Judgment (Skill): Difference between revisions

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|seoimage=
|seoimage=
|jpname=ジャッジメント
|jpname=ジャッジメント
|names=Judgement{{Exp App|SMTSJ|SH1|DeSu1|DeSu2}}
|names=Judgement{{Exp App|SMTSJ|SH1|DeSu1|DeSu1OC|DeSu2|DeSu2RB}}
|damage=Magic
|damage=Magic
|attribute=[[Almighty]]{{Exp App|SMTSJ|SMT4|SMT4A}}{{clear}}[[Ruin|Curse]]{{Exp App|DeSu1|DeSu2}}
|attribute=[[Almighty]]{{Exp App|SMTSJ|SMT4|SMT4A|DeSum|SH1}}{{clear}}[[Ruin|Mystic]]{{Exp App|DeSu1}}{{clear}}[[Ruin|Curse]]{{Exp App|DeSu1OC|DeSu2|DeSu2RB}}
|effect=
|effect=
}}
}}
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In {{Link|Game|SMTSJ}}, {{Link|Game|SMT4}}, and {{Link|Game|SMT4A}}, Judgment is an [[Almighty]]-attribute skill that inflicts increased damage against targets with a [[Alignment|Neutral Alignment]].
In {{Link|Game|SMTSJ}}, {{Link|Game|SMT4}}, and {{Link|Game|SMT4A}}, Judgment is an [[Almighty]]-attribute skill that inflicts increased damage against targets with a [[Alignment|Neutral Alignment]].


In {{Link|Game|DeSum}}, it is an Almighty-attribute skill that damages all targets on the field, both ally and enemy, that have different alignment compared to the caster.
In {{Link|Game|DeSum}}, it is an Almighty-attribute skill that damages all targets on the field, both ally and enemy, that have different alignment compared to the caster. Its damage is equal to 6.25% of the target's current HP.


In {{Link|Game|SH1}}, it is an Almighty-attribute skill that damages all targets on the field, both ally and enemy, with a Law or Chaos alignment, equal to 25% of the target's current HP.
In {{Link|Game|SH1}}, it is an Almighty-attribute skill that damages all targets on the field, both ally and enemy, with a Law or Chaos alignment, equal to 25% of the target's current HP.
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{{Sectionstub|reason=Effect details and descriptions for all games need to be added.}}
{{Sectionstub|reason=Effect details and descriptions for all games need to be added.}}
===Effect===
===Effect===
{{SkillEfct/Header}}
{{Skill Effect/Header}}
{{SkillEfct|game=SMTSJ|attribute=Almighty|type=|effect=|cost=|powerlvl=|target=|hit=|basepower=|battle=|outside=}}
{{Skill Effect|DeSum|Judgment}}
{{SkillEfct|game=SMT4|attribute=Almighty|type=|effect=|cost=|powerlvl=|target=|hit=|basepower=|battle=|outside=}}
{{Skill Effect|SH1|Judgement}}
{{SkillEfct|game=SMT4A|attribute=Almighty|type=|effect=|cost=|powerlvl=|target=|hit=|basepower=|battle=|outside=}}
{{Skill Effect|DeSu1|Judgement}}
{{SkillEfct|game=DeSum|attribute=Almighty|type=Magical|effect=Deals Almighty damage to enemies and allies with different alignment than caster.|cost=54 MP|target=All enemies and allies|hit=1|basepower={{tt|40|180 in PSP version}}|battle={{Y}}|outside={{N}}}}
{{Skill Effect|DeSu1OC|Judgement}}
{{SkillEfct|game=SH1|attribute=Almighty|type=Magical|effect=Deals Almighty damage equal to 25% damage of target's current HP to all enemies and allies with Law or Chaos alignment.|cost=16 MP|target=All enemies and allies|hit=1|battle={{Y}}|outside={{N}}}}
{{Skill Effect|DeSu2|Judgement}}
{{SkillEfct|game=DeSu1|attribute=|type=|effect=|cost=|powerlvl=|target=|hit=|basepower=|battle=|outside=}}
{{Skill Effect|DeSu2RB|Judgement}}
{{SkillEfct|game=DeSu2|attribute=|type=|effect=|cost=|powerlvl=|target=|hit=|basepower=|battle=|outside=}}
|}
|}


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{{GameDesc|{{Link|Game|SMT4A}}|}}
{{GameDesc|{{Link|Game|SMT4A}}|}}
{{GameDesc|{{Link|Game|DeSum}}|{{DescTransl|特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージ|Special magic action. All enemies and allies. Damage to all with different alignment than caster.}}}}
{{GameDesc|{{Link|Game|DeSum}}|{{DescTransl|特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージ|Special magic action. All enemies and allies. Damage to all with different alignment than caster.}}}}
{{GameDesc|{{Link|Game|SH1}}|Almighty All Foes and Allies (Back OK)<br>> Hvy dmg to Law and Chaos orders}}
{{GameDesc|{{Link|Game|SH1}}|Almighty All Foes and Allies (Back OK)<br/> Hvy dmg to Law and Chaos orders}}
{{GameDesc|{{Link|Game|DeSu1}}|}}
{{GameDesc|{{Link|Game|DeSu1}}|Halves foe HP: All}}
{{GameDesc|{{Link|Game|DeSu2}}|}}
{{GameDesc|{{Link|Game|DeSu1OC}}|Halve foe HP: All}}
{{GameDesc|{{Link|Game|DeSu2}}|Halve foe HP: All foes}}
{{GameDesc|{{Link|Game|DeSu2RB}}|Deals approximately 50% of target's current HP: All foes}}
|}
|}


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===={{Link|Game|DeSum}}====
===={{Link|Game|DeSum}}====
{{Learnset Race/Header}}
{{Learnset Race/Header}}
{{Learnset Race|[[Kama]]|[[Enigma]]|Inherent}}
{{Learnset Race|[[Kama]]|[[Enigma]]|Innate}}
{{Learnset Race|[[Heimdall]]|[[Genma]]|Inherent}}
{{Learnset Race|[[Heimdall]]|[[Genma]]|Innate}}
|}
|}


===={{Link|Game|SH1}}====
{{Learnset Race/Header}}
{{Learnset Race|[[Kinmamon]]|[[Enigma]]|Innate}}
{{Learnset Race|[[Ometeotl]]|[[Entity]]|Innate}}
{{Learnset Race|[[Heimdall]]|[[Genma]]|Innate}}
{{Learnset Race|[[Rama]]|[[Hero]]|Innate}}
|}
===={{Link|Game|DeSu1}}====
{{Learnset/Header}}
{{Learnset|[[Kazfiel]]|58}}
{{Learnset|[[Ganesha]]|62}}
|}
===={{Link|Game|DeSu1OC}}====
{{Learnset/Header}}
{{Learnset|[[Kazfiel]]|Innate}}
{{Learnset|[[Tschaggatta]]|62}}
|}
===={{Link|Game|DeSu2}} / {{Link|Game|DeSu2RB}}====
{{Learnset/Header}}
{{Learnset|[[Kazfiel]]|51}}
{{Learnset|[[Purple Mirror]]|Innate}}
{{Learnset|[[Ganesha]]|62}}
{{Learnset|[[Trumpeter]]|64}}
|}
==Nomenclature==
==Nomenclature==
{{Names
{{Names
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[[Category:Skills in Devil Summoner: Soul Hackers]]
[[Category:Skills in Devil Summoner: Soul Hackers]]
[[Category:Skills in Devil Survivor (Game)]]
[[Category:Skills in Devil Survivor (Game)]]
[[Category:Skills in Devil Survivor: Overclocked]]
[[Category:Skills in Devil Survivor 2]]
[[Category:Skills in Devil Survivor 2]]
[[Category:Skills in Devil Survivor 2: Record Breaker]]

Latest revision as of 21:37, 13 October 2024

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Judgment, also spelled as Judgement, is a recurring magic skill in the Megami Tensei franchise.

Profile

In Shin Megami Tensei: Strange Journey, Shin Megami Tensei IV, and Shin Megami Tensei IV: Apocalypse, Judgment is an Almighty-attribute skill that inflicts increased damage against targets with a Neutral Alignment.

In Shin Megami Tensei: Devil Summoner, it is an Almighty-attribute skill that damages all targets on the field, both ally and enemy, that have different alignment compared to the caster. Its damage is equal to 6.25% of the target's current HP.

In Devil Summoner: Soul Hackers, it is an Almighty-attribute skill that damages all targets on the field, both ally and enemy, with a Law or Chaos alignment, equal to 25% of the target's current HP.

In Devil Survivor and Devil Survivor 2, Judgment is a Curse-attribute skill that halves the HP of all enemies.

Gameplay

This section is a stub. You can help Megami Tensei Wiki by expanding it.
Reason: Effect details and descriptions for all games need to be added.

Effect

Game Attribute S. TypeSkill Type D. TypeDamage Type Effect Cost P. LevelPower Level Target Range Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Usage
In Battle Outside
Shin Megami Tensei: Devil Summoner Almighty Extra Magical Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Neutral demons are immune. Damage equals 6.25% of target's current HP. 54 MP All enemies and allies Both rows 1 40
Devil Summoner: Soul Hackers Almighty Extra Reduces all but Neutral characters HP by 25%. Kinmamon, Omoteotl, Heimdall, Rama exclusive 16 MP All
Devil Survivor Mystic Command Magical Halves HP. Affected by resistances 35 MP All Foes 100%
Devil Survivor: Overclocked Curse Command Magical Halves HP (Affected by resistances) 35 MP All Foes 1 100%
Devil Survivor 2 Curse Command Magical Halves HP (Affected by resistances) 35 MP All Foes 1
Devil Survivor 2: Record Breaker Curse Command Magical Halves HP (Affected by resistances) 35 MP All Foes 1

Descriptions

Game Description
Shin Megami Tensei: Strange Journey
Shin Megami Tensei IV
Shin Megami Tensei IV: Apocalypse
Shin Megami Tensei: Devil Summoner
特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージ
Translation: Special magic action. All enemies and allies. Damage to all with different alignment than caster.
Devil Summoner: Soul Hackers
Almighty All Foes and Allies (Back OK)
Hvy dmg to Law and Chaos orders
Devil Survivor
Halves foe HP: All
Devil Survivor: Overclocked
Halve foe HP: All
Devil Survivor 2
Halve foe HP: All foes
Devil Survivor 2: Record Breaker
Deals approximately 50% of target's current HP: All foes

Learnsets

This section is a stub. You can help Megami Tensei Wiki by expanding it.
Reason: Learnsets for all games need to be added.

Demons

Shin Megami Tensei: Devil Summoner

Name Race Learned
Kama
Enigma
Innate
Heimdall
Genma
Innate

Devil Summoner: Soul Hackers

Name Race Learned
Kinmamon
Enigma
Innate
Ometeotl
Entity
Innate
Heimdall
Genma
Innate
Rama
Hero
Innate

Devil Survivor

Name Learned
Kazfiel
58
Ganesha
62

Devil Survivor: Overclocked

Name Learned
Kazfiel
Innate
Tschaggatta
62

Devil Survivor 2 / Devil Survivor 2: Record Breaker

Name Learned
Kazfiel
51
Purple Mirror
Innate
Ganesha
62
Trumpeter
64

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese ジャッジメント Judgment