Template:SMT5 Ally Demon Stats

Jump to navigation Jump to search

Purpose

Stat table template used to document the stats of ally Demons in Shin Megami Tensei V.

For the stats of enemy encounters, use Template:SMT5 Enemy Demon Stats instead.

For Shin Megami Tensei V: Vengeance, use Template:SMT5V Ally Demon Stats.

Usage

Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.

Parameters that are non-applicable to the subject, such as element/ailment resistances or Skill Potential, should be omitted from usage.

Parameter Explanation

{{SMT5 Ally Demon Stats
|img= Image subject name; defaults to "SMT5 (article name) Icon.png" when omitted
|name= Name; defaults to article's name when omitted
|level= Base level
|hp= Base HP
|mp= Base MP
|st= Base strength
|vi= Base vitality
|ma= Base magic
|ag= Base agility
|lu= Base luck
|location= Encounter location or obtain method
|race= Race
|raceredirect= Redirects the Race's link to another page or section
|speech= The Demon's Speech Pattern
|cost= Base compendium summoning cost
|fusioncondition= Condition criteria to unlock Demon in fusion
|gifttype= Gift Type
|physical= Resistance to the Phys element; use Wk, Rs, Nu, Dr, or Rp
|fire= Resistance to the Fire element
|ice= Resistance to the Ice element
|electric= Resistance to the Elec element
|force= Resistance to the Force element
|light= Resistance to the Light element
|dark= Resistance to the Dark element
|physicalfrac= Fractional resistance to the Phys element
|firefrac= Fractional resistance to the Fire element
|icefrac= Fractional resistance to the Ice element
|electricfrac= Fractional resistance to the Elec element
|forcefrac= Fractional resistance to the Force element
|lightfrac= Fractional resistance to the Light element
|darkfrac= Fractional resistance to the Dark element
|mirage= Resistance to the Mirage ailment; use Wk, Rs, Nu, Dr, or Rp
|sleep= Resistance to the Sleep ailment
|confusion= Resistance to the Confusion ailment
|charm= Resistance to the Charm ailment
|seal= Resistance to the Seal ailment
|poison= Resistance to the Poison ailment
|mud= Resistance to the Mud ailment
|shroud= Resistance to the Shroud ailment
|miragefrac= Fractional resistance to the Mirage ailment
|sleepfrac= Fractional resistance to the Sleep ailment
|confusionfrac= Fractional resistance to the Confusion ailment
|charmfrac= Fractional resistance to the Charm ailment
|sealfrac= Fractional resistance to the Seal ailment
|poisonfrac= Fractional resistance to the Poison ailment
|mudfrac= Fractional resistance to the Mud ailment
|shroudfrac= Fractional resistance to the Shroud ailment
|spphysical= Skill Potential with the Physical element
|spfire= Skill Potential with the Fire element
|spice= Skill Potential with the Ice element
|spelectric= Skill Potential with the Elec element
|spforce= Skill Potential with the Force element
|splight= Skill Potential with the Light element
|spdark= Skill Potential with the Dark element
|almighty= Skill Potential with the Almighty element
|ailment= Skill Potential with the Ailment element
|healing= Skill Potential with the Healing element
|support= Skill Potential with the Support element
|skills= Known and learnable skills; use {{Skill}} to add skills
|magatsuhiskill= Overwrites the automatic addition of Magatsuhi Skills
}}
Parameter Notes
img
Optional; not used when parameter is omitted. By default, the template will automatically add the Demon's icon as [[File:SMT5 {{{PAGENAME}}} Icon.png]]. The img= parameter inputs a different subject name to call the icon from. This should be used if the Demon's in-game name differs from the article title, or if the title has a discriminator in it.

If the stat table is to be transcluded onto another page, then the img and name parameters must be used.
name
Optional; not used when parameter is omitted. By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the Demon's name differs in-game or if the article title has a discriminator in it.

If the stat table is to be transcluded onto another page, then the img and name parameters must be used.
location
Optional; does not display when parameter is omitted. Displays where the Demon can be found or how to obtain. See the Gameplay guidelines for full instruction on listing locations.
race, raceredirect
Displays and automatically links to the Demon's Race by name. Race can be viewed in the Demon's status screen or in Analyze.

If the Race has a different name in-game from the article or if the title has a discriminator in it, use raceredirect= to redirect the link to the appropriate Race page or section. The Race name entered in race= will therefore become the link's display name.

The entered race will also determine the Magatsuhi Skills the stat table displays. If there is no race entered or the race of the Demon does not have a Talisman, it will only display Omagatoki: Critical.
cost
Displays the base cost to summon the Demon from the Compendium. This cost should reflect the Demon's base stats without any alterations.
fusioncondition
Optional; does not display when parameter is omitted. Displays the conditional criteria needed to be able to fuse this Demon, such as clearing a sidequest or defeating a boss. This parameter should be kept concise; any complicated explanations should be explained outside of the stat table in its own paragraph. For sidequest conditions, this can be formatted as Clear "[[Sidequest Name]]". For bosses, this can be formatted as Defeat [[Boss Name]].
gifttype
Displays the Demon's Gift Type.
Resistances
Element and ailment resistance parameters have two sets of rows: the first is used for the in-game resistance UI (Wk, Rs, Nu, Dr, Rp), the second is used for precise fractional values.

The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc). See the Gameplay guidelines for full instruction on documenting resistances.
Skill Potential
Displays the Demon's Skill Potential, which can be viewed in the status screen. Format as +1 or -1.
skills
Use Template:Skill to add skills, their Skill Potential rank, and the level they are learned at. E.g. {{Skill|SMT5|Agi +1|-}}. Adding the Skill Potential rank number after the name will display the rank. Adding a hyphen in the level parameter will automatically add "Innate" to indicate a skill known by default. This stat table will display the skill name, Skill Potential rank, cost, description (if available for that skill), and level learned at.

Skill information is called from Module:Data/Skill/smt5.
Magatsuhi Skills
Magatsuhi Skills are automatically added based on the Race entered in race=. The stat table will display the default Omagatoki: Critical skill along with any racial skills.

The automation can be overwritten by using magatsuhiskill=, allowing Magatsuhi Skills to be manually added as required. Use Template:Skill to manually add these skills. E.g. {{Skill|SMT5|Omagatoki: Potential}}.

Code

All parameters
{{SMT5 Ally Demon Stats
|img=
|name=
|level=
|hp=
|mp=
|st=
|vi=
|ma=
|ag=
|lu=
|race=
|raceredirect=
|speech=
|cost=
|fusioncondition=
|gifttype=
|location=
|physical=
|fire=
|ice=
|electric=
|force=
|light=
|dark=
|physicalfrac=
|firefrac=
|icefrac=
|electricfrac=
|forcefrac=
|lightfrac=
|darkfrac=
|mirage=
|sleep=
|confusion=
|charm=
|seal=
|poison=
|mud=
|shroud=
|miragefrac=
|sleepfrac=
|confusionfrac=
|charmfrac=
|sealfrac=
|poisonfrac=
|mudfrac=
|shroudfrac=
|spphysical=
|spfire=
|spice=
|spelectric=
|spforce=
|splight=
|spdark=
|almighty=
|ailment=
|healing=
|support=
|skills=
|magatsuhiskill=
}}

Example

{{SMT5 Ally Demon Stats
|img=Jack Frost
|name=Jack Frost
|level=25
|hp=119
|mp=153
|st=14
|vi=15
|ma=29
|ag=21
|lu=21
|location=[[Shinagawa Pier (Shin Megami Tensei V)|Shinagawa Pier]]
|race=Fairy
|cost=8,568
|gifttype=Ice
|fire=Wk
|ice=Drn
|firefrac=1.25
|charm=Wk
|charmfrac=1.25
|spfire=-5
|spice=+4
|splight=+2
|skills={{Skill|SMT5|Jack Bufula +4|-}}
{{Skill|SMT5|Ice Breath +4|-}}
{{Skill|SMT5|Ice Block|26}}
{{Skill|SMT5|Mahama +2|27}}
{{Skill|SMT5|Resist Light|28}}
}}
Name Level HP MP
Jack Frost 25 119 153
Strength
14
Vitality
15
Magic
29
Agility
21
Luck
21
Location Shinagawa Pier
Race Speech C. CostCompendium Summoning Cost Gift Type
Fairy 8,568 Ice
Resistances
WkWeak DrnDrain
×1 ×1¼×1.25 ×1 ×1 ×1 ×1 ×1
Ailment Resistances
WkWeak
×1 ×1 ×1 ×1¼×1.25 ×1 ×1 ×1 ×1
Skill Potential
-5
+4
+2
Basic Attack Element Hit(s) Target
Physical 1 1 enemy
Skills
Skill Cost Description Level
Jack Bufula +4 16 MP Medium Ice attack to 1 foe. Lowers target's Defense by 1 rank for 3 turns. Innate
Ice Breath +4 20 MP Weak 2~5 Ice attacks to random foes. Innate
Ice Block 40 MP Nullifies an Ice attack against all allies once for 1 turn. 26
Mahama +2 21 MP Weak Light attack to all foes. Chance of instakill when striking weaknesses. 27
Resist Light Strengthens resistance to Light skills. 28
Magatsuhi Skills
Skill Description
Omagatoki: Critical All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.
Fairy BanquetRequires Fairy Talisman Raises all stats of all allies to the max for 3 turns.