Judgment (Skill): Difference between revisions
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|names=Judgement{{Exp App|SMTSJ|SH1|DeSu1|DeSu2}} | |names=Judgement{{Exp App|SMTSJ|SH1|DeSu1|DeSu1OC|DeSu2|DeSu2RB}} | ||
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|attribute=[[Almighty]]{{Exp App|SMTSJ|SMT4|SMT4A|DeSum|SH1}}{{clear}}[[Ruin|Curse]]{{Exp App| | |attribute=[[Almighty]]{{Exp App|SMTSJ|SMT4|SMT4A|DeSum|SH1}}{{clear}}[[Ruin|Mystic]]{{Exp App|DeSu1}}{{clear}}[[Ruin|Curse]]{{Exp App|DeSu1OC|DeSu2|DeSu2RB}} | ||
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{{Skill Effect/Header}} | {{Skill Effect/Header}} | ||
{{Skill Effect|DeSum|Judgment}} | {{Skill Effect|DeSum|Judgment}} | ||
{{Skill Effect|SH1|Judgement}} | |||
{{Skill Effect|DeSu1|Judgement}} | |||
{{Skill Effect|DeSu1OC|Judgement}} | |||
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{{GameDesc|{{Link|Game|SMT4A}}|}} | {{GameDesc|{{Link|Game|SMT4A}}|}} | ||
{{GameDesc|{{Link|Game|DeSum}}|{{DescTransl|特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージ|Special magic action. All enemies and allies. Damage to all with different alignment than caster.}}}} | {{GameDesc|{{Link|Game|DeSum}}|{{DescTransl|特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージ|Special magic action. All enemies and allies. Damage to all with different alignment than caster.}}}} | ||
{{GameDesc|{{Link|Game|SH1}}|Almighty All Foes and Allies (Back OK)<br | {{GameDesc|{{Link|Game|SH1}}|Almighty All Foes and Allies (Back OK)<br/> Hvy dmg to Law and Chaos orders}} | ||
{{GameDesc|{{Link|Game|DeSu1}}|}} | {{GameDesc|{{Link|Game|DeSu1}}|Halves foe HP: All}} | ||
{{GameDesc|{{Link|Game|DeSu2}}|}} | {{GameDesc|{{Link|Game|DeSu1OC}}|Halve foe HP: All}} | ||
{{GameDesc|{{Link|Game|DeSu2}}|Halve foe HP: All foes}} | |||
{{GameDesc|{{Link|Game|DeSu2RB}}|Deals approximately 50% of target's current HP: All foes}} | |||
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===={{Link|Game|DeSu1}}==== | |||
{{Learnset/Header}} | |||
{{Learnset|[[Kazfiel]]|58}} | |||
{{Learnset|[[Ganesha]]|62}} | |||
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===={{Link|Game|DeSu1OC}}==== | |||
{{Learnset/Header}} | |||
{{Learnset|[[Kazfiel]]|Inherent}} | |||
{{Learnset|[[Tschaggatta]]|62}} | |||
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===={{Link|Game|DeSu2}} / {{Link|Game|DeSu2RB}}==== | |||
{{Learnset/Header}} | |||
{{Learnset|[[Kazfiel]]|51}} | |||
{{Learnset|[[Purple Mirror]]|Inherent}} | |||
{{Learnset|[[Ganesha]]|62}} | |||
{{Learnset|[[Trumpeter]]|64}} | |||
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==Nomenclature== | ==Nomenclature== | ||
{{Names | {{Names |
Revision as of 21:20, 16 August 2024
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Judgment, also spelled as Judgement, is a recurring magic skill in the Megami Tensei franchise.
Profile
In Shin Megami Tensei: Strange Journey, Shin Megami Tensei IV, and Shin Megami Tensei IV: Apocalypse, Judgment is an Almighty-attribute skill that inflicts increased damage against targets with a Neutral Alignment.
In Shin Megami Tensei: Devil Summoner, it is an Almighty-attribute skill that damages all targets on the field, both ally and enemy, that have different alignment compared to the caster.
In Devil Summoner: Soul Hackers, it is an Almighty-attribute skill that damages all targets on the field, both ally and enemy, with a Law or Chaos alignment, equal to 25% of the target's current HP.
In Devil Survivor and Devil Survivor 2, Judgment is a Curse-attribute skill that halves the HP of all enemies.
Gameplay
This section is a stub. You can help Megami Tensei Wiki by expanding it. | |
Reason: Effect details and descriptions for all games need to be added. |
Effect
Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
In Battle | Outside | ||||||||||||||
Shin Megami Tensei: Devil Summoner | Almighty | Extra | Magical | Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Neutral demons are immune. Damage equals 6.25% of target's current HP. | 54 MP | — | All enemies and allies | Both rows | 1 | 40 | — | — | — | ✔ | ✘ |
Devil Summoner: Soul Hackers | Almighty | Extra | — | Reduces all but Neutral characters HP by 25%. Kinmamon, Omoteotl, Heimdall, Rama exclusive | 16 MP | — | All | — | — | — | — | — | — | ✔ | ✘ |
Devil Survivor | Mystic | Command | Magical | Halves HP. Affected by resistances | 35 MP | — | All Foes | — | — | — | — | 100% | — | ✔ | ✘ |
Devil Survivor: Overclocked | Curse | Command | Magical | Halves HP (Affected by resistances) | 35 MP | — | All Foes | — | 1 | — | — | 100% | — | ✔ | ✘ |
Devil Survivor 2 | Curse | Command | Magical | Halves HP (Affected by resistances) | 35 MP | — | All Foes | — | 1 | — | — | — | — | ✔ | ✘ |
Devil Survivor 2: Record Breaker | Curse | Command | Magical | Halves HP (Affected by resistances) | 35 MP | — | All Foes | — | 1 | — | — | — | — | ✔ | ✘ |
Descriptions
Game | Description |
---|---|
特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージTranslation: Special magic action. All enemies and allies. Damage to all with different alignment than caster. | |
Almighty All Foes and Allies (Back OK) Hvy dmg to Law and Chaos orders | |
Halves foe HP: All | |
Halve foe HP: All | |
Halve foe HP: All foes | |
Deals approximately 50% of target's current HP: All foes |
Learnsets
This section is a stub. You can help Megami Tensei Wiki by expanding it. | |
Reason: Learnsets for all games need to be added. |
Demons
Shin Megami Tensei: Devil Summoner
Name | Race | Learned |
---|---|---|
Devil Summoner: Soul Hackers
Name | Race | Learned |
---|---|---|
Devil Survivor
Name | Learned |
---|---|
Devil Survivor: Overclocked
Name | Learned |
---|---|
Devil Survivor 2 / Devil Survivor 2: Record Breaker
Name | Learned |
---|---|
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | ジャッジメント | Judgment |
- Stubs
- Skill Stubs
- Pages with section stubs
- Skills in Shin Megami Tensei: Strange Journey
- Skills in Shin Megami Tensei IV
- Skills in Shin Megami Tensei IV: Apocalypse
- Skills in Shin Megami Tensei: Devil Summoner
- Skills in Devil Summoner: Soul Hackers
- Skills in Devil Survivor (Game)
- Skills in Devil Survivor: Overclocked
- Skills in Devil Survivor 2