Gameplay:Sylph: Difference between revisions

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Revision as of 02:40, 12 May 2024

This page covers gameplay information of Sylph across the Megami Tensei franchise.

Shin Megami Tensei series

Shin Megami Tensei IV

Template:SMT4 Party Stats

Shin Megami Tensei IV: Apocalypse

Template:SMT4A Party Stats

Last Bible series

Last Bible Special

Devil Summoner series

Shin Megami Tensei: Devil Summoner

Template:DeSum Demon Stats

Persona series

Persona 4

Name Level
Sylph 11
Strength
8
Magic
10
Endurance
5
Agility
10
Luck
7

Arcana Shuffle Time

Inheritance
Temperance

Wind
Resistances
WkWeak StrStrong
×1 ×1 ×1 ×1 ×1 ×1 ×1
Skills
Skill Cost Description Level
Garu 4 SP Deals light Wind damage to 1 foe.
Sukukaja 12 SP Increases 1 ally's Hit/Evasion rate for 3 turns.
Me Patra 6 SP Dispels Rage, Fear, and Confusion (party).
Regenerate 1 Restores 2% of max HP each turn in battle. 12
Media 5 SP Slightly restores party's HP. 13
Magaru 10 SP Deals light Wind damage to all foes. 14

Persona 4 Golden

Name Level
Sylph 11
Strength
8
Magic
10
Endurance
5
Agility
10
Luck
7

Arcana Shuffle Time

Inheritance Skill Card
Temperance

Wind Regenerate 1
Resistances
WkWeak StrStrong
×1 ×1 ×1 ×1 ×1 ×1 ×1
Skills
Skill Cost Description Level
Garu 4 SP Deals light Wind damage to 1 foe.
Sukukaja 12 SP Increases 1 ally's Hit/Evasion rate for 3 turns.
Me Patra 6 SP Dispels Panic, Fear, and Rage (party).
Regenerate 1 Restores 2% of max HP each turn in battle. 12
Media 7 SP Slightly restores party's HP. 13
Magaru 10 SP Deals light Wind damage to all foes. 14