Any parameter that is not set will not be given a cell, with few exceptions.
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Parameter
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Description
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Necessity
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name
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The name of the skill. Will also act as the link of a skill if that is not manually set.
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Always necessary
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link
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A manually set link to the skill, separate from the display name.
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Optional
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name_note
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A note to be attached to the name of a skill as a tooltip.
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Optional
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attribute
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The attribute/element of the skill in lowercase. Filled with '—' if not set.
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Necessary if icon data exists or game is SMT5
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attribute_link
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A manually set link to the attribute, separate from its display name.
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Optional
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cost
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The cost of a skill. If there is no cost, should be set to '—' if the game has cost for other skills and not set otherwise.
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Optional
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costtype
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The cost type of a skill, as in what unit is depleted when the skill is used. Should not be set if cost is unset.
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Optional
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range
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A range parameter, used for a few games.
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Optional
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description
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A description taken from the game. Will default to effect if unset.
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Optional
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effect
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A description provided by the wiki users. Will fall back to nothing if unset.
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Optional
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