Template:SMT5 Ally Demon Stats
Purpose
Stat table template used to document the stats of ally Demons in Shin Megami Tensei V.
For the stats of enemy encounters, use Template:SMT5 Enemy Demon Stats instead.
For Shin Megami Tensei V: Vengeance, use Template:SMT5V Ally Demon Stats.
Usage
Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.
Parameters that are non-applicable to the subject, such as element/ailment resistances or Skill Potential, should be omitted from usage.
Parameter Explanation
{{SMT5 Ally Demon Stats |img= Image subject name; defaults to "SMT5 (article name) Icon.png" when omitted |name= Name; defaults to article's name when omitted |level= Base level |hp= Base HP |mp= Base MP |st= Base strength |vi= Base vitality |ma= Base magic |ag= Base agility |lu= Base luck |location= Encounter location or obtain method |race= Race |raceredirect= Redirects the Race's link to another page or section |speech= The Demon's Speech Pattern |cost= Base compendium summoning cost |fusioncondition= Condition criteria to unlock Demon in fusion |gifttype= Gift Type |physical= Resistance to the Phys element; use Wk, Rs, Nu, Dr, or Rp |fire= Resistance to the Fire element |ice= Resistance to the Ice element |electric= Resistance to the Elec element |force= Resistance to the Force element |light= Resistance to the Light element |dark= Resistance to the Dark element |physicalfrac= Fractional resistance to the Phys element |firefrac= Fractional resistance to the Fire element |icefrac= Fractional resistance to the Ice element |electricfrac= Fractional resistance to the Elec element |forcefrac= Fractional resistance to the Force element |lightfrac= Fractional resistance to the Light element |darkfrac= Fractional resistance to the Dark element |mirage= Resistance to the Mirage ailment; use Wk, Rs, Nu, Dr, or Rp |sleep= Resistance to the Sleep ailment |confusion= Resistance to the Confusion ailment |charm= Resistance to the Charm ailment |seal= Resistance to the Seal ailment |poison= Resistance to the Poison ailment |mud= Resistance to the Mud ailment |shroud= Resistance to the Shroud ailment |miragefrac= Fractional resistance to the Mirage ailment |sleepfrac= Fractional resistance to the Sleep ailment |confusionfrac= Fractional resistance to the Confusion ailment |charmfrac= Fractional resistance to the Charm ailment |sealfrac= Fractional resistance to the Seal ailment |poisonfrac= Fractional resistance to the Poison ailment |mudfrac= Fractional resistance to the Mud ailment |shroudfrac= Fractional resistance to the Shroud ailment |spphysical= Skill Potential with the Physical element |spfire= Skill Potential with the Fire element |spice= Skill Potential with the Ice element |spelectric= Skill Potential with the Elec element |spforce= Skill Potential with the Force element |splight= Skill Potential with the Light element |spdark= Skill Potential with the Dark element |almighty= Skill Potential with the Almighty element |ailment= Skill Potential with the Ailment element |healing= Skill Potential with the Healing element |support= Skill Potential with the Support element |skills= Known and learnable skills; use {{Skill}} to add skills |magatsuhiskill= Overwrites the automatic addition of Magatsuhi Skills }}
Parameter | Notes |
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Optional; not used when parameter is omitted. By default, the template will automatically add the Demon's icon as
[[File:SMT5 {{{PAGENAME}}} Icon.png]] . The img= parameter inputs a different subject name to call the icon from. This should be used if the Demon's in-game name differs from the article title, or if the title has a discriminator in it.If the stat table is to be transcluded onto another page, then the img and name parameters must be used. | |
Optional; not used when parameter is omitted. By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the Demon's name differs in-game or if the article title has a discriminator in it.
If the stat table is to be transcluded onto another page, then the img and name parameters must be used. | |
Optional; does not display when parameter is omitted. Displays where the Demon can be found or how to obtain. See the Gameplay guidelines for full instruction on listing locations.
| |
Displays and automatically links to the Demon's Race by name. Race can be viewed in the Demon's status screen or in Analyze.
If the Race has a different name in-game from the article or if the title has a discriminator in it, use raceredirect= to redirect the link to the appropriate Race page or section. The Race name entered in race= will therefore become the link's display name.The entered race will also determine the Magatsuhi Skills the stat table displays. If there is no race entered or the race of the Demon does not have a Talisman, it will only display Omagatoki: Critical. | |
Displays the base cost to summon the Demon from the Compendium. This cost should reflect the Demon's base stats without any alterations.
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Optional; does not display when parameter is omitted. Displays the conditional criteria needed to be able to fuse this Demon, such as clearing a sidequest or defeating a boss. This parameter should be kept concise; any complicated explanations should be explained outside of the stat table in its own paragraph. For sidequest conditions, this can be formatted as
Clear "[[Sidequest Name]]" . For bosses, this can be formatted as Defeat [[Boss Name]] . | |
Displays the Demon's Gift Type.
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Element and ailment resistance parameters have two sets of rows: the first is used for the in-game resistance UI (Wk, Rs, Nu, Dr, Rp), the second is used for precise fractional values.
The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc). See the Gameplay guidelines for full instruction on documenting resistances. | |
Use Template:Skill to add skills, their Skill Potential rank, and the level they are learned at. E.g.
{{Skill|SMT5|Agi +1|-}} . Adding the Skill Potential rank number after the name will display the rank. Adding a hyphen in the level parameter will automatically add "Innate" to indicate a skill known by default. This stat table will display the skill name, Skill Potential rank, cost, description (if available for that skill), and level learned at.Skill information is called from Module:Data/Skill/smt5. | |
Magatsuhi Skills are automatically added based on the Race entered in
race= . The stat table will display the default Omagatoki: Critical skill along with any racial skills.The automation can be overwritten by using magatsuhiskill= , allowing Magatsuhi Skills to be manually added as required. Use Template:Skill to manually add these skills. E.g. {{Skill|SMT5|Omagatoki: Potential}} . |
Code
- All parameters
{{SMT5 Ally Demon Stats |img= |name= |level= |hp= |mp= |st= |vi= |ma= |ag= |lu= |race= |raceredirect= |speech= |cost= |fusioncondition= |gifttype= |location= |physical= |fire= |ice= |electric= |force= |light= |dark= |physicalfrac= |firefrac= |icefrac= |electricfrac= |forcefrac= |lightfrac= |darkfrac= |mirage= |sleep= |confusion= |charm= |seal= |poison= |mud= |shroud= |miragefrac= |sleepfrac= |confusionfrac= |charmfrac= |sealfrac= |poisonfrac= |mudfrac= |shroudfrac= |spphysical= |spfire= |spice= |spelectric= |spforce= |splight= |spdark= |almighty= |ailment= |healing= |support= |skills= |magatsuhiskill= }}
Example
{{SMT5 Ally Demon Stats |img=Jack Frost |name=Jack Frost |level=25 |hp=119 |mp=153 |st=14 |vi=15 |ma=29 |ag=21 |lu=21 |location=[[Shinagawa Pier (Shin Megami Tensei V)|Shinagawa Pier]] |race=Fairy |cost=8,568 |gifttype=Ice |fire=Wk |ice=Drn |firefrac=1.25 |charm=Wk |charmfrac=1.25 |spfire=-5 |spice=+4 |splight=+2 |skills={{Skill|SMT5|Jack Bufula +4|-}} {{Skill|SMT5|Ice Breath +4|-}} {{Skill|SMT5|Ice Block|26}} {{Skill|SMT5|Mahama +2|27}} {{Skill|SMT5|Resist Light|28}} }}
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