|
Passive
|
Passive
|
—
|
Reduce chance of being inflicted with status ailments
|
—
|
—
|
Self
|
—
|
—
|
—
|
—
|
—
|
—
|
✔
|
✘
|
| Devil Survivor 2: Record Breaker
|
Passive
|
Passive
|
—
|
Reduce chance of being inflicted with status ailments
|
—
|
—
|
Self
|
—
|
—
|
—
|
—
|
—
|
—
|
✔
|
✔
|
Descriptions
Learnsets
Nomenclature
Names in Other Languages
| Language |
Name |
Meaning
|
English
|
Anti-Ailment
|
Japanese
|
耐状態異常 Tai jōtai ijō |
Status abnormality-proof
|