Recruitable Human

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This article is about human enemies equated to Demons. For playable members of the main cast, see Partner.

Recruitable humans is an unofficial term referring to a recurring mechanic in the Megami Tensei franchise.

Overview

In some games within the Megami Tensei franchise, certain human characters can serve a near identical role within the player's party as Demons.

Mechanics by Game

Shin Megami Tensei (Series)

In the Shin Megami Tensei series, human enemies belonging to the Messian and Gaean Races can be negotiated with as if they were demons.

Recruitable humans are distinct from standard demons in two ways. The first is that these humans do not incur Magnetite costs when actively summoned within dungeons. The second is that they do not follow the standard Fusion chart and there is no predetermined result when they are used as a fusion material.

Shin Megami Tensei

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Shin Megami Tensei II

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List of Recruitable Humans

Shin Megami Tensei

Messian

Name Level
Fanatic 18
Holy Knight 22
Magus 37
Scanner 51

Gaean

Name Level
Suicide Unit 15
Death Rider 20
Fallen Monk 27
Oni Jorou 40
Dark Priest 52
Assassin 56

Shin Megami Tensei II

Messian

Name Level
Butcher 9
Neophyte 15
Executor 21
Holy Knight 26
Zelator 34
Terminator 40
Adept 51

Gaean

Name Level
Kugutsushi 8
Jiraiya 15
Onmyōji 22
Ashura 30
Kamen-Hijiri 39

Trivia

  • The mechanical decision to have recruitable humans not incur Magnetite costs was likely inspired by the in-universe lore. Unlike humans, demons require Magnetite as a source of energy to materialize and maintain physical bodies in the material world.[1]

References

  1. ↑ "『真・女神転生』シリーズで、悪魔のエネルギー源とされるのがマグネタイトだ。 ゲーム本編中では元来は異界の住人である悪魔たちが、実体化するための仮の肉体を構築する目的に使われる。 悪魔の召喚と、召喚した悪魔が肉体を維持し続けるためにも必要な物質だ。" "Chapter 3: Phenomena & Substances", Shin Megami Tensei Grimoire: Chaos Museum (2003), CB's Project. Published by Enterbrain. Japanese. 128. ISBN-13: 4-7577-1662-1.