Shivering Taboo
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| Shivering Taboo | |
| 忌念の戦慄 | |
| Attribute(s) | Ailment |
| Effect(s) | Inflicts random ailments |
Shivering Taboo is a recurring skill in the Megami Tensei franchise.
Profile
Shivering Taboo inflicts random status ailments on all enemies.
It cannot be inherited via Fusion under normal circumstances.
Gameplay
Effect
| Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| In Battle | Outside | ||||||||||||||
| Shin Megami Tensei IV | Ailment | — | — | ??? | 40 MP | — | All | — | 1 | — | — | 70% | 18 | — | — |
| Shin Megami Tensei IV: Apocalypse | Ailment | — | — | ??? | 40 MP | — | All | — | 1 | — | — | — | — | — | — |
Descriptions
| Game | Description |
|---|---|
| Shin Megami Tensei IV | 70% chance of all standard Ailments to all enemies. |
| Shin Megami Tensei IV: Apocalypse | 70% bind, panic, sleep, sick, or poison to all foes. |
Learnsets
Demons
Shin Megami Tensei IV
| Name | Race | Learned |
|---|---|---|
Shin Megami Tensei IV: Apocalypse
| Name | Race | Learned |
|---|---|---|
Nomenclature
| Language | Name | Meaning |
|---|