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{| class="outer-table stat-table"
==SMT1==
|style="width:108px"|
{{Credits/Header}}
{| class="inner-table"
{{Credits
|style="width:100px; height:100px; padding:0;"|[[File:{{{img|{{{ver|MIP}}} {{{name|{{PAGENAME}}}}}}}} Sprite.png]]
|position=Programming
|member=[[Koji Okada]]{{Exp|Kōji Okada}}<br/>[[Masami Satoh]]<br/>[[Tsuyoshi Kunieda]]<br/>[[Hidetoshi Takagi]]
}}
|}
|}
 
 
==SMT1==
{{User:Capes/Sandbox6}}
{{User:Capes/Sandbox8
|position=Programming
|member=[[Koji Okada]]{{Exp|Kōji Okada}}<br/>[[Masami Satoh]]<br/>[[Tsuyoshi Kunieda]]<br/>[[Hidetoshi Takagi]]
}}
{{User:Capes/Sandbox8
|position=Planning
|member=[[Ryutaroh Itoh]]{{Exp|Ryūtarō Itō}}<br/>[[Kazuki Fujioka]]<br/>[[Yoshiaki Shimada]]
}}
{{User:Capes/Sandbox8
|position=Designing
|member=[[Kazuhiro Kaneko]]{{Exp|Kazuma Kaneko}}<br/>[[Sawako Satoh]]<br/>[[Tetsuya Murakami]]<br/>[[Izumi Kataoka]]<br/>[[Shiroh Takashima]]
}}
{{User:Capes/Sandbox8
|position=Music Composing
|member=[[Tsukasa Masuko]]
}}
{{User:Capes/Sandbox8
|position=Cooperated Planning
|member=[[U-Kikaku Co. Ltd]]
}}
{{User:Capes/Sandbox8
|position=Producing
|member=[[Yohsuke Niino]]
}}
{{User:Capes/Sandbox8
|position=Exec. Producing
|member=[[Hideyuki Yokoyama]]
}}
|}
|}
|
{| class="inner-table" style="width:100%;"
!{{#if:{{{revname|}}}|colspan=2}}|Name
!Level
|-
|{{#if:{{{revname|}}} | {{Tt|'''{{{name|{{PAGENAME}}}}}'''|{{Link|Game|P1}}}}{{!}}{{!}}{{Tt|'''{{{revname}}}'''|{{Link|Game|RP}}}} | '''{{{name|{{PAGENAME}}}}}'''}}
|{{{level|—}}}
|}
|}
|style="width:330px"|
 
{{Statbars
==SMT3==
|n=99
{{User:Capes/Sandbox6|header=Localisation by Midas Interactive Entertainment Ltd. (UK)}}
|Strength
{{User:Capes/Sandbox8
|Vitality
|position=test
|Dexterity
|member=test
|Agility
|Luck
|i1={{{st|1}}}
|i2={{{vi|1}}}
|i3={{{dx|1}}}
|i4={{{ag|1}}}
|i5={{{lu|1}}}
}}
}}
|-
|colspan=3|
{| class="inner-table" style="width:100%;"
!style="width:30%;"|Location
|{{{loc|—}}}
|}
|}
|-
|colspan=3|
{| class="inner-table" style="width:100%;"
!style="width:25%"|[[Species|Class]]
!style="width:25%"|[[Race|Order]]
!style="width:25%"|[[Type (Persona)|Type]]
!style="width:25%"|[[Type (Persona)|Subtype]]
|-
| {{#switch:{{{order}}}
|Night=Demon
|Yoma=Demon
|Fairy=Demon
|Angel|Divine=Winged
|Fallen=Winged
|Snake=Dragon
|Drake=Dragon
|Flight=Bird
|Raptor=Bird
|Beast=Animal
|Wilder=Animal
|Femme=Oni
|Brute=Oni
|Jirae=Oni
|Jaki=Oni
|Haunt=Evil
|Spirit=Evil
|Grave=Evil
|Foul=Foul
|Karma=Foul
|Meta=Human
|Fiend=Human
|#default=—}}
|{{{order|—}}} ({{#switch:{{{order}}}
|Night= {{Tt|ND|Night Demon}}
|Yoma= {{Tt|SD|Specter Demon}}
|Fairy= {{Tt|FY|Fairy}}
|Angel|Divine= {{Tt|AL|Angel}}
|Fallen= {{Tt|FA|Fallen Angel}}
|Snake= {{Tt|DN|Dragon}}
|Drake= {{Tt|ED|Evil Dragon}}
|Flight= {{Tt|BD|Bird}}
|Raptor= {{Tt|CB|Carnivorous Bird}}
|Beast= {{Tt|MA|Mystic Animal}}
|Wilder= {{Tt|WM|Wild Monster}}
|Femme= {{Tt|DW|Demon Woman}}
|Brute= {{Tt|WD|Wild Demon}}
|Jirae= {{Tt|DD|Druid}}
|Jaki= {{Tt|EM|Evil Monster}}
|Haunt= {{Tt|GT|Ghost}}
|Spirit= {{Tt|EG|Evil Ghost}}
|Grave= {{Tt|ZE|Zombie}}
|Foul= {{Tt|OL|Odd Law}}
|Karma= {{Tt|SS|Seven Sins}}
|Meta= {{Tt|SM|Super Man}}
|Foul= {{Tt|DM|Demon Man}}
|#default=— }}){{Exp App|RP}}
| {{#switch:{{{type|{{{order}}}}}}
|Night={{Tt|Dark|Has Energy Drain and is good at Dark spells}}
|Yoma={{Tt|Element|Good at Element spells and special spells}}
|Fairy={{Tt|Element|Has a variety of spells}}
|Angel|Divine={{Tt|Light|Good at Light - Kouha; Force - Megido}}
|Fallen={{Tt|Dark|Good at Dark - Eiha; special Force attacks}}
|Snake={{Tt|Light|Has high HP and is good at special spells}}
|Drake={{Tt|Force|Has high HP and is good at breath attacks}}
|Flight={{Tt|Element|Good at Element - Wind}}
|Raptor={{Tt|Force|Good at Force - Blast}}
|Beast={{Tt|Light|Good at Light - Prayer; Force - Special skills}}
|Wilder={{Tt|Dark|Good at Rush-subtype special attacks}}
|Femme={{Tt|Force|High Str; good at Force-subtype spells}}
|Brute={{Tt|Light|Good at Light - Hama; Special spell attacks}}
|Jirae={{Tt|Element|High Vit; good at Element - Earth}}
|Jaki={{Tt|Element|High Dex; good at special skills; special Force attacks}}
|Haunt={{Tt|Dark|Almost all attacks are special spell attacks}}
|Spirit={{Tt|Dark|Good at Dark - Death, Mudo}}
|Grave={{Tt|Force|Mainly uses claw attacks; nulls Guns}}
|Foul={{Tt|Force|Has no spell attacks}}
|Karma={{Tt|Dark|Good at every type of spell}}
|Meta=Normal
|Fiend=Normal
|#default={{{type|—}}}}}
|{{{subtype|—}}}
|}
|}
|-
{{User:Capes/Sandbox6|header=Original Staff}}
|colspan=3|
{{User:Capes/Sandbox8
{| class="inner-table" style="width:100%;"
|position=test
!style="width:calc(60%/4)"|HP
|member=test
!style="width:calc(60%/4)"|SP
}}
!style="width:calc(60%/4)"|M. Atk
|}
!style="width:calc(60%/4)"|M. Def
|}
!style="width:20%"|[[Personality (Persona)|Personality]]
{{User:Capes/Sandbox6|header=U.S. Localization}}
!style="width:20%"|Gender
{{User:Capes/Sandbox8
|-
|position=test
|{{{hp|—}}}
|member=test
|{{{sp|}}}
}}
|{{{matk|—}}}
|}
|{{{mdef|}}}
|}
|{{{personality|—}}}
{{User:Capes/Sandbox6|header=Staff}}
|{{{gender|—}}}
{{User:Capes/Sandbox8
|position=test
|member=test
}}
|}
|}
{{User:Capes/Sandbox6|header=R&D in Cooperation with Capcom}}
{{User:Capes/Sandbox8
|position=test
|member=test
}}
|}
|}
{{User:Capes/Sandbox6|header=Credits}}
{{User:Capes/Sandbox8
|position=test
|member=test
}}
|}
|}
|-
{{#if: {{{ptalk|}}} |
{{!}}-
{{!}}colspan=3{{!}}
{{{!}}class="inner-table" style="width:100%;"
{{!}}-
!style="width:30%;" {{!}} [[Special Conversation|Persona Talk]]
{{!}}{{{ptalk|—}}}
{{!}}}
|}}
|-
|colspan=3|
{| class="inner-table" style="width:100%;"
!style="width:20%;"|EXP
!style="white-space:nowrap" "width:20%;"|Persona EXP
!style="width:20%;"|Yen
!style="width:40%;"|Item
|-
|{{{exp|—}}}
|{{{pexp|—}}}
|{{Currency|yen}}{{{yen|—}}}
|style="white-space:nowrap"|{{{item|—}}} ({{#switch:{{{itemsym|}}}
|Circle2={{Tt|◎|Most Common}}
|Circle1={{Tt|○|Common}}
|Triangle={{Tt|△|Less Common}}
|X={{Tt|✕|Least Common}}
|#default={{Tt|—|Rarity TBA}}}})
|} <!--  don't forget to put in documentation. circle2, circle1, triangle, x -->
{{Data/Type/MIP|{{{resist|—}}}}}
|-
|colspan=3|
{| class="inner-table" style="width:100%;"
!colspan=5|Skills
|-
!{{Tt|Skill|P1 PSP / RP PS1}}
!style="width:1%;"|Cost
!style="width:10%;"|[[Skills in Megami Ibunroku Persona#Skill Range|Range]]
!Description
!style="width:10%;"|Inherit
|-
{{{skills|}}}
|}
|}

Latest revision as of 06:08, 30 April 2024

SMT1

Staff
Position Member
Programming


SMT1

This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
This article is about human enemies equated to Demons. For playable members of the main cast, see Partner.

Recruitable humans are a recurring mechanic in the Megami Tensei franchise.

Overview

In some games within the Megami Tensei franchise, certain human characters can serve a near identical role within the player's party as Demons.

Mechanics by Game

Shin Megami Tensei (Series)

In the Shin Megami Tensei series, human enemies belonging to the Messian and Gaean Races can be negotiated with as if they were demons.

Recruitable humans are distinct from standard demons in two ways. The first is that these humans do not incur Magnetite costs when actively summoned within dungeons. The second is that they do not follow the standard Fusion chart and there is no predetermined result when they are used as a fusion material.

Shin Megami Tensei

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Shin Megami Tensei II

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

List of Recruitable Humans

Shin Megami Tensei

Messian

Name Level
Fanatic
18
Holy Knight
22
Magus
37
Scanner
51
MissionaryCD-ROM² Exclusive
60

Gaean

Name Level
Suicide Unit
15
Death Rider
20
Fallen Monk
27
Oni Jorou
40
Dark Priest
52
Assassin
56
AmaterasuCD-ROM² Exclusive
60

Shin Megami Tensei II

Messian

Name Level
Butcher
9
Neophyte
15
Executor
21
Holy Knight
26
Zelator
34
Terminator
40
Adept
51

Gaean

Name Level
Kugutsushi
8
Jiraiya
15
Onmyoji
22
Ashura
30
Kamen-Hijiri
39

Trivia

  • The mechanical decision to have recruitable humans not incur Magnetite costs was likely inspired by it's in-universe lore. Demons require Magnetite as a source of energy to materialize and maintain physical bodies in the material world.[1]
  • It's unclear if the Gaean Amaterasu featured in the CD-ROM² version of Shin Megami Tensei is meant to represent the actual deity or is simply a human named after them.

References

  1. "『真・女神転生』シリーズで、悪魔のエネルギー源とされるのがマグネタイトだ。 ゲーム本編中では元来は異界の住人である悪魔たちが、実体化するための仮の肉体を構築する目的に使われる。 悪魔の召喚と、召喚した悪魔が肉体を維持し続けるためにも必要な物質だ。" "Chapter 3: Phenomena & Substances", Shin Megami Tensei Grimoire: Chaos Museum (2003), CB's Project. Published by Enterbrain. Japanese. 128. ISBN-13: 4-7577-1662-1.

|

Programming

|

Koji OkadaKōji Okada
Masami Satoh
Tsuyoshi Kunieda
Hidetoshi Takagi

|-

|

Planning

|

Ryutaroh ItohRyūtarō Itō
Kazuki Fujioka
Yoshiaki Shimada

|-

|

Designing

|

Kazuhiro KanekoKazuma Kaneko
Sawako Satoh
Tetsuya Murakami
Izumi Kataoka
Shiroh Takashima

|-

|

Music Composing

|

Tsukasa Masuko

|-

|

Cooperated Planning

|

U-Kikaku Co. Ltd

|-

|

Producing

|

Yohsuke Niino

|-

|

Exec. Producing

|

Hideyuki Yokoyama

|- |} |}

SMT3

This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
This article is about human enemies equated to Demons. For playable members of the main cast, see Partner.

Recruitable humans are a recurring mechanic in the Megami Tensei franchise.

Overview

In some games within the Megami Tensei franchise, certain human characters can serve a near identical role within the player's party as Demons.

Mechanics by Game

Shin Megami Tensei (Series)

In the Shin Megami Tensei series, human enemies belonging to the Messian and Gaean Races can be negotiated with as if they were demons.

Recruitable humans are distinct from standard demons in two ways. The first is that these humans do not incur Magnetite costs when actively summoned within dungeons. The second is that they do not follow the standard Fusion chart and there is no predetermined result when they are used as a fusion material.

Shin Megami Tensei

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Shin Megami Tensei II

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

List of Recruitable Humans

Shin Megami Tensei

Messian

Name Level
Fanatic
18
Holy Knight
22
Magus
37
Scanner
51
MissionaryCD-ROM² Exclusive
60

Gaean

Name Level
Suicide Unit
15
Death Rider
20
Fallen Monk
27
Oni Jorou
40
Dark Priest
52
Assassin
56
AmaterasuCD-ROM² Exclusive
60

Shin Megami Tensei II

Messian

Name Level
Butcher
9
Neophyte
15
Executor
21
Holy Knight
26
Zelator
34
Terminator
40
Adept
51

Gaean

Name Level
Kugutsushi
8
Jiraiya
15
Onmyoji
22
Ashura
30
Kamen-Hijiri
39

Trivia

  • The mechanical decision to have recruitable humans not incur Magnetite costs was likely inspired by it's in-universe lore. Demons require Magnetite as a source of energy to materialize and maintain physical bodies in the material world.[1]
  • It's unclear if the Gaean Amaterasu featured in the CD-ROM² version of Shin Megami Tensei is meant to represent the actual deity or is simply a human named after them.

References

  1. "『真・女神転生』シリーズで、悪魔のエネルギー源とされるのがマグネタイトだ。 ゲーム本編中では元来は異界の住人である悪魔たちが、実体化するための仮の肉体を構築する目的に使われる。 悪魔の召喚と、召喚した悪魔が肉体を維持し続けるためにも必要な物質だ。" "Chapter 3: Phenomena & Substances", Shin Megami Tensei Grimoire: Chaos Museum (2003), CB's Project. Published by Enterbrain. Japanese. 128. ISBN-13: 4-7577-1662-1.

|

test

|

test

|- |} |}

This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
This article is about human enemies equated to Demons. For playable members of the main cast, see Partner.

Recruitable humans are a recurring mechanic in the Megami Tensei franchise.

Overview

In some games within the Megami Tensei franchise, certain human characters can serve a near identical role within the player's party as Demons.

Mechanics by Game

Shin Megami Tensei (Series)

In the Shin Megami Tensei series, human enemies belonging to the Messian and Gaean Races can be negotiated with as if they were demons.

Recruitable humans are distinct from standard demons in two ways. The first is that these humans do not incur Magnetite costs when actively summoned within dungeons. The second is that they do not follow the standard Fusion chart and there is no predetermined result when they are used as a fusion material.

Shin Megami Tensei

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Shin Megami Tensei II

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

List of Recruitable Humans

Shin Megami Tensei

Messian

Name Level
Fanatic
18
Holy Knight
22
Magus
37
Scanner
51
MissionaryCD-ROM² Exclusive
60

Gaean

Name Level
Suicide Unit
15
Death Rider
20
Fallen Monk
27
Oni Jorou
40
Dark Priest
52
Assassin
56
AmaterasuCD-ROM² Exclusive
60

Shin Megami Tensei II

Messian

Name Level
Butcher
9
Neophyte
15
Executor
21
Holy Knight
26
Zelator
34
Terminator
40
Adept
51

Gaean

Name Level
Kugutsushi
8
Jiraiya
15
Onmyoji
22
Ashura
30
Kamen-Hijiri
39

Trivia

  • The mechanical decision to have recruitable humans not incur Magnetite costs was likely inspired by it's in-universe lore. Demons require Magnetite as a source of energy to materialize and maintain physical bodies in the material world.[1]
  • It's unclear if the Gaean Amaterasu featured in the CD-ROM² version of Shin Megami Tensei is meant to represent the actual deity or is simply a human named after them.

References

  1. "『真・女神転生』シリーズで、悪魔のエネルギー源とされるのがマグネタイトだ。 ゲーム本編中では元来は異界の住人である悪魔たちが、実体化するための仮の肉体を構築する目的に使われる。 悪魔の召喚と、召喚した悪魔が肉体を維持し続けるためにも必要な物質だ。" "Chapter 3: Phenomena & Substances", Shin Megami Tensei Grimoire: Chaos Museum (2003), CB's Project. Published by Enterbrain. Japanese. 128. ISBN-13: 4-7577-1662-1.

|

test

|

test

|- |} |}

This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
This article is about human enemies equated to Demons. For playable members of the main cast, see Partner.

Recruitable humans are a recurring mechanic in the Megami Tensei franchise.

Overview

In some games within the Megami Tensei franchise, certain human characters can serve a near identical role within the player's party as Demons.

Mechanics by Game

Shin Megami Tensei (Series)

In the Shin Megami Tensei series, human enemies belonging to the Messian and Gaean Races can be negotiated with as if they were demons.

Recruitable humans are distinct from standard demons in two ways. The first is that these humans do not incur Magnetite costs when actively summoned within dungeons. The second is that they do not follow the standard Fusion chart and there is no predetermined result when they are used as a fusion material.

Shin Megami Tensei

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Shin Megami Tensei II

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

List of Recruitable Humans

Shin Megami Tensei

Messian

Name Level
Fanatic
18
Holy Knight
22
Magus
37
Scanner
51
MissionaryCD-ROM² Exclusive
60

Gaean

Name Level
Suicide Unit
15
Death Rider
20
Fallen Monk
27
Oni Jorou
40
Dark Priest
52
Assassin
56
AmaterasuCD-ROM² Exclusive
60

Shin Megami Tensei II

Messian

Name Level
Butcher
9
Neophyte
15
Executor
21
Holy Knight
26
Zelator
34
Terminator
40
Adept
51

Gaean

Name Level
Kugutsushi
8
Jiraiya
15
Onmyoji
22
Ashura
30
Kamen-Hijiri
39

Trivia

  • The mechanical decision to have recruitable humans not incur Magnetite costs was likely inspired by it's in-universe lore. Demons require Magnetite as a source of energy to materialize and maintain physical bodies in the material world.[1]
  • It's unclear if the Gaean Amaterasu featured in the CD-ROM² version of Shin Megami Tensei is meant to represent the actual deity or is simply a human named after them.

References

  1. "『真・女神転生』シリーズで、悪魔のエネルギー源とされるのがマグネタイトだ。 ゲーム本編中では元来は異界の住人である悪魔たちが、実体化するための仮の肉体を構築する目的に使われる。 悪魔の召喚と、召喚した悪魔が肉体を維持し続けるためにも必要な物質だ。" "Chapter 3: Phenomena & Substances", Shin Megami Tensei Grimoire: Chaos Museum (2003), CB's Project. Published by Enterbrain. Japanese. 128. ISBN-13: 4-7577-1662-1.

|

test

|

test

|- |} |}

This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
This article is about human enemies equated to Demons. For playable members of the main cast, see Partner.

Recruitable humans are a recurring mechanic in the Megami Tensei franchise.

Overview

In some games within the Megami Tensei franchise, certain human characters can serve a near identical role within the player's party as Demons.

Mechanics by Game

Shin Megami Tensei (Series)

In the Shin Megami Tensei series, human enemies belonging to the Messian and Gaean Races can be negotiated with as if they were demons.

Recruitable humans are distinct from standard demons in two ways. The first is that these humans do not incur Magnetite costs when actively summoned within dungeons. The second is that they do not follow the standard Fusion chart and there is no predetermined result when they are used as a fusion material.

Shin Megami Tensei

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Shin Megami Tensei II

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

List of Recruitable Humans

Shin Megami Tensei

Messian

Name Level
Fanatic
18
Holy Knight
22
Magus
37
Scanner
51
MissionaryCD-ROM² Exclusive
60

Gaean

Name Level
Suicide Unit
15
Death Rider
20
Fallen Monk
27
Oni Jorou
40
Dark Priest
52
Assassin
56
AmaterasuCD-ROM² Exclusive
60

Shin Megami Tensei II

Messian

Name Level
Butcher
9
Neophyte
15
Executor
21
Holy Knight
26
Zelator
34
Terminator
40
Adept
51

Gaean

Name Level
Kugutsushi
8
Jiraiya
15
Onmyoji
22
Ashura
30
Kamen-Hijiri
39

Trivia

  • The mechanical decision to have recruitable humans not incur Magnetite costs was likely inspired by it's in-universe lore. Demons require Magnetite as a source of energy to materialize and maintain physical bodies in the material world.[1]
  • It's unclear if the Gaean Amaterasu featured in the CD-ROM² version of Shin Megami Tensei is meant to represent the actual deity or is simply a human named after them.

References

  1. "『真・女神転生』シリーズで、悪魔のエネルギー源とされるのがマグネタイトだ。 ゲーム本編中では元来は異界の住人である悪魔たちが、実体化するための仮の肉体を構築する目的に使われる。 悪魔の召喚と、召喚した悪魔が肉体を維持し続けるためにも必要な物質だ。" "Chapter 3: Phenomena & Substances", Shin Megami Tensei Grimoire: Chaos Museum (2003), CB's Project. Published by Enterbrain. Japanese. 128. ISBN-13: 4-7577-1662-1.

|

test

|

test

|- |} |}

This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.
This article is about human enemies equated to Demons. For playable members of the main cast, see Partner.

Recruitable humans are a recurring mechanic in the Megami Tensei franchise.

Overview

In some games within the Megami Tensei franchise, certain human characters can serve a near identical role within the player's party as Demons.

Mechanics by Game

Shin Megami Tensei (Series)

In the Shin Megami Tensei series, human enemies belonging to the Messian and Gaean Races can be negotiated with as if they were demons.

Recruitable humans are distinct from standard demons in two ways. The first is that these humans do not incur Magnetite costs when actively summoned within dungeons. The second is that they do not follow the standard Fusion chart and there is no predetermined result when they are used as a fusion material.

Shin Megami Tensei

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Shin Megami Tensei II

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

List of Recruitable Humans

Shin Megami Tensei

Messian

Name Level
Fanatic
18
Holy Knight
22
Magus
37
Scanner
51
MissionaryCD-ROM² Exclusive
60

Gaean

Name Level
Suicide Unit
15
Death Rider
20
Fallen Monk
27
Oni Jorou
40
Dark Priest
52
Assassin
56
AmaterasuCD-ROM² Exclusive
60

Shin Megami Tensei II

Messian

Name Level
Butcher
9
Neophyte
15
Executor
21
Holy Knight
26
Zelator
34
Terminator
40
Adept
51

Gaean

Name Level
Kugutsushi
8
Jiraiya
15
Onmyoji
22
Ashura
30
Kamen-Hijiri
39

Trivia

  • The mechanical decision to have recruitable humans not incur Magnetite costs was likely inspired by it's in-universe lore. Demons require Magnetite as a source of energy to materialize and maintain physical bodies in the material world.[1]
  • It's unclear if the Gaean Amaterasu featured in the CD-ROM² version of Shin Megami Tensei is meant to represent the actual deity or is simply a human named after them.

References

  1. "『真・女神転生』シリーズで、悪魔のエネルギー源とされるのがマグネタイトだ。 ゲーム本編中では元来は異界の住人である悪魔たちが、実体化するための仮の肉体を構築する目的に使われる。 悪魔の召喚と、召喚した悪魔が肉体を維持し続けるためにも必要な物質だ。" "Chapter 3: Phenomena & Substances", Shin Megami Tensei Grimoire: Chaos Museum (2003), CB's Project. Published by Enterbrain. Japanese. 128. ISBN-13: 4-7577-1662-1.

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This mechanics page is a stub. You can help Megami Tensei Wiki by expanding it.
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This article is about human enemies equated to Demons. For playable members of the main cast, see Partner.

Recruitable humans are a recurring mechanic in the Megami Tensei franchise.

Overview

In some games within the Megami Tensei franchise, certain human characters can serve a near identical role within the player's party as Demons.

Mechanics by Game

Shin Megami Tensei (Series)

In the Shin Megami Tensei series, human enemies belonging to the Messian and Gaean Races can be negotiated with as if they were demons.

Recruitable humans are distinct from standard demons in two ways. The first is that these humans do not incur Magnetite costs when actively summoned within dungeons. The second is that they do not follow the standard Fusion chart and there is no predetermined result when they are used as a fusion material.

Shin Megami Tensei

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Shin Megami Tensei II

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

List of Recruitable Humans

Shin Megami Tensei

Messian

Name Level
Fanatic
18
Holy Knight
22
Magus
37
Scanner
51
MissionaryCD-ROM² Exclusive
60

Gaean

Name Level
Suicide Unit
15
Death Rider
20
Fallen Monk
27
Oni Jorou
40
Dark Priest
52
Assassin
56
AmaterasuCD-ROM² Exclusive
60

Shin Megami Tensei II

Messian

Name Level
Butcher
9
Neophyte
15
Executor
21
Holy Knight
26
Zelator
34
Terminator
40
Adept
51

Gaean

Name Level
Kugutsushi
8
Jiraiya
15
Onmyoji
22
Ashura
30
Kamen-Hijiri
39

Trivia

  • The mechanical decision to have recruitable humans not incur Magnetite costs was likely inspired by it's in-universe lore. Demons require Magnetite as a source of energy to materialize and maintain physical bodies in the material world.[1]
  • It's unclear if the Gaean Amaterasu featured in the CD-ROM² version of Shin Megami Tensei is meant to represent the actual deity or is simply a human named after them.

References

  1. "『真・女神転生』シリーズで、悪魔のエネルギー源とされるのがマグネタイトだ。 ゲーム本編中では元来は異界の住人である悪魔たちが、実体化するための仮の肉体を構築する目的に使われる。 悪魔の召喚と、召喚した悪魔が肉体を維持し続けるためにも必要な物質だ。" "Chapter 3: Phenomena & Substances", Shin Megami Tensei Grimoire: Chaos Museum (2003), CB's Project. Published by Enterbrain. Japanese. 128. ISBN-13: 4-7577-1662-1.

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